TERA Changelog

What's new in TERA 85 - 22nd August 2019

Aug 23, 2019
  • Dungeon:
  • New: Azart Hatchery & Azart Hatchery (Solo)
  • When you defeat a level 65 or higher monster, a Wanderer Caiman may appear.
  • When you defeat a Wanderer Caiman, a teleportal to the Azart Hatchery may appear. Players can enter the dungeon via this portal.
  • Wanderer Caiman:
  • A Wanderer Caiman may appear in any of the following zones when level 65 or higher monsters are killed:
  • Celestial Hills
  • Blessing Basin
  • Essenian Crest
  • Timeless Woods
  • Balder's Refuge
  • Sienna Canyon
  • Ex Prima
  • Players can obtain Skill Advancement XP or Legacy Essence as a reward for defeating a Wanderer Caiman in these zones.
  • Players can obtain Skill Advancement XP or Naga Guard’s Belongings (Blightoath gear, Rare Halidom/Artifact) as a reward for completing Azart Hatchery or Azart Hatchery (Solo).
  • Leveling Zone Dungeons:
  • Upon completion, these dungeons drop relic weapons for the classes in the party.
  • Open World:
  • New: Intel from Azart Scouts
  • Use Secret Intel [location name] items to check the intel.
  • You can obtain these items by putting the halves of Intel Fragments together. Here’s how to obtain the individual pieces:
  • Left Half: level 65 normal / boss monsters in hunting zones
  • Right Half: Item level 435 and higher dungeons
  • Players can obtain Essence of Nexus or Naga Leaders’ Belongings as a reward for successfully assembling the Intel Fragments.
  • Essence of Nexus
  • Provide lots of XP
  • Naga Leaders’ Belongings may include the following items:
  • Emerald
  • Diamond
  • Golden Daric
  • Silver Siglo
  • Golden Plate
  • Silver Plate
  • Supreme Metal
  • Metamorphic Emblem
  • Blightoath Gear Ticket
  • Onset Mask Ticket
  • Infinity Mask Ticket
  • Design: Golden Daric
  • Design: Silver Siglo
  • Design: Golden Plate
  • Design: Silver Plate
  • Design: Diamond
  • TERA Store:
  • Vanguard Supply Store
  • Adding Relic Weapon Chest I and IX for users to get relic weapons based on their level.
  • Reapers cannot use Relic Weapon Chest I–VIII.
  • We removed Guardian weapons, and we will replace them with Guardian Weapon Chests for your class.
  • We removed Guardian armor, and we will replace them with Guardian Armor Chests for your class.
  • We removed Relic Weapon Chests I–VIII from the Special tab.
  • Misc.
  • We improved the visibility of the valkyrie’s Runemark effects.

New in TERA 83 – Skywatch: Antiquities - 23rd July 2019 (Jul 23, 2019)

  • Patch Notes:
  • Quest/Zone Revisions:
  • XP for zone quests in leveling zones have been removed and their rewards have increased.
  • DEVELOPER'S COMMENT:
  • Currently, low-level zone quest rewards are not helpful enough for leveling. So we decided to reduce or remove ineffective XP rewards and provide gold and gear tokens (which can be exchanged for gold, enchanting materials, combat supplies, glyphs, armor and crystals) for more effective play in the leveling zones.
  • Vanguard Requests are now available starting at level 20 (previously 13).
  • Players will receive ‘Flying Skill: Tulpar’ when clearing:
  • A Member of Valkyon Federation (reaper only):
  • Mattin’s Report (formerly For Valor Above and Beyond)
  • Improved story quests for leveling between Lvl 11-Lvl 64.
  • New story quests have been added to more smoothly connect storylines.
  • Additional localization on quests and quest items to highlight story elements.
  • Some story quests have been changed to zone quests.
  • The progression data of the updated quests will be deleted. Players can now receive and clear them as new zone quests.
  • Spoiler:
  • DEVELOPER'S COMMENT:
  • To increase focus on main story quests., many “sub-story” quests have been reduced in importance, and switched to zone quests.
  • The level(s) of the Argon War storyline quests have shifted to present that content more effectively
  • Spoiler:
  • Adjusted the recommended level of Argon-controlled areas in Northern Shara
  • Required/recommended level for zone quests has been adjusted according to hunting zone level.
  • Some zone quests are removed due to new Argon story quests.
  • Spoiler:
  • Increased XP and rewards for story quests.
  • Completing a story quest now awards a piece of gear suitable for your level, as well as uncommon and rare glyphs., gold, enchanting materials, combat supplies, and crystals.
  • Vanguard Request story rewards have been merged into the standard rewards for story quests.
  • Open World Content:
  • Removed Lvl 11- 64 general hunting Vanguard Requests
  • Monsters will no longer drop relic fragments and crystals, but will drop level appropriate tokens (XX token, XXVI token, etc.) which can be exchanged for useful items.
  • We’ve expanded the list of items for which Tokens can be redeemed:
  • A piece of armor (bodywear, handwear, footwear) (5 tokens)
  • Glyph boxes and glyph tickets (5 tokens)
  • Crystals:
  • Tokens already in inventory can be redeemed for the same items and prices.
  • DEVELOPER'S COMMENT:
  • In many cases, the general requests had the same targets as story quests, which sometimes overcrowded map by monsters and disrupts gameplay. Repeating these quests was slowed gameplay, and was less effective for leveling than hunting BAMs. So we removed the general requests and changed the drops so players can obtain more meaningful rewards.
  • Adjusted storylines and story quests for levels 11-64.
  • In order to reduce the number of “backlogged” quests, we’ve adjusted the required level for clearing quests.
  • Progression data for story quests in progress will be reset.
  • Prerequisite quests for any reset quests will be automatically be “cleared.”
  • Spoiler:
  • DEVELOPER'S COMMENT:
  • TERA’s multiple early-game storylines and complicated quest play paths can sometimes be a hurdle for players to embrace the game’s world-building, since quest levels often lag behind leveling speed, therefore, we decided to improve the play paths of the story quests from Lvl 11-Lvl 64 by streamlining the existing stories and changing Argon-related quests so that players can interact with the stories according to their leveling speed. We kept the changes on the Archdeva story quests in Fate of Arun content (Lvl 60-64) to a minimum to secure stability since players utilize them as their main leveling routes.
  • Items:
  • The Adventurous Federation Crate available for purchase in the TERA Store is no longer guild-bankable
  • Previously purchased Adventurous Federation Crates are unaffected by this change
  • Added Radiant Necklaces and Radiant Circlets.
  • Radiant Necklace:
  • Can be obtained by upgrading Ethereal Necklace.
  • Upgrade with Gold / Silver Plates, Purified Ring Fragment, and gold.
  • Radiant Circlet:
  • Can be obtained by upgrading Ethereal Circlet.
  • Upgrade with Gold / Silver Plates, Purified Ornament Fragment, and gold.
  • Added Radiant Earring and Radiant Ring as eligible items for Uncommon Accessory Morpher.
  • Improved Dr. Naslow’s Map Fragment drop effects.
  • Avatar/Leveling Gear Changes
  • Monsters longer drop Avatar Motes.
  • Dungeon and field monsters drop weapons, armor, and accessories.
  • Players receive a piece of gear appropriate for their level when completing a story quest.
  • Enchanting (level 1-64):
  • The max enchantment bonus of an item is now determined by its level.
  • Increased the stat increase per bonus.
  • Alkahest and Feedstock are no longer required for most enchanting.
  • Weapons require relic fragments (new item):
  • Relic Fragment I - gear equip level 12 to 32
  • Relic Fragment II - gear equip level 33 to 55
  • Relic Fragment III - gear equip level 58 to 64
  • Armor pieces require relic shards (new item)
  • Relic Shard I - gear equip level 12 to 32
  • Relic Shard II - gear equip level 33 to 55
  • Relic Shard III - gear equip level 58 to 64
  • Enchanting chance will be 100% at every level.
  • Rarity:
  • Rarity progresses according to the items gear equip level.
  • (Uncommon > Rare > Legendary).
  • Gear Level:
  • Relic weapon’s ilevel increases by 25.
  • Crystal Slots:
  • Crystal slots gradually increase according to the gear equip level.
  • Weapons - 4 slots at level 32
  • Body Armor- 4 slots at level 38
  • Existing Avatar weapons now have the suffix “(Old)”
  • Stats of existing Avatar weapons (including enchantment bonuses) will not change.
  • New System: Merchant NPC
  • Magic Material Merchants are added to major cities (Highwatch, Velika, Allemantheia, Kaiator).
  • Inventory includes
  • Supreme Metal
  • Enchantment Seal
  • Accessory Morpher
  • Used to convert Quatrefoil Brooch ↔ Marrow Brooch
  • Powerful Goddess's Brooch ↔ Dracoloth Brooch
  • Uncommon Accessory Morpher
  • Ancient Accessory Morpher
  • Upgraded Quatrefoil Brooch options.
  • Skill Duration: 15 sec → 20 sec
  • Attack: 363 → 372
  • Dungeons:
  • Returning Dungeon: Demokron Factory
  • Can enter via instance matching upon reaching Lv 66, ilevel 453.
  • Consume 260 Adventure Coins
  • Entry limit: 40 times a month (80 for Elite)
  • Can enter via teleportal in Val Oriyn province > Arx Umbra?
  • Rewards include: Skill Advancement XP, Devil’s Claw, Dragon’s Skull.
  • Returning Dungeon: Demokron Factory (Hard)
  • Can enter via party matching upon reaching Lv 67, ilevel 456.
  • Consumes 390 Adventure Coins
  • Entry Limit: 40 times a month (80 for Elite)
  • Can enter via teleportal in Val Oriyn province > Arx Umbra.
  • Rewards include: Skill Advancement XP, Purified Ring Fragment, and Purified Ornament Fragment.
  • Returning Dungeon: Manglemire
  • Can be entered through instance matching (5-player, ilevel 439).
  • Consumes 80 Adventure Coins
  • Teleportal is located in [Poporia > Pora Elinu > Eldritch Academy Grounds].
  • Rewards include: Artisan's Tools, Copper Clasp, Dyad Niveot Structure, Liquid Metal, Hypnotic Device, and Archdevan Surfactant
  • Returning Dungeons: Bathysmal Rise, Bathysmal Rise (Hard).
  • Bathysmal Rise: 90AC, 443 iLevel
  • Bathysmal Rise (Hard): 200AC, 456 ilevel
  • Dungeon Reward Adjustments
  • Common:
  • Slight increase to Vanguard Request rewards (gold, Item XP, and Enchanting Materials)
  • Red Refuge:
  • Added: Liquid Metal, Carved Ornament, Artisan's Tools, and Blightrage Weapon Chest
  • Removed: Hypnotic Device, Archdevan Formula, and Copper Clasp
  • Dark Reach Citadel:
  • Added: Hypnotic Device, Archdevan Formula, Copper Clasp, and Blightrage Hand Armor Chest
  • Removed: Liquid Metal, Carved Ornament, and Artisan's Tools
  • Shadow Sanguinary:
  • Added: Liquid Metal, Carved Ornament, Artisan's Tools, and Blightrage Armor Chest
  • Removed: Hypnotic Device, Archdevan Formula, and Copper Clasp
  • Ruinous Manor:
  • Gear Fusion reward changed from Blighted / Blightrage Weapon -> Blighted / Blightrage Boots.
  • RK-9 Kennel:
  • Added: Skill Scroll I:
  • Removed: Blighted / Blightrage Hand Armor Chest
  • Velik's Sanctuary:
  • Skill Advancement Scroll reward changed from Skill Scroll I -> Skill Optimization Scroll.
  • Antaroth's Abyss:
  • Added: Skill Option Scroll II:
  • Removed: Blighted / Blightrage Armor Chest
  • Removed: The Abscess, Kalivan's Challenge, Kalivan's Dreadnaught, Sky Cruiser Endeavor, Lilith's Keep (Hard), Thaumetal Refinery (Hard), Broken Prison, Shadow Sanguinary (Hard), Red Refuge (Hard), Dark Reach Citadel (Hard), Dark Reach Citadel (Hard, 7-person), Antaroth's Abyss (7-person), Grotto of Lost Souls (7-person)
  • DEVELOPER'S COMMENT:
  • We’ve closed some dungeons in order to improve dungeon matching times and reduce the difficulty to supply enchanting materials. The items from the closed dungeons can be obtained from other dungeons with the same difficulty. And those dungeons will return in rotation after rebalancing.
  • Added (Solo) versions of most progression dungeons, and shifted dungeon-specific quests (both Story and Zone) to only function in these versions.
  • In solo dungeons, XP can only be obtained from story quest rewards.
  • Accessories and enchanting materials suitable for the player’s level drop from named boss.
  • Spoiler:
  • Since Argon Corpus has no (Solo) dungeon, the zone quests The Reckless Merchant and The Rangers' Screams have been removed.
  • Players now can clear the story quest, An End to War without playing Argon Corpus. It remains at Lvl 60.
  • Manaya's Core’s (5-person) level has been increased to Lvl 64 due to quest play path change.
  • Class Balance
  • Empowered Glyphs for Apex Skill
  • Available at level 70:
  • New Achievement: Empowered (triggers at level 70 and completion of [Inner Peace]
  • Brawler:
  • Empowered One-Inch Punch: +10% Skill Damage (3 points)
  • Lancer:
  • Empowered Super Leap: +5% Skill Damage (3 points)
  • Berserker:
  • Empowered Beast Fury: +10% Skill Damage (3 points)
  • Slayer:
  • Empowered Savage Strike: +25% Skill Damage (3 points)
  • Gunner:
  • Empowered Remote Trigger: +7% Skill Damage (3 points)
  • Ninja:
  • Empowered Quick Attack: +12% Skill Damage (3 points)
  • Reaper:
  • Empowered Dark Harvest: +10% Skill Damage (3 points)
  • Sorcerer:
  • Empowered Ice Lances: +12% Skill Damage (3 points)
  • Valkyrie:
  • Empowered Gugnir’s Bite: +15% Skill Damage (3 points)
  • Warrior:
  • Empowered Blade Waltz: +10% Skill Damage (3 points)
  • Archer:
  • Empowered Wind Walk: +10% Skill Damage (3 points)
  • Mystic:
  • Empowered Arunic Release: +20% Skill Range (3 points)
  • Priest:
  • Empowered Divine Charge: +40% Charging Speed (3 points)
  • Skills:
  • Gunner- Bombardment:
  • Cooldown activates at the point of firing instead of attacking.
  • Miscellaneous Changes:
  • Changed the number of objects obtained from the reputation quest ‘Something at Sometime,’ and eased the difficulty.
  • Made it easier to re-enter Pit of Petrax.
  • Known Issues:
  • Teleportal for Sky Cruiser Endeavor is still in-game, despite the dungeon being unavailable

New in TERA 82 – Popori Brawler - 24th May 2019 (May 27, 2019)

  • Popori Brawler:
  • After the update, you’ll be able to choose the Brawler class for Poporis. Existing Brawlers can change their race using a voucher following the launch of patch 82. Plus the League of Levelers is back to give a little helping hand to Popori Brawlers as they level up, offering an extra special reward at level 65.
  • The patch also increases the maximum number of character slots available to 22.
  • New Dungeon: Gossamer Vault (Hard):
  • For 5-player groups
  • Teleportal in Essenian Crest
  • Accessible from level 68
  • Designed for item level 457
  • Can be entered via group matching
  • 40 weekly entries (80 for Club members)
  • Entry costs 535 Adventure Coins
  • +50%/100% more loot when 4/5 players are in the group
  • Possible loot:
  • Jeweled Butterfly Dust
  • Jeweled Butterfly Spring
  • Amarun’s Relic I
  • Ishara’s Halidom I
  • Skill advancement (for the entire group)
  • Supreme Metal
  • Springy Draco Limb
  • Weight Pendulum
  • Diamond
  • Daily quest:
  • Designed for item level 457
  • Reward per dungeon completion:
  • 34,459,200 experience points
  • 6,000 Gold
  • 80x Vanguard Initiative Credits
  • 220x Noctenium Infusion
  • EP XP++
  • 1x Dragonwing Scale
  • 4,250 item XP
  • 15x Supreme Metal
  • Jeweled Butterfly Dust
  • Jeweled Butterfly Spring
  • Reward once per day:
  • 1x Accessory Amplifier II
  • 4x Golden Plate
  • 1x Silver Plate
  • 1x Skill Advancement XP Tome I [Dungeon]
  • 2x Celestial Treasure Chest
  • Dungeon: Macellarius Catacombs:
  • The Macellarius Catacombs are reopening their doors and can be used as a source for experience points.
  • For 3-player groups
  • Teleportal in Arx Umbra
  • Accessible from level 68
  • Designed for item level 440
  • Can be entered via group matching
  • 40 weekly entries (80 for Club members)
  • Entry costs 285 Adventure Coins
  • 50%/100% more loot when 2/3 players are in the group
  • Possible loot:
  • Seren’s/ Isren’s Relic I
  • Zuras's / Gidd's Halidom I
  • Scroll for 18302052 experience points
  • Blighted gear (weapon, armor, handwear, shoes)
  • Emerald
  • Daily quest:
  • Designed for item level 440
  • Reward per dungeon completion:
  • 1,500 Gold
  • 50x Vanguard Initiative Credits
  • 85x Noctenium Infusion
  • EP XP+
  • 1x Dragonwing Scale
  • 600 item XP
  • Reward once per day:
  • 4x Golden Plate
  • 1x Silver Plate
  • 1x Scroll for 18302052 experience points
  • New: Treasure Hunt:
  • Collect scraps in dungeons and put together a magical treasure map!
  • Dungeons with item level 435-445: Left Half of Wilson’s Treasure Map
  • Dungeons with item level 446-456: Right Half of Wilson’s Treasure Map
  • The two halves disappear automatically 15 days after being found, so act wisely and make sure you make a complete treasure map.
  • Use the treasure chest to find your true goal: right-clicking the map turns it into one of five detailed descriptions of the location.
  • Seek out the area with your group and use the treasure map once you’re close enough to summon Ron on the map. He will lead you the final steps to the treasure.
  • Possible rewards include diamonds, relics, halidoms and many other treasures.
  • New Rings and Earrings:
  • Existing Ethereal jewelry can be transferred into new types of rings and earrings with patch 82. This requires the following materials:
  • Earrings:
  • 96x Golden Plate
  • 24x Silver Plate
  • 36x Jeweled Butterfly Dust
  • Rings:
  • 96x Golden Plate
  • 24x Silver Plate
  • 36x Jeweled Butterfly Spring
  • The chances of success for upgrading the items can be improved with item XP.
  • Class Balancing:
  • Priest:
  • Focus Heal:
  • Velocity option: increased casting speed and time to lock onto party members
  • Heal option: healing changed from 2.5% per second for 5 seconds to 120 HP per second for 5 seconds (modified by character/gear healing stats)
  • Divine Intervention, Divine Vitality
  • Increased speed with which characters are drawn to the Priest
  • Resurrect:
  • Visuals aligned for all races
  • Visuals now match up with effective area
  • Mystic:
  • Titanic Favor:
  • Velocity option: increased casting speed and time to lock onto party members; animation ends sooner after casting
  • Arun’s Tears:
  • Removed cooldown if skill is interrupted
  • Arun’s Vitae:
  • Glyph of Restoration: changed healing from 20% to 35,000 per use
  • Resurrect:
  • Visuals aligned for all races
  • Visuals now match up with effective area
  • Thrall of Life:
  • Also heals and removes harmful effects from the summoner
  • Sorcerer:
  • Reduced aggro generated by following skills by 25%:
  • Ice Lance
  • Iceberg
  • Prime Flame
  • Arcane Storm
  • Fusion
  • Reaper:
  • Shadow Reaping:
  • Blackout option: now increases the Shadow Reaping cooldown by twice as much on use
  • Ninja:
  • Burning Heart:
  • Adjusted area of effect
  • Slayer:
  • Savage Strike:
  • Slightly increased speed of using a chained skill after the first strike
  • Other Changes:
  • Improved Interface:
  • HP and MP bars can be displayed on top of one another
  • Dice system for loot is displayed next to party member names
  • Class symbols for party members are now color-coded: red (damage dealer), blue (tank), yellow (healer)
  • Divine Infusion:
  • Restores a set amount of MP per second (instead of 5% per second)
  • Classes with leather and metal armor: 216 MP per second
  • Classes with cloth armor: 386 MP per second
  • Character Creation:
  • Updated difficulty level displayed for various classes
  • Experience Points:
  • Vanguard Initiative quests for dungeons now provide experience points as reward
  • Quests:
  • Lilith’s Keep (easy, solo) only needs to be completed once
  • Stolen Cure: higher chance to get the required item

New in TERA 81 - Illusions of Perdition - 25th April 2019 (May 6, 2019)

  • Down with the queen! On 29th April the servers will be loaded with a new instance and the partner system. Take two brand-new bosses to task in patch 81 and summon cute partners to support you!
  • Content Overview:
  • New Dungeon: Gossamer Vault
  • New Partner System
  • Costume Extraction
  • Other Changes
  • Regional Changes
  • New Dungeon: Gossamer Vault:
  • This brand-new dungeon plays host to two unique bosses. Engage the colossal Hellgrammite, overcome the security systems and then confront the Gossamer Regent who will protect her precious egg with her life.
  • The Murderwing Monarch:
  • Instance information:
  • For 5-player groups
  • Teleportal in Essenian Crest
  • Accessible from level 66
  • Designed for item level 453
  • Can be entered via group matching
  • 40 weekly entries (80 for Club members)
  • Entry costs 290 Adventure Coins
  • +50%/100% loot when 4/5 players are in the group
  • Possible loot:
  • Skill advancement (for the entire group)
  • Transcendent Mask
  • Accessory Amplifier I
  • Legacy Essence
  • Diamond
  • Veilthroch
  • Elemental Essence
  • Scavenged Supplies
  • Devil’s Claws
  • Supreme Metal
  • Springy Draco Limb
  • Daily quest:
  • Designed for item level 453
  • Reward per dungeon completion:
  • 3,500 Gold
  • 70 Vanguard Initiative Credits
  • 180x Noctenium Infusion
  • EP XP++
  • 1x Dragonwing Scale
  • 2,750 Item XP
  • Pansophic Ash
  • Scavenged Supplies
  • Reward once per day:
  • 1x Accessory Amplifier II
  • 4x Golden Plate
  • 1x Silver Plate
  • 1x Skill Advancement
  • Concept art for the Gossamer Vault
  • Achievements:
  • In this dungeon you can unlock the following achievements (which however do not offer any item or title rewards):
  • Murder on the Wing:
  • Defeat Gossamer Regent in Gossamer Vault 1 time.
  • Sick of the Murderwing:
  • Defeat Gossamer Regent in Gossamer Vault 10 times.
  • Not My Time Yet:
  • Defeat the Hellgrammite in Gossamer Vault without dying.
  • The Perfect Cure:
  • Defeat the Hellgrammite in Gossamer Vault without being poisoned.
  • Code Red and Blue:
  • Pass the Processing Room in Gossamer Vault without touching the laser.
  • Fine Dust Alert:
  • Defeat Gossamer Regent in Gossamer Vault without taking damage from the explosion skills.
  • Evader:
  • Defeat Gossamer Regent in Gossamer Vault without dying.
  • Too Easy:
  • Completed the achievements listed below.
  • Not My Time Yet
  • The Perfect Cure
  • Code Red and Blue
  • Fine Dust Alert
  • Evader
  • New Partner System:
  • Already reached level 66? Then you’re free to seek out your first partner. Talk to Loomey the Wandering Scholar in Highwatch to start the quest of discovery for the partner system.
  • You can open the list of pets and partners by clicking “Social Menu” > “Companion List”.
  • New partners for your adventures!
  • Your first partner: Cocomin:
  • After completing the quest you’ll receive a license for your first partner: Cocomin!
  • Partners are a new type of servant that you can summon. They’ll follow you around the world, granting you an additional buff for you to activate.
  • Partners can be earned in various ways – either from the quest, from licenses or by combining together existing pets.
  • New parter skills:
  • Every partner you receive has two skills which vary in strength and effect.
  • The bond skill is an active skill which you can use to have your pet grant you a buff. Its strength and duration depends on the strength of your partner’s fellowship to you.
  • Details on partner strength and fellowship can be found here:
  • [Official documentation] https://docs.google.com/spreadsheets/d/1vVjt-XMAsKaPDSNjWlRMNCXUQHlWUHp-QKnJb_NhIdw/edit#gid=0&range=A1
  • The gifted skill is a passive skill which is randomly determined when you use the license. This is automatically used by the partner when the criteria are fulfilled. Talent skills can be re-rolled if you have a Partner Gifted Skill Change Voucher.
  • A list of possible skills can be found in this overview:
  • [Official documentation] https://docs.google.com/spreadsheets/d/1vVjt-XMAsKaPDSNjWlRMNCXUQHlWUHp-QKnJb_NhIdw/edit#gid=2116857966&range=A1
  • Level and fellowship:
  • When you use a license, you’ll receive a level 1 partner. Reaching a new level increases your partner’s fellowship to you. Partners can reach a maximum of level 10 and fellowship 50.
  • Your partner can earn experience points towards the next level by using another partner you no longer summon as the raw material. The fellowship of the recipient increases proportionate to the level of the sacrificed partner.
  • The level of fellowship has an impact on the strength and duration of bond skills, so it’s worth keeping an eye on this level and upgrading your partners wisely.
  • Partner window:
  • More partner skills:
  • In addition to the new active and passive skills, partners can also adopt the abilities of existing pets. Simply choose the option in the menu to transfer abilities such as pet pocket or auto-gather from an existing pet onto your partner.
  • Partners are also more adept at automatically using potions than pets. If your partner has adopted this ability, you can set the conditions for when each type of potion should be used per potion type!
  • Partner potion window:
  • Companion list:
  • The companion list displays all your available pets and partners. You start off with 10 slots in the list, and you can use Companion List Expansions to increase this up to 100.
  • With the new patch, you’ll also be able to add multiple pets of the same type to your list, which is of particular importance now that you can combine and develop them.
  • Pet development:
  • In order to increase a pet’s level, you must feed it with items. You can use an assortment of unneeded items as fodder, including various enchanting materials, crystals and niveots, right through to relics and halidoms.
  • Starting with patch 81, you can also obtain pets as rewards in instances such as the Gossamer Vault. Collect Legacy Essences and exchange them for a pet of your choice. Feed items to your pet and watch it grow, then fuse it with another pet for a chance to get a new partner!
  • Pet development and fusion:
  • By fusing together two pets, you can get a different pet, or with a bit of luck you might even produce a partner. The higher your pets’ level, the greater the chance of receiving a partner.
  • It’s also possible to continue developing a pet after it has reached level 10, but for that you’ll need an Evolution Core. The development may fail, however, in which case your pet’s level will drop back down to 9.
  • Caution: When fusing two pets or developing a pet beyond level 10, the resulting companion will not have any of the skills the original pet(s) had. Make sure you transfer their skills to a partner before attempting to fuse or develop them.
  • Costume Extraction:
  • Is your wardrobe full of stuffy old costumes and decorations you no longer wear? From patch 81 it’ll be possible to transform vanity items into tokens which can be exchanged for something you DO want.
  • You’ll receive a certain number of recycling tokens depending on the type; a costume is worth more than a facial decoration, for example.
  • These items can be converted into tokens:
  • Costumes
  • Weapon skins
  • Hair decorations
  • Face decorations
  • Back decorations
  • Stamps
  • Token shop:
  • Right-click on the tokens you’ve earned for recycling and exchange them for one of five chests. Each chest contains a certain type of item, such as a costume or weapon skin. Virtually anything is possible when you open one of these chests, and you’ll receive an item at random from a huge list of possibilities! It’s even possible that you’ll get your hands on an exclusive costume. More details can be found further below.
  • Here’s how the individual chests work:
  • Costume Chests
  • Contains a random smart box which will generate a matching costume for the character who opens it
  • May contain smart boxes which cannot be opened by your race or gender
  • Weapon Skin Chests
  • Contains a weapon skin for your class
  • Face/Hair/Back Decoration Chests
  • Contains a random item of that type
  • May contain an item which cannot be worn by your gender
  • Exclusive contents:
  • The chests you pick up with tokens can contain virtually any cosmetic item. But that’s not all – it’s even possible you’ll get your hands on a rare weapon skin or costume that isn’t available anywhere else.
  • For example, these costume variations are only available from the new system:
  • Dyeable Spineprism Armor
  • Dyeable Shimmer Bikini and Shirt (only for female characters)
  • Dyeable Orchid Blossom Hanbok (only for Elins)
  • Dyeable Rose Blossom Hanbok (only for Elins)
  • Dyeable Hyacinth Blossom Hanbok (only for Elins)
  • Please note: Even if a costume is only available for Elins or female characters, any character may receive it on opening.
  • Two of the new dyeable costumes:
  • Other Changes:
  • Loading screens:
  • An array of new loading screens add some atmosphere to certain regions and battlegrounds, and new loading screens have been added for the new contents.
  • Hide UI
  • New options have been added allowing you to hide certain interface elements automatically when in combat. You can set these options for the following components:
  • Party/Group window
  • Compass
  • Main menu
  • Chat windows
  • Buffs
  • Raid parties
  • Quest tracker
  • Mini-map
  • Shortcut tray
  • Left skill button
  • Right skill button
  • Club benefits (TERA Club/Veterans)
  • TERA Club bar
  • Health, mana and energy bars
  • Guild missions:
  • Minor adjustments to gold and experience points for guild missions
  • Merchant buy limits:
  • Added a new system making it possible to set buying limits for various items from merchants and token shops
  • Pet pocket:
  • The pet pockets which can already be opened via pets can now be viewed from the bank screen without having to summon the pet or partner
  • Regional Changes:
  • Battleground jackpots:
  • Updated jackpot chest contents and added Violet and Azure Plates

New in TERA 80 – Curse from the Skies - 28th March 2019 (Mar 28, 2019)

