Masterspace Demo Changelog

What's new in Masterspace Demo 2.4

May 30, 2014
  • New features:
  • New original soundtrack by Roland La Goy
  • New main theme and ten in-game tracks
  • New player model with lots of new equipment
  • Difficulty levels: Casual, Normal and Hardcore
  • New tools: Tunneler, Quality Shovel and Master Shovel
  • Production may now be reversed in most objects
  • Item tooltips in construction and production menus added
  • Saving of client data in multiplayer
  • Bug fixes:
  • Fixed perk point reset bug
  • Fixed water in space bug
  • Fixed inventory bug in editor
  • Fixed Deflectors to lower meteorite frequency
  • Fixed glass deposition
  • Editor mode is now functional in multiplayer
  • Fixed sell resources for client
  • Fixed network sync of planet rotation

New in Masterspace Demo 2.2 (Sep 9, 2013)

  • New features:
  • Support for multiplayer run-time joining
  • New Mark I to V Standard Turrets
  • New Mark I to III Sniper Turrets
  • New Mark I to II Plasma Turrets
  • New Mark I to II Laser Turrets
  • New Artillery Turret
  • New Mark I to III Sensors
  • New Mark I to III Deflectors
  • New Nuclear Reactor object
  • New Siege scenario
  • Repair droid automatically repairs broken objects
  • LOD levels for NPCs
  • Bug fixes:
  • Fixed indestructible voxel bug
  • Fixed inventory stacking bug
  • Player is no longer “running” after death
  • Fixed first cycle production bug
  • Changes:
  • NPCs now reacts to damage
  • Watcher now fires homing missiles
  • Many new sound effects
  • Improved multiplayer NPC performance
  • New main menu layout
  • New Bed model
  • Mining droid changed to repair droid

New in Masterspace Demo 1.9 (Mar 28, 2013)

  • New features:
  • New main menu screen with planet preview
  • Blueprint saving system
  • Smart crosshairs
  • Pregenerated quick loading scenarios
  • New objects: Captains chair, Control panel, Deep space sensor
  • Updated models: Photosynthesizer, Sawmill, Advanced materials maker, Mine cart
  • Player settings are now saved
  • HDD caching of inactive planets
  • Culture system
  • Trees reimplemented as individual objects
  • Trees are now functional on spherical planets
  • Changes:
  • Updated GUI design
  • Improved LOD materials
  • Material deposition times may now be set by scripting
  • NPCs are now prevented from falling over
  • Slightly faster digging rates
  • Carrying/Activating/Selling may now be set on an individual objects
  • New font supporting international characters
  • Setting to enable/disable NPCs
  • Changed to compressed .dds textures for most objects
  • Bug fixes:
  • Fixed material deposition bug
  • Fixed placement of objects on spherical planets
  • Fixed NPC movement on spherical planets
  • Game will no longer crash when a carried object is destroyed
  • Improved spaceship mounting
  • Fixed resource balls from sub voxel entities

New in Masterspace Demo 1.8.9 (Jan 22, 2013)

  • New features:
  • Loading of spaceships and buildings presets from database
  • 3D preview added in construction menu
  • New editor mode with free placement of blocks and objects
  • New land mobs: Golem, Babya, Dragonbug, Small goblin, Goblin and Snake
  • New flying mobs: Batdragon and Watcher
  • New animals: Cow, Pig, Sheep, Snow wolf
  • New object: Loom for fabricating carpets from wool
  • New materials: Carpet1, Carpet2, Dry grass, Large wood boards, Sandstone bricks, Roof tiles, Wood roof tiles
  • New resources: Wool, bacon and milk
  • Settings for fog and view distance added
  • LOD levels for planets implemented
  • Settings for mouse sensitivity and invert mouse added
  • Support for asymmetrical planet sizes
  • Object placement marker
  • Changes:
  • Updated textures for crystal, dirt, grass, glass, ice, indestructium, leaves, snow, steel, stone, stone bricks, wood and wood boards
  • New models for anvil, container and lamppost
  • Standard planet radius is now twice as large (8x4x8 instead of 4x4x4)
  • Added 3x3x1 block placement mode for quick wall construction
  • Multimachine split into stone cutter and sawmill
  • Bug fixes:
  • Fixed memory leak in volume loading
  • Cubic planet surface extraction is now working again
  • Fixed a bug causing the player to fall through the spaceship floor in space

New in Masterspace Demo 1.7 (Nov 17, 2012)

  • New features:
  • New building system with seamless construction platforms
  • Support for different resolutions and surface extractors for buildings, terrain and spaceships
  • Support for animated objects and NPCs
  • Non-spherical resource balls
  • 4 new mobs: Tortoises, Antmen and 2 bird species
  • Water pumps are now functional (only single player for now)
  • New objects: Seat, power station (no function yet)
  • Changes:
  • Resolution is now 75% for planets and 150% for buildings and spaceships
  • Voxel region size changed from 40 to 48
  • New model for bed, botanic assembler, furnace, workbench and trading post
  • Maximum inventory size is now 1000
  • Removed tutorial mission due to wrong world scale
  • Bug fixes:
  • Fixed crash in random number generator
  • Other:
  • Spherical planet generation reimplemented in script

New in Masterspace Demo 1.5 (Aug 27, 2012)

  • New features:
  • Spherical planets
  • Support for voxel subvolumes
  • Support for custom voxel types
  • Construction sites
  • Pipelines
  • Bug fixes:
  • Fixed some crash bugs related to digging and world generation
  • Other:
  • New font for the interface

New in Masterspace Demo 1.25 (Jun 21, 2012)

  • This release fixes the most critical bugs from version 1.2, including the crash at startup and one crash related to terrain modification.
  • This version also introduces a new player model and character customization system. Around 30 different body and armour parts are included, which may be used in any combination.

New in Masterspace Demo 1.1 (May 21, 2012)

  • New features:
  • Saving and loading of worlds (With autosave support)
  • Scenario system with scriptable victory conditions (Including editor and sample scenarios)
  • Different depositions methods (Single block, box, sphere) (Press F to change)
  • Possible to sell objects (Press G)
  • Space stations
  • Bug fixes:
  • Placed objects are now facing the player
  • Better stability of spaceships
  • Other:
  • Some other minor bug fixes and tweaks