Pokemon 3D Changelog

What's new in Pokemon 3D 0.50.1

Sep 11, 2014
  • Game Changes:
  • Completely new server infrastructure
  • Removed old Move System and replaced it with the new one. This allowed for custom GameMode moves.
  • Added a few more moves
  • Lots of internal rewrites and code cleanup
  • Story Changes:
  • Ancient Ruins and Millenial Star Tower (Original areas)
  • Completed Route 14
  • Added Routes 15-19
  • Fuchsia City + Gym and badge
  • Miscellaneous:
  • Significant number gen 3+ Pokémon
  • Fixed some bugs

New in Pokemon 3D 0.49 (Jun 17, 2014)

  • Completed Saffron City
  • Added Celadon City
  • Added Route 7
  • Added Route 13
  • Added Route 14
  • Added Suicune Encounter on Route 14 and 25.
  • Added Saffron and Celadon Gyms
  • Added Magnet Train connecting Goldenrod and Saffron
  • Added Vending machines on the Goldenrod and Celadon Dept Store roofs
  • Rock Climb texture in Cliff Edge gate
  • Added legendary battle music
  • Added a new encounter animation for legendary Pokémon.
  • Fixed and changed the Roaming Pokémon encounters
  • Added an @title command to display titles on the screen.
  • Changed the @battle.wild command.
  • Added resizable interfaces to the main menu.
  • Lots of game and spelling fixes.

New in Pokemon 3D 0.47 (May 15, 2014)

  • Story updates:
  • Added Four and Five Island to the game featuring new story parts.
  • Misc updates:
  • Added most field abilities
  • Overhauled the entire Pokémon Interactions feature and added item giving support based on surroundings
  • Added BugCatcher and Launcher restart features to the game (see launcher changes).
  • Added ledge jump sound effect.
  • Removed the camera lock when walking into a script trigger.
  • Added Noibat and Noivern.
  • Bugfixes:
  • Fixed lots of typos and inconsistencies throughout the entire game’s scripts and maps
  • Fixed Ice Body ability
  • Fixed breeding bug
  • Fixed Belly Drum move
  • Fixed game crashing when no audio output device is connected to the PC.
  • Fixed Clear Body ability.
  • Fixed a bug with the daycare script.
  • and as always, probably fixed a few more and created lots of ‘em.

New in Pokemon 3D 0.46.2 (Apr 22, 2014)

  • Fixed shader bug when using offset maps
  • Player cannot progress when fainting in the Burned Tower
  • Typo (“Viatmins”)
  • Strange Pokédex entries
  • Location sign not loading first location name
  • Lugia in Whirl Island glitch
  • Forgot to remove a script in Pewter Museum
  • The “Can Learn” indicator is calculated wrongly
  • Zweilos sprite bug
  • Running shoes interfering with scripts
  • Scientist Not Finding Radio signal
  • Crash bug when editing text in the chat
  • A Pokémon gets registered in the Pokédex upon acquiring an egg
  • Tin Tower has wrong map settings
  • Script issues with Gentleman Alfred
  • Trainer house has wrong map settings
  • Surfing tiles under Route 40 and Olivine Dock
  • Guy with wrong TM in Viridian City
  • Chip Away move damage is wrong
  • Copy-Paste crash on Chat Screen
  • Wrong Pokemon data tag for roaming battle crash
  • Wrong Ferroseed sprites
  • Battle Frontier Gate has wrong map settings
  • Amorphous Egg group issues
  • MissingNo appearing in the daycare because it doesn’t get cleared properly
  • GTS stacking friends for logged in users

New in Pokemon 3D 0.46 (Mar 17, 2014)

  • Player features:
  • New moves
  • New Abilities (from generation 6)
  • Specific egg colors for every Pokémon
  • Renamed Youngster Joey’s Rattata
  • Added global statistics for the statistics screen (accessible from the PokéGear)
  • Displaying the current BattleSpot team on the trainer card
  • Added CTRL text jumping to the chat
  • Improved online saving times and corruption prevention
  • New Maps: Digletts Cave, Route 1, 2, 3, 22, Viridian Forest, Pewter City, Pewter Museum, Mt. Moon, Viridian City, Pallet Town
  • Debug:
  • Revamped Crash Log system
  • Improved File Validation and Process Validation systems
  • Added debug console (toggle with F3 + L)
  • Added Forced Crash (hold F3 + C)
  • Added Bounding Box Renderer (toggle with F3 + B)
  • Major Fixes:
  • Made the server name box resizable to fit the name
  • Prevented the game from crashing when the Windows Media Player is not installed (mutes the game)
  • Fixed an issue with the battle/trade request on the ranklist in the PSS
  • Fixed the chat not updating the cursor position when inserting a name via tab.