  • LEVEL CAP 70:
  • The maximum level that can be reached by each class has been raised from 65 to 70. Thus with patch 80, all players will be able to go hunting in Arborea for experience points.
  • Note that there are no new dungeons or playable content with patch 80 that are limited to levels 65 and above. All players can enjoy all the content as before.
  • Additionally, levels 66 to 70 are designed to be long-term targets and require regular dedicated play over several weeks. Therefore, all content that you enter up to and beyond level 65 provides experience points accordingly:
  • Bosses in instances
  • Battleground Vanguard Initiative Quest
  • Monsters and BAMs in the open world
  • Gathering and crafting
  • Fishing
  • Experience Boosters in the Shop:
  • To ensure equality among all players, there will be no experience point scrolls in the shop, which instantly grant players a high number of experience points.
  • Only the option of experience point boosters up to 50% will be found in the shop.
  • Note: All current experience potions (30, 50 and 100%) can only be used up to level 64! They have no effect on characters from level 65 onwards.
  • New Quests:
  • In addition to the contents listed above, which earn you experience points, there is also a new series of story quests that will take you on an exciting journey of discovery surrounding a mysterious phenomenon!
  • This storyline starts with Velik’s Dream from level 65, following the Apex quests. After that, you will unlock one new story quest per level and delve bit by bit into the story of the mysterious floating island. This area will be accessible later in 2019.
  • < The island floats ominously over Highwatch >
  • Along with a total of 6 story quests with 3 animated cutscenes, there is also a whole series of daily quests for you to unlock during the story quests.
  • Below you will find a list of the areas where the daily quests will take place.
  • Some new zone quests have also been added. For quests level 65 and above, these are shown on the map with orange markers and thus stand out from the usual yellow for quests below level 65.
  • Existing Quests:
  • With the new level cap, many existing areas have been adjusted to create new space for content in the open world. This means that many quests that previously led to these areas and zones have also been removed.
  • The following areas are affected:
  • Sienna Canyon – 8 quests
  • Celestial Hills – 7 quests
  • Blessing Basin – 13 quests
  • Timeless Woods – 13 quests
  • Essenian Crest – 14 quests
  • Tria – 19 quests
  • The Timeless Woods in a new light:
  • Achievements:
  • A new season of achievements starts with patch 80.
  • There is a new achievement for reaching level 70.
  • There are new achievements for being the first of your class to reach level 70.
  • Removed achievements have been relocated to “Legacy Achievements”:
  • An achievement for Tria quests has been removed.
  • Achievements relating to the Sabex Armory and the Macellarius Catacombs have been removed.
  • NEW ENEMIES:
  • BAMs:
  • New enemies have also been discovered in the reworked areas – evil mutations of familiar creatures are wreaking havoc here. The fate of Arborea is in your hands!
  • World Bosses:
  • Three special new world bosses have been added, which can be fought starting Patch 80:
  • Cerrus in Lorcada
  • Hazard in Val Palrada
  • Ortan in Essenia
  • As a new feature to be added, these bosses won’t display their remaining or maximum HP:
  • Health Points won’t be displayed, and only the player doing the last hit will get a reward box
  • A worldwide chat message is being displayed on boss kills or respawns
  • Bosses will re-appear every 5 hours
  • Murdermoths:
  • A brand-new enemy type is waiting for you: Murdermoths and Mournmoths!
  • You will encounter these enemies on your way through the new story quest – where has the mysterious island come from? What is the meaning of this threat to Arborea?
  • INSTANCES:
  • New Modes for 7-Player Groups:
  • Antaroth’s Abyss (Hard, 7-Person)
  • Grotto of Lost Souls (Hard, 7-Person)
  • Dark Reach Citadel (Hard, 7-Person)
  • New Solo Instances:
  • Secret Base (1-Person)
  • Sinestral Manor (1-Person)
  • Cultists’ Refuge (1-Person)
  • Lilith’s Keep (Challenge Dungeon)
  • Instances for Leveling Prior to Level 65:
  • The requirements for finding a group have been adjusted for the following instances:
  • Necromancer Tomb
  • Golden Labyrinth
  • Ebon Tower
  • Labyrinth of Terror
  • Bastion of Lok
  • Sinestral Manor
  • Cultists’ Refuge
  • Saleron’s Sky Garden
  • Ascent of Saravash
  • These instances now only require a minimum of 3 players. The class requirements have also been lifted. As a result, one tank, one healer, and one damage dealer are no longer required. The enemies’ health and attack points have been reduced accordingly.
  • Additionally, some enemy attacks have been removed, which would have been unplayable for such group compositions.
  • Other Adjustments:
  • Some instances have been removed:
  • Sabex Armory
  • Macellarius Catacombs
  • Additionally, many level 65 instances along with their difficulty rankings have been reorganized in the group matching.
  • SKILL ADVANCEMENT:
  • Alongside the new level cap, the new skill advancement system is being introduced, which you can use to further improve and configure specific skills of your character.
  • For each level above 65, you will be able to improve one additional skill according to the following pattern:
  • Level 66, 68, 70: upgrade up to 60x
  • Level 67, 69: activate optional effects
  • An overview for your class can be seen in the regular Skills window – by clicking on the new “Skill Advancement” tab (from level 66).
  • Skill Advancement Points:
  • From patch 80 onwards, you will receive skill advancement XP – a new type of experience points – for a variety of content. You can obtain them, for example, by completing Vanguard Initiative battleground quests or by killing the new level 66+ BAMs in the open world.
  • Once you have collected enough skill advancement XP, you will receive a skill advancement point, which you can then use for a level 66, 68 or 70 skill.
  • You can achieve a maximum of 180 points per character – and invest 60 points in advancing each skill.
  • Advancing Skills:
  • If you have a skill advancement point, you can invest it in the level 66 skill for your class. In addition to the skill advancement point, you will also need some gold, as well as a certain number of Skill Advancement Scrolls I.
  • If you have several options for a skill, once you have unlocked an option you can switch options at any time and at no extra cost.
  • A complete list of skills and their advancement effects can be found in this table (names and effects in English).
  • Activating Options:
  • No skill advancement points are required for the level 67 and 69 skills; you only need a large number of Skill Optimization Scrolls I or II and some gold.
  • These options allow you to adapt your skills to your needs.
  • A complete list of skills and their options can be found in this table (names and effects in English).
  • Scrolls:
  • The various level I and III scrolls can each be transformed into the highest Skill Advancement Scrolls:
  • 7x Skill Advancement Scroll I to 1x Skill Advancement Scroll III
  • 7x Skill Advancement Scroll II to 1x Skill Advancement Scroll III
  • 3x Skill Optimization Scroll I to 1x Skill Advancement Scroll III
  • HALIDOM & RELIC:
  • Halidoms and Relics are two new equipment items that players can equip at level 66 and up. You have two new slots for them in your profile.
  • Upgrade:
  • The two new items do not need to be enchanted to receive improved effects as before. If you have a level I Halidom, you can simply use another Halidom I to try and upgrade it.
  • The same system applies to Relics of all levels. Another Relic of the same level is required to upgrade a Relic IV.
  • There are three different rarities and five levels of levels of Halidoms and Relics. You can only upgrade an “Uncommon” Halidom with other Halidoms of the same rarity.
  • Halidom:
  • The values of Halidoms are defined as follows and are not randomly generated:
  • “Uncommon” and “Rare” rarity – the Halidom has either Power or Crit Factor as an effect, but never both. All other effects are always present.
  • “Legendary” rarity – the Halidom has both Power and Crit Factor as effects.
  • A list of the effects for each item can be found in this table (names and effects in English).
  • Relic:
  • The values of Relics are defined as follows and are not randomly generated:
  • “Uncommon” and “Rare” rarity – the Relic has either Power or Crit Factor as an effect, but never both. All other effects are always present.
  • “Legendary” rarity – the Halidom has both Power and Crit Factor as effects.
  • A list of the effects for each item can be found in this table (names and effects in English).
  • Furthermore, neither item can be traded or stored in the bank. However, if you have too many of one type of item, you can sell them to a merchant for a price between 100 and 45,000 gold.
  • EQUIPMENT INFUSION:
  • In addition to the new Halidoms and Relics, there is a new system of merging equipment options to improve your existing gear!
  • Using this system, you can transfer your options from blighted equipment items, which can be found in the game from patch 80 onwards, to your existing equipment.
  • Blighted Set: from instances or the open world
  • Blightrage Set: from instances or the open world
  • Blightoath Set: from the open world
  • You can start the process via a new button in your inventory. Select the item you wish to transfer the options to, then choose the item you want to sacrifice.
  • Up to two options are transferred at random, and the sacrificed item is destroyed. The number of transferred options depends on the target item: higher tier equipment can receive two options (Stormcry, Heroic Oath), while lower tier versions can take one (Frostmetal Set) or none (Guardian Set).
  • If you already have an item with transferred options and you’re not satisfied with it, you can overwrite the existing options with new ones by sacrificing another item!
  • Each transfer also costs some gold. Additionally, you can only merge equipment of the same type – i.e. only weapons with weapons, armor with armor, gloves with gloves, or shoes with shoes.
  • ADVENTURE COIN:
  • The system of daily entries into instances that has been used in TERA so far is being completely overhauled with patch 80.
  • New Weekly Entries:
  • Instead of a single daily entry per instance, there is now a weekly maximum of 40 entries per instance, meaning you can complete each instance 40 times per week (80 for Club members) instead of the current 7 times.
  • Additionally, you require Adventure Coin per entry and dungeon, which is deducted upon entry or at the start of a battle, and which regenerates automatically.
  • Weekly entries are always reset on Tuesday mornings.
  • Adventure Coin:
  • You can hold a maximum of 1,000 Adventure Coin. Adventure Coin regenerates at a rate of 3 every 3 minutes, whether you are online or offline.
  • Regardless of the automatic regeneration, your Adventure Coin will be replenished to the full amount of 1,000 when you reach the following levels (has no effect when you have exactly 1,000 Adventure Coin or more):
  • Level 2, 10, 20, 30, 40, 50, 60, 66, 67, 68, 69, 70
  • In addition to the constant regeneration, there will also be additional items that replenish your Adventure Coin account:
  • X Adventure Coin:
  • Instantly gives you the specified amount of Adventure Coin when used.
  • Also refills your Adventure Coin beyond the maximum amount of 1,000, but it can only be used if you have less than 1,000 Adventure Coin.
  • Haste Coin X
  • Increases your constant regeneration by 1 to 4 pieces every 3 minutes for the specified duration.
  • The effect is not active when you are offline. Therefore, this item cannot expire or overfill the amount of Adventure Coin you have.
  • Infinity Coin
  • The costs and Adventure Coin for entering instances are completely removed for the specified duration.
  • The time continues to count down even when you are offline!
  • Daily/Weekly Entry Count Recovery Scroll (1)
  • Restore one entry per use.
  • Only applies to dungeons where entries have already been used.
  • For weekly instances, one entry will be added for the current week.
  • For daily instances, one entry will be added for the current day.
  • Effect applies to all instances where you must use at least one entry.
  • Details of your current regeneration can now be found above your health bar:
  • You can also open the TERA Shop via the “+” icon, where you can purchase additional Adventure Coin.
  • During a server maintenance, you will automatically be credited up to 500 Adventure Coin (or even up to the maximum of 1,000).
  • List of Instances:
  • A list of instances and the required Adventure Coin:
  • Instance
  • Ravenous Gorge (3-Person):
  • Channelworks (3-Person):
  • Kalivan’s Challenge:
  • The Abscess:
  • Thaumetal Refinery:
  • Lilith’s Keep:
  • Kalivan’s Challenge:
  • Velik’s Hold:
  • Red Refuge:
  • Dark Reach Citadel:
  • Shadow Sanguinary:
  • Sky Cruiser Endeavor:
  • Lilith’s Keep (Hard):
  • Thaumetal Refinery (Hard):
  • Ruinous Manor:
  • RK-9 Kennel:
  • Velik’s Sanctuary:
  • Lakan’s Prison (Hard).:
  • Grotto of Lost Souls:
  • 100
  • Dark Reach Citadel (Hard, 7-Person):
  • 100
  • Antaroth’s Abyss:
  • 100
  • Shadow Sanguinary (Hard):
  • 100
  • Grotto of Lost Souls (Hard, 7-Person):
  • 100
  • Dark Reach Citadel (Hard):
  • 100
  • Antaroth’s Abyss (Hard, 7-Person):
  • 100
  • Red Refuge (Hard):
  • 100
  • Velik’s Sanctuary (Hard):
  • 125
  • Ruinous Manor (Hard):
  • 125
  • RK-9 Kennel (Hard):
  • 145
  • Antaroth’s Abyss (Hard):
  • 145
  • Grotto of Lost Souls (Hard):
  • 190
  • Bahaar’s Sanctum:
  • 345
  • Dungeons that are not mentioned in the list still have the current daily entries or cooldowns. This mainly affects the following categories:
  • Single-player instances
  • Level 20 to 60 instances
  • Instance Reset Scrolls
  • Instance Reset Scrolls will become ineffective with this patch. You can sell them to merchants for gold.
  • CLASS BALANCING:
  • Glyphs:
  • The recommended glyphs for each class have been revised.
  • Slayer:
  • Unsheathe:
  • Increased skill damage by 5 to 15% per charge level
  • In Cold Blood:
  • The effect that increases power for its duration has been removed.
  • The skill damage has been increased by 15% to compensate.
  • Decimate:
  • Increased skill damage by 35%
  • Overpower:
  • The buff is not removed if you die.
  • Effect is applied upon Knockdown Strike, Whirlwind, and Heart Thrust.
  • Knockdown Strike:
  • Can now go through party members.
  • Whirlwind:
  • Increased distance traveled by 20%.
  • Reduced aggro generation upon successful hit.
  • Sorcerer:
  • Prime Flame:
  • Cannot stun knocked-down players.
  • The skill can only be used once.
  • The projectile now flies back to the sorcerer once it has reached its maximum range.
  • Archer:
  • Crack Shot:
  • Reduced damage against monsters from 6% to 4%
  • Gust Arrow:
  • Greatly increased recharge and casting speed
  • Brawler:
  • Growing Fury:
  • For the duration of the effect, the first two targets hit by Rhythmic Blows are given a 20-second effect that reduces their endurance by 8% (stacks with the effect of Jackhammer).
  • Valkyrie:
  • Charge:
  • Doubles movement speed when moving forward
  • Godsfall – Inspiring Shout:
  • Increase effect duration from 20 to 28 seconds
  • Now also increases the damage of Twilight Waltz by 20%.
  • Berserker:
  • Unleash:
  • Changed cooldown to 3 minutes 40 seconds
  • Titanic Shout I:
  • Usable 2 times during unleash effect
  • Bloodshed:
  • Effect that resets the cooldown when using Unleashed skills has been removed.
  • Unleashed: Rampage:
  • Increased skill damage by 15%
  • Doubled distance traveled
  • Unleashed: Dexter/Sinister:
  • Doubled distance traveled
  • Reaper:
  • Binding Scythes:
  • The character is untouchable during the first strike.
  • Recall Scythes:
  • Reduced recoil distance
  • Vengeful Attack:
  • Changed time period to 2 seconds
  • Warrior
  • Rain of Blows:
  • Increased skill damage by 15%
  • Scythe:
  • Increased skill damage by 5%
  • Aerial Scythe:
  • Increased skill damage by 5%
  • Gunner:
  • Obliteration:
  • Reduced MP costs from 1500 to 1000
  • Modular Weapon System:
  • Reduced MP costs from 800 to 600
  • Blast – Glyph of the Swift (Superior):
  • Reduced rise in attack speed from 20% to 18%
  • Detonate:
  • Reduced reuse speed by 10%
  • Mystic:
  • Thrall of Life:
  • Thrall Augmentation increases the duration of the shield effect and reduces the animation time.
  • Thrall of Vengeance:
  • Thrall Augmentation increases the duration of the buff effect and reduces the animation time.
  • Priest:
  • Healing Immersion:
  • Increased radius of the player selection pointer
  • Protective Response:
  • Now reduces the cooldown of Kaia’s Shield by 0.5 seconds instead of 1 second after a monster has been hit by Triple Nemesis.
  • Item Changes:
  • Crystals:
  • Crystals for weapons and armour are no longer destroyed upon the death of your character. Crystals for your accessories can still be destroyed upon your death!
  • Additionally, the descriptions of all crystals now show the roles they are best suited to (Healer, Damage Dealer, Tank).
  • Effects for Rare Items:
  • The rays of light that are shot into the sky by rare items are now also in other color variations so that items can be displayed better.
  • Underdawn/Dawnfall/Dawnstorm Tokens:
  • Some items have been removed and can no longer be purchased:
  • Titan’s Fire
  • Titan’s Peace
  • Titan’s Earth
  • Titan’s Storm
  • Pulsating Essence
  • Etching Craft Shop
  • Added recipes for rare etching materials:
  • Design: Lucid Titan’s Fire
  • Design: Lucid Titan’s Peace
  • Design: Lucid Titan’s Earth
  • Design: Lucid Titan’s Storm
  • Design: Harmonious Imbalance
  • Existing Equipment
  • Reduced costs of upgrading existing Guardian and Frostmetal equipment
  • Adjusted selectable options on equipment
  • Other Changes
  • Guardian Missions:
  • Instead of a Vanguard Initiative daily quest at the end of a Guardian mission, there are now several quests, each requiring a different set of Guardian missions.
  • Quests:
  • Apex missions now have the prefix [Apex] to make them easier to identify.
  • The first Apex mission is now automatically given to the player once is has been unlocked.
  • Fishing:
  • In addition to experience points that you now get for fishing, other changes have also been made:
  • New recipe for crafting a 20% experience booster
  • Number of deliverable fish limited to 30 per day. Gold can be obtained for deliveries
  • Number of deliverable crates of fish limited to 3 per day
  • A greater number of worms can now be stored in the inventory
  • When crafting worms, a critical success can now result in better versions
  • Experience Points
  • Reduced the number of experience points required between levels 58 and 65
  • Percentage display of experience points extended by one decimal place
  • Reputation Factions
  • Three new reputation factions have been added.
  • Regional Changes:
  • In addition to the regular changes that are being introduced by this update, there is also a range of adjustments specifically for Europe:
  • The TERA Club:
  • The TERA Club has been adapted to the changes in patch 80 and membership now has the following new benefits:
  • Double the number of weekly instance entries (80)
  • Maximum Adventure Coin of 1,680
  • Increase regeneration of Adventure Coin (4 every 3 minutes)
  • Permanently 100% more experience points
  • Permanently 20% more item XP
  • 20 additional fish deliveries per day
  • 2 additional delivery package handovers per day
  • Once a day: 100% experience booster for 60 minutes (stacks with the permanent effect)
  • Once a day: 100% EP XP for 60 minutes
  • A complete overview can be found in this table (names and effects in English).
  • Merchant:
  • Added new items to the shop for Vanguard Initiative Reputation Points and Elleon’s Mark of Valor.
  • A complete overview can be found in this table (names in English).
  • Weekend Event: Astral Gifts:
  • The contents of the two boxes – Open Secret and Dark Secret – have been greatly improved!
  • A complete overview can be found in this table (names in English).
  • Additional Loot in Dungeons:
  • The distribution of Fashion Coupons and Elleon’s Mark of Valor has been adjusted.
  • A complete overview can be found in this table (names in English).

New in TERA 79: Battle for the Coast - 21st January 2019 (Jan 22, 2019)

  • Battlegrounds:
  • New battleground added:
  • Shore Hold
  • 7v7 battleground
  • Hunt monsters and capture bases for victory points
  • Kumas Royale:
  • Combined the two battlegrounds so that characters of all levels can now join the same battleground
  • Added uniform gear for the following dungeons:
  • Corsairs’ Stronghold
  • Champions’ Skyring (Solo)
  • Underground Battlepit
  • Added merchants:
  • Who sell potions and useful items for battlegrounds and guild wars for gold
  • New rewards table for battlegrounds:
  • Corsairs’ Stronghold:
  • Victory:
  • 135,000 Bellicarium Credits
  • 4x Veteran’s Fragment Box
  • Defeat:
  • 45,000 Bellicarium Credits
  • 2x Veteran’s Fragment Box
  • Underground Battlepit:
  • Victory:
  • 135,000 Bellicarium Credits
  • 3x Veteran’s Fragment Box
  • Defeat:
  • 45,000 Bellicarium Credits
  • 1x Veteran’s Fragment Box
  • Shore Hold:
  • Victory:
  • 135,000 Bellicarium Credits
  • 4x Veteran’s Plate Box
  • Defeat:
  • 45,000 Bellicarium Credits
  • 2x Veteran’s Plate Box
  • Champions’ Skyring:
  • Victory:
  • 13,500 Bellicarium Credits
  • 4x Veteran’s Plate Box
  • Defeat:
  • 4,500 Bellicarium Credits
  • 2x Veteran’s Plate Box
  • New PvP Gear:
  • Added Disciplinary gear (Offensive set)
  • Added Impregnable gear (Defensive set)
  • Added Harmonic gear (Balanced set)
  • Added Badge of Honor brooch (Can be improved to grade 5)
  • Added new PvP underwear (Can be dismantled - Dismantled materials can be used to improve the underwear)
  • PvP gear (weapon, armor, gloves, shoes, brooch, underwear) can be purchased completely with Bellicarium Credits
  • Added materials to improve PvP gear, which can be received from the new Veteran’s Fragment Box and Veteran’s Plate Box reward chests:
  • Azure Particle
  • Azure Plate
  • Violet Particle
  • Violet Plate
  • PvP gear and weapons can be enchanted up to +9
  • PvP gear now has a durability that may decrease if enchantment fails
  • Guild War:
  • Now takes places within Velika’s city walls
  • Reduced minimum distance between towers
  • Reduced construction radius for towers
  • Dungeons:
  • The following dungeons are reopening their doors:
  • Shadow Sanguinary
  • Shadow Sanguinary (Hard)
  • Velik’s Sanctuary
  • Velik’s Sanctuary (Hard)
  • In Shadow Sanguinary, you can once again loot Dakuryon’s Hammer to improve your superior brooches.
  • The following dungeons are closing their doors:
  • Harrowhold
  • Dreadspire: Upper Levels
  • The Shattered Fleet
  • Added loot:
  • Bahaar’s Sanctum
  • Bahaar’s Maske
  • Bahaar’s Amplifier for adding gear options to, for example, shoes and gloves
  • Antaroth’s Abyss (Hard)
  • Dragon Skull
  • Precious Rare Metal
  • Dragon Bow
  • The Goddess’ Blessing effect has been removed from all dungeons.
  • User Interface:
  • Optimized buttons in the inventory:
  • Reduced to 3
  • “Dismantle” and “Crystal Fusion” remain
  • Added “Forge” with the subitems “Enchant”, “Upgrade”, and “Repair”.
  • Balancing:
  • Archer:
  • Gust Arrow:
  • Increased Pvp damage
  • Berserker:
  • Combo Attack
  • Hit zones of all races adapted relative to Elin hit zones
  • Fearsome Shout:
  • Can be refined
  • Lethal Strike:
  • Increased damage
  • Reduced PvP damage
  • Reduced additional damage in relation to the character’s HP
  • Added MP costs of 300
  • Triumphant Shout:
  • Reduced minimum effect from 6 to 5 seconds
  • Brawler:
  • One-inch Punch/Rhythmic Blows :
  • Reduced PvP damage
  • Gunner:
  • Balder’s Vengeance:
  • Increased PvP damage
  • Bombardment:
  • Added MP costs of 500
  • Mana Missiles/Remote Trigger/Burst Fire/Obliteration
  • Reduced PvP damage
  • Arcane Barrage:
  • Reduced PvP damage
  • Added MP costs of 150
  • Lancer:
  • Super Leap:
  • Reduced PvP damage
  • Mystic:
  • Thrall of Life:
  • Directly heals party members
  • Reduced summoning costs increased to 300 MP
  • Arunic Release:
  • Reduced PvP damage
  • Boomerang Pulse:
  • Increased PvP damage
  • Curse of Exhaustion/Curse of Confusion/Contagion
  • Can be refined:
  • Thrall of Vengeance/Summon: Thrall Lord
  • Reduced PvP damage
  • Ninja:
  • Boomerang Shuriken:
  • Removed stagger effect
  • Inner Harmony:
  • Can be refined
  • Burning Heart/Quick Attack:
  • Reduced PvP damage
  • Priest:
  • Words of Judgment:
  • Can be interrupted with Regression/Plague of Exhaustion
  • Final Reprisal:
  • Removed knockdown effect
  • Increased PvP damage
  • Holy Burst/Shocking Implosion/Triple Nemesis/Zenobia’s Vortex:
  • Increased PvP damage
  • Reaper:
  • Sundering Strike/Shadow Burst/Retribution (2nd hit):
  • Reduced PvP damage
  • Shadow Reaping:
  • Cooldown of Smite is not reduced or reset
  • Slayer:
  • Measured Slice:
  • Increased PvP damage
  • Decimate/Savage Strike/Unsheathe
  • Reduced PvP damage
  • Sorcerer:
  • Burning Breath:
  • Can be refined
  • Flaming Barrage/Fusion/Void Pulse:
  • Reduced PvP damage
  • Hail Storm/Nova:
  • Increased chance to crit by 10%
  • Implosion/Ice Lance/Meteor Strike
  • Increased PvP damage
  • Warrior:
  • Aerial Scythe:
  • Reduced PvP damage of the high cut and downward blow
  • Assault Stance:
  • Cannot be refined
  • Blade Frenzy/Blade Waltz:
  • Reduced PvP damage
  • Scythe:
  • Increased damage
  • Tempest Aura:
  • Increased additional damage caused by Shadow of the Tempest
  • Valkyrie:
  • Dark Herald :
  • Decreased AoE from 12m to 8m
  • Dreamblaze:
  • Increased the time to activate the next attack from 5 to 7 seconds
  • Ground Bash:
  • Knocks down in PvP
  • Gungnir’s Bite:
  • Increased the time to activate the next attack from 3 to 4 seconds
  • Increased the time to activate the 2nd hit from 6 to 7 seconds
  • Leaping Slash:
  • Does not knock down in PvP
  • Ragnarok/Godsfall:
  • Removed cooldown effect for Bloodflower and Overhead Slash
  • Twilight Waltz:
  • Reduced PvP damage
  • Miscellaneous:
  • Sky Lotus Drink can no longer be used, but can only be sold to merchants
  • Added Bellicarium merchants to Highwatch
  • Added Rage indicator to boss monsters’ life bars

New in TERA 77 – Treasures of the Deep (Dec 10, 2018)

  • NEW CONTENTS:
  • Fishing System:
  • Quest line starts with Waining in Highwatch
  • Added 4 types of fishing rod
  • 3 of these are upgradeable
  • Added 42 species of fish
  • Added 6 fisheries
  • Vexatus Swamp
  • Cutthroat Harbor
  • Seren’s Garden
  • Muricai
  • Lake of Tears
  • Celsian Lake
  • Added Vanguard Initiative quests
  • Added fishmonger system
  • Exchange your fish for gold
  • Added relevant achievements
  • New Craft: Cooking:
  • Added as new crafting profession
  • Specialized in buff foods
  • Meals and potions for improved combat abilities
  • Meals for improved crafting abilities
  • CHANGED CONTENTS:
  • Crafting:
  • Exchanged artisan kits for a universal Craft Kit
  • Various crafting professions have been updated and adjusted:
  • Alchemy
  • Removed obsolete designs
  • Added potion designs
  • Added additive designs
  • Added dye designs
  • Weaponcrafting
  • Renamed to Refining
  • Removed obsolete designs
  • Adjusted designs for Golden Tokens and Golden Plates for increased amounts
  • Added gathering tool designs
  • Added ingot designs
  • Added fish crate designs
  • Armorcrafting
  • Renamed to Processing
  • Removed obsolete designs
  • Adjusted designs for Silver Tokens and Silver Plates for increased amounts
  • Added silex designs
  • Added bait and fishing accessory designs
  • Etching
  • Removed etching designs
  • Added powder/grit/dust/sand designs which can be used as an exchange currency for etchings
  • Each type has a level from I to IV
  • Etching Powder: For weapon and glove etchings
  • Etching Dust: For body armor and footwear etchings
  • Etching Sand: For necklace and earring etchings
  • Etching Grit: For ring and belt etchings
  • Gathering Skills:
  • Every gathering point can be exploited, irrespective of the gathering skill
  • Time-based system: gathering skill determines speed of gathering
  • Reduced production point cost from 25 to 10
  • Added gathering tools to save time
  • Adjusted gathering locations
  • Plants can be gathered primarily for cooking
  • Ores contain various crystals for crafting (e.g. refining and processing)
  • Essences also contain important raw materials for crafting (e.g. refining and processing)
  • Added 18 relevant achievements
  • Changes to the TERA Club:
  • Increased number of teleport locations which can be saved in Travel Journals from 5 to 10

New in TERA 76 – Evolution of Flame (Nov 12, 2018)

  • New Contents:
  • Talent System:
  • The long-awaited talent system hits our servers with the release of patch 76.
  • EP XP is shared by all of your account’s characters on the server
  • EP XP can be earned from level 65 for Vanguard Initiative quests
  • EP points earned can be used to unlock powerful improvements for your characters
  • More details on the talent system can be found in our preview
  • Elin Brawler:
  • The Brawler class is now available for Elins in addition to Humans
  • All existing Brawler costumes which are available for Fashion Coupons can also be worn by Elins
  • As of patch 76, it is not yet possible to use a Race Change Voucher to transform a Human Brawler into an Elin, however this will become possible at a later date
  • Additional Character Slot:
  • Patch 76 increases the maximum number of character slots per server from 20 to 21
  • Pick up your free slot:
  • IMPORTANT: Players are currently only able to unlock 20 slots per server, but a 21st slot will become available with the release of patch 76. If you currently have 20 character slots, please do not use the coupon before patch 76 has been released, otherwise your coupon may disappear without effect!
  • Here’s how:
  • Log into the website or the game.
  • Open the TERA Shop and select the character you’d like to receive the coupon with.
  • Click on the three bars in the top right and select “Redeem code”.
  • Now enter the code below. Your additional character slot will be sent to you within seconds
  • Code: ARBOREANLEGACY
  • New Dungeon:
  • Daring heroes can enter the newly opened Bahaar’s Sanctum and confront the God of Fire himself!
  • For 5-player groups
  • Teleportal in Fyrmount, Ostgarath
  • From level 65
  • Min. required item level 456 (5 stars)
  • 1 daily entry, 2 for club members
  • The best party in the rankings will be immortalized for the new season with statues placed on the edge of the crater!
  • The statue will reflect the character’s appearance when the server maintenance takes place at the end of the season
  • Limited adornments, excluding head size, will not be portrayed
  • Dungeons:
  • The Abscess returns!:
  • For 7-player groups
  • Teleportal in Fyrmount, Ostgarath
  • From level 65
  • Min. required item level 412
  • Item Changes:
  • Heroic Oath gear can now be enchanted to level +3
  • The effect of the Combat Accelerator Potion has been changed:
  • Increases your skill damage by 12.5% for 30 minutes
  • Battleground Changes:
  • Kumas Royale:
  • Reduced to 5 vs. 5
  • Halved health of mama kumas
  • Doubled health of baby kumases
  • Baby kumases are 50% bigger
  • Other Changes:
  • Guardian Missions reduce your attack power if you complete the same mission multiple times in succession. As soon as you complete another Guardian Mission, this debuff disappears
  • Bamarama betting tickets are no longer tradeable
  • Added shortcut for toggling other players’ visual effects
  • Events:
  • We’re boosting EP XP to celebrate the talent system’s introduction!
  • You’ll earn 30% more EP XP until further notice
  • You’ll receive free EP XP boosters at the weekend until further notice. That way you can unlock and enjoy those new skills even more quickly
  • The League of Levelers is rewarding new recruits for leveling up until 20th November. If you reach level 64, you can even get your hands on a set of Twisthard gear!
  • The Astral Gifts event starts once more when the patch drops, and will remain active until Sunday, 18th November – with even better rewards for your online time!
  • Another event will follow the weekend after patch release – details to follow

New in TERA 75 (Oct 10, 2018)

  • Unleash your true strength! Soon, you’ll be able to try out a bunch of improvements:
  • Apex skills for 6 classes, 2 brand new dungeons, the improved game UI, the dungeon mentoring system, the next enchantment level for gear and plenty more!
  • Awakening:
  • The following 6 classes receive Apex skills:
  • Sorcerer
  • Archer
  • Reaper
  • Gunner
  • Ninja
  • Valkyrie
  • Starting at item level 428 you can get started on your main quest series for awakening. To unlock the Apex skills, the following requirements have to be met:
  • You must have reached level 65
  • Your item level must be at least 439 (roughly equivalent to the Frostmetal set)
  • You play through the quest chain that sends you automatically to Braga in Highwatch. This allows you to take part in the festival to Velika, experiencing the story behind the festival and learning about your new skills.
  • You can view a more detailed overview of your new and mighty skills in our Preview: Awakening and new UI[en.tera.gameforge.com]
  • Further Class Changes:
  • 6 Awoken Classes:
  • Classes that receive their Apex skills with this update give passive power boosts that should help them equate to the level of the classes that are already awoken. All classes (except Mystic).
  • Recommended Glyphs adjusted
  • Recommended Chain Skills adjusted
  • Enchantment:
  • The new update lets Heroic Oath gear be enchanted to level +2. You will need the following new materials to do this:
  • Precious Rare Metal
  • Dragon Bow
  • Weight
  • Holy Hammer
  • These items can be looted in 5 star dungeons from patch 75 onwards. Please note that you will not be able to continue collecting equipment experience after a set upper limit.
  • Dungeons:
  • New Dungeons:
  • In two spectacular new dungeons you can live the stories of Elleon’s brother Leander and face powerful foes. The Dark Reach Citadel and Grotto of Lost Souls wait to be conquered in both the normal and difficult versions.
  • Full details on these new dungeons can be found in our Preview: Dark Dungeons[en.tera.gameforge.com]
  • Other Changes:
  • Shadow Sanguinary closes its gates
  • Rewards of some existing dungeons adjusted to account for the new Apex skills
  • Reworked Interface:
  • Clearer, tidier and streamlined: TERAs game UI has been given a full refresh and is now much more modern. Alongside the newly created health and mana point display, this includes improved skill bars, and sleeker menu, reworked enemy displays and much more.
  • You can find more details in our Preview: Awakening and new UI[en.tera.gameforge.com].
  • Dungeon Mentoring:
  • Support inexperienced players and reap the rewards! Here’s how the new system works:
  • With less than 5 completed dungeon completions and an age of less than 30 days or returner status, you will count as a Rookie.
  • If Rookies and experienced players complete a dungeon together, the Rookies can give praise to the experienced players at the end.
  • This only applies for groups who can be found through the Dungeon Finder.
  • Praise is rewarded with items.

New in TERA 69 (Jun 11, 2018)

  • New Dungeons:
  • Antaroth’s Abyss will be available in normal and hard modes. Guild quests have also been added for these dungeons.
  • Antaroth’s Abyss:
  • For 5-player groups
  • Difficulty: 4 stars
  • Required item level: 446
  • 1 daily entry, 2 for club members
  • Antaroth’s Abyss (Hard):
  • For 5-player groups
  • Difficulty: 5 stars
  • Required item level: 453
  • 1 daily entry, 2 for club members
  • Extra Rankings:
  • Like for battlegrounds, with patch 69 there are now also rankings for two instances:
  • Antaroth’s Abyss (Hard):
  • Pit of Petrax
  • Here you’ll be able to view the rankings for the fastest completions in each 4-week season, filtered by class.
  • From patch 71 (planned for July), they will also be joined by the new Dreadspire!
  • Battleground Changes:
  • Underground Battlepit:
  • The Underground Battlepit is new patch 69 and replaces the Gridiron.
  • Here are a few details on this new battleground:
  • Opening times: Saturdays and Sundays between 8 PM and 10 PM
  • Minimum level: 65
  • Number of players: 10v10
  • Reward: depends on the rank achieved
  • The 10 best players in the battleground will receive between 5 and 9 rewards chests.
  • Rewards are issued independent of your own party and are only dependent on your own rank.
  • At least 300 points need to be scored to receive a reward.
  • Players in each party are anonymous. This means that the name of your character is not visible to other players:
  • Players receive names such as “Red 01” or “Blue 10”.
  • All players receive identical-looking equipment.
  • Your name is also anonymized in the battleground’s rankings.
  • Kumas Royale
  • The voting process for expelling a player from the party has been adjusted. In the future for the vote to pass, 80% of the players must vote “Yes”.
  • The number of rewards for lost rounds has been increased from 1 to 3 rewards chests.
  • Corsairs’ Stronghold
  • Reduced the cooldown for the Corsairs’ Stronghold to 10 minutes
  • Increased rewards for won and lost rounds:
  • Won: 7x Champion’s Enchanting Chest (previously: 5x)
  • Lost: 4x Champion’s Enchanting Chest (previously: 1x)
  • Fraywind Canyon
  • Increased rewards for won and lost rounds:
  • Won: 8x Champion’s Enchanting Chest (previously: 6x)
  • Lost: 5x Champion’s Enchanting Chest (previously: 1x)
  • Champion’s Enchanting Chest
  • Increased the probability of receiving Golden Talents
  • Reduced the probability of receiving Silver Talents
  • Contains the Mask of the Infinity and Veilthroch
  • New Gear:
  • In patch 69 it is possible to upgrade the previously best gear to a new type of equipment!
  • Stormcry Set +9 can be upgraded to the Hero’s Oath Set +0.
  • This requires a new material – Veilthroch!
  • Veilthroch can be received in the following game content:
  • Antaroth’s Abyss (Hard)
  • Corsairs’ Stronghold rewards chests
  • Fraywind Canyon rewards chests
  • The Mask of the Infinity mentioned in patch 68 can now also be obtained in the game!
  • Dungeon Changes:
  • Pit of Petrax:
  • Both the quest reward and loot from Petrax have been improved.
  • Petrax’s HP has been adjusted specifically for the different classes.
  • The battle mechanics have been adjusted so that Petrax no longer gets a shield when the archers appear.
  • Other Changes:
  • Pieces of Seren’s Relic are now dropped from level 12 (no longer from level 11 as before).
  • A maximum of 2 pieces of Seren’s Relic can be dropped as loot at once (no longer 4 as before).
  • The increasing of HP through guild skills has been reduced.
  • Various improvements have been made to quests.
  • Towers for guild wars can now only be placed by players who have been given the right to do so by the guild leader.
  • Regional Changes:
  • Supplement to patch 68:
  • Regional rewards have been added to the two new dungeons (3/4-star rewards respectively).
  • Patch 69:
  • Regional rewards have been added to the two new dungeons (4/5-star rewards respectively).
  • Added the new enchantment item "Veilthroch" (non-tradable) into the "Divine Support Box".
  • Added the Buff "Velik's Little Helper" (+23 Power, +23 Endurance) to the following dungeons:
  • Red Refuge
  • Red Refuge (Hard)
  • Antaroth's Abyss
  • Antaroth's Abyss (Hard)
  • RK-9 Kennel (Hard)
  • Removed the Token "[Event] Ruby" from the Star Gift Event
  • We'll remove the following items from all inventories, banks and other storage places with the B69 maintenance:
  • Summer Festival Tokens (Seashell, Sun Token)

New in TERA 67 (Apr 17, 2018)

  • Changes to Apex Classes
  • The following 7 classes receive Apex skills:
  • Lancer
  • Berserker
  • Slayer
  • Warrior
  • Brawler
  • Priest
  • Mystic
  • You can find a preliminary (incomplete) overview of the skills in the preview
  • A detailed list of all skills will be released on Tuesday, 10th April
  • An info overview has been added to the character selection screen
  • Certain Apex skills have been added to the previews in the character creation screen
  • Note: Certain more powerful Apex skills cannot be used in PvP.
  • Changes to Other Classes
  • All Classes
  • All classes without Apex skills receive a passive skill which increases their power against monsters
  • Archer
  • Sniper
  • Reduced Crit Factor boost from 10% to 5%
  • Focus
  • On reaching 10 stacks, Crit Power increases by 0.4 and the chance to crit by 7%
  • Valkyrie
  • Balder’s Tears
  • Restores an additional 67 Ragnarok points per second
  • Ragnarok Point Recovery effect ends immediately if the Balder’s Tears effect ends or the player enters combat
  • Ragnarok
  • Ragnarok points are no longer reset on death
  • The effect unlocked when the Ragnarok meter hits 1,000 lasts 40 seconds instead of 60
  • Ragnarok only drops by 50 per second
  • Gunner
  • Mana Missiles
  • Increased skill damage by 10%
  • Time Bomb
  • Increased skill damage by 10%
  • HB-1 Attack
  • Increased skill damage by 10%
  • Increased critical hit chance by 20%
  • Scattershot
  • Increased skill damage by 10%
  • Increased critical hit chance by 15%
  • Burst Fire
  • Increased skill damage by 15%
  • Increased Willpower consumed to 75 per shot
  • Command: Recall
  • Cooldown reduced by 10 seconds per skill level
  • Bombardment
  • Reduced Willpower consumption to 1000
  • Increased skill damage by 20%
  • Arcane Barrage
  • Increased skill damage by 8%
  • Ninja
  • Circle of Steel
  • Increased skill damage by 20%
  • Sorcerer
  • Meteor Strike
  • Increased critical hit chance by 10%
  • Reduced MP consumption to 750
  • Reduced cooldown to 11 seconds
  • Void Pulse
  • Increased critical hit chance by 10%
  • Reduced MP consumption to 550
  • Increased projectile speed by 66%
  • Increased skill damage by 8%
  • Lightning Strike
  • Reduced MP consumption to 250
  • Increased skill damage by 8%
  • Hail Storm
  • Reduced MP consumption to 800
  • Reduced duration of AoE to 6 seconds
  • Increased damage per strike by 60%
  • Arcane Pulse
  • Reduced charging time by 20%
  • Increased skill damage by 22%
  • Can now be charged for 2 seconds longer (without influencing damage)
  • Other Changes
  • Increased max. character slots by 1
  • Adjusted hit points of various opponents in Guardian Legion missions
  • Improved system for returning players

New in TERA 63.03 (Dec 13, 2017)

  • Dungeons:
  • Broken Prison:
  • The Broken Prison dungeon is back, with some balance adjustments
  • Players can Crit normal monsters.
  • We slightly lowered the difficulty of Gorgoth (the first boss).
  • Thaumetal Refinery (Normal/Hard):
  • We made a balance adjustment
  • Players can Crit normal monsters.
  • Miscellaneous:
  • We adjusted how a couple of game systems function
  • We changed the login requirements for the Vanguard Valor buffs from 3/5/7 days to 2/4/6 days.
  • Unbound gear can no longer be upgraded; a system message will appear if you are attempting to upgrade gear that isn't bound to you.
  • We've also updated the Federation Bill and Fashion Coupon shops:
  • Most items for Federation Bills are now available under the tab "Exclusives" in the Fantastic Fashions shop.
  • We have redistributed Items that were in the previous "Weapons" tab in the Fantastic Fashions shop between "Cloth", "Metal", and "Leather" tabs in the appropriate tab for the class that can use that gear set.
  • We added the Starglow Costume loot box, Starglow Weapon Skin loot box, and Volcanic Weapon loot box to the Federation Bill shop (these items will remain in the shop until Tuesday, January 30, 2018).
  • To unblock elite status players from gaining the “Imperfect Crystals” and “Ideal Crystals” achievements, we have changed how we deliver Crystalbinding to those players
  • We have removed Continuous Crystalbind from elite status player accounts.
  • We have added four Complete Veteran Crystalbinds (6 hours) to the daily Elite Consumable Box so players can decide if they want to run with or without Complete Crystalbinds.
  • We removed Quarter-Day Signs from vendors.
  • Bug Fixes:
  • We lowered the sell price for masterwork alkahest.

New in TERA 62.03.02HF2 Miniguns (Nov 28, 2017)

  • Elin Gunners:
  • The Miniguns content update brings you maximum damage in a compact package with the introduction of the elin gunner.
  • Added new options for character creation:
  • Elin gunner-specific preset
  • New hair
  • Gear preview
  • Increased maximum number of characters per server to 18.
  • Log into TERA between Thursday, November 30 to Friday, December 8 to receive a free character slot
  • Castanic and high elf female gunners cannot use race change vouchers to become elin gunners.
  • Added elin gunner leveling event:
  • Reward boxes at levels 15, 20, 40, 60, and 65.
  • RK-9 Kennel (Hard):
  • Located in Spring Valley, near the Amadjuak Trading Post
  • 5-person, level 65 dungeon
  • Item level 446 for instance matching (recommended Stormcry gear)
  • Players can enter once per day (two times for elite)
  • Additional rewards on the final boss, depending on what state it is in
  • Class Adjustments:
  • Warrior:
  • Traverse Cut:
  • Increased Attack Speed for group members now applies to other warriors
  • Does not stack with a lancer's Adrenaline Rush
  • Adrenaline Rush will override the Traverse Cut effect
  • Assault Stance/Defensive Stance:
  • Increased cooldown to 60 seconds
  • Stances now share the same cooldown
  • The following toggle skills no longer deactivate when teleporting or loading into a new area:
  • Ninja—Focus
  • Archer—Sniper's Eye
  • Warrior—Assault Stance/Defensive Stance
  • Mystic—Aura of the Merciless/Swift/Unyielding/Tenacious
  • Berserker—Intimidation
  • Guild Adjustments:
  • Increased the guild level cap to 309
  • Updated guild skills:
  • Added Amarun's Energy VI, VII, and VII
  • Added Elinu's Vigor VI, VII, and VII
  • Added Guild Expansion VI, VII, and VII
  • New Costume Item: Footsteps:
  • Adds a travel effect when walking or running.
  • Can be toggled On/Off in Options.
  • Item Adjustments:
  • Tuwangi Reedflute's effect is now self-only.
  • Attack bonus reduced to 1%.
  • Added usage information to enchanting/upgrading materials.
  • Updated select loot box contents and tooltips.
  • Elin Cutie Star Shopping Spree Box can now be opened to retrieve the contents!
  • Miscellaneous:
  • Adjusted Mailbox options
  • Sent tab refinements
  • Added limited flight zones in and around Bamarama:
  • The toy tank cannot be used near the arena.

