MAME Changelog

What's new in MAME 0.211b

Jun 28, 2019
  • MAMETesters Bugs Fixed
  • - 06264: [Interface] UI: Fatal error when losing focus in full-screen mode. (hap)
  • - 07333: [Gameplay] (bbusters.cpp) bbusters and clones: Attract mode player AI behaves strangely. (Dirk Best)
  • - 07343: [Gameplay] (carpolo.cpp) carpolo: Player inputs and collision detection not working. (hap)
  • - 07345: [Graphics] (dec0.cpp) birdtry: Issues with large sprites on title screen and during gameplay. (cam900)
  • - 07347: [Flip Screen/Cocktail] (galaxian.cpp) skybase: Upright and cocktail settings are reversed. (MetalGod)
  • - 07351: [DIP/Input] (subsino2.cpp) ptrain: Payout button does not work. (Dirk Best)
  • - 07353: [Interface] alphatro, fc100: System hangs when saving to cassette. (Robbbert)
  • - 07354: [Flip Screen/Cocktail] (taitosj.cpp) spacecr: Cabinet type and flip screen DIP switches are reversed. (MetalGod)
  • - 07360: [Interface] (vtech1.cpp) vz200: Unable to load a cassette image that was created by MAME. (Robbbert)
  • - 07361: [Sound] (coco12.cpp) coco: Speech/Sound Cartridge music plays too fast. (Tim Lindner)
  • New working machines
  • Game & Watch: Ball [Travis Goodspeed, algestam, hap, Mr. Do, Ryan Holtz, Sean Riddle]
  • Game & Watch: Donkey Kong Jr. (panorama screen) [algestam]
  • Gemcrush (Japan)
  • [ShouTime, anonymous donor from Italy, ANY, Scott Moor, Russell Howard, Evan Korzon, Henrique Areias Pontes, Sean Sutton,
  • Mr Goodwraith, Christopher Brownlee, Smitdogg, The Dumping Union, Angelo Salese]
  • Pro Stepper Tele Cardioline (Salter Fitness Stepper V.1.0, Checksum F208) [ClawGrip, David Haywood, Recreativas.org]
  • Shaanxi Province Computer Factory China Education Computer 2000 [zzemu]
  • Shaanxi Province Computer Factory China Education Computer E [zzemu]
  • Shaanxi Province Computer Factory China Education Computer G [zzemu]
  • Shaanxi Province Computer Factory China Education Computer M [zzemu]
  • Silicon Graphics Inc Indy (R4600, 100MHz) [Ryan Holtz]
  • VRT VT SDK 'Pink Jelly' (VT03 Demo) [ClawGrip]
  • VRT VT SDK 'VT03 Sound Test' (Sound Generator FMDemo) [ClawGrip]
  • New working clones
  • ------------------
  • Huanle Liuhe Yi (Happy 6-in-1) (M68K ver. V100HK, ARM ver. V100HK) [GC8TECH]
  • Photo Y2K / Chaoji Bi Yi Bi / Dajia Lai Zhao Cha / Real and Fake (ver. 103, Japanese Board) [GC8TECH]
  • Puzz Loop 2 (Japan 010226 Phoenix Edition) (bootleg) [Anonymous]
  • Qume QVT-102A [Dirk Best]
  • Super Invasion (Electromar, Spanish) [ARPA, Recreativas.org]
  • Thunder & Lightning (bootleg with Tetris sound, set 2) [Bliep]
  • Machines promoted to working
  • Bikkuri Pro Wrestling (Japan 881221, Ver 1.05) [Angelo Salese]
  • Game & Watch: Chef [Sean Riddle, Mr. Do]
  • MIPS RC2030 [Patrick Mackinlay]
  • MIPS RS2030 [Patrick Mackinlay]
  • Ohio Scientific Superboard II Model 600 (Rev. B) [Robbbert]
  • Pro Cycle Tele Cardioline (Salter Fitness Bike V.1.0, Checksum 02AB) [David Haywood]
  • Clones promoted to working
  • Compukit UK101 [Robbbert]
  • Ohio Scientific Challenger 1P Series 2 [Robbbert]
  • RyuKyu (Japan) (FD1094 317-5023) [Recreativas.org, The Dumping Union]
  • Silicon Graphics Inc Indy (R4600, 133MHz) [Ryan Holtz]
  • New machines marked as NOT_WORKING
  • Fuusen Pentai [R. Belmont, SpinalFeyd, The Dumping Union]
  • Goldart (Spain)
  • [Morten Shearman Kirkegaard, Peter Wilhelmsen, David Haywood, jordigahan, ClawGrip, Roberto Fresca, Ryan Holtz, David Torres,
  • ArcadeHacker, Anarkade, ElSemi, Rafa Martinez, Ricky2001, Jonathan Valls, Lluis Mora, ElArcadio, Game Museum Team,
  • Javier Martinez, Kaiser77, Pilar Bermudez, StrPinball, Eduardo Molina, Juanan Laguna, Angel Diaz, Recreativas.org]
  • Korokoro Pensuke [R. Belmont, SpinalFeyd, The Dumping Union]
  • Magic Bomb [Cristiano-MDQ]
  • ManilaMatic Master [Stefan Fettes]
  • Memorex Telex Telex 1192 [Bitsavers]
  • Mindset Corporation Mindset Video Production System [O. Galibert, Al Kossow, Bitsavers]
  • Olympic Darts (K7) [jordigahan, ClawGrip, Roberto Fresca]
  • Quantel DPB-7000 [Ryan Holtz, Mark Nias]
  • Queen Bee Bingo [Cristiano-MDQ]
  • Rhythm Nation (v01.00.04) [R. Belmont, ClawGrip, Arcade Vintage, Recreativas.org, The Dumping Union]
  • Super Train (Ver. 1.9) [Cristiano-MDQ]
  • Synertek Systems KTM-3 [Bitsavers]
  • Systel Computers System 100 [Al Kossow, Bitsavers]
  • Tasc ChessSystem R30 [hap]
  • Taiko no Tatsujin 6 (Japan, TK61 Ver.A) [Bill D, The Dumping Union, defor, twistedsymphony]
  • Telex Computer Products Telex 277-D Display Terminal (Model 2) [Robbbert]
  • Texas Instruments Electronic Digital Thermostat [hap, Sean Riddle]
  • Treasure Bonus (American Alpha, Ver. 1.6) [Cristiano-MDQ]
  • Treasure City (Ver. 208) [Cristiano-MDQ]
  • Treasure Mary [Cristiano-MDQ]
  • VRT VT SDK 'Boxing' (Demo for VT03 Pic32) [ClawGrip]
  • VRT VT SDK 'Pinball' (C-Compiler Demo Program 2) [ClawGrip]
  • New clones marked as NOT_WORKING
  • Big Karnak (Modular System) [Recreativas.org, ArcadeHacker, ClawGrip, David Haywood]
  • Captain Zodiac (World) [Berty]
  • Corvette (PX3 Prototype) [PinMAME]
  • Champion Poker (v101) [Cristiano-MDQ]
  • Champion Poker (v201F) [Cristiano-MDQ]
  • Champion Poker (v210KS) [Cristiano-MDQ]
  • Champion Poker (v300US) [Cristiano-MDQ]
  • Cyber Troopers Virtual-On Relay (Japan) [ShouTime, defor]
  • Epson CM6127 [Colin McDougall]
  • Gals Panic (Modular System bootleg) [Juan Romero, Recreativas.org, ClawGrip, David Haywood]
  • Goldart (Portugal)
  • [Morten Shearman Kirkegaard, Peter Wilhelmsen, David Haywood, jordigahan, ClawGrip, Roberto Fresca, Ryan Holtz, David Torres,
  • ArcadeHacker, Anarkade, ElSemi, Rafa Martinez, Ricky2001, Jonathan Valls, Lluis Mora, ElArcadio, Game Museum Team,
  • Javier Martinez, Kaiser77, Pilar Bermudez, StrPinball, Eduardo Molina, Juanan Laguna, Angel Diaz, Recreativas.org]
  • Mushiking The King Of Beetle (2K3 2ND Ver. 1.002-, World) [f205v]
  • Toki (Modular System) [Juan Romero, Recreativas.org, ClawGrip]
  • Treasure City (Ver. 202) [Cristiano-MDQ]
  • New working software list additions
  • Apple2_flop_clcracked:
  • Bingo Bugglebee Presents: Find the Rhyme (cleanly cracked), Early Games: Piece of Cake (cleanly cracked),
  • Early Games: Piece of Cake Math (cleanly cracked), EasySearch - Sixty Countries Around The World (cleanly cracked),
  • Electric Bill (cleanly cracked), Electric Chalkboard (cleanly cracked), Elementary Math (cleanly cracked),
  • Elements of Music - Key-Signatures Drill (cleanly cracked), Elite (cleanly cracked),
  • Empire II - Interstellar Sharks (Version 1.2) (cleanly cracked), Enchanter (Revision 10 / 830810) (cleanly cracked),
  • Enchanter (Revision 16 / 831118) (cleanly cracked), Encyclopedia Trivia (cleanly cracked), End Punctuation (cleanly cracked),
  • Energy Conversions (cleanly cracked), English Achievement I (cleanly cracked), English Achievement II (cleanly cracked),
  • English Achievement III (cleanly cracked), English Achievement IV (cleanly cracked), English Achievement V (cleanly cracked),
  • English Challenge (cleanly cracked), Epidemic (cleanly cracked), Epoch (cleanly cracked), Ernie's Quiz (cleanly cracked),
  • Escape from Arcturus (cleanly cracked), Escape from Rungistan (cleanly cracked), Essential Grammar (cleanly cracked),
  • Essential Punctuation (cleanly cracked), Eureka - Following Directions Level B (cleanly cracked),
  • Expedition Amazon (cleanly cracked), Explorations in Science (cleanly cracked), Extra Extra (Milton Bradley) (cleanly cracked),
  • Extra Extra (cleanly cracked), Facemaker Golden Edition (cleanly cracked), Fact or Opinion (cleanly cracked),
  • Factors (cleanly cracked), Fahrenheit 451 (Revision 2) (cleanly cracked), Fahrenheit 451 (cleanly cracked),
  • Far Star (cleanly cracked), FasTrack Quizzer (cleanly cracked), Fat City (cleanly cracked), Fay's Word Rally (cleanly cracked),
  • Feed The Frog (cleanly cracked), Felony (Thunder Mountain release) (cleanly cracked), Field of Fire (cleanly cracked),
  • Fifty Mission Crush (Verion 1.1) (cleanly cracked), Fifty Mission Crush (Version 1.2) (cleanly cracked),
  • Fighter Command (cleanly cracked), Finance Manager (cleanly cracked), Financial Cookbook (cleanly cracked),
  • First Math Adventures - Understanding Word Problems (cleanly cracked), First Start Writing Program (cleanly cracked),
  • First Steps to Reading - Phonics One (cleanly cracked), First Steps to Reading - Phonics Two (cleanly cracked),
  • First Verbs (cleanly cracked), First Words (cleanly cracked), Five in a Row - Addition and Subtraction (cleanly cracked),
  • Five in a Row - Division (cleanly cracked), FixIt (cleanly cracked), Flights Into Fiction - Modern Stories (cleanly cracked),
  • Flip Out (cleanly cracked), The Flockland Island Crisis (cleanly cracked),
  • Following Directions - One and Two Level Commands - Directional Terms (cleanly cracked),
  • Following Directions - One and Two Level Commands - Spatial Relations (cleanly cracked), Food Group Puzzles (cleanly cracked),
  • Formula 1 Racer (cleanly cracked), FourWord and WordLift (cleanly cracked), Fraction Action (cleanly cracked),
  • Fraction Equivalence Partially Shaded Regions (cleanly cracked), Fraction Factory (cleanly cracked),
  • Fraction Fever (Revision 0) (cleanly cracked), Fractional Parts of a Region (cleanly cracked),
  • Fractions - A Review Course (cleanly cracked), Fractions - Addition and Subtraction (Version 1.6) (cleanly cracked),
  • Fractions - Multiplication and Division (Version 2.1.6) (cleanly cracked), Fractions Practice (cleanly cracked),
  • Frenzy and Flip Flop (cleanly cracked), Friendly Filer (cleanly cracked),
  • Frogs, Dogs, Kittens, and Kids 2 (Version 10.18.88) (cleanly cracked), From ABC to XYZ (cleanly cracked),
  • Fun with Directions (cleanly cracked), Function Pictures (cleanly cracked),
  • Fundamental Spelling in Context Level 2 (cleanly cracked), Fundamental Spelling in Context Level 4 (cleanly cracked),
  • G.I. Joe (cleanly cracked), Galactic Adventures (cleanly cracked), Galaxy Gates (cleanly cracked), Galaxy Math (cleanly cracked),
  • Galaxy Math - Decimals (cleanly cracked), Galaxy Math - Fractions (cleanly cracked), Game Frame One (cleanly cracked),
  • Game Frame Two (cleanly cracked), Gamma Force (cleanly cracked), Garfield Double Dares (cleanly cracked),
  • Garry Kitchen's GameMaker (cleanly cracked), GBA Championship Basketball (cleanly cracked), Gelfling Adventure (cleanly cracked),
  • Gemstone Warrior (cleanly cracked), GeoWhiz (cleanly cracked), Geography Adventure USA (cleanly cracked),
  • Geometric Figures - Angles and Right Angles (cleanly cracked), Geometric Figures - Circles, Radius, Diameter (cleanly cracked),
  • Geometry - Simple Closed Curves (cleanly cracked), Geometry Alive - Areas of Triangles and Quadrilaterials (cleanly cracked),
  • Geometry Alive - Circles (cleanly cracked), Geometry Alive - Fundamentals of Geometry (cleanly cracked),
  • Geometry and Measurement volume 1 (cleanly cracked), Geometry and Measurement volume 2 (cleanly cracked),
  • Geopolitique 1990 (cleanly cracked), German Vocabulary Games (cleanly cracked),
  • Gertrude's Puzzles (Version 1.0) (cleanly cracked), Gertrude's Puzzles (Version 1.2) (cleanly cracked),
  • Gertrude's Secrets (Version 1.0) (cleanly cracked), Gertrude's Secrets (Version 1.3) (cleanly cracked),
  • Get to the Point (cleanly cracked), Getting Ready to Read and Add (cleanly cracked),
  • Gettysburg - The Turning Point (cleanly cracked), GFL Championship Football (cleanly cracked),
  • Gin Rummy (cleanly cracked), Gnee or Not Gnee (cleanly cracked), Go (Hayden) (cleanly cracked),
  • Go To The Head Of The Class (1989 Version) (cleanly cracked), Go To The Head Of The Class (cleanly cracked),
  • Goldfinger (cleanly cracked), Grammar Baseball (cleanly cracked), Grammar Lab 1 - Basic Sentence Structure (cleanly cracked),
  • Grammar Lab 2 - Singular and Plural Nouns (cleanly cracked), Grammar Mechanics Level 1 (cleanly cracked),
  • Grand Prix - Basic Facts Heat (cleanly cracked), Grand Prix - Fractions Heat 1 (cleanly cracked),
  • Grand Prix - Place Value Heat (cleanly cracked), Granny Applebee's Cookie Factory (cleanly cracked),
  • Graph Maker (cleanly cracked), GraphMaster (cleanly cracked), Graphics Converter (cleanly cracked),
  • Graphs and Mean, Median, and Mode (cleanly cracked), Grasshopper Dissection (1990 rerelease) (cleanly cracked),
  • Great America - Presidents (cleanly cracked), Guadalcanal Campaign (Version 1.0) (cleanly cracked),
  • Guadalcanal Campaign (Version 1.1) (cleanly cracked), Guderian (cleanly cracked), Guitar Wizard (cleanly cracked),
  • Gulp and Frenzy (cleanly cracked), H.E.R.O. (cleanly cracked), Hacker (cleanly cracked), Hacker II (cleanly cracked),
  • Hands on BASIC Programming (cleanly cracked), Handy Dandy (cleanly cracked), Health Watch (cleanly cracked),
  • Heat Energy (cleanly cracked), Heavy Barrel (cleanly cracked), Hebrew Phrasebook (cleanly cracked),
  • Hi-Res Computer Golf (cleanly cracked), High Rise (cleanly cracked), High School Math Competency Series Part I (cleanly cracked),
  • High School Math Competency Series Part II (cleanly cracked), High Seas (cleanly cracked), High Stakes (cleanly cracked),
  • High Wire Logic (cleanly cracked), Home Row (cleanly cracked), Homeworker (Version 2.1) (cleanly cracked),
  • Homonyms (cleanly cracked), Homonyms 2 (cleanly cracked), Homonyms I (Milliken) (cleanly cracked),
  • Homonyms II and Confusing Pairs (Milliken) (cleanly cracked), Horses (cleanly cracked), How To Do Research (cleanly cracked),
  • How to Weigh An Elephant (cleanly cracked), I Can Carry and Borrow (cleanly cracked), I Can Count (cleanly cracked),
  • I, Damiano (cleanly cracked), Ice Demons (cleanly cracked), Identifying Affixes (cleanly cracked),
  • Identifying Compound Words (cleanly cracked), Identifying Matching Letters (cleanly cracked),
  • Identifying Vowel Sounds (cleanly cracked), Ikari Warriors (cleanly cracked), Imperium Galactum (cleanly cracked),
  • Improper Fractions (cleanly cracked), In Search of The Most Amazing Thing (cleanly cracked),
  • In Search of the Most Amazing Thing (Revision 2) (cleanly cracked), Indiana Jones in Revenge of the Ancients (cleanly cracked),
  • Indians (cleanly cracked), Infidel (Revision 22 / 830916) (cleanly cracked), InforMaster (cleanly cracked),
  • Inside Outside Shapes (cleanly cracked), Instant Zoo (cleanly cracked), Interpreting Graphs (cleanly cracked),
  • Introduction to Counting (cleanly cracked), Investigating Chemical Reactions (cleanly cracked),
  • Investigating Plant Growth (cleanly cracked), Islands of Beta (cleanly cracked), It's About Time (Micrograms) (cleanly cracked),
  • It's About Time (cleanly cracked), Jawbreaker (cleanly cracked),
  • Journey to the Age of Dinosaurs - Europe and Asia (cleanly cracked),
  • Journey to the Age of Dinosaurs - North America (cleanly cracked), Juggles' Rainbow (Early Version) (cleanly cracked),
  • Juggles' Rainbow (Version 1.4) (cleanly cracked), Jumble Jet (cleanly cracked), Jumbled Jungle (cleanly cracked),
  • Jumblezzz (cleanly cracked), Jungle Rescue - Blue Level (cleanly cracked), Kamikaze (cleanly cracked),
  • Kampfgruppe (Version 1.1) (cleanly cracked), Karate Champ (cleanly cracked), Key Lingo (cleanly cracked),
  • Keyworks - First Keyboarding Skills (cleanly cracked), Kid Niki (cleanly cracked), Kid-Leidoscope (cleanly cracked),
  • KidWriter (Version 1.0) (cleanly cracked), Kinder Koncepts (cleanly cracked), Kindercomp (Revision 0) (cleanly cracked),
  • King Cribbage (cleanly cracked), King's Quest, King's Quest II (cleanly cracked), King's Quest III (cleanly cracked),
  • Kittens, Kids, and a Frog (Version 01.31.87) (cleanly cracked),
  • Kittens, Kids, and a Frog - Building Comprehension I (1989 Version) (cleanly cracked),
  • Knights of the Desert (Version 1.1) (cleanly cracked), Know Your Apple (cleanly cracked), Know Your Apple IIe (cleanly cracked),
  • Knowledge Master - Building Trades (cleanly cracked), Knowledge Master - General Math (cleanly cracked),
  • Knowledge Master - Geometry (cleanly cracked), Knowledge Master - Utilities (cleanly cracked),
  • Koala Grams Spelling I (cleanly cracked), Koronis Rift (cleanly cracked),
  • Krell's College Board SAT Preparation Series (cleanly cracked), Krell's Logo (Revision 0) (4am crack),
  • Kung Fu Master (cleanly cracked), L.A. Crackdown (cleanly cracked), La Triviata (cleanly crack), Lane Mastodon (cleanly cracked),
  • Language Carnival 1 (cleanly cracked), Lantern of D'Gamma (cleanly cracked), Laser Bounce (cleanly cracked),
  • Lazy Jack (cleanly cracked), Learn About Words In Reading 2 (cleanly cracked), Learning To Tell Time (cleanly cracked),
  • Learning to Read - Letters, Words, and Sentences volume 1 (cleanly cracked),
  • Learning to Read - Letters, Words, and Sentences volume 2 (cleanly cracked),
  • Learning to Read - Letters, Words, and Sentences volume 3 (cleanly cracked),
  • Learning with Fuzzywomp (cleanly cracked), Learning with Leeper (cleanly cracked), Legendary Conflict (cleanly cracked),
  • Leisure Suit Larry in Land of the Lounge Lizards (cleanly cracked), Let's Eat (cleanly cracked),
  • Let's Explore BASIC (cleanly cracked), Let's Go Fishing (cleanly cracked),
  • Let's Go There - Beginning Map and Geography Skills (cleanly cracked), Let's Learn About Geography - USA (cleanly cracked),
  • Let's Learn About Money (cleanly cracked), Letter Man (cleanly cracked), Letter Recognition (Version 01.27.88) (cleanly cracked),
  • Letter Recognition (cleanly cracked), Letters For You (cleanly cracked), Library Magic (cleanly cracked),
  • Library Skills - Let's Learn about the Library (cleanly cracked), Library and Media Skills (cleanly cracked),
  • Little Computer People (cleanly cracked), Little People's Puzzles (cleanly cracked), Little Riddles (cleanly cracked),
  • Lock 'n Chase (cleanly cracked), Locksmith (Version 5.0 Revision C) (cleanly cracked),
  • Locksmith (Version 5.0 Revision F) (cleanly cracked), Lode Runner (cleanly cracked), Logic Levels (cleanly cracked),
  • Logic Tools (cleanly cracked), Long Division (cleanly cracked), Lordlings of Yore (cleanly cracked),
  • Lords of Conquest (cleanly cracked), Lucifer's Realm (cleanly cracked), Lucky 7 Spelling Games - Elementary (cleanly cracked),
  • M-ss-ng L-nks (cleanly cracked), M-ss-ng L-nks - Classics Old and New (cleanly cracked),
  • M-ss-ng L-nks MicroEncyclopedia (1987 Revised Edition) (cleanly cracked),
  • M-ss-ng L-nks Young People's Literature (1983 Version) (cleanly cracked),
  • M-ss-ng L-nks Young People's Literature (cleanly cracked), Mad Libs Writer - Adjective-Adverb Writer (cleanly cracked),
  • Mad Libs Writer - Verb Writer (cleanly cracked), Mad Venture (cleanly cracked), Magic Castle (cleanly cracked),
  • Magic Slate 20 (Version 1.3) (cleanly cracked), Magic Slate 20 (Version 1.4) (cleanly cracked),
  • Magic Slate 20/40 (Version 1.0) (cleanly cracked), Magic Slate 20/40 (Version 1.02) (cleanly cracked),
  • Magic Slate 20/40 (Version 1.12) (cleanly cracked), Magic Slate 20/40 (Version 1.22) (cleanly cracked),
  • Magic Slate 20/40 (Version 1.23) (cleanly cracked), Magic Slate 40 (Version 1.3) (cleanly cracked),
  • Magic Slate 40 (Version 1.4) (cleanly cracked), Magic Slate 80 (Version 1.12) (cleanly cracked),
  • Magic Slate 80 (Version 1.22) (cleanly cracked), Magic Slate 80 (Version 1.23) (cleanly cracked),
  • Magic Slate 80 (Version 1.4) (cleanly cracked), Magic Slate II 20 (Version 1.0a) (cleanly cracked),
  • Magic Slate II 40 (Version 1.0a) (cleanly cracked), Magic Slate II 80 (Version 1.0a) (cleanly cracked),
  • Magic Spells (1981) (cleanly cracked), Magic Spells (Version 2.1) (cleanly cracked), Magical Myths (cleanly cracked),
  • Make A Face (cleanly cracked), Managing for Success - Personal Development (cleanly cracked), Maniac Mansion (cleanly cracked),
  • Map Skills (cleanly cracked), Maps and Globes - Latitude and Longitude (cleanly cracked), Marauder (cleanly cracked),
  • Marble Madness (4am and san inc crack) side A, Marianas Turkey Shoot (cleanly cracked), Mars Cars (cleanly cracked),
  • Marty's Family Reader, Mask Parade (cleanly cracked), Master Match (cleanly cracked), MasterType (cleanly cracked),
  • MasterType and Training Ground (Version 2.1) (cleanly cracked), MasterType's Figures + Formulas (cleanly cracked),
  • Mastering Consonants (cleanly cracked), Mastering Vowels (cleanly cracked), Match It (cleanly cracked),
  • MatchMaker Demo Disk (cleanly cracked), MatchMaker Dictionary (cleanly cracked), Matching Letters and Words (cleanly cracked),
  • Math Blaster (cleanly cracked), Math Blaster Mystery (Version 1.3) (cleanly cracked), Math Blaster Mystery (cleanly cracked),
  • Math Blaster Plus (cleanly cracked), Math Class Level 5 (cleanly cracked), Math Concepts I (cleanly cracked),
  • Math Football (cleanly cracked), Math For Everyday Living (cleanly cracked), Math Item Banks 1-13 (cleanly cracked),
  • Math Leap Frog (cleanly cracked), Math Level 1 - I Can Add And Subtract (cleanly cracked),
  • Math Level 3 - I Can Multiply and Divide (cleanly cracked), Math Level 4 - Advanced Addition and Subtraction (cleanly cracked),
  • Math Level 6 - Ratio, Proportion, and Percent (cleanly cracked), Math Magic (cleanly cracked), Math Man (cleanly cracked),
  • Math Marvels (cleanly cracked), Math Masters (cleanly cracked), Math Maze (cleanly cracked),
  • Math Rabbit (Version 1.1) (cleanly cracked), Math Rabbit (cleanly cracked),
  • Math Sequences - Addition (1984 Version) (cleanly cracked), Math Sequences - Addition (cleanly cracked),
  • Math Sequences - Decimals (cleanly cracked), Math Sequences - Division (cleanly cracked),
  • Math Sequences - Equations (cleanly cracked), Math Sequences - Fractions (cleanly cracked),
  • Math Sequences - Integers (cleanly cracked), Math Sequences - Laws of Arithmetic (cleanly cracked),
  • Math Sequences - Management Utilities (cleanly cracked), Math Sequences - Measurement Formulas (cleanly cracked),
  • Math Sequences - Multiplication (1980 Version) (cleanly cracked), Math Sequences - Multiplication (cleanly cracked),
  • Math Sequences - Number Readiness (1980 Version) (cleanly cracked), Math Sequences - Number Readiness (cleanly cracked),
  • Math Sequences - Percents (cleanly cracked), Math Sequences - Pre- and Post Tests I (cleanly cracked),
  • Math Sequences - Pre- and Post-Tests II (cleanly cracked), Math Sequences - Subtraction (cleanly cracked),
  • Math Sequences - Worksheet Generator (cleanly cracked), Math Sequences - Worksheet Generator II (cleanly cracked),
  • Math Shop (1986-10-27 Version) (cleanly cracked), Math Shop (cleanly cracked), Math Tutor - Addition (cleanly cracked),
  • Math Tutor - Decimals (cleanly cracked), Math Tutor - Division (cleanly cracked), Math Tutor - Fractions Part I (cleanly cracked),
  • Math Tutor - Multiplication (cleanly cracked), Math Tutor: Subtraction, Math Word Problems Grade 2 (cleanly cracked),
  • Math and Me (cleanly cracked), Math and Your Personal Finances (cleanly cracked), Math in a Nutshell (cleanly cracked),
  • Mathematics Activities Courseware Level 4 (cleanly cracked), Mathematics Activities Courseware Level 6 (cleanly cracked),
  • Mathematics Problem Solving Software Level 1 (cleanly cracked), Mathematics Problem Solving Software Level 2 (cleanly cracked),
  • Mathematics Problem Solving Software Level 3 (cleanly cracked), Mathematics Skills Software Level 2 (cleanly cracked),
  • Mathematics Today (cleanly cracked), Mathematics Word Problems Grade 3 (cleanly cracked),
  • Maths Invaders - Special Products and Algebraic Factors (cleanly cracked), Max Command (cleanly cracked),
  • Max Dublin's Treasure (cleanly cracked), Maxwell Manor (cleanly cracked),
  • MECC-A114 Writing an Opinion Paper (Version 1.1) (cleanly cracked), MECC-A116 Puzzles and Posters (Version 1.2) (cleanly cracked),
  • MECC-A126 Study Guide (Version 1.4) (cleanly cracked), MECC-A132 MECC Writer (Version 1.1a) (cleanly cracked),
  • MECC-A136 MECC Graphing Primer (Version 1.1) (cleanly cracked),
  • MECC-A140 MECC Dataquest - The Presidents (Version 1.2) (cleanly cracked),
  • MECC-A141 MECC Information Manager (Version 1.0) (cleanly cracked),
  • MECC-A141 MECC Information Manager (Version 1.1) (cleanly cracked),
  • MECC-A149 Mastering Math Diagnostic System (Version 1.2) (cleanly cracked),
  • MECC-A153 Word Munchers (Version 1.1) (cleanly cracked), MECC-A157 Oregon Trail (Version 1.1) (cleanly cracked),
  • MECC-A172 MECC Dataquest Composer (Version 1.1) (cleanly cracked), MECC-A173 Dataquest Sampler (Version 1.0) (cleanly cracked),
  • MECC-A197 MECC Dataquest - The World Community (Version 1.0) (cleanly cracked),
  • MECC-A197 MECC Dataquest - The World Community (Version 1.1) (cleanly cracked),
  • MECC-A202 Fraction Concepts, Inc. (Version 1.1) (cleanly cracked),
  • MECC-A203 Fraction Practice Unlimited (Version 1.2) (cleanly cracked), MECC-A211 Mystery Objects (Version 1.1) (cleanly cracked),
  • MECC-A227 Patterns (Version 1.1) (cleanly cracked), MECC-A232 Spelling Press (Version 1.1) (cleanly cracked),
  • MECC-A234 Spelling Puzzles and Tests (Version 1.0) (cleanly cracked),
  • MECC-A242 Teacher Option Organizer (Version 1.1) (cleanly cracked),
  • MECC-A242 Teacher Option Organizer (Version 1.3) (cleanly cracked),
  • MECC-A243 MECC Dataquest - Latin America (Version 1.0) (cleanly cracked), MECC-A248 CommuniKeys (Version 1.0) (cleanly cracked),
  • MECC-A253 MECC Dataquest - Europe and Soviet Union (Version 1.0) (cleanly cracked),
  • MECC-A277 Time Navigator Around The World (Version 1.0) (cleanly cracked),
  • MECC-A313 History Makers (Version 1.0) (cleanly cracked), MECC-A314 Dr. Livingstone, I Presume (Version 1.0) (cleanly cracked),
  • MECC-A316 Exploring Chaos (Version 1.0) (cleanly cracked), MECC-A702 Elementary Vol. 1 (Version 3.5) (cleanly cracked),
  • MECC-A703 Elementary Vol. 2 (Version 3.2) (cleanly cracked), MECC-A704 Elementary Vol. 3 (Version 4.8) (cleanly cracked),
  • MECC-A704 Elementary Vol. 3 Science (Version 4.5) (cleanly cracked), MECC-A704 Elementary vol. 3 (Version 4.7) (cleanly cracked),
  • MECC-A708 Science Vol. 1 (Version 2.2) (cleanly cracked), MECC-A712 Music Theory Vol. 1 (Version 2.2) (cleanly cracked),
  • MECC-A714 Business vol. 1 - Utilities (Version 4.5) (cleanly cracked), MECC-A721 Business vol. 3 (Version 1.5) (cleanly cracked),
  • MECC-A725 Elementary Vol. 6 (Version 1.3) (cleanly cracked), MECC-A726 Spelling Vol. 1 (Version 3.0) (cleanly cracked),
  • MECC-A738 Mathematics Vol. 3 (Version 1.2) (cleanly cracked), MECC-A744 Mathematics vol. 4 (Version 1.3) (cleanly cracked),
  • MECC-A746 English Vol. 1 (Version 1.2) (cleanly cracked), MECC-A753 Nutrition vol. 2 (Version 1.2) (cleanly cracked),
  • MECC-A756 Food Facts (Version 1.0) (cleanly cracked), MECC-A756 Food Facts (Version 1.2) (cleanly cracked),
  • MECC-A758 Computer Generated Mathematics Materials Problem Solving Vol. 2 (Version 1.0) (cleanly cracked),
  • MECC-A761 Health Immunization (Version 1.1) (cleanly cracked),
  • MECC-A774 Adventures with Fractions (Version 1.0) (cleanly cracked),
  • MECC-A779 The Friendly Computer (Version 1.0) (cleanly cracked),
  • MECC-A785 Writing A Character Sketch (Version 1.0) (cleanly cracked),
  • MECC-A787 Guide de l'Enseignant (Version 1.4) (cleanly cracked), MECC-A788 Early Addition (Version 1.0) (cleanly cracked),
  • MECC-A811 The Three R's of Microcomputing (Version 1.1) (cleanly cracked), MECC-A817 Graphing (Version 1.2) (cleanly cracked),
  • MECC-A819 Number Systems (Version 1.1) (cleanly cracked), MECC-A821 Probability (Version 1.0) (cleanly cracked),
  • MECC-A822 Nutrition and Food Groups (Version 1.2) (cleanly cracked), MECC-A824 Classification (Version 1.1) (cleanly cracked),
  • MECC-H111A Spare Moments Solitaire (cleanly cracked), MECC-H111B Spare Moments with a Friend (cleanly cracked),
  • Mech Brigade (Version 1.2) (cleanly cracked), Medalist Series - States (cleanly cracked),
  • Meet The Presidents (cleanly cracked), Megabots (cleanly cracked), Memory Building Blocks (1989 Version) (cleanly cracked),
  • Memory Building Blocks (cleanly cracked), Memory Castle (1983 Version) (cleanly cracked),
  • Memory Match (Version 01.24.86) (cleanly cracked), Memory Minder (cleanly cracked), Meteor Mission (cleanly cracked),
  • Meteor Multiplication (Revision 2) (cleanly cracked), Meteor Multiplication (cleanly cracked), Micro Addition (cleanly cracked),
  • Micro Division (cleanly cracked), Micro Habitats (cleanly cracked), Micro League Baseball (cleanly cracked),
  • Micro Multiplication (cleanly cracked), Micro-LADS 1 Plurals and Noun-Verb Agreement (cleanly cracked),
  • Micro-LADS 2 Verb Forms (cleanly cracked), Micro-LADS 3 Prepositions (cleanly cracked), Micro-LADS 4 Pronouns (cleanly cracked),
  • Micro-LADS 5 Negatives (cleanly cracked), Micro-LADS 6 Deictic Expressions, Passive, and WH-questions (cleanly cracked),
  • Micro-LADS 7 Prepositions II (cleanly cracked), Microbe (Revision 3) (cleanly cracked),
  • Microbe (supports Mockingboard) (cleanly cracked), Microscopic Journey (cleanly cracked), Microzine 1 (cleanly cracked),
  • Microzine 11 (cleanly cracked), Microzine 12 (cleanly cracked), Microzine 13 (cleanly cracked), Microzine 14 (cleanly cracked),
  • Microzine 15 (cleanly cracked), Microzine 16 (cleanly cracked), Microzine 17 (cleanly cracked), Microzine 18 (cleanly cracked),
  • Microzine 19 (cleanly cracked), Microzine 2 (cleanly cracked), Microzine 20 (cleanly cracked), Microzine 21 (cleanly cracked),
  • Microzine 22 (cleanly cracked), Microzine 23 (cleanly cracked), Microzine 24 (cleanly cracked), Microzine 25 (cleanly cracked),
  • Microzine 26 (cleanly cracked), Microzine 27 (cleanly cracked), Microzine 3 (cleanly cracked), Microzine 4 (cleanly cracked),
  • Microzine 5 (cleanly cracked), Microzine 6 (cleanly cracked), Microzine 7 (cleanly cracked), Microzine 8 (cleanly cracked),
  • Microzine 9 (cleanly cracked), Might and Magic: Book One - Secret of the Inner Sanctum, Mind Over Matter (cleanly cracked),
  • Moptown Parade (Version 1.2) (cleanly cracked), Multiplication and Division (cleanly cracked),
  • Mystery Master: Murder by the Dozen (cleanly cracked), Number Bowling: Decimals and Fractions (cleanly cracked),
  • Numeration 1 - Under The Big Top (cleanly cracked), Odd One Out (26-AUG-1990 Version) (cleanly cracked),
  • Odd One Out (cleanly cracked), Pitfall II: Lost Caverns (cleanly cracked), Pitstop II (cleanly cracked),
  • Planetfall (Release 20 / 830708) (cleanly cracked), Planetfall (Release 26 / 831014) (cleanly cracked),
  • Plasmania (cleanly cracked), Professor Davensteev's Fantasy Land (Blue Level) (cleanly cracked), Quations (cleanly cracked),
  • Rabbits, Robots, and a Monkey 1 (cleanly cracked), Race Car 'Rithmetic (cleanly cracked), Rad Warrior (cleanly cracked),
  • Richard J. Dixson's Essential Idioms (cleanly cracked), Spanish Grammar Review: Por vs. Para (cleanly cracked) [4am, Firehawke]
  • Apple2_flop_misc:
  • Anti-M (version 1.4), Anti-M (version 1.5) [4am, Firehawke]
  • AppleWorks (Version 1.2, USA), AppleWorks (Version 1.3, USA), AppleWorks (Version 2.0, USA) [Firehawke]
  • Apple2_flop_orig:
  • AIRSIM 1, Alcazar: The Forgotten Fortress, Championship Baseball, Laf Pak, Mr. Cool, OGRE, Pensate, Pentapus, Pipe Dream,
  • Renegade, Rumpelstiltskin, Ski Crazed (Version 28701), Starcross (Revision 17 / 821021), Station 5, Sub Mission,
  • The Caverns of Freitag, The Queen of Phobos, The Wizard of Oz, Theatre Europe, Thief, Ultima I: The Beginning [4am, Firehawke]
  • Bbc_rom:
  • PMS Genie Junior 1.1u [Derek Mathieson]
  • Acorn TFS 1.00, Acorn TFS 1.02, Acorn TFS 1.03, Advanced Disc Investigator 1.21 S/N:43318, ATS+ 1.00, ATS+ 2.00,
  • BBC Teletext 2.38, BBC Teletext 2.50, BeebAid 1.05, BeebEd 1.04, CMS Link 2.00, DMON A1.03, General Utilities 3.22,
  • HyperDriver 1.11, The Informant, Instat C00144, Logotron LOGO (Cymru), Microbrush Injector 1.00, Open LOGO, Printer Server 0.9A,
