Spore Patch Changelog

What's new in Spore Patch 1.05.1

Jul 30, 2009
  • Object orientation near water or lava can appear incorrectly when Playing or
  • Testing an Adventure.
  • Fixes a crash in the Building Creator when holding CTRL or Shift and moving a
  • part.
  • Spore Improvements:
  • Asymmetry is now available for creatures! Details on new Asymmetry features for
  • Creatures and Vehicles can be found here.
  • This patch fixes several crashes in Space Game.
  • Many tuning improvements to Space Game, including reduced disaster rates at all
  • levels of difficulty, adjustments to Hard Mode, increased limits on concurrent trade
  • routes, as well as changes to tool unlocks for the Knights.
  • Creator Lineage appears correctly for all creation types shared after this
  • patch is installed.
  • Cheat is included that permits Creators to export creatures in Collada format
  • for use in Maya. Creators must acknowledge and accept a Tools EULA to perform this
  • operation. An additional cheat has been provided to enable highest quality textures
  • to appear on vehicles, where it is supported by user hardware.
  • Fixed a problem where creations would go missing if a user quits the game in
  • any way while downloads are in progress.
  • Fixed a bug where achievements were disappearing.
  • Fixed a bug where some Sporepedia cards had corrupted backgrounds.
  • Fixed a problem in Space where some Grox planets were unreachable.
  • Galactic Adventures Improvements:
  • This patch must be installed again after installing Galactic Adventures, even
  • if you have installed this patch previously.
  • You can now place the avatar, NPCs, and handheld objects on top of air, land,
  • and sea vehicles in the Adventure Creator. Get more info here.
  • Improvements are made to the Adventure Creator, including right-click camera
  • behavior, and User Interface enhancements.
  • In EP1 open gates were not working correctly when they were disguised
  • Some customer-reported crashes in Galactic Adventures have been fixed.

New in Spore Patch 1.04 (Jun 24, 2009)

  • Buildings have high quality textures in the game like they do in the Editor, if display settings are on High.
  • Fixes occasional corrupted backgrounds on Sporepedia Cards.
  • Includes ongoing improvements in animation to be more responsive to weapons placed anywhere on a Creature's body.
  • Increases the number of "charges" of Space Tools Player can purchase in a single transaction.
  • Increases the range and damage for turrets defending against enemy spacecraft
  • Enables Player to reach all Grox worlds
  • Fixes a bug with the Terraform Tutorial Mission not being complete-able for all planet T-Scores by giving four basic tools to change score in any direction.
  • Improves general performance across the entire game
  • Improved searching in Sporepedia
  • Allows download of creations from website directly to game
  • YouTube movies publish as private

New in Spore Patch 1.03 (Nov 18, 2008)

  • Patch Fixes:
  • Fix for esc key not bringing up Options in Galaxy Game Entry
  • Fix for creator backgrounds appearing on small sporepedia cards
  • Update to help keep achievements on the server in sync with achievements in the game
  • Patch Freebies: 24 Exoskeleton limbs (Arm Plated, Spiker, Lesser Tubercle, Delta Point, Sinew Slug, Brawned, Tendonikes, Fleshed, Deltoid Tuberosity, Humorous Humerus, Khourtier, Holiarm, Locust Legs, Plated Muscle, Spikependage,Armored Bones, Bugleg, Grouchyspike, Centilegs, Layered Limb, Thighboned, Grasshopper, Femur Friday, Proprioceptive Flex)

New in Spore Patch 1.02 (Oct 17, 2008)