New in TERA 61.03.01 Arsenal (Oct 11, 2017)

  • Gear:
  • New Gear:
  • Arsenal brings TERA players a new-and-improved way to gear up for end-game play.
  • Added four new gear sets:
  • Guardian (granted at level 65 from Fresh Arms—And Legs)
  • Twistshard (upgraded from Guardian)
  • Frostmetal (upgraded from Twistshard)
  • Stormcry (Upgraded from Frostmetal)
  • Returning Hero rewards for level 65 players now give Guardian gear.
  • To upgrade a piece of new gear, enchant it to its maximum bonus, then select the upgrade icon in inventory:
  • Guardian +6 upgrades to Twistshard +0.
  • Twistshard +9 upgrades to Frostmetal +0.
  • Frostmetal +9 upgrades to Stormcry +0.
  • Upgrading an item resets all enchantment effects and/or sets.
  • Upgrading an item removes any etchings.
  • Added four new accessory sets. Like belts, circlets, rings, earrings, and necklaces are not enchantable, and can be upgraded any time you have the materials.
  • Prospect
  • Bellum (upgraded from Prospect)
  • Daylight (upgraded from Bellum)
  • Entropy (upgraded from Daylight)
  • Upgrading accessories removes any etchings.
  • Added Item XP:
  • Obtained by completing select Vanquard requests.
  • Applies to equipped Twistshard or higher gear and Bellum or higher accessories.
  • Item XP increases an item's enchanting or upgrade success chance.
  • Newly acquired or upgraded items are Enigmatic:
  • Previous enchantment effects and sets are reset.
  • Players must select enchantment effects for Enigmatic items before the items are equipped.
  • Changing enchantment effects on an item after initial selection requires semi-enigmatic scrolls.
  • Added new enchanting materials:
  • Items are used both for enchanting and upgrading items and accessories.
  • Obtained through dungeons, battlegrounds, world bosses, select quests, and Emblem shops.
  • Legacy Gear:
  • Removed Masterworking and Awakening
  • Item tooltips now indicate whether an item can be enchanted to +12 or higher.
  • Any eligible item can be enchanted to +12 (or higher) with no restrictions.
  • Removed "same-item" enchanting option.
  • Removed tier designations from all items.
  • Items are no longer searchable by tier in the Trade Broker.
  • Gear no longer dismantles into feedstock, even if enchanted.
  • Tier 1–4 feedstock and alkahest still function to enchant items meant for level 1–64 play.
  • Produces bonuses up to +9
  • Tier 5–10 feedstock no longer functions.
  • Can be combined into "higher" versions as before.
  • Tier 11 and Tier 12 feedstock no longer function.
  • Tier 11 feedstock can be combined into Tier 12 feedstock.
  • Tier 12 feedstock can be dismantled into Entropic Emblems.
  • Tier 11 Feedstock (Enchanting) and Tier 12 Feedstock (Enchanting) are available from the Entropic Emblem shop, and can be used to enchant Ambush, Behemoth, Misery, Deathwrack, and Oblit gear.
  • Tier 5–12 alkahest can be sold to merchants.
  • Masterwork Alkahest no longer functions:
  • Renamed to Depleted Masterwork Alkahest; can be dismantled into Entropic Emblems.
  • Tier 10 Masterwork Alkahest no longer functions; can be combined into Tier 11 Masterwork Alkahest.
  • Tier 11 and Tier 12 Masterwork Alkahest no longer function; can be dismantled into Entropic Emblems.
  • Masterwork Alkahest (Enchanting) is available in the Entropic Emblem Shop, and can be used to enchant Ambush, Behemoth, Misery, Deathwrack, and Oblit gear.
  • All other alkahest besides Godly Alkahest and Refined Godly Alkahest can be dismantled into Entropic Emblems.
  • Godly and Refined Godly Alkahest have no function, and should be discarded.
  • +12 or higher gear from the following sets can be upgraded to the new sets, based on enchantment bonus. The tooltip of a specific item details its upgrade possibilities.
  • Ambush
  • Behemoth
  • Misery
  • Deathwrack
  • Oblit
  • Resized Key/Lock and Boon/Bane accessories can be upgraded to the new accessory sets. The tooltip of a specific item details its upgrade possibilities.
  • The following items are no longer necessary for resetting enchantment effects or Masterworking, and have been retired. They can be dismantled into Entropic Emblems.
  • Master Enigmatic Scroll (all)
  • Common Enigmatic Scroll
  • Intricate Enigmatic Scroll
  • Blessed Enigmatic Scroll
  • Noble Enigmatic Scroll
  • Federation Enigmatic Scroll
  • Friendly Master Enigmatic Scroll
  • Spellbind (all)
  • The following crafting materials no longer function, and have been renamed. They can be dismantled into Entropic Emblems. New versions are available in the Entropic and Metamorphic Emblem shops:
  • Ominous Ore is now Depleted Ominous Ore.
  • Herpvein Powder is now Depleted Herpvein Powder.
  • Lakan's Scale is now Depleted Lakan's Scale.
  • War Keybadge is now Depleted War Keybadge.
  • Triumph Keybadge is now Depleted Triumph Keybadge.
  • The following crafting materials no longer function, and can be dismantled into Entropic Emblems:
  • Ancient Wish
  • Spellcatch Bijou
  • Goddess's Gemstone
  • Goddess's Tear
  • Quatrefoil Base
  • Adjusted strongboxes, loot boxes, and other reward chests to reflect this change in materials.
  • Miscellaneous Gear changes:
  • Added enchantment effects designed to bolster solo play as a healer.
  • Changes ensure character eligibility for Vanguard requests.
  • Item tooltips have been simplified:
  • Removed obsolete information.
  • Impact/Balance adjustments are no longer displayed.
  • Removed enchanting bonus visual effects from most weapons.
  • The following gear sets retain colored glows from enchanting:
  • All avatar weapons
  • Twistshard
  • Frostmetal
  • Stormcry
  • Available colors have been spread out over enchanting bonuses 1–9.
  • Buddy Up rewards have changed to reflect the new enchant and upgrade system
  • Crafting:
  • Alchemy:
  • New designs added to craft and upgrade gems for use in enchanting and upgrading.
  • Gems retain their gold value.
  • Armorcrafting:
  • Removed some designs.
  • Added designs to convert Silver Talents into higher grade materials.
  • Silver Talents, Silver Siglos, and Silver Plates are used to upgrade accessories.
  • Belts
  • Brooches
  • Circlets
  • Necklaces
  • Rings
  • Earrings
  • Silver Talents are obtained as drops, or through Emblem shops.
  • Weaponcrafting:
  • Removed some designs.
  • Added designs to convert Silver Talents into higher grade materials.
  • Golden Talents, Golden Darics, and Golden Plates are used to upgrade weapons and armor.
  • Golden Talents are obtained as drops, or through Emblem shops.
  • Etching:
  • Added new etchings for belts, rings, earrings, and necklaces.
  • Added new etching materials.
  • Dungeons:
  • We've added three new dungeons to test out your newly enchanted and upgraded gear!
  • New Dungeons:
  • Thaumetal Refinery:
  • Located in Savage Reach, Val Oriyn
  • 5-person, level 65 dungeon
  • Item level 431 for Instance matching (recommended Twistshard or higher gear)
  • Players can enter twice per day (four times per day for Elite).
  • Thaumetal Refinery (Hard):
  • 5-person, level 65 dungeon
  • Item level 439 for Instance matching (recommended Frostmetal or higher gear)
  • Players can enter once per day (two times per day for Elite).
  • RK-9 Kennel:
  • Located in Spring Valley, near the Amadjuak Trading Post
  • 5-person, level 65 dungeon
  • Item level 439 for Instance matching (recommended Frostmetal or higher gear)
  • Players can enter once per day (two times per day for Elite).
  • Eligibility and Rewards:
  • With the new enchant and upgrade gear system, dungeon rewards have changed, as have the available level 65 dungeons.
  • The following dungeons have been removed from play:
  • Channelworks
  • The Abscess
  • Bathysmal Rise
  • Bathysmal Rise (Hard)
  • Demokron Factory
  • Velik's Hold
  • Velik's Hold (Hard)
  • Velik's Sanctuary
  • Velik's Sanctuary (Hard)
  • Demon's Wheel
  • Kalivan's Dreadnaught (Hard)
  • The following dungeons have been rebalanced and returned to play:
  • Ravenous Gorge (item level 412)
  • Shattered Fleet (item level 412)
  • Kalivan's Challenge (item level 412)
  • Kalivan's Dreadnaught (item level 431)
  • Lilith's Keep (item level 431)
  • Lilith's Keep (Hard) (item level 439)
  • Sky Cruiser Endeavor (item level 439)
  • Vanguard requests and achievements have been added for returning dungeons.
  • Dungeon Adjustments:
  • Celestial Arena
  • Updated monster HP and damage.
  • Ace Dungeons
  • Increased HP and Crit Resist Factor of Ace Akasha and Ace Baracos
  • Echo Arcana
  • Increased HP, damage, and Crit Resist Factor of Aranea.
  • Pit of Petrax
  • Increased HP and Crit Resist Factor of Petrax
  • Macellarius Catacombs
  • Now drops Tier 4 feedstock instead of Tier 5 feedstock.
  • Ghillieglade
  • Banyakas's Treasure chests now drop HP recovery motes.
  • Harrowhold
  • Added reward drops.
  • Vergos Treasure Chest no longer contains innerwear.
  • Defeating Vergos now spawns 4 boxes.
  • Kanbrim's Reward
  • Vergos's Plunder ×2
  • Vergos's Hoard
  • Wrath of Dragons item level requirement changed from 423 to 439
  • Battlegrounds:
  • We've removed legacy enchanting materials from all reward boxes, and made a few balance adjustments.
  • Fraywind Canyon:
  • Increased stats for monsters.
  • Increased threshold for equalized gear to item level 448.
  • Characters with item levels higher than 448 may use their own gear.
  • Class Balance:
  • Berserker:
  • Doubled the HP gain of Vampiric Blow when used after overcharged versions of the following:
  • Thunder Strike
  • Lethal Strike
  • Cyclone
  • MP no longer resets to 0 when entering dungeons.
  • Current MP total is retained.
  • Berserkers now naturally replenish 10 MP every 2 seconds.
  • Brawler:
  • Changed cooldown of Deadly Fury to 1 hour.
  • Gunner:
  • Balder's Vengeance
  • Reduced PvP damage by 20%
  • No longer grants immunity to stuns while casting.
  • Attack Speed modifiers now apply.
  • Changed cooldown of Emergency Barrier to one hour.
  • Reduced PvP defense by 3.3%.
  • Lancer:
  • Using Onslaught no longer causes collision with group members.
  • Shield Barrage
  • Increased casting speed.
  • Normalized attack range for all races.
  • Mystic:
  • New Skill: Unsummon Thrall
  • Thralls now gain bonuses to Attack, Defense, and HP based on the summoner's gear.
  • Resurrection Glyphs
  • Energetic Resurrect [Common] now decreases cooldown by 25%
  • Energetic Resurrect [Uncommon] now decreases cooldown by 25%
  • Hastened Resurrect [Common] now speeds casting by 20%
  • Hastened Resurrect [Unommon] now speeds casting by 20%
  • Ninja:
  • Burning Heart now has an increased chance to hit a monster three times, depending on its size and range to the caster.
  • Priest:
  • Resurrection Glyphs
  • Energetic Resurrect [Common] now decreases cooldown by 20%
  • Energetic Resurrect [Uncommon] now decreases cooldown by 25%
  • Hastened Resurrect [Common] now speeds casting by 15%
  • Reaper:
  • Soul Reversal
  • Multiple reapers may now target the same boss
  • Removed chain graphic effects on target
  • Shrouded Escape
  • Reduced cooldown to 1 minute 30 seconds
  • Smite
  • Removed noctenium infusion effect
  • Removed collision with group members
  • Death Spiral
  • Removed noctenium infusion effect
  • Grim Strike
  • Reduced cooldown to 5 seconds
  • Whipsaw
  • Empowered Whipsaw now only increases damage against monsters
  • Veil of Shadows
  • Changed cooldown to one hour
  • New Passive Skill: Quick Shadow Reaping
  • While Shadow Reaping is active, hitting a monster increased Attack Speed by 5%. Effect stacks up to 5 times
  • Bonus ends when Shadow Reaping ends
  • Does not stack with Lein's Dark Root Beer
  • Cable Step
  • Hastened Cable Step now speeds casting by 50% for 2.5 seconds after a successful hit
  • Warrior:
  • Cross Parry
  • Well-timed blocks against monsters reduce the cooldown of Scythe by 0.5 seconds
  • Well-timed blocks against monsters add a stack of Edge
  • Traverse Cut X
  • Applies an Attack Speed buff to group members when using Defensive Stance II
  • Combative Strike XI
  • Reduces monster Endurance by an additional 2% when using Defensive Stance II
  • Poison Blade
  • Removed poison graphic effect on target
  • Valkyrie:
  • Reduced Crit Power of the following skills by 10%:
  • Shining Crescent
  • Runeburst
  • Glaive Strike
  • Reduced stun duration of Bloodflower to 3 seconds
  • Backstab
  • Removed stagger effect
  • Added immobilization effect
  • Balder's Tears
  • Reduced duration of Restorative Balder's Tears to 6 seconds
  • Change glyph point cost of Restorative Balder's Tears to 2
  • General Changes:
  • Increased combat strength and respawn time for the following monsters:
  • Tempest Kanash (Fyrmount)
  • Divine Reaver (Serpentis Isle)
  • Nyxarras (Sienna Canyon)
  • Linyphi (Vale of Spires)
  • Yunaras Snaggletooth (Plain of the Damned)
  • Betsael (Amena Quatla)
  • Island of Dawn:
  • Adjusted HP and damage of monsters.
  • Vanguard requests for lower-level monsters remain active even if your item level qualifies you for higher level opponents.
  • Added glyphs to the Dawnstorm token shop.
  • Updated gold rewards for Vanguard requests.
  • Civil Unrest: Velika:
  • Increased stats for Lavathus, Drakhan, and Kaithan.
  • Increased HP and Defense of guild towers.
  • Updated rewards for boss kills and victory.
  • Added new reward boxes:
  • Guild Supplies
  • Regal Guild Supplies
  • Princely Guild Supplies
  • Baronial Guild Supplies
  • Ducal Guild Supplies
  • Removed the following guild missions:
  • Defear Anansha
  • Defeat Frygaras
  • Defeat Sabranak
  • Reworked titles of Vanguard requests to better convey objectives:
  • Affects all levels of play:
  • Dungeons
  • Battlegrounds
  • Monster/Zone hunts
  • Gathering
  • Added Dragon Scales to the following Vanguard requests:
  • Complete the RK-9 Kennel
  • Conquer the Thaumetal Refinery (Hard)
  • Conquer Lilith's Keep (Hard)
  • Complete Sky Cruiser Endeavor
  • Win in Corsair's Stronghold
  • Win in Fraywind Canyon
  • Added UI option to remove damage font background
  • Updated contents of loot boxes to remove/replace obsolete enchanting materials
  • Updated contents of various stores/token shops to remove/replace obsolete enchanting materials

New in TERA 59.03.02.HF2 (Sep 12, 2017)

  • Dungeons:
  • The Demon's Wheel:
  • We have added a new dungeon in which good luck is your best weapon.
  • The Demon's Wheel is a 5-player dungeon.
  • The Demon's Wheel is for level 65 players, with item level 423 or higher
  • Players can enter the Demon's Wheel twice per day; elite players can enter the Demon's Wheel four times per day.
  • Level 65 players with item level 423 or higher automatically receive the story quest for the Demon's Wheel; players become eligible for the repeatable version of the quest upon entering the Demon's Wheel dungeon.
  • Manglemire:
  • Manglemire is going away for the foreseeable future.
  • All of Manglemire's achievements will now appear in the "Legacy" category
  • Items:
  • New Gear:
  • We have added the following new gear items:
  • Polished Circle
  • Polished Diadem
  • Dice Fragment—which opens the Dice Shop, where you can use Dice Fragments to purchase materials for crafting Polished Diadems
  • Chance Engine materials
  • Risk Amplifier materials
  • Accessory Resizers—these only work on the following accessory categories:
  • Godly
  • Heavenly
  • Keytrap
  • Keylock
  • Resized Accessories:
  • Godly
  • Heavenly
  • Keytrap
  • Keylock
  • The following battleground reward boxes may contain Accessory Resizers and Polished Diadem materials:
  • Gridiron Victory Chest
  • Champions' Skyring Victory Chest
  • Corsairs' Stronghold Victory Chest
  • Fraywind Canyon Victory Chest
  • Civil Unrest Reward Changes:
  • We have changed the rewards for Civil Unrest Bosses 1, 2, and 3 to potentially include:
  • Polished Circlet
  • Necklace Resizer
  • Earring Resizer
  • Ring Resizer
  • Achievement Pets and Mounts:
  • The following achievement pets and mounts can now be stored in the bank:
  • Pinkie
  • Rusty
  • Rainie
  • Miss Kitty
  • Pet Willoe
  • Dundee
  • Chef
  • Rocky
  • Madmartigan
  • Bam Bam
  • Bonzai
  • Addams
  • Clawd
  • Juicy
  • Flaps
  • Riding Skill: Carmine
  • Riding Skill: Sparky
  • Quests:
  • You can now re-receive quest items to inventory required for quest progression:
  • Linkia's Field Guide
  • Linkia's Note
  • Linkia's Missive
  • Linkia's Dispatch
  • Linkia's Last Letter
  • One Father's Legacy
  • Skills:
  • We've adjusted a few class skills:
  • Berserker:
  • Staggering Strike is now Sweeping Strike.
  • Name change better reflects the skill's effects.
  • Mystic:
  • Enfeebling Volley of Curses: Increased the Endurance debuff effect to 10%.
  • Aura of the Merciless IV: Increased the Power buff of Titanic Wrath III to 48, and increased the Attack Speed buff to 9.6.
  • Slayer:
  • Knockdown Strike: Casting Knockdown Strike after In Cold Blood cuts the post-casting animation of In Cold Blood.
  • Evasive Roll: Increased the invincible state slightly. Popori slayers now have the same roll distance as slayers of other races.
  • Valkyrie:
  • Reduced the valkyrie's PvP damage by approximately 10%.
  • Warrior:
  • Staggering Counter is now Spinning Counter.
  • Name change better reflects the skill's effects.
  • Miscellaneous Changes:
  • Added options to adjust the quality of character skill display independent of other quality settings:
  • Character quality set at 2: PC/other PC's effects are displayed in top quality.
  • Character quality set at 1: PC/other PC's effects are displayed in mid quality.
  • Character quality set at 0: PC/other PC's effects are displayed in low quality

New in TERA 58.03.01a (Aug 7, 2017)

  • Dungeons:
  • Some slight refinements, and the return of Manglemire.
  • Akeron's Inferno (hard):
  • Lowered HP of bosses and select underlings
  • Manglemire:
  • Item level 423
  • New rewards, including Godsboon and Godsbane accessories, Tier 11 feedstock, and Deathwrack designs
  • Class Balance Adjustments:
  • We made some improvements to a few classes:
  • Slayer:
  • MP no longer decays when not in combat.
  • Increased cast speed for Combo Attack and Knockdown Strike.
  • Increased Measured Slice's chance to crit from 1.1 to 1.5.
  • Knockdown Strike can now be “pre-cast” during another skill’s animation.
  • Affects all skills except Measured Slice.
  • Increased skill damage of the following skills by 10%:
  • Knockdown Strike
  • Whirlwind
  • Overhand Strike
  • Ultimate Overhand Strike
  • Removed collision with group members while using the following skills:
  • Heart Thrust
  • Leaping Strike
  • Slightly increased attack area of Heart Thrust.
  • Increased the range of Backstab from 10m to 17m.
  • Using Backstab without a target now triggers a cooldown.
  • If there's no space to teleport to behind the enemy, you will not be able to use the skill.
  • Berserker:
  • MP no longer decays when not in combat.
  • MP cost of Fiery Rage no longer changes when Intimidation is active.
  • Evasive Roll no longer triggers a cooldown for Evasive Smash.
  • Removed collision with group members while using the following skills:
  • Leaping Strike
  • Thunder Strike
  • Cyclone
  • Collapsed Cyclone Intensity I-III into a single skill.
  • Lowered available level to 26
  • Added additional effects at level 26
  • Mystic:
  • Reduced cooldown of Shara’s Lash from 30 seconds to 27 seconds.
  • Increased the PvP duration of Curse of Confusion from 4 seconds to 6 seconds.
  • Shortened charging time of Arun's Vitae and Arun's Tears.
  • Thrall of Life now casts an AoE heal as its first action.
  • Decreased Thrall of Life's AoE heal's casting time.
  • Archer
  • Reduced the skill animation time of Find Weakness and Velik’s Mark.
  • Attacking multiple targets no longer diminishes the damage of Thunderbolt.
  • Ninja
  • Focus is no longer cancelled when you take damage.
  • Cancelled by knockdown.
  • Decoy Jutsu
  • Decoy Jutsu’s cooldown is doubled when attacking an enemy player.
  • Using the skill without a target triggers a cooldown.
  • Cooldown does not start if used on a target you cannot move behind.
  • Reaper
  • Removed collision with group members while using the following skills:
  • Grim Strike
  • Sundering Strike
  • When using Soul Reversal on elite monsters, you now teleport ~5m behind the target.
  • Gunner
  • Increased Willpower generation of Scattershot from 20 to 30 per successful hit.
  • Maximum of 150 (5 shots)
  • Increased Willpower generation of Replenishment from 100 to 200.
  • Reduced cooldown of Balder’s Vengeance from 6 minutes to 4 minutes.
  • Increased chance to crit with Scattershot.
  • Increased skill damage of the following skills by 10%:
  • Arcane Barrage
  • Burst Fire
  • Mana Missiles
  • Reduced the cost of the following glyphs:
  • Carving Bombardment (Rare): from 4 to 3 glyph points
  • Affirmative Burst Fire (Uncommon): from 4 to 3 glyph points
  • Empowered Time Bomb (Common): from 4 to 3 glyph points
  • Ardent Replenishment (Common): from 4 to 3 glyph points
  • Energetic Replenishment (Rare): from 3 to 2 glyph points
  • Persistent Rolling Reload (Rare): from 3 to 2 glyph points
  • Energetic Balder’s Vengeance (Common): from 5 to 4 glyph points
  • Energetic Balder’s Vengeance (Uncommon): from 4 to 3 glyph points
  • Empowered Balder’s Vengeance (Uncommon): from 6 to 4 glyph points
  • Empowered Balder’s Vengeance (Uncommon): from 5 to 3 glyph points
  • Brawler
  • Skill cooldown for Meat Grinder triggers if you fail to hit a target.
  • Using Meat Grinder on a target not suspended in air triggers a cooldown.
  • Using Meat Grinder without any target also triggers a cooldown.
  • Warrior
  • Removed collision with group members while using the following skills:
  • Leaping Strike
  • Rising Fury
  • Scythe
  • Backstab’s cooldown is doubled when attacking an enemy player.
  • Using the skill without a target triggers a cooldown.
  • Valkyrie
  • Backstab’s cooldown is doubled when attacking an enemy player.
  • Using the skill without a target triggers a cooldown.
  • Miscellaneous Changes:
  • GvG combat is no longer allowed inside or near the Bamarama arena.
  • Added a camera shake option to the controls UI.
  • Added a secondary popup message when posting items to the Trade Broker.
  • Displays when the listing price is lower than the average price for that item on your server.
  • Increased the effect duration of Uncommon Noctenium Elixir from 10 minutes to 15 minutes.
  • Increased the effect duration of Rare Noctenium Elixir from 15 minutes to 20 minutes.
  • Uncommon Noctenium Refiners now require 500 Noctenium Infusions for conversion (was 400).
  • Rare Noctenium Refiners now require 500 Noctenium Infusions for conversion (was 600).
  • Superior Noctenium Refiners now require 500 Noctenium Infusions for conversion (was 600).
  • Enchanting Bonanza Boxes now produce T11 feedstock rather than T10 feedstock

New in TERA 57.03.02 EN3 (Jul 11, 2017)

  • Dungeons:
  • We’ve changed up the dungeon lineup, including bringing back a few:
  • Harrowhold:
  • Harrowhold is a level 65 multi-stage raid dungeon.
  • We changed the maximum raid size from 30 players to 20 players.
  • The quest NPC for “Wrath of Dragons” is now called Besh (rather than Ciebel) and will be available to level 65 characters with at least item level 423 and have not previously completed the quest.
  • We changed two of Harrowhold’s achievements:
  • “Fire in the Hold”—Received Flame effect 50 times from Vergos in Harrowhold.
  • “Dust in the Wind”—Received Dust effect 50 times from Vergos in Harrowhold.
  • Vergos’s Bone, Vergos’s Horn, Vergos’s Scale, and Vergos’s Fang can be used to convert Deathwrack gear into Oblit gear.
  • Bathysmal Rise (Hard):
  • The hard mode for Bathysmal Rise is a level 65 dungeon that requires a minimum item level of 423 for party matching.
  • Players can enter Bathysmal Rise (Hard) once per day (twice for elite players), via instance matching, or the teleportal at the Arch of the Seeker in Ex Prima.
  • Akeron’s Inferno (Hard):
  • The hard mode for Akeron’s Inferno is a level 65 dungeon that requires a minimum item level of 423 for party matching.
  • Players can enter Akeron’s Inferno (Hard) once per day (twice for elite players), via instance matching, or the teleportal at the Zaeltarazad Shrine in Wyrmgorge.
  • Departing Dungeons:
  • The following dungeons are going away:
  • Demokron Factory (Hard)
  • Timescape
  • Enchantment Effect Sets:
  • We’ve added a new feature that allows you to store two sets of enchantment effects on one equipment item.
  • Currently available on items with a +12 or higher enchantment from the following sets:
  • Oblit (Tier 12)
  • Deathwrack (Tier 12)
  • Misery (Tier 11)
  • Ambush (Tier 11)
  • Behemoth (Tier 11)
  • Use Shift + Right-Click to unlock the second set of effects on an item. (If a second set is already unlocked on that item, Shift + Right-Click instead opens the Change Effect Set popup window.)
  • System Refinements:
  • We’ve made some improvements on a couple of different systems:
  • Block Function—There is now a confirmation window popup when you use the block function. Right-click on the player you want to block (or use the chat command) to bring up the popup window.
  • Smart Boxes—Removed the smart box animation from some smart boxes, and reduced the cooldown to 1 second.
  • Guild vs. Guild Updates:
  • We made some changes to GvG to help prevent trolling:
  • A guild can now surrender after 30 minutes (instead of 60 minutes).
  • Redeclaring war on the same guild now has a 3-hour cooldown (instead of a 1-hour cooldown).
  • Cooldown for redeclaration starts at the end of GvG, instead of when the war was first declared.
  • Civil Unrest: Velika:
  • We’ve adjusted the event to reward more players for participation:
  • Adjusted treasury rewards:
  • First place—50% of treasury balance
  • Second place—30% of treasury balance
  • Third place—10% of treasury balance
  • Fourth and Fifth Place—5% of treasury balance
  • Added ranking rewards
  • Players who rank from 1–20 now receive reward boxes.
  • Players must participate in a significant portion of the event to receive reward boxes.
  • Guild members who do not directly participate in Civil Unrest: Velika will not receive rewards.
  • Modified the rules for ranking determination
  • Destroying enemy towers improves your ranking.
  • Keeping your tower’s HP high improves your ranking.
  • Enemies killed by your guild improve your ranking.
  • Length of time your tower survives improves your ranking
  • Class Updates:
  • We made some improvements to a few classes:
  • Brawler:
  • The skill Growing Fury now increases the brawler’s Power by 45 (rather than 30). It also increases the Crit Factor to 50 (rather than 30), and Rage consumption is now 250 (instead of 300).
  • The skill Quick Dash can be used a second time within 8 seconds of the first use of Quick Dash. Cooldown is changed from 5 seconds to 8 seconds, and is now calculated based on the initiation of the second use.
  • The glyph Persistent Quick Dash is now Energetic Quick Dash. (It decreases cooldown, rather than having a chance to eliminate cooldown).
  • The glyph Energetic Quick Dash (Common) decreases cooldown by 15% (3 glyph points).
  • The glyph Energetic Quick Dash (Uncommon) decreases cooldown by 20% (3 glyph points).
  • Sorcerer/Mystic
  • The skill Teleport Jaunt can now be cast in the direction of the movement key.
  • Returning Hero:
  • We’ve updated the contents of existing reward boxes:
  • We updated the equipment per level range, and added feedstock and alkahests to facilitate faster enchanting.
  • The level 65 box now contains an Avatar weapon (Bahaar), combat consumables, etching scrolls, and a complete veteran crystalbind.
  • Vanguard Request Quest UI:
  • Added a list view to the Vanguard Request UI.
  • Displays 6 requests on one screen (rather than 4).
  • Removes the request’s image, location, and description.
  • The option to show Vanguard Request quests in the quest tracker (the eye icon) disappears when you complete the quest. The backgrounds of completed quests become darker.
  • Summer Festival:
  • Reward Items—We changed the icons for the summer festival reward items.
  • Elite Status
  • We’ve updated the elite status gift box:
  • The elite status gift box now contains Tier 12 feedstock.
  • The elite status mount is now Eclipse.
  • We added a strongbox key.
  • We removed the apothecary dye.
  • Bug Fixes:
  • We’ve corrected a few bugs:
  • Tuwangi Mire—Quest For My Next Trick can now be completed by gathering Essence of Wind.
  • Velik’s Hold (Normal/Hard)—Fixed an issue where a Prokyon/Nightmare Prokyon would use the wrong attack pattern when dropped below 80% HP within 40 seconds.
  • Velik’s Sanctuary (Hard) – Players removing the debuff Sanguine Curse should no longer cause immediate death.
  • Crafting – Runeglaive weaponcrafting designs now count towards Artisan Weaponcrafting Test progression.
  • Known Issues:
  • Phantom Menace quest line – Players that complete The Fall of the Betrayer before starting Revelation of the Goddess will be blocked from advancing the first three quests of the quest line.
  • Item Changes:
  • Removed older Claret Medallions and Temple Medallions

New in TERA 56.03.02 EN3 (Jun 20, 2017)

  • Inventory Maintenance:
  • During this maintenance we are replacing unusable Strongbox Keys with updated versions. We are removing these items from players’ inventories and replacing them on a one-for-one basis.
  • Miscellaneous:
  • We've adjusted the daily reset time for Elite Status rewards (on the Elite hot bar) to 1 a.m. PDT/4 a.m. EDT in an effort to address a bug that sometimes prevents the Elite bar from resetting.
  • It may take up to 24 hours following maintenance for some of these changes to take effect.

New in TERA 56.03.02 EN2 (Jun 13, 2017)

  • Inventory Maintenance:
  • During this maintenance we are replacing unusable Federation Bills and Strongbox Keys with updated versions.
  • We are removing these items from players’ inventories and replacing them on a one-for-one basis.

New in TERA 56.03.02.EN1 Lakan's Fury (Jun 6, 2017)

  • Dungeons:
  • We've added two more dungeons
  • Velik’s Sanctuary (Hard) rating starrating starrating starrating starrating star
  • The hard mode for Velik's Sanctuary is a level 65 dungeon that requires level 429 items for party matching (including 1 tank, 1 healer, and 3 dps characters).
  • Players can enter Velik's Sanctuary (Hard) once per day (twice for elite players), via instance matching or the teleportal at Velik's Steps in Velika.
  • Nine achievements for Velik's Sanctuary (Hard) include two titles: Velik's Champion and Godslayer.
  • Rewards include: Heaven earrings, Heaven rings, Deathwrack Belt, Godstrap Necklace, Godslock Necklace, Design: Quatrefoil Brooch, Design: Quatrefoil Brooch, Deathwrack weapon designs, Deathwrack armor designs, tier 12 feedstock, Titan's Ease, Herpstone Gravel, Crocement Powder, Ominous Ore, Design: Herpvein Powder, Design: Focused Diadem, Dyad Niveot Structure, Lakan's Focus, Conceptual Unguent, Ancient Wish, Goddess's Tear, Ominous Ore, Lakan's Scale, Badge of Loyalty, Talisman of Lakan, Crocstar token, Goddess's Gemstone, Personal Rare Alkahest, Personal Extensive Alkahest
  • Pit of Petrax:
  • The Pit of Petrax is a new, solo, level 65 event dungeon. Level 423 item level is recommended.
  • Players can enter the Pit of Petrax three times per day (four times for elite players), via the event NPC in Highwatch.
  • Rewards include: Bane Earrings, Bane Rings, tokens, tier 11 feedstock, noctenium infusion, and crystal box rewards.
  • Rebalanced Dungeons
  • Demokron Factory (Hard)—Nightmare Vera's AOE poison attacks now have an increased cooldown.
  • Adjusted HP and rage values for bosses in the following dungeons:
  • Bathysmal Rise
  • Kalivan's Dreadnaught
  • Demokron Factory (Hard)
  • Timescape
  • Rewards:
  • We've adjusted a few rewards:
  • Kalivan's Challenge now drops Crocstar tokens.
  • Vanguard requests now rewards 2 personal rare alkahests for completing three Vanguard quests.
  • Goldfinger tokens can now be stored in the bank.
  • The Undergarment Bag in the Goldfinger Token Shop has been updated:
  • Added new inner armor sets
  • Removed low-end inner armor
  • Added Delta Instance Reset Scrolls to Vanguard rewards.
  • Where older Instant Reset Scrolls were the guaranteed reward in a loot box, they have been replaced with Semi-Enigmatic Scrolls.
  • Where the older Instant Reset Scrolls were a chance reward item in a loot box, they have been removed.
  • In the Token of Friendship: Level 65 and Token of Friendship: Level 65 Friend items, the 5 x Instance Reset Scrolls have been replaced in each with:
  • 2 x Beta Instance Reset Scroll
  • 2 x Gamma Instance Reset Scroll
  • 2 x Delta Instance Reset Scroll
  • Bug Fixes:
  • We've corrected a few bugs:
  • Bathysmal Rise—Corrected the abnormal ground collision at the entry/exit location
  • Sorcerer—Using Warp Barrier after Mana Boost no longer reduces Attack Speed.
  • Archer—Corrected problem with certain glyph effects (Blazing Arrow Volley, Blazing Poison Arrow, Blazing Stunning Trap) not stacking with the Focus X buff.
  • Brawler—Corrected direction change when brawler uses Rampage after using Ground Pounder on another player.
  • Electronic Eye costume—Now properly displays on characters.
  • Maximum Character Count—Now properly displays as ’17.‘
  • Volcanic item skins—No longer change texture when damaged by an enemy.
  • Known Issues:
  • Understanding that skill directionality for controller-using players wasn't as flexible as desired, we've created a list of affected skills.
  • Warrior
  • All skills attack in the direction of movement (L Stick) save for the following:
  • Backstab – Camera
  • Smoke Flanker – Camera
  • Binding Sword – Camera
  • Lancer:
  • All skills attack in the direction of movement (L Stick) save for the following:
  • Leash – Camera
  • Master's Leash – Camera
  • Chained Leash – Camera
  • Backstep – Opposite of L stick direction
  • Slayer:
  • All skills attack in the direction of movement (L Stick) save for the following:
  • Backstab – Camera
  • Distant Blade – Camera
  • Startling Kick – Opposite of L Stick direction
  • Exhausting Blow – Camera
  • Berserker:
  • All skills attack in the direction of movement (L Stick) except Tackle (Camera).
  • Archer:
  • All skills attack in the direction of the Camera save for the following:
  • Backstep – Opposite of L Stick direction
  • Breakaway Bolt – Opposite of L Stick direction
  • Close Quarters – L Stick direction
  • Chase – L Stick direction
  • Sorcerer:
  • Skills are split between the direction of movement (L Stick) and the Camera, with two exceptions:
  • Backstep – Opposite of Camera
  • Glacial Retreat – Opposite of Camera

New in TERA 55.03.03.HF2.EN2 (May 23, 2017)

  • Dungeon and battleground timers
  • Battleground leaderboards
  • Elite status rewards
  • Vanguard Requests
  • Guild quests
  • Weekly guild bonuses
  • Vanguard bonuses (daily and weekly)

New in TERA 55.03.03.HF2 (May 18, 2017)

  • Resolved an issue relating to server transfers

New in TERA 55.03.03.HF1 (May 16, 2017)

  • Improved server stability.
  • Made Anniversary Tokens bankable.
  • Improved the matching algorithm for Corsairs' Stronghold.
  • Revised the names and tooltips for maid costumes and special emotes to clarify that 2014 elin emotes work only with 2013-14 maid uniforms and the 2017 emote works only with 2017 maid costumes.
  • Clarified the tooltips for Tailor Maid and Maid to Order smart boxes.
  • Removed potions from Tailor Maid and Maid to Order smart boxes.
  • Made assorted text edits for clarity.