  • QFS 1.01, Romit 1.00, Sciways 2.03, StarBASE 2.11, STL Clock & Desk 1.10, Style 1.3, SupaStore 1.5, Super-Forth 1.5, Swift 2.2,
  • Techno-Font, TRXROM 2.00, ViewSheet 1.0, Wapping Support 1.21, Wordwise Plus 2.04, WYSIWYG Plus 1.22 [Nigel Barnes]
  • Cd32: Battle Chess [FakeShemp]
  • Cecflop:
  • Apple DOS 3.3 System Master, Chaoji Hanzi Wenzhang Bianji, Chenglong, Diannao Suanming, Diinzi Xianlu Jisuanji Fuzhu Sheji,
  • Feifu Shentong, Fu'ermosi, Gen Wo Xue 6502 Huibian, Gupiao Zixun Xitong, Jisuanji Zixan Fuwu, Ruanjian Mulu Bianyin Gongju V2.2,
  • Shengwuzhong Quxian Ji Xingge Zixun, Tongyong Shujuku Guanli Xitong, Xiaoxue Yuwen, Yinyue Heiban, Zhonghuaji Dayin He,
  • Zhonghuaji Xitongpan CEC-DOS [zzemu, R. Belmont, Vas Crabb, xinyingho]
  • Dragon_flop: Dunjunz [Nigel Barnes]
  • Fm7_cass: The Stars [Elroy van Tamelen]
  • Ibm5150:
  • The ChessMachine (v2.1, Gideon v2.1), The ChessMachine (v2.3, Gideon v2.1) [hap]
  • The ChessMachine (RISC engines), The ChessMachine (v2.1, Gideon v1.7), The ChessMachine (v3.1, The King v2.20) [hap, fhub]
  • The Final ChessCard (v1.9) [hap, voelkx]
  • Ibm5170:
  • Mission (Traditional Chinese) [Justin Kerk]
  • America Online 3.0 for Windows, McAfee Software Emergency Boot Diskette [Justin Kerk, Jason Scott]
  • KLM's Screensaver [Justin Kerk, Misty De Meo]
  • Jb3000_flop: MS-DOS v1.25 [Edstrom]
  • Mt65_snap:
  • Adventure 1: The Sceptre of Hamloth, Astro Fighter, Berzerk, Defender, Games Pack 1: Hangman, Games Pack 1: Lunar Lander,
  • Games Pack 1: Othello, Hell's Bells, Moon Cresta, Moon Rescue, Slot Machine, Space Invasion, Space Rocks, The Gobbler
  • [Geoff Macdonald]
  • Mtx_cass:
  • Comic Bakery (MSX Conversion), Old Mac Farmer (MSX Conversion), Power Pac (Sord M5 Conversion), SASA (MSX Conversion),
  • Sloopy's Christmas, Spectron (Coleco Conversion), Telebunny (MSX Conversion) [MTXworld]
  • Pc98:
  • Bishoujo Daizukan, D.O. Doki Doki Disk Vol. 08, Daijuutai, Dark Seraphim, Datenshi Kyouko Part I, Dead Force,
  • Delicious Lunch Pack, Dennou Garou, Desire - Haitoku no Rasen, Diadrum, Dires - Giger Loop, DiskX II, Diver's,
  • Doki Doki Pretty League Dai-1-wa - Pink Angels Kiki Ippatsu no Maki, Doki Doki Pretty League Dai-2-wa - Mou Hitotsu no Rival,
  • Doki Doki Pretty League Dai-3-wa - Minami no Umi no Kai no Maki, Doki Doki Pretty League Dai-4-wa - Nanase no Himitsu no Maki,
  • Doki Doki Pretty League Dai-5-wa - Saraba Pink Angels-tachi, Doom II, Doop, Dora Dora Emotion - Seihaiden, DR2 Night Janki,
  • Dragon Master Silk - Ryuu Shoukan Musume - Episode II, Dragon Master Silk - Ryuu Shoukan Musume - Episode II (Alt Disk 1),
  • Dream Theater, Dream Theater (Alt), Dual Soul, Duel - Kawanakajima Scenario, Duel Succession, Dungeon Hack (newer, 16/256 colors),
  • Dungeon Hack (older, 256 colors, requires DOS 5.0), New 3D Golf Simulation Ver. 2.0, Paracelsus no Maken,
  • Z's Triphony - Digital Craft [Neo Kobe Collection]
  • Pc98_cd: Dragon Lore [Neo Kobe Collection]
  • Spectrum_cass:
  • 3D Starfighter, 750cc Grand Prix, A-Maze, Advanced Pinball Simulator, Advanced Pinball Simulator (EDOS), Alpha-Beth,
  • Alpha-Beth (demo), Amaze (Bytesize), Aqua Plane, Aquaplane (ZX Data), Arcade Flight Simulator,
  • Army Moves (English, set 2, Summit), Army Moves (Spanish, set 1, Alternate Cover / Medium Case),
  • Army Moves (Spanish, set 2, Small Black Case), Army Moves (Spanish, set 3, Small Orange Case), Army Moves (set 1, Imagine),
  • Astro Blaster (English), Astro Blaster (Spanish, Investronica), Astro Blaster (Spanish, Microbyte), ATV Simulator, Ballbreaker,
  • Ballbreaker (DRO Soft, set 1), Ballbreaker (DRO Soft, set 2), Ballbreaker II, Battle Field, Battlecars (set 1),
  • Battlecars (set 2, Summit), Battlecars (set 3), Battlefield Germany, Bigfoot, Bigfoot (EDOS), Bignose's American Adventure,
  • Bignose's American Adventure (EDOS), Biology 'O' Level, Biology 'O' Level (Paxman), Biology - O'Level & CSE, Black Beard,
  • Black Beard (Kixx), Blade Warrior, Blade Warrior (EDOS), BMX Freestyle, BMX Freestyle (EDOS), BMX Simulator,
  • BMX Simulator 2 - Dirt Biking, BMX Simulator 2 - Quarry Racing, Bombscare (Dollarsoft), Bombscare (Jeffery Bond), Brainache,
  • Bubble Dizzy, Captain Drexx, Captain Dynamo, Castle Master, Castle Master (The Hit Squad), Castlemaze Adventure (set 1),
  • Castlemaze Adventure (set 2), Championship Jet Ski Simulator - Easy, Championship Jet Ski Simulator - Hard,
  • Chess Master - Computer Tape - Side A, CJ In The USA, CJ's Elephant Antics, Cobra's Arc (medium case), Cobra's Arc (small case),
  • Con-Quest, Conquest, Conquestador, Conquestador (Erbe), D-Day (set 1), D-Day (set 2), D-Day (set 3, EDOS), D-Day (set 4, Summit),
  • De-Fusion, De-Fusion & Worms, Death Stalker, Dizzy - The Ultimate Cartoon Adventure (set 3), Dizzy Down The Rapids (set 2),
  • Dizzy II - Treasure Island Dizzy (EDOS), Dizzy IV - Magicland Dizzy (set 2), Dizzy V - Spellbound Dizzy (set 2),
  • Dizzy VI - Prince Of The Yolkfolk (set 2), Dizzy VII - Crystal Kingdom Dizzy (set 5),
  • Dizzy VII - Crystal Kingdom Dizzy (set 6, v1.1), Dizzy VII - Crystal Kingdom Dizzy (set 7, v1.5), DJ Puff's Volcanic Erruption,
  • Dr Doom's Revenge! (The Amazing Spider-Man and Captain America in) (Proein) (Spanish),
  • Dr. Doom's Revenge! (The Amazing Spider-Man and Captain America in), Dragon Slayer (Martin Freemantle, 128k),
  • Dragon Slayer (Martin Freemantle, 48k, double sided), Dragon Slayer (Martin Freemantle, 48k, single sided),
  • Dragon Slayer (Steven Pilgrim, set 1, Pocket Money Software), Dragon Slayer (Steven Pilgrim, set 2), F-16 Combat Pilot (set 2),
  • F-16 Combat Pilot (set 3, Action Sixteen, double sided), F16 - Combat Pilot (set 1, System 4), First Division Manager,
  • Frankenstein Jnr, Fruit Machine Simulator, Fruit Machine Simulator 2, Game Over (Imagine) - Side 1,
  • Game Over (Spanish, Black Small Cassette / Black Case), Game Over (Spanish, Small Orange Case), Game Over (Summit), Gauntlet,
  • Gauntlet (Kixx), Gauntlet (Small Case, Erbe), Ghost Hunt, Ghost Hunt (Kryptronic), Ghost Hunters, Golden Axe, Golden Axe (Tronix),
  • Golden Axe - Side 1 (Erbe / MCM), Grand Prix II, Grand Prix Simulator, Grell And Falla, Guardian Angel, Gulpman (Aackosoft),
  • Gulpman (Campbell Systems), Gulpman (Micromega), Gulpman (Profisoft), Gun Boat (Alternative), Gun Boat (System 4),
  • Gun Law (Aackosoft), Gunboat (Dro Soft), Hyper Sports (set 1), Hyper Sports (set 2, The Hit Squad), Hyper Sports (set 3),
  • Hyper Sports (set 4, Erbe), International Rugby Simulator (Erbe), International Rugby Simulator (set 1),
  • International Rugby Simulator (set 2), Italian Supercar, Jet Bike Simulator, Jet Set Willy, Jet Set Willy (Pre Production),
  • Jet Set Willy (Spain, Ventamatic), Jet Set Willy (bugfix, 2015), Jet Set Willy (bugfix, PCG), Jet Set Willy (cracked, set 1),
  • Jet Set Willy (cracked, set 2), Jet Set Willy (cracked, set 3), Jet Set Willy (cracked, set 4, OAV),
  • Jet Set Willy (cracked, set 5), Jet Set Willy 2, Jet Set Willy 2 (128k version), Jet Set Willy 2 (Ricochet),
  • Kamikaze (A & F Software), Kamikaze (Codemasters), Kamikaze (Eyrolles), Kamikaze (JK Greye), Kamikaze Collector, KGB Super Spy,
  • KGB Super Spy (Erbe), Kick Boxing (Firebird, set 1), Kick Boxing (Firebird, set 2), Kick Boxing (Firebird, set 3), Life-Line,
  • Lifeline, Little Puff In Dragon Land, Mad Balls (Erbe), Madballs, Miami Chase, Micro Drivin', Microprose Soccer (Erbe),
  • Microprose Soccer (Kixx), Microprose Soccer (Release 1), Microprose Soccer (Release 2 - 128k),
  • Microprose Soccer (Release 2 - 48k), Mig-29 Soviet Fighter, Mig-29 Soviet Fighter (Erbe), Mission Jupiter, Monte Carlo Casino,
  • Moon Buggy (Visions Software), Moonbuggy (Anirog), Moto Cross Simulator, Mountain Bike Simulator, Murray Mouse Super Cop,
  • Ninja Massacre, Nonamed (English), Nonamed (Spanish, Medium Case), Nonamed (Spanish, Small Orange Case), North & South,
  • North & South (Erbe), North Star, North Star (Byte-Back), North Star (Erbe), Olli & Lissa 3 - The Candlelight Adventure,
  • Operation Gunship, Operation Gunship (EDOS), Operation Gunship (Erbe), Panic Dizzy (set 3), Paris To Dakar,
  • Phantomas (English, Codemasters re-release), Phantomas (Spanish), Phantomas (Spanish, Small Orange Case),
  • Phantomas 2 (Spanish, Medium Case), Phantomas 2 (Spanish, Small Black Case), Phantomas 2 (Spanish, Small Orange Case),
  • Phantomas Tales #1 - Marsport, Pheenix (set 1, Alternative Software), Pheenix (set 2), Pheenix (set 3), Pheenix (set 4),
  • Prehistoric Adventure, Prince Clumsy, Prince Clumsy (EDOS), Pro Boxing Simulator, Pro Golf Simulator, Pro Power Boat Simulator,
  • Pro Skateboard Simulator - Extended Mix, Pro Ski Simulator, Pro Snooker Simulator, Pro Tennis Simulator,
  • Professional BMX Simulator, Professional Footballer (Code Masters Plus), Pub Trivia, Race Against Time, Rally Cross,
  • Rally Cross (System 4 - Serie Leyenda), Rally Cross (Top Shots), Rally Cross Simulator, Rally Simulator, Rally Simulator (EDOS),
  • Rock Star Ate My Hamster, Rock'n Roller, SAS Combat Simulator, Sergeant Seymour Robotcop, Seymour Goes To Hollywood, Short's Fuse,
  • Sky High Stuntman, Slightly Magic, Snare (set 2), Soccer Pinball, Spike In Transylvania, Star Firebirds, Star Runner,
  • Steg The Slug, Street Gang Football, Stryker - In The Crypts Of Trogan, Stuntman Seymour, Super Bike Trans-Am,
  • Super Dragon Slayer, Super G-Man, Super Hero, Super Robin Hood, Super Seymour Saves The Planet, Super Stunt Man,
  • Super Tank Simulator, Supertrux, Supertrux {Portuguese}, Tarzan Goes Ape, Terra Cognita, The Amazing Adevntures of Robin Hood,
  • The Bounty Hunter (Codemasters), The Chessmaster 2000 (Dro Soft), The Haunting, The Haunting (Northern Underground),
  • The Hit Squad, The Hit Squad (EDOS), The Hit Squad (Erbe), The Hunt For Red October - Based On The Book,
  • The Hunt For Red October - Based On The Book (Unique), The Hunt For Red October - Based On The Book (Zafiro),
  • The Hunt For Red October - Based On The Movie, The Open - Carnoustie (set 1), The Open - Carnoustie (set 2),
  • The Trap Door (Polish, Krajowe Wydawnictwo Czasopism, set 1), The Trap Door (Polish, Krajowe Wydawnictwo Czasopism, set 2),
  • The Trap Door (set 1, Alternative), The Trap Door (set 2, EDOS), The Trap Door (set 3), The Trapdoor (set 4, System 4),
  • The Trapdoor (set 5, Zafiro), The Trapdoor (set 6), Tilt, Titanic (Yes Software), Tornado ECR, Transformers, Transmuter,
  • Turbo The Tortoise (set 1, Hi-Tec), Twin Turbo V8, Twin Turbo V8 (EDOS), Vampire, Wacky Darts, White Heat, Wild West Seymour,
  • Wizard Willy, Wonder Boy (The Hit Squad), Wrestling Superstars [TZX Vault, SPA2]
  • Vgmplay:
  • Animorphs (Nintendo Game Boy Color), Babel no Tou (Sharp X68000), Big Karnak (Arcade), Bionic Commando (ZX Spectrum 128),
  • Chopper I (SNK Triple Z80), Cobra-Command (Arcade), Die Hard (PC Engine), Fighting Run (PC Engine),
  • Garfield no Isshuukan - A Week of Garfield (Family Computer), Grobda (NEC PC-8801), Herzog (Sharp X1 Turbo, OPM),
  • Herzog (Sharp X1 Turbo, PSG), Kart Fighter (Dendy), LEGO Stunt Rally (Nintendo Game Boy Color), Last Mission (Arcade),
  • Looney Tunes Collector - Alert! (Nintendo Game Boy Color), M&M's Minis Madness (Nintendo Game Boy Color),
  • Pictionary - The Game of Video Quick Draw (NES), Plus Alpha (Mega System 1),
  • Pro Yakyuu Family Stadium - Home Run Contest (MSX2, OPLL), Pro Yakyuu Family Stadium - Home Run Contest (MSX2, PSG),
  • Project S-11 (Nintendo Game Boy Color), SimCity (NES), Sky Shark (NES), Soccer Brawl (SNK Neo Geo),
  • Space Harrier (Fujitsu FM77AV), Space Harrier (NEC PC-8801), Stadium Hero (Arcade),
  • Stuart Little - The Journey Home (Nintendo Game Boy Color), Super Boy 3 (MSX), Super Contra 7 (Dendy),
  • Super Mario Land 2 - 6 Golden Coins (Nintendo Game Boy), Terra Cresta II - Mandler no Gyakushuu (PC Engine),
  • The Adventures of Tom Sawyer (NES), Toy Pop (Sharp X1 Turbo), WEC Le Mans 24 (Arcade) [Tafoid]
  • Z88_cart:
  • Code Count, EP-Copy, Event Control System, PC-Link II, Stop Watch, Toll Tracker v2.0 (Demo), Z88 Data Organiser [Nigel Barnes]
  • Software list items promoted to working
  • ---------------------------------------
  • Bbc_rom: AMX Design [Nigel Barnes]
  • Cd32: Beneath a Steel Sky, Roadkill (Alt) [FakeShemp]
  • Mtx_cass:
  • 3D Tachyon Fighter, 3D Turbo, Agrovator, Alice in Wonderland, Arcazions, Astro-Pac, Astromilon, Backgammon, Blobbo,
  • Contract Bridge II, Contract Bridge II (Alt), Cosmic Raiders, Demonstration Tape, Goldmine, Hawk Wars, Kilopede, Knuckles,
  • Knuckles (Alt), Little Devils, Micro Canvas, Mission Alphatron, Mission Alphatron (Alt), Mission Omega, MTX Chess, MTX Draughts,
  • Nemo, Obloids, Phaid, Phaid (Alt), Qogo, Quazzia, Space Invasion (Coleco Conversion), Star Command, Super Minefield,
  • Surface Scanner, Tapeworm, Target Zone, Toado, Vernon and the Vampires [Nigel Barnes]
  • Pc98:
  • Cybernetic Hi-School / Dennou Gakuen III - Top wo Nerae!, D.P.S. - Dream Program System (Alt),
  • D.P.S. SG 2 - Dream Program System SG Set 2, Daikairei - Dainippon Teikoku Kaigun no Kiseki, Dalk,
  • Daraku no Kuni no Angie - Kyoukai no Mesu Dorei-tachi, Deja Vu~2994., Dengeki Nurse, Denza, Devil Chain 98, Diamond Players,
  • Disc Station 98 #03, Disc Station 98 #11 (Alt Format), DNA, Doki Doki Vacation - Kirameku Kisetsu no Naka de, DOR, DOR Part 2,
  • DOR Part 3, Dori Dor Qizu 7 (Bad Sectors), Dori Dor Qizu 8, Doujin Soft Shuusaku Game Collection Vol. 1 (5.25" Disks),
  • Dragon Knight 4, Dragon Princess - Ryuu no Densetsu, Dungeon Buster, Yume Utsutsu - Dreamy [Carl, r09]
  • Pc98_cd: Duel Succession Plus Kit [Carl, r09]
  • New NOT_WORKING software list additions:
  • Bbc_rom:
  • Barry-Box, BeebScan, CUBE BeebFlex, Eprom Programmer 1.03, Eprom Programmer 1.06, Eprom Programmer V2 2.01,
  • Eprom Programmer V2 2.02, Eprom Programmer V2 2.03, EURO-Beeb Terminal 1, EURO-Beeb Terminal 4.13, FIT Test Station,
  • Hobbit OS 1.8, PMS Genie 1.01, Prestel 1.0, Ramamp Video 2.40, Ramamp Video 2.50 [Nigel Barnes]
  • Ibm5170: WinBook XL Audio, WinBook XL Boot Disk [Justin Kerk]
  • Leapfrog_leappad_cart:
  • The Amazing Spider-Man (UK), Disney's Bounce, Tigger, Bounce (UK), Leap 1 - Reading - Disney/Pixar Finding Nemo (UK),
  • Leap 2 - Reading - Disney/Pixar Monsters, Inc. (UK), Leap Start - Pre Reading Storybook - Disney's The Lion King (UK),
  • Leap-Start - Pre Reading - Tutter's Tiny Trip (UK), Phonics Programme - Lesson 3 - Short Vowels o and e - A Day at Moss Lake (UK)
  • [TeamEurope]
  • Mtx_cass: Caves of Orb, Pac-Man (MSX Conversion), Zombie Near [MTXworld]
  • Pc98: Dam Busters, Dangerous Toys, Desert Dragoon - Sabaku no Ryuukihei, Director Monogatari [Neo Kobe Collection]
  • Pce_tourvision: Paranoia (TourVision PCE bootleg), Racing Damashii (TourVision PCE bootleg) [system11]
  • Spectrum_cass:
  • Army Moves (Spanish, set 1), Astroblasters, CD Loader Software, F-16 - Fighting Falcon (EDOS), Rock Star Ate My Hamster (EDOS),
  • Seymour - Take 1 (Minigame / Demo), Supertrux (Encore), Turbo The Tortoise (set 2, Codemasters), Wonder Boy (set 1),
  • Wonder Boy (set 2) [TZX Vault, SPA2]
  • Source Changes:
  • Mc68340 timer improvements: [AJR]
  • * Fixed pre-scaler calculation.
  • * Handle various reset behaviors.
  • * Record TOUT changes in status register.
  • * Improved handling of COM flag and compare register being zero.
  • * Wait for cycle after reaching zero to reload.
  • Pk8020.cpp: Added printer port. [AJR]
  • Ds1386: Fixed initialization of RTC registers from system time, and made default command register value more useful. [AJR]
  • Implemented accurate byte-smearing for writes on 32-bit M68k family CPUs. [AJR]
  • I8275: Improved and simplified handling of field attributes. [AJR]
  • Implemented Apple II game I/O port as a slot device, and hooked it up to the Apple II and Sanyo MBC-550 family machines. [AJR]
  • Applix: Fixed video addressing, added colored border area, and added SCC and RS-232 serial ports. [AJR]
  • Fixed fatal error when attempting to set a watchpoint straddling unaligned portions of two adjacent native words. [AJR]
  • Added MM5307 Baud Rate Generator device. [AJR]
  • Tk2000: Added printer interface. [AJR]
  • X68000: Overhauled interrupt handling, and added second expansion slot. [AJR]
  • Added preliminary disassembler and skeleton CPU device for the Elan RISC II architecture. [AJR]
  • Unidasm: Corrected address shifts for u'nSP and uPD7725. [AJR]
  • A2vidtrm, a2vtc2: Merged devices and ROM sets. [AJR]
  • Corrected VGA/SVGA display parameters. [AJR]
  • Added disassembler and skeleton device for the DP8344 Biphase Communications Processor. [AJR]
  • Cntsteer.cpp: Fix sprite colors and magnification feature. [Angelo Salese]
  • Deco32.cpp: Provided gun Y minimum/maximum values for Locked N Loaded, making it possible to calibrate. [Angelo Salese]
  • Balsente.cpp: Fixed reversed joystick inputs for players 3 and 4. [Angelo Salese]
  • Sh2.cpp updates: [Angelo Salese]
  • * Started refactoring SH7604 system-on-a-chip.
  • * Fixed condition for clearing divider unit overflow flag.
  • * Fixed division unit overflow flag clearance;
  • Mega32x.cpp: Improved member names, and converted read/write handlers to 16-bit space. [Angelo Salese]
  • Exedexes.cpp: Converted to priority drawing, simplified graphics decoding and cleaned up code. [cam900]
  • Cpu/jaguar: Implemented version bits in control register, eliminated register_postload, and cleaned up code. [cam900]
  • Jaguar.cpp: Fixed clock crystal frequencies, and improved metadata. [cam900]
  • -1943.cpp: Fixed drawing priorities, reduced runtime tag map lookups, simplified graphics decoding, and cleaned up code. [cam900]
  • Decmxc06.cpp: Fixed graphical regressions and corrected comments. [cam900]
  • Jedi.cpp updates: [cam900]
  • * Added graphics decoding for debugging (disabled by default), and converted palette handling to use palette device.
  • * Reduced runtime tag map lookups and cleaned up code.
  • Ddenlovr.cpp: Corrected CPU type. [cam900]
  • Drawgfx.cpp: Added functionality for drawing bitmaps and scan lines with priority, and exposed additive blending function. [cam900]
  • * Converted hng64.cpp, realbrk.cpp and stvvdp2.cpp to use new common functionality.
  • Tigeroad_spr.cpp: Moved graphics decoding from the drivers into the device, and cleaned up code. [cam900]
  • Aquarium.cpp, asuka.cpp, bionicc.cpp, tigeroad.cpp, supduck.cpp: Simplified graphics decoding and cleaned up code. [cam900]
  • Fuukifg.cpp updates: [cam900]
  • * Moved sprite RAM to drivers, and added callbacks for colour/priority/banking behavior.
  • * Moved graphics decoding into the device, and cleaned up code.
  • Fuukifg2.cpp, fuukifg3.cpp, gcpinbal.cpp: Cleaned up code. [cam900]
  • Excellent_spr.cpp: Moved graphics decoding into the device, added callback for priority behavior, and cleaned up code. [cam900]
  • Video/generic.cpp: Added packed 4-bit and raw graphics layouts. [cam900]
  • * Now used in 2mindril.cpp, ashnojoe.cpp, asuka.cpp, f1gp.cpp, pgm2.cpp, powerins.cpp, psikyosh.cpp, and undrfire.cpp.
  • Epic12.cpp: Added a video RAM viewer for debugging (disabled by default), and cleaned up code. [cam900]
  • Ninjaw.cpp cleanup: [cam900]
  • * Cleaned up sprite priority behavior, and split graphics layouts for each TC0100SCN chip.
  • * Eliminated register_postload, simplified graphics decoding and cleaned up code.
  • Warriorb.cpp: Derive clocks from crystals on PCB, simplified graphics decoding, and cleaned up code. [cam900]
  • Othunder.cpp, topspeed.cpp: Reduced runtime tag map lookups, simplified graphics decoding, and cleaned up code. [cam900]
  • Taito_z.cpp: Reduced use of MCFG_MACHINE_START and MCFG_MACHINE_RESET macros, and cleaned up code. [cam900]
  • Wgp.cpp updates: [cam900]
  • * Implemented masked drawing priorities, and simplified graphics decoding.
  • * Eliminated register_postload, reduced redundancy, cleaned up code, and added notes.
  • Tc0280grd.cpp: Moved graphics decoding from the drivers to the device, and added support for masked drawing priorities. [cam900]
  • Taito_f2.cpp: Implemented masked priority for ROZ layer, fixed finalb 6-bit graphics decoding, and cleaned up code. [cam900]
  • Galastrm.cpp: Simplified graphics decoding. [cam900]
  • Groundfx.cpp, undrfire.cpp: Fixed 6-bit graphics decoding and cleaned up code. [cam900]
  • Tc0100scn.cpp: Allow graphics granularity to be updated after configuration. [cam900]
  • -2mindril.cpp: Improved notes and metadata for 2mindril. [cam900]
  • Taito_f3.cpp, 2mindril.cpp updates: [cam900]
  • * Improved graphics decoding and ROM loading.
  • * Defer allocation of video RAM to start time, reduced runtime tag map lookups, reduced redundancy, and cleaned up code.
  • Ashnojoe.cpp: Corrected number of tilemaps, reduced runtime tag map lookups, reduced redundancy, and cleaned up code. [cam900]
  • Gp9001.cpp: Added callback for bank switching, suppress read side effects for debugger, and cleaned up code. [cam900]
  • Toaplan2.cpp: Cleaned up code. [cam900]
  • Seta.cpp: Suppress read side effects for debugger, simplified graphics decoding, and cleaned up code. [cam900]
  • Rohga.cpp, segas32.cpp: Added links to reference videos. [cam900]
  • Darius.cpp updates: [cam900]
  • * Simplified graphics decoding, and cleaned up sprite priority behavior.
  • * Eliminated register_postload, reduced runtime tag map lookups, reduced redundancy, and cleaned up code.
  • Pc090oj.cpp updates: [cam900]
  • * Moved graphics decoding from drivers into device, added a callback for color bank/priority behavior, and cleaned up code.
  • * Simplified graphics decoding and reduced trampolines in drivers using this device.
  • Tc0480scp.cpp updates: [cam900]
  • * Moved graphics decoding from drivers into device, and fixed text layer graphics decoding for bootleg boards.
  • * Improved graphics decoding and cleaned up code in drivers using this device.
  • Tc0100scn.cpp: Moved graphics decoding from drivers to device, made color base configurable, and added TC0620SCC variant. [cam900]
  • Metro.cpp: Fixed vertical blanking interrupt routing for bangball. [cam900]
  • Igs017_igs031.cpp: Avoid creating temporary graphics elements to improve performance. [cam900]
  • Boogwing.cpp, dblewing.cpp, deco156.cpp, deco32.cpp, dietgo.cpp, mirage.cpp, supbtime.cpp: Simplified graphics decoding. [cam900]
  • Cninja.cpp: Simplified graphics decoding, and improved ROM region names. [cam900]
  • Toaplan2.cpp: Reduced runtime tag map lookups, reduced redundancy, improved sound mixing levels, and cleaned up code. [cam900]
  • Cbuster.cpp: Simplified graphics decoding, changed palette to use a format handler, and cleaned up code. [cam900]
  • Huc6230.cpp, huc6272.cpp: Added links to relevant patents. [cam900]
  • Tc009xlvc.cpp updates: [cam900]
  • * Moved on-chip functionality from driver to device, including bank switching, graphics, interrupts, palette, and video registers.
  • * Converted banking to use address_map_bank_device, and cleaned up code and added notes.
  • Lastbank.cpp: Corrected audio CPU program ROM region size. [cam900]
  • Xavix.cpp: Store code bank in a private stack when on long calls (fixes crash on rad_hnt2 calibration screen). [David Haywood]
  • Tzx_cas.cpp: Revert changes to pause insertion that cause Speedlock loaders to fail. [David Haywood]
  • Moved Tomy Prin-C to its own source file. [David Haywood]
  • Redclash.cpp: Re-parented Red Clash sets, as it appears to be a Kaneko game. [David Haywood]
  • Added uPD7004 analog to digital converter device. [Dirk Best]
  • Bbusters: Refactored to use uPD7004 device and adjusted gun limits to better match factory defaults (MT07333). [Dirk Best]
  • Subsino2.cpp: Added hopper/ticket dispenser and fixed key-out and payout inputs for xtrain and ptrain (MT07351). [Dirk Best]
  • Argus.cpp: Added notes about the ROM checksum tests. [Dirk Best]
  • Qvt102.cpp updates: [Dirk Best]
  • * Added low-level keyboard emulation, including beeper.
  • * Fixed some graphical issues, corrected blink frequency, and added support for full-screen reverse.
  • * Added support for German and UK character sets.
  • * Hooked up CTC properly, added RS-232 auxiliary port, and added configuration jumpers for RS-232 control signals.
  • * Added save state support.
  • Qvt6800.cpp: Renamed to qvt190.cpp, added graphics decoding, and implemented basic text rendering. [Dirk Best]
  • Qvt103.cpp, qvt201.cpp: Added graphics decoding. [Dirk Best]
  • Qvt70.cpp: Started to flesh out the skeleton driver. [Dirk Best]
  • Sms.cpp: Route NMI through video display processor. [Enik Land]
  • Z80sio.cpp: Improved synchronous mode emulation using HP98406 tests for guidance. [F.Ulivi]
  • Hp9845: Added support for the HP98046 serial I/O module. [F.Ulivi]
  • Fixed Visual Studio clang/llvm build configuration. [feos]
  • Vectrex: Select bank 1 on reset for 64 KiB cartridges. [Ford Seidel]
  • By35.cpp updates: [hackbar]
  • * Added Bally Squawk & Talk sound boards, and switched video games over to new implementation.
  • * Added audio output filters.
  • * Added sound LED to layouts.
  • Tms5220.cpp: Adjusted delay between /RS being activated and /READY being asserted. [hackbar]
  • -6821pia.cpp: Made reading port A when it's in output mode more flexible. [hackbar]
  • Changed auto-fire plugin to store configuration in the plugin home path directory. [Jack Li]
  • Added X11 XInput development library package to Travis build configuration. [Kiall Mac Innes]
  • Toypop.cpp: Fixed rendering of withered flowers in liblrabl. [kunikuni]
  • Default save/load search path to an empty string if it's null. [Nathan Woods]
  • Added a -version verb that prints the build version. [Nathan Woods]
  • Microtan: Randomize video RAM at startup, and fixed setting stack pointer when loading a snapshot. [Nigel Barnes]
  • Ef9365.cpp: Fixed vertical characters, and use configured palette. [Nigel Barnes]
  • Fixed a subtle memory subsystem bug in unit mask handling. [O. Galibert]
  • Mindset.cpp: Added preliminary Mindset Video Production System emulation, including graphics coprocessor and keyboard.
  • [O. Galibert, Al Kossow]
  • Bus/pc_kbd: Added high-level emulation of PS/2 mouse. [Patrick Mackinlay]
  • Fixed M6805 issue causing PC/AT 101 keyboard to fail to receive commands. [Patrick Mackinlay]
  • SGI IOC2: Switched to using emulated PS/2 keyboard/mouse controller - fixes inability to type numerous characters.
  • [Patrick Mackinlay, Ryan Holtz]
  • Myb3k.cpp: Added support for the FDC4712 8" floppy drive controller card. [protosphere]
  • Audio/bally.cpp: Fixed AS2888 sound board playing incorrect tones, and changed sound test switch assignment to avoid conflicts.
  • [Quench]
  • Mc68340: Corrected Baud rate calculation. [R. Belmont]
  • Esqmr.cpp: Improved RAM, ROM and device mapping (programs run further, but don't boot yet). [R. Belmont]
  • Konmedal updates: [R. Belmont]
  • * Corrected K52109 mapping and tile banking for shuriboy and fuusenpn.
  • * Fixed visible area, colors and priorities for shuriboy.
  • Konmedal68k.cpp: Added address map for koropens, allowing it to pass its self-test. [R. Belmont]
  • Esq1.cpp: Improved emulation of sq80 allowing it to boot and play. [R. Belmont, Jariseon, R. Buchty]
  • SGI Newport graphics updates: [Ryan Holtz]
  • * Added Display Control Bus timeout - prevents Presenter board from being erroneously detected.
  • * Fixed COLORI shift when cross-initialized by COLORRED, RGB vs. CI fast-clear handling, and octant calculation for lines.
  • * Fixed handling of COLORI register alternate access, and added support for RAMDAC gamma LUT.
  • * Fixed source buffer shift when blending is enabled.
  • * Fixed line drawing to not cause a hang in certain cases.
  • * Fixed color iterator reload behavior, and color iterator clamping behavior.
  • * Fixed per-pixel alpha.
  • * Added support for endian swapping on host data port writes, and added double-buffer shift support for non-RGB/CI planes.
  • * Fixed Packed Color Fractions register handling.
  • * Fixed store shift for overlay planes - fixes cursor outlines in Barco ColorTone.
  • Sgi_mc: Fixed VDMA TLB which caused corrupt bitmap transfers. [Ryan Holtz]
  • SGI HAL2 audio updates: [Ryan Holtz]
  • * Added handling for different frequency rates and fixed stereo DAC playback.
  • * Moved DAC devices into HAL2 from HPC3.
  • * Implemented DAC parameter read-back.
  • Indy_indigo2.cpp: Improved set names, converted to use BIOS options, and added B4 stepping of Indy boot PROM. [Ryan Holtz]
  • Started emulating the Quantel DPB-7000 paintbox: [Ryan Holtz, Mark Nias]
  • * Hooked up CSR, control bus, and system control registers.
  • * Hooked up Auto-Start switch and both banks of configuration switches.
  • * Hooked up CRT controller character generator (using the bw12 character generator ROM until a proper dump is available).
  • * Added preliminary Disk Sequencer Card emulation.
  • * Added TV field timer.
  • * Fixed screen size and visible area, and fixed field in/out timers.
  • * Began adding FDC support.
  • * Added a skeleton device for the Combiner Card, and hooked up clocked logic and screen device.
  • * Added a skeleton device for the Brush Processor Card.
  • * Added a skeleton device for the Store Address Card.
  • Am2910: Added a preliminary, largely-untested Am2910 Microprogram Controller device. [Ryan Holtz]
  • Tdc1008: Emulated the TRW TDC1008 Multiplier-Accumulator. [Ryan Holtz]
  • Tmc208k: Added device for the TRW TMC208K/TMC28KU 8x8-bit Parallel Multiplier. [Ryan Holtz]
  • Am25s55x: Added initial implementation for Am25S557 and 25S558 Combinatorial Multiplier chips. [Ryan Holtz]
  • -74381: Added untested 74S381 ALU/Function Generator device. [Ryan Holtz]
  • Renamed SGI GIO bus implementation to GIO64 (it's not the same as the earlier 32-bit GIO bus). [tyfighter]
  • Ap2_dsk.cpp: Added support for 40-track disk images used by Chinese clones. [zzemu, R. Belmont]
  • Konami System 573 MP3 playback fixes: [Windy Fairy]
  • * Fixed addressing issues that could cause crashes, failure to boot, or bad graphics.
  • * Fixed playback flag handling, added volume control, and fixed the way playback time is reported.
  • * Fixed transitioning between MP3 files.
  • Chanbara.cpp: Added DIP switch locations for chanbara. [Corrado Tomaselli, The Dumping Union]
  • Aristmk6.cpp: Added Queensland 25012805 BIOS. [Dam0, Heihachi_73]
  • Megatech.cpp, megatech.xml: Fixed ROM labels and sizes for Arnold Palmer Tour Golf, Bonanza Bros. and Wrestle War. [f205v]
  • Cd32.xml: Sorted entries by name. [FakeShemp]
  • Aristmk5.cpp: Dumped USA set chips v1.0, v4.03.07 and v4.04.05. [Gaby, Roberto Fresca]
  • Gticlub.cpp, hornet.cpp: Expanded notes about I/O boards. [Hydreigon]
  • Bagman.cpp: Changed pickin to use an 8-way joystick, and corrected DIP switch locations. [Mark Spaeth, Tafoid]
  • Segaxbd.cpp, pce_tourvision.xml: Fixed stray spaces in descriptions. [MASH]
  • M72.cpp: Dumped GAL at IC3 for lohtb. [parramon, ClawGrip]
  • Toki_ms.cpp: Re-dumped "5_tk_514.ic25" ROM for tokims. [parramon, ClawGrip]
  • Pc98.xml updates: [r09]
  • * Re-tested software with latest MAME.
  • * Re-labeled disk images with their actual names, and added usage notes for software that requires DOS.
  • * Removed user disks from games that required the user to create them, and removed duplicates that only differ in save data.
  • Pc98_cd.xml: Re-ordered some disks so they automatically mount in a more logical way, and corrected metadata. [r09]
  • O2.cpp: Added notes after decapping the O2 Keyboard microcontroller (Zilog RT101+228A). [Sean Riddle]
  • Apple2: Added the //e version of the AE Vulcan IDE card. [SPK, R. Belmont]
  • Konmedal.cpp: Dumped PROMs for shuriboy. [TeamEurope, Rod_Wod, The Dumping Union]
  • Megadriv.cpp: dumped MegaCD Japan BIOS revision 1.00C. [tmee]

