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    Home > Games > Emu > RockNES / RockNES X > Changelog

    RockNES / RockNES X 5.08 / 2.0 Final - Changelog


    What's new in RockNES / RockNES X 5.07 / 2.0 Final:

    · AUDIO, GUI: SERIOUS bug fixed in the sound setup: the soundcard information was
    · being incorrectly stored. This fixes some odd errors on audio initialization.
    · GUI: Fixed a few typos.
    · GUI: Removed the warning telling that the filtering mode is not supported when
    · running with 3D Hardware support
    · GUI: The GUI was not using correctly the rocklist.dat file during the startup. Fixed.
    · GUI: fixed a bug that was preventing the list of ROMs to show the last rom in some
    · cases.
    · INPUT: Fixed a bug that was causing the joystick to stop working after a video mode
    · switch (during the emulation)
    · INPUT: In some systems the keyboard was starting to beep after a few minutes of
    · continuous play. Bug is fixed.
    · VIDEO: new multithreaded gfx engine: now the emulation is able to run at full speed
    · even if very slow videocards. The gfx engine will try to render the maximum number of
    · frames possible (60 fps is the maximum). This means auto frameskip support.
    · VIDEO: added official video filtering support (MMX cpu required)
    · VIDEO: 2D slow blit fixed
    · VIDEO: SERIOUS bug fixed when switching video modes during the emulation. This fixes
    · random crashes when the emulation is stopped
    · VIDEO: Many fixed bugs in the video filtering mode
    · VIDEO: Fixed many bugs that was avoiding the full screen mode to resume after the
    · window is minimized
    · VIDEO: The RockNES X help in-game text was moving incorrectly using
    · windowed and 2D mode.
    · CORE: fixed some memory access violation bugs
    · CORE: sync (to maintain the emulator at 60 fps) greatly improved
    · CORE: frames per second measurement improved
    · CORE: Gamegenie support added
    · CORE: In some systems after the RockNES X was closed the desktop was affected.
    · CORE: command line support fixed
    · CORE: .dat format updated
    · EMU: based on the latest rocknes release.
    · NETPLAY: added support to .zip filenames (even when the remote side has a .nes file)
    · NETPLAY: fixed a bug that would cause the emulator to crash when the initialization fails
    · in the remote side
    · NETPLAY: Added support to have a .zip file in one side and a .nes file in the other.
    · NETPLAY: In some cases the player 1 would have to wait for a long time after stopping
    · the netplay mode. Fixed.
    · NETPLAY: Fixed the loss of sync when switching the video mode during the emulation
    · NETPLAY: Fixed the loss of sync after a remote save state loading
    · NETPLAY: The temp dir (used to store a remote savestate) was not set correcly. This
    · could prevent non-admin users to use such feature under Windows 2000/XP.
    · README: readme text greatly improved!




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