Splinter Cell: Blacklist Patch Changelog
What's new in Splinter Cell: Blacklist Patch 1.03
Oct 9, 2013- Spies vs. Mercs matchmaking across ALL PLATFORMS:
- Removed Training Grounds playlist
- Removed Hardcore 2v2 playlist
- All playlists now available from level 1
- Playlists now try to pool players with similar skill-levels
- Groups in a party have a bonus to their skill-level
- Increased all ADV explosion damage (sticky camera, frag grenades, drone explosion, proxy mine) so it kills mercs with one armor part equipped.
- ADV IMPROVEMENTS
- Money and experience are now automatically saved when the game ends due to host migration
- The host’s team is no longer guaranteed to play as Mercs first. The team will be randomly chosen to start as either Spies or Mercs.
- Removed Exit Match option during mid-match menus and halftime report.
- Made maps-specific changes to prevent spawn-killing in general and spawn-killing by drones specifically.
- CONTROLS
- Split of "Use" and "Attack" actions
- Allow controller to work even when window is not in focus
- Fix crash on loading screen when disconnecting controller
- Fix active sprint toggle
- GRAPHICS
- 16:10 aspect ratio support (option in video settings for non-letterboxed mode)
- Support for 3+ GPUs
- Fix for flicking lights on certain multiple GPU setups
- GAMEPLAY
- Fix bug with mines not always working with NPCs
- Fix issue with assault mastery on ghost maps
- Fix freezes in certain levels
- Fix invisible collision area in certain co-op level
- Fix bug where players can get stuck at the end of a certain co-op level
- Fix crash when walking on the big pipes
- Fix issue where final cutscene may not be correctly visible
- Fix black screen when accessing after action report from lobby at certain times
- Show hack reset camera in killcam of players
- Fix mouse scroll usage on missions settings menu
- Fix some instance of incorrect button prompts
- Fix for disappearing mouse cursor on changing language settings
- Fix issue with cell feed menus
- Fix issue where player can get stuck in video settings menu
- Fix issue where restart story menu can't be accessed
- Fix problem with selecting challenges and scrolling through list
- AUDIO
- Fix audio volume in videos
- ONLINE
- Improved spawn algorithm
- Extended drone exclusion radius
- Fix issue with drones not getting properly destroyed
- Prevent drones getting into spy spawning volume
- Anti-RFD helmet no longer blocks torso abilities
- Stun duration balancing
- Ensure profile and earned money is saved if host quits
- Spy loadout gadget quantity balancing
- Team assignment balancing
- Modified motion tracking
- Fix merc invulnerability exploit in certain spot
- Fix issue with sticky cam damage
- Ensure blocked players can't join games
- ENGINE
- Addition of optional automatic HTTP proxy detection
- Use minimal system validation on launch
- Fix Processor affinity
- Fix alt-tab crash in loading screen
- General optimisations
New in Splinter Cell: Blacklist Patch 1.02 (Sep 6, 2013)
- CRASH FIXES:
- Fix for crash on startup on DX11 with certain monitors
- Fix memory leak in DX11 constant buffer system
- Fix for hang on controller disconnect in loading screens
- Fix for hang in customize gear screen
- Fix rare crash with host disconnect
- Fix crash in loading screen after getting killed in the tunnel
- Fix hang in coop after checking computers and disconnecting
- Fix crash when equipping tri-rotor in customize gear menu
- Fix coop crash in loading screen
- Fix popup crash in lobbies
- Fix potential audio crash in preload
- Fix crash with exclusive skins in co-op
- Fix for potential hang after pausing cutscene
- Fix frag grenade crash
- GAMEPLAY:
- Fix issues with rogue agent scoring
- Fix input for interrogation scenes
- Fix co-op interactions with missing prompts
- Fix for players reaching out of world location in certain missions
- Fix for player getting stuck in kobin back alley
- Fix capture the intel objectives when maximum intel is acquired by one team
- Fix bad spawns during transitions
- Fix getting stuck in door on a specific point on a map
- Fix for exploits in SvsM
- Fix for spy getting out of map
- Fix for merc getting stuck
- Fix for intel getting stuck on gun
- Fix door replication on a specific map in co-op
- Fix some invisible collisions
- Fix some crate collisions
- Fix for objects falling out of world
- Fix getting stuck in corner with crossbow
- Fix for spy weapon abuse
- Fix for getting stuck in transition area in co-op
- Fix for getting stuck in co-op on disconnect
- Balance tweaks for frontal attacks
- ONLINE:
- Reduce host migration failures
- Fix clients getting stuck in sessions with multiple simultaneous host migrations
- Improvements to game migration
- Improve speed of getting into game
- CONTROLS:
- Fix controller detection when multiple input devices are connected
- Allow gamepad input even if window has no focus
- Debounce use key so holding it down doesn't trigger sequence of actions
- Fix issue where player can get stuck in sprint mode
- GRAPHICS:
- Fix trirotor explosion
