New Games:
· Added support for Lands of Lore: The Throne of Chaos.
· Added support for Blue's Birthday Adventure.
· Added support for Ringworld: Revenge Of The Patriarch.
· Added support for the Amiga version of Conquests of the Longbow.
New Ports:
· Added PlayStation 3 port.
General:
· Fixed the ARM assembly routine for reverse stereo audio.
· Added support for building with MacPorts out of the box.
AGI:
· Implemented sound support for the DOS version of Winnie the Pooh in the Hundred Acre Wood.
AGOS:
· Implemented support for loading data directly from InstallShield cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
· Fixed loading and saving in the PC version of Waxworks.
· Fixed music in the PC versions of Elvira 1/2 and Waxworks.
Groovie:
· Added support for the iOS version of The 7th Guest.
Lure:
· Fixed crash when trying to talk and ask something at the same time.
SCI:
· Added better handling of digital vs. synthesized sound effects. If the "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer digital sound effects, otherwise their synthesized counterparts will be preferred instead, if both versions of the same effect exist.
SCUMM:
· Implemented PC Speaker support for SCUMM v5 games.
· Fixed priority bug in iMuse. As a result the AdLib music should sound better, since important notes are not interrupted anymore.
· Implemented CMS support for Loom, The Secret of Monkey Island and Indiana Jones and the Last Crusade.
· Improved palette handling for the Amiga version of Indiana Jones and the Fate of Atlantis.
Broken Sword 1:
· Fix freeze in Windows demo.
· Fix crash when using cutscene subtitles pack with the Macintosh version.
Tinsel:
· Fixed deleting saved games from the list of saved games (from the launcher and the in-game ScummVM menu).
· The US version of Discworld II now shows the correct title screen and language flag.
Android port:
· Fixed plugins on Android 3.x.
· Moved the default saved game location to the SD card.
General:
· Improved audio device detection and fallback.
· There should be no more silent errors due to invalid audio devices.
· Instead ScummVM should pick up a suitable alternative device.
Mohawk:
· Added detection entries for more variants of some Living Books games.
Tinsel:
· Fixed a regression that made Discworld uncompletable.
SAGA:
· Fixed a regression in Inherit the Earth's dragon walk code which was causing crashes there.
· Fixed a regression causing various crashes in I Have No Mouth and I Must Scream.
SCI:
· Added detection entries for some Macintosh game versions.
· Audio settings are now stored correctly for the CD version of EcoQuest 1.
SCUMM:
· Fixed graphics bug in FM-TOWNS versions of games on ARM devices (Android, iPhone, etc.).
· Added support for Blue's Art Time Activities.
· Added support for Blue's Reading Time Activities.
· Added support for Freddi Fish 5: The Case of the Creature of Coral Cove.
· Added support for Pajama Sam: Games to Play on Any Day.
· Added support for SPY Fox 3: Operation Ozone.
· Added support for Dragon History.
· Added support for TeenAgent.
General:
· Added support for a custom SJIS font for FM-TOWNS and PC98 games.
· Added support for 16bit graphics. (GSoC Task)
· Removed QuickTime MIDI backend on Mac OS X; it was buggy and did not compile on modern systems.
CinE:
· Added support for Amiga style menus for Amiga versions of Future Wars.
KYRA:
· Added support for the Amiga version of The Legend of Kyrandia.
· (sound support was done as a GSoC Task)
· Adapted KYRA to support the custom SJIS font.
SCUMM:
· Added support for the PC-Engine version of Loom.
· Added support for music and sound effects in the the Amiga version of The Secret of Monkey Island. (GSoC Task)
· Fixed some other bugs related to game versions for the Amiga.
· Added support for original save/load dialog in MM NES.
· Added support for savepoint passcodes for Sega CD MI1 via debugger command 'passcode'
· Added support for Kanji rendering in Japanese version of Monkey Island Sega CD.
AGOS:
· Fixed crash after OmniTV video is played in The Feeble Files
· Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
· Fixed palette glitches in the AtariST version of Elvira 2
· Fixed noise that can occur when sound effects are played, when exploring
· Pyramid scene in the Waxworks
Gob:
· Fixed a crash in the Italian version of Woodruff
Groovie:
· Fixed some issues with music in The 7th Guest
Parallaction:
· Fixed the sarcophagus puzzle in Nippon Safes
SAGA:
· Fixed a crash in Inherit the Earth
· Fixed glitches in the save/load dialog.
Sword2:
· Fixed random sound corruption when using the original sound files.
Game launcher:
· Fixed a case where memory could be corrupted
· Fixed the small cursor in the modern theme
· Fixed a bug in the theme engine, which could cause crashes
· Made the file browser bigger in 1x mode
iPhone port:
· Fixed backspace handling on the iPhone soft keyboard
DS port:
· Added support for the Global Main Menu feature
PS2 port:
· Switched to the new GUI and theme code
· All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
· Optimized cache/read-ahead for every media
· Added support for the Return to Launcher feature
Symbian port:
· Added Bluetooth mouse support
· Added support for the Return to Launcher feature
WinCE port:
· Fixed an issue which could cause random crashes with VGA devices