New in Pokemon 3D 0.45.1 (Feb 11, 2014)

  • For Players:
  • Added Online Sprite system for GameJolt players
  • Updated the File Validation system
  • Added statistics screen
  • Updated the PVP battle map
  • Added the Substitute sprite for battles
  • Fixes:
  • Multiple PVP crashes and bugs
  • Fixed File Validation interpreting the char “/” wrong.
  • Fixed Eggs can be leveled up
  • Fixed not blacking out in wild battles
  • Fixed Phantump evolving into Alakazam
  • Fixed multiple tpyos
  • Fixed the Sound and Musicmanagers to crash when trying to load an invalid file.
  • Content Creators:
  • Added new command: @level.waitforsave

New in Pokemon 3D 0.45 (Feb 6, 2014)

  • For Players:
  • Added Battle Spot. This feature allows players to upload their team and battle against other teams that are already uploaded. Requires GameJolt.
  • Added Player vs. Player battles. These require the players to play on the same server, non-GameJolt and GameJolt players can battle against each other.
  • Added Battle Box to use in the Battle Spot and PVP battles.
  • Added new moves to the game.
  • Added new maps: Lavender Town, Route 8, Route 10 (part 2), Route 11, Route 12, Route 13, Diglett’s Cave
  • Added new channels to the Kanto Radio.
  • Added Phantump and evolution.
  • Fixes:
  • Fixed God-Mode to not end properly.
  • Fixed the ability to paste “,” and “.” to Pokémon’s names.
  • Fixed trading not registering in the player’s Pokédex.
  • Fixed eggs show their held items on the storage system.
  • Fixed TM 90 having wrong name.
  • Fixed Eevee and Shuckle Pokémon scripts.
  • Fixed RoamingPokémon appearing in RockSmash, HeadbuttTree and Rod encounters.
  • Fixed Hidden Power description.
  • Fixed Natural Gift move
  • Fixed the Headbutt problem.
  • Fixed Radio Tower Typo.
  • Fixed Vermilion City trainer trap.
  • Fixed “Lavender City” in the powerplant script.
  • Fixed Pokédex crash when displaying Shinx and Luxray.
  • Content Creators:
  • Added new commands: @daycare.call and @daycare.cleardata
  • Grass Entities can now take a specific .poke file path as additional value.

New in Pokemon 3D 0.44 (Feb 1, 2014)

  • For Players:
  • Added Wonder Trade.
  • Change restrictions for trade Pokémon.
  • Added Rotom and Luxray evolution line.
  • Added Daycare phone calls when an egg gets discovered.
  • Updated the day cycle animation: Moon and Sun are visible, multiple cloud layers exist, the transition is smooth.
  • Added a sunset color to the day cycle.
  • Added a daytime indicator to the Pokégear.
  • Changed the image for the “UnoDosTres” emblem.
  • Added text selection support for the chatscreen.
  • New Maps: Cerulean City (Gym, Pokécenter, Mart, 3 Houses), Route 4, Route 5 (Daycare), Route 9, Route 10 (Pokécenter, Power Plant), Route 24, Route 25, Rock Tunnel)
  • Changed maps: Saffron City, Underground Tunnel
  • Added new Safari Zone Area
  • Implemented Battle trap checks (Mean Look, Ingrain, Arena Trap etc.)
  • Implemented God-Mode, when a new player with the name “drunknilllzz” is created.
  • Fixes:
  • Fixed player shader issues on multiplayer.
  • Fixed Pokémon from other players sometimes appear with wrong/broken texture.
  • Fixed Storage System crash
  • Fixed daycare Pokémon sprites
  • Fixed multiline chat taking too much performance
  • Fixed Direct Trades for GameJolt players
  • Fixed Hydreigon’s ability being wrong when it evolves.
  • Fixed Hidden Grottos crashing by surpressing the crash.
  • Fixed wrong Surfing battle scene.
  • Fixed SS Aqua trainers crashing when boarding from Vermilion City
  • Fixed the Computer on the SS Aqua not working.
  • Fixed Eggs being able to enter the Hall of Fame
  • Fixed TM typo in Vermilion Gym.
  • Fixed Save Screen display the item an egg will hold when it will hatch.
  • Fixed the Input Screen to show a comma for the Pokémon’s name.
  • For Content Creators:
  • Added support for .mp3 files for music and .wav files for sounds without the need of .xnb files.
  • Improved crash protection for a few commands
  • Added new commands: @pokemon.clone, @npc.setspeed, @math.isint, @math.issng, @environment.dayofyear, @daycare.pokemonsprite
  • Added @help command and ScriptLibrary. Use this way: @help(constructs), @help(commands) or @help(any command or construct) to get more information about the available commands and constructs in the game. If there are multiple pages, the you add “,pageIndex” at the end of the command or construct.
  • Added storage for sng types and support for short type names (str,int,bool,sng)
  • scripts now convert “false” and “true” to “0” and “1” if a numeric type is required.
  • Waterfalls and Water entities can now have user defined textures: set additional value to: texturepath,x,y,width,height.