New in MAME 0.209b (Apr 25, 2019)

  • [DIP/Input] (ltcasino.cpp) mv4in1, ltcasino, ltcasinn: Service Mode DIP switch does not work. (Dirk Best)
  • [Sound] (coco3.cpp) All drivers in coco.c: ORC90 emulation has no sound output. (Nigel Barnes)
  • [Graphics] (ccastles.cpp) ccastles: Reported screen resolution is incorrect. (Dirk Best)
  • [Sound] (m72.cpp) hharry: Victory scream is too low compared to previous mame releases and arcade PCB. (cam900)
  • [Crash/Freeze] (vegas.cpp) sf2049: Game freezes in attract mode. (Ted Green)
  • [Crash/Freeze] (sms.cpp) gamegear [ecco]: Game Gear ROM Ecco freezes on a pink/purple screen. (Enik Land)
  • [DIP/Input] (tsamurai.cpp) tsamuraih: Lives DIP switch settings are incorrect. (chaneman)
  • [Sound] (snk6502.cpp) sasuke: Initial game music plays partially or not at all after hitting Start. (Ivan Vangelista)
  • [Crash/Freeze] (cps1.cpp) sf2ceea: Debugger crashes when accessing memory under certain conditions. (hap)
  • [Documentation] (spg110.cpp) jak_spdmo: In the description the letter "W" is missing in the word "hardware". (Tafoid)
  • [Core] Weird pacing issue on Windows. (hap)
  • [Crash/Freeze] (amstrad.cpp) cpc6128: Loading disk images with exess tracks causes a fatal error. (Edstrom)
  • [DIP/Input] (pocketc.cpp) pc1401, pc1402: Inputs are mapped incorrectly. (Robbbert)
  • [Crash/Freeze] (alphatro.cpp) alphatro: After "width 80" entered, MAME freezes. (AJR)

New in MAME 0.207b (Feb 27, 2019)

  • 0.207 2019-02-27
  • MAMETesters Bugs Fixed
  • - 07225: [Sound] (snk6502.cpp) Most machines in snk6502.cpp: Music plays incorrectly. (Ivan Vangelista)
  • - 07230: [DIP/Input] (taito_l.cpp) horshoes: Controls are broken. (Ivan Vangelista)
  • - 07231: [Crash/Freeze] (megadriv.cpp) megadriv [jpond]: Game doesn't start. (Tafoid)
  • New working machines
  • Auto Response Board [hap, Berger]
  • Backgammon Challenger [hap, balrog, Lord Nightmare]
  • Barbie Dance Party [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Disney Princess (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • Dora the Explorer - Race to Play Park (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • Dragon Ball Z (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • Esselte Studium AB Modulab [Edstrom]
  • Game & Watch: Fire (wide screen) [algestam, Eduardo Flores, WNivek, and dosmeow]
  • Game & Watch: Snoopy Tennis [algestam]
  • HP 9825T [F.Ulivi]
  • Hi Pai Paradise 2 [Zoinkity]
  • Intellect-02 [hap, Alex_LG]
  • Ms. Pac-Man 5-in-1 (Ms. Pac-Man, Pole Position, Galaga, Xevious, Mappy) (JAKKS Pacific TV Game, Game-Key Ready)
  • (07 FEB 2005 A SKU F) [Sean Riddle, Peter Wilhelmsen, anonymous]
  • Nicktoons (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • Play TV SSX Snowboarder (NTSC) [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Snowboarder (White) (NTSC) [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Spider-Man (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • Wheel of Fortune (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • New working clones:
  • Double Axle (US) [Evan Korzon, Jordan Eldredge, Brian Troha, Smitdogg, The Dumping Union]
  • Fidelity Elite Avant Garde (model 6081, English) [hap, Berger]
  • Fidelity Elite Avant Garde (model 6081, French) [hap, Berger]
  • Fidelity Elite Avant Garde (model 6081, German) [hap, Berger]
  • Fidelity Elite Avant Garde (model 6081, Spanish) [hap, Berger]
  • Fidelity Elite Private Line (red version, English) [hap, Berger]
  • Fidelity Elite Private Line (red version, French) [hap, Berger]
  • Fidelity Elite Private Line (red version, German) [hap, Berger]
  • Fidelity Elite Private Line (red version, Spanish) [hap, Berger]
  • Gals Panic S - Extra Edition (Asia) [Juergen Probe]
  • Ghost Chaser Densei (SNES bootleg, set 2) [iq_132, Jorge Silva, The Dumping Union]
  • The Glob (Pacman hardware, Magic Electronics Inc. license) [jordigahan, ClawGrip]
  • Guardian Storm (horizontal, Australia) [xodaraP]
  • Island (090806 Entertainment) [MetalliC]
  • Keks (110816 Russia) [MetalliC]
  • Keks (110816 World) [MetalliC]
  • Lethal Enforcers (ver EAD, 11/11/92 10:52) [caius]
  • Pasha Pasha Champ Mini Game Festival (Korea, set 2) [twistedsymphony]
  • Play 2000 (Super Slot & Gran Tesoro) (v7.0i) (Italy) [Peter Wilhelmsen, Morten Shearman Kirkegaard, caius, David Haywood]
  • Pirate (090803 Entertainment) [MetalliC]
  • Raiden Fighters 2 - Operation Hell Dive (Japan set 4) [Sugoi Helsinki]
  • Red Clash (Suntronics) [coolmod]
  • Rise of the Robots (prototype, older) [Phil Bennett]
  • Sweet Life (090720 Entertainment) [MetalliC]
  • System-80 (50 Hz) [AJR]
  • X-Men (4 Players ver JEA) [Artemio Urbina, The Dumping Union]
  • Machines promoted to working:
  • Mattel Classic Sports [Sean Riddle, David Haywood, Ryan Holtz]
  • Play TV Snowboarder (Blue) (NTSC) [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Tiger Game.com [Robbbert]
  • Clones promoted to working:
  • ConnecTV Snowboarder (Blue) (PAL) [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • ConnecTV SSX Snowboarder (PAL) [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Double Dragon II - The Revenge (Japan) [Layer]
  • Knights of the Round (bootleg) [Robbbert]
  • Play 2000 (Super Slot & Gran Tesoro) (v4.0i) (Italy) [Peter Wilhelmsen, Morten Shearman Kirkegaard, caius, David Haywood]
  • New machines marked as NOT_WORKING:
  • 35 in 1 Super Twins [Sean Riddle]
  • ADM-31 Data Display Terminal [Bitsavers]
  • Bandit (US)
  • [coolmod, Phil Bennett, Bryan McPhail, Moffitt, rtw, gamezfan, Dane Biegert, Candy Wolff, Henrique Areias Pontes, Sean Sutton,
  • Surgeville, Evan Korzon, Charles MacDonald, Smitdogg, The Dumping Union]
  • Beena [David Haywood]
  • C2 Color (China) [zhongtiao1]
  • Challenge Ai-chan! Excite Ping Pong (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Champion 85 [PinMAME]
  • DEC 2000 Model 300 AXP [Patrick Mackinlay, Sean Riddle]
  • DEC 2000 Model 500 AXP [Patrick Mackinlay, Sean Riddle]
  • DECpc AXP 150 [Patrick Mackinlay, Sean Riddle]
  • Domyos Fitness Dance (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
  • Dream Life [Sean Riddle]
  • E-pitch (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Excite Boxing (Japan) [Sean Riddle, Peter Wilhelmsen]
  • I Can Play Guitar [Sean Riddle, anonymous]
  • LeapPad (Germany) [Sean Riddle]
  • Let's! TV Play Chou Ninki Spot! Korogashi-Houdai Tamagotchi Resort (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Let's TV Play Naruto [Peter Wilhelmsen, Sean Riddle]
  • The Magician (20210111, NSW/ACT) [Heihachi_73]
  • My First LeapPad (UK) [Sean Riddle]
  • Neo Print - Millennium Multi Shot Edition (World) (T4i 3.07) [Porchy, The Dumping Union]
  • Neo Print - Spring '98 (T4i 3.07)
  • [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Neo Print - Spring Ver. 4 (Japan) (T4f 1.00)
  • [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Neo Print - Suizokukan Version (Japan) (T4i 2.00)
  • [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Neo Print - Usagi Frame (Japan) (T4i 3.07)
  • [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • One Piece Punch Battle (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Baseball (NTSC) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Basketball [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Soccer [Sean Riddle, Peter Wilhelmsen]
  • Popira 2 (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Winnie the Pooh - Piglet's Special Day (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • XaviX Music & Circuit (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • Zeus IG900 20-in-1 (US?) [Sean Riddle, Peter Wilhelmsen]
  • New clones marked as NOT_WORKING:
  • Advanced Bridge Challenger [hap]
  • Boggy '84 (bootleg, set 2) [f205v]
  • Connectv Basketball [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Crazy Monkey 2 (100618 Russia) [MetalliC]
  • Fidelity Electronics Elite Avant Garde (model 6114-5) [anonymous]
  • The King of Route 66 (prototype) [coolmod, The Dumping Union]
  • Love And Berry - 3rd-5th Collection (China, Ver 1.001) (MDA-C0071) [Jia DaWei, tenyuhuang, MetalliC]
  • Queen Bee (Israel, Ver. 100) [Cristiano-MDQ]
  • Queen Bee (SA-101-HARD) [Cristiano-MDQ]
  • Queen Bee (Ver. 114) [Cristiano-MDQ]
  • Roll Fruit (100924) [MetalliC]
  • RyuKyu (Japan) (FD1094 317-5023A) [anonymous]
  • Star Wars (1.06, Display A0.46) [Gore Daimon, Alexandre Rocha]
  • TI-83 Premium CE (Boot Code 5.1.5.0014) [Julian Lachniet, critor]
  • TI-83 Plus Silver Edition (bootleg) [Julian Lachniet, critor]
  • TI-84 Plus C Silver Edition (Boot Code 4.2) [Julian Lachniet, critor]
  • V.Smile Motion (US) [Ryan Holtz]
  • Virtua NBA (prototype, 15.11) [coolmod, The Dumping Union]
  • World Class Bowling Tournament (v1.30) [Brian Troha, The Dumping Union]
  • Wyse Technology WY-60 (set 2) [AJR]
  • New working software list additions:
  • Apple2_flop_clcracked:
  • 2400 A.D. (cleanly cracked), Ace Detective revision 2 (cleanly cracked), A Brand New View (cleanly cracked),
  • A Christmas Adventure (cleanly cracked), A Newbery Adventure - A Wrinkle in Time (cleanly cracked),
  • A Treasure Hunt of Facts (clealy cracked) - addition and subtraction [4am, Firehawke]
  • Apple2_flop_orig:
  • A Mind Forever Voyaging R77 / 850814, Apple Panic, Archon II: Adept, Boa, Bruce Lee, Conan, The Factory, Frontline, Gremlins,
  • The Kingdom of Facts, MIRV, Monty Plays Scrabble 4.0, Mr. Do, Photar, Rearguard, Rendezvous with Rama, Roadblock, Sea Fox,
  • The Snapper, Space Raiders version 2, Swashbuckler, Track and Field, Trivia Fever, Where in Time is Carmen Sandiego v1.1
  • [4am, Firehawke]
  • Apricot_flop:
  • Burn-In Test 3.4 (TES404), dBASE II/86 2.43, Expansion RAM Test 1.0 (TES904), Mouse Test 2.0 (TES903), SuperCalc 3 1.00
  • [actapricot.org]
  • Microsoft Windows 1.03 [Dirk Best]
  • Arb: Sargon 2.5 [hap, Berger]
  • Ekara_japan:
  • Artist Selection Volume 15 - Keisuke Kuwata (Japan) (EC0077-ATS), ETZ (Japan) (EC0069-ETZ),
  • J-Pop Mix Volume 26 (Japan) (EC0060-JPM), J-Pop Mix Volume 28 (Japan) (EC0062-JPM), J-Pop Mix Volume 30 (Japan) (EC0065-JPM),
  • J-Pop Mix Volume 31 (Japan) (EC0066-JPM), J-Pop Mix Volume 32 (Japan) (EC0067-JPM), J-Pop Mix Volume 35 (Japan) (EC0071-JPM),
  • J-Pop Mix Volume 37 (Japan) (EC0074-JPM), J-Pop Mix Volume 38 (Japan) (EC0075-JPM), J-Pop Mix Volume 40 (Japan) (EC0078-JPM),
  • J-Pop Mix Volume 41 (Japan) (EC0080-JPM), MKC volume 1 (Japan) (EC0073-MKC)
  • [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Ekara_japan_a: A-5 Pichi Pichi Pitch Karaoke Party (Japan) [Peter Wilhelmsen, Sean Riddle]
  • Ekara_japan_bh:
  • BH-02 Best Hit Collection (Japan), BH-03 Best Hit Collection (Japan), BH-05 Best Hit Collection (Japan),
  • BH-06 Best Hit Collection (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Ekara_japan_d:
  • BHT Volume 8 (Japan) (DC0001-BHT), BHT Volume 9 (Japan) (DC0003-BHT) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Ekara_japan_g:
  • BAT Volume 3 (Japan) (GC0007-BAT), mini-moni Volume 1 (Japan) (GC0008-MIN) (set 2),
  • mini-moni Volume 1 (Japan) (GC0008-MIN) (set 1), mini-moni Volume 2 (GC0014-MIN), TV Pop Volume 6 (Japan) (GC0017-TPJ)
  • [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Ekara_japan_gk: GK-1 - Detective Conan (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Ekara_japan_m:
  • Artist Mini Volume 4 (w-inds) (Japan) (MC0004-ATM), Artist Mini Volume 7 (untranslated artist) (Japan) (MC0012-ATM),
  • Artist Mini Volume 8 (BoA) (Japan) (MC0014-ATM), KSM Mini Volume 2 (Japan) (MC0006-KSM)
  • [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Ekara_japan_p:
  • TV Pop Volume 2 (Japan) (PC0002-TPJ) ('World Trade Center' image removed), TV Pop Volume 2 (Japan) (PC0002-TPJ) (set 1)
  • [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Ekara_japan_s: Challenge Artist Volume 1 (Japan) (SC0018-SAI), Kids' Challenge Volume 1 (Japan) (SC0003-xxx)
  • [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Ekara_japan_sp:
  • SP-03 Super Cartridge (Japan), SP-04 Super Cartridge (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Ekara_japan_web: e-kara Web cartridge 12M (used, with 7 Songs) (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Fidel_sc6: SC6: original program [hap]
  • Gamate: Fortress of Fierceness [Peter Wilhelmsen]
  • Ibm5150:
  • Batman: The Movie, Bubble Bobble (3.5"), Budokan - The Martial Spirit (Big Games release),
  • Gunboat: River Combat Simulation (Hit Squad release), Ivan "Ironman" Stewart's Super Off Road (16 Blitz release) (3.5"),
  • Lagaf': Les Aventures de Moktar - Vol 1: La Zoubida, Monty Python's Flying Circus (3.5"),
  • The Simpsons - Bart vs. the Space Mutants, The Simpsons - Bart vs. the Space Mutants (Hit-Squad release), Spot, WWF Wrestlemania,
  • Xenon (16 Blitz Plus release) (3.5"), Zool (Big Games release) [ArcadeShadow]
  • Ibm5170: Micro Machines, The Secret of Monkey Island (Italian) [ArcadeShadow]
  • Intellect02: Chess [hap, Alex_LG]
  • Jakks_gamekey_dp: Snow White and the Seven Dwarfs - Memory Chase & Rescue Race [Sean Riddle, anonymous]
  • Jakks_gamekey_mv: Black Cat & Doc Ock [Sean Riddle, anonymous]
  • Jakks_gamekey_nk:
  • Nicktoons Vollyball & Birdie Putt, Spongebob Sponge Pop & Snowball Showdown (15 AUGUST 2005 D) [Sean Riddle, anonymous]
  • Jakks_gamekey_nm:
  • New Rally X & Dig Dug (01 APR 2005 A SKU E) [Sean Riddle, Peter Wilhelmsen, anonymous]
  • Pac-Man & Bosconian & Rally X (11 JUL 2005 A SKU I) [Sean Riddle, anonymous]
  • Pcx_flop:
  • CES-BD V1.0/PC-X, CES-BD V1.2/PC-X10, HIT-BD-2 V1.0/PC-X, INFORMIX-D-B-2 V1.0/PC-X, MULTIPLAN-BD-2 V1.0/PC-X, SINIX-B V1.0/PC-X,
  • SINIX-UP-BD V1.2/PC-X [Stefan Stapelberg]
  • Sega_beena_cart: Fresh Pretty Cure [Sean Riddle, TeamEurope]
  • Sorcerer_cass:
  • Arrows and Alleys (16k version), Ghost Town, Magic Maze, Munch, Pirate Adventure, Strange Odyssey, Wilderness, Z80 Disassembler
  • [Robbbert]
  • Vgmplay:
  • Bio Miracle Bokutte Upa (Family Computer), Blazing Tornado (Arcade), Bombaman Extra Ammo (MSX2),
  • Data East's Hoops (Deco MLC System), Dead Connection (Taito F1 System),
  • Densetsu no Ogre Battle Gaiden - Zenobia no Ouji (Neo Geo Pocket Color), Exvania (Namco NA-1),
  • From TV Animation Slam Dunk - Super Slams (Arcade), Geograph Seal (Sharp X68000), Gridiron Fight (Arcade),
  • Laplace no Ma (Sharp X68000), Magical Crystals (Arcade), Marvel Super Heroes vs Street Fighter (CP System II),
  • Mega Man II (Nintendo Game Boy), Mega Man III (Nintendo Game Boy), Megablast (Taito F2 System),
  • Mr. Robot and His Robot Factory (Atari 400, 800), Naious (Sharp X68000), Neural Gear (Sharp X68000), Pepsiman (Sigma B-98),
  • Smash Ping Pong (Family Computer Disk System), TwinBee (Sharp X68000), Uncharted Waters 2 - New Horizons (Sharp X68000),
  • Vigilante (Irem M75), Vigilante (TG-16) [Tafoid]
  • Vsmile_cart:
  • Alphabet Park Adventure (USA, alt), Alphabet Park Adventure (USA, alt, Rev. 2?), Disney's Little Einsteins (US, Rev. 5?),
  • Disney/Pixar Cars - Rev It Up in Radiator Springs (USA, alt), Disney/Pixar Toy Story 2 - Operation: Rescue Woody! (USA, alt),
  • DreamWorks Shrek the Third - Arthur's School Day Adventure (USA, alt), Marvel Spider-Man & Friends - Secret Missions (USA),
  • Nick Jr. Blue's Clues - Collection Day (USA), Nick Jr. Go Diego Go! - Save the Animal Familes! (US, Rev. 2?),
  • Nickelodeon Dora the Explorer - Dora's Fix-it Adventure (USA, alt 2), Noddy - Detective for a Day (USA),
  • Scooby-Doo! - Funland Frenzy (USA, alt), Superman - The Greatest Hero (USA), Thomas & Friends - Engines Working Together (USA),
  • V.Smile PC Pal Island (USA, Rev. 3?), V.Smile Soccer Challenge (USA) [Sean Riddle, TeamEurope]
  • Disney's The Lion King - Simba's Big Adventure (USA), Disneys Winnie the Pooh - The Honey Hunt (USA) [Sean Riddle]
  • Software list items promoted to working:
  • Jakks_gamekey_nk: Soccer Shootout & Juego De Futbol De Dora & Dora's Star Mountain Adventure [David Haywood]
  • Jakks_gamekey_sw: Turret Defense & Yoda's Escape [Sean Riddle, Peter Wilhelmsen, Ryan Holtz]
  • New NOT_WORKING software list additions:
  • Apricot_flop:
  • apricot Networks VB1.3 F-Series (Beta Release), apricot Networks VB1.3 PC/Xi (Beta Release), apricot Networks VR1.3 F-Series,
  • apricot Networks VR1.3 PC/Xi, Lotus 123 (Release 1A), MSD 2.7.0 (Winchester Test), POINT 32 Network Diagnostics,
  • POINT 32 VB1.2 (Beta Release), POINT 32 VR1.1, POINT 32 VR1.2, Winchester Data Integrity Check 1.1,
  • Winchester Data Integrity Test 4.0 (TES002), Winchester Factory Formatter 2.1 (TES004) [actapricot.org]
  • C2color_cart: Di 4 dan: Anhei Shili Zai Lin, Di 5 dan: Shenmi De Longzu Zhi Wang [Peter Wilhelmsen, zhongtiao1]
  • Ekara_japan_a:
  • A-1 Pichi Pichi Pitch vol.1 (Japan), A-4 Pichi Pichi Pitch Pure Chapter 1 (Japan), A-7 Pichi Pichi Pitch Pure Chapter 3 (Japan)
  • [Peter Wilhelmsen, Sean Riddle]
  • Hx20_rom: Forth [Nigel Barnes]
  • Icanguit_cart: Guitar Favorites [Sean Riddle, anonymous]
  • Jpopira_jp: JP-01 (Japan), JP-02 (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Leapfrog_leappad_cart:
  • Leap und die Welt der Dinosaurier (Germany), Tad's Good Night (UK) [Sean Riddle]
  • - Great Reader Series - Dinosaurs Before Dark (UK), Bob der Baumeister - Bob und Heppo: Alles im Griff! (Germany),
  • Das Angel-Abenteuer (Germany), A Day at Moss Lake (Germany), Disney Huepf, Tigger, huepf! (Germany),
  • Disney Prinzessin - Prinzessinnen-Geschichten (Germany), Englisch Kurs - Let's go 1 (Germany),
  • Englisch Kurs - Let's go 2 (Germany), Leap's Pond - Activity & Game Book (UK), Little Amadeus (Germany),
  • Music - Mother Goose Songbook (UK), Pre Math - Tad goes shopping (UK), Pre Reading - Thomas the Really Useful Engine (UK),
  • Reading - Disney's Bounce, Tigger, Bounce (UK), Shrek (Germany), Spongebob Schwammkopf - Meeres-Geschichten (Germany),
  • Vocabulary - Richard Scarry's Best Little Word Book Ever! (UK) [TeamEurope]
  • Leapfrog_mfleappad_cart:
  • I Know My abc's (UK) (Dec 18 2002), I Know My abc's (UK) (Feb 12 2002), The Foot Book - Based on the Book by Dr. Seuss (UK),
  • Joy Joy - The Jet Plane - High-Flying Adventures (UK), Leap's Big Day (UK), Thomas & Friends - Thomas and the School Trip (UK),
  • Vroom! Vroom! - On the Go (UK) [TeamEurope]
  • Monon_color: Ji jia xuanfeng-gedou dashi (set 2), Xiyangyang yu huitailang-juezhan mie xing [Peter Wilhelmsen, zhongtiao1]
  • Vsmile_cart: V.Smile Art Studio (USA) [Sean Riddle, TeamEurope]
  • Vsmilem_cart:
  • Action Mania (US, Rev. 4?), Action Mania (US, Rev. 6?), Disney Handy Manny (US, Rev. 2?), Disney Mickey Mouse Clubhouse (US),
  • Disney's Little Einsteins (US, Rev. 2?), Disney's Little Einsteins (US, Rev. 5?), Disney/Pixar Cars 2 (Ger),
  • Disney/Pixar Wall-E (USA, Rev. 2?), DreamWorks Monsters vs. Aliens (US, Rev. 3?), Fuer immer Shrek (Ger),
  • NASCAR Academy - Race Car Superstar (US), Nickelodeon Dora the Explorer: Dora's Fix It Adventure (US, Rev. 3?),
  • Nickelodeon Ni Hao Kai Lan - Happy Chinese New Year! (US), Shrek Forever After (US), TinkerBell (US, Rev. 2?), Toy Story 3 (Ger)
  • [Sean Riddle, TeamEurope]
  • Translations added or modified:
  • Portuguese (Brazil) [Wellington Uemura]
  • Source Changes:
  • Z8: Fixed disassembly of LD IR,R opcode, and changed INCW/DECW to show RRn instead of Rn. [AJR]
  • Tv955kb: Start with reset control input inactive. [AJR]
  • Scn2674: Improved row buffering and timing: [AJR]
  • Added optional read callbacks for row buffering DMA.
  • Added MBC output.
  • Corrected timing of BREQ and VBLANK outputs.
  • Improved character blink and cursor blink timing.
  • Ay31015: Removed internal Baud rate generator as the actual device lacks this functionality. [AJR]
  • Trs80.cpp: Changed HT-1080Z to use 50 Hz timings. [AJR]
  • Cosmac: Don't skip over instructions in debugger after DMA cycles. [AJR]
  • Scn2674: Blank display line-by-line. [AJR]
  • Pcx: Fixed jailbars appearing in white-on-black mode. [AJR]
  • Wy50: Added preliminary keyboard emulation. [AJR]
  • Vt100, ms6102: Changed "Caps Lock" key to toggle (it's mechanically toggled on these systems). [AJR]
  • Tv950: Changed "Alpha Lock" key to toggle (it's mechanically toggled on this system). [AJR]
  • Made -nonvram_save also inhibit saving of "battery" non-volatile RAM for image devices. [AJR]
  • Wyse.cpp: Separated WY-55 and WY-60 drivers and unscrambled their program ROMs. [AJR]
  • Dec0.cpp: Added support for trackball inputs. [Angelo Salese]
  • Changed many devices and drivers to use abbreviated integer type names and simpler read/write handler signatures. [cam900]
  • Dcheese.cpp: Removed MCFG macros, reduced runtime tag lookups, improved naming, and reduced unnecessary code. [cam900]
  • Ay8910.cpp: Added notes about AY8930 expanded mode, improved logging, and reduced redundant code. [cam900]
  • Ics2115.cpp: Moved 16-bit handlers from igs011.cpp driver into the device, and made code style more consistent. [cam900]
  • Es5506.cpp, esqpump.cpp: Added support for clock rate changes, keeping sample rate in sync. [cam900]
  • Also cleaned up code and added notes.
  • Mystwarr.cpp, tmnt.cpp, zr107.cpp: Reduced runtime tag lookups and redundant code. [cam900]
  • Qs1000.cpp: Added accessor for internal CPU and cleaned up uses in ghosteo.cpp, limenko.cpp and vegaeo.cpp. [cam900]
  • Namcona1.cpp: Removed redundant code and added notes. [cam900]
  • Tms34010.cpp: Moved I/O registers to an internal address map, and eliminated use of register_postload. [cam900]
  • Nova2001.cpp: Reduced MCFG macros and redundant code, improved naming, and made better use of const variables. [cam900]
  • 315_5124.cpp: Implemented internal PSG and eliminated use of register_postload. [cam900]
  • Megaplay.cpp, megatech.cpp, segae.cpp: Added notes and removed some MCFG macros. [cam900]
  • Sega8_slot.cpp: Removed MCFG macros. [cam900]
  • Es8712.cpp: Allow MSM5205 to be configured with a device finder or reference. [cam900]
  • Scripts/src/netlist.lua: Fixed indentation. [cam900]
  • Cococart: Added support for installing handlers with simplified signatures. [cam900]
  • Eliminated MCFG_DEVICE_DISASSEMBLE_OVERRIDE macro. [cam900]
  • Coco12.cpp, coco3.cpp: Removed some MCFG macros. [cam900]
  • Dgn_beta.cpp, palm.cpp: Eliminated MCFG macros. [cam900]
  • Device_memory_interface.rst: Updated name of macro that was renamed in source. [cam900]
  • Timekpr.cpp: Cleaned up code. [cam900]
  • Tandy2k: Added support for graphics adapter and mouse. [Carl]
  • Changed "over-sleep" calculation to be independent of desired delay. [Celelibi]
  • Netlist library updates: [Couriersud]
  • Added clang-tidy support to makefile and made recommended changes.
  • Refactored code, converted macros to C++ and cleaned up state saving.
  • Made order of device creation independent of standard library.
  • Made startup strategy configurable.
  • Made plib respect C++11 alignas specifier and added alignment hints to some container classes.
  • Fixed SDL keyboard map handling, cleaned up obsolete code, and updated German keyboard map. [Couriersud]
  • Vii.cpp: Corrected title for "Dora the Explorer - Nursery Rhyme Adventure (JAKKS Pacific TV Game, Game-Key Ready)". [David Haywood]
  • Previously misidentified as "Dora the Explorer - Race To Play Park (JAKKS Pacific TV Game, Game-Key Ready)".
  • Xavix: Implemented global tile flipping. [David Haywood]
  • I8089: Fixed 16-bit target DMA transfers without DRQ, and Disabled logging. [Dirk Best]
  • Apricot: Added mouse and Winchester controller, and added support for I/O device maps and interrupts to expansion bus. [Dirk Best]
  • Emulated Western Digital WD1010-05 MFM hard disk controller. [Dirk Best]
  • Didact.cpp: Added Modulab MC6802-based educational system with internal artwork. [Edstrom]
  • Ins8154.cpp: Fixed bit register accesses. [Edstrom]
  • Hphybrid.cpp: Added callbacks exposing memory cycles and opcode fetches. [F.Ulivi]
  • Apple2: Fixed missing floating bus reads, and improved joystick/paddle calibration. [Golden Child]
  • Ti85.cpp: Added additional BIOS revisions for ti83pcev15, ti84pce and ti84pcev15, and cleaned up code. [Julian Lachniet]
  • Tms9995: Fixed spurious interrupt 1/4 by clearing the corresponding latches at the correct time. [Michael Zapf]
  • Tms9901: Added synchronous clock input and hooked it up in TI-99 drivers (fixes cassette instability). [Michael Zapf]
  • Added support for converting SVG images to PDF when building the documentation. [O. Galibert]
  • Ichiban.cpp: Figured out how opcodes and data are split. [O. Galibert]
  • Astrcorp.cpp: Figured out the first layers of the astoneag encryption. [O. Galibert]
  • Xc1700e.cpp: Emulated Xilinx XC1700 series serial PROMs. [Patrick Mackinlay]
  • Improved usability of cheat finder plugin:
  • Improved visual indicators.
  • Added automatic pause feature to cheat finder menus.
  • Allowed test write value to be selected from a pre-defined list.
  • Added an additional output format for cheats.
  • G65816: Corrected length of WDM opcode to two bytes and added a callback allowing systems to handle it. [R. Belmont]
  • Apple2: Added AppleWin-like initial memory fill (fixes hang in Joust). [R. Belmont]
  • Sbrain: Added 50 Hz BIOS hack. [Robbbert]
  • Apple2: Enhanced disassembly for 8-bit Apple II systems: [R. Belmont]
  • Shows symbolic names for Monitor ROM entry points, I/O locations and common zero-page locations.
  • Shows ProDOS calls with the call name and lets you step over them completely.
  • Vii.cpp: Identified difficulty-select bit for mattelcs. [Ryan Holtz]
  • Vsmile_cart: Added support for later 8 Mword cartridges. [Ryan Holtz]
  • Sgi_mc_device: Added preliminary VDMA support. [Ryan Holtz]
  • SGI Newport graphics updates: [Ryan Holtz]
  • Added support for backward spans and more command configurations, and fixed window checking.
  • Converted to use 64-bit read/write handlers, fixing graphics DMA.
  • Added preliminary logical operation support and pop-up plane support.
  • Fixed vertical blanking behaviour and cursor palette, and fixed Scr2Scr to account for XYWindow.
  • Made ColorRed contents transfer to ColorI on write.
  • Added preliminary color index MSB handling.
  • Added logging support to allow viewing captures offline.
  • Fixed write masking and xsave calculation.
  • Fixed lines overshooting by one pixel, not updating X/Y start and writing invalid palette values.
  • Added DID entry handling (fixes palette issues in buttonfly).
  • Added basic support for shade DDAs and some other command configurations (fixes jot).
  • Added direct RGB handling (used for IRIX login screen and icons).
  • Fixed double-buffered source value shifts (fixes flickering in buttonfly).
  • Fixed swapped X/Y in Bresenham line drawing (fixes misplaced graphics in buttonfly).
  • 8042kbdc: Added timer to periodically check mouse (fixes mouse in IRIX). [Ryan Holtz]
  • R4000: Fixed ABS.S and ABS.D (fixes IRIX X11 server crashes). [Ryan Holtz]
  • Hpc3: Trigger audio DMA on channels 0-3 (fixes hang when starting IRIX applications). [Ryan Holtz]
  • Osd/sdl: Re-enabled "accel" SDL 2D accelerated video output. [schnitzeltony]
  • Imgtool: Added read-only support for DEC RT-11 filesystem. [shattered]
  • Indigo.cpp: Converted LG1 "Light" graphics to a device for sharing with other systems. [tyfighter]
  • Nscsi_cd.cpp Added a derived device that responds to the vendor-specific command IRIX uses to disable emulation. [tyfighter]
  • Sgi_mc_device: Fixed VDMA uTLB handling. [tyfighter, Ryan Holtz]
  • Fixed crash when exiting directly while filter UI is active (GitHub #4596). [Vas Crabb]
  • Aristmk6: Gave BIOS options mnemonic names. [Vas Crabb]
  • Add 64*64->128 multiply as a common utility function. [Vas Crabb, Patrick Mackinlay]
  • Testkeys: Centre window on start to avoid hiding behind toolbars or outside screen area in a multiple monitor setup. [Vas Crabb]
  • Osd/windows: Restrict initial window position to work area of one monitor. [Vas Crabb]
  • Updated Brazilian ABNT2 keyboard map for SDL keyboard input. [Wellington Uemura]
  • Taito_z.cpp: Identified the stand-alone version of Double Axle and corrected the DIP switches for it. [Brian Troha]
  • Naomi.cpp: Re-dumped clubk2kp program ROM. [coolmod, MetalliC]
  • Seta.cpp: Re-dumped ROM 5 for msgundamb (fixes graphical issues). [Ed Cross, The Dumping Union]
  • Triforce.cpp: Updated documentation, corrected game years, and made game descriptions more uniform. [f205v]
  • Chihiro.cpp: Expanded and corrected documentation. [f205v]
  • Naomi.cpp: Updated documentation. [f205v]
  • Zn.cpp: Dumped PLDs for Cool Boarders Arcade Jam. [f205v]
  • Moved cleanly cracked Apple II floppy images to a separate software list. [Firehawke]
  • Dccons.cpp: Dumped Katana Dev.Box checker ROM v0.71. [Ioncannon]
  • Freekick.cpp: Documented ROM locations for gigasb. [Kevin Eshbach, The Dumping Union]
  • Updated hiscore.dat. [Leezer]
  • Jazz.cpp: Fixed clang unused lambda capture compiler warning. [maximumspatium]
  • Warriorb.cpp: Dumped PALs for warriorb. [Mike Moffitt, coolmod, The Dumping Union]
  • Xavix.cpp: Dumped XaviX Bass Fishing SEEPROMS containing I/O microcontroller code. [Sean Riddle]
  • Improved c2color documentation. [zhongtiao1]

New in MAME 0.206b (Feb 6, 2019)

