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    Home > Games > Maps > Warcraft 3 Map - DotA AI > Changelog

    Warcraft 3 Map - DotA AI 6.77 AI 1.4b R2 - Changelog


    What's new in Warcraft 3 Map - DotA AI 6.77 AI 1.4b R2:

    · Ported to IceFrog's DotA 6.77c
    · AI owned private courier system.
    · Improved AI item builds for heroes
    · Cool Names mode, list updated [-CL mode]
    · Many Bug fixes including 1vs1 bug.
    · AI can use Sentry Wards in lane to counter invisibility.



    What's new in Warcraft 3 Map - DotA AI 6.77 AI 1.1.5:

    · Ported to official DotA 6.77 AI.
    · Translation from Chinese to English by AsukaHost
    · Bugs with Phoenix Sun Ray and lag are fixed
    · Arc Warden and Winter Wyvern will now use spells
    · Bugs and glitches might occur since it’s not an official release.



    What's new in Warcraft 3 Map - DotA AI 1.3b:

    · Attempt-fix: Nevermore`s Requiem of Souls no damage
    · Fixed: Magi keep Unrefined Fireblast after dropping Aghanim`s
    · Fixed: Techies don’t Detonate after having Scepter
    · Fixed: Techies walking through creeps’ barrage to put mine
    · Fixed: BoT used to nearby units
    · Attempt-fix: AI spells against corpses
    · Fixed: Extra vision over secret shops fixed
    · New debug command: -dbg [Player ID]. Use to filter all messages by player ID. This will also immediately clear all screen messages and display all past record from corresponding player (visible via Single Player or Replay in Log). Max 50 records.
    · Fixed: AI Item duplication in -pm
    · Fixed: AI buying more than 1 detector item.
    · Fixed: AI teleporting to nearby units.
    · Fixed: AI building more than 6 luxuries
    · Fixed: AI leaving BoT in base
    · Fixed: Visage’s Aghanim not recognized as priority 100 (in further development, all new Aghanim will be recognized automatically)
    · Fixed: AI dropping items which can change state (e.g. Heart, Dagger, Tranquil Boots, Linken, BKB, Bottle, Thread, Basilus, etc.)
    · Fixed: Pipe being used randomly
    · Fixed: Meepo clones using BoT
    · Tweaked: Item builds by Green
    · Added: dodge mech against Sprout
    · Fixed: Venge’s Nether Swap targetting creeps
    · Fixed: Fixed Scourge AI going to forbidden lanes specified by -nm -nt -nb
    · Fixed: AI ganking enemies in forbidden lanes.
    · Fixed: non-working Linken Sphere.
    · Fixed: final scoreboard icons on player who doesn’t select hero.
    · Fixed: AI not using Dragon Tail. New skillbuild for DK.
    · Fixed: teleporation-style battle assist to nearby allies.
    · Added: anti-item-dupe mech
    · Attempt: to prevent invisible heroes from breaking invisibility when retreating.
    · Added: Refraction to dodge incoming spells.
    · Fixed: item system: item charges not replenished properly, anti-dupe potential problem with Bear.
    · Replaced: Destroyer’s Jango with Force Staff.
    · Minor bugfixes on item system.
    · Minor tweak on ganking behaviour.
    · Minor tweak on Storm’s ulti mechanism.
    · Pulled AI fountain waypoint backward (nearer to fountain).
    · Fixed: Gem/Ward/Dust bug.
    · Fixed: dupe bugs for Player 1 and Player 6 in -cm
    · Tweak: leftmost and rightmost AI movement before leaving base in -cm.
    · Fixed: disabled -swap after first item bought. Before, -swap was disabled when first creep wave spawned and human player could swap with AI already bought items. Also a minor fix to the official code… the setting time function: time is set now according to first_creep_wave_spawned boolean, and not the swap_timer_expired boolean.(last minute fix)



    What's new in Warcraft 3 Map - DotA AI 6.74c:

