· AUDIO, GUI: SERIOUS bug fixed in the sound setup: the soundcard information was
· being incorrectly stored. This fixes some odd errors on audio initialization.
· GUI: Fixed a few typos.
· GUI: Removed the warning telling that the filtering mode is not supported when
· running with 3D Hardware support
· GUI: The GUI was not using correctly the rocklist.dat file during the startup. Fixed.
· GUI: fixed a bug that was preventing the list of ROMs to show the last rom in some
· cases.
· INPUT: Fixed a bug that was causing the joystick to stop working after a video mode
· switch (during the emulation)
· INPUT: In some systems the keyboard was starting to beep after a few minutes of
· continuous play. Bug is fixed.
· VIDEO: new multithreaded gfx engine: now the emulation is able to run at full speed
· even if very slow videocards. The gfx engine will try to render the maximum number of
· frames possible (60 fps is the maximum). This means auto frameskip support.
· VIDEO: added official video filtering support (MMX cpu required)
· VIDEO: 2D slow blit fixed
· VIDEO: SERIOUS bug fixed when switching video modes during the emulation. This fixes
· random crashes when the emulation is stopped
· VIDEO: Many fixed bugs in the video filtering mode
· VIDEO: Fixed many bugs that was avoiding the full screen mode to resume after the
· window is minimized
· VIDEO: The RockNES X help in-game text was moving incorrectly using
· windowed and 2D mode.
· CORE: fixed some memory access violation bugs
· CORE: sync (to maintain the emulator at 60 fps) greatly improved
· CORE: frames per second measurement improved
· CORE: Gamegenie support added
· CORE: In some systems after the RockNES X was closed the desktop was affected.
· CORE: command line support fixed
· CORE: .dat format updated
· EMU: based on the latest rocknes release.
· NETPLAY: added support to .zip filenames (even when the remote side has a .nes file)
· NETPLAY: fixed a bug that would cause the emulator to crash when the initialization fails
· in the remote side
· NETPLAY: Added support to have a .zip file in one side and a .nes file in the other.
· NETPLAY: In some cases the player 1 would have to wait for a long time after stopping
· the netplay mode. Fixed.
· NETPLAY: Fixed the loss of sync when switching the video mode during the emulation
· NETPLAY: Fixed the loss of sync after a remote save state loading
· NETPLAY: The temp dir (used to store a remote savestate) was not set correcly. This
· could prevent non-admin users to use such feature under Windows 2000/XP.
· README: readme text greatly improved!