  • MAMETesters Bugs Fixed:
  • 06300: [Color/Palette] (galaxian.cpp) eagle, eagle2: Games need wiring harness that swaps channels. (Vas Crabb)
  • 07015: [Gameplay] (model1.cpp) vr, vformula: Undetected communication board error. (Hydreigon)
  • 07104: [DIP/Input] (iteagle.cpp) bbh, bbhsc, bbhsca, bbh2sp, bbh2spa, bbh2spb: Lightguns don't track correctly. (Ivan Vangelista)
  • 07179: [Save/Restore] (neogeo.cpp) aes: Memory cards are not detected. (Vas Crabb)
  • 07180: [Crash/Freeze] (vtech2.cpp) laser500, laser700: Emulator crashes on hard reset. (Robbbert)
  • 07185: [Sound] (mario.cpp) mario and clones: All audio missing besides walking sounds. (Ryan Holtz)
  • 07189: [Crash/Freeze] (cinemat.cpp) qb3: Black screen/exception on start. (Ivan Vangelista)
  • 07197: [Core] (oric.cpp) orica: Loading from tape never progresses. (Ivan Vangelista)
  • 07205: [Sound] (neopcb.cpp) svcpcb: Cracking/distortion/buzzing sound. (Ivan Vangelista)
  • New working machines:
  • Dance Dance Revolution Family Mat (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Dora the Explorer Race To Play Park (JAKKS Pacific TV Game, Game Key Ready) [Sean Riddle, David Haywood, Vas Crabb]
  • Game & Watch: Black Jack [algestam, Keith Kaisershot]
  • Game & Watch: Lifeboat [algestam, Keith Kaisershot]
  • Game & Watch: Manhole (new wide screen) [algestam, Tom Morrison]
  • Game & Watch: Rain Shower [algestam, xkeepah]
  • Fantastic Four (JAKKS Pacific TV Game, Game Key Ready) [Sean Riddle, David Haywood, Ryan Holtz]
  • Play TV Opus (NTSC) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Popira (Japan) [Sean Riddle, David Haywood]
  • Star Wars Revenge of the Sith (JAKKS Pacific TV Game, Game Key Ready) [Sean Riddle, Peter Wilhelmsen, Ryan Holtz]
  • Super Dash Ball (Japan) [Sean Riddle, Peter Wilhelmsen, ShouTime, David Haywood]
  • TV Test Pattern Generator 1985 [shattered]
  • WWE (JAKKS Pacific TV Game, Game Key Ready) [Sean Riddle, David Haywood, Ryan Holtz]
  • New working clones:
  • Blaze On (World) [rtw, The Dumping Union]
  • Bubble 2000 V1.2 [Kevin Eshbach, The Dumping Union]
  • Columbia Data Products MPC 1600 [rfka01]
  • Deroon DeroDero / Tecmo Stackers [Fabrice Arzeno, The Dumping Union]
  • Fantasy Zone (FD1089B 317 0016) [Recreativas.org, The Dumping Union]
  • Guardians / Denjin Makai II (P0 113A PCB) [caius, The Dumping Union]
  • Kamikaze (Euromatic S.A., Spanish bootleg of Scramble) [David Torres, ClawGrip, Recreativas.org]
  • Mobile Suit Gundam (bootleg) [ArcadeHacker, The Dumping Union]
  • New Fruit Bonus '96 Special Edition (bootleg set 4, v97 3.3c English) [unknown]
  • Same! Same! Same! (China, 2P set) [Bill D, The Dumping Union]
  • Super Cobra (bootleg, set 3) [David Torres, ClawGrip, Recreativas.org]
  • Tetris Plus 2 (World, V2.7) [Team Japump!!!]
  • Top Secret (Japan, revision B) [FabC]
  • UFO Robot Attack (bootleg of Invasion, older set) [f205v]
  • V.Smile Baby (Sweden) [Ryan Holtz, Sean Riddle, ClawGrip]
  • Machines promoted to working:
  • Bad Dog Poker (0200428V, NSW/ACT) [Heihachi_73]
  • Butterfly Delight (0200143V, NSW/ACT) [Heihachi_73]
  • Cash Chameleon (0100438V, NSW/ACT) [Heihachi_73]
  • Chicken (0100351V, NSW/ACT) [Heihachi_73]
  • Desert Bloom (0300111V, NSW/ACT) [Heihachi_73]
  • Diamond Fever (0200302V, NSW/ACT) [Heihachi_73]
  • Dragon's Eye (0100521V, NSW/ACT) [Heihachi_73]
  • Enchanted Forest (0400122V, NSW/ACT) [Heihachi_73]
  • Geisha (0101408V, New Zealand) [Heihachi_73]
  • Jumpin' Joey (0100383V, NSW/ACT) [Heihachi_73]
  • K.G. Bird (0200024V, NSW/ACT) [Heihachi_73]
  • Let's! TV Play Classic Namco Nostalgia 1 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic Namco Nostalgia 2 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic Taito Nostalgia 1 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic Taito Nostalgia 2 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Loco Loot (0100473V, NSW/ACT) [Heihachi_73]
  • Lone Wolf (0100587V, NSW/ACT) [Heihachi_73]
  • Lucky Clover (0300109V, NSW/ACT) [Heihachi_73]
  • Mammoth Money (0100425V, NSW/ACT) [Heihachi_73]
  • Mine, Mine, Mine (0400115V, NSW/ACT) [Heihachi_73]
  • Money Tree (0201397V, New Zealand) [Heihachi_73]
  • Mountain Money (0100294V, NSW/ACT) [Heihachi_73]
  • Mystic Garden (0100275V, NSW/ACT) [Heihachi_73]
  • One For All (0101503V, New Zealand) [Heihachi_73]
  • Phantom Pays (0500005V, NSW/ACT) [Heihachi_73]
  • Play TV Card Night (NTSC) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Prize Fight (0100299V, NSW/ACT) [Heihachi_73]
  • Q.T. Bird (0500009V, NSW/ACT) [Heihachi_73]
  • Reel Power (0100400V, NSW/ACT) [Heihachi_73]
  • Rushin Rooster (0100534V, NSW/ACT) [Heihachi_73]
  • San Francisco Rush 2049 [Ted Green]
  • Snow Cat (0100405V, NSW/ACT) [Heihachi_73]
  • Sonic The Hedgehog 2 (bootleg of Megadrive version) [Ivan Vangelista]
  • Thor (0200319V, NSW/ACT) [Heihachi_73]
  • Thunder Heart (0200333V, NSW/ACT) [Heihachi_73]
  • Top Banana (0100550V, NSW/ACT) [Heihachi_73]
  • Tropical Delight (0100269V, NSW/ACT) [Heihachi_73]
  • V.Smile (US) [Ryan Holtz]
  • V.Smile Baby (US) [Ryan Holtz]
  • Wild Angels (0100337V, NSW/ACT) [Heihachi_73]
  • Wild Bill (0100297V, NSW/ACT) [Heihachi_73]
  • Wild Cougar (0100167V, NSW/ACT) [Heihachi_73]
  • Clones promoted to working
  • Cash Cat (0300863V, New Zealand) [Heihachi_73]
  • Cash Chameleon (0300781V, New Zealand) [Heihachi_73]
  • ConnecTV Card Night (PAL) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Desert Bloom (0200111V, NSW/ACT) [Heihachi_73]
  • Dolphin Treasure (0100388V, NSW/ACT) [Heihachi_73]
  • Dolphin Treasure (0100424V, NSW/ACT) [Heihachi_73]
  • Inca Sun (0101108V, New Zealand) [Heihachi_73]
  • King Galah (0100536V, NSW/ACT) [Heihachi_73]
  • Loco Loot (0100472V, NSW/ACT) [Heihachi_73]
  • Loco Loot (0600725V, New Zealand) [Heihachi_73]
  • Mountain Money (0100289V, NSW/ACT) [Heihachi_73]
  • Orchid Mist (0101241V, New Zealand) [Heihachi_73]
  • Oscar (0100348V, NSW/ACT) [Heihachi_73]
  • Penguin Pays (0200113V, NSW/ACT) [Heihachi_73]
  • Penguin Pays (0200357V, NSW/ACT) [Heihachi_73]
  • Queen of the Nile (0100439V, NSW/ACT) [Heihachi_73]
  • Queen of the Nile (0101707V, Brazil) [Heihachi_73]
  • Queen of the Nile (0300785V, New Zealand) [Heihachi_73]
  • Queen of the Nile (0301059V, Holland) [Heihachi_73]
  • Return of the Samurai (0200506V, NSW/ACT) [Heihachi_73]
  • Return of the Samurai (0200549V, NSW/ACT) [Heihachi_73]
  • San Francisco Rush 2049: Special Edition [Ted Green]
  • Sweethearts II (0200004V, NSW/ACT) [Heihachi_73]
  • Thunder Heart (0200334V, NSW/ACT) [Heihachi_73]
  • Toucan Tango (0301388V, Holland) [Heihachi_73]
  • Unicorn Dreaming (0101228V, New Zealand) [Heihachi_73]
  • V.Smile (France) [Ryan Holtz]
  • V.Smile (Germany) [Ryan Holtz]
  • Wild Amazon (0200285V, NSW/ACT) [Heihachi_73]
  • New machines marked as NOT_WORKING
  • ADM 23 Smart Terminal [Bitsavers]
  • BERT [Volker Pohlers]
  • Chihiro Change Region GD USA (611 0028A) [Alex Romero (TO)]
  • Classic Arcade Pinball (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
  • ClickStart [Sean Riddle, ClawGrip, TeamEurope]
  • Disney Friends (JAKKS Pacific TV Game, Game Key Ready) [Sean Riddle]
  • Domyos Bike Concept (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
  • Domyos Fitness Adventure (Domyos Interactive System) [Sean Riddle, Peter, Wilhelmsen]
  • Domyos Fitness Challenge (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
  • Domyos Fitness Exercises (Domyos Interactive System) [Sean Riddle, Peter, Wilhelmsen]
  • Doraemon Wakuwaku Kuukihou (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Eagle PC Spirit [rfka01]
  • Excite Ping Pong (Japan) [Sean Riddle, Peter Wilhelmsen]
  • FreeWay (V5.12) [Canil Babypet, AJR]
  • Gururin World (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Hoop it Up World Tour 3 on 3 (Rev 23) [unknown]
  • Jackie Chan J Mat Fitness (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • Joker Card (Epoxy brick CPU) [TeamEurope, Roberto Fresca]
  • Justice League (JAKKS Pacific TV Game, Game Key Ready) [Sean Riddle]
  • Mattel Classic Sports [Sean Riddle]
  • Megamax GPD001SDG [Sean Riddle, Peter Wilhelmsen]
  • Miss Bamby [jordigahan, ClawGrip]
  • Moon Fire Jackpot Carnival (30164211, Queensland) [Heihachi_73]
  • My First Dance Dance Revolution (US) [Sean Riddle]
  • Palestra 02 [shattered]
  • Play TV Baseball 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Buckmasters Huntin' (NTSC) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Buckmasters Huntin' 2 (NTSC) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Football 2 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Huntin' 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Real Swing Golf [Sean Riddle, Peter Wilhelmsen]
  • Queen Bee (Brazil, Ver. 202) [unknown]
  • Reelin n Rockin Fast Lane (10298611, Queensland) [Heihachi_73]
  • Scooby Doo! and the Mystery of the Castle (JAKKS Pacific TV Game, Game Key Ready) [Sean Riddle, Team Europe]
  • Spring Festival (20262311, Queensland) [Heihachi_73]
  • Super Queen Bee (Ver. 101) [unknown]
  • Taiko De Popira (Japan) [Sean Riddle, David Haywood]
  • Thomas and Friends (Tomy) [Sean Riddle, Peter Wilhelmsen]
  • Track & Field Challenge [Sean Riddle, ClawGrip]
  • TV Test Pattern Generator 1983 [shattered]
  • Twinkle Tale (bootleg of Megadrive version) [FabC]
  • V.Reader (US, English, 2011 10 17) [ClawGrip]
  • Virtua Striker 2002 (Type 3) (GDT 0012) [Alex Romero (TO)]
  • XaviX Baseball (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Bass Fishing (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Bowling (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Boxing (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • New clones marked as NOT_WORKING
  • Big Ben (20201111, Queensland) [Heihachi_73]
  • Choy Sun Doa (10121111, Queensland) [Heihachi_73]
  • Club Kart for Cycraft (GDS 0029) [Alex Romero (TO)]
  • Compaq Portable [rfka01]
  • Connectv Baseball 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Connectv Huntin' 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Connectv Real Swing Golf [Sean Riddle, Peter Wilhelmsen]
  • Double Dolphins (40003211, Queensland) [Heihachi_73]
  • E kara (Germany?, includes 3 songs) [Sean Riddle]
  • E kara (Japan) [Sean Riddle]
  • E kara (US?, NTSC, set 2) [Sean Riddle]
  • E kara Pro Headset (US, includes 3 songs) [Sean Riddle]
  • F Zero AX (Rev D) (GDT 0004D) [Alex Romero (TO)]
  • Funky Jet (bootleg) [ClawGrip, Recreativas.org, The Dumping Union]
  • ITT XTRA [rfka01]
  • The Golden Gong (10217411, Queensland) [Heihachi_73]
  • Initial D Arcade Stage Ver. 2 (Japan) (Rev A) (GDS 0026A) [Alex Romero (TO)]
  • The Key Of Avalon The Wizard Master (client) (Rev A) (GDT 0006A) [Alex Romero (TO)]
  • The Key Of Avalon The Wizard Master (server) (Rev A) (GDT 0005A) [Alex Romero (TO)]
  • Lupin The Third The Shooting (Rev A) (GDS 0018A) [Alex Romero (TO)]
  • Pang (bootleg, set 6) [ClawGrip, Recreativas.org, The Dumping Union]
  • Queen of the Nile (0201200V, Queensland) [Heihachi_73]
  • Queen of the Nile Fast Lane (0101670V, Queensland) [Heihachi_73]
  • Queen of the Nile Money Train II (10203811, Queensland) [Heihachi_73]
  • Red Baron Fast Lane (10160711, Queensland) [Heihachi_73]
  • Reelin n Rockin (0101460V, Queensland) [Heihachi_73]
  • Samba De Amigo (Rev A) [f205v]
  • Sega Network Taisen Mahjong MJ 3 (Rev C) (GDX 0017C) [Alex Romero (TO)]
  • Sega Network Taisen Mahjong MJ 3 Evolution (Rev A) (GDX 0021A) [Alex Romero (TO)]
  • Show Me The Money (10015711, Queensland) [Heihachi_73]
  • Stadium Hero '96 (Japan?, EAE) [coolmod, The Dumping Union]
  • Storio (DE, German, 2011 10 17) [ClawGrip]
  • Storio (ES, Spanish, 2011 10 17) [ClawGrip]
  • Storio (FR, French, 2011 10 17) [ClawGrip]
  • Storio (GB, English, 2011 10 17) [ClawGrip]
  • Storio (NL, Dutch, 2011 10 17) [ClawGrip]
  • Tank Force (bootleg) [hammy, The Dumping Union]
  • V.Reader (CA, English, 2011 10 17) [ClawGrip]
  • V.Reader (CA, French, 2011 10 17) [ClawGrip]
  • Virtua Striker 4 (Asia) (Rev B) (GDT 0014B) [Alex Romero (TO)]
  • Virtua Striker 4 (Export) (Rev A) (GDT 0015A) [Alex Romero (TO)]
  • Virtua Striker 4 (Japan) (Rev C) (GDT 0013C) [Alex Romero (TO)]
  • Where's The Gold (20184811, Queensland) [Heihachi_73]
  • New working software list additions
  • Apple2_flop_orig:
  • Agent USA, Airheart, Alien Ambush, Ankh, Apple Cider Spider, Apple Galaxian, Aquatron, Archon: The Light and The Dark,
  • Ardy the Aardvark, Autobahn, Axis Assassin, Aztec, BC's Quest for Tires, Bad Dudes, Ballblazer, Batman: The Caped Crusader,
  • Bellhop, Below the Root, The Bilestoad, Bug Battle, Cannonball Blitz, Caverns of Callisto, Ceiling Zero, Centipede, Commando,
  • Congo Bongo, Conquering Worlds, Copts and Robbers, County Fair, Crazy Mazey, Crisis Mountain, Crossfire, Cubit, Cyber Strike,
  • The Dam Busters, Death Sword, Defender II: Stargate, Destroyer, Dino Eggs, Dive Bomber, Donkey Kong, Drol, Dung Beetles,
  • The Eidolon, Epoch, Falcons, Fight Night, Flight Simulator II (v2.0), Flip Out, Force 7, Formula 1 Racer, Free Fall, Frogger,
  • Frogger II: Threedeep, G.I. Joe, The Games Summer Edition, GATO, Genetic Drift, Gobbler, The Goonies, Gumball, The Heist,
  • HERO Helicopter Emergency Rescue Operation, Hadron, Hard Hat Mack, Hardball, Head On, High Rise, Ikari Warriors,
  • Ikari Warriors 2: Victory Road, Impossible Mission II, International Gran Prix, Jawbreaker, Jawbreaker ][, The Jet, Joust,
  • Julius Erving and Larry Bird Go One on One, Jungle Hunt, Karate Champ, Karateka, Kid Niki, Kung Fu Master, L.A. Crackdown,
  • Lock 'n Chase, Lode Runner, Lost Tomb, Marauder, Marble Madness, Mars Cars, Mating Zone, Megabots, Might and Magic, Miner 2049er,
  • Minit Man, Money Muncher, Monster Smash, Montezuma's Revenge, Moon Patrol, The Movie Monster Game,
  • Mr. Robot and his Robot Factory, Ms. Pac Man, Night Mission Pinball, Night Stalker, O'Riley's Mine, Orbitron, Outpost, Paperboy,
  • Pest Patrol, Phantoms Five, Picnic Paranoia, Pitfall II: Lost Caverns, Pitstop II, Planetfall (r10), Plasmania, Platoon, Pool 1.5,
  • Pooyan, Prince of Persia, Qix, Rad Warrior, Rampage, Raster Blaster, Red Alert, Repton, Rescue Raiders, RoboCop, Robotron 2084,
  • Roundabout, Russki Duck, Sabotage, Sammy Lightfoot, Sargon III, Sea Dragon, Shadowkeep, Shanghai, Shuffleboard, Skyfox,
  • Snack Attack, Snake Byte, Sneakers, Space Eggs, Space Quarks, Spare Change, Spiderbot, Spindizzy, Spy Hunter,
  • The Spy Strikes Back, Spy vs Spy III: Arctic Antics, Spy's Demise, Star Cruiser, Star Thief, Stellar 7, Street Sports Baseball,
  • Street Sports Basketball, Street Sports Football, Street Sports Soccer, Sub Battle Simulator, Suicide, Summer Games,
  • Swiss Family Robinson, Tag Team Wrestling, Temple of Apshai Trilogy, Test Drive, Tetris (128K), Tharolian Tunnels, Thunder Bombs,
  • Thunderchopper, Tomahawk, Trick Shot, Tubeway II, Twerps, Ultima IV: Quest of the Avatar, Ultima V: Warriors of Destiny,
  • Up 'N Down, Vindicator, Wavy Navy, Wayout, Where in the USA is Carmen Sandiego, Wings of Fury, Wishbringer (r23),
  • World Karate Championship, The World's Greatest Baseball Game, The World's Greatest Football Game, Xevious, Zendar, Zorro
  • [4am, Firehawke]
  • Bbc_rom:
  • Advanced BASIC Editor Plus, Aerodrome Training Aid, BASIC Editor & Toolkit, BeebAid 1.02, CNCIS DFS 1.2S,
  • Colour Screenprint 1.02s, Demo (Master Compact), HiBASIC3, HiBASIC4, Image Processor 0.9A, Inter Word 1.O2 [alt1],
  • Inter Word 1.O2 [alt2], Para Max II, Plotmate A3 2.00, Plotmate A4 1.90, PMS Genie Real Time Clock, The Publisher 1.10,
  • Solidisk DFS 2.1F (1770) Issue 2, Super Utility, UserRAM, Video Digitiser 1.03 [Nigel Barnes]
  • Bbcmc_flop: Acom, The Krystal Connection, Zap! [Nigel Barnes]
  • Ekara_japan:
  • 1976 78 Volume 1 (Japan) (EC0007 G76), 1982 84 Volume 1 (Japan) (EC0018 G82), ANM Volume 1 (Japan) (EC0009 ANM),
  • ANM Volume 2 (Japan) (EC0032 ANM), DUE Volume 1 (Japan) (EC0047 DUE), ENK Volume 3 (Japan) (EC0030 ENK),
  • ENK Volume 4 (Japan) (EC0037 ENK), ENK Volume 7 (Japan) (EC0052 ENK), ETZ (Japan) (EC0079 ETZ),
  • J Pop Mix Volume 1 (Japan) (EC0001 JPM), J Pop Mix Volume 4 (Japan) (EC0004 JPM),
  • J Pop Mix Volume 5 (Japan) (EC0005 JPM), J Pop Mix Volume 6 (Japan) (EC0011 JPM),
  • J Pop Mix Volume 9 (Japan) (EC0021 JPM), J Pop Mix Volume 12 (Japan) (EC0024 JPM),
  • J Pop Mix Volume 17 (Japan) (EC0033 JPM), J Pop Mix Volume 20 (Japan) (EC0046 JPM),
  • J Pop Mix Volume 21 (Japan) (EC0051 JPM), J Pop Mix Volume 27 (Japan) (EC0061 JPM),
  • J Pop Mix Volume 29 (Japan) (EC0063 JPM), Matthew's Best Hit Selection (Japan) (EC0082 MBH)
  • [Sean Riddle, David Haywood]
  • Ekara_japan_d: BAT Volume 6 (Japan) (DC0002 BAT), TV Pop Volume 9 (Japan) (DC0005 TPJ) [Sean Riddle, David Haywood]
  • Ekara_japan_en: EN 3 (Japan) [Sean Riddle, David Haywood]
  • Ekara_japan_g:
  • BAT Volume 1 (Japan) (GC0001 BAT), BAT Volume 2 (Japan) (GC0003 BAT), BAT Volume 4 (Japan) (GC0010 BAT),
  • BAT Volume 5 (Japan) (GC0015 BAT), BHT Volume 2 (Japan) (GC0004 BHT), TV Pop Volume 5 (Japan) (GC0016 TPJ)
  • [Sean Riddle, David Haywood]
  • Ekara_japan_m: KSM Mini Volume 5 (Japan) (MC0005 KSM) [Sean Riddle, David Haywood]
  • Ekara_japan_p: BHT Volume 4 (Japan) (PC0001 BHT), BHT Volume 7 (Japan) (PC0004 BHT), ENB Volume 1 (Japan) (PC0003 ENB)
  • [Sean Riddle, David Haywood]
  • Ekara_japan_s: SAI (series 1) Volume 1 (Japan) (SC0004 SAI) SAI (series 3) Volume 3 (Japan) (SC0012 SAI)
  • [Sean Riddle, David Haywood]
  • Ekara_japan_sp: SP 02 Super Cartridge (Japan) [Sean Riddle, David Haywood]
  • Ekara_japan_web: e kara Web cartridge 12M (blank) (Japan) [Sean Riddle, David Haywood]
  • Electron_cart: Acorn Tube Interface (prototype), Advanced Battery Backed RAM v1.04, Advanced Plus 5 [Nigel Barnes]
  • Electron_rom: Commstar, Matrix, Multi Forth 83, Time Tender [Nigel Barnes]
  • Ibm5150:
  • Baby Jo in "Going Home", The Blues Brothers, Double Dragon II The Revenge (3.5"), Lombard RAC Rally (3.5"), Rick Dangerous 2,
  • Super Tetris, Xenon 2: Megablast (Power Pack Compilation) [ArcadeShadow]
  • Ibm5170: Cisco Heat All American Police Car Race, Lemmings, Micro Machines 2: Turbo Tournament [ArcadeShadow]
  • Pce_tourvision:
  • Blodia (TourVision PCE bootleg), Ganbare! Golf Boys (TourVision PCE bootleg) [system11, Recreativas.org, ClawGrip]
  • Hanii on the Road (TourVision PCE bootleg), Time Cruise II (TourVision PCE bootleg)
  • [system11, Ricky2001, Recreativas.org, ClawGrip]
  • Sc3000_cart: SC 3000 Survivors Megacart v2.31, SC 3000 Survivors MkII Multicart v2.28, SC 3000 Survivors MkII Multicart v2.31
  • [SC 3000 Survivors]
  • Sc3000_cass:
  • The Case of the Mad Mummy, Dungeons Beneath Cairo, Environoid, Help, The House, The Secret of Bastow Manor, Solar Conquest
  • [SC 3000 Survivors]
  • City Lander, Dragonquest, Lawn, Quick Draw, Video Poker, Voltron [Dan Mons]
  • Vsmile_cart:
  • Der Koenig der Loewen Simbas grosses Abenteuer (Ger, Rev. 2?), DreamWorks Shrek der Dritte Ein Spannender Schultag (Ger),
  • Kung Fu Panda Der Weg des Panda (Ger), Superman De Grootste Held (NL) [Ryan Holtz, TeamEurope]
  • Software list items promoted to working:
  • Bbc_rom:
  • Advanced BASIC Editor, ConQuest, Instant Mini Office II, Inter Base 2.0A, Inter Word 1.02, Mega3, MRM E00 DFS 1.20,
  • Quest Paint 1.04, Quest Paint 1.10, STL Clock & Desk, SpellMaster 1.66, SpellMaster 1.69, TED 1.11, Tic Toc RTC,
  • The Wapping Editor 1.30 [Nigel Barnes]
  • Einstein: Theatre Europe [Lord Smeagol (Carl Lloyd Parker)]
  • Vsmile_cart:
  • ABC Land Aventure (Fra), Abenteuer im ABC Park (Ger), Alphabet Park Adventure (USA), Apprenti' pilote (Fra),
  • Barney Erlebnis Reise (Ger), Bob der Baumeister Bobs spannender Arbeitstag (Ger), Bob the Builder Bob's Busy Day (USA),
  • Byggare Bob Bobs stressiga dag (Swe), Byggemand Bob Bobs travle dag (Den),
  • Cranium Partyland Park A Carnival of Play and Learn Fun (USA), Disney Cenerentola I desideri magici di Cenerentola (Ita),
  • Disney Den Lille Havfrue Ariels majestaetiske rejse! (Den), Disney Il re leone La grande avventura di Simba (Ita),
  • Disney La Petite Sirene Ariel devient une princesse (Fra), Disney La sirenetta Ariel e la crociera magica (Ita),
  • Disney Lejonkungen Simbas stora aventyr (Swe), Disney Lovernes Konge Simbas store eventyr (Den),
  • Disney Nalle Puh Honungsjakten (Swe), Disney Peter Plys Honningjagten (Den),
  • Disney Princess Cinderella Askepots magiske onsker (Den), Disney Princess Cinderella Askungens magiska onskningar (Swe),
  • Disney Princess Cinderella Cinderella's Magic Wishes (USA), Disney Princess Cinderella Cinderella's Magic Wishes (USA, Alt),
  • Disney Princess Cinderella Lernen im Maerchenland (Ger), Disney Princess Cinderella Lernen im Maerchenland (Ger, Rev. 1),
  • Disney Princesses Cendrillon Le reve enchante de Cendrillon (Fra), Disney's Mickey Mouse Mickey's Magical Adventure (USA),
  • Disney's The Lion King Simba's Big Adventure (USA), Disney/Pixar Bilar Kor ikapp i Kylarkoping (Swe),
  • Disney/Pixar Biler Raes i Kolerkildekobing (Den), Disney/Pixar Cars Quatre Roues (Fra),
  • Disney/Pixar Cars Rev It Up in Radiator Springs (USA), Disney/Pixar Cars Vollgas in Radiator Springs (Ger),
  • Disney/Pixar Finding Nemo De Wonderwereld Van Nemo (NL), Disney/Pixar Finding Nemo Nemo's Ocean Discoveries (USA),
  • Disney/Pixar Oben (Ger), Disney/Pixar Ratatouille Le nuove ricette di Remy (Ita),
  • Disney/Pixar Ratatouille Remys neue Rezepte (Ger), Disney/Pixar Toy Story 2 Operation: Rescue Woody! (USA),
  • Disney/Pixar Toy Story 2 Operation: Radda Woody! (Swe), Disney/Pixar Toy Story 2 Woodys Spannende Rettung (Ger),
  • Disney/Pixar Up (UK), Disney/Pixar Wall E (Ger), Disney/Pixar Wall E (Swe), Disneys Aladdin Aladdins Welt der Wunder (Ger),
  • Disneys Arielle Die Meerjungfrau Arielles aufregendes Abenteuer (Ger),
  • Disneys Arielle die Meerjungfrau Arielles aufregendes Abenteuer (Ger, Rev. 3?),
  • Disneys Den Lilla Sjojungfrun Ariels majestatiska resa! (Swe), Disneys Micky Mickys magisches Abenteuer (Ger),
  • Disneys Musse Pigg Musses magiska aventyr (Swe), Dora L'Exploratrice Les aventures de Dora Apprentie Mecano (Fra),
  • DreamWorks Monsters vs Aliens (Ger), DreamWorks Shrek Die Geschichte des Drachen (Ger),
  • DreamWorks Shrek Le Rhume de Dragonne (Fra), DreamWorks Shrek the Third Arthur's School Day Adventure (USA),
  • Elmos grosses Abenteuer (Ger), Entdecke die Welt von Rotkaeppchen (Ger), Ernies & Berts Fantastisches Abenteuer (Ger),
  • Freds Zahlen Rallye (Ger), Kleine Einsteins (Ger, Rev. 3?), Kung Fu Panda Path of the Panda (UK),
  • Le Monde d'Elmo Les Grandes Decouvertes D'Elmo (Fra), Le Roi Lion Simba Decouvre la Jungle (Fra), Mein erster Hund (Ger),
  • Meister Manny's Werkzeugkiste (Ger), Mickey Mouse Clubhouse (NL), Mickey Mouse Clubhouse (Swe),
  • Micky Maus Wunderhaus (Ger, Rev. 3?), Min hundvalp (Swe), My Friends Tigger & Pooh Die Honigjagd (Ger),
  • Nick Jr Dora Doras Reparatur Abenteuer (Ger, Rev. 1), Nick Jr Dora the Explorer Dora's Fix it Adventure (USA),
  • Nickelodeon Spongebob Schwammkopf Der Tag des Schwamms (Ger),
  • Nickelodeon Spongebob Schwammkopf Der Tag des Schwamms (Ger, Rev. 1),
  • Nickelodeon Spongebob Squarepants A Day in the Life of a Sponge (USA), Noddy Detektiv fuer einen Tag (Ger, Rev. 3?),
  • Oui Oui Detective d'un Jour (Fra), Scooby Doo Panique a Funland (Fra), Scooby Doo! Avventura a Funland (Ita),
  • Scooby Doo! Funland Frenzy (USA), Scooby Doo! Im Lernpark (Ger), Scooby Doo! Sjov i forlystelsesparken (Den),
  • Scooby Doo! Tivoli tokerier (Swe), Shrek De Derde Arthurs Schooldag Avontuur (NL),
  • Spider Man & Freunde Wettkampf im Space Labor (Ger), Spider Man & ses amis Missions secretes (Fra),
  • Superman Der Superheld (Ger), Superman A la rescousse ! (Fra), Thomas & Friends Tagen hjalps at (Swe),
  • Thomas & seine Freunde Freunde Halten Zusammen (Ger), Thomas & seine Freunde Freunde Halten Zusammen (Ger, Rev. 1),
  • Thomas et ses Amis Les locomotives s'entraident (Fra), Tingeling (Swe), V.Smile Lern und Tanzmatte (Ger),
  • V.Smile Fussball Schule (Ger), V.Smile Tecknarstudio (Swe), Zayzoo My Alien Classmate (USA), Zayzoo: An Earth Adventure (UK),
  • Zayzoo: An Earth Adventure (USA), Zayzoos Lernall (Ger), Zezou Notre Ami Venu d'Ailleurs (Fra) [Ryan Holtz]
  • Disney Winnie l'Ourson La Chasse au miel de Winnie (Fra), Disney Winnie l'Ourson La Chasse au miel de Winnie (Fra, Rev. 2),
  • Disneys Winnie Puuh Die Honigjagd (Ger) [Ryan Holtz, Vas Crabb]
  • New NOT_WORKING software list additions
  • Bbc_flop_32016: BCPL, GCAL, Reduce [Nigel Barnes]
  • Bbc_rom:
  • Master Replay, PMS Genie, Replay System Mk2 2.00, Solidisk ADFS 2.1 11/10/85, Solidisk ADFS 2.1J (10MB), Solidisk DDFS 1.4,
  • Solidisk DFS 2.0 (Feb 85), Solidisk DFS 2.0 (Jan 85), Solidisk DFS 2.0A (8271/1770), Solidisk DFS 2.1J (1770),
  • Solidisk DFS 2.21 Issue 1, VideoNuLA 1.02 [Nigel Barnes]
  • Bbcmc_flop:
  • Codename: DROID, Colossus Chess 4.0, Elite, Exile, Holed Out, Holed Out Extra Courses Vol.2, Micro Power Magic, Play It Again Sam,
  • Play It Again Sam 2, Q Master, Repton Around the World in 40 Screens, Repton Thru Time, Steve Davis Snooker, Stryker's Run, U.I.M.
  • [Nigel Barnes]
  • Clickstart_cart:
  • Animal Art Studio (UK), Bob the Builder (UK), Dora the Explorer (UK), Estudio de Arte Animal (SP), Finding Nemo (UK),
  • Thomas & Friends (UK), Toy Story (SP), Toy Story (UK) [Sean Riddle, ClawGrip, TeamEurope]
  • Disney Princess (UK), Learning Carnival (UK), Nick Jr. The Backyardingans (UK),
  • Nickelodeon Go Diego Go! Learning Expeditions (UK), Nickelodeon Ni Hao, Kai Lan (UK), Scout's Puppy Pals (UK),
  • The World of Cars (UK) [TeamEurope, Sean Riddle]
  • Electron_rom: E2P Operating System (ROM) [Nigel Barnes]
  • Jakks_gamekey_dy:
  • Sports Bowling & Goofy's Underwater Adventure, Sports Tennis & Face Chase, Sports Tennis & Face Chase & Riches of Agrabah
  • [Sean Riddle]
  • Jakks_gamekey_nk: Soccer Shootout & Juego De Futbol De Dora & Dora's Star Mountain Adventure [Sean Riddle]
  • Jakks_gamekey_sw: Turret Defense & Yoda's Escape [Sean Riddle, Peter Wilhelmsen]
  • Leapster:
  • Buscando a Nemo Leer Bajo el Mar (Spa), Don Lapiz Aprender a Dibujar y Escribir (Spa), El Laberinto de las Letras (Spa),
  • La Conquista de los Numeros (Spa), Spider Man El Caso de Las Letras Revueltas (Spa) [TeamEurope, ClawGrip]
  • Vsmile_cart: V.Smile Schreibspass (Ger) [TeamEurope]
  • Vsmile_cd:
  • El Asombroso Spider Man Persecucion en la Ciudad (Spa), Los Increibles Mision Increible (Spa) [ClawGrip, The Dumping Union]
  • Vsmilem_cart:
  • Action Mania (Sp), Cars: Vollgas in Radiator Springs (Ger), Disney Princess Cinderella Lernen im Maerchenland (Ger, Rev. 2?),
  • Dora Doras Reparatur Abenteuer (Ger, Rev. 2), Kleine Einsteins (Ger, Rev. 2?), Kuess den Frosch Tianas grosser Traum (Ger),
  • Mein erster Hund (Ger), Spider Man & Freunde Geheime Missionen (Ger), Spongebob Schwammkopf Der Tag des Schwamms (Ger),
  • Thomas Freunde halten zusammen (Ger), Wintersport (Ger) [TeamEurope]
  • Vtech_storio_cart:
  • Dora und die drei Schweinchen (Germany), Micky Maus Wunderhaus (Germany), Rapunzel Neu verfoehnt (Germany),
  • Scooby Doo! Scooby Doo y la momia (Spain), Spongebob Schwammkopf Ein Schwamm will nach oben (Germany) [TeamEurope]
  • Source Changes
  • Tv950: Emulated keyboard, and hooked up speaker and RS232 ports. [AJR]
  • 6522via.cpp: Implemented T2 external pulse counter mode. [AJR]
  • Diserial: Implemented receive parity checking, and fixed even transmit parity. [AJR]
  • I8251, mc68681, mc68901: Implemented parity and framing error checks/status. [AJR]
  • 68561mpcc: Implemented parity and framing error checks/status and improved handling of interrupts and status register writes. [AJR]
  • Mc2661, ins8250: Implemented parity and framing error checks/status, and suppressed side effects of reads correctly. [AJR]
  • Ins8250: Allow writes to MSR with lower 4 bits zero to clear the associated interrupt. [AJR]
  • Not confirmed behavior, but logically consistent with non zero bits causing interrupts when written.
  • Mcs48: Fixed disassembly of short jump instructions located on page boundaries. [AJR]
  • Quizpun, quizpun2: Remove bad EEPROM dumps (quizpun2 will re program the EEPROM on finding invalid data). [AJR]
  • Ym2148: Implemented framing error detection and error reset command. [AJR]
  • 68307: Improved accuracy of internal priority interrupt controller emulation. [AJR]
  • 68340: Overhauled interrupt handling: [AJR]
  • Fixed interrupt acknowledgement and arbitration
  • Restricted automatic clear on acknowledgment to programmable interrupt timer interrupts.
  • Made timer unit clear COM and set TC and TO in the status register when applicable.
  • Fixed timer unit's use of IE0 (TC interrupt enable) and IE2 (TO interrupt enable).
  • Mbc55x: Re implemented high level emulation of keyboard as a serial device. [AJR]
  • V102: Added preliminary keyboard emulation. [AJR]
  • Snes: Fixed crash when no cartridge has been loaded (GitHub #4459). [AJR]
  • Uts20, uts10: Improved peripheral emulation: [AJR]
  • Added keyboard port with options for Expanded Typewriter Keyboard and UTS 400 Format Keyboard.
  • Added unidirectional printer port.
  • Added addressable latch devices to control various things, including disabling display during RAM test.
  • Added a hack to pass the non volatile memory test on uts10.
  • Added speaker sound for "audible alarm".
  • 8x300 clean up and expansion: [AJR]
  • Latch at most one IV input per instruction.
  • Fixed output behavior of some opcodes that selected the wrong IV bank or wrong value to write.
  • Added 8X305 type and emulated additional 8X305 registers.
  • Added address latching callback.
  • Applied address shift to program space.
  • Unidasm: Fixed crash on TMS34010 performing a 32 bit operand fetch. [AJR]
  • Tv955kb: Added bell and reset outputs. [AJR]
  • Z8 updates: [AJR]
  • Added Z8682 type with test ROM from Zilog application note.
  • Re wrote timer emulation, including support for most TIN and TOUT modes.
  • Added basic UART emulation.
  • Amerihok: Slowed down ADPCM chip to a much more reasonable speed. [AJR]
  • M24: Re implemented motherboard devices according to Olivetti schematics. [AJR]
  • I86: Fixed passing of opcode address to coprocessor. [AJR]
  • Added object finder for address spaces, and used it to replace several ad hoc implementations and memory interfaces. [AJR]
  • Thomson.cpp: Implemented undocumented alternate bitmap16 video mode (tested on a real TO8). [Antoine Mine]
  • Rainbow.cpp: Changed default floppy configuration to what UCSD Forth and Pascal expect, and updated notes. [Bavarese]
  • Cps3.cpp updates: [cam900]
  • Improved color fading to better match hardware behavior, and added draw case for 100% full screen zoom.
  • Restricted drawing to clipping rectangle, added save state support, and made class members private as appropriate.
  • Midas.cpp, neogeo.cpp, neogeocd.cpp and neopcb.cpp updates: [cam900]
  • Updated metadata for a number of games, and added notes.
  • Implemented battery backed NVRAM for jockeygp and vliner.
  • Converted sprite device to use device_video_interface and simplified horizontal sprite zoom handling.
  • Removed MCFG macros and improved member names.
  • Srmp6.cpp updates: [cam900]
  • Converted sprite RAM to buffered_spriteram16_device.
  • Improved color fading (appears to be similar to CPS 3).
  • Added save state support, reduced run time tag map lookups, and simplified graphics decoding.
  • Cleaned up code, improved member naming, and added notes.
  • Galastrm.cpp: Converted TC0110PCR to a device and cleaned up code. [cam900]
  • Nile.cpp: Added save state support. [cam900]
  • Legionna.cpp: Corrected clocks based on crystals present and documentation. [cam900]
  • Psikyo.cpp updates: [cam900]
  • Converted sprite RAM to buffered_spriteram32_device and improved behavior.
  • Fixed transparent sprite behaviour.
  • Fixed s1945bl Oki memory banking.
  • Cleaned up code and improved member names.
  • Homerun.cpp updates: [cam900]
  • Reduced unnecessary tilemap invalidation and partial screen updates.
  • Converted palette decoding to use a palette decoder function.
  • Simplified graphics decoding and memory banking, and reduced run time tag map lookups.
  • Fixed reset behavior.
  • Homedata.cpp updates: [cam900]
  • Added latch device for inter CPU communication.
  • Converted mrokumei banking to address_map_bank_device.
  • Fixed reikaids sound clocks (hardware is similar to battlcry).
  • Replaced driver initialization functions with derived address maps.
  • Reduced run time tag map lookups.
  • Megasys1.cpp updates: [cam900]
  • Implemented scroll register read back, and adjusted palette size to match palette RAM size.
  • Reduced run time tag map lookups and hard coded tags.
  • Cleaned up code, and reduced duplication and redundancy.
  • Netlist updates: [Couriersud]
  • nlwav: Added support for converting log files to VCD format, and updated examples in help output.
  • Added comment handling to the preprocessor (directives in multi line comments are now ignored correctly).
  • Split e kara software list according to cartridge type as cartridges are compatible with multiple systems. [David Haywood]
  • Associated appropriate lists with e kara, Popira, Taiko De Popira, and Dance Dance Revolution Family Mat systems.
  • Xavix.cpp updates: [David Haywood]
  • Added logging function to calculate CRC shown in the header for Radica games to aid with verification.
  • Added preliminary serial EEPROM support saves correctly, but does not correctly reload.
  • Implemented register read back required by popira when pausing.
  • Improved handling of raster interrupt enables.
  • Added preliminary barrel shifter emulation (used by rad_guru in 3D sections).
  • Implemented bitmap transparency (used by xavbaseb).
  • Vii.cpp updates: [David Haywood]
  • Mirrored JAKKS GameKey ROMs and added I/O allowing them to boot.
  • Kludged handling of invalid DMA size writes to avoid trashing RAM and registers in jak_dora.
  • Rad_eu3a14: Tied tilemap dimensions tile sizes (improves rad_hnt3 map display). [David Haywood]
  • Ymf262: Fixed save states. [dink]
  • Vtech2: Added I/O expansion slot with support for joystick and printer. [Dirk Best]
  • Hp9825: Added high level emulation of HP9885 floppy drive, and extended the HPI format to handle single sided disks. [F.Ulivi]
  • Adjusted patterns to prevent "vsnes" subtarget being mistaken for a Visual Studio build. [Justin Kerk]
  • Emscripten: Added a work around for Web Audio auto play restrictions in Chrome 71. [Justin Kerk]
  • Sdl: Don't let failure to start haptic feedback prevent joystick module from loading. [Justin Kerk]
  • Einstein.xml: Re dumped master disk for Theatre Europe. [Lord Smeagol (Carl Lloyd Parker)]
  • Dsk_dsk: Increased maximum cell count allowing slightly out of spec disk images to run. [Lord Smeagol (Carl Lloyd Parker)]
  • Via6522.cpp: Fixed shifter speed when shifting under control of system clock. [Mathis Rosenhauer]
  • Vectrex: Adjusted timing to fix maze in Clean Sweep. [Mathis Rosenhauer]
  • Chdman: Fix GDI 2048 extraction. [MetalliC]
  • Bbc updates: [Nigel Barnes]
  • Re implemented ROM slots allowing for non standard ROM devices.
  • Implemented a number of banked ROM, real time clock and RAM devices for ROM slots.
  • Added support for the Logotron Sprite Board on the 1MHz bus (for use with Logotron Logo).
  • Sbrain: Added boot ROM 4.2 as a BIOS option. [Nigel Barnes]
  • Sc3000: Added support for the SC 3000 Survivors Multicart and Megacart cartridges. [Nigel Barnes]
  • Electron updates: [Nigel Barnes]
  • Amended cartridge slot interface to include OE and OE2 lines to specify ROM13.
  • Added Slogger Plus 2 Expansion, Acorn Tube Interface, and P.R.E.S. Advanced Plus 5 cartridge devices.
  • Used derived 16MHz clock on expansion bus and cartridge slots.
  • Removed MCFG macros and added devcb3 in expansion and cartridge devices.
  • Specpdq: Fixed blitting operations and improved boundaries (still some pattern offset issues). [O. Galibert]
  • Nscsi_cd.cpp: Implemented the read TOC command and fixed inquiry. [O. Galibert]
  • Sh2: Fixed interpreter for cps3. [O. Galibert]
  • Nscsi_cd.cpp, nscsi_hd.cpp: Implemented the receive diagnostics results and send diagnostics commands. [O. Galibert]
  • Mips.cpp: Allowed rx2030 to boot RISC/os from a pre installed hard disk image (with FPU disabled). [Patrick Mackinlay]
  • Ims_cvc: Implemented basic graphics output. [Patrick Mackinlay]
  • Am9517a: Added EISA variant. [Patrick Mackinlay]
  • Alpha: Implemented DEC Alpha AXP disassembler (CPU emulation is not implemented). [Patrick Mackinlay]
  • Decstation.cpp updates: [R. Belmont]
  • ds3100: Improved emulation allowing video board tests to pass.
  • ds3100: Added preliminary DEC DC7085 "DZ" quad UART emulation.
  • ds5k133: Added preliminary LANCE Ethernet hook up.
  • Moved SFB video chip emulation to a separate device so it can be shared with Alpha AXP systems in the future.
  • Vegas.cpp: Fixed leader lamp output. [Risugami]
  • Apple3: Corrected font upload control addresses (improves Atomic Defense). [Rob Justice]
  • Vtech2.cpp updates: [Robbbert]
  • Replaced banking code for laser500 and similar with address_map_bank_device (fixes MT07180).
  • Connected up cartridge slot for laser500 and similar.
  • Uts20: Added support for second virtual screen. [Robbbert]
  • Funworld.cpp: Fixed palette addressing and colors for machines with epoxy CPU bricks, and corrected metadata. [Roberto Fresca]
  • Dspp: Added a preliminary recompiler (disabled by default). [Ryan Holtz]
  • Spg2xx updates: [Ryan Holtz]
  • Limited receive rate for UART simulation to configured Baud rate, and separated SPG24x and SPG28x Baud rate calculation.
  • Improved timing of ADC interrupts, and added support for polled ADC mode and second ADC channel.
  • Treat sprite DMA with zero length as 0x400 words (required by clikstrt bobbuild and jak_wwe).
  • Fixed sprite double rendering (fixes priorities in jak_wwe).
  • Implemented timers A and B (used by many V.Smile titles).
  • Suppress video IRQ status bits when corresponding enable bits are unset (fixed vsmile fred and appilote).
  • Automatically clear vertical blanking interrupt at end of vertical blanking interval.
  • Fixed TMB1 and TMB2 not activating if initialized to the lowest rate.
  • Don't render lines outside the visible range (fixes palette corruption in jak_disf).
  • Corrected width of fade control register (fixes flickering during fates in rad_fb2).
  • Improved performance, logging detail and logging configurability.
  • Fixed PRNG behaviour (fixes many issues in JAKKS Pacific games).
  • Mips3: Fixed fast RAM accesses, COP0 exception handling, and recompiler block checksumming. [Ryan Holtz]
  • Unsp updates: [Ryan Holtz]
  • Implemented a recompiler with timing matching the interpreter.
  • Added direct accessors for interrupt inputs and data segment with a view to more integrated SoC implementation.
  • Improved logging.
  • Vsmile updates: [Ryan Holtz]
  • Fixed control pad response bytes first controller is detected and works.
  • Simulate a brief power button press on boot (required for toystor2).
  • Implemented cartridge mirroring (required for techart).
  • Implemented ROM and non volatile RAM cartridges.
  • De asserted test point input.
  • Vsmileb: Hooked up basic GPIO and DIP switches, and added cartridge slot and infrared controller. [Ryan Holtz]
  • Vsmileb_cart.xml: Removed built in titles from the software list. [Ryan Holtz]
  • Netlist: Added 7497 device, and fixed behaviour of 7474 when preset and clear are both asserted. [shattered, Couriersud]
  • Sblaster.cpp: Fixed DMA count and implemented high speed DMA fixes for Sound Blaster Pro and Sound Blaster 16. [shattered]
  • Fixes playback in Inertia Player.
  • Re wrote WD33C9x SCSI controller emulation using new SCSI framework and updated all affected drivers.
  • [tyfighter, O. Galibert, Ryan Holtz]
  • Nscsi_hd.cpp: Track current block on LBA writes. [tyfighter]
  • Mips3: Added minimal support for revealing the Secondary Cache Line size in the Status Register. [tyfighter]
  • Streamlined palette configuration and removed many palette and graphics decoding MCFG macros. [Vas Crabb]
  • Removed some delegate functionality that's no longer useful. [Vas Crabb]
  • Added some example XSL transform scripts that operate on listxml output. [Vas Crabb]
  • Improved user interaction: [Vas Crabb]
  • Added support for icons and filtering on favourites in software selection menu.
  • Added support for ICO files containing PNG image data with alpha transparency.
  • Changed search to use a more responsive edit distance algorithm.
  • Added more detail to possible matches displayed for unknown system/software names.
  • Made informational verbs behave more consistently.
  • Made oslog option send diagnostic output to standard error when no debugger is attached on Windows.
  • Slightly improved performance when loading localisation files.
  • Refactored selection menu and favourites manager code for better encapsulation and performance.
  • Unsp: Improved S flag calculation for additions (fixes background scrolling in vsmile pooh). [Vas Crabb, Ryan Holtz]
  • Vsmile: Improved joystick controller emulation. [Vas Crabb]
  • K057714: Improved video emulation in Keyboardmania games. [Ville Linde]
  • Fcrash.cpp: Improved mapping of video registers onto CPS hardware for knightsb and sf2mdta. [wonder199999]
  • Viper.cpp: Identified DIP switch setting to bypass password prompt and allow gticlub2ea to continue to boot.
  • [2huwman, Porchy, The Dumping Union]
  • Fs3216: Dumped vector PROM. [Al Kossow]
  • Fs3216: Added X2212 non volatile RAM dump. [Bitsavers]
  • Vsmileb: Identified codes for infrared controller. [bmx, Ryan Holtz]
  • Vsmile_cd.xml: Changed disk image names to match games serial numbers. [ClawGrip]
  • Pce_tourvision.xml clean up and updates: [ClawGrip]
  • Aligned metadata with the main PC Engine software list and added alt_title info.
  • Changed cartridge IDs to hexadecimal format and fixed some ROM region sizes.
  • Trimmed over dumped ROMs where the data matches the corresponding PC Engine HuCard dump.
  • Marked dumps that don't match any known PC Engine HuCard.
  • Removed Parasol Stars as it is rumored, but has not actually dumped from a TourVision cartridge.
  • Storio.cpp: Changed CPU to ARM9 (ARM926EJ S core) at 240MHz based on information from the Nuvoton W55FA9363SDN technical manual.
  • [ClawGrip]
  • Snk.cpp: Corrected ROM labels and added PCB locations to Chopper I sets. [Corrado Tomaselli, The Dumping Union]
  • M90.cpp: Re dumped bomblord and documented ROM locations and read protected PLDs. [f205v]
  • Added compatibility filters for Apple II floppy software lists. [Firehawke]
  • Updated documentation and re worked for clarity and consistency. [Firehawke, Vas Crabb]
  • M90.cpp: Verified riskchal program ROM labels. [hammy]
  • Aristmk5.cpp: Improved inputs for baddog, multidrw, and adjusted baddog.lay accordingly. [Heihachi_73]
  • Aristmk4.cpp: Improved default DIP switch settings for some games, and removed the fake "test" coin inputs from cgold2.
  • [Heihachi_73]
  • Aristmk6.cpp: Added Aristocrat MK6 Base Queensland BIOS versions 01040505, 03130334, 14011605 and 20012305. [Heihachi_73]
  • Dccons.cpp: Documented Treamcast region free modchip, and removed BIOS soft dump. [Maddog, MetalliC]
  • Added skeleton Everex EV 346 disk controller and InterLan NP600A 3 Intelligent Protocol Processor 16 bit ISA card devices.
  • [modem7, minuszerodegrees.net]
  • Compc.cpp, pc.cpp: Re organised for better readability and updated notes. [rfka01]
  • Europc, europc2: Dumped ZC86115P keyboard controller. [rfka01, lvr]
  • Trkfldch.cpp: Identified CPU die for My First DDR and PCB type for Track & Field Challenge. [Sean Riddle]
  • Xavix.cpp: Added notes about cameras. [Sean Riddle]
  • Ekara_japan.xml updates: [Sean Riddle, David Haywood]
  • Re dumped Artist Selection Volume 9 (Every Little Thing) (Japan) (EC0044 ATS).
  • Added notes on unusual G10 card.
  • Leapster.cpp: Added Spanish BIOS v1.0 for Leapster. [Sean Riddle, ClawGrip]
  • Added skeleton Joincom JC 1310 FDC 16 bit ISA card device. [Tronix, minuszerodegrees.net]