  • Features:
  • Hold down the Control key in Sporepedia to select multiple creations for deleting or banning.
  • Hold down the Shift key in Sporepedia to select a range of creations for deleting or banning.
  • New planet style: Cubes.
  • Graphics/Aesthetics:
  • Fix for game entry screen turning black when banning a creature in a Saved game.
  • Fixed issue with flora card in Sporepedia.
  • Space phase: Fixed graphic issue with water levels not updating properly with terraform tools so that visible water and atmosphere levels will now correspond in the Atmosphere monitor.
  • Fixed problems introduced via atmospheric and drought terraforming tools.
  • Improved gaits for multi-legged creatures.
  • Improved gaits for creatures with 2 limbs, but without any feet.
  • Audio:
  • Space phase: Fixed missing VOX in some animations in Comm Screen.
  • Fixed audio issue with switching mode to 5.1 breaking music and VOX.
  • Fixed audio syncing issue when minimizing and/or maximizing Spore before opening video.
  • Fixed crash with city music player when Save and Load dialogs are present.
  • Fix for audio lag and missing models due background loading slow-down on certain single-processor machine configurations. This fix improved overall stability on this machine configuration.
  • Tuning:
  • Space phase: Tuned relationship status to update in communication window after completing a mission.
  • Tribe phase: Tuned Normal difficulty mode to make social game easier.
  • Miscellaneous:
  • Fixed the ESC key to consistently skip the Spore introduction movie.
  • Creators: YouTube video uploads are set to private. Go to YouTube.com and log in. Then go to Account >> My Videos to set them to Public if you want to share your videos with the world.
  • Creators: Fixed limb joints not being selectable behind other limbs.
  • Tribe phase: Fixed crash while harvesting fruit and fish.
  • Space phase: Fixed timing bug using Planet Buster during Grox invasion.
  • Space phase: Fixed destroyed turrets mission.
  • Space phase: Fixed crash when zooming out to full galactic view from the center of the galaxy.
  • Fixed for game entry screen staying zoomed in after deleting a game and entering/exiting Sporepedia.
  • Space phase: Fixed City Hall updating bug. City Hall will now update to correct version if player has chosen a new City Hall during the transition from Civilization phase to Space phase.
  • Space phase: Fixed Vehicles updating bug. Vehicles chosen in the Colony planner will now update without requiring the player to leave and re-enter a planet's atmosphere.
  • Fixed crash when transitioning from Tribe phase to Civilization phase
  • Discontinued the Bad Baby Achievement.

New in Spore Patch 1.01 (Sep 23, 2008)

  • New Cheat: "evoadvantage". Enter this cheat when are starting a new Creature game to choose any creature from the Sporepedia. Start a new game with one of your more evolved creatures!
  • Display part statistics when you are in Build mode. Rollover any part and hold down the 'i' key.
  • New Cheat: "blocksmode". Turns creatures into their blocky representations.
  • More style filters. Open the cheat window and type: "stylefilter -microscope" or "stylefilter -norainbows" or "stylefilter -nextgen" to see the new styles
  • Added 70 new planet scripts with a low terraform score, especially of the "hot and high atmosphere" type
  • Animation improvements
  • Improved the planets fogging, blooming and lighting
  • Fixed animation issues with tool handling, hand walking and some of the more oddly shaped creatures
  • Creature phase: Improved the pacing towards the end of the game, and increased the challenge in Normal and Hard modes.
  • Tribe phase: Increased the challenge in Normal and Hard difficulty modes.
  • Civilization phase: Increased the challenge in Normal and Hard difficulty modes.
  • Space phase: Made Empires in Easy and Normal modes demand reasonable amounts of money in exchange for peace and adjust the level of punishment if the player doesn't pay
  • Space phase: Made disasters less likely to occur in Easy and Normal modes and increased the time between each attack from the enemy empire when the player is at war.
  • Creature phase: Improved the way posse members behave during threatening situations and fights.
  • Space phase: Made finding your home world and colonies easier in the Galactic view.
  • Tribe phase: Made it so that tribe members can travel on steep hills if they need to do so now, but their speed will be reduced a lot.
  • Fixed an issue with attacks not working on some bigger animals and larger animals not dying correctly
  • Fixed collect mission not completing correctly when all parts have been collected
  • Fixed problems with the "Rolling Thunder" and "Déjà Vu" achievements not being awarded as they should
  • Fixed floating parts not being deducted from the budget when loaded into creator
  • Fixed an issue with the rotation rings not resizing correctly when a part was resized and improved their look
  • Fixed an issue where the terraforming score of planet could differ when revisiting a solar system
  • Fixed the keyboard controls for zoom & pitch in the Colony Planner not working properly
  • Fixed a crash that could occur when watching an epic creature attack a city
  • Fixed some issues where the game would freeze when using the Creature Tweaker tool or when capturing a planet in solar view
  • Fixed an issue where not all tribe members would obey the raid order when a large group was ordered to raid
  • Fixed an issue where banning a creation from one of your other saved games would black out the main menu