New in Pokemon 3D 0.43 (Jan 21, 2014)

  • New areas:
  • Vermilion City (with Gym)
  • Route 11
  • Route 6
  • Underground Tunnel
  • SS Aqua trip to Vermilion
  • one new Safari Zone area
  • New features and changes:
  • Direct Trading: This allows players on the same server and the same connection type (GameJolt or not GameJolt) to trade Pokémon. You can initialize a trade via the PokéGear. Open the Pokégear, select PSS, scroll to the left and select a player in the PSS Passby list.
  • Filtering on the PC Storage System by pressing Q (or Y on controllers)
  • Added missing-texture crash catcher
  • Updated ship model
  • Remade the Hall Of Fame screen
  • Added support for items created by GameModes
  • Shiny Menu Sprites for Pokémon #1 - #174
  • Added 5 new Pokémon from Generation 6
  • Colored the stats boosted by nature on the Summary Screen
  • Enhanced several interfaces

New in Pokemon 3D 0.42 (Jan 7, 2014)

  • A complete new Pokédex
  • A Pokégear Radio function

New in Pokemon 3D 0.41.1 (Dec 28, 2013)

  • We added two new items to the game and I changed the version detection system of servers: The server and the game have “Protocol versions” along with their normal versions.

New in Pokemon 3D 0.40 (Dec 11, 2013)

  • Added Servers to the game.
  • Added new Pokégear Interface
  • Moved the GTS from the Pokécenter to the Pokégear
  • Removed Star System from the GTS.
  • One can’t trade eggs and Pokémon with HM moves on the GTS anymore
  • Added new Pokémon to the game.
  • Added new Safari Areas to the Safari Zone.
  • Added the Battle Frontier with Battle Tower and Battle Factory
  • Added a new Trainer AI (still work and progress [ITS LEARNING])
  • Added new moves to the battle system
  • Added multiple sounds to the game
  • Added Roaming Pokémon (Raikou and Entei) to Johto.
  • Added ingame events

New in Pokemon 3D 0.39 (Nov 6, 2013)

  • New storage system
  • Made menus and some interfaces useable with controller/keyboard
  • New input screen for controllers
  • Made mouse cursor disappear when not used
  • Improved texture loading
  • Remade the daycare script to resemble the original games
  • Fixed a ton of script bugs.

New in Pokemon 3D 0.38.3 (Oct 28, 2013)

  • Hold CTRL to walk through walls
  • Arrow keys ( + CTRL) to move camera around.
  • HM moves can be used without having the HM/required badge
  • Reload a map with R, reload the content buffer with F3 + F
  • Use the chat as command line. You can input any script line or construct there.

New in Pokemon 3D 0.38.1 (Oct 18, 2013)

  • Pokémon appear outside of the Daycare on Route 34.
  • added 3 new Pokémon models
  • changed the “Pokédex” emblem
  • new Guide Gent and New Barktown woman scripts
  • added Running Shoes (talk to Guide Gent in Cherrygrove City to get them)
  • Changed some moves and Pokémon data to fit Pokémon X and Y.
  • Bugfixes:
  • Private trade text misplacement in the GTS
  • [5235] Certain Pokémon cries crash the game
  • [5236] Safari Zone typo
  • [5238] Run away in Safari Zone
  • [5241] Crash when viewing a model in Habitat Mode
  • [5229] Stuck when using Fly + Repel
  • [5243][5242] Evolution crash
  • [5240] PC related bug
  • [5256] Waterfalls work incorrectly
  • [5255] Snorunt evolution bug
  • [5253] Unlimited Sunny Day TMs
  • [5246] Move learning bug #1
  • [5281] Lugia script crash
  • [5211] Move learning bug #2
  • [5258] Route 45 Empty Sign
  • [5215] Problem with Achievements
  • [5301] Two typos
  • [5309] Empty sign in front of Tin Tower
  • [5265] Zangoose’s ability is wrong
  • [5269] Riding sprite bug
  • [5333] “Spikes” doesn’t hurt switching Pokémon

New in Pokemon 3D 0.38 (Oct 9, 2013)

  • 18 new Pokémon
  • Spinda in Twirl Forest
  • Mail System and new Mail items
  • a bunch of new Pokémon models
  • some smaller changes and additions to maps and scripts

New in Pokemon 3D 0.37 (Oct 2, 2013)

  • Added 2 new areas: S.S. Aqua and Twirl Forest.
  • Added a few new Pokémon models.
  • Added 30 new Pokémon to the game.
  • Improved shading on models.
  • Added stronger rematch battles for Pokégear trainers.
  • Added 2 more trainers to the Pokégear.
  • Fixed and improved the GTS.
  • Added MultiSampling to the game. Can be turned off in the options menu.
  • Added hold items to the Elite 4 Pokémon.
  • Added a shiny model viewer to the Pokédex.