New in TERA 55.03 (May 9, 2017)

  • New Gear:
  • Say hello to two new gear sets, and Tier 12!
  • Misery:
  • Tier 11 weapons and armor
  • Available via dungeon drops, battleground jackpots, and crafting
  • Deathwrack:
  • Crafted tier 12 weapons and armor
  • Materials available from dungeons and battleground jackpots
  • Talisman of Lakan
  • Lakan's Scale
  • Lakan's Banner
  • Badge of Loyalty
  • Herpvein Powder
  • New Accessories:
  • We've updated our dungeon drops to include two new sets of accessories, and added crafted versions!
  • Trapped:
  • Increases Crit Factor
  • Godstrap and Heaventrap accessories drop in dungeons
  • Crafted Version: Keytrap
  • Locked:
  • Increases Power
  • Godslock and Heavenlock accessories drop in dungeons
  • Crafted Version: Keylock
  • New Dungeons:
  • We've added two new dungeons, chronicling the plans of the dark god Lakan as he attempts to unmake the Dream.
  • Velik's Hold:
  • Normal and Hard modes
  • 7-player dungeon
  • Accessible via instance matching only
  • Item level 417 for normal, 423 for Hard
  • 1 tank, 4 DPS, 2 healers
  • 2 entries per day (4 with Elite)
  • New Achievements
  • 6 for normal mode
  • 8 for Hard mode with one achievement granting the ‘Chosen of Velik’ title.
  • Velik's Sanctuary:
  • 5-player dungeon
  • Accessible via instance matching and teleportal
  • Item level 423
  • 1 entry per day (2 with Elite)
  • 8 new achievements with one granting the “Naysayer” title.
  • Updates:
  • Dungeons:
  • We've brought back three classic dungeons, updated with tougher monsters and better drops. At the same time, we've also temporarily retired a few for adjustment.
  • Returning Dungeons
  • Timescape
  • Bathysmal Rise
  • The Abscess
  • Retiring Dungeons:
  • Harrowhold
  • Ruinous Manor (normal, Hard)
  • Broken Prison
  • Lilith's Keep (normal, Hard)
  • Shadow Sanguinary (normal, Hard)
  • Sky Cruiser Endeavor (Hard)
  • Vault of Kaprima
  • Instance Reset Scrolls:
  • We've added new versions of instance reset scrolls for Elite Status players, keyed to the difficulty level of a dungeon rather than restricted a specific dungeon.
  • Alpha Instance Reset Scrolls
  • Resets low-difficulty dungeons
  • For this release: Dungeons for under level 65, plus Channelworks, Kalivan's Challenge, Abscess
  • Beta Instance Reset Scrolls
  • Resets medium-difficulty level 65 dungeons
  • For this release: Velik's Hold (normal), Kalivan's Dreadnaught, Demokron Factory (normal), Bathysmal Rise
  • Gamma Instance Reset Scrolls
  • Resets high-difficulty level 65 dungeons
  • For this release: Velik's Sanctuary, Velik's Hold (Hard), Timescape, Demokron Factory (Hard)
  • Battlegrounds:
  • We've adjusted the rewards for winning and losing in battlegrounds.
  • Victory:
  • Victory Chest for that battleground
  • 150 Bellicarium Rep
  • 150 Killing Spree Rep
  • Loss:
  • Battleground Receipt for that battleground
  • Five identical receipts can be exchanged for a victory chest for that battleground.
  • 50 Bellicarium Rep
  • 50 Killing Spree Rep
  • Corsairs' Stronghold
  • Now for level 65 only.
  • Increased the strength of the gates.
  • Class Updates:
  • Mystic:
  • Increased Crit Factor of Aura of the Merciless VI from 2.1 to 2.2 times
  • Curse of Confusion, Shara's Lash, and Sonorous Dreams skill effects cannot be applied to a single target while one is still in effect.
  • If you use Sonorous Dreams or Shara's Lash on a target under Curse of Confusion, the skill effect will not be applied and will cancel the Curse of Confusion effect.
  • If you use Curse of Confusion or Sonorous Dreams on a target under Shara's Lash, the skill effect will not be applied and will cancel the Shara's Lash effect.
  • If you use Curse of Confusion or Shara's Lash on a target under Sonorous Dreams, the skill effect will not be applied, but Sonorous Dreams effect will remain until it expires.
  • Sorcerer:
  • Reduced MP cost of Meteor Strike, Hail Storm, and Nova
  • Reduced cooldown of Teleport Jaunt
  • Increased cooldown of Warp Barrier
  • Archer:
  • Chase
  • Reduced cooldown: 25 ? 20 sec
  • Added Energetic Chase (Common glyph) which reduces cooldown by 20%. (Glyph cost: 4)
  • Rain of Arrows
  • Hitting multiple enemies no longer reduces the damage.
  • Brawler:
  • Growing Fury
  • Removed cooldown.
  • Replaced Energetic Growing Fury with Threatening Growing Fury, which increases aggro by 20%. Glyph cost is same.
  • Valkyrie:
  • Ragnarok—Removed erroneous text about Crit Factor in the tooltip.
  • Shining Crescent—Reduced skill damage by 10%.
  • Runeburst—Reduced skill damage by 5%.
  • Titansbane
  • Initial AoE attacks (without Ragnarok)
  • Deals up to 5 waves of AoE attacks.
  • Each wave applies a stack of Arun's Wail
  • On the caster, Arun's Wail increases damage of Titansbane's secondary explosion by 10% and Crit Rate by 20% per stack.
  • On party members, Arun's Wail increases skill damage by 10% during the AoE phase of Titansbane.
  • Secondary explosion (without Ragnarok)
  • The secondary explosion is based on the Arun's Wail effects stacked on the caster
  • Up to 50% more Damage
  • Up to 100% more Crit Rate
  • Initial AoE attacks (when Ragnarok is in effect)
  • Deals up to 5 waves of AoE attacks.
  • Each wave generates a Runemark
  • Each wave applies a stack of Shara's Scream
  • On the caster, Shara's Scream increases damage of Titansbane's secondary explosion by 10% and Crit Rate by 30% per stack.
  • On party members, Shara's Scream increases skill damage by 15% during the AoE phase of Titansbane.
  • Secondary explosion (when Ragnarok is in effect)
  • The secondary explosion is based on the Shara's Scream effects stacked on the caster
  • Up to 50% more Damage
  • Up to 150% more Crit Rate
  • Also generates 2 Runemarks.
  • New Achievement Season:
  • Moved achievements related to reopended dungeons from Legacy category to Dungeons and Battlegrounds.
  • Moved achievements related to closed dungeons from Dungeons and Battlegrounds category to Legacy.
  • The Reputation Is Everything achievement no longer requires Killing Spree or Bellicarium rep.
  • Misc changes:
  • Revamped Vanguard Requests interface.
  • Help, Welcome Message, and Calendar are now accessed under Options on the main menu.
  • Changed names of tokens to reflect their status as the non-top tokens.
  • Undershade, Shadecore, and Shadetop tokens now say Corroded.
  • Added Underhold, Interhold, and Superhold tokens
  • Added battleground receipts for battlegrounds (see Battleground Loss above)
  • Adjusted a few Stepstone Isle NPCs.
  • Miscellaneous localizations and bug fixes.

New in TERA 54.02 (Apr 11, 2017)

  • New Class:
  • Added a new DPS melee class: the valkyrie.
  • Wears light armor.
  • Wields a runeglaive.
  • Castanic female only.
  • More details at the valkyrie game guide.
  • Increased the maximum number of character slots to 17.
  • Class Updates:
  • Archer:
  • Sniper’s Eye
  • Now increases damage to enemy players by 10 percent.
  • Sequential Fire
  • Adds Persistent Sequential Fire, which has a 50 percent chance to eliminate the cooldown.
  • Berserker:
  • Fiery Rage
  • Increased cooldown to 45 seconds.
  • Increased Fiery Rage effect duration by 50 percent.
  • Increased Flurry of Blows effect duration to 18 seconds.
  • Reduced glyph cost of Lingering Fiery Rage (Common) to four.
  • Reduced glyph cost of Lingering Fiery Rage (Uncommon) to three.
  • Bloodlust
  • Removed Flurry of Blows effect.
  • Thunder Strike
  • Reduced glyph cost of Slick Thunder Strike (Common) to four.
  • Reduced glyph cost of Slick Thunder Strike (Uncommon) to three.
  • Reduced glyph cost of Slick Thunder Strike (Rare) to two.
  • Reduced glyph cost of Hastened Thunder Strike (Uncommon) to three.
  • Cyclone
  • Reduced glyph cost of Empowered Cyclone (Common) to three.
  • Reduced glyph cost of Hastened Cyclone (Rare) to two.
  • Lethal Strike
  • Reduced glyph cost of Slick Lethal Strike (Common) to two.
  • Axe Block
  • Reduced glyph cost of Powerlinked Axe Block (Common) to two.
  • Lancer:
  • Backstep
  • Backstep now preserves the direction the lancer is moving, instead of moving toward the camera.
  • Priest:
  • Backstep, Fiery Escape
  • These skills now preserve the direction the priest is moving, instead of moving toward the camera.
  • Reaper:
  • Sundering Strike
  • Reduced cooldown to 12 seconds.
  • Shadow Reaping
  • Now resets listed skills upon casting Shadow Reaping.
  • Double Shear
  • Reduced glyph cost of Powerlinked Double Shear (Common) to three.
  • Reduced glyph cost of Powerlinked Double Shear (Uncommon) to two.
  • Death Spiral
  • Reduced glyph cost of Powerlinked Death Spiral (Common) to two.
  • Cable Step
  • Reduced glyph cost of Powerlinked Cable Step (Common) to two.
  • Slayer:
  • Knockdown Strike
  • Activates faster if used after Distant Blade.
  • Reduced glyph cost of Powerlinked Knockdown Strike (Whirlwind, Common) to two.
  • Reduced glyph cost of Powerlinked Knockdown Strike (Overhand Strike, Common) to two.
  • Eviscerate
  • Reduced glyph cost of Powerlinked Eviscerate (Measured Slice, Uncommon) to two.
  • Reduced glyph cost of Powerlinked Eviscerate (Overhand Strike, Common) to three.
  • Reduced glyph cost of Powerlinked Eviscerate (Overhand Strike, Uncommon) to two.
  • Heart Thrust
  • Reduced glyph cost of Keen Heart Thrust (Uncommon) to four.
  • Overhand Strike
  • Reduced glyph cost of Persistent Overhand Strike (Common) to four.
  • Reduced glyph cost of Persistent Overhand Strike (Uncommon) to three.
  • Reduced glyph cost of Persistent Overhand Strike (Rare) to two.
  • Overpower
  • Reduced glyph cost of Powerlinked Overpower (Uncommon) to three.
  • Reduced glyph cost of Keen Overpower (Uncommon) to four.
  • Reduced glyph cost of Keen Overpower (Rare) to three.
  • Sorcerer:
  • Backstep, Glacial Retreat
  • These skills now preserve the direction the sorcerer is moving, instead of moving toward the camera.
  • Warrior:
  • Refined warrior’s Edge UI.
  • Smoke Aggressor
  • Increased cooldown to 70 seconds.
  • Defensive Stance
  • Now increases chance to crit by 15 percent when attacking monsters.
  • Cross Parry
  • A well-timed block replenishes some MP.
  • Open World:
  • Increased difficulty of monsters.
  • Enraged boss monsters benefit from increased Attack and Attack Speed.
  • Increased chance for Boss monsters to drop Rejuvenation Motes.
  • Increased Boss monsters’ HP recovery effect.
  • Adjusted AI of dracoloths and Halvaroggh to reduce the flying/digging attack patterns.
  • Removed the invincibility state from some fangspawn attacks.
  • Lowered the performance of Seren avatar weapons.
  • Dungeons:
  • Rebalanced the leveling zone dungeons listed below, increasing difficulty, adding the ability to mount in the dungeons, and replacing the Boon system with Neophyte Resuscitation.
  • Bastion of Lok
  • Sinestral Manor
  • Saravash's Ascent
  • Cultists' Refuge
  • Necromancer Tomb
  • Golden Labyrinth
  • Akasha's Hideout
  • Saleron's Sky Garden
  • Labyrinth of Terror
  • Ebon Tower
  • Sabex Armory
  • Macellarius Catacombs
  • Removed the Boon system from Channelworks.
  • Labyrinth of Terror
  • Entry level is now 56.
  • Adjusted monster levels to fit new level.
  • Increased difficulty for the following dungeons:
  • Channelworks
  • Kalivan's Challenge
  • Demokron Factory
  • The Abscess
  • The Abscess
  • Added potion guide.
  • Players can progress through the dungeon once all members consume VIP Battle Solutions.
  • Dragon Scale Shop:
  • Removed Mysterious Dragon Eggs, Hardening Dragon Eggs, and Dragon Claws.
  • Mysterious Dragon Eggs still in player inventories now have a 100 percent drop rate for crimson dragons.
  • Added Draconis Missives and Draconis Ferris Fragments.
  • Missives drop Ferris Fragments and have a low chance of dropping a crimson or iron dragon mount.
  • Collect 40 Ferris Fragments and receive Flying Skill: Iron Dragon.
  • Miscellaneous:
  • Vanguard Requests rewards
  • Crystal boxes now award more class-specific crystals.
  • Some requests provide appropriate level tokens.
  • Leveling tokens
  • Added tokens for levels 22, 27, 34, 38, 44, 50, 55, 58, 60, and 63.
  • Adjusted token store contents.
  • After reaching level 58, you can use tokens to get uncommon glyphs.
  • Adjusted the level requirements for some crystals.
  • Crystal merchants now sell uncommon crystals instead of common ones.

New in TERA 51.03.01 EN2 (Mar 8, 2017)

  • Class Updates:
  • Slayer:
  • Knockdown Strike
  • Increased PvE damage by 20%.
  • Now chains after first or second hit from Distant Blade.
  • Casts faster after third hit from Distant Blade.
  • Added a new glyph: Grounded Knockdown Strike (Common), which reduces damage taken while casting by 50%.
  • Backstab
  • Reduced cooldown by 3 seconds.
  • Fixed "failure to teleport" problem: Now, when the backstab fails, the cooldown no longer triggers.
  • Triumphant Shout has been removed from the game. The skill's effect and glyphs have been added to the skill "Tenacity."
  • Tenacity
  • Added the "MP doesn't decay" effect from Triumphant Shout.
  • Increased MP replenishment:
  • Tenacity I: 300 MP
  • Tenacity II: 600 MP
  • Tenacity III: 900 MP
  • Added/modified glyphs from Triumphant Shout.
  • Changed Grounded Triumphant Shout to Grounded Tenacity: "Increases Endurance by 16 for 12 seconds."
  • Overhand Strike
  • Adjusted the base damage and learning levels for Overhand Strike I–VII.
  • Removed the knockdown effect against monsters (except for Ultimate Overhand Strike).
  • Now also activates faster after Fury Strike and the last hit of Distant Blade.
  • Ultimate Overhand Strike now has updated graphic effects.
  • Increased Heart Thrust’s PvE damage by 10%.
  • Startling Kick’s collision is deactivated while the skill is in use.
  • Overpower
  • Now has a faster casting speed.
  • Added an armor option "Replenishes MP upon using Overpower."
  • Eviscerate
  • Increased the chance to crit by 50%.
  • Increased skill damage by 10%.
  • Now has updated graphic effects.
  • Measured Slice
  • Increased the chance to crit by 10%.
  • Increased skill damage by 10%.
  • Now has updated graphic effects.
  • Berserker:
  • Thunder Strike
  • Increased PvE damage by 15%.
  • Slightly increased PvP damage.
  • Reduced glyph cost for Slick Thunder Strike:
  • from 7 to 6 (for Common).
  • from 6 to 5 (for Uncommon).
  • from 5 to 4 (for Rare).
  • Graphically enhanced effects for charging Thunder Strike, as well as marking the AoE area.
  • Fiery Rage can now be cast while moving.
  • Triumphant Shout has been removed from the game. The skill's effect and glyphs have been added to the skill "Tenacity."
  • Tenacity
  • Added the "MP doesn't decay" effect from Triumphant Shout.
  • Increased MP replenishment:
  • Tenacity I: 300 MP
  • Tenacity II: 600 MP
  • Tenacity III: 900 MP
  • Added/modified glyphs from Triumphant Shout.
  • Changed "Spirited Triumphant Shout: Increases MP replenishment by %" is now "Spirited Tenacity: 30% chance to replenish 6% of your total MP every second."
  • Changed Influential Triumphant Shout to Influential Tenacity: "Reduces MP cost of Dash by 75 for a few seconds."
  • Changed Grounded Triumphant Shout to Grounded Tenacity: "Increases Endurance by 16 for 12 seconds"
  • Cyclone
  • Added an enemy pull effect to third charge.
  • Increased damage of Empowered Cyclone glyph from 12% to 24%.
  • Changed Cyclone's graphic effect (color).
  • Bloodlust now includes the following effect: Activates Flurry of Blows for 10 seconds.
  • Frenzy is a new passive skill which doubles the chance to crit against monsters with Vampiric Blow and Lethal Strike, when your HP is 50% or lower.
  • Lethal Strike
  • Added a new effect. Now, the lower your HP is when you use Lethal Strike, the greater the damage, to a maximum of 200% damage at 15% health or below.
  • Reduced glyph cost for Slick Lethal Strike (Common) from 6 to 5.
  • Vampiric Blow
  • Added a new effect. Now, the lower your HP is when you use Vampiric Blow, the greater the damage, to a maximum of 200% damage at 15% health or below.
  • Reduced post-cast delay.
  • Reduced glyph cost of Empowered Vampiric Blow (Common) from 5 to 4.
  • Added new glyph: Powerlinked Vampiric Blow, which increases the damage of Lethal Strike by 20% for a few seconds.
  • Reaper:
  • Grim Strike
  • Increased PvE damage by 10%.
  • Whipsaw
  • Added a new glyph: Pumped Whipsaw (Common), which increases your damage by 30% at a cost of 1.5% of your total HP.
  • Pendulum Strike
  • Increased PvE damage by 10%.
  • Removed the noctenium effect.
  • Soul Reversal
  • If the entangled target is a boss or elite monster, you teleport behind the target instead.
  • Shadow Reaping
  • Reduced cooldown: 2 minutes 30 seconds to 2 minutes.
  • Gunner:
  • Adjusted Base Stats
  • Lowered PvP Defense.
  • Lowered Balance Factor by 20%.
  • Burst Fire
  • Increased casting speed by 20%.
  • Time Bomb
  • Reduced glyph cost of Empowered Time Bomb (Common) from 5 to 4.
  • Vengeance
  • Increased PvE damage by 100%.
  • Reduced glyph cost of Empowered Vengeance (Uncommon) from 7 to 6.
  • Reduced glyph cost of Empowered Vengeance (Rare) from 6 to 5.
  • Added a new glyph: Keen HB Construct (Common), which summons a version of HB that lacks the healing ray, but doubles Crit Factor for 1 second.
  • Command: Recall
  • Reduced cooldown by 5 seconds.
  • Lancer:
  • Backstep
  • Attack Speed no longer affects Backstep.
  • Slightly increased the evasion period.
  • Mystic:
  • Resurrect
  • Added a noctenium infusion effect:
  • Increases casting speed. This effect consumes 1 noctenium infusion per cast.
  • Thrall of Protection
  • No longer pushes a player out of the way when the summon location overlaps with the player.
  • Warding Totem
  • Warding Totem's effect no longer replaces the priest skill Kaia's Shield.
  • Cannot stack. Kaia's Shield will be considered more powerful, and will remain in effect.
  • Quest Updates:
  • Added Bahaar avatar weapon to the rewards for the quest "Fresh Arms, and Legs."
  • Bug Fixes:
  • Corrected various inaccurate NPC names/titles.
  • Corrected splash image showing "2016" instead of "2017."

New in TERA 51.03.02 Sword and Hoard (Feb 14, 2017)

  • Warrior Revamp:
  • Our updates of TERA's original classes continue with the warrior.
  • Edge generated by warrior skills no longer stacks on a target, but instead is displayed underneath a players HP/MP bars.
  • We’ve added a new passive skill, Head On, which increases Crit Power when attacking monsters from the front.
  • Poison Blade now generates more edge, but no longer has a noctenium infusion effect.
  • Scythe now does 10% more damage in PvE.
  • Smoke Aggressor is now an instant cast, and 50% of all damage you receive while it’s active (20% in PvP) is transferred to the spirit.
  • Traverse Cut no longer has an Endurance debuff, but now grants an Attack Speed buff with every successful hit.
  • Deadly Gamble II now enhances high-level versions Rain of Blows, Blade Draw, and Scythe.
  • Torrent of Blows has greatly increased PvE damage, and now generates a frontal defense effect.
  • We’ve increased the PvE damage of Charging Slash, Combative Strike, and Blade Draw, and all damage for Rising Fury.
  • We’ve increased all skill damage for Rain of Blows, and reduced the cooldown.
  • Additionally, Assault Stance now increases all skill damage when attacking monsters.
  • Mangle has been removed.
  • The Carving Scythe glyph now doubles (or triples) the chance to crit when attacking monsters.
  • New Items:
  • There’s a new equippable item, the circlet. It goes in the head slot of your profile, and any cosmetic item previously in that slot has been moved to the costuming tab.
  • Circlets offer Defense and Balance modifiers, and affect your item level.
  • They drop in Ruinous Manor (all), Broken Prison, Lilith’s Keep (Hard), Shadow Sanguinary (Hard), Sky Cruiser Endeavor (Hard), Harrowhold, and the Civil Unrest zone.
  • Also available from battleground reputation stores.
  • Included in equalized gear sets for battlegrounds.
  • We’ve added a way for you to enhance existing noctenium infusions.
  • An Uncommon Noctenium Refiner (available from Vanguard Initiative Quartermasters for 700 credits) condenses 400 Noctenium Infusions into an Uncommon Noctenium Elixir.
  • An Uncommon Noctenium Elixir increases a skill’s noctenium effect by 50%, and increases all skill damage for 10 minutes, during which time Noctenium Infusions are not consumed.
  • The effects of an Uncommon Noctenium Elixir are cancelled when entering a battleground.
  • Additionally, Noctenium Infusions no longer increase PvP Attack/Defense.
  • Accessory Resizing
  • You can now improve the stats of high-end accessories, using a Resizing kit.
  • Manor, Estate, Blubred, and Landsheart necklaces.
  • Manorborne, Estateborne, Blurbred, and Landsheart rings and earrings.
  • A resized accessory’s start and random options get a slight upgrade.
  • You may equip two resized accessories with the same name, but they are not tradeable, and still bound to the original character.
  • Resizing an accessory does not change or destroy an equipped crystal, nor will it “randomize” any options.
  • Resized necklaces and rings gain an additional fixed option of “increases your healing skills.”
  • Resizing kits drop from Ruinous Manor (all), Broken Prison, Lilith’s Keep (Hard), Shadow Sanguinary (Hard), Sky Cruiser Endeavor (Hard), Harrowhold, and the Civil Unrest zone.
  • Also available from battleground reputation stores.
  • Guild Changes:
  • We’ve made several changes to guild quests, the guild UI, and Civil Unrest: Velika.
  • The guild UI now displays the offline time of guild members.
  • We’ve added circlets and accessory resizing kits to Civil Unrest mobs.
  • Rally quests now randomly appear throughout the day, and are no longer “first come, first served.” We’ve also changed them so that they may be abandoned.
  • When a Rally quest is accepted, it generates a global notice. The target monster will spawn on ch. 1 a minute after the notification.
  • After accepting a Rally quest, any guild that helps defeat the target monster can complete it, though loot drops are only available to the top 5 raid parties (based on contribution rankings).
  • Harrowhold:
  • We’ve made some balance adjustments to our signature 30-player raid. In addition to overall play balance, we’ve:
  • Reduced the range of Vergos’ gaze pattern in phases 2 and 4.
  • Changed the Flame/Dust pattern in phase 3 so that either element can appear at random.
  • Additionally, the changes to the warrior’s Edge generation mean that Velik’s Blessing no longer enhances Scythe.
  • Bug Fixes:
  • The following issues have been corrected in this release.
  • Archer
  • Sequential Fire did not generate 3 stacks of focus for castanic males.
  • Ninja
  • Burning Heart’s skill cooldown was not reduced by battle solutions.
  • The Horrorspray weapon icon was not displaying correctly in inventory.
  • Gunner
  • Using potions or brooch effects during Burst Fire sometimes canceled the skill.
  • Mystic
  • Dismounting from rare dragons was cancelling Aura of the Swift and Aura of the Merciless.
  • Reaper
  • When using Soul Reversal, the reaper and the target momentarily overlapped.
  • Warrior
  • Leaping Strike was not properly chaining with Scythe while Deadly Gamble was active.
  • The achievement rewards tab was not displaying all content.
  • Using a guild skill, then changing guild masters, was cancelling the skill's cooldown.
  • System messages for Civil Unrest: Velika guild XP rewards were not displaying properly.
  • Timed quests were not updating correctly in the quest tracker when players were on multiple guild quests.
  • Empowered Brooches purchased from the trade broker were displaying abnormal effects.
  • During phase 2 of Harrowhold, using Backstab on Vergos was causing players to move to unintended locations.
  • During phase 3 of Harrowhold, players receiving the Flame/Dust debuff after resurrecting were carrying the debuff beyond phase 3.
  • During phase 4 of Harrowhold, players who died with Flame were not triggering Explosion upon death.
  • There was an area in Seeliewood where players could fall through the world.
  • Known Issues:
  • The following situations have been documented, but are not addressed by this build.
  • Sorcerer:
  • On occasion, Meteor Strike does not cast after using Mana Boost.
  • Painblast is not syncing correctly while using directional keys.
  • Hail Storm’s range and effects are not the same in PvP.
  • Brawler:
  • Rampage sometimes attacks away from the intended target.
  • Berserker:
  • The “Blood for Life” achievement is being awarded abnormally.
  • The VIP Icon sometimes does not display accurate experience totals.
  • Players are unable to edit guild titles.
  • Characters who complete Kumas Royale before level 65 are having difficulty resetting the quest tracker at level 65.
  • At levels 51-55, Vanguard Requests for battlegrounds are not displaying correctly.
  • Skill manuals for Iron and Crimson dragon mounts cannot be stored in the bank.
  • During the Dreamstorm, the remaining time does not always display properly on the map.
  • Players are reporting difficulty teleporting to certain locations in Thrallhold.
  • During phase 4 of Harrowhold, the Blistering Heat debuff may reapply if cleared quickly.

New in TERA 51.03.02.EN1a (Jan 31, 2017)

  • Dungeons:
  • For this week’s update, we modified four dungeons to be accessible only via instance matching. The following dungeons have been reverted to allow entrance with premade groups
  • Vault of Kaprima
  • Demokron Factory (Hard)
  • Shadow Sanguinary (Normal)
  • Lilith's Keep (Normal)

New in TERA 51.03.02.EN1 (Jan 10, 2017)

  • New Dungeon: The Broken Prison:
  • The Broken Prison is a new 5-person, level 65 dungeon that takes players into Lakan's Prison to investigate some mysterious activity...and a possible escape.
  • Required level: 65
  • Minimum Item Level: 417 (for instance matching)
  • Entry teleportal located in the southwest corner of Deva Silver, in Oblivion Woods
  • Entry Limit: 1 per day (Elite: 2 per day)
  • Bosses: Gorgoth, Molek, Balbatos
  • Loot: alkahests, designs and materials for Imperator and Ambush sets; designs and materials for Quatrefoil Brooch; Manorborne and Estateborne accessories; Tier 10 enchanting materials.
  • The Broken Prison features seven new achievements.
  • Dungeon Updates: Harrowhold:
  • We've made a few adjustments to this raid
  • Players can no longer use Goddess’s Blessings in Harrowhold.
  • We have adjusted Vergos to be more challenging.
  • Quests:
  • We made various improvements and refinements to Vanguard quests and quest tracking
  • When players hit level 65, the quest tracker automatically resets, leaving just the three highest-priority quests.
  • Players no longer automatically acquire the following early level 65 zone quests:
  • Etching to Get Started
  • Hands with Many Hats
  • Engineering the Outcome
  • Friends of the Family
  • We added an item level requirement (item level 417) to the story quest Wrath of Dragons.
  • For PvP servers, we removed the quest ‘The Outlaw.’ Players can still learn the Outlaw Declaration skill directly from Skill UI upon reaching level 65.
  • We removed special battleground Vanguard Quests.
  • Items:
  • We made a minor improvement to a couple of loot boxes
  • We updated the Monarch's Treasure Chest and Prince's Treasure Chests from Tier 5 alkahests to Tier 6 alkahests.
  • Guilds:
  • We reduced the Guild-versus-Guild declaration fee and penalty
  • We reduced the declaration fee from 50 percent to 300/900/1,500 guild funds (for small/medium/large guilds).
  • We reduced the penalty by 66 percent (2/3) to 5/15/25 guild funds per hour (for small/medium/large guilds).
  • Battlegrounds:
  • We made some changes to Kumas Royale
  • Kumas Royale is now two separate battlegrounds: one for players from level 20-64, and one for level 65 players.
  • The level 20-64 Kumas Royale equalizes all players to level 65.
  • We changed the requirement for kicking a player from a party in Kumas Royale from 80% party agreement to 100%.
  • UI Changes:
  • We made a change to the TERA UI
  • You can now change the Raid Party UI size, by going to Options > UI Settings > Scale Combat Elements > Raid Parties.
  • Bug Fixes:
  • Flight skills now revert to default locations when you dismount from a flying mount.
  • We corrected an issue with Bamarama incorrectly refunding bets under conditions other than the world server going down.

New in TERA 50.02.03 EN4 (Jan 3, 2017)

  • Skill Updates:
  • Warrior: Smoke Aggressor now properly lists the spirit’s HP as 15 times the sacrificed HP.
  • Miscellaneous Changes:
  • Marrow brooches from Harrowhold are now untradeable.
  • Adjusted tooltips of Ambush to Behemoth conversion items.

New in TERA 50.02.03 EN2 (Dec 6, 2016)

  • Miscellaneous Changes:
  • Tier IV etchings are now untradeable.

New in TERA 50.02.03 EN1 (Nov 30, 2016)

  • Items:
  • Added Behemoth Gear:
  • New tier 11 gear obtained from Harrowhold raid dungeon.
  • Use Vergos’s Fang to convert Ambush weapons to Behemoth weapons.
  • Use Vergos’s Scale to convert Ambush body armor to Behemoth body armor.
  • Use Vergos’s Horn to convert Ambush handwear to Behemoth handwear.
  • Use Vergos’s Bone to convert Ambush footwear to Behemoth footwear.
  • Classes:
  • Archer:
  • Updated the archer with new skills and significant changes to old skills.
  • Find Weakness:
  • “While active, your next attack is considered to be an attack from the rear, regardless of your relative position. Effect lasts 8 sec. or until you hit a target.”
  • Affects all archer attack skills
  • Effect duration: 8 sec
  • MP cost: 200
  • Chase:
  • “Charge forward up to 16m.”
  • Ends when the archer collides with a monster or enemy player
  • Cooldown: 25 sec
  • MP cost: 188
  • The Focus System:
  • You receive a Focus buff when you hit a target with Arrow, Rapid Fire, or Sequential Fire. Upon reaching 10 stacks of Focus, Focus X activates, which reduces the charging time of all charging skills (Radiant Arrow and Penetrating Arrow).
  • Arrow:
  • “Shoot an arrow at a target. Each successful hit generates 1 Focus. (Stack Focus 10 times to reduce the charging speed of Penetrating Arrow and Radiant Arrow.)
  • PvP: Deals reduced damage at max distance.”
  • The Focus buff replaces the Arrow buff. (See above.)
  • Radiant Arrow:
  • Increased damage by 25 percent
  • Carving Radiant Arrow glyph:
  • Rare glyph now triples the chance to crit (rather than doubling it)
  • Reduced glyph cost: 4 (Uncommon), 3 (Rare)
  • Penetrating Arrow:
  • Increased damage by 25 percent
  • Rain of Arrows:
  • Increased damage by 10 percent
  • The player’s relative position for the first hit is used as the positional damage modifier for the rest of the skill's hits. For example, if the first hit of Rain of Arrows is from the rear, the remaining hits will be considered attacks from the rear.
  • Backstep:
  • Now moves in the direction of the movement key (if used).
  • Rapid Fire:
  • “Hold down the skill button to quickly fire up to 7 arrows. Each successful hit generates 1 Focus. (Stack Focus 10 times to reduce the charging speed of Penetrating Arrow and Radiant Arrow.)
  • PvP: Deals reduced damage at max distance.”
  • Increased damage of first hit by 300 percent.
  • Increased damage of 2nd–7th hit by 10 percent.
  • Each hit generates 1 Focus.
  • Empowered Rapid Fire: Lowered bonus damage from 50 percent to 20 percent.
  • Persistent Rapid Fire: Increased reset chance from 10 percent to 15 percent.
  • Poison Arrow:
  • Reduced casting time by 70 percent.
  • Sequential Fire (previously Final Salvo)
  • “Fire a quick, damaging arrow after casting Radiant Arrow, Penetrating Arrow, or Thunderbolt, which cancels the stagger effect from those skills. A successful hit generates 3 Focus. (Stack Focus 10 times to reduce the charging speed of Penetrating Arrow and Radiant Arrow.)
  • PvP: Deals reduced damage at max distance.”
  • Final Salvo changed to Sequential Fire.
  • Changed from 5 separate hits to a single 1-hit attack.
  • The 1-hit attack's damage is 40 percent more than total of Final Salvo's 5 hits.
  • Sequential Fire interrupts the archer’s animations from Penetrating Arrow, Radiant Arrow, and Thunderbolt.
  • Successful hit generates 3 Focus.
  • Persistent Final Salvo has changed to Energetic Sequential Fire.
  • Uncommon glyph decreases cooldown by 25 percent.
  • Rare glyph decreases cooldown by 35 percent.
  • Eagle's Eye:
  • Removed this skill from the game.
  • Thunderbolt:
  • Increased damage by 100 percent.
  • Added Noctenium Infusion effect:
  • Increases damage.
  • Cost: 2 per skill use.
  • Reduced PvP damage by 30 percent.
  • Added Carving Thunderbolt glyphs:
  • Uncommon glyph doubles the chance to crit (cost: 4).
  • Rare glyph triples the chance to crit (cost: 3).
  • Breakaway Bolt:
  • Players can now choose the direction of the movement with the direction keys.
  • Incendiary Trap Arrow:
  • Increased damage by 20 percent.
  • Snare (previously Slow Trap Arrow)
  • "Launch an arrow at enemies. Press the skill button again before it reaches the max distance to detonate the arrow early, briefly slowing all surrounding enemies.
  • PvP: Slowing effect and duration is reduced."
  • Slow Trap Arrow changed to Snare.
  • You must now use the skill button a second time to shoot and detonate the first shot and apply the slow effect.
  • All enemies hit by the detonation receive a debuff which decreases Movement Speed.
  • Against monsters: Decreases Movement Speed by 90 percent.
  • Snare I - Effect duration 10 sec.
  • Snare II - Effect duration 11 sec.
  • Against players: Decreases Movement Speed by 20 percent.
  • Snare I - Effect duration 5 sec.
  • Snare II - Effect duration 5.5 sec.
  • Cooldown: 20 sec.
  • MP cost: 380
  • Velik's Mark:
  • “Mark a target. You deal 10 percent more damage to the marked target.”
  • Reduced bonus from 20 percent to 10 percent.
  • Slayer:
  • Increased damage to elite monsters and bosses.
  • Ultimate Overhand Strike:
  • Now affected by gear option, Noctenium Infusion, Powerlinked Knockdown Strike, and Powerlinked Eviscerate.
  • Berserker:
  • Fiery Rage / Flurry of Blows
  • Removed Flurry of Blows as a skill, and added its effect to Fiery Rage III–VI.
  • Using Fiery Rage III activates Flurry of Blows I effect.
  • Using Fiery Rage IV activates Flurry of Blows I effect.
  • Using Fiery Rage V activates Flurry of Blows II effect.
  • Using Fiery Rage VI activates Flurry of Blows II effect.
  • Duration of Flurry of Blows effect is reduced from 15 sec. to 10 sec.
  • HP cost now applies to Fiery Rage (III–VI).
  • Using Fiery Rage while Intimidation is active activates a Flurry of Blows effect, but applies "Silent Rage" abnormality which prevents Flurry of Blows from activating again for 20 sec. once it expires.
  • Enhanced Thunder Strike:
  • Added a passive skill which increases the next Thunder Strike’s chance to crit when Thunder Strike fails to crit. Only applies to PvE.
  • Reduced cooldowns of Evasive Roll and Evasive Smash.
  • Glyph Changes:
  • Lingering Flurry of Blows has been changed to Lingering Fiery Rage.
  • Lingering Fiery Rage (Common): Increases duration of Flurry of Blows effect by 30 percent.
  • Lingering Fiery Rage (Uncommon): Increases duration of Flurry of Blows effect by 35 percent.
  • Removed Energetic Evasive Roll.
  • Added Energetic Evasive Smash: Decreases cooldown by 20 percent.
  • Reaper:
  • Increased damage to elite monsters and bosses.
  • Gunner:
  • Increased damage to elite monsters and bosses.
  • Mystic:
  • Vow of Rebirth buff no longer expires after teleporting.
  • Priest:
  • Blssing of Shakan, Blessing of Blader, Arise, and Kaia’s Shield buffs no longer expire after teleporting.
  • New Dungeon: Harrowhold:
  • Fang and Feather also introduces a new epic raid dungeon, and brings several improvements to the way raids work. See the Harrowhold game guide for additional information.
  • Dungeon Information:
  • Harrowhold is a level 65 raid dungeon for 6–30 players (30 players is highly-recommended).
  • The teleportal to Harrowhold is located at the airship dock in the Velika Outskirts.
  • Players cannot enter Harrowhold via instance matching.
  • Harrowhold does not apply the Joy of Partying.
  • Entry limits: One full clear per week.
  • Entry is based on a new phase system (see below).
  • There are no Elite-only benefits for this dungeon.
  • No Neophyte Resuscitation.
  • When a player receives a removable debuff in Harrowhold, that player’s HP bar will turn purple.
  • Added eight new achievements relating to Harrowhold.
  • Each player receives Velik's Blessing upon entering Harrowhold.
  • 30-Person Raid UI:
  • Updated the Raid UI for the increased raid maximum party size (from 20 players to 30 players).
  • Added several features (such as raid member invite) for player convenience.
  • Reduced the amount of space the raid UI takes up on the screen, and removed unnecessary information.
  • Added a “magnet” function, allowing raid party windows to be separated or attached together.
  • Applied a “snap-to-grid” function so that when a party window is moved near another party window, it automatically lines up and attaches.
  • The attached party windows can be moved together by moving the top left window.
  • Dungeon Phase System:
  • The dungeon phase system allows players to finish the dungeon in stages, rather than all at once, by “binding” the player to the stage of the dungeon, rather than to the entire dungeon. This way, a player can complete Phase 1 of Harrowhold, then take a break, coming back to complete Phase 2 at a later time.
  • Each time a character clears a dungeon's phase, the game records that information for the character.
  • This information is displayed on the player’s Profile UI > Instances tab.
  • Once a cleared phase is recorded, all the phases up to the cleared point cannot be played again that week.
  • When an instance dungeon is being created, the starting play phase is determined by the raid leader's “cleared phase” info.
  • If the raid leader transfers leadership to another player, the phase is still determined by the original raid leader's cleared phase info.
  • If a raid member's cleared phase info is higher than the raid leader's, that member cannot enter the dungeon. (Same or lower is fine.)
  • If a raid member's cleared phase info is higher than the dungeon's cleared phase, that member cannot enter the dungeon. (Same or lower is fine.)
  • Each player’s cleared phase info resets weekly on Tuesday at 5 a.m. PST, after which the dungeon can again be started from the first phase.
  • Inside Harrowhold, the Reset Instances button resets the dungeon to the start of the phase, but does not reset the cleared phase info.
  • Each phase is recorded as cleared immediately upon completion of the phase.
  • As long as a character is inside the dungeon at the start of phase, that character is considered to have started that phase.
  • If a character is outside the dungeon at the start of any given phase, that character will not be considered to have started that phase.
  • If the player is in Character Select screen and has not entered dungeon at the start of each phase, the character will not be considered to have started the next phase.
  • Characters who were inside the dungeon but logged out to the lobby at the start of the phase will be considered to have started the next phase.
  • Characters who are no longer in the raid party will not be considered to have started the next phase.
  • For Harrowhold (for example), the phase completion points are as follows:
  • Phase 1: All 4 dragons are dead.
  • Phase 2: Vergos's HP reduced to 40 percent.
  • Phase 3: Vergos's HP reduced to 20 percent.
  • Phase 4: Vergos's HP reduced to 0 percent.
  • Battlegrounds:
  • Fang and Feather adds several new achievements related to battlegrounds.
  • We added Iron Battleground and Kumas Royale to Dungeons and Battlegrounds category.
  • Achievements UI > Dungeons and BGs > Iron Battleground
  • Achievements UI > Dungeons and BGs > Kumas Royale
  • We added the following achievements for Iron Battleground:
  • Welcome to Iron Battleground (Won a match in Iron Battleground)
  • Cannons, Fire! (Won 30 matches in Iron Battleground)
  • One with the Tank (Won 100 matches in Iron Battleground)
  • Bulls-eye! (Won 300 matches in Iron Battleground)
  • Press the Attack! (Destroy all tanks in Iron Battleground 300 times)
  • We added the following achievements for Kumas Royale:
  • Kumas Dreaming (Won once in Kumas Royale)
  • Is Kumas Me or Am I Kumas? (Won 10 times in Kumas Royale)
  • I Am the King (Won 30 times in Kumas Royale)
  • Looking for Pallialith? (Destroyed Pallialith 100 times in Kumas Royale, including Pallialiths destroyed by team members)
  • Most Dangerous Catch (Earned first rank in Kumas Royale 20 times)
  • Battleground Quests:
  • Upon entering Iron Battleground, players receive the daily quest “Tanker for a Day!”
  • Awards an Iron Gear Box.
  • We updated the contents of reward boxes for battlegrounds.
  • We added special Vanguard Requests for each day of the week:
  • Monday: Gridiron
  • Tuesday: Iron Battlefield
  • Wednesday: Corsairs' Stronghold
  • Thursday: Kumas Royale
  • Friday: Iron Battlefield
  • Saturday: Corsairs' Stronghold
  • Sunday: Fraywind Canyon
  • We changed the drop rate of 1st rank reward contents in Celestial Arena.
  • Return of Dreamstorm:
  • Fang and Feather brings back Dreamstorm, with updated rewards.
  • As before, a system message will announce the Dreamstorm event, after which the various Dreamstorm locations appear on the world map, and players have 10 minutes to reach one of these sites and accept the “Operation: Overwatch” quest.
  • Only available to level 65 characters.
  • Players receive the Oriyn’s Resurgence abnormality upon accepting the quest. (Oriyn’s Resurgence resurrects you immediately while it is in effect.)
  • Free-Flight Zones:
  • We’ve expanded the free-flight areas for flying mounts to include all of Northern Shara (except Kaiator and Three Towers)
  • Sylvanoth
  • Lorcada
  • Kaiator Outskirts
  • Val Tirkai
  • Helkan District
  • Val Kaeli
  • Guilds:
  • We’ve updated the Guild Leveling system, made a few adjustments to Civil Unrest: Velika, and reintroduced GvG Battles.
  • Civil Unrest: Velika:
  • We removed penalty points for death in Civil Unrest ranking calculation.
  • We updated the loot table for named monsters in Civil Unrest: Velika:
  • The Imperator box is now an Ambush box.
  • We added more Goddess's Gemstones to the loot table.
  • Guild Leveling System:
  • Starting at level 20, every fifth level reached will grant XP to the player's guild. The player also gains contribution points.
  • Guild-versus-Guild:
  • We reintroduced GvG battles with a few modifications:
  • You can declare GvG battle against other guilds from the Guild UI.
  • Declaring GvG battle costs guild funds.
  • GvG battles are not available on PvE servers.
  • Story Quests:
  • We’ve made changes to a number of story quests.
  • Enemies in the Midst:
  • Improved monster spawn timing.
  • Placed additional monsters.
  • Improved placement of monsters
  • "Scion Assassins" task: NPC Bruke now spawns after all spawned monsters are killed.
  • Rescue the Core:
  • Placed additional monsters, increasing the spawns from 2 to 11.
  • Improved placement of monsters.
  • Reduced core defense timer from 6 minutes to 4 minutes.
  • Boss monsters spawn up to 2 times.
  • Dark Dreams Sundered:
  • Reduced defense timer (for protecting Davina) from 5 minutes to 3 minutes.
  • Placed additional monsters.
  • Unveil the Mask:
  • The quest item has been changed to a counter (not an inventory item).
  • Miscellaneous:
  • Improvements to the UI include:
  • Equipped gear tooltip now has a different border.
  • Equipped gear tooltip now has the "Equipped" window name on the top.
  • The design tooltip now also displays a result window labeled "Craft Result."
  • Added "Receive Lost Quest Item" button to the quest UI.
  • Village Atlas:
  • Previously, players had to double click the chosen location on the UI to teleport. Now, clicking a location bring up the confirmation UI.
  • The attributes of superior rarity etching scrolls have changed.
  • Cannot be traded.
  • Cannot be stored in guild bank.
  • Added PvP Defense option to Conflate armor (feet): Increases PvP Defense.
  • Added Tier 9 Feedstock reward to level 65 Vanguard Rewards guide quest (one time only).
  • The Rootstock food buff "pig icon" now only displays for a moment.
  • The pig icon flashes once upon using the food, then disappears.
  • If the food buff is already in effect, the icon flash effect will not display.
  • Bug Fixes:
  • Corrected an issue where Cathodyne and Prismatronic weapon skin effects appeared abnormally on reapers.