- Fix visible scope during cinematics
- Support for super widescreen aspect ratios
- Fix character rendering on customization screens on high resolution displays
- Optimise flash depth stencil buffer allocations
- Fix broken tv state
- Fix for targets appearing in bind pose
- Fix merc animation
- Fix issue with unknown resolutions
- UI:
- Remove duplicated back button in dead drops sub menu
- Fix erroneous Joy1/Joy2 button prompts when using keyboard
- Fix incorrect message displayed after deploying tri rotor
- Fix mouse auto centering when buying items
- Fix for hud sometimes missing during mark & execute
- Fix with UI getting stuck in customize gear screen whilst upgrading a weapon
- Fix controller selection wheel flicker when you don't have focus
- Fix mouse clipping issue when lowering resolution below monitor's native resolution
- Fix loadout screen missing locks
- Fix weapon placement in customize gear screen
- Fix preview in coop lobby
- Fix view match settings during countdown
- Fix gone dark hint display
- Fix for leaderboard display corruption
- SOUND:
- Fix sound loop for mouse over animations in the SMI
- Fix for trirotor sounds in co-op
- Fix lost sound on pause menu in coop
- Fix for audio during controller reconnection
- ENGINE:
- Make file save system more robust
- Gracefully handle corrupted save game files
- Optimise engine to improve performance on older AMD CPUs
New in Splinter Cell: Blacklist Patch 1.01 (Aug 22, 2013)
- Crash Fixes:
- AAR screen
- Loading into CO-OP match
- fix alt-tab crashes
- fix alt-tab on windows 8
- fix alt-tab issues on machines with multiple GPUs
- fix window minimization issues
- fix texture crash on incorrect texture info
- fix crash on thread storage release
- fix active sound crash
- fixed crash when resolution is less than 2x2
- fixed device lost crash
- fix crash in paladin
- fix asset load crash
- fix crash when running and defending the teammate who had the intel
- fix deadlock between ui and loading
- fix loading hang
- fix crash opening doorway to hallway leading to tunnel
- fix host crash in hadron collider
- fix crash in voron station
- fix hang in AAR screen in multiplayer
- fix getting stuck in shadownet interface
- fix crash after falling under elevator
- fix crash sliding down ladder
- fix crash on quit to desktop
- fix crash with multithreaded physics
- fix crash on checkpoint reload
- fix crash in silo
- Controls:
- fix hold not activating vision modes
- don't allow WASD/mouse when controller is on
- mercenaries no longer prioritize capturing over killing when using mouse & keyboard
- allow back button when input is blocked for MP scoreboard
- fix reset to default for gamepad
- allow controller connection on SMI screen
- mouse position no longer reset every tick
- scrollbars can now be dragged by mouse
- set correct scrollbar positions in friends party list and key bindings
- fix for not being able to melee in certain locations
- fix intel grab priority
- fix for losing control of input when disconnecting controller during loading
- fix for not being able to switch weapons during countdown
- fix windows key usage
- UI:
- hide mouse cursor between transitions
- select button removed when mouse and keyboard are default controllers
- hook up mouse clicks correctly in co-op lobby
- mouse movement no longer triggers skip prompt
- quit to desktop option added for ADV/COOP modes
- fixed flicker on selection wheel when using mouse/keyboard
- prevent overlap in chat text
- fix gadget ui
- show clan tags in text chat
- fix mouse interaction with gamma slider
- fix missing button prompt
- fix rogue agent messaging
- fix back button alignment
- fix loadout display visibility on controller disconnection
- fix missing skip prompts
- fix tutorial buttons
- fix text in progress menu
- fix disappearing ui when resetting to defaults
- correctly localise video settings
- update mode option on mission preview when cycling through modes
- fix loadout menu
- fix geotips getting clamped
- fix pulsing icons
- Graphics:
- fix erroneous camera movement when moving mouse and exiting SMI
- fix slowdown when SSAO and MSAA is on
- fix object flickering
- fix white outlines on particles in MSAA mode
- fix vision mode with occlusion system
- fix MSAA causing some objects to have black squares in DX11
- fix field AO flickering in DX11
- fix bullet casing flickering in DX11
- fix SSAO glow on characters in DX11
- fix black textures in DX9
- fix occlusion flickers
- fix laser dot sight
- fix refresh rate issues
- fix character rendering on customization screen in MSAA modes
- fix streamable texture issues
- fix incorrect viewport sizing on first launch
- Optimisations:
- low spec CPU optimisation
- multi-GPU optimisations
- fix framerate drop issues
- Configuration:
- detect outdated drivers
- correctly set resolution based on system validation
- Misc:
- fix music sequencing in ADV modes
- fix erroneous audio restart when alt-tabbing during video playback
- fix achievement unlocks
- fix assist scoring
- fix ladder playlists
- network replication fixes