New in MAME 0.200b (Aug 1, 2018)

  • MAMETesters Bugs Fixed:
  • 04621: [Timing] (ironhors.cpp) ironhors: 30fps framerate seems abnormal. (Angelo Salese)
  • 07027: [Sound] (vegas.cpp) warfa (and maybe clones): DCS2 OS Version Test Failed. (Ted Green)
  • New working machines:
  • Acorn System 5 [Nigel Barnes]
  • New working clones:
  • Acorn System 2 [Nigel Barnes]
  • Acorn System 3 (6502 CPU) [Nigel Barnes]
  • Acorn System 4 [Nigel Barnes]
  • Air Rescue (World) [Porchy, Muddymusic, The Dumping Union]
  • Apache 3 (rev E) [coolmod, The Dumping Union]
  • Hayaoshi Quiz Nettou Namahousou (ver 1.2) [Apocalypse, The Dumping Union]
  • Led Storm Rally 2011 (US, prototype 12) [system11, Coolfox, The Dumping Union]
  • Milmar Laser //c [R. Belmont, Peter Ferrie, KansasFest 2018]
  • Pink Sweets: Suicide Club (2017/10/31 SUICIDECLUB VER., bootleg) [MetalliC]
  • Raiden DX (Portugal) [Jorge Silva, Atro, Kravex]
  • Scramble (bootleg, set 2) [hammy, The Dumping Union]
  • Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 1) [TwistedTom]
  • Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 2) [TwistedTom]
  • Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 3) [TwistedTom]
  • New machines marked as NOT_WORKING:
  • Boris - Electronic Chess Computer [TrevEB, Sean Riddle, The Dumping Union]
  • Captain Zodiac [Siftware]
  • CMS 6502 Development System [Nigel Barnes]
  • DECstation 5000/133 [R. Belmont, Al Kossow]
  • Donkey Kong / Donkey Kong Jr / Mario Bros [Michael Moffitt, coolmod, The Dumping Union]
  • Fever Chance [GoneMad]
  • iPhone (A1203) [MoochMcGee]
  • Marbella Vice [Recreativas.org, The Dumping Union]
  • Topaz (Inder) [PinMAME]
  • New clones marked as NOT_WORKING:
  • Jokerz! (G-4) [PinMAME]
  • Safe Cracker (1.0) [PinMAME]
  • New working software list additions:
  • acrnsys_flop: Atom/System 3 File Server, System 3 Utilities, System 5 File Server, System BBC BASIC [Nigel Barnes]
  • acrnsys_rom: Econet 2.40, Econet 3.40, Econet 3.50 [Nigel Barnes]
  • camplynx_cass:
  • 3D Monster Craze, 6845p, Aide (Label-Procedures) (Fra), Backgammon, Battle Brick, Card Index (96K), Centipede, Chopin (Fra),
  • Cinema (96K), Colossal Adventure, Compass, Dam Buster, Deathball, Digger Man, Disassembler (Fra), Dungeon Adventure, Floyds Bank,
  • Games Pack III, Games Pack IV, Gobble de Spook, Grid Trap (Fra), Generateur Basic (Fra), Generateur de Caracteres (96K)(Fra),
  • Hangman, Hi-Lo (96K), IntelTab (96K)(Fra), Introductory Tape (48K), L'odyssee d'Asterix (96K)(Fra), Labyrinthe (Fra),
  • LogiChess 2.2, Lynx Composer (96K), Lynx Disassembler (Fra), Lynx Invaders, Lynx Muncher, MODER-80, Mastermind (96K)(Fra),
  • Maths (Fra), Maxi-Mots (96K)(Fra), Mazeman, Mined Out, Moonfall, Moonfall (Fra), Music Master, Nuclear Invaders, Numerons (Fra),
  • Oh Mummy, Panik, Pengo, Planets, Power Blaster, Racer, Rising Moon, Rocketman, ScrabLynx (96K)(Fra), Screen Dump, Siege Attack,
  • Space Trek, Spellbound, Star Rover, The Forest (96K), The Worm, The Worm (96K)(Fra), Treasure Island, Triangles (96K),
  • Tron Blocker (96K)(Fra), Twinkle, Word Processor, Ynxvaders, Zombie Panic (Fra) [Nigel Barnes]
  • ibm5150:
  • PC Globe 3.0, PC Globe 5.0 (Spanish), PC Globe 5.04, Starflight 2: Trade Routes of the Cloud Nebula (3.5") [ArcadeShadow]
  • Cadaver (5.25"), Cadaver (3.5") [Chism]
  • Cadaver (3.5", Quest and Glory Compilation) [Justin Kerk]
  • ibm5170:
  • LucasArts Air Combat Classics, The Incredible Machine (alt), The Incredible Machine 2 [ArcadeShadow]
  • Excel (Version 3.0a) [darksabre76]
  • MS-DOS (Version 6.22, Thai) [Justin Kerk]
  • st_flop: STE Language Disk (Swe, Rev. B) [FakeShemp]
  • x68k_flop:
  • Ajisai (ldb_x68k conversion), Camerot (ldb_x68k conversion), Choro Choro, Choro Choro (ldb_x68k conversion),
  • Cuarto (ldb_x68k conversion), Dungeon Management (ldb_x68k conversion), Galseed II (ldb_x68k conversion), Kurupon, Leshies,
  • My Today's Job (ldb_x68k conversion), Over Driver, Programan Ace -Source68, Sekai Seifuku Set (ldb_x68k conversion), Stein
  • [Wayder]
  • New NOT_WORKING software list additions:
  • acrnsys_rom: System/3 Econet 1.48 [Nigel Barnes]
  • ibm5150: PC Globe 4.0 [ArcadeShadow]
  • ibm5170: POWER DoLLS [Justin Kerk]
  • pc88va: Tetris (Bullet-Proof Software) [r09]
  • Source Changes:
  • Standardized order of "On"/"Off" items in UI menus with "On" consistently to the right of "Off". [AJR]
  • x68000: Compute refresh rates from CRTC parameters and known crystal values. [AJR]
  • Eliminated "Atari VG EAROM" in favor of newer ER2055 device. [AJR]
  • z8: Added dump of pre-programmed Z8671 MCU with BASIC/DEBUG interpreter. [AJR]
  • x68000: Separated VINAS/VICON CRTC device. [AJR]
  • cischeat.cpp: Improvements: [Angelo Salese]
  • Reworked interrupt generation, and fixed attract mode de-synchronization in Big Run.
  • Fixed Grand Prix Star stuck tyre sprite in attract mode.
  • ironhors.cpp: Changed Iron Horse frame rate to 61 Hz. [Angelo Salese]
  • sigmab52.cpp: Changed frame rate to 60 Hz. [Angelo Salese]
  • tetrisp2.cpp: Added support for YUV422 colors in Stepping Stage. [Angelo Salese]
  • amstrad: Added a device for PPI clone implemented by the Amstrad Plus ASIC, and used it for the Plus and GX4000. [Barry Rodewald]
  • Fixes Plus detection in some games, and correctly breaks inputs in Barbarian.
  • taito_b.cpp, tc0180vcu.cpp: Cleanup: [cam900]
  • Moved TC0180VCU functionality from driver state class to device class and internalized graphics decoding.
  • Deferred allocation of buffers to start time.
  • Removed unused/redundant code.
  • lastduel.cpp: Cleanup: [cam900]
  • Improved tag and variable naming, reduced code duplication, and reduced runtime tag map lookups.
  • Added a palette decoder function for palette.
  • seta001.cpp: Deferred allocation to start time and cleaned up code. [cam900]
  • srmp2.cpp, thedealr.cpp, seta.cpp, champbwl.cpp: Reduced runtime tag lookups and cleaned up code. [cam900]
  • taito_x.cpp: Cleanup: [cam900]
  • Split out common parts of memory maps, and separated kyustrkr machine configuration.
  • Reduced runtime tag map lookups.
  • atarigt.cpp, cage.cpp, metalmx.cpp: Minor cleanup and runtime tag map lookup reduction. [cam900]
  • nmk16.cpp: Updates and cleanup: [cam900]:
  • Reduced code duplication, improved tags, modernized banking, and reduced runtime tag map lookups.
  • Implemented sprite and palette size limits.
  • Added bad dump flag to ROMs in tdragon3h set sourced from a different PCB.
  • Improved save state support.
  • unico.cpp: Cleanup: [cam900]:
  • Improved member names and tags.
  • Deferred video RAM allocation to start time.
  • Reduced runtime tag map lookups and ACCESSING_BITS checks.
  • Added palette decoder function.
  • silkroad.cpp: Reduced redundant/unused code, and reduced ACCESSING_BITS checks. [cam900]
  • drgnmst.cpp: Reduced code duplication and added palette decoder function. [cam900]
  • namcoic.cpp: Simplified graphics decoding/manipulation and reduced code duplication. [cam900]
  • Also moved Namco NB-2 ROZ banking to namconb1.cpp driver.
  • vgmplay.cpp: Fixed NMK112 bank table mask, and added support for Irem GA20, RF5C68, and RF5C164. [cam900]
  • c140.cpp, c45.cpp, namco_c139.cpp: Cleaned up code, removed MCFG_ macros, and added object finders. [cam900]
  • namcona1.cpp, tceptor2.cpp: Minor cleanup. [cam900]
  • namcos2.cpp: Split out common C116 configuration and removed MCFG_ macros. [cam900]
  • bbusters.cpp: Split out mechatt state class, reduced runtime tag map lookup, and simplified graphics decoding. [cam900]
  • m107.cpp: Added buffered sprite RAM device, and split machine configuration according to ROM size/banking. [cam900]
  • lynx.cpp: Modernized banking, reduced runtime tag map lookups, and cleaned up palette code. [cam900]
  • argus.cpp: Cleanup: [cam900]:
  • Improved argus tilemap handling and added MACHINE_NO_COCKTAIL as scrolling is wrong when flipped.
  • Moved butasan tilemap scanning into mapper function.
  • Reduced code duplication.
  • realbrk.cpp: Fixed sprite priority, reduced runtime tag map lookups, and added notes. [cam900]
  • sknsspr.cpp: Implemented bitmap clearing disable bit (used by galpani3). [cam900]
  • suprnova.cpp: Restricted bitmap drawing to clipping rectangle. [cam900]
  • galpani3.cpp: Implemented/fixed some effects and added notes. [cam900]
  • Fixes background color fading in intro, and girl display in stage start.
  • kaneko_grap2.cpp: Added device_palette_interface for palette. [cam900]
  • Made many class members private and removed dead code exposed. [David Haywood]
  • 315_5124.cpp: Updates and improvements: [Enik Land]:
  • Renamed Game Gear VDP to 315-5377 to match the maintenance manual.
  • Added a device to support behaviour specific to the 315-5313 in mode 4.
  • Made 315-5377 (Game Gear) and 315-5212 (Mega Drive) derive from 315-5256 (SMS2) rather than 314-5124 (SMS1).
  • Improved timing behaviour (verified with Flubba's VDP Test for 315-5313 in mode 4).
  • Emulated sprite status register bits indicating first sprite that overflows.
  • Implemented sprite zoom limit for 315-5124/315-5313.
  • Fixed incorrect scrolling exhibited in Charles' scrolling test.
  • Improved color of leftmost column in mode 4 when fine scroll is applied.
  • Implemented display mode 1 (text) and mode 3 (multicolor).
  • Fixed crash when running a DRC CPU core under Emscripten (github #2794). [Justin Kerk]
  • cassette.cpp: Fixed handling of multi-channel reads. [Frank Palazzolo]
  • Added ARM1176JZF-S CPU device. [MoochMcGee]
  • i386: Fixed two cppcheck warnings. [MoochMcGee]
  • Added Acorn Bus slot devices. [Nigel Barnes]:
  • For Acorn Atom: AtomSID, Acorn Atom Disc Pack, Econet Board.
  • For Acorn System: 32K Dynamic RAM Board, 8K Static RAM Board, Cassette Interface Board, Econet Board,
  • Floppy Disc Controller Board, 40 Column VDU Board, 80x25 VDU Board, Versatile Interface Board.
  • For CMS: CMS 40/80 Video Terminal Card, CMS Floppy Disc Controller, CMS High Resolution Colour Graphics Card.
  • a6809: Renamed to acrnsys3_6809, and rewrote with card slot devices. [Nigel Barnes]
  • ef9365: Clear frame buffer memory on reset. [Nigel Barnes]
  • camplynx_cas: Added support for multiple files (concatenated) in TAP file. [Nigel Barnes]
  • emumem: Replaced with new, modernized back-end. [O. Galibert]
  • williams.cpp, wmg.cpp: Removed hard-coded default service button assignments. [OzFalcon]
  • interpro.cpp: Improved to the point where CLIX boots on the ip2000. [Patrick Mackinlay]
  • Includes re-written IOGA interrupt and DMA handling, and fixes for CPU and MMU issues.
  • nscsi: Added support for CD-ROM drives with 512-byte blocks (required for many UNIX workstations). [Patrick Mackinlay]
  • Also added stubs for "prevent/allow medium removal", and improved hard disk "inquiry" command behaviour.
  • apple2e updates: [R. Belmont]:
  • Added debugger guards to avoid accidentally banking out ROM.
  • Fixed floating bus reads - synchronizes Talbot Fantasy Seven credits screen.
  • apple2gs: Re-wrote driver using address map bank device. [R. Belmont]
  • apple2gs: Fixed issues with Jam Session and ACS Demo Disk #2. [R. Belmont]
  • es5503: Fixed bad playback of synthLAB sampled-attack looped-sustain instruments. [R. Belmont]
  • z80scc: Fixed transmit interrupt behavior that was locking up the Apple IIgs [R. Belmont, Patrick Mackinlay]
  • mc146818: Added support for direct-access bus hook-up method used by MIPS DECstations. [R. Belmont]
  • trs80 work in progress: [Robbbert]:
  • Split into separate sources.
  • Fixed UI paste/natural keyboard.
  • Added UART, RS-232, and Baud rate clock/BRG depending on hardware.
  • Fixed UART status on sys80.
  • Fixed cassette waveform.
  • Tidied up and modernised code.
  • Added monitor documentation.
  • ht1080z: Added ay8910. [Robbbert]:
  • ps2sony: Fleshed out the skeleton driver. [Ryan Holtz]
  • Added device to encapsulate PlayStation 2 timers.
  • Temporarily hacked R5900 core to always have scratchpad RAM mapped at 0x70000000.
  • Added reference counting to divtlb so it does not unmap pages that are still shared with other entries.
  • Added skeleton GIF, VIF1 and GS devices.
  • mips3: Added basic Emotion Engine support. [Ryan Holtz]
  • kr03: Defined native keyboard layout (partially addresses MT05818). [shattered]
  • PowerVR2: re-implemented color calculation. [snickerbockers]
  • Moved instantiation of device_finder for interface classes from implementation sources to interface sources. [Stefan Bruns]
  • Avoids multiple explicit instantiations with the same template arguments.
  • devcb: Replaced with new, more flexible implementation. [Vas Crabb]
  • Converted a number of devices and drivers to use the newly supported less macro-dependent syntax.
  • Layout system improvements: [Vas Crabb]:
  • Allow screens to be referenced by tag in layouts.
  • Allow an internal layout to be supplied per device rather than just per system, with relative screen and input tags.
  • Improved view generation and selection for systems with two screens.
  • Added support for user variables and repetition in layouts, and converted a number of layouts.
  • v550: Added keyboard program ROM dump. [Al Kossow]
  • Added skeleton device for WD1007A ESDI hard disk controller. [Al Kossow]
  • hiscore.dat: Updated for recent changes. [Leezer]
  • x68k_flop: Updates: [Wayder]:
  • Organised and corrected entries, and replaced disk images with new dumps.
  • Removed Ninin Battle (Alt) - it's a modified copy.
  • Updated/corrected missing dumps, release years, and Japanese titles.

New in MAME 0.198b (Jun 30, 2018)

  • MAMETesters Bugs Fixed:
  • 04539: [Misc.] (stv.cpp) dnmtdeka, diehard: Illegal Sprite Mode - Contact MAMEDEV (Angelo Salese)
  • 05484: [Crash/Freeze] (jpmsys5sw.cpp) Various jpmsys5sw.c sets: [debug] Assert in Debug (Vas Crabb)
  • 06543: [Crash/Freeze] (segapico.cpp) All sets in segapico.cpp: [debug] Assert when starting emulation (Vas Crabb)
  • 06934: [Color/Palette] (x1.cpp) x1turbo40: Colors missing in all X1 Turbo (CZ-862C) software (Vas Crabb)
  • 06948: [Media Support] (ptcsol.cpp) sol20 [basic5]: Program does not start after loading (Robbbert)
  • 06954: [Core] (coco3.cpp) coco3dw1: Emulated system crashes when trying to access floppy disk image (David Ladd)
  • 06958: [Crash/Freeze] (attache.cpp) Fatal error: No screen specified for device ':crtc', but multiple screens found
  • (Ivan Vangelista)
  • 06960: [Crash/Freeze] (qtsbc.cpp) qtsbc: Exception when using certain -rs232 slot options (AJR)
  • 06962: [Crash/Freeze] (atlantis.cpp) Fatal error: No screen specified for device ':zeus2', but multiple screens found
  • (Ivan Vangelista)
  • 06963: [Crash/Freeze] (ms6102.cpp) Fatal error: No screen specified for device ':i8275_1', but multiple screens found
  • (Ivan Vangelista)
  • 06964: [Crash/Freeze] (apollo.cpp) dsp3000, dsp3500, dsp5500: Exception when using most -rs232 options (Vas Crabb)
  • 06966: [DIP/Input] (missile.cpp) missile: DIP switch “Trackball Size” label reversed and R8 dip switch graphic inverted (Tafoid)
  • 06971: [Graphics] (1945kiii.cpp) 1945kiiio, 1945kiiin, 1945kiii: Enemy damage flashes missing (AJR)
  • 06982: [Gameplay] (coco12.cpp) Other Coco related drivers: 1bit audio DAC issue (AJR)
  • New working machines:
  • Batman: The Animated Series (Tiger handheld) [hap, Sean Riddle]
  • Dragon MSX-64 (MSX1) [David F.Gisbert aka Tromax, AUIC, Robcfg]
  • Fidelity Elegance Chess Challenger [hap, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, English) [hap, Berger, yoyo_chessboard]
  • Jikkyou Powerful Pro Yakyuu EX '98 (GC811 VER. JAA)
  • [Charles MacDonald, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Dane Biegert, Smitdogg, The Dumping Union, smf]
  • Keirin Ou [Michael Moffitt, Eric Diem, Angelo Salese, The Dumping Union]
  • Operation: Aliens (Tiger handheld) [hap, Sean Riddle]
  • Scorpio 68000 [hap, yoyo_chessboard]
  • Tom Tom Magic
  • [Jeffrey Gray, ranger_lennier, Evan Korzon, Dane Biegert, MrGoodwraith, Charles MacDonald, Brian Troha, The Dumping Union]
  • Wayne's World (Tiger handheld) [hap, Sean Riddle]
  • World Adventure [ArcadeHacker, The Dumping Union]
  • X-Men (Tiger handheld) [hap, Sean Riddle]
  • New working clones:
  • Battle Balls (Germany, earlier) [Fabrice Arzeno, The Dumping Union]
  • Centipede (Japan, revision 3)
  • [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg,
  • The Dumping Union]
  • Donkey Kong Junior (US, bootleg?) [unknown]
  • Fidelity Prestige Challenger (Budapest program, English) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, French) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, German) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, Spanish) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, French) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, German) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, Spanish) [hap, Berger, yoyo_chessboard]
  • Final Fight (Japan 900405) [bonky0013, Manimani, The Dumping Union]
  • Grand Champion (set 3) [Malcor, MASH]
  • Karate Blazers (World, Tecmo license) [caius, The Dumping Union]
  • Last Mission (World revision 8) [caius, The Dumping Union]
  • Marvel Super Heroes (Brazil 951024) [SHVB, The Dumping Union]
  • Naughty Boy (bootleg, set 2) [f205v, Matteo]
  • Pit Boss Superstar III 30 (9233-00-06, California version) [Brian Troha, The Dumping Union]
  • Real Puncher (Japan, v2.12J)
  • [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg,
  • The Dumping Union]
  • Sengoku 3 / Sengoku Densho 2001 (set 2) [Razoola]
  • Spy Hunter (Spain, Recreativos Franco S.A., Bally Midway license) [Carlos Matos Lara, Recreativas.org]
  • Street Fighter II': Champion Edition (bootleg with level selection) [hammy, The Dumping Union]
  • Tandy Color Computer (Extended BASIC 1.0; HD6309) [David Ladd]
  • Tandy Color Computer (HD6309) [David Ladd]
  • Tandy Color Computer 2 (HD6309) [David Ladd]
  • Tandy Color Computer 2B (HD6309) [David Ladd]
  • Tapper (Budweiser, 1/27/84 - Alternate graphics) [Brian Troha]
  • The King of Dragons (World 910731) [Sergio Galiano, Recre_Piscis, Spain]
  • The Rocketeer (Tiger handheld) [hap, Sean Riddle]
  • Trophy Hunting - Bear & Moose V1.0 (location test) [Brian Troha, The Dumping Union]
  • V-Liner (v0.53) [Razoola]
  • V-Liner (v0.7a) [Razoola]
  • V-Liner (v0.7e) [Razoola]
  • World Heroes 2 (ALH-006) [Razoola]
  • World Soccer Finals (rev 4) [Kevin Eshbach, The Dumping Union]
  • Machines promoted to working:
  • Capcom Vs. SNK Millennium Fight 2000 Pro (Japan) (GDL-0004)
  • [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
  • Cleopatra Fortune Plus (GDL-0012) [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
  • Game & Watch: Super Mario Bros. (new wide screen) [Sean Riddle]
  • Genius 6 (V110F) [Luca Elia, Fabrice Arzeno, The Dumping Union]
  • TI-99/2 BASIC Computer (24 KiB ROM) [Michael Zapf]
  • TI-99/2 BASIC Computer (32 KiB ROM) [Michael Zapf]

New in MAME 0.193b (Dec 29, 2017)

