Max Payne 3 Patch Changelog

What's new in Max Payne 3 Patch 1.0.0.161

Feb 4, 2015
  • Fix for activation issue following failed/canceled initial activation
  • Fixed an issue with auto sign-in that would cause the Press Start screen to be unresponsive
  • Improvements to matchmaking

New in Max Payne 3 Patch 1.0.0.114 (Apr 17, 2013)

  • Fixes for the most commonly reported crash issues
  • Achievements added to Steam for all DLC packs (PC Steam version)

New in Max Payne 3 Patch 1.0.0.113 (Jan 23, 2013)

  • Slightly increased the rate of fire and the accuracy of the IMG 5.56 and fixed an issue where it would occasionally jam between bursts
  • Fixed a reloading issue with the M24
  • Fixed an issue where the auto 9mm would sometimes change fire mode when toggling the laser sight on/off
  • Fixed an issue where the scope and laser attachments for the IA2 AR rifle would occasionally not work
  • Fixed an issue where the grenade indicators would sometimes not display correctly
  • Improved fix for instance of players occasionally getting stuck in cover during the single player campaign
  • Fixed an issue where players could occasionally have trouble aiming using Southpaw controls in the single player campaign
  • Fixed an issue where certain users received an error message when selecting Social Club from the Main Menu
  • Fixed an issue with signing up to Social Club in-game for Japanese users

New in Max Payne 3 Patch 1.0.0.82 (Dec 5, 2012)

  • Fix for playlists showing the % of full sessions as being over 100%
  • Added support for Painful Memories DLC

New in Max Payne 3 Patch 1.0.0.81 (Nov 16, 2012)

  • Fix for the issue where there game would be in Japanese for players whose Windows language was not set to English, French, Italian, German, or Spanish

New in Max Payne 3 Patch 1.0.0.78 (Oct 25, 2012)

  • General improvements to multiplayer, improving overall stability and matchmaking efficiency
  • Added the option to copy one of your Loadouts into an empty custom slot
  • Fixed an issue where wins and losses were reported incorrectly on leaderboards
  • Fixed an issue where explosive kills were not working as intended in Arcade Mode
  • Fixed an issue where newly created Crews and Emblems would not always appear in-game
  • Fixed an issue where dual wielding the PT92 and .38 revolver and firing until the ammunition runs out could cause the weapons to jam

New in Max Payne 3 Patch 1.0.0.57 (Oct 9, 2012)

  • Fix for issue with Chrome unlocks
  • Fix for issue where the Downloadable Content playlist would not show up for individual DLC owners who did not own the Rockstar Pass
  • Fix for issue where the game would be displayed in the wrong language

New in Max Payne 3 Patch 1.0.0.55 (Sep 5, 2012)

  • Now Includes the free Disorganized Crime Pack for Max Payne 3 to battle above the streets surrounding Max’s old apartment in the new Hoboken Rooftops multiplayer map. This pack also includes several new modifiers for Score Attack in Arcade Mode including Explosive Rounds where all your bullets detonate on impact, Lone Wolf AI for much more aggressive enemies and Headshots Only where the only way to kill your enemies is with a bullet in the head.
  • Also, contains the Gorilla Warfare Pack that includes three items to customize your loadout in Max Payne 3 — the Gorilla Mask Item gives you extra adrenaline for melee kills from behind, the Lucky Coin Item give you extra cash when looting bodies and the Booby Trap item makes your corpse booby trapped so that it explodes when looted by another player.