New in TERA 48.04.02 EN6 (Nov 22, 2016)

  • Chests and Boxes:
  • Enchanting Bonanza Boxes now drop tier 10 feedstock (instead of tier 9).
  • Elite Gift Boxes now drop tier 9 and tier 10 feedstock (instead of tier 8 and tier 9).
  • Elite Gift Boxes now have a better chance to drop a stack of thirty feedstock.

New in TERA 48.04.02 EN4 (Nov 8, 2016)

  • Updates and Fixes:
  • Adjusted the attributes of flying skills received from Mysterious and Hardening Dragon eggs to make them bankable.
  • Restored the ability to trade several items that had been reverted in the Spellbound update.
  • Restored the ability for brawlers to equip various items from the Fashion Coupon store.
  • You can now use instance reset scrolls to reset the following dungeons:
  • Sabex Armory
  • Macellarius Catacombs
  • Kalivan's Challenge
  • Vault of Kaprima
  • Sky Cruiser Endeavor (Hard)
  • Demokron Factory
  • Demokron Factory (Hard)
  • Shadow Sanguinary
  • Shadow Sanguinary (Hard)
  • Akasha's Trial
  • Baracos' Trial
  • Ghillieglade
  • Celestial Arena
  • Echoes of Aranea

New in TERA 48.04.02 EN3 (Nov 2, 2016)

  • Civil Unrest: Velika:
  • Increased the amount of the gold reward for Civil Unrest: Velika.
  • Expanded the playable area of Civil Unrest: Velika to accommodate the current number of players participating.
  • Miscellaneous Updates:
  • The strongbox jackpot event has ended.

New in TERA 48.04.02 (Oct 28, 2016)

  • CLASS CHANGES:
  • SORCERER:
  • Burst of Celerity:
  • Now a passive skill available at level 20 that increases Attack Speed by 30%.
  • Removed Glyphs
  • Replaced Overchannel with Mana Boost:
  • Increases Attack Speed and skill damage when attacking monsters. Also enhances Arcane Pulse IX and Meteor Strike VII.
  • Arcane Pulse:
  • Reduced charging levels from 3 to 2.
  • Increased speed of pulse
  • Increased number of pulses at full charge to 2 (more with [Mana Boost])
  • Reduced glyph point cost of Empowered Arcane Pulse from 4 to 3.
  • Reduced glyph point cost of Keen Arcane Pulse (uncommon & rare) from 4 to 3.
  • Mana Infusion:
  • Increased MP replenishment
  • Now replenishes MP during casting.
  • Increased cooldown
  • Replaced Ice Needle with Frost Sphere:
  • Added explosive shattering effect at max range.
  • Replaced Fireblast with Meteor Strike:
  • Increased Base damage.
  • Improved skill animation
  • Replaced Magma Bomb with Lightning Strike:
  • Calls down a line of consecutive lightning strikes in front of you.
  • Warp Barrier:
  • Changed MP replenishment: previously recovered 5% of max MP per hit, now recovers 5% of max MP at the end of casting.
  • Mana Boost II does not apply while Warp Barrier is active.
  • Increased casting speed for the following skills:
  • Lightning Trap
  • Painful Trap
  • Mindblast
  • Glacial retreat
  • Painblast
  • Nova
  • Miscellaneous glyph changes:
  • Keen Nova (rare) cost changed from 4 to 3.
  • Removed Indignant Backstep (common and uncommon).
  • Removed Indignant Glacial Retreat.
  • Removed Indignant Mana Siphon.
  • Removed Pumped Mana Barrier.
  • Added Hastened Flaming Barrage: Increases casting speed by 30% (40% for uncommon).
  • PRIEST:
  • Reduced damage dealt to elite monsters in dungeons.
  • Enfeebling Triple Nemesis no longer stacks with a mystic’s Enfeebling Volley of Curses.
  • Removed Homeward Bound.
  • The following skills now apply to party/raid members only:
  • Blessing of Shakan: Increased range to 12m.
  • Blessing of Balder: Reduced MP cost to 875; Increased range to 12m.
  • Arise
  • Kaia’s Shield
  • Party members will lose these benefits if they leave the party, and the casting priest must remain in the party to maintain the effect.
  • Mana Charge:
  • Increased MP replenishment, now based on charging level.
  • Energy Stars:
  • Now buffs group members even when they use evasion skills.
  • MYSTIC:
  • Reduced damage dealt to elite monsters in dungeons.
  • Enfeebling Volley of Curses no longer stacks with Priest’s Enfeebling Triple Nemesis.
  • Arun’s Vitae:
  • Reduced the recovery effect for a second stack from 100% to 30%.
  • Vow of Rebirth:
  • Leaving a party will remove the buff.
  • BERSERKER:
  • Increased damage to elite monsters in dungeons.
  • Increased damage to boss monsters.
  • NEW DUNGEON: LILITH'S KEEP:
  • Lilith’s Keep is a 5-person, level 65 dungeon located on a bluff behind the Cliffs of Insanity, in Popolion.
  • Normal mode:
  • Min item level: 410
  • 3 star difficulty
  • 2 entry per day (4 for Elite)
  • Hard mode:
  • Min item level: 417
  • 4 star difficulty
  • 1 entry per day (2 for Elite)
  • NEW DUNGEON: RUINOUS MANOR:
  • Ruinous Manor is a 5-person, level 65 dungeon located on a bluff behind the Cliffs of Insanity, in Popolion.
  • Normal mode:
  • Min item level: 417
  • 4 star difficulty
  • 1 entry per day (2 for Elite)
  • Hard mode:
  • Min item level: 422
  • 5 star difficulty
  • 1 entry per day (2 for Elite)
  • DUNGEON TUTORIAL:
  • When all members have used the requisite item, the gate and guide NPCs despawn.
  • Channelworks and Demokron Factory now feature a tutorial system, which requires the use of one of the following items to start play:
  • Minor Battle Solution (available at merchants)
  • Major Battle Solution (available at merchants)
  • Prime Battle Solution (available at merchants)
  • Elite Everful Nostrum
  • Added the following game elements to the starting areas:
  • Gate – prevents party members from entering combat area until they’ve taken the potion.
  • Guide NPC – reminds players to use Battle Solutions or an Everful Nostrum.
  • Merchant – sells Battle Solutions.
  • DUNGEON CHANGES:
  • Removed the following dungeons:
  • Manglemire
  • The Abscess (Hard)
  • Wonderholme
  • Forsaken Island
  • Kalivan’s Dreadnaught (Hard)
  • Timescape
  • The Abscess
  • Bastion of Lok (Solo)
  • Sinestral Manor (Solo)
  • Cultist’s Refuge (Solo)
  • Necromancer Tomb (Solo)
  • Golden Labyrinth (Solo)
  • Ebon Tower (Solo)
  • Returning dungeons:
  • Vault of Kaprima
  • Sky Cruiser Endeavor (Hard)
  • Celestial Arena:
  • Reduced number of stages from 12 to 7.
  • Time limit has been changed from 12 to 10 minutes.
  • Crowd’s cheer buff now triggers at 90 seconds instead of 60 seconds.
  • Pumpkins and watermelons no longer speak.
  • All monster abilities are slightly increased.
  • No rewards given if not cleared within time limit.
  • Progression will stop upon death.
  • Akasha’s Hideout:
  • Player will no longer receive Akasha’s Withering debuff upon entering the dungeon.
  • Demokron Factory (Hard):
  • Necklace added as extra reward for defeating dungeon.
  • Sky Cruiser (Hard) and Shadow Sanguinary (Hard):
  • Slightly lowered attack of named bosses.
  • GUILD CHANGES:
  • Reduced Guild XP required for guild levels 1-20.
  • Increased the frequency of [Boss] quests for “Small” guilds.
  • Added guild quests for Ruinous Manor and Lilith’s Keep.
  • Reduced guild quest completion conditions.
  • Increased the number of quests-in-progress from 1 to 3.
  • Rally quests:
  • Increased HP of rally quest monsters.
  • Lowered XP and guild fund rewards to match those of top-tier “Large” guild quests.
  • Increased ranks that can get rewards from 3 to 5.
  • NEW BATTLEGROUND - IRON BATTLEGROUND:
  • Min level: 25
  • 8v8, solo queue battleground where players board and drive tanks to kill the other team.
  • Team with the most players left after 6 minutes wins the round.
  • Matches are played to best 2 out of 3.
  • Bellicarium:
  • Win - 4600 credits and 150 reputation
  • Lose - 2000 credits and 50 reputation
  • Killing Spree:
  • Win - 2500 credits and 150 reputation
  • Lose - 1500 credits and 50 reputation
  • BATTLEGROUND CHANGES:
  • The following Battlegrounds now use equalized gear:
  • Fraywind Canyon
  • Champions’ Skyring (Solo)
  • Gridiron
  • Changed Corsairs’ Stronghold rewards:
  • Win – 6000 Bellicarium (was 4000) and 2500 Killing Spree (was 1800) credits
  • Loss – Killing Spree credits increased from 900 to 1000 (no change for Bellicarium)
  • Max contribution increased to 3000 Bellicarium and 1500 Killing Spree, respectively.
  • Changed Fraywind Canyon rewards:
  • Win – 2000 (was 2400) Killing Spree credits
  • Lose – 1000 (was 1200) Killing Spree credits
  • Max contribution limit (Killing Spree) decreased from 2000 to 1600.
  • Changed Champions’ Skyring (Team) rewards:
  • Win – 2800 (was 2000) Bellicarium and 2000 (was 1400) Killing Spree credits
  • Lose – 1400 (was 1000) Bellicarium and 1000 (was 700) Killing Spree credits
  • Changed Champions’ Skyring (Solo) rewards:
  • Win – 2600 (was 2000) Bellicarium and 1800 (was 1400) Killing Spree credits
  • Lose – 1300 (was 1000) Bellicarium and 900 (was 700) Killing Spree credits
  • Changed Gridiron rewards:
  • Win – 2500 (was 3000) Bellicarium and 1800 (was 1400) Killing Spree credits
  • Lose – 900 (was 700) Killing Spree credits (no change in Bellicarium rewards)
  • Max contribution limit (Killing Spree) decreased from 1000 to 900.
  • Kumas Royale:
  • Win – 2500 (was 1800) Bellicarium and 2000 (was 800) Killing Spree credits
  • Max contribution limit decreased to 2000 Bellicarium and 1000 Killing Spree, respectively.
  • Updated contents of Kumas’s Victor Chest.
  • NEW GEAR:
  • Added new sets - Ambush (tier 11) and Guile (tier 10)
  • Guile gear is available in the Ace Medal Shop.
  • Ambush crafting materials include:
  • Lady’s Handkerchief - Ruinous Manor (Hard), Lachelith's Treasure Chest, Lilith's Treasure Chest, Sea Chest, Battle Reward, Gridiron Superbrawl Rewards, Kumas's Victor Chest.
  • Caprin Handles - Crafted from Caprin Horns, drops from Shadow Sanguinary (Hard), Ruinous Manor, Lilith’s Keep, Sky Cruiser Endeavor (Hard), Lilith’s Keep (Hard), Ruinous Manor (Hard). Also appears in various chests like Lady’s Handkerchief.
  • Eau d’Fascination - Shadow Sanguinary (Hard), Ruinous Manor, Sky Cruiser Endeavor (Hard), Ruinous Manor (Hard).
  • Hypnotic Powder - Lilith’s Keep (Normal & Hard) and Lilith’s Treasure Chest.
  • Envy Crystal - Ruinous Manor (Normal & Hard) and Lachelith’s Treasure Chest.
  • Added new accessory sets:
  • Manor and Estate - drops in various dungeons.
  • Blubred and Landsheart - Crafted PVP accessories.
  • Added tier 11 enchanting materials:
  • Tier 10 feedstock can now be converted to tier 11.
  • Spellbind X can now be converted to Spellbind XI.
  • ITEM CHANGES:
  • Upgraded stats for Conflate gear.
  • Updated the contents of existing Battleground chests.
  • Bank expansion items can now unlock 4 additional bank tabs (total of 8).
  • Added the ability to craft anywhere in the game.
  • Removed Valkyon’s Response and Rescue Supplies from Instance Matching rewards.
  • Removed the stamina system:
  • Adjusted item tooltips.
  • All stamina improving items have been replaced in loot boxes.
  • Stamina is now locked at 120 and no longer displayed in the UI: Bonus HP/MP from having high Stamina is now considered to be the default value.
  • Death does not affect Stamina.
  • Skills that affect Stamina are now either removed or the stamina effects are removed.
  • Mounts with a Stamina-rejuvenating effect now restore 0.5% of max HP/MP per second.
  • Rootstock food items with Stamina-related effects have been changed.
  • The following items are now unusable:
  • Campfires, charms, and firewood
  • Stamina-related consumables
  • Bandages (Bandage-related achievements have been changed)
  • Most potions
  • Added Battle Solutions to replace some of the effects of charms, onslaught scrolls, and battle nostrums:
  • Battle Solutions come in three varieties (Minor, Major, and Prime), and are intended for players level 1-30 players, 31-60, and 61-65 respectively.
  • Battle Solutions last for 30 minutes, with the following effects:
  • Increases Power by 9/18/27%.
  • Increases Endurance by 7/14/20%
  • Replenishes 4.5/9/13% MP every 5 seconds.
  • Decreases cooldown of attack skills by 5/10/15%.
  • Increases Crit Power by +0.54/1.07/1.42 for Tanks and DPS.
  • Increases Attack Speed of Healers by 5/7/10.
  • Added new potions to restore HP and MP:
  • HP - Minor/Major/Prime Recovery Potable
  • MP- Minor/Major/Prime Replenishment Potable
  • The following potions and items still function normally:
  • Rejuvenation Potion
  • Health Potion
  • Divine Infusion
  • Sarberry Ice
  • Sarberry Deliciousness and other event potions.
  • Added new reward tokens:
  • Undercede Token
  • Intercede Token
  • Supercede Token
  • Lakan’s Charm
  • Underfall, Dawnfall, and Dawnstorm tokens are no longer usable:
  • Undershade, Shadetop, and Shadecore tokens still function normally.
  • UI AND MISCELLANEOUS CHANGES:
  • Changed category of Corsairs’ Stronghold BG achievements from Special to “Dungeons and Battlegrounds.”
  • Crits are now displayed in orange.
  • Rebalanced mid- and high-tier monsters on the Island of Dawn to match new gear sets.
  • A new achievement season is underway:
  • Moved unachievable achievements to the Legacy category.
  • Moved achievements for Vault of Kaprima and Sky Cruiser Endeavor (Hard) to the appropriate categories.
  • It is now easier to complete rare monster hunting achievements:
  • Reduced required kill count to 1.
  • Reduced respawn time of achievement rare monsters.
  • Civil Unrest: Velika:
  • Fixed issue in where Guild Towers could be constructed in inaccessible areas.
  • Removed pre-season Guild Tower scroll.
  • Buffs can now be grouped by categories:
  • Grouping must be enabled in Options.
  • If there are no active buffs, the category icon is not displayed.
  • Debuffs are displayed as before, and cannot be grouped.
  • Rearranged various interface elements:
  • Health is now displayed at the bottom of the screen, in the middle.
  • Main menu is now displayed at the top of the screen, and is scaled down to 80%.
  • Elements can be returned to their defaults with ‘Reset UI position’ in Options.
  • Improved area attack indicators to clarify what attacks can be blocked and what ones should be avoided at all costs:
  • Blue: Players are safe within these circles.
  • Orange: Players can block or avoid damage using certain class skills.
  • Red: Damage cannot be blocked or avoided.
  • Elite Bar:
  • XP, Reputation, and Gold boosts no longer appear in the buff bar, but are still active.
  • Removed Talisman Trio (no longer usable).
  • Combined Vanguard attendance buffs into a single, 3-tiered buff:
  • Movement speed +7/14/20
  • Max HP +1/3/5%.
  • Increase Power by 1/3/6.
  • Added Dragon Scales to daily mission quests:
  • Dragon Scales are used to purchase Dragon Eggs, which may hatch into an Iron or Crimson Dragon mount. For exact details on how this works, visit our discussion thread on the forum.

New in TERA 48.04.02 (Oct 28, 2016)

  • CLASS CHANGES:
  • SORCERER:
  • Burst of Celerity:
  • Now a passive skill available at level 20 that increases Attack Speed by 30%.
  • Removed Glyphs
  • Replaced Overchannel with Mana Boost:
  • Increases Attack Speed and skill damage when attacking monsters. Also enhances Arcane Pulse IX and Meteor Strike VII.
  • Arcane Pulse:
  • Reduced charging levels from 3 to 2.
  • Increased speed of pulse
  • Increased number of pulses at full charge to 2 (more with [Mana Boost])
  • Reduced glyph point cost of Empowered Arcane Pulse from 4 to 3.
  • Reduced glyph point cost of Keen Arcane Pulse (uncommon & rare) from 4 to 3.
  • Mana Infusion:
  • Increased MP replenishment
  • Now replenishes MP during casting.
  • Increased cooldown
  • Replaced Ice Needle with Frost Sphere:
  • Added explosive shattering effect at max range.
  • Replaced Fireblast with Meteor Strike:
  • Increased Base damage.
  • Improved skill animation
  • Replaced Magma Bomb with Lightning Strike:
  • Calls down a line of consecutive lightning strikes in front of you.
  • Warp Barrier:
  • Changed MP replenishment: previously recovered 5% of max MP per hit, now recovers 5% of max MP at the end of casting.
  • Mana Boost II does not apply while Warp Barrier is active.
  • Increased casting speed for the following skills:
  • Lightning Trap
  • Painful Trap
  • Mindblast
  • Glacial retreat
  • Painblast
  • Nova
  • Miscellaneous glyph changes:
  • Keen Nova (rare) cost changed from 4 to 3.
  • Removed Indignant Backstep (common and uncommon).
  • Removed Indignant Glacial Retreat.
  • Removed Indignant Mana Siphon.
  • Removed Pumped Mana Barrier.
  • Added Hastened Flaming Barrage: Increases casting speed by 30% (40% for uncommon).
  • PRIEST:
  • Reduced damage dealt to elite monsters in dungeons.
  • Enfeebling Triple Nemesis no longer stacks with a mystic’s Enfeebling Volley of Curses.
  • Removed Homeward Bound.
  • The following skills now apply to party/raid members only:
  • Blessing of Shakan: Increased range to 12m.
  • Blessing of Balder: Reduced MP cost to 875; Increased range to 12m.
  • Arise
  • Kaia’s Shield
  • Party members will lose these benefits if they leave the party, and the casting priest must remain in the party to maintain the effect.
  • Mana Charge:
  • Increased MP replenishment, now based on charging level.
  • Energy Stars:
  • Now buffs group members even when they use evasion skills.
  • MYSTIC:
  • Reduced damage dealt to elite monsters in dungeons.
  • Enfeebling Volley of Curses no longer stacks with Priest’s Enfeebling Triple Nemesis.
  • Arun’s Vitae:
  • Reduced the recovery effect for a second stack from 100% to 30%.
  • Vow of Rebirth:
  • Leaving a party will remove the buff.
  • BERSERKER:
  • Increased damage to elite monsters in dungeons.
  • Increased damage to boss monsters.
  • NEW DUNGEON: LILITH'S KEEP:
  • Lilith’s Keep is a 5-person, level 65 dungeon located on a bluff behind the Cliffs of Insanity, in Popolion.
  • Normal mode:
  • Min item level: 410
  • 3 star difficulty
  • 2 entry per day (4 for Elite)
  • Hard mode:
  • Min item level: 417
  • 4 star difficulty
  • 1 entry per day (2 for Elite)
  • NEW DUNGEON: RUINOUS MANOR:
  • Ruinous Manor is a 5-person, level 65 dungeon located on a bluff behind the Cliffs of Insanity, in Popolion.
  • Normal mode:
  • Min item level: 417
  • 4 star difficulty
  • 1 entry per day (2 for Elite)
  • Hard mode:
  • Min item level: 422
  • 5 star difficulty
  • 1 entry per day (2 for Elite)
  • DUNGEON TUTORIAL:
  • When all members have used the requisite item, the gate and guide NPCs despawn.
  • Channelworks and Demokron Factory now feature a tutorial system, which requires the use of one of the following items to start play:
  • Minor Battle Solution (available at merchants)
  • Major Battle Solution (available at merchants)
  • Prime Battle Solution (available at merchants)
  • Elite Everful Nostrum
  • Added the following game elements to the starting areas:
  • Gate – prevents party members from entering combat area until they’ve taken the potion.
  • Guide NPC – reminds players to use Battle Solutions or an Everful Nostrum.
  • Merchant – sells Battle Solutions.
  • DUNGEON CHANGES:
  • Removed the following dungeons:
  • Manglemire
  • The Abscess (Hard)
  • Wonderholme
  • Forsaken Island
  • Kalivan’s Dreadnaught (Hard)
  • Timescape
  • The Abscess
  • Bastion of Lok (Solo)
  • Sinestral Manor (Solo)
  • Cultist’s Refuge (Solo)
  • Necromancer Tomb (Solo)
  • Golden Labyrinth (Solo)
  • Ebon Tower (Solo)
  • Returning dungeons:
  • Vault of Kaprima
  • Sky Cruiser Endeavor (Hard)
  • Celestial Arena:
  • Reduced number of stages from 12 to 7.
  • Time limit has been changed from 12 to 10 minutes.
  • Crowd’s cheer buff now triggers at 90 seconds instead of 60 seconds.
  • Pumpkins and watermelons no longer speak.
  • All monster abilities are slightly increased.
  • No rewards given if not cleared within time limit.
  • Progression will stop upon death.
  • Akasha’s Hideout:
  • Player will no longer receive Akasha’s Withering debuff upon entering the dungeon.
  • Demokron Factory (Hard):
  • Necklace added as extra reward for defeating dungeon.
  • Sky Cruiser (Hard) and Shadow Sanguinary (Hard):
  • Slightly lowered attack of named bosses.
  • GUILD CHANGES:
  • Reduced Guild XP required for guild levels 1-20.
  • Increased the frequency of [Boss] quests for “Small” guilds.
  • Added guild quests for Ruinous Manor and Lilith’s Keep.
  • Reduced guild quest completion conditions.
  • Increased the number of quests-in-progress from 1 to 3.
  • Rally quests:
  • Increased HP of rally quest monsters.
  • Lowered XP and guild fund rewards to match those of top-tier “Large” guild quests.
  • Increased ranks that can get rewards from 3 to 5.
  • NEW BATTLEGROUND - IRON BATTLEGROUND:
  • Min level: 25
  • 8v8, solo queue battleground where players board and drive tanks to kill the other team.
  • Team with the most players left after 6 minutes wins the round.
  • Matches are played to best 2 out of 3.
  • Bellicarium:
  • Win - 4600 credits and 150 reputation
  • Lose - 2000 credits and 50 reputation
  • Killing Spree:
  • Win - 2500 credits and 150 reputation
  • Lose - 1500 credits and 50 reputation
  • BATTLEGROUND CHANGES:
  • The following Battlegrounds now use equalized gear:
  • Fraywind Canyon
  • Champions’ Skyring (Solo)
  • Gridiron
  • Changed Corsairs’ Stronghold rewards:
  • Win – 6000 Bellicarium (was 4000) and 2500 Killing Spree (was 1800) credits
  • Loss – Killing Spree credits increased from 900 to 1000 (no change for Bellicarium)
  • Max contribution increased to 3000 Bellicarium and 1500 Killing Spree, respectively.
  • Changed Fraywind Canyon rewards:
  • Win – 2000 (was 2400) Killing Spree credits
  • Lose – 1000 (was 1200) Killing Spree credits
  • Max contribution limit (Killing Spree) decreased from 2000 to 1600.
  • Changed Champions’ Skyring (Team) rewards:
  • Win – 2800 (was 2000) Bellicarium and 2000 (was 1400) Killing Spree credits
  • Lose – 1400 (was 1000) Bellicarium and 1000 (was 700) Killing Spree credits
  • Changed Champions’ Skyring (Solo) rewards:
  • Win – 2600 (was 2000) Bellicarium and 1800 (was 1400) Killing Spree credits
  • Lose – 1300 (was 1000) Bellicarium and 900 (was 700) Killing Spree credits
  • Changed Gridiron rewards:
  • Win – 2500 (was 3000) Bellicarium and 1800 (was 1400) Killing Spree credits
  • Lose – 900 (was 700) Killing Spree credits (no change in Bellicarium rewards)
  • Max contribution limit (Killing Spree) decreased from 1000 to 900.
  • Kumas Royale:
  • Win – 2500 (was 1800) Bellicarium and 2000 (was 800) Killing Spree credits
  • Max contribution limit decreased to 2000 Bellicarium and 1000 Killing Spree, respectively.
  • Updated contents of Kumas’s Victor Chest.
  • NEW GEAR:
  • Added new sets - Ambush (tier 11) and Guile (tier 10)
  • Guile gear is available in the Ace Medal Shop.
  • Ambush crafting materials include:
  • Lady’s Handkerchief - Ruinous Manor (Hard), Lachelith's Treasure Chest, Lilith's Treasure Chest, Sea Chest, Battle Reward, Gridiron Superbrawl Rewards, Kumas's Victor Chest.
  • Caprin Handles - Crafted from Caprin Horns, drops from Shadow Sanguinary (Hard), Ruinous Manor, Lilith’s Keep, Sky Cruiser Endeavor (Hard), Lilith’s Keep (Hard), Ruinous Manor (Hard). Also appears in various chests like Lady’s Handkerchief.
  • Eau d’Fascination - Shadow Sanguinary (Hard), Ruinous Manor, Sky Cruiser Endeavor (Hard), Ruinous Manor (Hard).
  • Hypnotic Powder - Lilith’s Keep (Normal & Hard) and Lilith’s Treasure Chest.
  • Envy Crystal - Ruinous Manor (Normal & Hard) and Lachelith’s Treasure Chest.
  • Added new accessory sets:
  • Manor and Estate - drops in various dungeons.
  • Blubred and Landsheart - Crafted PVP accessories.
  • Added tier 11 enchanting materials:
  • Tier 10 feedstock can now be converted to tier 11.
  • Spellbind X can now be converted to Spellbind XI.
  • ITEM CHANGES:
  • Upgraded stats for Conflate gear.
  • Updated the contents of existing Battleground chests.
  • Bank expansion items can now unlock 4 additional bank tabs (total of 8).
  • Added the ability to craft anywhere in the game.
  • Removed Valkyon’s Response and Rescue Supplies from Instance Matching rewards.
  • Removed the stamina system:
  • Adjusted item tooltips.
  • All stamina improving items have been replaced in loot boxes.
  • Stamina is now locked at 120 and no longer displayed in the UI: Bonus HP/MP from having high Stamina is now considered to be the default value.
  • Death does not affect Stamina.
  • Skills that affect Stamina are now either removed or the stamina effects are removed.
  • Mounts with a Stamina-rejuvenating effect now restore 0.5% of max HP/MP per second.
  • Rootstock food items with Stamina-related effects have been changed.
  • The following items are now unusable:
  • Campfires, charms, and firewood
  • Stamina-related consumables
  • Bandages (Bandage-related achievements have been changed)
  • Most potions
  • Added Battle Solutions to replace some of the effects of charms, onslaught scrolls, and battle nostrums:
  • Battle Solutions come in three varieties (Minor, Major, and Prime), and are intended for players level 1-30 players, 31-60, and 61-65 respectively.
  • Battle Solutions last for 30 minutes, with the following effects:
  • Increases Power by 9/18/27%.
  • Increases Endurance by 7/14/20%
  • Replenishes 4.5/9/13% MP every 5 seconds.
  • Decreases cooldown of attack skills by 5/10/15%.
  • Increases Crit Power by +0.54/1.07/1.42 for Tanks and DPS.
  • Increases Attack Speed of Healers by 5/7/10.
  • Added new potions to restore HP and MP:
  • HP - Minor/Major/Prime Recovery Potable
  • MP- Minor/Major/Prime Replenishment Potable
  • The following potions and items still function normally:
  • Rejuvenation Potion
  • Health Potion
  • Divine Infusion
  • Sarberry Ice
  • Sarberry Deliciousness and other event potions.
  • Added new reward tokens:
  • Undercede Token
  • Intercede Token
  • Supercede Token
  • Lakan’s Charm
  • Underfall, Dawnfall, and Dawnstorm tokens are no longer usable:
  • Undershade, Shadetop, and Shadecore tokens still function normally.
  • UI AND MISCELLANEOUS CHANGES:
  • Changed category of Corsairs’ Stronghold BG achievements from Special to “Dungeons and Battlegrounds.”
  • Crits are now displayed in orange.
  • Rebalanced mid- and high-tier monsters on the Island of Dawn to match new gear sets.
  • A new achievement season is underway:
  • Moved unachievable achievements to the Legacy category.
  • Moved achievements for Vault of Kaprima and Sky Cruiser Endeavor (Hard) to the appropriate categories.
  • It is now easier to complete rare monster hunting achievements:
  • Reduced required kill count to 1.
  • Reduced respawn time of achievement rare monsters.
  • Civil Unrest: Velika:
  • Fixed issue in where Guild Towers could be constructed in inaccessible areas.
  • Removed pre-season Guild Tower scroll.
  • Buffs can now be grouped by categories:
  • Grouping must be enabled in Options.
  • If there are no active buffs, the category icon is not displayed.
  • Debuffs are displayed as before, and cannot be grouped.
  • Rearranged various interface elements:
  • Health is now displayed at the bottom of the screen, in the middle.
  • Main menu is now displayed at the top of the screen, and is scaled down to 80%.
  • Elements can be returned to their defaults with ‘Reset UI position’ in Options.
  • Improved area attack indicators to clarify what attacks can be blocked and what ones should be avoided at all costs:
  • Blue: Players are safe within these circles.
  • Orange: Players can block or avoid damage using certain class skills.
  • Red: Damage cannot be blocked or avoided.
  • Elite Bar:
  • XP, Reputation, and Gold boosts no longer appear in the buff bar, but are still active.
  • Removed Talisman Trio (no longer usable).
  • Combined Vanguard attendance buffs into a single, 3-tiered buff:
  • Movement speed +7/14/20
  • Max HP +1/3/5%.
  • Increase Power by 1/3/6.
  • Added Dragon Scales to daily mission quests:
  • Dragon Scales are used to purchase Dragon Eggs, which may hatch into an Iron or Crimson Dragon mount. For exact details on how this works, visit our discussion thread on the forum.

New in TERA 47.02.02 (Sep 22, 2016)

  • Guild Changes:
  • Replaced the previous system of using Catharnach Awards to level up your guild with a new guild leveling system. Previous Catharnach Awards and Savage Draughts can be sold to NPC’s.
  • Guilds can now level up and gain guild skill points. Guild Masters can spend guild skill points in the Guild Skills UI for enhancements that affect all guild members.
  • Added Guild Quests, which reward guild experience and guild funds.
  • Guild Masters can convert a percentage of guild funds to gold and distribute to members once a week. These rewards are sent via parcel post to the guild members’ character that most recently logged in.
  • Restricted guild bank access to later guild levels. All items currently in guild banks will be moved to a temporary bank.
  • Civil Unrest: Velika:
  • Guilds have the opportunity to fight for control of Velika once a week. Their reward is fame and Velika treasure.
  • Guilds must place a tower inside the Civil Unrest: Velika area during the preparation phase.
  • Tower Scrolls are purchased with guild funds and consumed when Tower is placed.
  • Only the player that placed the Tower can remove it.
  • During the Civil Unrest: Velika battle phase, in addition to attacking other guilds’ towers, BAMs will spawn that reward powerful buffs to the guild that delivers the killing blow.
  • The goal of Civil Unrest: Velika is to be the guild with the last tower standing.
  • Miscellaneous Changes:
  • Removed Dreadnaught weapon crate from the Desolate Garden Quest and added it to the Echoes Quest.
  • Etching, Crafting and Enchanting materials have had their sell price reduced to zero.
  • Kumas Royale
  • Rebalanced Aura of Healing.
  • Increased Healing Energy effect.
  • Boss Kumas is now immune to Healing Energy.
  • Increased Movement Speed of baby kumases by 80.
  • The achievement “Vacation’s Over” now rewards tier 9 alkahest instead of tier 8.
  • The +9 enchantment scroll obtained from TERA Rewards Emporium now applies to T9.
  • The item “Token of Friendship: Level 65” now rewards a +12 Enchantment Scroll that can be applied to T8 gear, and an Instance Reset Scroll that can reset more dungeons.
  • The enchantment boon box now rewards tier 8 or tier 9 feedstock and alkahest instead of tier 5 or 6.
  • Dreadspire is closed.
  • All Alliance and Crusade UI and NPC's will be removed. Alliance ends at maintenance. Skycastles will remain in the sky.

