Softpedia
 


GAMES CATEGORIES:



NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>
MEET THE EDITORS >>
WEEK'S BEST
  • Grimm Reaper: Hidden Ta...
  • Family Tales: The Siste...
  • Princess Isabella: The ...
  • Maere: When Lights Die ...
  • Garena Plus 1.2.23.3 Beta
  • Namariel Legends: Iron ...
  • Trials Evolution: Gold ...
  • Ghost Recon: Future Sol...
  • Papers, Please 0.5.13 B...
  • Diablo III Patch 1.0.8a...
  • 7-DAY TOP DOWNLOAD
    #
    Item
    Counter-Strike 1.6
    21,804 downloads
    Facade 1.1b
    8,242 downloads
    Grand Theft Auto IV
    Patch 1.0.7.0

    6,590 downloads
    GTA San Andreas Hot
    Coffee (Adult) Mod
    2.1

    6,376 downloads
    GTA Vice City Mod -
    Ultimate Vice City
    2.07

    5,222 downloads
    Need for Speed: Most
    Wanted - 100%
    Complete Savegame
    with Cop Cars and
    Traffic

    5,007 downloads
    Plants vs Zombies +4
    Trainer

    4,639 downloads
    Need for Speed: Most
    Wanted -
    Trainer/Editor/Telep
    orter for 1.3

    4,093 downloads
    Old Super Mario
    Bros. 10

    3,915 downloads
    GTA Vice City -
    Mamaia Vice Mod 1.5

    3,578 downloads
    Home > Games > Games Demo > Supernova 2: Spacewar > Changelog

    Supernova 2: Spacewar 1.0.4 - Changelog


    What's new in Supernova 2: Spacewar 1.0.3:

    · Added Skirmish Mode, which lets you focus on the wargame part only: all techs are known and you get unlimited resources and money to build your fleet directly on startup
    · Added “Ship Customization” screen where you'll be able to create custom ship blueprints modifying an existing one: each device now require a certain amount of space, but the possible custom combinations are thousands
    · Added the “Statistics Screen” where you can see various interesting statistics about your current game like battles win/lost, total ship killed/lost
    · Added a real-time turn option during the game macromanagement part, so that time advances automatically without you having to press end turn. You can use + and – keys to change game speed or press “P” key to pause/unpause
    · Increased the floating text speed between each turn to reduce the waiting time
    · The weapons panel now opens only if you have a target or if you hover the mouse on any of your ships
    · You now start the game with a random amount of materials and money available to build immediately a small fleet
    · Added some new stronger weapons for the neutral army (Gaussian Weapons line)
    · In technology screen the weapon devices now also display the ammo available
    · You'll see the battlefield type displayed on top-right part of the wargame screen now
    · Bugfix – now if you defend your homeworld, you don't lose automatically the game when you come back to the Galaxy Map screen
    · bugfix - if you don't have enough ships the next button is now disabled in the unit placement phase during the wargame battles




    WindowsGamesDriversMacLinuxScriptsMobileHandheldNews

    SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   UPDATE YOUR SOFTWARE   |   ROMANIAN FORUM