  • MAMETesters Bugs Fixed:
  • 05902: [Crash/Freeze] (gba.cpp) gba [bombtour]: Game hangs unable to start. (R. Belmont)
  • 06683: [Graphics] (surpratk.cpp) suratk: Visible area is too small. (Robbbert)
  • 06779: [Crash/Freeze] (coco3.cpp) Mounting Zenix Floppy Disk crashes MAME with floating point exception error. (Dirk Best)
  • 06780: [Sound] (midtunit.cpp) Possible Volume balance Issue with Williams ADPCM Soundboard. (hap)
  • 06784: [Sound] (bagman.cpp) bagman, sbagman: bagman dying sound plays repetitively when game starts. (AJR)
  • 06785: [Interface] (coco3.cpp) Can't change into directories that have a "." prefix in their name. (Vas Crabb)
  • New working machines:
  • 4-in-1 [Joe Magiera]
  • Apollo 13 (Tiger handheld) [hap, Sean Riddle]
  • Batman Forever - Double Dose of Doom (Tiger handheld) [hap, Sean Riddle]
  • Battletoads (Tiger handheld) [hap, Sean Riddle]
  • Calcune (Japan, prototype)
  • [David Haywood, ShouTime, gamez fan, Sacrilego, Paul Vining, Jeffrey Gray, Fabien Marsaud, Jarrod Wright, Darksoft, Rod_Wod,
  • Sean Sutton, Surgeville, The Dumping Union]
  • Chess King Master [hap, Berger]
  • Fidelity Designer Mach III Master 2265 [hap, yoyo_chessboard]
  • Fonas 3 in 1: Football, Basketball, Soccer [hap, Sean Riddle]
  • Gakken Invader 2000 [hap, Sean Riddle]
  • HP 2645A [F.Ulivi]
  • In Your Face (North America, prototype)
  • [ShouTime, Darksoft, Ryan Holtz, Surgeville, Sean Sutton, gamez fan, Smitdogg, The Dumping Union]
  • Joker Poker With Hi-Lo Double-Up [Joe Magiera]
  • Karnov (Tiger handheld) [hap, Sean Riddle]
  • MC Hammer: U Can't Touch This (Tiger handheld) [hap, Sean Riddle]
  • Mortal Kombat (Tiger handheld) [hap, Sean Riddle]
  • Nightmare Before Christmas (Tiger handheld) [hap, Sean Riddle]
  • Robocop 2 (Tiger handheld) [hap, Sean Riddle]
  • Slot (unknown bootleg?) [Alessandro Ghirardi, Lorenzo Fongaro]
  • Space Harrier II (Tiger handheld) [hap, Sean Riddle]
  • Street Fighter II (Tiger handheld) [hap, Sean Riddle]
  • TelePachi Fever Lion (V1.0) [Rod_Wod, Hammy, The Dumping Union]
  • The King of Fighters '98: Ultimate Match HERO (China, V100, 09-08-23)
  • [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • The Shadow (Tiger handheld) [hap, Sean Riddle]
  • Vulcan XL 25 [hap, Sean Riddle]
  • New working clones:
  • A-Blast (Japan) [system11, The Dumping Union]
  • Amigo (bootleg of Amidar, set 2) [f205v, The Dumping Union]
  • Attack (Defender bootleg) [ARPA, Recreativas.org, The Dumping Union]
  • Blood Bros. (US) [Bill D., The Dumping Union]
  • Blue's Journey / Raguy (ALH-001) [Razoola]
  • Fantasy (Germany, set 2) [Corrado Tomaselli, The Dumping Union]
  • Fidelity Designer Mach IV Master 2325 [hap, yoyo_chessboard]
  • G.I. Joe (Asia, AA) [coolmod, The Dumping Union]
  • Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Covadonga Spanish bootleg)
  • [ARPA, Recreativas.org, The Dumping Union]
  • Jolly Card (Italian, bootleg) [Team Europe, Rock Shebbich]
  • Coleco Head to Head Hockey (COP420L version) [hap]
  • Coleco Head to Head Soccer (COP420L version) [hap]
  • Oriental Legend 2 (V101, Oversea) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Oriental Legend 2 (V103, Oversea) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Oriental Legend 2 (V104, Oversea) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Robin Hood (Tiger handheld) [hap, Sean Riddle]
  • Super Bagman (Itisa, Spain) [f205v]
  • SWTPC 6800 Computer System (with MIKBUG) [AJR]
  • Teki Paki (location test)
  • [ShouTime, Mouloud Bessaad, Dulleron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke,
  • Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
  • Twin Brats (set 1) [caius, The Dumping Union]
  • West Story (bootleg of Blood Bros., set 2) [Osso, caius, The Dumping Union]
  • Machines promoted to working:
  • beatmania IIDX 4th style (GCA03 JAA) [smf, R. Belmont, Sarah Purohit]
  • beatmania IIDX 6th style (GCB4U JAB) [smf, R. Belmont, Sarah Purohit]
  • beatmania IIDX 7th style (GCB44 JAA) [smf, R. Belmont, Sarah Purohit]
  • beatmania IIDX 8th style (GCC44 JAA) [smf, R. Belmont, Sarah Purohit]
  • beatmania IIDX Substream with DDR 2nd Club Version 2 (984 A01 BM) [smf, R. Belmont, Sarah Purohit]
  • Dodonpachi Daioujou Tamashii (V201, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Knights of Valour 2 New Legend (V302, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Oriental Legend 2 (V104, China) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • San Francisco Rush: The Rock (boot rom L 1.0, GUTS Oct 6 1997 / MAIN Oct 16 1997) [Ted Green]
  • Clones promoted to working:
  • Action Fighter (FD1089B 317-unknown) [David Haywood]
  • Action Fighter (FD1089B 317-unknown, analog controls) [David Haywood]
  • Action Fighter (System 16B, FD1089A 317-0018) [David Haywood]
  • Action Fighter (System 16B, FD1089B 317-unknown) [David Haywood]
  • Action Fighter (System 16B, FD1089B 317-unknown, analog controls) [David Haywood]
  • Agat-7 [shattered]
  • beatmania IIDX 6th style (GCB4U JAA) [smf, R. Belmont, Sarah Purohit]
  • Knights of Valour 2 New Legend (V300, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Knights of Valour 2 New Legend (V301, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Oriental Legend 2 (V101, China) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Oriental Legend 2 (V103, China) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Tazz-Mania (Arfyc / Rodmar bootleg) [Ivan Vangelista]
  • New machines marked as NOT_WORKING:
  • Chess Champion: Delta-1 [hap, Berger]
  • Golden Hexa [Yohji, Smitdogg, The Dumping Union]
  • Green Lizard (AHG1623, US) [Roberto Fresca]
  • Hexa President [Yasu]
  • Honkey Tonk - Cash Express (BHG1455, US) [Roberto Fresca]
  • Keep Your Hat On (BHG1204, US) [Roberto Fresca]
  • Multi Game IV (V.Ger 3.44) [Team Europe]
  • Ninja Gaiden (Tiger handheld) [hap, Sean Riddle]
  • Konami Picno [Team Europe, SSJ, Robbbert]
  • Konami Picno 2 [Team Europe, SSJ, Robbbert]
  • Pitch Hitter - Baseball Challenge [unknown]
  • Real Battle Super Phoenix Mahjong (Version 4.1) [Peter Wilhelmsen, The Dumping Union]
  • Shuriken Boy [rod_wod, The Dumping Union]
  • Torarechattano - AV Kantoku Hen [system11, ShouTime, The Dumping Union]
  • Wild Africa (AHG1535, US) [Roberto Fresca]
  • New clones marked as NOT_WORKING:
  • Boot Scootin' (AHG1547, US) [Roberto Fresca]
  • Bumble Bugs (CHG0479-99, US) [Roberto Fresca]
  • Chicken (01J01886, NSW/ACT) [Roberto Fresca]
  • Chicken (RHG0730-99, US) [Roberto Fresca]
  • Creature from the Black Lagoon (L-4) [PinMAME]
  • Dangerous Curves (Ver 2.9 O) [Muddymusic, Porchy, The Dumping Union]
  • Death Crimson OX (Rev A) [Jorge Valero, ClawGrip, DU]
  • Enchanted Forest (AHG1615, US) [Roberto Fresca]
  • Enchanted Forest (JHG0415-99, US) [Roberto Fresca]
  • Ericsson Step/One [Fredrik Ohrstrom]
  • Filthy Rich (English) [Roberto Fresca]
  • Inca Sun (01J01946, Venezuela) [Roberto Fresca]
  • Panasonic JB-3000 [Edstrom]
  • King Galah (AHG1625, US) [Roberto Fresca]
  • Mine, Mine, Mine (NHG0416-99, US) [Roberto Fresca]
  • Money To Burn (English) [Roberto Fresca]
  • Mountain Money (BHG1464, US) [Roberto Fresca]
  • Penguin Pays - Cash Express (AHG1544, US) [Roberto Fresca]
  • Penguin Pays (OHG0417-02, US) [Roberto Fresca]
  • Penguin Pays (OHG0417-03, US) [Roberto Fresca]
  • Queen of the Nile (AHG1608, US) [Roberto Fresca]
  • Queen of the Nile (GHG4091-03, US) [Roberto Fresca]
  • Reel 'Em In (English) [Roberto Fresca]
  • San Francisco Rush 2049: Tournament Edition Unlocked [rtw, Stig Remnes]
  • Striker Xtreme (1.01 Italy) [PinMAME]
  • Triumph-Adler alphatronic P2 [rfka01, helwie44]
  • Triumph-Adler alphatronic P2U [rfka01]
  • Triumph-Adler alphatronic P30 [rfka01, helwie44]
  • Wild Cougar (AHG1531, US) [Roberto Fresca]
  • Wild Cougar (NHG0296-07, US) [Roberto Fresca]
  • Wild Cougar (NHG0296-99, US) [Roberto Fresca]
  • Winning Bid (English) [Roberto Fresca]
  • New working software list additions:
  • cd32:
  • Akira, Banshee, Chambers of Shaolin, Fire Ice - The Daring Adventures of Cool Coyote, Rise of The Robots, Seek And Destroy,
  • Shadow Fighter [EoceneMiacid]
  • gmaster: Car Racing, Move It [SSJ, PeT]
  • ibm5150:
  • Advanced Dungeons & Dragons - Curse of the Azure Bonds (V1.0), Advanced Dungeons & Dragons - Pool of Radiance (5.25"),
  • Super Hang-On [ArcadeShadow]
  • Echecs 3D (French) [breiztiger]
  • A-10 Tank Killer (1.1), A-10 Tank Killer (1.5), IBM Personal Computer DOS (Version 1.10, Master diskette),
  • IBM Personal Computer DOS (Version 2.00, Master diskette), IBM Personal Computer DOS (Version 2.10, set 3) [Justin Kerk]
  • ibm5170:
  • Ontrack Disk Manager [Curt Coder]
  • 1869 - Erlebte Geschichte Teil I (German), 3000 Icons for Windows, Classic Road 2, Gravis Utilities V2.1,
  • Gravis UltraSound (GUS) Installation - V3.53, Lotus 1-2-3 Release 3 (5.25"), Lotus 1-2-3 Release 3.1,
  • MS-DOS (Version 6.2/V, Upgrade) (Japanese) [Justin Kerk]
  • ibm5170_cdrom:
  • Noi Siamo Angeli (Italian), Pompei AD LXXIX [Arena80.it]
  • We Are Angels: Ein Engel schlaegt zu! (German) [archive.org]
  • Alien Rampage (v1.13), Crusader - No Remorse (v1.23), Iron Blood, Prototype, Rise 2 Resurrection - Director's Cut, Sideline,
  • Turrican II - The Final Fight [EoceneMiacid]
  • The UltraSound CD, The UltraSound Experience [Justin Kerk]
  • Arabian Kid, Claw (Japan v1.2), Doka-chan no Building Panic (Japan), Doom II for Windows 95 (Japan), Electronic Popple (Japan),
  • Golly! Ghosts! Goal! (Japan), Halloween Harry in Zombie Wars, Iwatobi Penguin Rocky & Hopper DeJig Puzzle (Japan), Orgaslave,
  • Pauly Mouse (Japan), PoiPon (Japan), Segata Sanshirou Choujin Densetsu, Silkroad Hoshi no Shima no Monogatari,
  • Space Invaders for Windows, W.Pressure (Japan) [Rod_Wod]
  • Lexmark Z22 / Z32 Color Jetprinter, Mustek Power of Scanning, Rayman (US v1.21), Viper -V16- RISE (International),
  • Viper -V16- Imagine (International) [The Onion Knight]
  • Alien Incident (Eng, Fre, Ger, Fin) (v1.30) [unknown]
  • lynx: Ponx [anonymous]
  • pce_tourvision:
  • Final Soldier, PC Genjin - Pithecanthropus Computerurus, Splatterhouse, Tenseiryuu - Saint Dragon, Tora e no Michi,
  • Violent Soldier [system11, The Dumping Union]
  • psx:
  • Chou Jikuu Yousai Macross - Ai Oboete Imasu ka (Japan), Fire Pro Wrestling G (Japan) (v1.1), Gradius Gaiden (Japan) (v1.1),
  • Gunners Heaven (Japan), Hokuto no Ken - Seikimatsu Kyuuseishu Densetsu (Japan),
  • Jikkyou Oshaberi Parodius - Forever with Me (Japan), Kaette Kita Cyborg Kuro-chan (Japan), Macross Digital Mission VF-X (Japan),
  • Macross VF-X2 (Japan), Super Robot Taisen Alpha Gaiden - Premium Edition (Japan),
  • Super Robot Taisen Alpha Gaiden - Shokai Genteiban (Japan), Super Robot Taisen Alpha (Japan) (v1.1),
  • Super Robot Taisen Complete Box (Japan), Super Robot Taisen F (Japan), Super Robot Taisen F Kanketsuhen (Japan),
  • Zanac X Zanac (Japan) [EoceneMiacid]
  • ti95_cart: Mathematics Library, Statistics Library [unknown]
  • New NOT_WORKING software list additions:
  • cd32:
  • Alien Breed - Special Edition + Qwak, Alien Breed 3D, Alien Breed - Tower Assault, Alfred Chicken, The Chaos Engine,
  • The Classic Lotus Trilogy, Disposable Hero, Project-X + Ultimate Body Blows, Super Putty, Total Carnage [EoceneMiacid]
  • fmtowns_cd: Ishin no Arashi, Sangokushi II, Zan III - Ten'un Ware ni Ari [Reuental]
  • ibm5150: IBM Personal Computer DOS (Version 1.10) (Master diskette, alt) [Justin Kerk]
  • ibm5170:
  • Lotus 1-2-3 Realease 3 (3.5") [Curt Coder]
  • 1942 - The Pacific Air War, AIV Networks (German), Gravis UltraSound BONUS Software Installation v. 1.52 [Justin Kerk]
  • ibm5170_cdrom:
  • Boorp's Balls, Geo ~The Iron Age~ (Japan), Heart of Darkness (Japan v1.1.05), Jake Burst (Japan), Kung-Fu Hero Akimbo Lee,
  • Moon Dragon (Japan), Twinbee Paradise In Donburi Shima [Rod_Wod]
  • Zyclunt [EoceneMiacid]
  • King's Quest - La Maschera dell'Eternita [The Onion Knight]
  • pcfx:
  • Amateur Teikyou CD-ROM, Battle Heat, Can Can Bunny Extra DX, Der Langrisser FX, Doukyuusei 2, Dragon Knight IV, Farland Story FX,
  • Fire Woman Matoigumi, Fushigi no Kuni no Angelique, Megami Paradise II, Pia Carrot e Youkuso!! - We've Been Waiting for You,
  • Sotsugyou II FX - Neo Generation [EoceneMiacid]
  • picno:
  • Anime Enikki, Kanji Club, Montage, Picno Art Puzzle, Picno de 1 2 3, Picno de A B C, Picno de A I U E O, Real Montage,
  • Shirayuki-hime Monogatari [Team Europe, SSJ]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0193.txt

New in MAME 0.192s (Nov 29, 2017)

  • MAMETesters Bugs Fixed:
  • 00525: [Speed] (metro.cpp) bangball: When you finish a level, sometimes the game runs like slow-motion. (Angelo Salese)
  • 02084: [DIP/Input] (saturn.cpp) sokyugrt: Emulation starts with 1 or more credits inserted. (Angelo Salese)
  • 03719: [Graphics] (meritm.cpp) magat5, megat6, megat3, megat4 and clones: "Run21" missing graphics for black-suited cards. (AJR)
  • 03804: [Color/Palette] (ssozumo.cpp) ssozumo: Wrong colors in the title screen. (Angelo Salese)
  • 03805: [Color/Palette] (lasso.cpp) wwjgtin, photof: Wrong colors. (Angelo Salese)
  • 04366: [DIP/Input] (saturn.cpp) shanhigw: The game starts with 2 credits inserted. (Angelo Salese)
  • 04651: [Misc.] (gei.cpp) geimulti: Thirteen game ROMs are loaded, only nine are listed in-game and playable. (Osso)
  • 05761: [Crash/Freeze] (dwarfd.cpp) All sets in dwarfd.c: [debug] Assert shortly after start. (AJR)
  • 06193: [Speed] (shanghai.cpp) shanghai, shangha2 and clones: When playing, the gameplay and sound are very fast. (Angelo Salese)
  • 06518: [Graphics] (metro.cpp) blzntrnd: Sprite layer disappears entirely after completing single-player game. (Angelo Salese)
  • 06527: [Sound] (taitosj.cpp) elevator: Elevator Action sound balance is incorrect. (hap)
  • 06694: [Sound] (midtunit.cpp) mk: Missing music. (hap)
  • 06735: [Original Reference] (einstein.cpp) einstei2: Cursor not visible in 80-column B/W screen! (Dirk Best)
  • 06736: [Original Reference] (einstein.cpp) einstei2: Character set selection (M004) in 80-column B/W screen! (Dirk Best)
  • 06742: [Graphics] (pacland.cpp) pacland and clones: Sprite priority problem in invincible state. (hap)
  • 06745: [Crash/Freeze] (marinedt.cpp) marinedt: MAME crashes when starting game. (Angelo Salese)
  • 06747: [Media Support] (einstein.cpp) einstein: Formatting on double-density drive fails! (Dirk Best)
  • 06749: [Graphics] (toaplan1.cpp) outzonecv: Screen is misaligned 16 pixels to the left. (hap)
  • 06754: [Color/Palette] (zx.cpp) ts1000: Timex Sinclair 1000 screen displays black on cyan (should be black on white). (star2root)
  • 06755: [Core] (zx.cpp) ts1000: The Timex Sinclair 1000 emulation only has the option of having 2k of RAM. (star2root)
  • 06759: [DIP/Input] (seta.cpp) calibr50: Speed difference when rotating player. (AJR)
  • 06766: [Sound] (spacefb.cpp) spacefb and clones: DAC sounds not working 100%. (Tafoid)
  • 06771: [Compiling] (coco12.cpp) coco3, dragon, etc.: Genie fails to detect nested dependency of coco_t4426 on mc14411. (hap)
  • 06772: [Gameplay] (dragon.cpp) Dragon machines run too fast! (hap)
  • New working machines:
  • Akai Katana (2010/ 8/13 MASTER VER.) [Bicycle Repairman]
  • Pac-Eight [rod_wod, The Dumping Union]
  • Player's Edge Plus (PS0239) Jackpot Jewels Slots [Brian Troha]
  • The Big Joke (Version 0.00) [Coolmod, The Dumping Union]
  • New working clones:
  • '99: The Last War (bootleg) [ShouTime]
  • Action Fighter (System 16B, unprotected, analog controls) [David Haywood]
  • Action Fighter (unprotected) [David Haywood]
  • Action Fighter (unprotected, analog controls) [David Haywood]
  • Battlecry (Prototype)
  • [ShouTime, progetto-SNAPS, Patrick Wheeler, Sean Sutton, Surgeville, Paul Vining, Marisol Nunez Serrano, Rod_Wod, Jeffrey Gray,
  • John Wilke, gamerfan, Smitdogg, The Dumping Union]
  • Battlecry (Version C)
  • [ShouTime, progetto-SNAPS, Patrick Wheeler, Sean Sutton, Surgeville, Paul Vining, Marisol Nunez Serrano, Rod_Wod, Jeffrey Gray,
  • John Wilke, gamerfan, Smitdogg, The Dumping Union]
  • Bucky O'Hare (ver AA) [Bill D., The Dumping Union]
  • Codimex CD-6809 [Felipe Sanches]
  • Grudge Match (V00.90, Italy, location test?) [Vernimark, f205v]
  • Gunbird 2 (set 2) [Hyid Choi]
  • Head On N [ShouTime, Andrew Welburn, Rob Carr, Paul Vining, InsertMoreCoins, Smitdogg, The Dumping Union]
  • Kaypro 10 - 1983 [rfka01]
  • Otrona Attache 8:16 [Al Kossow]
  • Prologica CP400 Color II [Felipe Sanches]
  • Prologica CP-500 (PVIII REV.3) [Felipe Sanches]
  • The 26th Z [ShouTime, Paul Vining, The Dumping Union]
  • Thunder Dragon 3 (bootleg of Thunder Dragon 2) [ShouTime]
  • Troopy (bootleg of Mr. Kougar) [MikeMcBike]
  • Machines promoted to working:
  • ACI Destiny Prodigy [Edstrom]
  • Cromenco MCB-216 [Robbbert]
  • Flower (US) [Angelo Salese]
  • Mephisto RISC 1MB [CB-Emu, RolandLangfeld, Sandro Ronco]
  • Ping Pong King [Angelo Salese]
  • Time Attacker [Angelo Salese]
  • Clones promoted to working:
  • Cromenco CB-308 [Robbbert]
  • Flower (Japan) [Angelo Salese]
  • Mephisto RISC II [CB-Emu, RolandLangfeld, Sandro Ronco]
  • New machines marked as NOT_WORKING:
  • Add Arbor Ambassador [Robbbert]
  • ADDS Viewpoint 122 [Robbbert]
  • ADDS Viewpoint 60 [Robbbert]
  • Altos II Terminal [Robbbert]
  • Ampex Dialogue 80 [Robbbert]
  • AT&T 630 MTG [Robbbert]
  • C.Itoh CIT-220+ Video Terminal [Robbbert]
  • Convergent Mightyframe [Robbbert]
  • Data General Dasher D461 [Robbbert]
  • DEC VT-240 [Robbbert]
  • DISER Lilith [Robbbert]
  • Golgo 13: Juusei no Chinkonka (Japan, GLT1 VER.A) [Guru]
  • Hazeltine Esprit [Robbbert]
  • HP 2100 [Robbbert]
  • HP-2622A [Robbbert]
  • HP-700/92 [Robbbert]
  • InterPro 2000 [Patrick Mackinlay]
  • InterPro 2400 [Patrick Mackinlay]
  • InterPro 2500 [Patrick Mackinlay]
  • InterPro 2700 [Patrick Mackinlay]
  • Kaypro 1 [rfka01]
  • Kaypro 2/84 [rfka01]
  • Kaypro 4x [rfka01]
  • LSI M3 [Robbbert]
  • Micro-Term 420 [Robbbert]
  • Micro-Term 5510 [Robbbert]
  • Milwaukee Computers MC-1200 [Robbbert]
  • Motorola AMPS Car Phone [Robbbert]
  • Motorola Powerstack II [Robbbert]
  • Mushiking The King Of Beetles - Mushiking IV / V / VI (World) [Darksoft, f205v, MetalliC, rtw]
  • Onyx C5000 [Robbbert]
  • Qume QVT-102 [Robbbert]
  • Qume QVT-103 [Robbbert]
  • Qume QVT-190 [Robbbert]
  • Qume QVT-201 [Robbbert]
  • Qume QVT-70 [Robbbert]
  • Relisys TR175II [Robbbert]
  • Solbourne Series 5E Computer Workstation [Robbbert]
  • Sony PlayStation 2 [Robbbert]
  • Televideo TS-3000 [Robbbert]
  • Televideo TVI-912C [Robbbert]
  • Televideo TVI-955 [Robbbert]
  • Televideo TVI-965 [Robbbert]
  • Terco 4490 Mill CNC Control [Edstrom]
  • Three Rivers PERQ 1A [Robbbert]
  • TRS-80 DT-1 [Robbbert]
  • Vectrix VX384 Graphics Processor Terminal [Robbbert]
  • Visual 100 [Robbbert]
  • Visual 102 [Robbbert]
  • Wyse WY-50 [Robbbert]
  • Xerox Alto I [Robbbert]
  • Zentec Zephyr [Robbbert]
  • Ziatech ZT-8802 SBC [Robbbert]
  • unknown ACD computer [Robbbert]
  • unknown TTI SCSI host adapter [Robbbert]
  • New clones marked as NOT_WORKING:
  • Action Fighter (FD1089A 317-unknown, analog controls) [David Haywood]
  • Action Fighter (FD1089A 317-unknown) [David Haywood]
  • Action Fighter (System 16B, FD1089A 317-unknown, analog controls) [David Haywood]
  • Action Fighter (System 16B, FD1089A 317-unknown, set 1) [David Haywood]
  • Action Fighter (System 16B, FD1089A 317-unknown, set 2) [David Haywood]
  • Commodore PC 40-III [rfka01]
  • Compaq Portable III [rfka01]
  • Gran Trak 10/Trak 10/Formula K (older) [TTL] [Ed Fries, Tim Giddens, Andy Welburn]
  • Hazeltine Esprit III [Robbbert]
  • Kaypro 4/84 plus88 [rfka01]
  • Kaypro New 2 [rfka01]
  • Landing High Japan (Ver 2.02 O) [ShouTime]
  • Martial Masters (ver. 102, 101, 101TW) [skate323k137, The Dumping Union]
  • Sanyo MBC-28 [rfka01]
  • Siemens PCD-2 [rfka01]
  • Wyse WY-150 [Robbbert]
  • Wyse WY-160 [Robbbert]
  • Wyse WY-30+ [Robbbert]
  • Wyse WY-55 [Robbbert]
  • Wyse WY-60 [Robbbert]
  • Wyse WY-85 [Robbbert]
  • New working software list additions:
  • archimedes:
  • ALPS - Adventure Language Programming System, APEC Utils Disc v1.3, Archimedes Hard Disc Utilities Disc, Euclid v2.06
  • [Nigel Barnes]
  • bbca_cass: 100 Programs for the BBC Microcomputer [Nigel Barnes]
  • bbcb_cass: Fairy Tale, Instant Recall, Starter Word Splits, WestQuest 1847 [Nigel Barnes]
  • bbcb_flop:
  • Acornsoft Demo Disk v1.0, Revs Demo, Superior Software - Demonstration Disc, Tree of Knowledge [Nigel Barnes]
  • BeebSID 18 - Club Hits [PitfallJones]
  • electron_cart: Starspell, Starspell & Starword, Starspell & View, Stop Press [Nigel Barnes]
  • fmtowns_cd:
  • AnotherTOWNS - Anata~ Free Software Collection, Dragon Shock, NHK Jissen Eikaiwa, Okumanchouja II, Oshare Cooking II,
  • Tom Snyder's Puppy Love 2, Toushin Toshi II [r09]
  • hp85_rom: Mass storage ROM [F.Ulivi]
  • ibm5150:
  • B.A.T. (CGA/EGA/Tandy versions) (Quest & Glory Compilation), Teenage Mutant Hero Turtles: The Coin-Op! [ArcadeShadow]
  • La Collection Amstrad PC - Arkanoid / Super Tennis, Oliver & Company [breiztiger]
  • 4D Sports Boxing (Euro, Alt), A Line in the Sand, A Nightmare on Elm Street,
  • Advanced Dungeons & Dragons - Curse of the Azure Bonds (V1.1), Advanced Dungeons & Dragons - Curse of the Azure Bonds (V1.2),
  • Advanced Dungeons & Dragons - Pool of Radiance, Advanced Dungeons & Dragons - Pools of Darkness,
  • Advanced Dungeons & Dragons - Secret of the Silver Blades (1.10), Alpine Tram Ride, QNX Demonstration (Apr 17th, 1989),
  • Word 1.15, Word 2.00, Word 5.0 (Swedish), Word 5.5 (3.5", German), Word 5.5 (3.5", Italian), Word 5.5 (5.25"),
  • Word X1.06 (September 7, 1983 beta) [Justin Kerk]
  • ibm5170:
  • Ecstatica, Fables & Fiends - The Hand of Fate (German), Heart of China, LucasArts Classic Adventures, Rise of the Dragon
  • [ArcadeShadow]
  • WarCraft - Orcs & Humans [breiztiger]
  • hal91 0.2.0, HAL91 0.4.5, PC Tools 7.1 (5.25" HD), PC-MOS Version 5.01, PC-MOS/386 Version 1.02, PC-MOS/386 Version 3.00,
  • Photon microGUI Development version 1.10 for QNX 4.2x, Photon microGUI Runtime version 1.10 for QNX 4.2x, PicoBSD 0.41 (Dialup),
  • PicoBSD 0.41 (Dialup) (Polish), PicoBSD 0.41 (ISP-alpha), PicoBSD 0.41 (Network), PicoBSD 0.41 (Network) (Polish),
  • PicoBSD 0.41 (Router), PicoBSD 0.41 (Router) (Polish), PicoBSD 0.43 (Dialup), QNX 4.23, QNX 4.24, QNX 4.25,
  • QNX Demo (Modem v4.00), QNX Demo (Network v400), QNX Demo Floppy (Modem Version V4), QNX Demo Floppy (Network Version V4),
  • QNX Internet Appliance Toolkit Demo (v1.0), QNX Internet Appliance Toolkit Demo (v1.0a),
  • QNX Internet Appliance Toolkit Demo (v1.0a Beta), QNX Internet Appliance Toolkit Demo (v1.1 - Russian),
  • QNX Internet Appliance Toolkit Demo (Modem v3.03), QNX Internet Appliance Toolkit Demo (Network v2.0),
  • QNX Internet Appliance Toolkit Demo (Network v3.03), QNX TCP/IP Runtime version 4.23, Serial Terminal Linux (0.1),
  • Serial Terminal Linux (0.2), Serial Terminal Linux (0.3) [Justin Kerk]
  • mtx_rom: MTX NewWord, Hisoft PASCAL [Nigel Barnes]
  • px4_cart: Dialtext 4 [Robbbert]
  • Software list items promoted to working:
  • bbc_flop_arm: ARM Evaluation System Discs [Nigel Barnes]
  • ibm5150: Ikari Warriors (alt) [breiztiger]
  • New NOT_WORKING software list additions:
  • dragon_cart: Dragon 32 Soak Test [Nigel Barnes]
  • electron_cart:
  • Advanced Plus 3, Advanced Plus 4, Click, Cumana Floppy Disc System, Pegasus 400, Sound Expansion v1, Sound Expansion v3
  • [Nigel Barnes]
  • fmtowns_cd: Suikoden - Tenmei no Chikai [r09]
  • ibm5170:
  • 1830 - Railroads & Robber Barons, 5th Fleet, Alfalinux 0.3.1 -Laetitia-, Brutalware Linux 1.1, DLX Linux Demodisk V1.0, Phindows,
  • tomsrtbt (1.7.185), tomsrtbt (2.0.103), Win32s (1.15), Win32s (1.15a), Win32s (1.25), Win32s (1.25a OLE), Win32s (1.30)
  • [Justin Kerk]
  • lynx: Alpine Games [anonymous]
  • mtx_cart: MTX Node Ring [Nigel Barnes]
  • mtx_cass: Demonstration Tape, MTX Draughts [Nigel Barnes]
  • px8_cart:
  • Clock, DAKComm, dBase II, Epson BASIC, Geneva Connection, Intext 1.0, Intext 1.1, Othello, Oval IRM, Portable Calc,
  • Portable WordStar, SuperCalc, The Traveling Appointment Manager, The Traveling Expense Manager, The Traveling Time Manager,
  • Turbo Pascal (unofficial ROM), CP/M Utilities [Nigel Barnes]
  • vsmile_cart:
  • Disney Cenerentola - I desideri magici di Cenerentola (Ita), Disney Il re leone - La grande avventura di Simba (Ita),
  • Disney La sirenetta - Ariel e la crociera magica (Ita), Disney/Pixar Ratatouille - Le nuove ricette di Remy (Ita),
  • Disney/Pixar Up (UK), Kung Fu Panda - Path of the Panda (UK), Scooby-Doo! - Avventura a Funland (Ita),
  • Zayzoo: An Earth Adventure (UK) [tag2015]
  • Translations added or modified:
  • Dutch [Jos van Mourik]
  • Greek [BraiNKilleRGR]
  • Portuguese [Pedro Simoes]
  • Spanish [A. Viloria]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0192.txt

New in MAME 0.191b (Oct 26, 2017)