New in TERA 46.05 (Aug 9, 2016)

  • New Dungeon: Echoes of Aranea:
  • The Echo is a solo dungeon that sends level 65 characters back in time to Castle Aranea to fix the history in Highwatch's archives.
  • Min Item Level: 330
  • Accessible through a new quest in Highwatch (Memory Lost)
  • Enter through Gadin, the Echo Arcana Curator in Veritas Vault
  • 2 daily entries
  • Rewards
  • Tier 8 feedstock and spellbinds
  • Tyrantblood and Kalivan tokens
  • Master Enigmatic and Intricate Identification scrolls
  • Dreadnaught gear
  • Added New Free Flight Zones:
  • Allemantheia
  • Essenia
  • Blessing Basin
  • Blightwood
  • Essenian Crest
  • Timeless Woods
  • Westonia
  • Frost Reach
  • Mount Tyrannus
  • Tempest Reach
  • Val Parada
  • Quarantine Zone
  • Feral Valley
  • Val Elenium
  • Sienna Canyon
  • Tor Exsul
  • Wyrmgorge
  • Veritas District
  • Battleground Changes:
  • Kumas Royale:
  • Healing Aura
  • Increased damage healed from 3000 to 6000.
  • Boss Kumas is now immune to Healing Aura.
  • Baby Kumas movement speed increased by 80.
  • Champion’s Skyring:
  • Adjusted Team rewards as follows
  • Killing Spree
  • Win—1400 credits
  • Loss—700 credits
  • Adjusted Solo rewards as follows:
  • Bellicarium
  • Win—2000 credits
  • Loss—1000 credits
  • Killing Spree
  • Win—1400 credits
  • Loss—1000 credits
  • Publishers Note:
  • This reduction of rewards for Champions’ Skyring helps us normalize builds across regions, and improves our ability to get new TERA content out faster. Additional jackpots have been added to Champions’ Skyring to compensate for the reduction.
  • Quest Changes:
  • Removed Dreadnaught Weapon Box as a reward from Island of Dawn: Desolate Garden.
  • Miscellaneous:
  • Changed Metamorphic Smite (Mystic) to properly display MP cost of skill.
  • Conflate Boots:
  • Changed the “Decreases duration of slowing effects” enchantment effect from green to gold.
  • Added Rune of Secrets drops to Manglemire.
  • Reduced gold and crystal drops in multiple zones.
  • Reduced merchant sell-back prices for crystals and niveots to 0.

New in TERA 45.03.04 EN2 (Jul 19, 2016)

  • Miscellaneous Changes:
  • Certain cosmetic items and loot boxes are now searchable in the broker.
  • Updated Crusades to Last Crusade content.
  • Removed Steadfast Tokens used in the 2016 School Uniform Event.
  • Added castanic female and high elf female Garment Bags to the TERA Store.

New in TERA 45.03 (Jul 7, 2016)

  • New Dungeon: Manglemire:
  • 5-person, level 65
  • 2 entries per day, 4 per elite.
  • Enter via teleportal outside of Eldritch Academy Grounds or Dungeon Matching.
  • Minimum item level 409.
  • Joy of Party is on, as well as Neophyte Resuscitation.
  • Can drop:
  • Vain rings/earrings
  • Starfall belt
  • Vernal Bark
  • Self-Boiling Obkma
  • Dyad Niveot Structure
  • Imperator’s Treasure
  • New Ace Dungeons:
  • Solo dungeons for level 65
  • Akasha’s Trial
  • Baracos’ Trial
  • 2 entries per trial per day.
  • Choose up to two tasks or choose “Random” to get more Ace Medals after selecting either trial.
  • Tasks currently include:
  • Clear dungeon while getting hit as little as possible by BAMs.
  • Clear dungeon as fast as possible.
  • Clear dungeon while getting as large of a combo as possible.
  • Players are awarded Ace Medals based on ranking of their performance on each task.
  • New Battleground - Kumas Royale:
  • 10v10 battleground where all players take the role of kumases.
  • Level 20+
  • Queue solo or 2-person party only.
  • Win Condition: Kill the enemy boss kumas faster than the other team. If the enemy boss kumas has less HP than yours at the end of timer, you win as well.
  • Added New Flying Zones:
  • Ostgarath
  • Fyrmount
  • Ascension Valley
  • Serpentis Isle
  • Jagged Coast
  • Mistmoor Island
  • Arcadia
  • Oblivion Woods
  • Fey Forest
  • Tuwangi Mire
  • Valley of Titans
  • Celestial Hills
  • Poporia
  • Vale of the Fang
  • Cliffs of Insanity
  • Paraanon Ravine
  • Lake of Tears
  • Val Aureum
  • Freeholds
  • Basilisk Crag
  • Colossal Ruins
  • Aurum Road
  • Added new wardrobe storage:
  • Access this Wardrobe bank from any banker.
  • Can hold costumes, weapon skins, and other cosmetic items.
  • One 72-slot tab available to start.
  • Class Changes:
  • Ninja:
  • Combo Attack
  • Reduced 1–6 consecutive attack base damage by 30 percent.
  • Circle of Steel
  • Reduced base damage by 20 percent.
  • Circle of Steel now consumes 2 Noctenium Infusion.
  • Fire Avalanche
  • Reduced PvP damage.
  • First and second phase of this skill no longer knocks down players.
  • Brawler:
  • Counter
  • The "pull enemy" effect after the third combo no longer applies to enemy players.
  • Growing Fury
  • Reduced Power and Crit Factor from 50 to 30.
  • Added a new effect to increase aggro by 10 percent.
  • Lancer:
  • Hold the Line (Passive)
  • If lancer is knocked down, this buff disappears instead of taking damage.
  • Adrenaline Rush
  • Changed to a buff skill.
  • Can be used together with priest/mystic buffs of similar type.
  • Adrenaline Rush I:
  • Increases Attack Speed by 15 percent for you and your party members within 40m.
  • Increases damage to monsters by 5 percent for you and your party members within 40m.
  • Adrenaline Rush II:
  • Increases Attack Speed by 20 percent for you and your party members within 40m.
  • Increases damage to monsters by 5 percent for you and your party members within 40m.
  • Reduces cooldown of your melee attack skills by 50 percent
  • Your attacks draw more aggro.
  • Priest:
  • Backstep
  • Reduced cooldown from 7 to 6 seconds.
  • New glyph, Energetic Backstep added to reduce cooldown of this skill by 10 percent. Glyph costs 2 points.
  • Mystic:
  • Teleport Jaunt
  • Reduced cooldown from 8 to 7 seconds.
  • Berserker:
  • Bloodlust
  • Changed from 10 percent PvP damage to 10 percent increased damage against monsters.
  • Thunderstrike
  • Increased PvE damage by 20 percent and decreased PvP damage by 30 percent.
  • Sorcerer:
  • Fireblast
  • Reduced MP cost from 1000 to 800.
  • Carving Fireblast now doubles the chance to crit when attacking monsters.
  • Void Pulse
  • Reduced MP cost from 1000 to 600.
  • Added Noctenium Infusion effect: Increases Damage.
  • Carving Void Pulse replaces Brilliant Void Pulse.
  • Doubles the chance to crit when attacking monsters. Glyph cost for common is 4 points and uncommon is 3 points.
  • Players who owned an uncommon Brilliant Void Pulse automatically receive the uncommon Carving Void Pulse.
  • Nova
  • Reduced MP cost from 900 to 750.
  • Hailstorm
  • Reduced MP cost from 1200 to 1000.
  • Increased PvE damage by 15 percent.
  • Warrior:
  • Blade Draw
  • Increased PvE damage by 10 percent.
  • Reduced MP cost from 320 to 230.
  • Reduced PvP damage by about 10 percent.
  • Added glyph: Carving Blade Draw that doubles the chance to crit when attacking monsters.
  • Unlocks at level 65.
  • Costs 4 glyph points.
  • Rain of Blows
  • Increased PvE damage by 10 percent.
  • Reduced MP cost from 350 to 250.
  • Scythe
  • Increased PvE damage by 20 percent.
  • Defensive Stance
  • Increased aggro gain.
  • Defensive Stance I: from 45 percent to 65 percent
  • Defensive Stance II: from 55 percent to 80 percent
  • Defensive Stance III: from 70 percent to 100 percent
  • Defensive Stance IV: from 85 percent to 120 percent
  • Infuriate
  • Casting Infuriate now prevents players from deactivating Defensive Stance for 3 minutes.
  • Torrent of Blows
  • Increased aggro generation by 50 percent.
  • Battle Cry
  • Increased aggro generation by 50 percent.
  • Archer:
  • New Passive Skill: Crack Shot
  • Added passive skill
  • Increases the chance to crit of all your skills by 15 percent against monsters when attacking from the side or the rear.
  • Learned at level 60.
  • Close Quarter
  • Reduced cooldown from 10 to 9 seconds.
  • Reaper:
  • Death Spiral
  • Powerlinked Death Spiral (for Grim Strike) persists through the entire 5 seconds duration and no longer expires early when Grim Strike is used.
  • Increased damage of Powerlinked Death Spiral (for Grim Strike) by additional 10 percent:
  • From 20 percent to 30 percent (common, uncommon).
  • From 25 percent to 35 percent (Rare).
  • Double Shear
  • Powerlinked Double Shear (for Grim Strike) persists through the entire 5 seconds duration and no longer expires early when Grim Strike is used.
  • Increased damage of Powerlinked Double Shear (for Grim Strike) uncommon & common glyphs from 20 percent to 30 percent.
  • Sundering Strike
  • Now activates faster after Death Spiral.
  • Activating faster also increases its damage.
  • Slayer:
  • Heart Thrust
  • Reduced MP cost from 220 to 170.
  • Eviscerate
  • Reduced MP cost from 250 to 190.
  • Reduced cooldown from 10 to 9 seconds.
  • Measured Slice
  • Reduced cooldown from 10 to 9 seconds.
  • Exhausting Blow
  • Reduced cooldown from 90 to 60 seconds.
  • Reduced the duration of the buff from 15 to 11 seconds.
  • Dungeon Changes:
  • Dreadspire is back.
  • Increased enraged attack damage of bosses in 16th to 22nd challenges.
  • Increased defense of bosses in 19th to 22nd challenges.
  • Changed clown’s size on 22nd challenge.
  • Previous Top Challenge Tickets have expired.
  • Server First Achievements are no longer achievable.
  • Added Vanguard Requests for Dreadspire.
  • Removed Vanguard Requests for Timescape.
  • Kalivan’s Dreadnaught (hard mode)
  • Reduced speed and damage of third boss’s charge attacks by 30 percent.
  • Added more items to the drop list.
  • Shadow Sanguinary (hard mode)
  • Enrage timer of Nightmare Imperator now starts at 15 percent HP.
  • Forsaken Island
  • Reduced damage of Rokdos’s fear attack.
  • Reduced duration of the fear debuff.
  • Reduced damage of Viyor’s debuff.
  • Reduced damage of Viyor’s ghost laser attack.
  • Reduced Desolarus’s tightening AOE damage.
  • Reduced damage of Desolarus’s close range attack.
  • Reduced damage of debuff from Desolarus’s ghost.
  • Added more items to the drop list.
  • Demokron Factory
  • Increased cooldown of Vera’s attack skill.
  • Reduced damage of Prima’s Fire Column skill by approximately 50 percent.
  • Increased spawn distance between Vera and Prima.
  • Reduced debuff damage from Odon’s AoE Attack
  • Reduced HP of Odoninos slightly.
  • Reduced damage of Verno’s large AoE burn attacks and laser attacks by approximately 50 percent.
  • Removed Verno’s damage reflect buff “Unpredictable Growth.”
  • Added Vanguard Request.
  • Dungeon matching for hard and normal modes will now accept 1 or 2 healers.
  • Celestial Arena
  • Added story quest for Celestial Arena.
  • Changed some patterns.
  • Crusade Changes
  • Will add Manglemire to Challenger League starting July 19.
  • Battleground Changes:
  • Changed Corsairs’ Stronghold Killing Spree credits:
  • Max contribution earns 900.
  • Win earns 1800.
  • Lose earns 900.
  • Joining in progress earns 900.
  • Winning team captain earns 900.
  • Enchanting:
  • Increased enchanting success rate when using bind-on-pickup items with the same name:
  • For +4 to +8 is now 100 percent.
  • For +9 is now 50 percent.
  • Gear Changes:
  • Slaughter Weapons
  • Decreased PvP attack from 35 to 25.
  • Decreased PvP attack of Masterworked weapons from 40 to 30.
  • Slaughter chest armor now decreases damage from all, not just monsters.
  • Imperator chest armor now decreases damage from all, not just monsters.
  • Conflate chest armor now decreases PvP damage taken by 9 percent (was 4.5 percent).
  • Masterworked Conflate chest armor decreases PvP damage taken by 12 percent (was 6 percent).
  • Conflate Boots no longer decrease damage received from player by 6 percent.
  • Miscellaneous:
  • Elite Status bar can now be toggled on and off.
  • Added guide NPC’s to cities that allow entry to Celestial Arena and Ace Dungeons.
  • Cleaned up maps of Velika, Allemantheia, Kaiator.
  • Removed all orange labels.
  • Flight manager font is now in blue.
  • Added guide icons to on top of nine types of NPCs.
  • Bankers
  • Trade Brokers
  • Merchants
  • Specialty Stores
  • Reputation Merchants
  • Noble Cleric of Restorations
  • Flight Managers
  • Ace Dungeon Guides
  • Celestial Arena Guides
  • Changed gold rewards for leveling zone story quests, dungeons, and BAM Vanguard Quests.

New in TERA 42.06.03 EN8 (Jun 22, 2016)

  • Updates and Fixes:
  • Added the loading screens of the winners and honorable mentions from the Ninja Loading Screen Contest.
  • Re-enabled Reputation Credit jackpots in Fraywind Canyon, Champions' Skyring, and Gridiron battlegrounds.
  • Fixed a bug in Celestial Arena where a buff was not behaving as intended when leaving the Arena.

New in TERA 42.06.03 EN5 (Jun 2, 2016)

  • Fashion Coupons:
  • Updated lancer/berserker Fashion Coupon items to be wearable by the brawler.
  • Fixed ninja Fashion Coupon costume icons.
  • Fixed ninja Fashion Coupon costume's ability to be previewed.
  • Miscellaneous:
  • Updated the Elite Gift Box:
  • Replaced Nugget with Felicity;
  • Replaced Master Enigmatic Scroll with Blessed Enigmatic Scroll;
  • Added a Jackpot of 500 tier 8 Feedstock;
  • Added a Jackpot of 500 tier 9 Feedstock;
  • Removed Federation Bills;
  • Slight increase of Alkahest drop amounts.
  • Reduced Enchanting Bonanza Box cost to 16,000 Bellicarium credits and 12,000 Killing Spree credits.

New in TERA 42.06.03 (May 24, 2016)

  • Dungeons:
  • Added Demokron Factory hard mode (7-person raid).
  • Minimum item level of 409.
  • One entry per day (two per day for Elite Status).
  • Drops include Imperator equipment designs and Imperator crafting materials.
  • Added Shadow Sanguinary hard mode (5-person party).
  • Minimum item level of 414.
  • One entry per day (two per day for Elite Status).
  • Drops include Imperator equipment designs and Imperator crafting materials.
  • Fixed Ghillieglade Elite entries.
  • Fixed an issue with instance reset scrolls.
  • Misc:
  • Players can once again queue for Corsairs’ Stronghold with a party of five.
  • Open world BAMs now drop fashion coupons, semi-enigmatic scrolls, and complete crystalbinds.
  • Ninja characters can now use level 60 scrolls.
  • Fixed a bug with Vanguard Request rewards.
  • Lowered the item level requirements of some Vanguard Requests.
  • Updated the Fashion Coupon store with ninja weapon skins and costumes.
  • Fixed the missing text on account-bound mounts.
  • Known issues:
  • Visions of Destiny quest rewards robes not currently equippable by ninjas (Robes of the Seeress).
  • Shakan, Not Stirred quest rewards sleeves not currently equippable by ninjas (Handwraps of the Beastlord).
  • The Guardian of Velika quest rewards shoes not currently equippable by ninjas (Shoes of the Primus).

New in TERA 42.06 (May 17, 2016)

  • Ninja Class:
  • Added a new DPS melee class: ninja.
  • Wears cloth armor.
  • Wields shuriken weapon.
  • Elin only.
  • More details at the ninja game guide.
  • All ninjas who reach leveling milestones (30, 58, 60, 65) within the first 24 hours of Secrets & Shadows earn the “server-first titles”: Quick Ninja, Genin, Chuunin, Jounin respectively. This will be rewarded retroactively on May 18th.
  • Flying Mounts:
  • Flying mounts are purchasable or obtained from level 65 quest.
  • The mounts' normal flight speed is the same as their ground speed.
  • Free-fly zones include Velika, Val Oriyn, and Island of Dawn.
  • Each free-fly zone has a maximum altitude.
  • Flying mounts can be used as ground mounts in other zones.
  • More details in the flying mounts game guide.
  • New Dungeons:
  • Demokron Factory (7-person raid):
  • Minimum item level of 397.
  • One entry per day (two per day for Elite Status).
  • Loot includes tier 9 Slaughter gear and designs, brooches and designs, recipe: Onslaught Scroll: Crit Power VII, crystals, Vernal Bark, Factory Cabinet, and Tyrantblood Tokens.
  • Shadow Sanguinary (5-person dungeon):
  • Minimum item level of 409.
  • One entry per day (two per day for Elite Status).
  • Rewards include Vain earrings, Slaughter armor, Imperator armor designs, cleansing brooch, Quatrefoil brooch design, Ancient Wish, Self-Boiling Obkma, Rune of Secrets, Imperator's Treasure, and Tyrantblood Tokens.
  • Celestial Arena:
  • Solo 15-minute level-65 dungeon balanced for Idoneal gear.
  • Two entries per day (four per day for Elite Status).
  • Drops include crystals, Shadecore tokens, Desolarus tokens, Dread Ore, Factory Cabinet.
  • Returning Dungeons:
  • Abscess (Normal) 7-person raid:
  • Minimum item level of 355.
  • Two entries per day (four per day for Elite Status).
  • Rewards include Dreadnaught gear, Ship's and Captain's accessories, brooches, crystals, and Desolarus Tokens.
  • Abscess (Hard) 5-person dungeon:
  • Minimum item level of 409.
  • One entry per day (two per day for Elite Status).
  • Neophyte Resuscitation can be used 5 times (cost increases by 15 percent each time).
  • Loot includes Vain earrings, cleansing brooch, Slaughter footwear, Imperator crafting materials, Imperator body and handwear designs, and Quatrefoil brooch designs.
  • Wonderholme 10-person raid:
  • Minimum item level of 409.
  • One entry per day (two per day for Elite Status).
  • Drops include Vain rings, cleansing brooch, Slaughter handwear, Starfall belt, Imperator weapon designs, Desolarus heartbeat, Dreadnaught spar, Imperator crafting materials, and Quatrefoil brooch designs.
  • Dungeon Balancing:
  • Timescape:
  • Minimum item level of 397.
  • Two entries per day (four per day for Elite Status).
  • Kalivan's Dreadnaught (Hard):
  • Minimum item level of 397.
  • Two entries per day (four per day for Elite Status).
  • Neophyte Resuscitation can be used 10 times (cost does not increase).
  • Forsaken Island:
  • Minimum item level of 397.
  • Two entries per day (four per day for Elite Status).
  • Neophyte Resuscitation can be used 10 times (cost does not increase).
  • Removed Dungeons:
  • Removed Timescape (Hard) dungeon.
  • Removed Kalivan's Dreadnaught.
  • Removed Forsaken Island (Hard).
  • Removed Bathysmal Rise (Normal/Hard).
  • Removed Sky Cruiser Endeavor (Hard).
  • Removed Dreadspire.
  • Lowered item level requirements for dungeon matching of the following:
  • Sinestral Manor changed from 76 to 66.
  • Saravash's Ascent changed from 87 to 77.
  • Cultists' Refuge changed from 116 to 96.
  • Necromancer Tomb changed from 138 to 118.
  • Golden Labyrinth changed from 166 to 146.
  • Akasha's Hideout changed from 166 to 146.
  • Saleron's Sky Garden changed from 186 to 166.
  • Labyrinth of Terror changed from 220 to 200.
  • Ebon Tower changed from 220 to 200.
  • Kelsaik's Nest changed from 220 to 200.
  • Balder's Temple changed from 262 to 242.
  • Argon Corpus changed from 262 to 242.
  • Manaya's Core changed from 262 to 242.
  • Sabex Armory changed from 322 to 302.
  • Macellarius Catacombs changed from 329 to 309.
  • Items:
  • Changed the price of Affinity Catalyst to 10 gold in Alliance stores.
  • Removed Schisma and rare glyphs tab from Desolarus token exchange.
  • Increased item level of Starfall gear.
  • Added Tier 10 Alkahest to general merchant and specialty stores.
  • Added Imperator's Treasure and Factory Cabinet as possible drops to Banyaka's Treasure Chest.
  • New gear sets:
  • Added tier 9 Slaughter set. Designs and gear may drop from Demokron Factory.
  • Added tier 9 Conflate PvP set. Gear, designs, and materials available from the Bellicarium and Killing Spree quartermasters.
  • Added tier 10 Imperator set. Weapon designs currently only drop from Wonderholme. Armor designs drop from Shadow Sanguinary and Abscess (Hard). Crafting materials drop found in most top dungeons.
  • Avatar weapons:
  • Now cannot be destroyed and can be sold in stores.
  • Added new Avatar weapons for level 12.
  • Battlegrounds:
  • Increased Bellicarium and Killing Spree maximum credits to 200,000.
  • Changed premade Corsairs' Stronghold rewards to 0.
  • Upgraded the equalized battleground gear to the Conflict set for Corsairs Stronghold, Champions' Skyring, and Fraywind Canyon.
  • Removed fortifying, refocusing, accelerating, steadfast, replenishing, and vanishing statues from the Gridiron battleground.
  • Changed Corsairs' Stronghold credits rewards:
  • Win: 4000 Bellicarium and 600 Killing Spree credits.
  • Loss: 2000 Bellicarium and 300 Killing Spree credits
  • Contribution bonus: 2000 Bellicarium and 300 Killing Spree credits.
  • Bonus for entering the battleground in progress: 2000 Bellicarium and 300 Killing Spree credits.
  • Bonus for winning team's leader: 2000 Bellicarium and 300 Killing Spree credits.
  • Changed Champions' Skyring (solo and team) rewards:
  • Win: 3000 Bellicarium and 3000 Killing Spree credits.
  • Loss: 1500 Bellicarium and 1500 Killing Spree credits.
  • Changed Gridiron rewards:
  • Win: 3000 Bellicarium and 1400 Killing Spree credits.
  • Loss: 1500 Bellicarium and 700 Killing Spree credits.
  • Contribution: 1000 Bellicarium and 1000 Killing Spree credits.
  • Entering batteground in progress: 1500 Bellicarium and 700 Killing Spree credits.
  • Changed Fraywind Canyon rewards:
  • Bellicarium.
  • Win: 4500 Bellicarium and 2400 Killing Spree credits.
  • Loss: 2000 Bellicarium and 1200 Killing Spree credits.
  • Contribution: 2000 Bellicarium and 2000 Killing Spree credits.
  • Entering battleground in progress: 2000 Bellicarium and 1000 Killing Spree credits.
  • Bonus for winning team's leader: 2000 Bellicarium and 1000 Killing Spree credits.
  • Corsairs' Stronghold:
  • Now only available at level 65.
  • Players no longer die when their tank or cannon is destroyed.
  • Players can now run over enemies with tanks and kill/damage them.
  • Champion's Skyring (Solo):
  • Battlefield Noctenium Infusion buff now applied on entry and removed on exit.
  • Class Changes:
  • Mystic:
  • Increased damage against boss monsters.
  • Decreased damage taken from boss monsters
  • Sharan Bolt
  • Increase casting speed by 20 percent and reduced animation lock.
  • Removed Noctenium Infusion effect.
  • Metamorphic Blast
  • Activates faster after using Metamorphic Smite.
  • Added Persistent Metamorphic Blast—cost glyph 4 points, 50 percent chance to eliminate cooldown.
  • Metamorphic Smite
  • Activates faster after using Metamorphic Blast.
  • Increased area of effect range.
  • Now learned at level 4.
  • Added Metamorphic Smite XI.
  • Reduced cooldown to 4 seconds.
  • Energetic Metamorphic Smite now decreases cooldown by 40 percent.
  • Added Powerful Metamorphic Smite—cost 4 glyph points, increases damage by 25 percent.
  • Removed Hastened Metamorphic Smite.
  • Teleport Jaunt now learned at level 4.
  • Corruption Ring
  • Just using the skill no longer puts you in combat.
  • Added immunity to stagger, stun, and knockdown.
  • Added Spirited Corruption Ring—cost 3 glyph points, increases MP replenishment of Infusion Ring by 50 percent.
  • Removed Trembling Corruption Ring.
  • Volley of Curses
  • Added projectile damage.
  • Increased range from 15m to 18m.
  • Increased maximum lock-on targets from 1 to 4.
  • Now learned at level 6.
  • Added Volley of Curses X.
  • Increased cooldown to 5 seconds.
  • Reduced post-cast delay.
  • Reduced cost of Multiplicative Volley of Curses to 3 glyph points.
  • Increased duration of Enfeebling Volley of Curses effect from 16 to 21 seconds.
  • Thrall Refinement
  • Mystics can now summon thralls while moving.
  • Mystics can have up to two thralls at the same time.
  • Thrall of Protection or Thrall of Life for one. Summoning Thrall of Protection will cancel Thrall of Life, and vice versa.
  • Thrall of Vengeance or Thrall of Wrath for the second. Summoning Thrall of Vengeance will cancel Thrall of Wrath, or vice versa.
  • Changed the MP cost for thrall summoning to consume 20 percent of the MP cost at the start of the cast, 80 percent as thrall appears.
  • Command: Attack skill no longer costs MP.
  • Thrall of Life no longer dies.
  • Thrall of Wrath will no longer stop attacking to run back to the caster.
  • Thrall of Protection.
  • Thrall will attack the monster the caster is attacking.
  • Thrall will aggro monsters within 8m.
  • Reduced forward movement of thrall's attack motion.
  • Significantly increased HP.
  • Thrall of Vengeance
  • Automatically attacks an enemy within 18m.
  • Increased damage, HP, and missile speed.
  • Immune to Knockdown.
  • Titanic Favor
  • Increase healing. No longer heal over time.
  • Made it easier to lock on to targets.
  • Vow of Rebirth
  • Now a lock-on target skill.
  • Existing glyphs still work.
  • Added glyph: Multiplicative Vow of Rebirth—cost 3 glyph points, increases number of lock on targets by 1. If you previously owned Spreading Titanic Wrath you will automatically obtain this glyph.
  • Added glyph: Longshot Vow of Rebirth—cost 3 glyph points, increases range by 3m.
  • Increased speed of Boomerang Pulse projectile by 50 percent.
  • Arun's Vitae
  • Mystics now can charge the skill to throw the mote up to 18m.
  • Increased HP recovery rate, but shortened duration, and the effect now stacks up to 2 times.
  • Reduced MP Cost to 300.
  • Reduced cooldown from 8 to 5 seconds.
  • Arun's Tears
  • Mystics now can charge the skill to throw the mote up to 18m.
  • MP replenishment is now 20 percent of total MP.
  • Reduced cooldown from 8 to 5 seconds.
  • Arun's Cleansing Touch is now easier to lock on targets.
  • Removed Titanic Wrath as a skill and incorporated into Aura of the Merciless.
  • Aura of the Merciless effects
  • Aura of the Merciless I now triggers Titanic Wrath (power 20, Attack speed 6 percent) at level 26.
  • Aura of the Merciless II now triggers Titanic Wrath (power 20, Attack speed 6 percent) and Titanic Fury (Crit Factor 2x) at level 50.
  • Aura of the Merciless III now triggers Titanic Wrath (power 25, Attack speed 6 percent) and Titanic Fury (Crit Factor 2x) at level 56.
  • Aura of the Merciless IV now triggers Titanic Wrath (power 40, Attack speed 6 percent) and Titanic Fury (Crit Factor 2.1x) at level 63.
  • Titanic Wrath effect does not stack with the Priest's Energy Stars.
  • Priest:
  • Increased damage against boss monsters.
  • Decreased damage taken from boss monsters.
  • Divine Radiance
  • Increased speed of projectile by 20 percent.
  • Reduced post-cast delay
  • Final Reprisal
  • Increased attack range.
  • Now activates faster after Zenobia's Vortex.
  • Now learned at level 4.
  • Added Final Reprisal XI.
  • Final Reprisal now activates faster even after first or second hit of Triple Nemesis.
  • Reduced Shocking Implosion cooldown to 10 seconds from 15.
  • Kaia's Shield now always applies to the caster.
  • Blessing of Zenobia incorporated into Blessing of Shakan.
  • Blessing of Shakan I increases Movement Speed +10 for 15 minutes at level 20.
  • Blessing of Shakan II increases Movement Speed +10 and Power +17 for 15 minutes at level 26.
  • Blessing of Shakan III increases Movement Speed +10 and Power +25 for 15 minuntes at level 50.
  • Blessings of Seren and Arachne incorporated into Blessing of Balder.
  • Blessing of Balder I recovers 55 HP per 2 sec and increases Endurance +6 at level 34.
  • Blessing of Balder II recovers 62 HP per 2 sec and increases Endurance +6 at level 40.
  • Blessing of Balder III recovers 67 HP per 2 sec and increases Endurance +6, and all resistances +5 at level 46.
  • Blessing of Balder IV recovers 71 HP per 2 sec and increases Endurance +11, and all resistances +5 at level 52.
  • Blessing of Balder V recovers 73 HP per 2 sec and increases Endurance +11, and all resistances +5 at level 58.
  • Lancer:
  • Removed cooldown of Backstep skill, and increased Resolve (RE) cost from 200 to 800.
  • Energetic Backstep (decrease coolcown by 25%) has been changed to Affirmative Backstep which reduces Resolve (RE) cost by 100.
  • Added unwavering effect to Challenging Shout, which prevents push back from most monster attacks for 20 seconds.
  • Increased natural regeneration speed and amount of Resolve (RE).
  • Increased Resolve (RE) generation from successful hit of Shield Barrage.
  • Wallop now generates Resolve (RE) with a successful hit.
  • Berserker:
  • Evasive Roll no longer requires Intimidation.
  • Intimidation now makes Berserkers immune to push back from most monster attacks.
  • Increased Thunder Strike's additional damage from overcharging.
  • Increased Cyclone's additional damage from overcharging.
  • Increased damage taken from bosses.
  • Brawler:
  • Reduced PvE and PvP damage.
  • Adjusted forward movement of Counter followed by 1 punch from 9.6m to 5.6m.
  • Increased damage taken from bosses.
  • Warrior:
  • Increased amount of damage blocked by Cross Parry.
  • Defensive Stance now makes the warrior immune to push back from most monster attacks.
  • Decreased damage taken from boss monsters.
  • Archer:
  • Placed archer traps no longer visible to enemy players.
  • Increased damage taken from bosses.
  • Slayer, Reaper, Sorcerer:
  • Decreased damage taken from boss monsters.
  • Gunner:
  • Increased damage taken from bosses.
  • Miscellaneous:
  • Increased level 11–59 Vanguard Request completion limits to 12.
  • Changed level 60+ Vanguard Request completion limits to 8.
  • Refined and relocated level 11–20 zones quests.
  • Added an additional way of enchant an item by using BoP item of the same name as the item (instead of feedstock and alkahest). This method does not guarantee success nor does it provide enchantment advantage upon failure.
  • Reduced amount of alkahests and spellbinds needed for enchanting and resetting Dreadnaught gear.
  • Added Guild finder system to Guild UI.
  • Item level gauges now available for gear under level 65 as well.
  • Average brokerage prices now display when mousing over tradable item icons.
  • Brokerage search results now automatically sort by unit price (low to high).
  • Changed Elite Mount to GoldenSurge
  • Island of Dawn:
  • Added Undercore, Shadecore, Shadetop tokens as rewards.
  • Adjusted token store contents and prices.
  • Lowered difficulty of monsters.
  • Now only one Island of Dawn Vanguard Request can be done at a time.
  • Added Vanguard Request to hunt monsters for Schisma gear.
  • Added Keening Dawn mote as drop from Island of Dawn BAMs. Effect only works on Island of Dawn.
  • Crusade Changes:
  • The current season continues until May 23, but the dungeons for Challenger League will change on May 17 to Kalivan's Dreadnaught (hard), and Abscess (hard).
  • The next season's content will be:
  • Cutthroat League: Gridiron, Fraywind Canyon, Champions' Skyring.
  • Challenger League: Demokron Factory (hard), Shadow Sanguinary (hard), Abscess (hard), Kalivan's Dreadnaught (hard), and Achievements.

New in TERA 39.07.07 EN4 (May 4, 2016)

  • Store Changes:
  • Added more payment methods.
  • Buying a stack of items in the in-game store will now be delivered as a stack of that item in Item Claim instead of lots of single items.
  • Miscellaneous Changes:
  • Various bugs and fixes for upcoming events and sales.

New in TERA 39.07.07 EN2 (Apr 26, 2016)

  • Activated Bamarama in Freeholds. It runs every day from 5 p.m. to 10 p.m. PDT. Go see who wins!
  • Liraka and a few other NPCs, who used to sell only Firesnaps, are now Novelty Merchants who also sell shape changers! Come get your shape changers!

New in TERA 39.07.07 (Apr 19, 2016)

  • Event Dungeon: Abscess:
  • Abscess is back for a limited time! Players can access this dungeon once per day (twice for Elites) in their Vanguard Request window.
  • Item level requirement: 402
  • The dungeon drops gold, but no other rewards. The following rewards are given through the Vanguard Requests interface
  • 120 TERA Rewards points
  • 60 tier 9 feedstock
  • 3 dread ores
  • 1000 gold
  • 100 Vanguard Initiative Reputation
  • PVP Store Changes:
  • Killing Spree Store:
  • Added Desolarus heart for 10,000 credits.
  • Added Dreadnaught spar for 2,500 credits.
  • Added sea ash for 2,500 credits.
  • Added inferno ore for 650 credits.
  • Added starfall belt for 50,000 credits.
  • Added dyad niveot structure for 25,000 credits.
  • Added smart dyad niveot structure for 100,000 credits.
  • Reduced all niveots to 10,000 credits.
  • Bellicarium Store:
  • Added dread ore for 825 credits.
  • Added ghostly seal for 5,000 credits.
  • Changed patration mark to 10,000 credits.
  • Changed Enchantment Bonanza Box to 12,000 credits.
  • Fraywind Canyon Rewards Change:
  • Changed maximum contribution rewards to 1,400 Killing Spree credits.
  • Wins now give 1,200 Killing Spree credits.
  • Losses now give 500 Killing Spree credits.
  • Dreadspire Challenge 22 – Montori’s Haul changes:
  • Increased tier 9 feedstock stacks to 300 each.
  • Added 5 stacks of 500 masterwork alkahest.
  • Added 5 stacks of 2 dyad niveot structures. Occasionally drops 1 smart dyad niveot structure instead.
  • Added 5 stacks of goldfinger tokens.
  • Added 5 stacks of 3 goddess’s blessings.
  • Added 5 stacks of 10 noctenium infusion chests.
  • Removed all gems.
  • Added chance to drop Dreadspire top challenges ticket.
  • Removed Stellar Gauntlet and Gloves from dropping.
  • Seek & Spell Event:
  • Replaced Level-Up Scroll I-IV rewards in the Seek & Spell event with Experience Points (Level 20, 30, 40, and 50). These can be used at any level above their minimum requirement.

New in TERA 39.07.06 EN7 (Apr 12, 2016)

  • Miscellaneous:
  • Added Talisman Trio and Everful Nostrum to Elite Status hotbar.
  • Added Enchanting Bonanza Box to Killing Spree and Bellicarium Credit merchants.
  • Added items for an in-game event.

New in TERA 39.07.06 EN5a (Apr 11, 2016)

  • Fixed the issue with the TERA Rewards “Summon Party” skill being usable in battlegrounds and dungeons.

New in TERA 39.07.06 EN3 (Mar 29, 2016)

  • Miscellaneous:
  • Removed superfluous NPCs from the Island of Dawn.
  • Disabled the strongbox jackpot event

New in TERA 39.07.06 EN1 (Mar 24, 2016)

  • Miscellaneous:
  • Added strongbox jackpot event.
  • The following achievements are now functioning properly
  • Live by the Battleground, Die by the Battleground
  • Bathed in Blood
  • Dreadspire Top Challenge now properly applies Battle Nostrum V to ranged-attack cooldowns.
  • Addressed issues with Human Female Legitimate Business Suit.

New in TERA 39.07.05.1 EN7 (Mar 22, 2016)

  • Miscellaneous:
  • Reduced the price of Velik’s Gratitude receptacle in the Dawnfall Exchange from 15 to 10.
  • Reduced the price of Velik’s Fortune receptacle in the Dawnstorm Exchange from 45 to 25.

New in TERA 39.07.05EN7 (Mar 17, 2016)

  • Miscellaneous:
  • Slightly increased the drop rate of permanent items in the Velik’s Steed Box, Velik’s Helm Box, and Velik’s Garment Box event boxes.
  • Reduced the price of Velik’s Fortune receptacle in the Dawnstorm Exchange from 60 to 45.

New in TERA 39.07.05EN6 (Mar 15, 2016)

  • Miscellaneous:
  • Added "Velik's Grand Hunt" event items to broker search.
  • Increased the default channel count in Northern Arun from 1 to 10.

New in TERA 39.07.05EN3 (Mar 10, 2016)

  • Miscellaneous:
  • Added items for a future in-game event.
  • Adjusted the amount of Vanguard Credits awarded by most level 65 Vanguard Requests.
  • Corrected some lag issues.
  • Kalivan’s Dreadnaught and Kalivan’s Challenge no longer require instance matching.

New in TERA 39.07.05EN2 (Mar 8, 2016)

  • Vanguard Requests:
  • Increased the level 65 Vanguard Requests daily badge maximum from 3 to 6.
  • Increased the amount of Vanguard credits awarded by level 65 Vanguard Requests by 2.5 times.
  • Increased the Vanguard Request completion requirement for the weekly bonus from 9 to 12.
  • Mounts:
  • Fixed an issue with recently-released account-bound mounts (Socko, Saltyko, Crimsonmare, and Shadowmare).
  • Achievements:
  • Changed the title of the Forsaken Island (Hard) achievement to "Forsaken."
  • Fixed the display issue with the Tours of Duty achievement cap.
  • Crusade:
  • Adjusted the Crusades rankings for the previous season. Season rewards will be redistributed in the next 1-2 days.

