· Added support for programmable levels and mods (using LUA, based on Gusanos)
· Special light and graphics effects for levels and mods
· Support for 3D sounds
· Added sounds for game events (X frags left, timeout etc.)
· Single player mode
· Uploadlimit check fixed + automatic measuring of speed
· More stable network (CChannel3)
· Improved HTML viewer
· IRC support
· Dedicated server becomes useable
· Improved connect-during-game
· Background music by Corentin Larsen
· Damage reporting (shows how much you injured a worm)
· New game options dialog
· Ingame console can be used everywhere, also in menu
· Ingame console much more advanced, many new commands, better autocompletion
· New debug logging system
· Hide & Seek gamemode
· Capture The Flag gamemode
· Race / Team Race gamemodes
· Air jumping as an optional feature
· Extended physics engine / gamescript (still in development)
· High-resolution level support
· Possibility to make maps infinite
· Possibility to disable minimap
· Support for Commander Keen 1-3 levels
· Game size factor (you can make everything bigger or smaller)
· Hit/damage yourself/teammembers can be enabled/disabled (aka friendly fire on/off)
· Immediate start
· Worm speed/damage/shield/friction factor
· Projectile friction factor
· Physics should be exactly like LX56 now
· Select weapons ingame (chat command /weapons)