New in Pokemon 3D 0.36.4 (Sep 24, 2013)

  • 3D model viewer in the Pokédex for those Pokémon you caught already.
  • Added shading to 3D models.
  • Finalized the Safari Zone Gate map
  • Added mail items.
  • Added mail and battle items pocket to the bag and moved the affected items into the correct pockets.
  • Added a new emblem background.
  • Added a few more 3D models and fixed old ones.

New in Pokemon 3D 0.36.3 (Sep 18, 2013)

  • new option screen
  • improved XBOX 360 controller support
  • warning when you want to quit to menu and the game cannot create an autosave
  • added TM27 and TM28
  • added Hall Of Fame
  • remade the rival script in New Bark Town
  • added the move reminder in blackthorn city
  • a few new models for battles
  • Safari Zone Gate (Work in progress)

New in Pokemon 3D 0.36.1 (Sep 16, 2013)

  • S.S. Aqua Ticket event
  • Olivine Docks
  • New Battle Interface
  • Evolution, level up and move learning is back.
  • EXP share works again
  • XBOX 360 controller support
  • 2 redesigned emblems
  • Added 3rd, 4th and 5th gen starters to the game.

New in Pokemon 3D 0.35 (Jul 8, 2013)

  • New features:
  • Added rods (Old Rod and Good Rod are available ingame)
  • Added multiple new items and TMs
  • Added Dragon’s Den map and events
  • Added 8th gym
  • Added GameJolt based friend system replacing the old one
  • New weather types added
  • One new player emblem
  • Routes 47 & 48 added
  • Added more Pokémon evolutions
  • Added Mt Mortar F2 and “Karate King"
  • Changes:
  • Improved download speed
  • Added a “Please wait…" to the save screen to prevent data corruption
  • Improved the performance of some maps
  • Bugfixes:
  • Eggs receive experience through exp share
  • Ride, Surf and Fly disconnects from Co-Op
  • Items found with the itemfinder respawn / block other items
  • Woman on the third floor of the radio tower crashes the game when trying to give you TM 11 (Sunny Day)
  • Bred Pokémon don’t appear in the Pokédex.
  • Fairy type related crashes
  • Pokémon do not learn moves or evolve from rare candy
  • Character sprite replaced by Pokemon sprite after surfing
  • Hatching multiple eggs at the same time causes the game to crash
  • Pryce gives players TM 49 (Fury Cutter)
  • Route 45 trainers crash the game
  • Route 45’s 008.dat tries to open trainer 007 instead of trainer 008
  • Move Deleter Crash
  • Grunt underground has too far of a line of sight
  • NPC in Blackthorn market is misplaced
  • NPC in Blackthorn has no dialogue
  • Mary gives unlimited Pink Bows
  • Team Rocket Grunt remains in Radio Tower.
  • PP-Up doesn’t work
  • Pokémon’s stat calculation is determined wronly
  • Fixed crash in Ice Path
  • Fixed typos

New in Pokemon 3D 0.23 (Feb 1, 2013)

  • Language selection (current languages are English and German)
  • Content packs (click “read more” down below to get more information about this)
  • Route 34
  • Daycare system
  • new moves (recoil moves, Transform and other)
  • gate map between Ilex Forest and Route 34
  • Autosave: If you quit to the menu, save the game or enter a wild Pokémon battle, the game autosaves your current save state. You can continue this autosave state by clicking continue in the menu. You can only have one autosave state at a time.
  • Map is redone
  • changed trainer AI

New in Pokemon 3D 0.17 (Dec 20, 2012)

  • You can stop evolutions
  • rename Pokémon
  • new Pokémon: Hoppip
  • Achievements
  • Auto camera align while talking
  • finished Kurts Apricorn interface
  • new map: Sprout Tower
  • Sudowoodo on Route 36
  • Mystery egg and Pokédex
  • Trainer battles
  • Youngster Joey on Route 30
  • Bugfixes:
  • Camera and scriptblocks bugs fixed
  • fixed: do not obtain the Mystery Egg/Pokédex
  • fixed: sounds don’t mute when pressing the M key.
  • fixed: music keeps getting quieter when pressing escape key twice.
  • fixed: no sound for healing machine in Prof. Elms lab.
  • fixed: almost no female Pokémon.

New in Pokemon 3D 0.13 (Nov 14, 2012)

  • Union cave (not ready yet, just to connect Route 32 with Route 33)
  • Battle animations
  • new battle dialogues
  • new battle animations
  • exp exchange when using more than one Pokémon in battle
  • black out when every Pokémon is fainted
  • The player gets transparent when running against an object in the world while in third person mode.