New in TERA 39.07.06 (Mar 1, 2016)

  • Island of Dawn:
  • Island of Dawn is now a level 65 BAM hunting zone that offers access to end-game gear and materials.
  • Added new achievements.
  • Added new storyline and related quests.
  • Island of Dawn quests are not auto-shared with other party members.
  • Vanguard Requests for the Island of Dawn are based on individual item level.
  • Quests and Vanguard Requests reward tokens which can be used to open specialty shops.
  • Underdawn Token: Schisma gear, Time accessories, glyphs, crafting materials, token exchange
  • Dawnfall Token: Dreadnaught gear, Ship’s accessories, glyphs, crafting materials, token exchange
  • Dawnstorm Token: Captain’s accessories, glyphs, crafting material
  • Dungeons:
  • Added Dungeon: Forsaken Island (Hard):
  • Drops Captain’s accessories, Starfall materials (Desolarus Heartbeat, Sea Ash, and Ghostly Seal), Starfall belt.
  • Five-person level 65 dungeon
  • One entry per day (two entries for elite players).
  • Instance Matching (item level 402)
  • Joy of Partying applies.
  • Forsaken Island (Hard) quests available through Vanguard Requests.
  • Ten achievements available.
  • Added related Vanguard Requests
  • Added Dungeon: Dreadspire:
  • Five-person level 65 dungeon.
  • Instance matching (item level 390).
  • Instance matching is for Challenges 1–15 only.
  • Accessing Challenges 16–22 requires a Dreadspire Top Challenges Ticket.
  • Dreadspire Top Challenges Ticket has a chance to drop in Challenge 15.
  • Players can only enter Top Challenge (Challenge 16–22) via Shuma, the Dreadspire Entrance Manager.
  • Each member of the party must have a Dreadspire Top Challenges Ticket.
  • Dreadspire Top Challenges Tickets allowing access to Challenges 16–20 have been renamed to "Expired Dreadspire Top Challenges Ticket," and no longer function.
  • Added "bind-on-equip" Starfall items as drops in Challenges 21-22.
  • BoE Starfall gear has the same stats as "bind-on-pickup" Starfall gear, but can be traded and stored in the guild bank.
  • BoE Starfall items can be mixed with BoP Starfall items for set bonuses.
  • Added new achievements.
  • Kalivan’s Dreadnaught:
  • Changed entry limit to two times per day (four for elite players).
  • Added guide quest for Kalivan's Dreadnaught.
  • Ebon Tower:
  • Removed invincible monsters that placed poison on the fifth floor of Ebon Tower.
  • Rewards Changes:
  • Removed Titan's Ember from all dungeons except for Ghillieglade.
  • Amethyst, Pearl, and Ruby no longer drop in Ghillieglade.
  • Added crafting designs and consumables to Ghillieglade drops.
  • Removed Goldfinger token drops from Alliance vaults.
  • Removed Noctenium Infusion drops from monsters in dungeons and alliance vaults.
  • Now available from Vanguard Requests.
  • Reduced gold drop from dungeon bosses by half.
  • Changed monster XP rewards and loot drops for the following dungeons:
  • Manaya's Core
  • Sabex Armory
  • Added a "beam of light" special effect when top-tier items (diamonds and BoE Starfall gear) drop in the following dungeons:
  • Ghillieglade (diamond)
  • Dreadspire challenges 21–22 (diamond)
  • Dreadspire challenges 21–22 (BoE Starfall gear)
  • Instance Matching Changes:
  • Added item level icon to HP/MP bar
  • Select dungeons now allow more than one of the same DPS class.
  • Bathysmal Rise (Hard)
  • Sky Cruiser Endeavor (Hard)
  • Timescape
  • Timescape (Hard)
  • Kalivan's Dreadnaught
  • Kalivan's Dreadnaught (Hard)
  • Kalivan's Challenge
  • Forsaken Island
  • Forsaken Island (Hard)
  • Adjusted item level requirements for instance matching for the following dungeons:
  • Sabex Armory (item level 322)
  • Macellarius Catacombs (item level 329)
  • Battlegrounds:
  • Gridiron:
  • Now always uses equalized gear, regardless of item level.
  • Corsairs’ Stronghold:
  • Changed the list of items that can be used in Corsairs' Stronghold.
  • Charms: Players can only use Talisman Trio, Balder’s Triple Charm, and Power/Endurance/Mirror/Infused charms.
  • Champions’ Skyring:
  • Removed Noctenium Infusion buff.
  • Crusade:
  • Shifted content for the current Crusade season
  • Cutthroat League:
  • Corsairs' Stronghold
  • Gridiron
  • Fraywind Canyon
  • Champion's Skyring
  • Challenger:
  • Forsaken Island (Hard) [High Score]
  • Dreadspire [High Score]
  • Sky Cruiser Endeavor (Hard) [Acc. Score]
  • Bathysmal Rise (Hard) [Acc. Score]
  • Adjusted rewards granted to guild leaders at the end of the season.
  • Class Balance:
  • Brawler:
  • Reduced Jackhammer's Endurance debuff from 1.5% per stack to 1% per stack
  • Rampage no longer knocks players into the air for air combos. The knockup effect only applies to monsters.
  • Reduced damage by 20% for critical hits from Brawler's Perfect Defense.
  • Frontal Defense no longer mitigates damage in PvP.
  • Reduced damage against boss monsters by 7.5%.
  • Lancer:
  • Spring Attack now activates faster after Debilitate and Shield Counter.
  • "Guardian Power" (Guardian Shout buff) now also applies to the caster.
  • "Line Held" (Hold the Line passive skill effect) has been changed:
  • Power and Crit Factor increase have been doubled (Increases Power by 4, Crit Factor by 6).
  • Now stacks up to 10 times.
  • Significantly increased lancer's damage against monsters and bosses.
  • Wallop now blocks attacks from the front.
  • Reduced Debilitate's healing skill effect debuff from 50% to 30%.
  • Slayer:
  • Adjusted how MP decay works
  • Reduced amount of MP decay from 40 MP per second to 10 MP per second.
  • Delayed onset of MP decay (after the end of combat) from 11 seconds to 60 seconds.
  • Delayed onset of MP decay (upon reaching full MP) from 16 seconds to 60 seconds.
  • Increased damage of Knockdown Strike by 20%.
  • Reduced MP cost of Knockdown Strike from 170 to 150.
  • Increase damage of Whirlwind by 10%.
  • Reduced cooldown of Whirlwind from 11 seconds to 10 seconds.
  • Reduced MP cost of Whirlwind from 300 to 250.
  • Increased the chance to crit of Overhand Strike by 30%.
  • Reduced cooldown of Overhand Strike from 5.5 seconds to 4 seconds.
  • Reduced MP cost of Overhand Strike from 150 to 120.
  • Increased PvE damage of Heart Thrust by 20%. (This does not affect PvP damage.)
  • Reduced cooldown of Heart Thrust from 15 seconds to 12 seconds.
  • Reduced MP cost of Heart Thrust from 250 to 200.
  • Increased PvE damage of Measured Slice by 20%. (This does not affect PvP damage.)
  • Reduced cooldown of Measured Slice from 12 seconds to 10 seconds.
  • Reduced cooldown of Startling Kick from 20 seconds to 16 seconds.
  • Reduced cooldown of Headlong Rush from 12 seconds to 10 seconds.
  • Reduced healing skill effect debuff of Fury Strike from 50% to 30%.
  • Slightly increased slayer's PvP Defense.
  • Reaper:
  • Changed starting items for reaper characters
  • Major Healing Elixir VI (×10)
  • Major Healing Potion VI (×10)
  • Arunic Panacea (×20)
  • Toira Medicated Bandage (×10)
  • Reduced healing skill effect debuff of Whipsaw from 10% per hit to 6% per hit.
  • Slightly increased reaper's PvP Defense.
  • Gunner:
  • Slightly reduced gunner's PvP Defense.
  • Decreased PvE damage of Arcane Barrage's explosion by 10%. (This does not affect PvP damage.)
  • Lowered the cooldown elimination chance for Persistent Rolling Reload (common glyph) from 35% to 25%.
  • Lowered the cooldown elimination chance for Persistent Rolling Reload (uncommon glyph) from 45% to 30%.
  • Lowered the cooldown elimination chance for Persistent Rolling Reload (rare glyph) from 50% to 35%.
  • Sorcerer:
  • Increased damage of Magma Bomb by 20%.
  • Increased damage of Ice Needle by 20%.
  • Decreased damage of Flame Pillar by 40%.
  • Overchannel's damage-increase effect now only applies to the following skills
  • Fireblast
  • Nova
  • Void Pulse
  • Flaming Barrage
  • Arcane Pulse
  • Increased PvE damage of Hail Storm by 20%. (This does not affect PvP damage.)
  • Increased PvE damage of Void Pulse by 10%. (This does not affect PvP damage.)
  • Increased PvE damage of Nova by 10%. (This does not affect PvP damage.)
  • Explosion point of Nova is now 7m in front of you, instead of 2m.
  • Decreased PvP damage of Fireblast by 10%. (This does not affect PvE damage.)
  • Added new glyph: Carving Fireblast.
  • Carving Fireblast increases the chance to crit by 20% when attacking monsters with Fireblast.
  • Removed an old glyph: Impelling Fireblast.
  • Effects of Nerve Exhaustion on enemy players now ends when they are attacked or knocked down.
  • Increased cooldown of Time Gyre from 20 seconds to 35 seconds.
  • Increased casting time of Time Gyre by 0.3 seconds.
  • Decreased healing skill effect debuff of Hindering Burning Breath from 50% to 30%.
  • Decreased cost of Hindering Burning Breath from 4 to 2.
  • Reduced duration of Lightning Trap's stun effect against enemy players by 33%.
  • Increase Lightning Trap's chance to stun monsters.
  • Berserker:
  • Slightly increased berserker's damage against boss monsters.
  • Increased "Doubles the chance to crit" Carving glyph effect on Thunder Strike and Cyclone by 20%.
  • Increased the berserker's aggro gain from Intimidation.
  • Reduced Endurance reduction amount of Fiery Rage from 40% to 10%.
  • Added a 10% Crit Factor increase effect to Fiery Rage.
  • Added Cyclone Intensity II and III (passive skill) to Cyclone (at levels 38 and 50, respectively).
  • Added new glyph: Blazing Mocking Shout.
  • Blazing Mocking Shout speeds charging of Cyclone by 30% for a few seconds.
  • Removed an old glyph: Hastened Mocking Shout.
  • Warrior:
  • Increased base stat Power from 46 to 58.
  • Reduced Power increase from Assault Stance I–IV:
  • Assault Stance I: was 17, now 5
  • Assault Stance II: was 22, now 10
  • Assault Stance III: was 27, now 15
  • Assault Stance IV: was 30, now 18
  • Increased the warrior's aggro generation from Defensive Stance.
  • Reduced Endurance increase effect of Grounded Defensive Stance from 20% to 10%.
  • Reduced Combative Strike's healing skill effect debuff from 50% to 30%.
  • Archer:
  • Increased Endurance debuff of Enfeebling Ensnaring Trap glyph from 3.5% to 4.55%.
  • Reduced cost of Enfeebling Ensnaring Trap (uncommon glyph) from 5 to 3; increased duration from 5 seconds to 25 seconds.
  • Reduced cost of Enfeebling Ensnaring Trap (rare glyph) from 5 to 2; increased duration from 15 seconds to 25 seconds.
  • Priest/Mystic:
  • Significantly increased damage against field monsters (non-instance dungeon) for priest and mystic.
  • Miscellaneous:
  • Changed order priority of the following "Decrease Endurance" debuff effects: They no longer stack, and the higher priority debuff now replaces the lower priority one.
  • Debilitate (lancer)
  • Jackhammer (brawler)
  • Punishing Strike (berserker)
  • Combative Strike (warrior)
  • Enfeebling Ensnaring Trap (archer) now stacks with Enfeebling Volley of Curses (mystic).
  • Enfeebling Ensnaring Trap does not stack with Traverse Cut's Endurance debuff, but instead replaces it.
  • The passive revival skills of the reaper, gunner, and brawler now display a cooldown timer in the cooldown notice UI when they are triggered.
  • Vanguard Requests:
  • Changed the number of Vanguard Requests a level 65 character can complete in a single day
  • Total: 3
  • Dungeon: 3
  • Battleground: 3
  • Field: 3
  • Changed Weekly Bonus reward for Vanguard Requests
  • Weekly bonus now awards Bravery Potion (×10).
  • Weekly bonus reward now requires 9 Vanguard badges.
  • Removed some level 65 Vanguard Requests, along with monsters related to those quests, and made some non-repeatable.
  • Doubled quotas for remaining [General] level 65 Vanguard Requests and increased the reward for the non-option versions of these quests.
  • Added level 60 Shandra Manaya Vanguard Request.
  • Adjusted Sabex Armory quest.
  • Re-added Vanguard Requests for Dreadspire
  • Changed goal from "Conquer the 15th challenge…" to "Conquer the 14th challenge…"
  • Changed level 65 battleground rewards for the following
  • Corsairs' Stronghold
  • Fraywing Canyon
  • Champion's Skyring
  • Gridiron
  • Leveling changes:
  • Avatar Weapons:
  • Refined drop method of relic pieces.
  • Changed drop amount of alkahests.
  • Replaced weapon shard drops with appropriate feedstock.
  • Dungeon Adjustments
  • Hunting Zones:
  • Reduced bonus XP for 5-person party in hunting zones from +300% to +100%
  • Most monster skills now utilize a targeting marker.
  • Dungeon Adjustments:
  • Increased story quest reward for the following 5-player dungeons
  • Sinestral Manor
  • Cultists' Refuge
  • Necromancer Tomb
  • Golden Labyrinth
  • Saleron's Sky Garden
  • Labyrinth of Terror
  • Ebon Tower
  • Added "Joy of Growth" buff
  • 2-person party: +50% XP
  • 3-person party: +100% XP
  • 4-person party: +200% XP
  • 5-person party: +400% XP
  • The Joy of Growth buff applies to the following dungeons
  • Bastion of Lok
  • Sinestral Manor
  • Saravash's Ascent
  • Cultists' Refuge
  • Necromancer Tomb
  • Golden Labyrinth
  • Akasha's Hideout
  • Saleron's Sky Garden
  • Labyrinth of Terror
  • Ebon Tower
  • Kelsaik's Nest
  • Balder's Temple
  • Argon Corpus
  • Manaya's Core
  • Sabex Armory
  • Macellarius Catacombs
  • Doubled HP of named monsters in the following dungeons
  • Bastion of Lok
  • Sinestral Manor
  • Saravash's Ascent
  • Cultists' Refuge
  • Necromancer Tomb
  • Golden Labyrinth
  • Akasha's Hideout
  • Saleron's Sky Garden
  • Stepstone Isle:
  • Reduced the time limit of task 4 (defending Anya) for the quest "In the Name of Science" from 2 minutes to 1 minute
  • Crystals and Consumables:
  • Changed rarity of crystal boxes from superior to uncommon.
  • Effects of Heart Potion I–III and Traditional Bleakfields BBQ no longer apply at the same time.
  • Using Traditional Bleakfields BBQ or Melsa's Triple Feast now replaces the effects of Heart Potion I.
  • Using Traditional Bleakfields BBQ or Melsa's Triple Feast while under the effects of Heart Potion II or III has no effect.
  • If a player uses Bleak Wings or Melsa's Triple Feast while Panaceaic Bolster I, II, or III is already in effect, the Bleak Wings effect now replaces the Panaceaic Bolster effect.
  • Using Panaceaic Bolster I or II while Bleak Wings is already in effect has no effect.
  • Using Panaceaic Bolster III while Bleak Wings is already in effect replaces the effect of Bleak Wings.
  • Added Pilka Medicated Bandage:
  • Level 65 bandage that recovers 2,672 HP per second for 15 seconds.
  • Not sold by specialty merchants, but may drop from final bosses in level 65 dungeons.
  • Crafting:
  • Changed Desolarus Heartbeat to "bind-on-pickup."
  • Binding is removed when placed in the bank, and re-binds when withdrawn by another character.
  • Bug Fixes:
  • Darkan's AOE attack indicators now display properly in Sky Cruiser Endeavor and Sky Cruiser Endeavor (Hard).
  • Eremes's and Hemera's AOE attack indicators now display properly in Timescape and Timescape (Hard).
  • Yana's AOE attack indicators now display properly in Timescape and Timescape (Hard).
  • Rokdos's AOE attack indicators now display properly in Forsaken Island and Forsaken Island (Hard).
  • Desolarus's AOE attack indicators now display properly in Forsaken Island and Forsaken Island (Hard).
  • Steam-Powered weapon skins now properly display weapon enchantment glow effects.
  • Gunner's Ornamental Hauberk now properly displays the hand and foot pieces.
  • Known Issues:
  • When whisper chat is interrupted by a negotiation link, pressing enter to continue chatting results in /s pink text.
  • Splash art needs updated copyright info.
  • We’re aware of player feedback regarding granted titles, and will address it during future maintenance.

New in TERA 37.07.04.EN3 (Feb 11, 2016)

  • Dungeons:
  • Increased the drop rate of Desolarus Heartbeat in the following dungeons
  • Forsaken Island
  • Kalivan’s Dreadnaught (Hard)
  • Sky Cruiser Endeavor (Hard)
  • Kyra’s Pop-Up Potion Shack:
  • Added Kyra's Catalyst as a reward
  • from battleground jackpots;
  • from various dungeon bosses;
  • for reaching certain levels (delivered via parcel post); and
  • from extremely rare blue boxes scattered across the open world.

New in TERA 37.07.04.EN2 (Feb 2, 2016)

  • Miscellaneous:
  • Doubled the drop rate of Desolarus Heartbeat in Desolarus Treasure Chest, Kalivan’s Treasure Chest, Sea Chest, and Battle Reward.
  • Added Desolarus Heartbeat as a drop from the following bosses
  • Forsaken Island—Desolarus
  • Kalivan’s Dreadnaught (Hard)—Nightmare Kalivan
  • Sky Cruiser Endeavor (Hard)—Nightmare Darkan
  • Bug Fixes:
  • Corrected lancer’s Debilitate skill and abnormality tooltips to read “reduce the effect of healing skills” (rather than “HP Recovery”).
  • Corrected warrior’s Combative Strike skill and abnormality tooltips to read “reduce the effect of healing skills” (rather than “HP Recovery”).
  • Corrected sorcerer’s Hindering Burning Breath glyph tooltip to read “reduce the effect of healing skills” (rather than “HP Recovery”).
  • Corrected warrior’s Restorative Evasive Roll glyph and slayer Restorative Fury Strike glyph and their abnormalities to use the prefix “Mending” (rather than “Restoring”).
  • Passivity bonus "Increase PvP Defense by $value" for chest armor now appropriately displays after masterwork.

New in TERA 37.07.04.EN1 (Jan 26, 2016)

  • Miscellaneous:
  • Updated contents of Federation Bill store:
  • Added Sterling and 24-Karat Ensemble costumes to the Exclusives tab.
  • Added NPC summoning scrolls and Fashion Coupon (1) to Boosts and Misc. tab.
  • Updated contents of Fashion Coupon store:
  • Added Will Suits in various colors for the gunner class.
  • Lowered the overall PvP damage of the brawler class by 20 percent.
  • Updated server select background image.
  • Fixed an issue with the brawler armor (“Stand-Tall Hauberk”) not being registered as a Tensus set piece.
  • Corrected issue in which players were not able to log back into a character following disconnect from an instance that was reset while the player was disconnected.

New in TERA 37.07.03.EN12 (Jan 20, 2016)

  • Miscellaneous:
  • Updated contents of Federation Bill store.
  • Updated contents of Fashion Coupon store.
  • Adjusted Fraywind Canyon and Corsairs’ Stronghold matching for faster queues.
  • Increased channels in Northern Arun to 10.
  • Bug Fixes:
  • Updated contents of Khirian Sorcerer Glyph Box to remove Past Glyph Shard.
  • Fixed effect name for Blazing Cable Step.
  • Adjusted the system message when matching without a tank or dps for clarity.

New in TERA 37.07.04.EN8 (Jan 13, 2016)

  • Miscellaneous:
  • Disabled Brace for Impact achievements.
  • Characters with Marda’s Steel and Marda’s Gold in sufficient quantities can still use conversion boxes to receive event rewards (although the conversion boxes have been removed from the store).
  • Removed Wintera Snowfield from the list of active battlegrounds.
  • Adjusted text of “Killian’s Hounds” quest to more accurately describe target monsters.
  • Adjusted tooltip of costumes obtained from Token of Friendship: Level 50 to properly reflect temporary (7-day) status.
  • Corrected text of Summerbloom Smart Box so that it now indicates that it provides the weapon skin for reapers as well.
  • Clarified “Fraya's Fury” quest so that it specifies the location of Allemantheia Headquarters, and includes a location link for the NPC teleportal.

New in TERA 37.07.03.EN7 (Dec 15, 2015)

  • Bug Fixes:
  • Brawler:
  • Adjusted tooltip for Growing Fury to properly reflect using Rage, not MP.
  • Level 60 scrolls now function for brawlers.
  • BuddyUp Bonus XP scrolls (+100%) now properly for brawlers.
  • Dungeons:
  • Fashion coupons once again drop in the Bastion of Lok.
  • Clearing Cultists Refuge for the first time now awards Battle Nostrum III.
  • Replaces non-functioning items Nostrum of Energy III and Ranger’s Nostrum III.
  • Items delivered by Parcel Post.
  • Wintera Snowfield:
  • Renamed the previous version to Wintera Snowfield (Classic).
  • The following unobtainable Wintera Snowfield (Classic) achievements no longer display to players who have not completed them.
  • Winter’s Savior
  • Unique Snowflake
  • Accumulated Flurries
  • Snowstorm Warning
  • The Next Ice Age
  • Adjusted the AFK timer in Wintera Snowfield from 120 seconds to 240 seconds.
  • Miscellaneous:
  • Added identifying text to items eligible for Awakening.
  • Gothic costumes are now tradable.
  • Corrected text on certain item enchantment effects where Power had been misrepresented as Endurance.
  • Crusade content now displays for the current season.
  • Known Issues:
  • Brawler:
  • Stand Tall Hauberk is not properly registering as Tensus body armor.
  • Costuming:
  • Gunners wearing some costumes are not displaying correct handwear and footwear pieces.
  • Steam-powered weapon skins are not showing enchantment glows.
  • Trade Broker:
  • Class-specific armor pieces are displayed to classes that cannot equip them, even when the “Wearable” filter is active.
  • Arcannon and Powerfists categories are missing.
  • NPCS:
  • Certain NPCs are not displaying text in their non-quest dialogs

New in TERA 37.07.03.HF1 (Dec 10, 2015)

  • Bug Fixes:
  • Restored functionality of Elite Status Vouchers.
  • The teleportal for Kalivan’s Challenge and Kalivan’s Dreadnaught now allows players to teleport into the instance without using Instance Matching.
  • Fixed text in the teleportal for Kalivan’s Dreadnaught.
  • Friendship Token store now contains Forge instead of Jade.
  • Restored missing items in Fashion Coupon Store.
  • Restored Horned Medallion and Shell Medallion stores.
  • Corrected issue with Laurel calculation.
  • Restored Saltyko/Socko/Quacklemore Account-Bound mounts to players’ Account-Bound Item Claim.
  • Removed several unused achievements that were displaying unintentionally.
  • Brawler is now capitalized on the Battleground Stats and Friends screens.
  • Removed Ambrrr and Colbrrr. All quests are automatically given, then turned into the Bellicarium Quartermaster.
  • Wintera Tokens from last year correctly access the Wintera store.
  • Known Issues:
  • Jodoc and Mattin dialog boxes display incorrectly.
  • The popup box for resurrection is currently transparent. The button is not transparent and is still functional.
  • Ivorybloom, Ebonybloom, and Brilliant Topper have incorrect gender attributes.
  • No broker categories for gunner and brawler.

New in TERA 37.07 (Dec 8, 2015)

  • Brawler:
  • Knockout introduces a new melee tanking class.
  • Starts at level 1.
  • Restricted to human females.
  • For class highlights, check out the brawler game guide.
  • Aggro:
  • Aggro generation is now based on damage dealt for tanks and DPS classes.
  • Direction of attack no longer affects aggro generation.
  • Using Defensive Stance (warrior) or Intimidation (berserker) generates double the usual aggro.
  • Enlarged the aggro indicators (the graphic effects below the PC).
  • Class Changes:
  • Lancer
  • Debilitate: Increased Endurance reduction effect from 3 percent to 4 percent.
  • Wallop: Increased base damage by 10 percent.
  • Guardian Shout: Increased range from 32m to 40m.
  • Shield Counter: Skill now has a high chance to crit.
  • Hold the Line: Line Held effect now increases aggro by 2 percent, Power by 2, and Crit Factor by 3.
  • Reaper
  • Veil of Shadows:
  • Now triggers only when you take lethal damage from monsters.
  • Cooldown reduced from 10 minutes to 5 minutes.
  • Gunner
  • Emergency Barrier:
  • Now triggers only when you take lethal damage from monsters.
  • Cooldown reduced from 10 minutes to 5 minutes.
  • Warrior
  • Combative Strike: Increased Endurance reduction effect from 4.5 percent to 8 percent.
  • Berserker
  • Punishing Strike: Increased Endurance reduction effect from 3 percent to 4 percent.
  • Dungeons:
  • Added Dungeon: Kalivan's Challenge:
  • Requires all party members to be buffed with consumables available inside the instance.
  • Drops tier 7 Schisma gear.
  • 5-person level 65 dungeon.
  • One entry per day (two entries for elite players).
  • Instance matching (item level 355).
  • Joy of Partying applies.
  • Kalivan's Challenge quests available via Vanguard Requests.
  • No achievements available.
  • Added Dungeon: Kalivan's Dreadnaught:
  • Drops tier 8 Dreadnaught gear.
  • Five-person level 65 dungeon.
  • One entry per day (two entries for elite players).
  • Available via Instance Matching (item level 390).
  • Joy of Partying applies.
  • Kalivan's Dreadnaught quests available via Vanguard Requests.
  • Seven achievements available.
  • Added Dungeon: Kalivan's Dreadnaught (Hard):
  • Drop Captain’s accessories.
  • Five-person level 65 dungeon.
  • One entry per day (two entries for elite players).
  • Available via Instance Matching (item level 397).
  • Joy of Partying applies.
  • Kalivan's Dreadnaught (Hard) quests available via Vanguard Requests.
  • Seven achievements available. (different from Normal Mode)
  • Added Dungeon: Forsaken Island:
  • Drops tier 9 Starfall designs.
  • Five-person level 65 dungeon.
  • One entry per day (two entries for elite players).
  • Available via Instance Matching (item level 397).
  • Joy of Partying applies.
  • Forsaken Island quests available via Vanguard Requests.
  • Twelve achievements available.
  • Removed Six Dungeons:
  • Ravenous Gorge
  • Sky Cruiser Endeavor
  • Vault of Kaprima
  • Akeron's Inferno
  • Akeron's Inferno (Hard)
  • Shattered Fleet
  • Removed Dreamstorm:
  • Added Neophyte Resuscitation system to help inexperienced players with level 65 dungeons.
  • The Neophyte Resuscitation window appears when a character is killed in level 65 dungeons, including:
  • Timescape
  • Timescape (Hard)
  • Forsaken Island
  • Kalivan's Dreadnaught
  • Kalivan's Dreadnaught (Hard)
  • Kalivan's Challenge
  • Sky Cruiser Endeavor (Hard)
  • Bathysmal Rise
  • Bathysmal Rise (Hard)
  • Channelworks (3-player)
  • Only applies to characters who have not cleared the dungeon more times than specified (see below).
  • After the character has cleared the dungeon the specified number of times or if a player declines the Neophyte Resuscitation, the UI is replaced with the standard resurrection UI according to the following priority:
  • Neophyte Resuscitation
  • Resurrection skill (class or scroll)
  • Dungeon boon
  • Goddess's Blessing
  • How Neophyte Resuscitation works in Normal dungeons:
  • Can be used 10 times, and costs 50 gold each time.
  • Clicking "Resurrect" resurrects the character on the spot.
  • After the tenth usage, Neophyte Resuscitation becomes unavailable until the dungeon resets.
  • Resetting the dungeon also resets the usage count.
  • Neophyte Resuscitation buffs (see below) are applied upon resurrection.
  • Once a character has cleared a Normal dungeon five times, Neophyte Resuscitation is no longer available for that dungeon, for that character.
  • The player will see a system message if their character does not have enough gold to use Neophyte Resurrection.
  • How Neophyte Resuscitation works in Hard dungeons:
  • Can be used 5 times, and costs 50 gold the first time it is used.
  • The cost increases by 15 percent after each use.
  • Clicking "Resurrect" resurrects the character on the spot.
  • After the fifth usage, Neophyte Resuscitation becomes unavailable until the dungeon resets.
  • Resetting the dungeon also resets the usage count.
  • Neophyte Resuscitation buffs (see below) are applied upon resurrection.
  • Once a character has cleared a Hard dungeon five times, Neophyte Resuscitation is no longer available for that dungeon, for that character.
  • The player will see a system message if their character does not have enough gold to use Neophyte Resurrection.
  • Neophyte Resuscitation Buffs:
  • For tanks and DPS classes, the list includes:
  • Charm effects: Greater Power, Greater Enduring, Greater Infused
  • Onslaught Scroll effects: Crit Power VI
  • For healers:
  • Charm effects: Greater Keen, Greater Enduring, Greater Infused
  • Onslaught Scroll effects: Attack Speed VI
  • Battle Nostrum V effects for improved ranged and melee skill cooldowns.
  • Sets Stamina to 120
  • Restores HP & MP.
  • Makes character invincible for 5 seconds.
  • Doubled item levels on all equipment.
  • Revised item level requirements for all dungeons (due to changes in item levels).
  • Bastion of Lok now requires item level 51.
  • Sinestral Manor now requires item level 76.
  • Saravash's Ascent now requires item level 87.
  • Cultists' Refuge now requires item level 116.
  • Necromancer Tomb now requires item level 138.
  • Golden Labyrinth now requires item level 166.
  • Akasha's Hideout now requires item level 166.
  • Saleron's Sky Garden now requires item level 186.
  • Labyrinth of Terror now requires item level 220.
  • Ebon Tower now requires item level 220.
  • Kelsaik's Nest now requires item level 220.
  • Balder's Temple now requires item level 262.
  • Argon Corpus now requires item level 262.
  • Manaya's Core now requires item level 262.
  • Sabex Armory now requires item level 322.
  • Macellarius Catacombs now requires item level 329.
  • Channelworks now requires item level 355.
  • Bathysmal Rise now requires item level 355.
  • Bathysmal Rise (Hard) now requires item level 390.
  • Timescape now requires item level 390.
  • Timescape (Hard) now requires item level 397.
  • Sky Cruiser Endeavor (Hard) now requires item level 397.
  • Added route guide on dungeon maps to help players navigate.
  • Added dungeon merchants to level 65 dungeons:
  • Dungeon merchants sell dungeon consumables and can restore HP/MP/Stamina (like Noble Clerics of Restoration).
  • Changed prices for onslaught scrolls.
  • Changed resurrection locations (to entry areas right outside the dungeon) for the following dungeons:
  • Bathysmal Rise
  • Bathysmal Rise (Hard)
  • Timescape
  • Timescape (Hard)
  • Sky Cruiser Endeavor (Hard)
  • Updated rewards for dungeons in Vanguard Requests.
  • Changed distribution of accessory box that drops in level 65 dungeons: If one player in the party picks up the box, all party members receive one.
  • Sky Cruiser Endeavor (Hard):
  • Increased bosses’ HP
  • Labyrinth of Terror:
  • Increased XP from all monsters.
  • Changed damage for Vyjalek's breath attack to 10,000 damage per hit (direct hit multiplies damage by 5–6 times).
  • Ebon Tower:
  • Increased XP from all monsters.
  • Kelsaik's Nest:
  • Increased XP from all monsters.
  • No longer drops masterwork alkahest (even when a character with a Rookie rating enters the dungeon).
  • Lowered Kelsaik's HP to 5,000,000.
  • Bathysmal Rise:
  • Lowered maximum party size from 7 to 5.
  • Changed reward drop rate to correspond to a 5-player party.
  • Lowered HP of bosses.
  • Channelworks:
  • Changed rewards.
  • Battlegrounds:
  • Courage Token
  • Added to Bellicarium merchants.
  • Used to acquire Dreadnaught gear.
  • Revised contents of reputation stores for the new season:
  • Bellicarium
  • General Goods: Courage Token 10,000; Desolarus Token 8,500
  • Tensus Gear: Patration Mark 20,000; Tension Belt 50,000
  • Killing Spree: Removed Tier 6 Crafting tab (Renegade gear)
  • Adjusted item level equalization in Fraywind and Gridiron so that players with gear level 400 and below receive Conflict equalized gear.
  • Removed Gridiron Academy.
  • Updated battleground chests to include tier 8 feedstock and Desolarus Tokens.
  • Opened Wintera Snowfield:
  • Added daily quests.
  • Added zone quests.
  • Added XP and reputation credit rewards for winning or losing Wintera. (Level 25 players will have to wait until Level 30 before unlocking Killing Spree reputation.)
  • Added "Wintera Scroll of Resurrection":
  • "Resurrects an ally up to 4m in front of you. Restores 100 percent of HP and MP and 120 Stamina."
  • Added crystals to each team's base that applies Curse of the Snowman (stacking abnormality) to players who are AFK at the base.
  • Curse of the Snowman will kill AFK characters at the base platform.
  • Items and Gear:
  • Glyphs:
  • Added new uncommon and rare glyphs for all classes.
  • Crystals:
  • New crystal: Wrathful—increases Crit Power when attacking from front.
  • New crystal: Spiteful—increase Crit Power when attacking from the side or back from range.
  • Threatening: Effect increased, but no longer stacks.
  • Poised: No longer stacks.
  • Changed many body armor pieces in the following sets to be class-restricted:
  • Advantaged
  • Archetype
  • Defiance
  • Devastator
  • Discovery
  • Dreadnaught
  • Favored
  • Forte
  • Generation
  • Kumasylum
  • Lucid
  • Mayhem
  • Nightforge PvE
  • Nightforge PvP
  • Regent's
  • Reliquary
  • Renegade
  • Schisma
  • Starfall
  • Temple
  • Tensus
  • Visionmaker
  • Wonderholme
  • Added tier 8 Dreadnaught weapons and armor
  • Dreadnaught weapons and armor have both PvP and PvE stats.
  • Added tier 9 Starfall weapons and armor.
  • Starfall weapons and armor have both PvP and PvE stats.
  • New enigmatic scrolls, alkahests, spellbinds, and feedstocks for tier 8 and 9 enchanting.
  • Added 2-to-1 feedstock conversion for tier 7 to tier 8.
  • Added new level 64 Avatar weapons: Bahaar’s avatar.
  • Desolarus tokens are now available from the Cosmoshard store at a cost of 10 Cosmoshards for each Desolarus token.
  • Cosmoshard shop no longer sells Wroth and Deviate gear.
  • Schisma gear:
  • Hand armor are now class-restricted.
  • Improved enchantment success rate for tier 7 gear.
  • Increased the chance of Schisma gear becoming masterwork.
  • Removed the chance to gain some enchantment effects on Schisma gear:
  • MP replenishment (on weapon)
  • Increased damage against knocked-down targets (on weapon)
  • HP recovery (on armor)
  • Damage reflection (on armor)
  • Gear with these effects will keep them (until removed); they are no longer obtainable from enchanting.
  • Improved PvP enchantment effects for Tensus weapons and body armor.
  • Battle Nostrum replaces Ranger's Nostrum and Nostrum of Energy; Battle Nostrum decreases cooldowns for both ranged and melee skills.
  • Ranger's Nostrum VI and Nostrum of Energy VI will open a shop to exchange for Extensive Battle Nostrum V.
  • Other outdated nostrums can be resold to merchants.
  • Crafting:
  • Added new materials for crafting Dreadnaught and Starfall equipment.
  • Crafting merchants have new designs.
  • Decreased crafting skill requirement for Schisma gear designs from 800 to 650.
  • Added Schisma weapons to Weaponcrafting Master test.
  • Added Schisma armor to Armorcrafting Master test.
  • User Interface:
  • Added item level gauge to item level UI:
  • Enchantable items now display a gauge indicating what percentage of the item's potential enchantment has been reached. This gauge is useful for deciding how to apply spellbinds.
  • Enchantment effects in orange increase the item level gauge more than enchantment effects in green.
  • Enchanting UI:
  • All Enigmatic Scrolls require the player to have an Identification Scroll in inventory.
  • Example: Master Enigmatic Scrolls require the player to have an Intricate Identification Scroll in inventory.
  • Revised alkahest requirements for enchanting for tier 1–7 to 8 alkahests per attempt.
  • Revised spellbind requirements for tier 7:
  • Locking 1 enchantment effect: 8 spellbinds
  • Locking 2 enchantment effect: 16 spellbinds
  • Locking 3 enchantment effect: 32 spellbinds
  • Locking 4 enchantment effect: 56 spellbinds
  • Locking 5 enchantment effect: 88 spellbinds
  • Adjusted loot distribution UI to better reflect "Uncommon items or better" option.
  • Quests & Achievements:
  • Changed achievement conditions for Argon War quest group to ease completion flow.
  • Added a quest that grants Starfall gear designs.
  • Pile of Corpses (Champions' Skyring) and Carnage Everywhere (Champions' Skyring) are now Legacy achievements.
  • Updates:
  • Archer's Breakaway Bolt no longer enables archer to avoid unavoidable boss attacks.
  • Corrected damage distribution bonus for sorcerer's passive skills that affect multiple targets.
  • When the monster in an Alliance Vault drops aggro, the monster's HP also resets.
  • Fixed bug that caused mouseover tooltip for party members' location and channel to not appear.
  • Fixed bug that made it impossible to discard costume masks.
  • Fixed bug that forced reapers to learn some skills only through a tactics trainer.
  • Fixed bug that was causing parts of giant mounts to display incorrectly.
  • Known Issues:
  • Some long guild names cut off in the lobby.
  • High level characters are unable to get Banana Peel, Contaminated Blood, or Noctenium Shard drops in Alliance zones.
  • Reapers who use a level 60 scroll can't complete the Seeking Approval quest.
  • Level 25-29 players do not receive Killing Spree reputation for Wintera Snowfield.