  • MAMETesters Bugs Fixed:
  • 00759: [Misc.] (mystwarr.cpp) mtlchamp and clones: Problem with NVRAM in the RAM/ROM check after changing settings in service mode. (MetalliC)
  • 04910: [Crash/Freeze] (pce.cpp) pce, tg16 [dslaylh, dslayedj]: No inputs and Black Screen. (Angelo Salese)
  • 04950: [Crash/Freeze] (pce.cpp) pce [draculax]: Game freezes at start of Stage 5. (Angelo Salese)
  • 05192: [Graphics] (pce.cpp) tg16 [airzonk]: Graphics freeze when traversing too far up the screen. (Angelo Salese)
  • 05994: [Crash/Freeze] (pce.cpp) pce [imagef2]: Freezes before displaying title screen. (Angelo Salese)
  • 06154: [DIP/Input] Games with a rotary positional joystick: Some positions are skipped. (Angelo Salese)
  • 06387: [Graphics] (pce.cpp) pce [finalsol, finalsols]: Messed up/disappearing tiles. (Angelo Salese)
  • 06487: [Documentation] tonton, ppj, big10: Documentation found on Success website. (D Go Go Fan)
  • 06622: [Graphics] (pce.cpp) pce [beball]: Garbage appears when collecting the dual arrow item. (Angelo Salese)
  • 06637: [Interface] Internal UI does not save entire configuration. (AJR)
  • 06656: [Interface] Configuring Machine level "Video Option" causes CRASH. (Nathan Woods)
  • 06689: [Crash/Freeze] (amstrad.cpp) cpc6128: Loading a disk freezes the emulator. (Patrick Mackinlay)
  • 06690: [Color/Palette] (bottom9.cpp) bottom9n: Sprites have incorrect colors. (Angelo Salese)
  • 06691: [Graphics] tokio and clones: Tokio - graphic glitches on the right side of the screen. (Lord Nightmare)
  • 06696: [Graphics] (pce.cpp) tg16 [turrican]: Not showing Title Screen. (Angelo Salese)
  • 06697: [Crash/Freeze] (stv.cpp) grdforce: Hangs after insert coin. (Angelo Salese)
  • 06701: [Gameplay] (pce.cpp) pce [shingen, shingen1]: Extended/Unexpected periods of Black Screen. (Angelo Salese)
  • 06708: [Media Support] (tandy2k.cpp) tandy2k: Does not boot from disk (regression). (Carl)
  • 06711: [Interface] UI: If you exit with the Exit option, the last used game is not saved. (Vas Crabb)
  • 06713: [Misc.] (dbz.cpp) dbz, dbza, dbz2: Correct names for these three games. (Fortuna)
  • 06719: [Core] (coco12.cpp) coco12, coco3, other 6809?: SBCB instruction returns the wrong result. (hap)
  • 06720: [Interface] Prescale option allows invalid values. (Tafoid)
  • 06723: [DIP/Input] (einstein.cpp) einstein [hustler, starq]: Keyboard is not responding! (Dirk Best)
  • 06724: [Gameplay] (vegas.cpp) gauntleg, gauntdl: Various Effects Cause More Damage than they should (64-bit Only). (Ted Green)
  • 06727: [Documentation] (ibmpc.cpp) Parent/Clone Issues for IBM5170 softlist. (Justin Kerk)
  • 06728: [Timing] (einstein.cpp) einstein: In Xtal Basic the PRINT TI$ always gives "000000" ?. (Dirk Best)
  • New working machines:
  • Batman (Tiger handheld) [hap, Sean Riddle]
  • Judge Dredd (Tiger handheld) [hap, Sean Riddle]
  • Mephisto Mondial II [yoyo_chessboard, Sandro Ronco]
  • Swamp Thing (Tiger handheld) [hap, Sean Riddle]
  • New working clones:
  • Alien3: The Gun (Japan) [ShouTime]
  • Athena (bootleg) [Porchy, The Dumping Union]
  • Biomechanical Toy (Ver. 1.0.1878) [Jorge Silva]
  • Cabal (UK, Joystick) [hammy, The Dumping Union]
  • Cobra Command (M.A.C.H. 3 hardware, set 2) [f205v]
  • Cyberball (rev 1) [Brian Troha, The Dumping Union]
  • Fidelity Elite Avant Garde (model 6117-7, set 2) [CB-Emu]
  • G-LOC R360 (Japan) [ordyne, The Dumping Union]
  • Kaypro 16 [rfka01]
  • Knights of the Round (bootleg, World 911127) [hammy, The Dumping Union]
  • Rod-Land (World, set 2) [frsj8112]
  • Super Hang-On (Hang-On conversion, Beta bootleg) [Cmonkey]
  • Target Hits (ver 1.1, Checksum 86E1) [Peter Wilhelmsen, Morten Shearman Kirkegaard, Clawgrip, Brian Troha, David Haywood]
  • Tecmo World Cup '94 (set 3) [caius, Angelo Salese, The Dumping Union]
  • TH Strikes Back (Non North America, Version 1.0, Checksum 020EB356) [caius, The Dumping Union]
  • unknown 'Space Invaders' gambling game (set 2) [Roberto Fresca, Arzeno Fabrice]
  • World Series: The Season (rev 0) [f205v, The Dumping Union]
  • Machines promoted to working:
  • Big Casino [Ivan Vangelista]
  • Votrax Personal Speech System [Robbbert]
  • Votrax Type 'N Talk [Robbbert]
  • Clones promoted to working:
  • Terco 4426 CNC Programming station [Edstrom]
  • Torch CF240 [Nigel Barnes]
  • New machines marked as NOT_WORKING:
  • Baby Boom Challenge [f205v]
  • Casino Strip I (Poker version, for Pioneer LD, set 1) [Dragon's Lair Project]
  • Casino Strip II (Poker version, for Sony LD) [Dragon's Lair Project]
  • Casino Strip III (Poker version, for Sony LD) [Dragon's Lair Project]
  • Casino Strip IX (Poker version, for Sony LD) [Dragon's Lair Project]
  • Casino Strip Private Eyes / All Start (Poker version, for Sony LD) [Dragon's Lair Project]
  • Casino Strip V (Poker version, for Pioneer LD) [Dragon's Lair Project]
  • Casino Strip V (Shooting Game version, for Pioneer LD) [Dragon's Lair Project]
  • Casino Strip VI (Poker version, for Sony LD) [ANY, Smitdogg, The Dumping Union]
  • Casino Strip VI (Shooting Game version, for Pioneer LD) [Dragon's Lair Project]
  • Casino Strip VIII (Poker version, for Pioneer LD) [Dragon's Lair Project]
  • Casino Strip VIII (Shooting Game version, for Pioneer LD) [Dragon's Lair Project]
  • Casino Strip Vivid 1 (Poker version, for Sony LD) [Dragon's Lair Project]
  • Casino Strip X (Poker version, for Sony LD) [ANY, Smitdogg, The Dumping Union]
  • Casino Strip XI (Poker version, for Sony LD, set 1) [Dragon's Lair Project]
  • Casino Strip XI (Shooting Game version, for Pioneer LD) [Dragon's Lair Project]
  • Casino Strip XII (Poker version, for Sony LD) [ANY, Smitdogg, The Dumping Union]
  • Dobou-Chan (ver. JAA) [R. Belmont, Rod_Wod]
  • E-Touch Mahjong Series #2: Joshiryou de NE! [ShouTime, Team Japump, The Dumping Union]
  • E-Touch Mahjong Series #6: Scandal Blue - Midara na Daishou [ShouTime, Team Japump, The Dumping Union]
  • E-Touch Mahjong Series #7: Trap Zone - Yokubou no Kaisoku Densha [ShouTime, Team Japump, The Dumping Union]
  • Elektronika MS 6102.02 [shattered]
  • Gokidetor [Surgeville, Sean Sutton, Smitdogg, The Dumping Union]
  • Mikrocomputer fuer Ausbildung [rfka01, Robbbert]
  • Note Chance [Roberto Fresca, Ryan Holtz, Smitdogg, The Dumping Union]
  • Ocha-Ken Hot Medal [Darksoft]
  • Ton Puu Mahjong [ShouTime, The Dumping Union]
  • New clones marked as NOT_WORKING:
  • 301/Bullseye (Traditional Scoring) [barakandl]
  • A.G. Soccer Ball (R07u) [PinMAME]
  • Casino Strip XI (Poker version, for Sony LD, set 2) [Dragon's Lair Project]
  • Cheetah (Blue cabinet version - Stern Pinball) [Cooke/LondonPinball]
  • Eight Ball (rev. 17) [Quench]
  • Epson CM6000 [Colin McDougall]
  • Flash Point (Japan, bootleg set 2) [Arzeno Fabrice, David Haywood]
  • Horizon (North Star Computers, 2MHz) [AJR]
  • Knights of Valour 3 (V100, China) [XingXing]
  • Knights of Valour 3 (V104, China) [XingXing]
  • Mikrocomputer fuer Ausbildung MAT85 [rfka01, Robbbert]
  • Omni 4 Logic Analyzer [rfka01]
  • Poker Ladies (Censored bootleg, set 2) [hammy, The Dumping Union]
  • SD Gundam Sangokushi Rainbow Tairiku Senki (Korea) [Rod_Wod, The Dumping Union]
  • Time Warp (L-3) [PinMAME]
  • Trident (Later version - Stern Pinball) [Quench]
  • Virtua Athletics / Virtua Athlete (prototype) [antron, MetalliC, rtw]
  • New working software list additions:
  • apple2_cass
  • Alignment Test Tone / Renumber, Alignment Test Tone / Sampler, Apple Bowl, Applesoft IIa,
  • Applesoft ][ Floating Point BASIC / Floating Point BASIC Demo, Apple Trek, Apple-2 Trek, Apple-Vision / Biorhythms,
  • Basic Finance I/ Penny Arcade, Brian's Theme / Phone List, Brick out / Color Demonstration Programs,
  • Breakout / Color Graphics, Breakout / Color Demos, Checkbook, Color Sketch / Supermath, Datamover / Telepong,
  • High Resolution Graphics, Hangman / Color Math, Hopalong Cassidy / Lemonade Stand, Leases / Loans, Savings / Finance [Dagarman]
  • bbc_flop_torch: Hard Disc Utilities v4.1, Torch System Disc v1.7 [Nigel Barnes]
  • fmtowns_cd:
  • Ginga Eiyuu Densetsu III SP, Gulf War Soukouden, New 3D Golf Simulation: Harukanaru Augusta, TownsPAINT V1.1L20,
  • Video Koubou V1.3L10 [r09]
  • fmtowns_flop: Sweet Angel [r09]
  • gamate: Kiki Inland [Morten Shearman Kirkegaard, Peter Wilhelmsen]
  • ibm5150:
  • The Adventures of Captain Comic, Back to the Future Part II, Dragons of Flame, Gryzor, Loom (French), Kings of the Beach (3.5"),
  • Leisure Suit Larry 3 (French), Le Manoir de Mortevielle (3.5"), Operation Wolf (3.5"), Out Run, Super Ski, Zombi [breiztiger]
  • Drakkhen, Kaypro 16 Autoload, Kaypro 16 Master Disks, Leisure Suit Larry 3, Loom (German), Manhunter - New York,
  • Manhunter 2 - San Francisco, Police Quest II - The Vengeance, Silpheed, Space Quest II - Vohaul's Revenge [Justin Kerk]
  • MS-DOS (Version 3.30B) (V1.2) (Schneider) (German) [rfka01]
  • ibm5170:
  • Amazon - Guardians of Eden, Arcade Pool, Zool 2 [ArcadeShadow]
  • Crash Course [breiztiger]
  • Sneakers Computer Press Kit [Justin Kerk]
  • lynx: MegaPak 1 [anonymous]
  • msx1_cart: Roc'n Rope [Anonymous]
  • nimbus:
  • BBC BASIC V1.00a, IBM Mode Software For Nimbus PC V2.61, IBM Mode Software for Nimbus PC Rel.3,
  • Microsoft Windows 2.03 for Nimbus PC System, Microsoft Windows 3 Standalone PC 186, Microsoft Windows ISV Toolkit Release 1.02,
  • Microsoft Windows Release 1.02 Stand Alone, Microsoft Windows Release 1.03 Stand Alone,
  • Microsoft Windows V2.1 Presentation Manager for Nimbus PC186, Nimbus Winchester Format Tools,
  • Parallel Printer Driver Parallel Board For I/O Board Version V1.0G, RM BASIC V1.0F, RM LOGO V1.0D, RM Nimbus General Utility Disk,
  • RM Nimbus PC Upgrade Disk DOS 3.1 Rel 3.10.A, RM Nimbus Sketchpad Driver V1.0B, Release Disk SetPC V2.90 IBM Mode, Steed Ver 1.4A,
  • WordStar Rel. 3.30, XferCPM V1.0A [Nigel Barnes]
  • pv2000: Exciting Jockey, Real Number Basic [SSJ, Team Europe, Dustin Hubbard]
  • smondial2: Mephisto College Module [yoyo_chessboard]
  • Software list items promoted to working:
  • bbc_flop_torch:
  • Adventure B01 - 550 points, Torch BBC BASIC (Z80) v2.30, Comanex, dBASE-II, Hard Disc Utilities v4.4, Kermit-80 v4.05,
  • Perfect Software Suite, Standard Utilities v2.0, Turbo Pascal v3.0A, UniComm, WordStar [Nigel Barnes]
  • New NOT_WORKING software list additions:
  • apple2_cass: Apple Stock Quote Reporter, Tape Measure / Alignment Test Tone [Dagarman]
  • bbc_flop_torch: Basic Pack v2.0, Prog Dev Pack v2.0, Text Pack v2.0, Unix Upgrade Pack release 1.0 to 2.0 [Nigel Barnes]
  • hx20_rom: SkiWriter [Nigel Barnes]
  • rx78: Challenge Golf [SSJ, Team Europe, Dustin Hubbard]
  • Translations added or modified:
  • Chinese (Simplified) [YuiFAN]
  • Chinese (Traditional) [YuiFAN]
  • German [Raf Tacker]
  • Greek [BraiNKilleRGR]
  • Japanese [Katsuhiko Kagami]
  • Portuguese [Pedro Simoes]
  • Russian [Nikita Zimin, MetalliC]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0191.txt

New in MAME 0.190b (Sep 27, 2017)

  • MAMETesters Bugs Fixed:
  • 00490: [Sound] (homedata.cpp) hourouki: It is missing voices of "Reach", "Ron" etc. (smf)
  • 06658: [Plugins] (mappy.cpp) mappy, mappyj: When using cheats driven by

New in MAME 0.189b (Aug 30, 2017)

  • MAMETesters Bugs Fixed:
  • 00470: [DIP/Input] (seattle.cpp) hyprdriv: Despite successful calibration the brake button doesn't function. (Ted Green)
  • 00975: [DIP/Input] (seattle.cpp) calspeed: Even if you choose manual gear your car has automatic gear. (Ted Green)
  • 01005: [Sound] (shangkid.cpp) shangkid: In the later levels, sound starts to get really screwy. (AJR)
  • 01991: [Crash/Freeze] (vegas.cpp) gauntleg: Game randomly freezes. (Ted Green)
  • 04024: [Graphics] (toaplan2.cpp) ghox: Missing background for hi-score screen. (Caps0f)
  • 04872: [Graphics] (labyrunr.cpp) tricktrp: Graphic priority issue. (Angelo Salese)
  • 05277: [Documentation] (cps1.cpp) sf2accp2: Installation instructions and DIP settings for SF2CE (Accelerator Pt.II) hack.
  • (geforcefly)
  • 05608: [DIP/Input] (royalmah.cpp) mjifb, mjifb2, mjifb3: DIP Settings. (kamilz)
  • 05788: [DIP/Input] (dbz.cpp) dbz: English language is not displayed. (ryuhabayusa)
  • 05945: [DIP/Input] (pacman.cpp) pengojpm, pengopac: Info about dip switches. (Fortuna)
  • 06259: [Graphics] (combatsc.cpp) combatsc, combascj, combasct, bootcamp, bootcampa: Wrong priority in the drill instructor screen.
  • (Angelo Salese)
  • 06636: [Graphics] (seattle.cpp) calspeed: Triangles flicker in calspeed. (Ted Green)
  • 06639: [Crash/Freeze] (coco3.cpp) coco3, coco3h: Crash of emulated system accessing multiple floppy drives. (Dirk Best)
  • 06640: [Core] (coco3.cpp) coco3, coco3h: TRS-80 Color Computer FDC data corruption issue. (Dirk Best)
  • 06641: [Color/Palette] (pce.cpp) pce [sonson2]: Black & White mode doesn't work properly. (Angelo Salese)
  • 06644: [Gameplay] (segae.cpp) tetrisse: Unable to play 2 Player mode. (David Haywood)
  • 06645: [Sound] (ninjakd2.cpp) ninjakd2, ninjakd2c, jt104, rdaction: Missing sound. (AJR)
  • 06649: [Interface] ng_cthd_prot: Wrong name (Neo Goe instead of Neo Geo). (Robbbert)
  • 06657: [Interface] (c64.cpp) c64: Selecting a slot to fill for "EXP" causes Fatal Error. (Nathan Woods)
  • 06659: [Documentation] (model3.cpp) swtrilgy, swtrilgya: " Arcade " is necessary in the title of this game. (J.J.Boy)
  • New working machines:
  • China Education Computer I [R. Belmont, Jorma Honkanen]
  • Double Dribble (Konami handheld) [hap, Sean Riddle]
  • Garfield (Konami handheld) [hap, Sean Riddle]
  • Kick Ball [Darksoft, Sean Sutton, Surgeville, Smitdogg, The Dumping Union, David Haywood, AJR]
  • Kontron PSI98 [Dirk Best, rfka01]
  • NFL Football (Konami handheld) [hap, Sean Riddle]
  • Poosho Poosho [caius, Brian Troha, Smitdogg, Ryan Holtz, rtw, The Dumping Union]
  • Tekken Battle Scratch [ShouTime, Jan Stuhler, pablopelos, Smitdogg, The Dumping Union]
  • The Adventures of Bayou Billy (Konami handheld) [hap, Sean Riddle]
  • unknown 'Space Invaders' gambling game [Roberto Fresca, Arzeno Fabrice, David Haywood]
  • New working clones:
  • 1943: Midway Kaisen (Japan, no protection hack) [Bryan McPhail]
  • Alligator Hunt (unprotected, set 2) [David Haywood, Peter Wilhelmsen]
  • B.Rap Boys Special (World) [Phill @NES4Life]
  • Carrier Air Wing (USA 901130) [mastercello]
  • Crash Road (bootleg of Space Chaser) [Ed Cross]
  • Crazy Climber (US set 2) [John at johnsarcade]
  • Crime Fighters 2 (Japan, 4 Players, ver. N) [Guy B]
  • Cool Minigame Collection (Italy) [Hammy]
  • Daiku no Gensan (Japan, M82) [Hammy, Jon H, The Dumping Union]
  • DoDonPachi III (World, 2002.05.15 Master Ver) [neohyphengeo productions]
  • Donkey Kong Jr. (bootleg on Moon Cresta hardware, set 2) [The Dumping Union / Team Recreativas, AJR]
  • Fidelity Sensory Chess Challenger 12 [hap, Berger, yoyo_chessboard]
  • Mega Zone (program code L) [Corrado Tomaselli, The Dumping Union]
  • Mephisto Nigel Short [Sandro Ronco]
  • Mephisto Polgar 10MHz [Sandro Ronco]
  • Mephisto Portorose 68000 [Sandro Ronco]
  • Mephisto Portorose 68020 [Sandro Ronco]
  • Ordyne (World) [Corrado Tomaselli]
  • Popeye (Japan, Sky Skipper hardware, Older) [Justin Rudebaugh]
  • Port Man (Japan) [ShouTime]
  • Street Fighter (World) (protected) [Corrado Tomaselli]
  • Street Fighter II: The World Warrior (Quicken, bootleg) [Moffitt]
  • Super Athena (bootleg) [Hammy]
  • Super Chase - Criminal Termination (1992/01/18 18:29:18 CHASE 3 VER 1.30, prototype) [Trol]
  • Vamf x1/2 (Europe, version 1.0.0903) [Rod_Wod, TeamEurope, The Dumping Union]
  • WWF Superstars (US revision 6) [Bryan McPhail]
  • Machines promoted to working:
  • Football Power [MetalliC]
  • Mephisto Academy [Sandro Ronco]
  • Mephisto Almeria 68000 [Sandro Ronco]
  • Mephisto Almeria 68020 [Sandro Ronco]
  • Mephisto Berlin Pro 68020 [Sandro Ronco]
  • Mephisto Genius 68030 [Sandro Ronco]
  • Mephisto Polgar [Sandro Ronco]
  • Night Gal Summer [BET] (Japan 850702 NGS 0-01) [Angelo Salese]
  • TH Strikes Back [David Haywood, Kevin Eshbach]
  • Clones promoted to working:
  • Forty-Love (Japan) [ShouTime, Angelo Salese]
  • BBC Master Turbo [Nigel Barnes]
  • International Toote II (v1.24, P387.V01) [Gerald (COY)]
  • Mephisto Berlin Pro London Upgrade [Sandro Ronco]
  • Mephisto Genius 68030 London Upgrade [Sandro Ronco]
  • Mephisto London 68020 [Sandro Ronco]
  • Mephisto Lyon 68000 [Sandro Ronco]
  • Mephisto Lyon 68020 [Sandro Ronco]
  • Mephisto Vancouver 68000 [Sandro Ronco]
  • Mephisto Vancouver 68020 [Sandro Ronco]
  • Virtua Bowling (Hong Kong, V101HJS) [Abelardator2, Luca Elia]
  • New machines marked as NOT_WORKING:
  • AT&T Teletype 4425 [shattered]
  • Access Virus A [R. Belmont, absence]
  • Access Virus B (Ver. T) [R. Belmont, absence]
  • Access Virus C [R. Belmont, absence]
  • Access Virus Classic [R. Belmont, absence]
  • Access Virus Rack XL [R. Belmont, absence]
  • Access Virus Rack [R. Belmont, absence]
  • Altos 8600 [Carl, Al Kossow]
  • ControlID X628 fingerprint reader [Felipe Sanches]
  • GameCube (Japan) [Dirk Best]
  • Honey Pot (03J00241, NSW/ACT) [Heihachi_73]
  • Konnano Hajimete! (Japan) [Ralph Wallace, system11, The Dumping Union]
  • Kurzweil K2000 [R. Belmont]
  • Learning-Window Teaching Machine (Rev 3) [Kevin Horton]
  • Machinedrum MK2 [R. Belmont, absence]
  • Magic Reels [TeamEurope]
  • Mannesmann Kienzle System 9002 Terminal [Miodrag Milanovic]
  • Mephisto RISC 1MB [Sandro Ronco]
  • Monomachine SFX6 MK2 [R. Belmont, absence]
  • Nurete Mitaino... - Net Idol Hen [Ralph Wallace, system11, The Dumping Union]
  • Sengoku Mahjong Kurenai Otome-tai [Ralph Wallace, system11, The Dumping Union]
  • Sexy Gal Tropical [BET] (Japan 850805 SXG T-02) [ShouTime, Angelo Salese]
  • Super Game (Sega Master System Multi-game bootleg) (alt games) [TeamEurope]
  • Venice (02J02056, Venezuela) [Heihachi_73]
  • New clones marked as NOT_WORKING:
  • Derby Owners Club World Edition (Rev B) [f205v, ShouTime]
  • Dirt Devils (Japan, Revision A) [ShouTime]
  • Econet X25 Gateway [Nigel Barnes]
  • GameCube (Brazil) [Dirk Best]
  • GameCube (EUR) [Dirk Best]
  • GameCube (USA) [Dirk Best]
  • Goldeneye (4.02) [Gore Daimon, Sergio Munemori]
  • Henson CFA 3000 [Nigel Barnes]
  • Learning-Window Teaching Machine (French) [Kevin Horton]
  • Learning-Window Teaching Machine (Rev 1) [Kevin Horton]
  • Learning-Window Teaching Machine (Rev 2) [Kevin Horton]
  • Mephisto RISC II [Sandro Ronco]
  • Print Club (World) [David Haywood]
  • Trigger Heart Exelica (Japan) (GDL-0036) [rtw, ShouTime]
  • Virtua Fighter 4 Evolution (Version B) (GDS-0024C) [rtw, ShouTime, f205v, Darksoft]
  • Spiel Master (German) [TeamEurope, Kevin Horton]
  • Star Wars (1.06, Display S1.05) [Jubex77, JMan, Gore Daimon]
  • New working software list additions:
  • apple2: Nightmare Gallery [Ian B.]
  • bbc_flop_80186: Master 512 Technical Guide Programs [Nigel Barnes]
  • bbc_flop_z80: Double Density CP/M [Nigel Barnes]
  • bbcb_flop:
  • The Acornsoft Hits Vol.1, The Acornsoft Hits Vol.2, Centre Ville, Chick Chase, The Christmas Adventures of 4-T and his Friends,
  • The Fantastic Adventures of 4-T, First Filer, The Great British Fun Run, Integra Windows 1.00, Look After Yourself!,
  • Knitwear Designer, Modem Master, Note Invaders, Numbers and Pictures, NumbersCope, Pirate, The Quill (A00), The Quill (A03),
  • Rhythm Maker, Science - Start Here!, Shape Up, Snapple Hopper, Spell!, Starspell Plus, TimeShare,
  • Trivial Pursuit - Baby Boomer Edition, Trivial Pursuit - Genus Edition, Trivial Pursuit - Young Players Edition, Word Skill
  • [Nigel Barnes]
  • BeebSID 1-17, Beeb SID Quiz [PitfallJones]
  • bbcm_flop:
  • Morley Hard Disc Utilities v3.00 [Nigel Barnes]
  • SID Music 1, Sid Music 2 [Tom Walker]
  • c64_cass: Shado BBC Emulator Software [Curt Coder]
  • electron_flop:
  • Electron User Group #00-#74 (5.25"), Starspell Dictionary Disk (3.5"), Starspell Dictionary Disk (5.25") [Nigel Barnes]
  • fmtowns_cd:
  • DOR Special Edition '93 (alt), Gokko Vol. 03 - Etcetera [r09, redump.org]
  • Europa Sensen, Inindou - Datou Nobunaga, Nobunaga no Yabou - Bushou Fuunroku [r09, Reuental]
  • Nihon Mukashibanashi, The Queen of Duellist Gaiden Alpha Light [r09, yukin/Tokugawa Corporate Forums]
  • fmtowns_flop: Illusion City - Gen'ei Toshi, Ving Soft Collection [r09, yukin/Tokugawa Corporate Forums]
  • ibm5150:
  • B.A.T. [ArcadeShadow]
  • Superbase 5 Demo [breiztiger]
  • ibm5170:
  • B.A.T. II, Wing Commander, Wing Commander: The Secret Missions, Wing Commander: The Secret Missions 2,
  • Wing Commander II - Vengeance of the Kilrathi [ArcadeShadow]
  • RobotC2 Demo [breiztiger]
  • Diagnostics Diskette for IBM Personal System/2 model 70/80 (v1.06, Finnish). [Curt Coder]
  • Ami [Justin Kerk]
  • lynx: Crystal Mines II - Buried Treasure (Euro, USA) [anonymous]
  • pico: Anpanman Pico Wakuwaku Pan Koujou (Jpn), Ett Ar med Nalle Puh (Swe) [TeamEurope, The Dumping Union]
  • sms: Alex Kidd in Miracle World 2 (World, hack) [Shideravan]
  • You can read the whole changelog here: http://mamedev.org/releases/whatsnew_0189.txt

New in MAME 0.188b (Jul 26, 2017)

  • MAMETesters Bugs Fixed:
  • 05900: [Sound] (ddenlovr.cpp) funkyfig, funkyfiga: Missing music and partial sound FX (Ivan Vangelista)
  • 06261: [Sound] (polepos.cpp) polepos2: Crowd Cheering sounds are messed up at the chequered flag (goal). (Robbbert)
  • 06370: [Save/Restore] (vegas.cpp) sf2049se, sf2049te: Crashes on reload (-str 8) in a staggered -str 20 run (Ted Green)
  • 06562: [Crash/Freeze] All sets in octopus.cpp, zorba.cpp: Fatal Error when using various terminal/printers in slots
  • (Ivan Vangelista)
  • 06564: [Crash/Freeze] (ti99_4x.cpp) All sets in ti99_4x.cpp, ti99_4p.cpp: SuperAMS memory expansion card (samsmem) Fatal Error
  • when mounted (Ivan Vangelista)
  • 06581: [Interface] Various problems with software loading/unloading: Various problems with software loading (Nathan Woods)
  • 06588: [Interface] Regression loading softlist items from the command line with changed slot options (Nathan Woods)
  • 06592: [DIP/Input] (nbmj8891.cpp) chinmoku: DSW B should not exist. (Robbbert)
  • 06613: [Crash/Freeze] (rohga.cpp) schmeisr: Exception on exit (David Haywood)
  • 06620: [Crash/Freeze] (itech8.cpp) ninclown: During final boss Twisto the game can potentially crash (Phil Bennett)
  • 06624: [Misc.] (mc10.cpp) Emulation of the right-shift and rotate instructions (ASR, LSR, ROR) do not correctly modify the
  • overflow flag (V) (AJR)
  • 06627: [Sound] (segas32.cpp) kokoroj2: Missing voice in game (Arzeno Fabrice)
  • 06631: [Sound] (vgmplay.cpp) vgmplay: Attempting to play a .vgm/.vgz file containing 2 X POKEY does not play back correctly. (AJR)
  • New working machines:
  • A-One Arrange Ball/Tandy Zingo/LJN Computer Impulse [hap, Sean Riddle]
  • Blades of Steel (Konami handheld) [hap, Sean Riddle]
  • Bucky O'Hare (Konami handheld) [hap, Sean Riddle]
  • Double Dragon (Tiger handheld) [hap, Sean Riddle, Kaede]
  • Gauntlet (Tiger handheld) [hap, Sean Riddle]
  • Go Go Cowboy (English, prize) [Brian Troha, Ryan Holtz, Smitdogg, The Dumping Union, Luca Elia]
  • INTELLEC 4/MOD 4 [Vas Crabb]
  • INTELLEC 4/MOD 40 [Vas Crabb]
  • Legend (SNES bootleg) [ShouTime, MetalliC]
  • Milton Bradley Arcade Mania [hap, Sean Riddle]
  • Sonic The Hedgehog (Tiger handheld) [hap, Sean Riddle]
  • Space Jam (Tiger handheld) [hap, Sean Riddle]
  • New working clones:
  • Act-Fancer Cybernetick Hyper Weapon (World revision 3) [Corrado Tomaselli, The Dumping Union]
  • Bubble Bobble (prototype on Tokio hardware) [Arzeno Fabrice, brizzo, Phil Bennett, rtw, Alex Meijer, The Dumping Union]
  • Cobra-Command (World/US revision 4) [Bryan McPhail]
  • Deco Cassette System Multigame (ROM based) [David Haywood]
  • Explorers of Space [hap, Igor]
  • Fidelity Excel 68000 Mach III [CB-Emu]
  • Fidelity Excel 68000 Mach II (rev. C+) [CB-Emu]
  • Game & Watch: Egg [hap]
  • Golden Poker Double Up (bootleg) [Arcade Vintage, Roberto Fresca]
  • HP 85 [F.Ulivi]
  • Kageki (World) [frsj8112, The Dumping Union]
  • Logger (Rev.2) [Andrew Welburn, Craig Anstett, The Dumping Union]
  • Nu, pogodi! [hap, Igor]
  • Operation Wolf (Japan, SC) [ShouTime]
  • Player's Edge Plus (PP0006) Standard Draw Poker [Brian Troha]
  • Return of the Invaders (bootleg no MCU set 3) [f205v]
  • Silk Worm (prototype?) [frsj8112]
  • Solar Assault (ver JAA)
  • [ShouTime, pablopelos, Dullaron, Paul Vining, Jason Wible, Surgeville, Sean Sutton, David Mercer, John Cunningham, Smitdogg,
  • The Dumping Union]
  • Solar Assault Revised (ver JAA)
  • [ShouTime, pablopelos, Dulleron, Paul Vining, Jason Wible, Surgeville, Sean Sutton, David Mercer, John Cunningham, Smitdogg,
  • The Dumping Union]
  • Space Invaders (Nas Corp bootleg) [Guru]
  • Street Fighter II: The World Warrior (Japan 911210, CPS-B-17) [ShouTime, Bonky, MetalliC]
  • Super Triv (English questions) [Smitdogg, The Dumping Union]
  • Taisen Idol-Mahjong Final Romance 2 (Japan, newer) [system11, The Dumping Union]
  • Tetris (v341R) [Arzeno Fabrice, MetalliC]
  • The Ninja Warriors (World, earlier version) [Irongiant, The Dumping Union]
  • Xevious 3D/G (World, XV32/VER.A) [rtw, invzim, The Dumping Union]
  • Machines promoted to working:
  • Alphatronic PC [R. Belmont, Carl, rfka01]
  • Black Touch '96 [Angelo Salese]
  • Explorer (DECO Cassette) (US) [Brian Troha, David Haywood]
  • Game & Watch: Mickey Mouse [hap]
  • Mega Double Poker (conversion kit, version 2.3 MD) [Caps0ff, AJR]
  • Ron II Mah-Jongg [Angelo Salese]
  • The Roulette (Visco) [Team Europe, Luca Elia]
  • Touch & Go (World) [Morten Shearman Kirkegaard, Peter Wilhelmsen, David Haywood]
  • World Rally 2: Twin Racing [Morten Shearman Kirkegaard, Peter Wilhelmsen, David Haywood]
  • Clones promoted to working:
  • Frogger (bootleg on Amigo? hardware) [Ivan Vangelista]
  • Mega Double Poker (conversion kit, version 2.1 MD) [Caps0ff, AJR]
  • Sega Ninja (315-5113) [David Haywood]
  • Touch & Go (Non North America) [Morten Shearman Kirkegaard, Peter Wilhelmsen, David Haywood]
  • Touch & Go (earlier revision) [Morten Shearman Kirkegaard, Peter Wilhelmsen, David Haywood]
  • New machines marked as NOT_WORKING:
  • Abnormal Check [R. Belmont, Guru]
  • Ai-mode - Pet Shiiku [system11, The Dumping Union]
  • Block Pong-Pong [Arzeno Fabrice, brizzo]
  • Casino Strip [any]
  • Casino Strip IX [any]
  • Casino Strip VIII [any]
  • Dam Dam Boy [R. Belmont, ShouTime, Sean Sutton, Surgeville, Ryan Holtz, Phil Bennett, Smitdogg, The Dumping Union]
  • MAC Jungle [PinMAME]
  • Mahjong Gal-pri - World Gal-con Grandprix (Japan) [system11, The Dumping Union]
  • Mahjong Hanafuda Cosplay Tengoku 6 - Junai-hen (Japan) [sytem11, The Dumping Union]
  • Mahjong Mogitate [system11, The Dumping Union]
  • Need for Speed - 4 Cab Link (2 Discs) (v1.0.1 Rev B) [ShouTime]
  • Need for Speed GT (Hard Drive+2 Discs) (v1.1.0 Rev C) [ShouTime]
  • Nichibutsu DVD Select (Japan) [system11, The Dumping Union]
  • Percussion Freaks 4th Mix (G*A25 VER. AAA) [smf]
  • PokoaPoka Onsen de CHU - Bijin 3 Shimai ni Kiotsukete! (Japan) [system11, The Dumping Union]
  • Renai Mahjong Idol Gakuen (Japan) [system11, The Dumping Union]
  • Sharp FontWriter FW-700 (German) [R. Belmont, rfka01]
  • Super Derby II [Phil Bennett, Hammy]
  • Tsuugakuro no Yuuwaku (Japan) [system11, The Dumping Union]
  • VG Pocket Mini (VG-1500) [BeckieRGB]
  • VG Pocket (VG-2000) [BeckieRGB]
  • Virtua Striker 4 (Export) (GDT-0014) [rtw]
  • Virtua Striker 4 Ver.2006 (Japan) (Rev B) (GDT-0020B) [rtw]
  • VT330 [Toshi]
  • WaiWai Drive [Arzeno Fabrice, brizzo]
  • War: The Final Assault (EPROM 1.91 Apr 13 1999, GUTS 1.3 Apr 7 1999, GAME Apr 7 1999) [rtw, Smitdogg, The Dumping Union]
  • World Kicks PCB (World, WKC2 Ver.A) [rtw, Smitdogg, The Dumping Union]
  • Yamaha TG100 [vampirefrog, superctr, bmos, Valley Bell]
  • New clones marked as NOT_WORKING:
  • Beat the Clock (with flasher support) [noahpdavis]
  • Commodore PC 10 [rfka01]
  • Dirty Harry (LF-2) [PinMAME]
  • Fighting Vipers (Revision B) [Phil Bennett, MooglyGuy, Tourniquet, Smitdogg, The Dumping Union]
  • Motocross Go! (MG2 Ver. A, set 2) [ShouTime, Bill D, The Dumping Union]
  • New Super Triv III [Smitdogg, The Dumping Union]
  • Tazz-Mania (Rodmar bootleg) [Arcade Hacker, The Dumping Union]
  • Triv Five Special Edition [Smitdogg, The Dumping Union]
  • New working software list additions:
  • abc80_flop: ABCDatastorm [Genesis Project]
  • coco_flop: Pacman (z80 to 6809 Transcoded - v1.01) (512kb) [Glen Hewlett]
  • gameboy: Sachen 4 in 1 (Euro, 4B-003) [Tauwasser]
  • ibm5150
  • Le Manoir de Mortevielle [breiztiger]
  • Battle Chess, Blades of Steel, Castlevania, Double Dribble, Earl Weaver Baseball, Future Wars - Adventures in Time,
  • Gamer's Edge Sampler - Catacomb and Dangerous Dave, Hardball 2, Heroes of the Lance, John Madden Football, King's Bounty,
  • Lakers vs Celtics and the NBA Playoffs, Links - Championship Course - Bountiful Golf Course, Links - The Challenge of Golf,
  • Mean Streets, Monopoly v2.00 (Shareware), Monty Python's Flying Circus, Ninja Gaiden II, Nova 9, Over the Net, Pharaoh's Pursuit,
  • Secret of the Silver Blades, Speedball II, Street Fighting Man, Super C, Superstar Ice Hockey, Superstar Indoor Soccer,
  • Superstar Indoor Sports, Superstar Outdoor Soccer, The Cycles, Top 10 Solid Gold Volume II, Wings of Fury, Zool [Justin Kerk]
  • ibm5170:
  • B-17 Flying Fortress, Body Blows, Corncob Deluxe, DOS/V (multiple versions), Dune, Global Conquest, King's Quest V, Lightspeed,
  • MS-DOS (Version 6.22, Brazilian Portuguese), Star Trek - 25th Anniversary [Justin Kerk]
  • pce_tourvision: Doraemon - Nobita no Dorabian Night, Majin Eiyuu Den Wataru [system11, The Dumping Union]
  • x68k_flop: Chourensha 68k (v1.00) [Justin Kerk]
  • Note: The full changelog can be found here: http://mamedev.org/releases/whatsnew_0188.txt

New in MAME 0.187b (Jul 3, 2017)