    · Ported to the IceFrog's DotA 6.74c.
    · New Item system
    · Lots of AI tweaks, modifications.
    Added four new heroes to AI:
    · Dragonus, Skywrath Mage
    · Rizzrak, Goblin Shredder
    · Xin, Ember Spirit
    · Tresdin, Legion Commander



    What's new in Warcraft 3 Map - DotA AI 6.72f 1.2:

    · Fixed: Windrunner group lost bug removed.
    · Fixed: Some minor tweak in aiming func.
    · Fixed: Human KotL auto-using Recall.
    · Fixed: Delay bug in AIAttackedByHumanHero
    · Added storing of learn and use skills by heroes.
    · Fixed: Magnus' not using Reverse.
    · Fixed: Magnus' itembuild.
    · Applied range check to Sprout (Furion's) and Shackle (Rhasta, plus disable check). Now both - won't use the spell against enemy out of range -> no rambo mode, no missed Sprout.
    · Tauren now use ability to join with idle spirit.
    · Fixed: KotL Illuminate, added extra use.
    · Improved AI: usage of SandKing's Burrowstrike and Epi-Blink.
    · Little improvement on Shadowfiend's Shadow Raze
    · Undid all fake abilities, changing base order instead. (Troll's Ranged Whirling Axe, Batrider's - - - Firebreak, Phoenix' Sun Ray)
    · Fixed: Akasha not using ulti.
    · Fixed: incorrect SunRay order.
    · Fixed: Lone Druid not using Rabid and some bug in Battlecry usage.
    · Fixed: problems in channel-based skills.
    · Fixed: some bugs related to skill learning, esp. Huskar.
    · Meld should not decrease building's armor anymore.
    · Fair aggro attempt. Orb attack do not count as attack.
    · Fixed: Leshrac's AI (now use Edict and Nova properly)
    · Applied the "free mode" to AI's scroll of town portal (supposedly decrease tp-cancel probability).
    · AI Assault Cuirass Recipe fix: 1500 -> 1300



    What's new in Warcraft 3 Map - DotA AI 6.71b:

    New Dynamic Exp/Dynamic Gold mode. Here are some explanations how it works:
    · AI have bonus rate in XP and GOLD. Human rate is 100% XP and 1 GOLD / 0.875s (8G / 7s). AI rate is higher than that.
    · So, when AI hero kills, he gets -15% xp, and -4G/7s (from current bonus rate) and if the current rate is higher than the starting rate, it resets to starting rate
    · When AI hero dies, he gets + 15% xp, and +4G/7s (to current bonus rate), if current rate is lower than starting rate, it resets to starting rate.
    · When AI hero gets an assist, he gets -7% xp and -2G/7s (from current bonus rate)
    · Min rate for AI is human rate (it won't get lower than that), there is no max rate.
    · Two new sections in the scoreboard showing the current AI XP and GOLD rate. There might be up to 2.5s delay in scoreboard update for the rate.
    · De/Dg mode is enabled by default, unless ne/ng is enabled.
    · Various internal fixes.



    What's new in Warcraft 3 Map - DotA AI 6.70c Rev2:

    · Fixed Human Phoenix Auto Super Nova after Dive and Low HP.
    · Removed the debug message after Invoker`s Meteor.
    · Fixed Walrus Punch not working when used on the same hero twice.
    · Added Phoenix basic anti Sun Ray and Super Nova reactions.
    · Fixed a bug in Invoker`s system skills usage making him use Ghost Walk when he can`t.
    · Put some delay on endscreen generation but I don't think that fixes the bug with missing data at some point.



    What's new in Warcraft 3 Map - DotA AI 6.69c Beta:

    · Sprout code improved to reduce the chances of heroes sometimes popping out of it
    · Sprout targeting change from 6.67 removed [Untested]
    · Wrath of Nature can now be cast through the minimap and it will select the closest unit as the initial target
    · Keeper of the Light
    · Recall is now targetable through the minimap
    · Bane Elemental
    · Brainsap damage rebalanced from 75/150/225/300 to 90/160/230/300
    · Added -disablehelp for Nightmare, to stop direct casting on allies
    · Nightmare fixed so it properly stops enemy potions
    · New ItemBuild for Tiny Aghanims
    · Beastmaster
    · Hawk's HP reduced from 100/200 to 50/100
    · Invisibility on Hawk reworkedIt now fades out automatically whenever it hasn't moved for 8 seconds.
    · Shadow Fiend
    · Added a new command (-souls) to see the number of souls you have collected
    · Added a new effect when you get a last hit with Necromastery on Nevermore
    · Fixed some minor issues with Javelin with spirit bear and invisible units (ancient bug 6.66b->6.67)
    · Fixed Liquid Fire interaction with Siege units (263667)
    · Increased Jakiro`s Macropyre (Aghanim's version) travel distance
    · Juggernaut
    · Omnislash no longer wastes a strike by considering banished units in its search
    · Changed Bristleback's model and hero icon.[Untested]
    · Terrorblade - Fixed melee/range item to update properly for Metamorphosis transformation.
    · Focused Detonate added to IsGlobalSpellIgnore.
    · Fixed AI Furion usage of Wrath of Nature.
    · Fixed all Ultimate Cooldown changes.
    · Fixed Techies Remote Mines XP range gain from 1000 to 1200.
    · Eredar`s SoulCatcher modified as in 6.69c.
    · Warlock
    · Increased Infernal movement speed from 320/330/340 to 320/340/360
    · Immolation from multiple Infernals now stack (281065)
    · Fixed converted creeps from sometimes being slowed by Enchant
    · Armlet of Mordiggian
    · HP regen and lifedrain increased by 2 (overall +2 regen while inactive, no effective change while active)
    · Razor
    · Static Link drains damage over 8 seconds instead of 10.
    · Static Link damage per second rescaled from 5/10/15/20 to 7/14/21/28
    · Lone Druid
    · The "-ms" command now shows the movement speed of your Spirit Bear as well
    · Fixed bots starting to use drophack to remove humans from game (ROFL).
    · Sven now transforms into "that red thing" when he casts his ultimate (Ability Code: A1WH)
    · Fixed Glyph of Fortification not showing icon
    · Leoric
    · Hellfire Blast damage redistributed to some on impact and some dps
    · Scoreboard now displays Skeleton King's ultimate cooldown time
    · Skeleton King will be automatically selected for you after he reincarnates
    · Added -disablehelp for Bloodrage
    · Wind Runner
    · Shackleshot's search angle reduced from 30 to 26 degrees
    · Added 4 more options to -music (other6/7/8/9)
    · Magnataur
    · Skewer damage rescaled to 70/140/210/280
    · Spirit Breaker
    · Greater Bash no longer messes up the target's command
    · Nether Strike (Aghanim's version) now Greater Bashes everyone in 250 area around you when you teleport to the primary target.
    · Slark
    · Pounce damage rescaled from 50/75/100/125 to 40/80/120/160
    · Witch Doctor
    · Casks first bounce no longer stuns for additional duration, it now lasts the same as all the bounces
    · Voodoo Restoration mana cost per second from 6/9/12/15 to 8/14/20/26
    · Armlet of Mordiggian
    · HP regen and lifedrain increased by 2 (overall +2 regen while inactive, no effective change while active)
    · Couriers can now carry Gem of Truesight (it loses its truesight while on courier)
    · Added a rabbit courier.
    · Tether Stun duration reduced from 1.25/1.5/1.75/2.0 to 1/1.25/1.5/1.75
    · Techies.
    · Added a new sub ability Focused Detonate that you can use on the minimap or in an area to detonate all nearby remote mines (AoE of 700)
    · Healing Salve.
    · Double clicking on Healing Salve causes it to be used on your hero.
    · Hand of Midas bounty text is now easier to see.
    · Magic Stick & Magic Wand.
    · AoE for gaining charges reduced from 1600 to 1200
    · No longer give you charges if a spell was cast from the fog of war
    · Manta ranged melee converting fixed.
    · Metamorphosis manta use fixed.
    · Old Scrolls of Teleportation returned..human players will use the newest Scrolls, but AI will buy only the old version scrolls.
    · OLD: [A137] Order=channel
    · NEW: [A1R5] Order=tornado
    · Troll Warlord.
    · Battle Trance self duration increased from 8 to 10 seconds
    · Added a sound effect that notifies allies near the location you are teleporting to
    · Added a ground effect when the water is gushing out from Torrent
    · Fixed Healing Ward to indicate the level to your allies instead of just for you
    · Fixed some issues with Shackleshot calculation where it could sometimes hit weird angles.
    · Rebalanced the assist Gold & XP system..removed the Old Gold & XP system.
    · Fixed Roshan not dispelling Urn of Shadows
    · Fixed Liquid Fire interaction with Siege units (263667)
    · Fixed a bug with Scepter Dismember and Linken's Sphere
    · Fixed lag on first cast of Adaptive Strike
    · Fixed interaction between Level 3 Rupture and Force Staff
    · Fixed damage AoE on Waning Rift being slightly less than the silence AoE
    · Fixed very minor inconsistency between the armor reduction and the damage AoE on Acid Spray
    · Fixed AoE on Strygwyr's thirst being off by 25
    · Fixed AoE on Song of the Siren being off by 25
    · Fixed some triggered spells from bypassing Last Will (on Necronomicon Warrior) damage return
    · Fixed a very rare cause where you could Soul Ring usage could be lethal
    · Courier can no longer use Ghost Scepter (to prevent some abuses)
    · Fixed some minor incorrect behaviors when using burning spears at very low hp
    · Fixed some minor duration inconsistencies with Insatiable Hunger
    · Lone Druid
    · Leash range increased to 1100
    · Fixed common scenarios where Spirit Bear would miss its attack as the target was moving
    · Casting Summon Spirit Bear while the bear is still alive will restore that bear's health instead of not allowing you to cast.
    · Meepo
    · Fixed some targeting issues with casting poof (300996)
    · Tweaked condition for Slark`s Dark Pact usage.
    · Fix Sticky Napalm
    · Add auto crow morph
    · Removed some unused Fun parts
    · Enchantress new skills build
    · Venomancer`s Wards condition tweakedMore often use now.
    · memory leaks fixed.