New in TERA 36.03.03 HF 2 (Dec 1, 2015)

  • What’s New:
  • Brace for Impact:
  • Added six achievements in Special > Events earnable only during Brace for Impact event.
  • Count on Me
  • Make an Impact
  • Marda's Vengeance
  • Marda's Justice
  • Matched for Impact
  • Three Times a Pirate
  • Added Marda’s token items as achievement rewards.
  • Added exchange cubes available from Merchants for event. (Only one of each exchange cube will be needed per player.)
  • Added Marda’s black wolf mount as reward from gold exchange cube.
  • Updates:
  • Updated loot tables for several loot boxes.
  • Sports Bag Loot Box
  • School Bag Loot Box
  • Maid's Loot Box
  • Pirate Loot
  • Steamer Wardrobe
  • Steampunked Loot Box
  • Dress for Success Loot Box
  • Dress to Impress Loot Box
  • True Ultimate Power Weapon Box
  • True Ultimate Elin Elite Box
  • Ice Box
  • Celestial Spirit Box
  • Big Lugs Box
  • Tool Box
  • Pet Food Box
  • Road Hog Box
  • Violet Birdcage
  • Fiery Birdcage
  • Updated fashion coupon store to include PvE and PvP Nightforge weapons and armor.

New in TERA 36.03.03 (Oct 30, 2015)

  • Dungeon Changes:
  • Timescape:
  • Yana now drops tier 7 instead of tier 6 feedstock.
  • Yana now has a higher chance to drop more masterwork alkahests.
  • Yana now drops more Dyad Niveot Structures in hard mode.
  • Vault of Kaprima:
  • Kaprima Reborn now drops tier 7 instead of tier 6 feedstock.
  • Kaprima Reborn has a higher chance of dropping more MES.
  • Akeron’s Inferno:
  • Duras now drops tier 7 instead of tier 6 feedstock.
  • Shattered Fleet:
  • Barbosa now drops tier 7 instead of tier 6 feedstock.
  • Bug Fixes:
  • Fixed bug where “Embrace Infamy” quest did not show up.
  • Achievement “Special Forces” now has Kaiator and Allemantheia as conditions instead of the Island of Dawn.
  • Description for the achievement “Link to Linkia” is now more clear.
  • Clarified tooltip for Vanguard Valor.
  • Clarified tooltip for gunner skill “Point Blank” to reflect that only the gunner gets knocked back.

New in TERA 36.03.02 EN8 (Oct 20, 2015)

  • Dungeon Changes:
  • Increased Inferno Ore drops in the following dungeons
  • Vault of Kaprima
  • Timescape
  • Timescape (Hard)
  • Akeron’s Inferno
  • Akeron’s Inferno (Hard)
  • Shattered Fleet

New in TERA 36.03 (Oct 14, 2015)

  • New Lobby:
  • Completely redesigned character select screen.
  • Players now use menu on left side of screen to select characters.
  • Select a character with number keys (1-8), left-clicking the name on the menu, or left-clicking the character itself.
  • Players can tab through multiple pages (if available) with arrow keys.
  • Characters are no longer automatically selected based on last login.
  • Characters no longer display nameplates above their heads.
  • Players can rearrange characters in any way they like.
  • New Character Creation Screen
  • Moved race, gender, and class selection to one screen
  • Added racial and class skills to UI
  • Added video of class skills to UI
  • Returning Hero Rewards:
  • Added Returning Hero UI to help level 58-65 players get up to speed quickly after a prolonged absence
  • Gear updates for characters level 58-65 on accounts that have not logged in for 30 or more days
  • One eligible character per server can receive an upgrade.
  • Gear received is one of four packages tied to receiving character’s level.
  • Added special UI to remind players of key class skills
  • Added a shortcut to Vanguard Requests
  • New Starting Area:
  • Added new starting zone: Stepstone Isle
  • Level 1 characters now start play on Stepstone Isle.
  • Characters previously logged out on the Island of Dawn have been moved to Stepstone Isle, regardless of level.
  • Unfinished Island of Dawn quests are now marked as completed
  • Moved Island of Dawn achievements to Legacy Achievements
  • The story quest “Dawn’s Early Light” is no longer available.
  • Pegasus flights, village atlases and travel journals can still access the Island of Dawn
  • Removed gathering nodes from Island of Dawn
  • Island of Dawn monsters no longer provide items, or gold.
  • Island of Dawn NPCs are still present, and fulfill the same non-quest functions as before.
  • The level 60 story quest “Tell Me of Noctenium” is still available.
  • Chat Changes:
  • LFG
  • Removed LFG chat from drop-down options and disabled (/u) keyboard shortcut.
  • Messages can still be sent from the LFG menu (Y), using the Publicize button.
  • Added an option to only display LFG messages to characters +/- 4 levels of the party leader.
  • Players can add either the level-restricted or regular LFG messages to a chat tab.
  • Guild Advertisements
  • Added a guild advertisements chat channel (/q)
  • Guild masters may grant members permission to promote the guild in the Ranks window.
  • Advertisements are displayed on the World chat tab by default.
  • Tab options
  • Changing chat tabs changes the players default input channel.
  • When changing to the Party and Whisper tabs, the player must meet current requirements (chatting with party members, whispering with another player)
  • Joining a Party or Raid automatically switches a player to the appropriate channel.
  • Players may disable this setting in each tab’s option as wanted.
  • Item Drops
  • Added additional sorting options for common, uncommon, rare, and superior items.
  • Players can add any or all of these notifications to a chat tab.
  • Private Chat Channels
  • Added the ability to create private chat channels
  • Players may join or create up to eight private channels.
  • Right-click a chat tab, and select “Make private channel.”
  • Private channel names must be 2-8 characters long.
  • Channel creator sets a 4 digit passcode, then invites friends.
  • Whisper
  • Added an arrow to differentiate between sent and received whispers.
  • Spamming restrictions
  • Added a 60 second chatting ban for users who send four messages within five seconds to Say (/s), Global (/c). or Area (/a)
  • Added a 30 second chatting ban for users who send two messages within four seconds to LFG, Trade (/t), and Guild advertising (/q)
  • Global, Trade, Area, Guild, and LFG messages share a cooldown.
  • Added system messages for chat bans and the lifting of same.
  • Zone Refinements:
  • Changed requirements for camp teleportal use
  • All camp teleportals and dungeon entrances are unlocked the first time a character enters a province.
  • Lowered cooldown of Safe Haven teleport scrolls from five minutes to one minute.
  • Added option to disable zone quest markers on maps and NPCs.
  • Options > Game > Display quest markers
  • NPC default is “on”
  • Map default is “off”
  • Increased XP rewards for story quests.
  • To the Garden of the Sun no longer displays in the Vanguard Requests window upon reaching level 60.
  • Rebalanced open world mobs in Southern Arun, Southern Shara, and Northern Shara
  • Increased Attack and HP for monsters level 10 – 59
  • Added Vanguard quests for open world mobs
  • Automatically appear in quest tracker for characters level 13 - 20.
  • Removed Vanguard Requests for mobs covered by new quests.
  • First completion gives reward items; subsequent completions only give XP.
  • Returned gold drops for the following non-dungeon bosses in Northern Arun to previous amounts:
  • Kihara
  • Raiga
  • Ruins Guardian
  • Moaloth
  • Magmara
  • Humedras
  • Darzan
  • Sharazan
  • Kazan
  • Armant Hammar
  • Achievements:
  • Changed qualifications for Timescape Conqueror
  • Now requires
  • Movement of the Spheres
  • Round and Round and Round We Go!
  • Get a Charge out of Life
  • As Above…
  • So Below…
  • Around the World
  • Time Flies When You Have None
  • The Master of Timespace
  • Changed qualifications for Vault of Kaprima Conqueror
  • Now requires
  • This Won’t Hurt A Bit
  • Better Watch Your Step
  • Just a Jump To The Left
  • It’s Strangely Comforting
  • Personal Best
  • Moved Achievements for the following areas, categories, and dungeons to the Legacy category
  • Akeron’s Inferno
  • Akeron’s Inferno (Hard)
  • Channelworks
  • Island of Dawn
  • Ravenous Gorge
  • Shattered Fleet
  • Sky Cruiser Endeavor
  • Time Traveler
  • Vault of Kaprima
  • Readjusted Laurel requirements
  • Battlegrounds:
  • Corsairs’ Stronghold
  • Added info window with a brief guide and image for each team (Attacker/Defender)
  • Displays on entry, and again when switching sides
  • Click the Battleground Info button below the timer to view at any time
  • Guides can be accessed from the Battleground Matching UI at any time.
  • Added guide effects
  • Can be turned off via Options > Game > Help Settings
  • Kumasylum
  • Added info window with a brief guide and image for each team (Federation/Kumas)
  • Displays on entry, and again when switching sides
  • Click the Battleground Info button below the timer to view at any time
  • Guides can be accessed from the Battleground Matching UI at any time.
  • Reduced Kumas (leader and underling) HP and resistance to stun.
  • Fraywind Canyon
  • Increased HP and resistance to crits for Naga Reaver and Potent Teralith
  • Gridiron Academy
  • Added a level 40-64 version of the Gridiron.
  • Players receive equalized gear and skills (level 65) upon entry.
  • Conflict set
  • Players receive XP and credits based on performance.
  • Added Vanguard Requests, zone quests, and daily quests for Gridiron Academy.
  • Killing Spree/Bellicarium Credits
  • Players can now check credits and access shops though the Battleground Matching UI
  • Dungeon:
  • Removed masterwork alkahest drops from the following dungeons:
  • Labyrinth of Terror
  • Ebon Tower
  • Kelsaik’s Nest
  • Balder’s Temple
  • Argon Corpus
  • Manaya’s Core
  • Increased Vanguard Requests XP for the following dungeons
  • Bastion of Lok
  • Sinestral Manor
  • Saravash’s Ascent
  • Cultist’s Refuge
  • Necromancer’s Tomb
  • Golden Labyrinth
  • Saleron’s Sky Garden
  • Labyrinth of Terror
  • Ebon Tower
  • Addressed problem with boss health bars causing frame rate issues.
  • Dreamstorm:
  • Added daily participation restriction.
  • Operation: Overwatch can only be completed once per character, per day.
  • Characters who have already completed Operation: Overwatch and received rewards may not accept the quest again.
  • Characters who failed to defend, or were successful but did not receive rewards due to low kill count, may attempt the quest multiple times.
  • Characters who fail Operation: Overwatch no longer receive gold rewards based on personal kills.
  • Miscellany:
  • Addressed issues causing Windows XP users difficulties in launching the game.
  • Added Event Guide to Vanguard Requests
  • Interactive calendar showing special events and items for redemption.
  • Claimed items are greyed out and marked as “Claimed”

New in TERA 34.07.04 (Sep 22, 2015)

  • Battlegrounds:
  • Removed pirate and ninja costumes from Corsair's Stronghold.
  • BuddyUp:
  • Fixed the Smart Party Box—granted at Level 65 as part of the BuddyUp system—to deliver the correct version of the female costume (Midnight Party Dress).
  • Miscellaneous:
  • Re-enabled Experience Points scrolls (Level 40, 45, and 50).
  • Removed strongbox jackpots.
  • Bug Fixes:
  • Minor localization and bug fixes.

New in TERA 34.07.02 EN5 (Sep 10, 2015)

  • Battlegrounds:
  • Corsair’s Stronghold: Increased the maximum party size for matchmaking from 2 players to 5 players.
  • BuddyUp:
  • Fixed the "Token of Friendship: Level 65 Friend" reward to include five friendly instance reset scrolls.
  • Achievements:
  • Fixed the Rootstock achievement "Eat! Drink! Cook! Enjoy Rootstock!"
  • Bug Fixes:
  • Minor localization and bug fixes.

New in TERA 34.07.02 EN4 (Sep 1, 2015)

  • Friends List:
  • Changed character limit so that players can manually input names of up to 20 characters.
  • Awakened Enchanting:
  • Changed enchantment pop-up to reflect that failure no longer resets item enchantments to +12.
  • Crusade:
  • Changed GvG info window to reflect that Fame is now only generated by level 65 characters (was characters 60+).
  • Bug Fixes:
  • Smart Party Box (Friendship Circle token reward) now properly delivers costume items.
  • Dragon Silk and Spider Silk innerwear is now searchable in the Trade Broker.

New in TERA 33.08.04 EN4 (Aug 19, 2015)

  • Miscellaneous:
  • Crusade calculations are now only made off of players and guilds shown on the leaderboards.
  • 'Kyra's Catalyst (Found)' items are now superior grade.

New in TERA 33.08.04 EN4 (Aug 12, 2015)

  • Miscellaneous:
  • Crusade calculations are now only made off of players and guilds shown on the leaderboards.
  • 'Kyra's Catalyst (Found)' items are now superior grade.

New in TERA 33.08.03 EN9 (Jul 22, 2015)

  • Bug Fixes:
  • Players can no longer access restricted areas in Corsairs Stronghold
  • Fixed bug that caused players to self destruct twice with a BG bomb.
  • Fixed ranking results for last season’s Crusades

New in TERA 33.08 (Jul 10, 2015)

  • Dressing Room:
  • Added a dressing room function to allow players to preview cosmetic items from the TERA store.
  • Preview costumes, weapon skins, accessories, mounts, and pets.
  • See animated views during preview such as walk, sit, ride, attack, and more.
  • Includes rare costumes won in boxes.
  • Dungeons:
  • Added Vault of Kaprima, a 5-player dungeon for level 65.
  • Added Timescape, a 5-player dungeon with both normal and hard mode for level 65.
  • Added Akeron's Inferno, a 10-player raid dungeon with both normal and hard mode for level 65.
  • Brought back and revised Shattered Fleet for level 65.
  • Bathysmal Rise:
  • Changed Bathysmal Rise to a 7-player dungeon.
  • Bathysmal Rise (Hard) remains a 5-player dungeon.
  • HP of Mephisis, Tantibus, and Fulminar have been reduced.
  • Fulminate weapons and armor drops in Bathysmal Rise now appear as smart boxes. Contents of these boxes are bind-on-pickup, have no sale value, and cannot be stored in the bank or guild bank: ◾Fulminate Weapon Box
  • Fulminate Armor Box
  • Fulminate Handwear Box
  • Fulminate Footwear Box
  • Sky Cruiser (Normal Mode):
  • Reduced Darkan's HP.
  • Changed Darkan's flame to decrease target's HP by 5 percent every 2 seconds.
  • Sky Cruiser (Hard Mode):
  • Mob HP has been lowered throughout dungeon.
  • Ghillieglade:
  • Replaced Ambition Token drop with one Cosmoshard.
  • Cosmoshards directly open a store with tier 6 gear.
  • Saravash’s Ascent:
  • Added four achievements for Saravash's Ascent.
  • Added various monster groups between first and second boss.
  • Abukaizel no longer moves to the bridge when HP drops below 30 percent.
  • Reward for defeating Abukaizel now spawns within the combat area (not on the bridge).
  • Added larger Boss HP Gauge to lower-level dungeons and instances:
  • Samael's Residence
  • Fyrmount Abyss
  • Sanctum Mysterium Forecourt
  • Balder's Temple
  • Necromancer Tomb
  • Golden Labyrinth
  • Ebon Tower
  • Kelsaik's Nest
  • Argon Corpus
  • Labyrinth of Terror
  • Akasha's Hideout
  • Saleron's Sky Garden
  • Manaya's Core
  • Bastion of Lok
  • Sinestral Manor
  • Cultists' Refuge
  • Saravash's Ascent
  • Removed Rift's Edge and moved Rift’s Edge achievements to the “Legacy” section of the achievement UI.
  • Removed Dreadspire:
  • Players may wish to retain their top challenge tickets in the event that Dreadspire returns.
  • Moved Dreadspire achievements to the “Legacy” section of the achievement UI.
  • Added Chest of Bravery as a reward for the following dungeons:
  • Vault of Kaprima
  • Akeron’s Inferno
  • Shattered Fleet
  • Sky Cruiser Endeavor
  • Sky Cruiser Endeavor (Hard)
  • Ravenous Gorge
  • Bathysmal Rise
  • Bathysmal Rise (Hard)
  • Channelworks
  • See the complete changelog here http://tera.enmasse.com/news/patch-notes/patch-3308

New in TERA 31.04.05 EN3 (May 19, 2015)

  • Gunners can now use the level 60 scroll.
  • Added Gunner weapon skins to the Fashion Coupon store.
  • In the “Going Above and Beyond” quest, bombs are now re-usable until discarded. You won’t run out!
  • Added an option to queue without a tank after 30 seconds.

New in TERA 31.04.04 EN4 (May 12, 2015)

  • Miscellaneous Changes:
  • Riding Skill: EX-TRM from the current login event is now bankable.
  • Fashion coupons now delivered from Skyring Slam Mark V (all versions).
  • Added Riddling fashions to the Fashion Coupon Store.
  • The following boxes can now be used by gunners, even if grayed out: Naturetune necklace chest
  • Naturebeat ring box
  • Naturebeat earring box
  • Naturetrill ring box
  • Naturetrill earring boxCollapse Entry
  • Bug Fixes:
  • Level 60 scrolls no longer grant Murderous Intent.
  • Removed Murderous Intent from all characters.
  • Prismatronic smartbox is now searchable in the Trade Broker.

New in TERA 31.04 (May 5, 2015)

  • Gunner:
  • A new class available for all players during character creation. ◦Castanic and high elf females only.
  • Starts on Island of Dawn at level 1.
  • Tracks a new resource: Willpower
  • Equipment:
  • Armor: Metal (hauberk, gauntlets, greaves).
  • Weapon: Arcannon (new!)
  • Added arcannons to dropped and crafted sets.
  • Added equalized gear for gunners.
  • Added arcannon to Trade Broker weapon categories.
  • Fast-moving, ranged DPS class:
  • Skills:
  • Blast
  • Bombardment
  • Scattershot
  • Point Blank
  • Burst Fire
  • Time Bomb
  • Arcane Barrage
  • Mana Missiles
  • Arc Bomb
  • Rocket Jump
  • Balder's Vengeance
  • Replenishment
  • Retaliate
  • Rolling Reload
  • Willpower:
  • vailable to gunners at level 10.
  • Gained upon killing any enemy.
  • Gained from hits with:
  • Bombardment
  • Scattershot
  • Time Bomb
  • Arcane Barrage
  • Mana Missiles
  • Arc Bomb
  • Required to power:
  • Burst Fire
  • Bombardment
  • Balder's Vengeance (only at max)
  • Constructs:
  • Moves with gunner unless commanded otherwise
  • Heals gunner and allies in a small cone
  • Adds damage to skills
  • Command: Recall (teleports the gunner to HB's location)
  • Command: Self-Destruct
  • Command: Stay/Follow
  • ST:
  • Set location
  • Fires bullets at enemies in range
  • Command: Self-Destruct
  • Added gunner skill trainers in major cities.
  • In other locations, gunners can train via tactics class trainers.
  • Adjusted class achievements to include gunner:
  • Lead Gunner
  • Gunner Secundus
  • Gunner Prime
  • Prone to Violence
  • Ready, Aim, Fire
  • BOOM! HEADSHOT!
  • Hammered a Gunner
  • Cutting-Edge Gunner
  • Emerged Victorious
  • Island of Dawn Experience:
  • Removed several quests to streamline the experience.
  • Merged remaining Island of Dawn quests into story quests.
  • Adjusted IoD achievements due to quest changes.
  • Adjusted several NPC locations.
  • Improved spawn counts and locations of quest monsters.
  • Improved spawn counts and locations of gatherables.
  • Dungeons:
  • Rebalanced dungeon levels to improve leveling flow, and to allow more consistent dungeon matching.
  • Saravash's Ascent:
  • Reintroduced as a level 32–34 instance.
  • Available relic pieces: Tithus at level 32; Amarun at level 36.
  • Adjusted Golden Labyrinth to level 48–53.
  • Adjusted Saleron's Sky Garden to level 53–57.
  • Adjusted Labyrinth of Terror to level 57–58.
  • Adjusted Ebon Tower to level 58–59.
  • Added Velik's Protection buff to 5-person leveling dungeons.
  • Increased monster XP in select 5-person leveling dungeons:
  • Bastion of Lok
  • Sinestral Manor
  • Saravash’s Ascent
  • Cultist’s Refuge
  • Labyrinth of Terror
  • Ebon Tower
  • Increased XP bonus for 5-person parties in dungeons from +80% to +100%.
  • Added Crystal Merchant NPCs to low-level dungeons.
  • Removed Blast from the Past.
  • Restored dungeon repeatable quests and added to Initiative Requests interface:
  • Thus Always to Devas (lvl 20) and Take Down the Heavies (lvl 20) for Bastion of Lok.
  • Killer Clowns (lvl 57) and Funeral Music (lvl 57) for Labyrinth of Terror.
  • The Blackest Hearts (lvl 57) for Ebon Tower.
  • Extended the time requirement for Fulminar and Mephisis in Master Ravager and Pieces of Cake achievements.
  • Added "Match without Tank" option to Instance Matching dungeons when no tank found in first two minutes
  • Bastion of Lok
  • Sinestral Manor
  • Saravash's Ascent
  • Cultists' Refuge
  • Necromancer Tomb
  • Golden Labyrinth
  • Saleron's Sky Garden
  • Labyrinth of Terror
  • Ebon Tower
  • Macellarius Catacombs
  • Removed Instance Matching buffs—Chain of Protection (tanks), Chain of Attack (dps), Chain of Recovery (healers)—from most dungeons.
  • Bastion of Lok
  • Sinestral Manor
  • Cultists' Refuge
  • Necromancer Tomb
  • Golden Labyrinth
  • Akasha's Hideout
  • Saleron's Sky Garden
  • Labyrinth of Terror
  • Ebon Tower
  • Kelsaik's Nest
  • Saravash's Ascent
  • Balder's Temple
  • Argon Corpus
  • Manaya's Core
  • Sabex Armory
  • Macellarius Catacombs
  • Rift's Edge
  • Dreadspire
  • Channelworks
  • Bathysmal Rise
  • Bathysmal Rise (Hard)
  • Sky Cruiser Endeavor
  • Sky Cruiser Endeavor (Hard)
  • Ravenous Gorge
  • Increased recommended item levels for instance-matching:
  • Sky Cruiser Endeavor (Hard) from 184 to 190
  • Sky Cruiser Endeavor from 181 to 188
  • Bathysmal Rise (Hard) from 181 to 188
  • Bathysmal Rise from 174 to 181
  • Ravenous Gorge from 174 to 181
  • Channelworks from 174 to 181
  • Added non-tradable Chest of Bravery as a final boss drop when Instance Matching:
  • Sky Cruiser Endeavor
  • Bathysmal Rise
  • Ravenous Gorge
  • Awarded to all party members
  • World Leveling:
  • Increased relic drop rates in dungeons and in world drops.
  • Added level 13–59 story quests to Initiative Requests interface [H].
  • Added checkpoints for fast travel in leveling quests in Initiative Requests interface.
  • Added help messaging and rewards for leveling.
  • Class Changes:
  • Reduced damage at max range no longer affects PvE targets:
  • Archer—Arrow, Radiant Arrow, Penetrating Arrow, Rapid Fire, Final Salvo, Web Arrow, Poison Arrow, Restraining Arrow
  • Mystic—Sharan Bolt
  • Slayer—Distant Blade, Exhausting Blow
  • Sorcerer—Fireball
  • Priest—Triple Nemesis
  • Archer:
  • Incendiary Trap, Concussion Trap, Ensnaring Trap, and Explosion Trap only hit once each.
  • Reduced MP cost of Velik's Mark to 0.
  • Increased Velik's Mark effect from 10 percent to 20 percent.
  • Purify skills can remove Velik's Mark from players.
  • Increased Velik's Mark duration.
  • Reduced MP cost of Backstep to 0.
  • Reduced MP cost of Feign Death to 0.
  • Reduced cooldown of Feign Death to 60 seconds.
  • Increased damage of Radiant Arrow by about 15 percent in PvE and about 5 percent in PvP.
  • Reduced damage of Penetrating Arrow by about 5 percent.
  • Reduced cooldown of Close Quarters to 10 seconds.
  • Reduced damage of Final Salvo by 20 percent.
  • Reduced cooldown of Final Salvo to 5 seconds.
  • Increased Rapid Fire base chance to crit.
  • Increased damage of Rain of Arrows by about 10 percent.
  • Thunderbolt casts faster.
  • Thunderbolt chains to Final Salvo.
  • Reduced cooldown on Thunderbolt to 35 seconds.
  • Increased damage of Thunderbolt by about 10 percent in PvE.
  • Equalized movement distance of Close Quarters for all races.
  • Increased base Crit Factor from 40 to 60.
  • Reduced glyph point costs of some glyphs.
  • Blazing Arrow Volley now triggers the effect when being fired, instead of upon hitting the target.
  • Reduced the damage increase of Empowered Close Quarters from 60 percent to 20 percent.
  • Warrior:
  • Changed the glyph Sharpened Scythe to Empowered Scythe, to better reflect its effect.
  • Changed the warrior item Glyph of Sharpness to Glyph of Power.
  • Slayer:
  • Changed the slayer item Glyph of Sharpness to Glyph of Power.
  • UI:
  • Expanded Main Menu.
  • Players can open and accept parcels anywhere via the notification icon next to the radar.
  • Players can learn skills directly from the Skill Window.
  • Crusade menu icon will display NEW when new season begins.
  • Added "matching in progress" message on Instance and Battleground Matching icons.
  • Updated and differentiated crosshairs for melee and ranged classes.
  • Battlegrounds:
  • Kumasylum now only available for level 65.
  • Kumasylum quest "Candy's Dandy" automatically available when reaching level 65.
  • Miscellaneous:
  • Clarified distinction between Crit Rate and chance to crit.
  • Changed the Profile > Combat stat of "Crit Rate" to "Crit Factor." The displayed value is not a percentage, and does not increase when equipping items that affect "the chance to crit."
  • Clarified distinction between Crit Resist and crit resistance.
  • Changed “crit resistance” to “the chance to resist crits,” a more accurate term. Adjusted tooltips of Protective crystals and effects.
  • Changed the Profile > Combat stat of "Crit Resist" to "Crit Resist Factor." The displayed value is not a percentage chance, and does not increase when equipping items that affect ”the chance to resist crits.”
  • Renamed weapon, crystal, skill, and item effects that increase Crit Factor from Carving to Keen.
  • Weapon, crystal, skill, and item effects that increase the chance to crit are still referred to as Carving.
  • Changed Carving Brooch accessories and recipes to Keen Brooches.
  • Changed Onslaught Scroll names to better reflect effects.
  • Onslaught Scroll of Carving is now Onslaught Scroll: Crit Factor.
  • Onslaught Scroll of Cruelty is now Onslaught Scroll: Crit Power.
  • Onslaught Scroll of Impact is now Onslaught Scroll: Impact Factor.
  • Onslaught Scroll of Swiftness is now Onslaught Scroll: Attack Speed.
  • Adjusted tooltips of Avatar weapons for accuracy.
  • “Inflicts critical damage on monsters of similar level to the weapon's requirement” changed to read “PVE: Inflicts more crits on monsters of similar level to the weapon's requirement.”
  • Adjusted level-up scroll's name and result from 58 to 60. Not usable by gunners.
  • Added elite status vouchers.
  • Grants elite status upon use, or adds additional time to an account’s elite status.
  • Purchased elite status vouchers are tradable.
  • Reaper initial cinematic after character creation can now be skipped.
  • Adjusted XP for level 59 or lower characters killing level 61+ monsters.
  • Bug Fixes:
  • Dreadspire entrance now a teleport route.
  • Reaper weapons from fashion coupons now display while out of combat.
  • The item effects Cruel, Torture, and Bind now have corrected tooltips.
  • Known issues:
  • An unobtainable quest marker (Ambrrr) appears on Velika zone maps.
  • The confirmation checkbox on Elite Status Vouchers sometimes moves around the window.
  • Masterwork Alkahest does not display in Trade Broker Recent history when searching with the keyword “masterwork.” Use “mas work” instead
  • Exiting a battleground while in a vehicle or as Da Bomb renders equalized skills on the player shortcut bar nonfunctional. Repopulating the bar or traveling between zones corrects the problem.
  • Race change vouchers are grayed out for gunners, but do function to change high elf females into castanic females, and vice versa.

New in TERA 30.11.02 EN7 (Apr 22, 2015)

  • Miscellaneous:
  • Crystal tooltips have been refined for clarity.

New in TERA 30.11.02 EN7 (Apr 8, 2015)

  • Miscellaneous:
  • Crystal tooltips have been refined for clarity.

New in TERA 30.11.02 EN4 (Mar 31, 2015)

  • Miscellaneous:
  • Players who had golden weapon skin boxes in their Account-Bound Item Claim will now see all the actual golden weapon skins.
  • Fixes made on 3/27/2015:
  • Changed golden weapon skin box and bruiseweave stole to not be tradable.
  • Changed Festival dress boxes to be tradable.

New in TERA 30.11.02 EN3 (Mar 24, 2015)

  • Dreadspire:
  • 5-person, Level 65 dungeon. Read more here!
  • Recommended Item Level of 181.
  • Enter from the western reaches of Tempest Reach, or via Party Matching.
  • Joy of Partying does not apply
  • Daily entry limit of 1. Elite entry limit of 2.
  • Dreadspire Top Challenge Tickets give players access to Dreadspire – Upper Levels (Challenges 16-20).
  • Not available in instance matching.
  • No daily entry limit, but each entry requires a ticket.
  • Tickets available as drops from:
  • Bathysmal Rise (Hard Mode)
  • Skycruiser Endeavor (Normal and Hard Mode)
  • End boss of Challenge 15 of Dreadspire.
  • Challenges 16 to 19 of Dreadspire – Upper Levels
  • Achievements:
  • What’s in the Box?
  • Achieved by opening the treasure chests in Challenges 4, 9, and 14 in Dreadspire.
  • Faster than a Speeding Arrow
  • Achieved by defeating Thulsa without taking damage from Thulsa’s Plaything in Dreadspire.
  • Title: Going for Speed
  • Shatter the Phantom of the Opera
  • Achieved by completing the 20th Challenge in Dreadspire.
  • Yo, Elleon, I did it!
  • Achieved by being first on the server to complete the 20th Challenge in Dreadspire.
  • Title: Stairmaster
  • Possible Rewards:
  • 4th Challenge:
  • Discovery Weapon (BoE)
  • Tier 6 Feedstock
  • Masterwork Alkahest
  • Greater Charms
  • Noctenium Infusion Chest
  • 9th Challenge:
  • Discovery Weapon (BoP)
  • Discovery Weapon (BoE)
  • Tier 6 Feedstock
  • Masterwork Alkahest
  • Greater Charms
  • Crystal Box
  • Nimistrix Plume
  • Tantibus Scale
  • 14th Challenge:
  • Tier 6 Feedstock
  • Masterwork Alkahest
  • Noctenium Infusion Chest
  • Dyad Niveot Structure
  • Timeworn Weaponry
  • Timeworn Plate
  • 15th Challenge:
  • Dreadspire Top Challenge Ticket
  • 16th Challenge:
  • Rustic Weapon Skin
  • Dreadspire Top Challenge Ticket
  • 17th Challenge:
  • Cold Comfort Weapon Skin
  • Dreadspire Top Challenge Ticket
  • 18th Challenge:
  • Solace Weapon Skin
  • Dreadspire Top Challenge Ticket
  • 19th Challenge:
  • Penultimate Weapon Skin
  • Dreadspire Top Challenge Ticket
  • 20th Challenge:
  • Ultimate Weapon Skin
  • Riding Skill: Smolder
  • Miscellaneous Changes:
  • Kumasylum:
  • Draws no longer award candy Boxes to Kumas Team
  • Kumas HP increased to 5 million
  • Items added to Fashion Coupon Store:
  • Nightforge Costumes
  • Agnitor Costumes
  • Conjunct Costumes
  • Noctenium Costumes
  • Bug Fixes:
  • The achievement “Self-Sufficient” is now achievable.

New in TERA 30.09.05 EN8a (Mar 18, 2015)

  • GvG Changes:
  • Previous: GvG Decline Penalty doubled every time you declined.
  • Now: Decline Penalty now stays at 2 percent for each decline.
  • Bug Fixes:
  • Fixed the issue where Thrall of Wrath could be used inside a battleground.

New in TERA 30.09.05 EN8 (Mar 11, 2015)

  • What's New:
  • Returning Alliance PvP times to normal schedule.
  • Alliance Conflict and other times remain according to the Daylight Savings post.
  • Vanguard Request reset changed to Tuesday.
  • Decreased Ghillieglade cooldown to 15 minutes.
  • Fixed various localization bugs.

New in TERA 30.09 EN8 (Mar 10, 2015)

  • Changing Alliance PVP Times back to what they are supposed to be.
  • Alliance Conflict and other times stay according to what we said in the Daylight Savings post.
  • Ghillieglade cooldown decreased to 15 minutes.
  • Vanguard Reset times changed to Tuesday.
  • Various Localization Changes

New in TERA 30.09.05 (Feb 27, 2015)

  • Bug Fixes:
  • Gold Hunter's Boost on Elite Bar has been fixed.
  • Elite Consumable Box is no longer tradable.
  • Golden Weapon Skin Box is no longer tradable.
  • Asian Silk Dress Box is now tradable.
  • Fixed the problem of Sorcerer's Mana Shield and Lancer's Iron Will not working properly.
  • Multiple text corrections.
  • Fixed broker searches on certain TERA Store items.
  • Known Issues:
  • Golden Weapon Skin Box displays tradable, but is not actually tradable.

New in TERA 30.09 (Feb 24, 2015)

  • Crusades:
  • Please see this post for a detailed explanation on Crusades and Skycastles!
  • Crusade seasons last for 28 days.
  • Guild Masters can choose to have their guild be in either the Challenger League (PvE) or Cutthroat League (PvP).
  • Guilds cannot switch leagues mid-season.
  • In Challenger League, guild members gain rank via the following content: Sky Cruiser Endeavor (Normal Mode—High Score)
  • Sky Cruiser Endeavor (Hard Mode—High Score)
  • Sky Cruiser Endeavor (Accumulated Score)
  • Ravenous Gorge (High Score)
  • Ravenous Gorge (Accumulated Score)
  • Corsairs' Stronghold
  • Vault of Winter (High Score)
  • Vault of Seas (High Score)
  • Vault of Flames (High Score)
  • Achievements (Only achievements earned in current crusade season count towards ranking.)
  • In Cutthroat League, guild members gain rank via the following content: Guild vs Guild Battles (GvG)
  • Fraywind Canyon
  • Corsairs' Stronghold
  • Champions' Skyring
  • Vault of Winter (High Score)
  • Vault of Seas (High Score)
  • Vault of Flames (High Score)
  • Sky Cruiser Endeavor (Hard Mode—High Score)
  • At the end of each season, the top ten guilds of each league will receive Skycastles. ◦Cutthroat League winners receive Skycastles in Velika Outskirts.
  • Challenger League winners receive Skycastles in Allemantheia Outskirts.
  • At the end of each season, the top three guilds of each league will receive Guild Flags and Guild Mounts.
  • There are six other Skycastles located elsewhere in TERA. If your guild ranked in the top 3 of the previous season in one of the leagues, but failed to rank in the top 10 in the following season, your guild will receive one of these castles for the season the guild fails to rank.

New in TERA 29.03.03 EN11 (Jan 28, 2015)

  • Revised Crystal tooltips:
  • Empyrean Crystals:
  • Shield effect triggers on knockdown, not stun.
  • Cruel Crystals:
  • Cruel crystals do not provide increased Attack Power against knocked down opponents, but rather increase the character’s Crit Power for all attacks after knocking down an opponent.
  • Level 61-65 BAM Drops:
  • The following items now drop from level 61-65 BAMs:
  • Locked Extensive Strongbox
  • Locked Spellbound Strongbox
  • Fashion Coupons
  • Complete Crystalbinds
  • Semi-Enigmatic Scrolls

New in TERA 29.03.03 (Jan 3, 2015)

  • Bug Fixes:
  • Elite consumables box is fixed to not be tradable.

New in TERA 28.05.03 (Nov 12, 2014)

  • Elite Status:
  • Added Elite Status Permanent Buffs ◦100% XP boost
  • 100% reputation boost
  • 100% quest gold reward
  • Updated Elite Status Bar ◦Removed XP boost
  • Removed reputation boost
  • Removed quest gold reward boost
  • Increased gold hunter boost from 6 per day to 12 per day
  • Added Elite Consumable Box, which contains:
  • Crafter’s cure
  • Canephora potion
  • Bravery potion
  • Instance reset scroll
  • Introducing inaugural pricing for elite subscription.
  • For more details, please visit the Elite Status news post.
  • Festivals:
  • Rootstock and Pond Faire festivals have concluded.
  • Bug Fixes
  • Asian Silk Dress smart box and Dyeable Asian Silk Dress smart box are now tradeable.
  • Rootstock and Pond Faire:
  • Rootstock and Pond Faire are now open.
  • We made a few changes to the Bamarama arena:
  • Monster matches now occur every ten minutes from 5 p.m. to 10 p.m. PST.
  • We added a high-stake match once every hour 10 minutes before the hour (e.g., 5:50, 6:50, 7:50, etc.). To wager on this match, you need diamond tickets.
  • Bug Fixes:
  • Players riding the Halloween police car mount can now be properly targeted
  • Known Issues:
  • There are three known bugs that occur upon completing all of the Rootstock and Pond Faire quests:
  • If you complete all the quests and then log out, the quest log section containing those quests disappears until the following day.
  • If you complete all the quests and don’t log out, the quest log displays incorrect completion icon on the last quest completed.
  • Bamarama Box is missing from the Booker for Bamarama.

New in TERA 28.05.02 (Oct 15, 2014)

  • Halloween Events from October 14 – November 4:
  • Fane of Kaprima returns to Mistmoor Island.
  • Banquet of Blood is now open along with Festival of the Sun.
  • Harvest Festival Hall is open to players to help protect the candy basket in Eldritch Academy.
  • Visit the Halloween Event page for more Halloween event details.
  • Federation Bill Store:
  • New items added into Federation Bill store for Halloween
  • Halloween Glasses
  • Jack-O’-Lantern glasses
  • Bug Fixes:
  • Player is now able to gather the correct quest item for “My Next Trick” quest.

New in TERA 28.05.01a (Oct 4, 2014)

  • Event:
  • Drop rate for BAM Killer event box has been increased.
  • Bug Fixes:
  • Corrected typo in Seren’s Night School Locker’s tooltip.