    What's new in Warcraft 3 Map - DotA AI 6.68c Rev 2:

    · Added new feature: Make First Four Correct. See First Four Options for more information.
    · Added Correct/Incorrect on Web brackets for First Four games (This will require you to select "Restore Default Templates" from the Brackets menu.
    · Added ability to display First Four games on top of the bracket (This is on by default) or within each region
    · First Four game opponents (Preferences, Teams tab) can now be selected for all regions, not just one region
    · Techies Remote mines fixed (they explode when killed).
    · Battle Hunger cleared after rebirth.
    · The crashes from Flak Cannon are hopefully gone.
    · Some memory leaks removed (more to come).
    · Transform Courier fixed.
    · Courier's Spell immunity showing icon fix.
    · Aegis acquire message not shown fix.
    · Recoded some HeroState saves to Strings.
    · Kaldr, Ancient Apparition got his ultimate cooldown fixed.
    · -(o)sven command removed. Now -sv command can be used to look at both teams AI`s skill`s. For example: -osv 6 or -osv 2
    · -ld (lowdodge) mode tweaked.



    What's new in Warcraft 3 Map - DotA AI 6.67b Rev2b:

    · Blademail now works
    · New visual effect for the offensive use of Urn of Shadows
    · Tracked visual effect by Bounty Hunter on enemy unit
    · Leshrac`s Diabolic Edict was missing the explosion effects on random places when no units in range... thus hitting invisible units
    · Dark Seer Ion Shell stackable(fixed but not tested by me)
    · Puck's scepter now bringing stats up and adds + 50 mana use
    · Nerubian Assassin's scarabs couldn`t use Infestation (clicking the button did nothing). Now fixed - blowing up doing silence and dmg
    · Nerubian Weaver
    · Fixed Cleave/Anchor Smash from instantly killing Swarm creatures
    · Various performance improvements when casting The Swarm
    · Non-hero units now do half damage to The Swarm
    · Fixed a bug with lifesteal and The Swarm creatures




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