  • MAMETesters Bugs Fixed:
  • 03041: [Graphics] (starshp1.cpp) starshp1, starshpp: Speed and graphics information from the real machine (Frank Palazzolo)
  • 03585: [Gameplay] (norautp.cpp) norautp, norautjp: Readout Switch (AJR)
  • 06479: [Sound] (kchamp.cpp) kchampvs, kchampvs2, karatevs: ADPCM samples are distorted (AJR)
  • 06594: [Misc.] isa_ibm_mda: Typo on the "isa_ibm_mda" set description (Robbbert)
  • 06599: [Sound] (zaxxon.cpp) ixion, razmataz: Missing sound (AJR)
  • 06603: [Documentation] (odyssey2.cpp) jopac: In the description there are two useless spaces at the beginning (Tafoid)
  • 06612: [Interface] (a7800.cpp) a7800.ccp: Machine inputs broken (Ivan Vangelista)
  • 06614: [Sound] (arkanoid.cpp) arkanoid and clones, arkatour: Sound pitch is too high by 100% (Lord Nightmare)
  • 06617: [Graphics] (nbmj9195.cpp) imekura: Graphic corruption in many places (Ivan Vangelista)
  • New working machines:
  • Game & Watch: Donkey Kong Jr. (new wide screen) [hap, Sean Riddle, Roger Coltrane]
  • Game & Watch: Mario Bros. [hap, Sean Riddle, incog]
  • Goupil G2 [Jean-Francois DEL NERO]
  • Jump Kun (prototype) [ShouTime]
  • Sel-Jan [BET] (Japan) [Angelo Salese, system11, The Dumping Union]
  • Victory (Comsoft) [Andrew Welburn, ArcadeHacker, David Haywood]
  • Waku Waku Ultraman Racing [ShouTime, gamerfan, Rod_Wod, MetalliC, Peter Wilhelmsen, Smitdogg, The Dumping Union]
  • New working clones:
  • Bambino Classic Football [hap]
  • Burnin' Rubber (DECO Cassette) (Japan) [Charles MacDonald, The Dumping Union]
  • Danger Track (Rally X bootleg) [Rafael Alonso, Ricky2001, Rockman, ArcadeHacker]
  • Fidelity Sensory Chess Challenger 9 (rev. B) [yoyo_chessboard]
  • Gingateikoku No Gyakushu (bootleg set 3) [Andrew Welburn, Craig Anstett, The Dumping Union]
  • Graplop (DECO Cassette) (Japan) [Charles MacDonald, The Dumping Union]
  • Guerrilla War (Version 1, set 2) [Artemio Urbina, The Dumping Union]
  • HP 9845B (Germany) [F.Ulivi, A.Kueckes]
  • HP 9845C (Germany) [F.Ulivi, A.Kueckes]
  • HP 9845T (Germany) [F.Ulivi, A.Kueckes]
  • Jack Potten's Poker (set 10, ICP-1 PCB) [TeamEurope, Roberto Fresca]
  • Lock'n'Chase (DECO Cassette) (Japan) [Charles MacDonald, wtc4ever, The Dumping Union]
  • Mach-9 (bootleg of Vulgus) [Marcos75, The Dumping Union]
  • Macross II (Korea) [CoolMod, CS, The Dumping Union]
  • Marchen Maze (Japan, hack?) [frsj8112, The Dumping Union]
  • Money Money (set 2) [caius, The Dumping Union]
  • Offensive (Spanish bootleg of Scramble) [Rafael Alonso, Ricky2001, Rockman, ArcadeHacker, Marcos75, The Dumping Union]
  • Operation Thunderbolt (Japan, SC) [ShouTime, The Dumping Union]
  • Palamedes (US) [caius, The Dumping Union]
  • Pengo (set 5) [Corrado Tomaselli, The Dumping Union]
  • Power Instinct (USA, prototype) [ShouTime]
  • Pro Tennis (DECO Cassette) (Japan) [Charles MacDonald, The Dumping Union]
  • Spectar (revision 2, bootleg) [Ricky2001]
  • Tehkan World Cup (set 4, earlier?) [Purity, The Dumping Union]
  • Time Killers (v1.32I) [Brian Troha, The Dumping Union]
  • Victory (Comsoft) (bootleg) [Josele Fernandez]
  • Machines promoted to working:
  • Goupil G1 [Jean-Francois DEL NERO]
  • Mattel Computer Gin [hap, Sean Riddle]
  • Clones promoted to working:
  • Dragon 64 Plus [Nigel Barnes]
  • Treasure Island (DECO Cassette) (Region D) [David Haywood]
  • New machines marked as NOT_WORKING:
  • Big Deal Belgien (5.04) [Gerald (COY), Roberto Fresca]
  • Bel Slots Export (5.01) [Gerald (COY), Roberto Fresca]
  • D-CAT16 (Mega Drive handheld) [Team Europe]
  • Game & Watch: Mickey Mouse [hap, Igor]
  • Game Prince RS-1 [BeckieRGB]
  • Game Prince RS-16 [BeckieRGB]
  • HP9000/332 [R. Belmont, Al Kossow]
  • GRiD Compass 1101 [shattered]
  • GRiD Compass II 1121 [shattered]
  • Nokia D-box 1, Kirsch gruppe [Joakim Larsson Edstrom]
  • Percussion Freaks 5th Mix (G*B05 VER. KAA) [Guru, smf]
  • Pingu's Ice Block [Darksoft, MetalliC]
  • Player's Edge (PK1002-PC082) Jake's Jacks Bonus Poker [BrianT]
  • Quingo Export (5.00) [Gerald (COY), Roberto Fresca]
  • Ron II Mah-Jongg [system11, Angelo Salese, The Dumping Union]
  • Spirit of 76 [PinMAME]
  • V-Dog (prototype, earlier) [AttackedbyGlitch]
  • V-Smile Baby (US) [Sean Riddle]
  • VG Pocket Tablet [BeckieRGB]
  • New clones marked as NOT_WORKING:
  • Animal Basket (19 Jan 2005) [brizzo]
  • Black Knight 2000 (PF-1) [PinMAME]
  • Chrysler Electronic Voice Alert (24-function) [hap, Sean Riddle, David Viens]
  • E-Swat - Cyber Police (bootleg, set 2) [Hammy, The Dumping Union]
  • Ez2dancer 2nd Move [RetroRepair, Guru]
  • Forty-Love (Japan) [ShouTime]
  • GRiD Compass 1109 [shattered]
  • GRiD Compass II 1129 [shattered]
  • GRiD Compass II 1131 [shattered]
  • GRiD Compass II 1139 [shattered]
  • Motor Raid - Twin/DX [Bill D., The Dumping Union]
  • New Century (Spanish bootleg of Scramble) [Marcos75]
  • OutRun 2 Special Tours (Japan) (GDX-0011) [rtw]
  • The Bounty (set 2) [caius, The Dumping Union]
  • Treamcast [Maddog]
  • V-Smile (US) [Sean Riddle]
  • New working software list additions:
  • abc80_cass, abc80_flop: ABCStacker [Andreas Gustafsson]
  • archimedes: Countdown to Doom, The Last Days of Doom [Nigel Barnes]
  • bbcmc: Bikes [Nigel Barnes]
  • dragon_cart: Sound Extension [Nigel Barnes]
  • dragon_cass: Hang It! [Nigel Barnes]
  • dragon_flex:
  • Chatplus V1.0.2, DBASIC (Alt), DBASIC, Diagnostics, DragonPlus Updates, Editor & Assembler (DragonPlus), Editor & Assembler,
  • Extended Basic, SP-Edit (DragonPlus), Super Sleuth Disassembler, Text Processing System, Utilities, Utilities (Alt) [Nigel Barnes]
  • dragon_flop:
  • BT Codes Search, Composer Companion (DragonFire), Composer X (PSE), Copycat (PSE), DCHROME & SCANNER, Desk Top Publisher V2,
  • Desktop, Discup (PSE), Dragon Detour, DynaFast v1.5.0, FEdit, Forth Compiler (DeltaDOS), Golden Oldies, Machine Language Tutorial,
  • Mandragore, Multi-Disk, Orange Base, PyrAdventure, RolaBall2, Shaolin Master Plus,, Sprite Designer (PSE), Supa Nova,
  • Super Writer 2, Telewriter V1, Telewriter V2, Telewriter V4, The Fun Disc!, The Hobbit, Utility Pack (PSE), W.I.M.P. (1989)
  • [Nigel Barnes]
  • dragon_os9: Cash and VAT, DragonPlus OS9 Drivers, Stock Control [Nigel Barnes]
  • ibm5150:
  • 4D Boxing, 4D Sports Boxing, 688 Attack Sub (3.5", older), Gunboat: River Combat Simulation,
  • Ivan "Ironman" Stewart's Super Off Road, Jordan vs. Bird: One on One, Kings of the Beach, Menace, PC Tools (various versions),
  • PKZip 2.04g, Platoon, Risky Woods, SimEarth, Star Goose!, Wrath of the Demon, Xenon [ArcadeShadow]
  • ibm5170:
  • Disney's Aladdin, Gobliiins, Gobliins 2: The Prince Buffoon, Goblins Quest 3, PC Tools (various versions), SimFarm [ArcadeShadow]
  • pet_quik: Hardcore Petting, No Pets Allowed [Curt Coder]
  • pce_tourvision: Ankoku Densetsu, Batman, Burning Angels, Cadash, Gradius, Toilet Kids, World Jockey [system11, The Dumping Union]
  • x68k_flop:
  • Bradion, Dennou Club Vol. 90 Tokubetsu Henshuu-ban, Dennou Club Vol. 94, Dennou Club Vols. 96-139, GJ, Nemesis '95 Gradius 2
  • [Justin Kerk]
  • New NOT_WORKING softwre list additions:
  • dragon_cart: EPROM Programmer, Speech Synthesis, Ultra Drive [Nigel Barnes]
  • vsmile_cart:
  • Abenteuer im ABC Park (GER), Finding Nemo - De Wonderwereld Van Nemo (NL), Mickey Mouse Clubhouse (NL),
  • Shrek De Derde - Arthurs Schooldag Avontuur (NL) [Team Europe]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0187.txt

New in MAME 0.186b (May 31, 2017)

  • MAMETesters Bugs Fixed:
  • 00599: [DIP/Input] (m72.cpp) poundfor: You can't move the arrows on the menu screens to choose the other boxer or game (AJR)
  • 06103: [Documentation] (taitopjc.cpp) optiger: The correct description is "Operation Tiger (Ver 2.14 O)" (sjy96525)
  • 06540: [Crash/Freeze] (hh_tms1k.cpp) bshipb: [debug] Assert when starting emulation (Robbbert)
  • 06541: [Crash/Freeze] (laserbat.cpp) laserbat, lazarian: [debug] Assert when starting emulation (Robbbert)
  • 06542: [Crash/Freeze] (toratora.cpp) All set in toratora.cpp: [debug] Assert when starting emulation (Robbbert)
  • 06544: [Crash/Freeze] (didact.cpp) can09: [debug] Assert when starting emulation (Robbbert)
  • 06547: [Crash/Freeze] (tv990.cpp) All sets in tv990.cpp: [debug] Assert when starting emulation (Robbbert)
  • 06555: [Crash/Freeze] (apple2.cpp) All sets in apple2.cpp, apple2e.cpp: Mounting ezcgi9938 or ezgui9958 into any slot causes
  • Fatal Error (AJR)
  • 06558: [Interface] agat7 and others: mame -verifyroms not working for agat7 and 129 other sets (Nathan Woods)
  • 06560: [Crash/Freeze] (coco3.cpp) All sets in coco12.cpp, coco3.cpp: Loading cartridges from softlists locks up emulator
  • (Nathan Woods)
  • 06575: [Debugger] DEBUGGER: MAME crashes when given the 'symlist' command in the debugger (Nathan Woods)
  • 06587: [Sound] (model1.cpp) vf: Loss of Sound (AJR)
  • 06589: [Graphics] (namcos1.cpp) puzlclub: Title Screen corruption (Ivan Vangelista)
  • 06591: [Interface] (ksys573.cpp) All sets in ksys573.cpp: Exception when attempting -listxml (Nathan Woods)
  • New working machines:
  • Fidelity Sensory Chess Challenger 6 [hap, yoyo_chessboard]
  • Game & Watch: Mario's Cement Factory [hap, Sean Riddle, JonasP]
  • Gunstar Heroes (Mega Play) [colour thief, brizzo]
  • Hashire Patrol Car (J 990326 V1.000) [BillD, ShouTime, rtw, Sean Sutton, Smitdogg, MetalliC, The Dumping Union]
  • Jang Taku (V 1.3) [system11, The Dumping Union]
  • Jockey Club II (v1.12X, older hardware) [Luca Elia, Gerald (COY), ANY]
  • Minitel 2 [Jean-Francois DEL NERO]
  • Novag Constellation Forte (version A) [Berger]
  • Player's Edge Plus (PS0629) Double Hot Peppers Slots [Brian Troha]
  • Revenger '84 (newer) [Andrew Welburn, Craig Anstett, Angelo Salese]
  • Space Cyclone
  • [David Haywood, Nicolas Francfort, Sean Sutton, Tourniquet, ShouTime, Anonymous Donator, ranger_lennier, David Stevens,
  • Mr. Goodwraith, John Wilke, Paul Vining, Ryan Gatto, rtw, Jan Stuhler, Rod_Wod, Elliott Kipper, Greg Stout, *=/STARRIDER=*,
  • Ross Esposito, Paul Gaulton, Chris Heflin, Anonymous Donator from Switzerland, Fabien Marsaud, Surgeville, krick, B2K24,
  • Anonymous Donator from Italy, David Jorge, Andrea Babich, Ciacchi Stefano, Mucci, gamez fan, Brian Troha, VFR750P, anonymous,
  • Mr. Anonymous from Outer Space, InsertMoreCoins, Game Preservation Society, dax_PL, Russell Howard, Peter Wilhelmsen,
  • Sebastien Monassa, f205v, Smitdogg, Gerald (COY), Brian Sutherland, The Dumping Union]
  • Zone 60 (Jungle Soft / Ultimate Products (HK) Ltd) [RebeccaRGB]
  • New working clones:
  • Bagman (Taito) [ShouTime, The Dumping Union]
  • Bucky O'Hare (ver JAA) [ShouTime, The Dumping Union]
  • Cadillacs and Dinosaurs (Asia TW 930223) [yuic]
  • Captain Silver (Japan, revision 1) [Apocalypse, The Dumping Union]
  • Craft II+ [Datassette, R. Belmont]
  • Dottori-Man Jr. [hap]
  • Heathkit H-19 w/ ULTRA ROM [Mark Garlanger]
  • Jackal (bootleg, Rotary Joystick) [f205v, The Iron Goat]
  • Jockey Club II (v1.01, older hardware) [Luca Elia, Gerald (COY), ANY]
  • Jockey Club II (v1.10X, older hardware) [Luca Elia, Gerald (COY), ANY]
  • Jockey Club II (v2.03X RC, older hardware, prototype) [Luca Elia, Gerald (COY), ANY]
  • Jockey Club II (v2.00, newer hardware) [Luca Elia, Gerald (COY), ANY]
  • Jockey Club II (v2.01X, newer hardware) [Luca Elia, Gerald (COY), ANY]
  • Jockey Club II (v2.04, newer hardware) [Luca Elia, Gerald (COY), ANY]
  • Jockey Club II (v2.20X, newer hardware) [Luca Elia, Gerald (COY), ANY]
  • King of Boxer (Japan) [ShouTime, The Dumping Union]
  • Mahjong Yarou [BET] (Japan, set 2) [system11, The Dumping Union]
  • Mandinga (bootleg of Amidar) [Josele Fernandez]
  • Mega Force (US) [ShoutTime, The Dumping Union]
  • MegaTouch XL 6000 (Version r04) [arbee]
  • Mouse Trap (version 4, bootleg) [f205v]
  • Nebulous Bee [Ivan Vangelista]
  • Nibbler (rev 7) [CraftyMech]
  • Ojanko Club (Japan, set 2) [Yasuhiro Ogawa]
  • Pang (bootleg, set 5) [Gerald (COY), ShinobiZ]
  • Penky (Italian) [ShouTime, The Dumping Union]
  • Phoenix (Hellomat Automaten bootleg) [unknown]
  • Rastan Saga (Japan Rev 1) [Michel BLANCO]
  • Real Mahjong Haihai (Japan, older) [system11, The Dumping Union]
  • Shiritsu Justice Gakuen: Legion of Heroes (Japan 971216) [ShouTime, The Dumping Union]
  • Space War (Leisure and Allied) [Kaizen]
  • Space Wipeout [Andrew Welburn]
  • Speak & Spell (Spanish, prototype) [hap, Sean Riddle, David Viens]
  • Star Sweep (World, STP2/VER.A) [Coolmod/Bill D]
  • Super Street Fighter II: The Tournament Battle (Asia 931005) [idc/Team Avalaunch]
  • Tatacot (JA 951128 V1.000) [BillD, ShouTime, Sean Sutton, Anonymous Donator, Smitdogg, The Dumping Union]
  • Top Landing (Japan) [ShouTime, The Dumping Union]
  • Touchmaster 2000 (v4.XX3 Spanish Evaluation) [Brian Troha, The Dumping Union]
  • Touchmaster 3000 (v5.02 Spainish) [Brian Troha, The Dumping Union]
  • Touchmaster 3000 (v5.XX Standard AMOA Evaluation) [Brian Troha, The Dumping Union]
  • Wonder Boy (set 6, 315-5179) [Mathieu Patard]
  • Machines promoted to working:
  • 7 Smash [David Haywood]
  • Contra (handheld) [hap, Sean Riddle]
  • Game & Watch: Boxing [hap, Sean Riddle]
  • Game & Watch: Donkey Kong II [hap, Sean Riddle, Reinier]
  • Game & Watch: Mickey & Donald [hap, Sean Riddle, O. Galibert]
  • Gradius (handheld) [hap, Sean Riddle]
  • Heated Barrel (World version 3) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves]
  • Legionnaire (World) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves]
  • Lone Ranger (handheld) [hap, Sean Riddle]
  • Mahjong Yarou [BET] (Japan, set 1) [Guru, Ivan Vangelista]
  • MegaTouch XL (Version R1, prototype?) [R. Belmont]
  • MegaTouch XL 6000 (Version r07) [R. Belmont]
  • Microman Battle Charge (J 990326 V1.000) [MetalliC]
  • Poker Genius [AJR]
  • Technical Bowling (J 971212 V1.000) [MetalliC]
  • Teenage Mutant Ninja Turtles (handheld) [hap, Sean Riddle]
  • Top Gun (handheld) [hap, Sean Riddle]
  • Clones promoted to working:
  • Galaxy Wars (Taito) [Kaizen]
  • Heated Barrel (Electronic Devices license) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves]
  • Heated Barrel (US) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves]
  • Heated Barrel (World old version) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves]
  • Heated Barrel (World version 2) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves]
  • Jockey Club II (v1.00, older hardware) [Luca Elia, Gerald (COY), ANY]
  • Jockey Club II (v2.05, newer hardware) [Luca Elia, Gerald (COY), ANY]
  • Legionnaire (Japan) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves]
  • Legionnaire (US) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves]
  • MegaTouch XL 6000 (Version r02) [R. Belmont]
  • T.T. Defender [ShouTime]
  • New machines marked as NOT_WORKING:
  • A-Plan [Guru]
  • Acorn Communicator [R. Belmont]
  • Betting Zoo - Mr. Cashman (0251064, US) [Heihachi_73]
  • BPM Microsystems BP-1200 [Lord Nightmare]
  • Buccaneer (0252523, US) [Heihachi_73]
  • Canyon Rose (AHG1463, US) [Heihachi_73]
  • Chrysler Electronic Voice Alert (11-function) [hap, Sean Riddle, David Viens]
  • Cyber Arcade 120-in-1 [David Haywood]
  • Diamond Destiny (AHG1533, US) [Heihachi_73]
  • Dragon Treasure (Rev B) (GDS-0030B) [f205v, rtw]
  • Dream Hunting (US) [ShouTime, The Dumping Union]
  • Football Power [ArcadeHacker, The Dumping Union]
  • Fortune Fever (BHG1566, US) [Heihachi_73]
  • Hog Wild (US) [ShouTime, The Dumping Union]
  • InterAct 32-in-1 [David Haywood]
  • InterAct 8-in-1 [David Haywood]
  • Jumping Beans (0100161V, NSW/ACT) [Heihachi_73]
  • Lexibook Compact Cyber Arcade [David Haywood]
  • Mushiking The King Of Beetles 2004 Second (Japan) [f205v, rtw]
  • One For All (0101503V, New Zealand) [Heihachi_73]
  • Quest of D Oukoku no Syugosya Ver. 3.02 [ShouTime]
  • Quest of D The Battle Kingdom [ShouTime]
  • Return of the Samurai (10117211, NSW/ACT) [Heihachi_73]
  • Royal King Jang Oh 2 (v4.00 1984 Jun 10th) [system11, The Dumping Union]
  • Scatter Magic III (0452569, US) [Heihachi_73]
  • Shoot Away II [R. Belmont, Surgeville, Sean Sutton, Smitdogg, The Dumping Union]
  • Sweet Liberty Deluxe (AHG1575, US) [Heihachi_73]
  • V-Dog (prototype) [David Haywood]
  • Wild Coyote (AHG1515, US) [Heihachi_73]
  • dreamGEAR 75-in-1 [David Haywood]
  • dreamGEAR My Arcade Portable Gaming System (DGUN-2561) [David Haywood]
  • dreamGEAR Wireless Motion Control with 130 games (DGUN-2500) [David Haywood]
  • New clones marked as NOT_WORKING:
  • Bachelorette Party (BHG1579, US) [Heihachi_73]
  • Big Ben (20126911, NSW/ACT) [Heihachi_73]
  • Big Red (1J009211, NSW/ACT) [Heihachi_73]
  • Capcom Vs. SNK 2 Mark Of The Millennium 2001 (GDL-0008)
  • [rtw, Eunice Rodriguez, Surgeville, Jacob Kesinger, Smitdogg, The Dumping Union]
  • Cash Crop (0300447V, NSW/ACT) [Heihachi_73]
  • Dragon Treasure (Rev A) (GDS-0030A) [f205v, rtw]
  • Dynamite Jack (CHG1562, US) [Heihachi_73]
  • Enchanted Forest - Cash Express (CHG1536, US) [Heihachi_73]
  • Geisha - Jackpot Carnival (0351033, US) [Heihachi_73]
  • Helen of Troy (1J008311, NSW/ACT) [Heihachi_73]
  • Inca Sun (DHG1577, US) [Heihachi_73]
  • King Penguin (20109021, NSW/ACT) [Heihachi_73]
  • Koala Mint (CHG1573, US, set 2) [Heihachi_73]
  • Loco Loot (AHG1513, US) [Heihachi_73]
  • Margarita Magic (EHG1559, US, set 2) [Heihachi_73]
  • Mountain Money (BHG1465, US) [Heihachi_73]
  • Mountain Money - Cash Express (AHG1629, US) [Heihachi_73]
  • Party Gras (AHG1568, US) [Heihachi_73]
  • Peacock Magic (0151352, US) [Heihachi_73]
  • Penguin Pays (0300113V, NSW/ACT) [Heihachi_73]
  • Pompeii (0151158, US) [Heihachi_73]
  • Queen of the Nile (0301059V, Holland) [Heihachi_73]
  • Queen of the Nile Special Edition (20102811, NSW/ACT) [Heihachi_73]
  • Special Forces Elite Training (v01.02.00) [ShouTime, R. Belmont, The Dumping Union]
  • Star Trek: Voyager (stand-up version 1.002) [ShouTime, The Dumping Union, R. Belmont]
  • Sun & Moon (0251303, US) [Heihachi_73]
  • Super Bucks II (0300006V, NSW/ACT) [Heihachi_73]
  • Teenage Mutant Ninja Turtles (1.04) Germany [PinMAME]
  • Thrill Drive 2 (ver JAA) [ShouTime, The Dumping Union]
  • Toucan Tango (0301388V, Holland) [Heihachi_73]
  • Unicorn Dreaming (BHG1584, US) [Heihachi_73]
  • Wild Thing (0201176V, NSW/ACT) [Heihachi_73]
  • New working software list additions:
  • cgenie_cass: Colour Frog, Synthesizer (TCS), Colour-Zap Ver 1.0 (TCS), DIG-BOY (TCS) [Juergen Buchmueller]
  • ibm5150:
  • Arkanoid 2: Revenge of Doh, Crime Wave, Prince of Persia (5.25", v1.1), Operation Wolf, Terminator 2: Judgment Day [ArcadeShadow]
  • Ferrari Formula One, Savage [breiztiger]
  • ibm5170: Dark Seed, The Secret of Monkey Island [ArcadeShadow]
  • ibm5150, ibm5170: Many IBM PC-DOS sets [Justin Kerk]
  • t1000: MS-DOS (Version 2.11, Tandy version 02.11.24), MS-DOS (Verson 3.30, Tandy Version 03.30.20) [Justin Kerk]
  • z80ne_cass: 27 known titles in 1200, 600 and 300 Baud variants [Reagan Roush]
  • z80ne_flop: 39 known titles [Reagan Roush]
  • New NOT_WORKING software list additions:
  • gba_ereader: Doubutsu no Mori Card-e (Series 1 and Series 2 cards) [Shideravan]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0186.txt

New in MAME 0.185b (Apr 26, 2017)

  • MAMETesters Bugs Fixed:
  • 06402: [Interface] UI:: Switch Item Ordering corrupts software list (Nathan Woods)
  • 06481: [DIP/Input] (mac128.cpp) All classic Macs: Keyboard input is not working anymore in the emulated macs since version 0.181 (R. Belmont)
  • 06516: [DIP/Input] (coolpool.cpp) 9ballsht and clones, coolpool and clones: Can't coin up (O. Galibert)
  • 06526: [DIP/Input] (nbmj8891.cpp) club90s: dsw b should not exist (system11)
  • 06532: [Save/Restore] (alpha68k.cpp) skysoldr skyadvnt timesold: No Sound (Osso)
  • 06534: [Crash/Freeze] (fm7.cpp) fm77av: BASIC doesn't boot (Barry Rodewald)
  • New working machines:
  • Acchi Muite Hoi [David Haywood, Surgeville, Sean Sutton, Jred, Mike Krug, Smitdogg, The Dumping Union]
  • Fidelity Dame Sensory Challenger [hap, yovan]
  • Fidelity Sensory Chess Challenger 8 [hap, yovan]
  • Galaxy Games StarPak 4 (prototype) [Keith M. Kolmos, The Dumping Union]
  • Novag Presto [hap, Berger]
  • Pirate Ship [Phil Bennett, R. Belmont, Jared Bresee]
  • TI-2550 III [hap, Sean Riddle]
  • Tekken Card World [ShouTime, Rob Carr, The Dumping Union]
  • Wireless 60 (Jungle Soft / Kids Station Toys Inc) [RebeccaRGB]
  • New working clones:
  • Bionic Commandos (bootleg, set 2) [TeamEurope]
  • Gals Panic DX (Asia) [arcademodbios.com]
  • Knights of Valour / Sangoku Senki (ver. 100, Hong Kong) [Pasky Junk]
  • Mach Breakers (World, MB2) [caius, Silvio Grazini, The Dumping Union]
  • Martial Masters (ver. 103, 102, 101CN) [kuze, The Dumping Union]
  • Megatack (set 2) [OriginalJohn]
  • Novag Octo [hap, Berger]
  • Prehistoric Isle in 1930 (World, bootleg) [The Iron Goat]
  • Rastan (World, Earlier code base) [System11, The Dumping Union]
  • Sonic Blast Man (US) [coolmod, The Dumping Union]
  • Street Fighter II': Champion Edition (UPL bootleg) [ShouTime, The Dumping Union]
  • Up Maguila (bootleg of Donkey Kong Jr.) [Asociacion A.R.C.A.D.E.]
  • Machines promoted to working:
  • HP 9845T [fulivi, A.Kueckes]
  • Popper [Dirk Best]
  • Soreike Kokology Vol. 2 - Kokoro no Tanteikyoku [AJR]
  • New machines marked as NOT_WORKING:
  • GI-Classic EX (satellite terminal) [R. Belmont, Jacob Kesinger, Surgeville, Paul Vining, Smitdogg, The Dumping Union]
  • GI-Classic EX (server) [R. Belmont, Phil Bennett]
  • Gaelco Championship Tuning Race [Mark F., Smitdogg, The Dumping Union]
  • Galaxy Play [PinMAME]
  • Game & Watch: Boxing [hap, Sean Riddle]
  • Game & Watch: Donkey Kong II [hap, Sean Riddle]
  • MegaTouch XL 6000 (Version r07) [R. Belmont]
  • Megatouch XL Gold (Version r01) [R. Belmont, Smitdogg, The Dumping Union]
  • MegaTouch XL (Italy version R1) [any, R. Belmont]
  • Megatouch XL Super 5000 (Version R5I) [R. Belmont, Smitdogg, The Dumping Union]
  • Otomedius (ver GGG:J:A:A:2008041801)
  • [R. Belmont, dopefishjustin, G. Paziouros, S. Fauveau, R. Higashi, R. Howard, B. Munger, S. S. Neilson, Tormod, Smitdogg,
  • The Dumping Union]
  • Police Trainer 2 [R. Belmont, gamerfan, Mr. CAST, Smitdogg, The Dumping Union]
  • Ring Riders (Software version v2.2) [Mark F., Smitdogg, The Dumping Union]
  • Shark (US Billiards Inc.) [Stiletto, Siftware]
  • Super Derby II (Satellite board) [Charles MacDonald, The Dumping Union]
  • Super Star (Recreativos Franco) [AJR, Akiles500]
  • Unknown 'VIP 2000' game [TeamEurope, f205v]
  • Unknown Poker Game by Chain Leisure [Gerald (COY), The Dumping Union]
  • Unknown Sega gambling game (M1 Satellite board) [Jacob Kesinger, Surgeville, Paul Vining, Smitdogg, The Dumping Union]
  • New clones marked as NOT_WORKING:
  • Megatouch XL 6000 (Version r02) [R. Belmont, AeroCityMayor, Smitdogg, The Dumping Union]
  • MegaTouch XL Gold (Version r00) [R. Belmont]
  • MegaTouch XL Super 5000 (Version R5B) [R. Belmont]
  • MegaTouch XL Super 5000 (Version R5E) [R. Belmont]
  • Rocky (French speech) [PinMAME]
  • The Real Ghostbusters (US 3 Players, revision ?) [caius, The Dumping Union]
  • Tokyo Cop (US, dedicated version) [Mark F., Smitdogg, The Dumping Union]
  • Tokyo Cop (US, kit version) [Mark F., Smitdogg, The Dumping Union]
  • U.S.A. Football (R01u) [PinMAME]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0185.txt

New in MAME 0.183s (Feb 22, 2017)

  • MAMETesters Bugs Fixed:
  • 05559: [DIP/Input] (nbmj9195.cpp) jituroku: Resolved DIP settings, on Mame most are Undefined (kamilz)
  • 05577: [DIP/Input] (nbmj9195.cpp) mjanbari: DIP Settings resolved (kamilz)
  • 05599: [DIP/Input] (srmp2.cpp) rmgoldyh: DIP Settings (kamilz)
  • 06470: [DIP/Input] (qix.cpp) qix: Unable to map service buttons with ctrlr.cfg (OzFalcon)
  • 06477: [Cheat System] All systems: MAME should ignore problematic cheats (or at least exit gracefully) (cuavas)
  • 06485: [Documentation] (peyper.cpp) ator: The year of publication is 1985. (AJR)
  • 06499: [Gameplay] (xain.cpp) xsleena and clones: Some enemies in the second stage has disappeared (cuavas)
  • 06500: [Interface] DAT files: Unable to use multiple paths (crazyc)
  • 06503: [DIP/Input] (galaxian.cpp) galaxianmo: Bonus Life dip switch information is incorrect (GoldS_TCRF)
  • New working machines:
  • Atari Touch Me [hap, Sean Riddle]
  • Dodge Man [Shoutime, Darksoft, Anonymous Donator, Smitdogg, The Dumping Union]
  • Flash Boy (vertical) [DECO Cassette MD] (No.12/Ver.0/Set.1,Japan) [Game Preservation Society]
  • Fonas 2 Player Baseball [hap, Sean Riddle]
  • GAF Melody Madness [hap, Kevin Horton]
  • Galaxy Games StarPak 3
  • [Keith M. Kolmos, Rod_Wod, Sean Sutton, Soren Skou Nielsen, Russell Howard, Francis Ramirez, Tourniquet, Brian Troha,
  • coolmod, Smitdogg, The Dumping Union, Luca Elia]
  • LJN I Took a Lickin' From a Chicken [hap, Sean Riddle]
  • Lakeside Le Boom [hap, Kevin Horton]
  • Omega [ShouTime, Darksoft, Anonymous Donator, Smitdogg, Vas Crabb, Brian Troha, The Dumping Union]
  • Sega Sonic Cosmo Fighter [ShouTime, Anonymous Donator, The Dumping Union]
  • Tandy Electronic Basketball [hap, Sean Riddle]
  • Tiger Half Court Computer Basketball [hap, Sean Riddle]
  • Tiger/Tandy Rocket Pinball [hap, Sean Riddle]
  • Toytronic Football (2 versions) [hap, Sean Riddle]
  • Westinghouse Test Console Serial #5 [Vas Crabb, NekoEd]
  • New working clones:
  • Dungeons & Dragons: Shadow over Mystara (Japan 960223) [ShouTime, Steven Fairbrother, Smitdogg, The Dumping Union]
  • Force SYS68K/CPU-21 [Joakim Larsson Edstrom]
  • Force SYS68K/CPU-21A [Joakim Larsson Edstrom]
  • Force SYS68K/CPU-21B [Joakim Larsson Edstrom]
  • Force SYS68K/CPU-21S [Joakim Larsson Edstrom]
  • Force SYS68K/CPU-21YA [Joakim Larsson Edstrom]
  • Force SYS68K/CPU-21YB [Joakim Larsson Edstrom]
  • Gals Panic S2 (Europe) [rtw, The Dumping Union]
  • Head Panic (ver. 0702, 02/07/1999) [hammy, Brian Troha, The Dumping Union]
  • Missile Attack [f205v]
  • Momoko 120% (bootleg) [Paul Hogger]
  • Mouse Trap (version 2) [Pat Daderko]
  • Osborne-1 (Nuevo Video) [Vas Crabb, NekoEd]
  • Puzznic (US) [Coolmod]
  • Red Hawk (Greece) [Abelardator2]
  • Sitcom Timer [Vas Crabb]
  • Speak and Help [Andrew Welburn]
  • Street Fighter EX2 (USA 980312) [coolmod, The Dumping Union]
  • The King of Fighters '99 - Millennium Battle (Korean release) [Brian Hargrove]
  • The Pit Boss (2214-07, U5-0A) [Brian Troha, The Dumping Union]
  • VS Block Breaker (Europe) [rtw, The Dumping Union]
  • Zen Nippon Pro-Wrestling Featuring Virtua (Taiwan) [XeD]
  • Machines promoted to working:
  • Gallop Racer 2 (Export) [Brian Troha, The Dumping Union]
  • Ideal Maniac [hap, Sean Riddle, Kevin Horton]
  • Milton Bradley Plus One [hap, Sean Riddle]
  • Clones promoted to working:
  • Donkey Kong 3 (bootleg on Ambush hardware) [Dirk Best]
  • Gallop Racer 2 (Japan) [Brian Troha, The Dumping Union]
  • Gallop Racer 2 Link HW (Japan) [Brian Troha, The Dumping Union]
  • New machines marked as NOT_WORKING:
  • Dragon's Eye (0100521V, NSW/ACT) [Heihachi_73]
  • InterPro 2800 [Patrick Mackinlay]
  • K.G. Bird (0200024V, NSW/ACT) [Heihachi_73]
  • KOF Sky Stage (v1.00J) [rtw]
  • Mega Card (Ver.0210, encrypted) [Team Europe, f205v, Sean Riddle, Roberto Fresca]
  • Penguin Pirate II (0100869V, Victoria) [Heihachi_73]
  • Phantom Pays (0500005V, NSW/ACT) [Heihachi_73]
  • Star Horse 2001 (satellite, Rev B) [any, Lord Nightmare, MetalliC, rtw, ShouTime]
  • The King of Fighters XII (v1.00) [Niko]
  • Toucan Tango (0100782V, NSW/ACT) [Heihachi_73]
  • Tsukande Toru Chicchi [Alex Cmaylo, The Dumping Union, R. Belmont]
  • Winning Post (RHG0418-04, US) [Heihachi_73]
  • Wizard Ways (0200396V, NSW/ACT) [Heihachi_73]
  • New clones marked as NOT_WORKING:
  • Amazon Hunt III (rev. 1, French) [PinMAME]
  • Arena (French) [PinMAME]
  • Arena (German) [PinMAME]
  • Bad Girls (French) [PinMAME]
  • Bad Girls (German) [PinMAME]
  • Big House (French) [PinMAME]
  • Big House (German) [PinMAME]
  • Bone Busters Inc. (German) [PinMAME]
  • Bounty Hunter (German) [PinMAME]
  • Diamond Lady (French) [PinMAME]
  • Diamond Lady (German) [PinMAME]
  • Dolphin Treasure - Cash Express (AHG1606, US) [Heihachi_73]
  • Excalibur (French) [PinMAME]
  • Excalibur (German) [PinMAME]
  • Gamshara (World, 10021 Ver.A) [Bill D., The Dumping Union]
  • Genesis (French) [PinMAME]
  • Genesis (German) [PinMAME]
  • Gold Wings (French) [PinMAME]
  • Gold Wings (German) [PinMAME]
  • Golden Pyramids (0100878V, Victoria) [Heihachi_73]
  • Heathkit H-19 w/ Super-19 ROM [Mark Garlanger]
  • Heathkit H-19 w/ Watzman ROM [Mark Garlanger]
  • Hollywood Heat (French) [PinMAME]
  • Hollywood Heat (German) [PinMAME]
  • Hot Shots (French) [PinMAME]
  • Hot Shots (German) [PinMAME]
  • Margarita Magic (EHG1558, US) [Heihachi_73]
  • Mars - God of War (Prototype) [PinMAME]
  • Missile Attack [f205v]
  • Monte Carlo (Pinball, French) [PinMAME]
  • Monte Carlo (Pinball, German) [PinMAME]
  • Monte Carlo (Pinball, rev. 2) [PinMAME]
  • Panther Magic (0100716V, NSW/ACT) [Heihachi_73]
  • Pet Shop (0100731V, NSW/ACT) [Heihachi_73]
  • Q.T. Bird (0500009V, NSW/ACT) [Heihachi_73]
  • Raven (German) [PinMAME]
  • Robo-War (French) [PinMAME]
  • Rock (German) [PinMAME]
  • Rock Encore (German) [PinMAME]
  • Rollergames (AD-2) Prototype [PinMAME]
  • Rollergames (LF-2) French [PinMAME]
  • Rollergames (LF-3) French [PinMAME]
  • Spring Break (French) [PinMAME]
  • Spring Break (German) [PinMAME]
  • Street Fighter EX 2 (US 980312) [coolmod, The Dumping Union]
  • Tag-Team Wrestling (German) [PinMAME]
  • T.T. Defender
  • [ShouTime, Renato Mucciarelli, Jan Stuhler, Surgeville, John Wilke, Rod_Wod, Mr. Goodwraith, ranger_lennier, Antonio Jover,
  • ArcadeDude, Paul Vining, Ryan Gatto, joey35car, Smitdogg, The Dumping Union]
  • TX-Sector (French) [PinMAME]
  • TX-Sector (German) [PinMAME]
  • Victory (Pinball, French) [PinMAME]
  • Victory (Pinball, German) [PinMAME]
  • Virtua Bowling (Hong Kong, V101HJS) [Abelardator2]
  • Virtual On 2: Oratorio Tangram (Revision A) [twistedsymphony]
  • New working software list additions:
  • abc80_flop: Hires Invasion demo [Genesis Project]
  • aim65_cart: AIM 65/PC100 Extended BASIC v2.1 & v2.3, AIM 65 Instant Pascal v1.0 [Nigel Barnes]
  • atom_flop: Manic Miner (conversion) [Nigel Barnes]
  • bbcb_flop: Sherston titles, Byte the Apple music demos [Nigel Barnes]
  • gamate: Fortune 'n Luck [Peter Wilhemsen]
  • ibm5150:
  • 688 Attack Sub (5.25"), Cartooners, Cartooners in Space, Starflight 2: Trade Routes of the Cloud Nebula (Alt), Zany Golf
  • [Octocontrabass]
  • Aces High, Amnesia, Boulder Dash, Bruce Lee, Bubble Bobble, Double Dragon, Double Dragon II, Double Dragon III,
  • Earthly Delights, Executive Suite, Frederick Forsyth's The Fourth Protocol, The Lost Treasures of Infocom,
  • The Lost Treasures of Infocom II, Mega Man, Mega Man III, Metal Gear, MINIX 1.x, Prince of Persia, PSI-5 Trading Company,
  • RoboCop, Wendin Multiuser DOS [Justin Kerk]
  • pico: Ecco Jr. e la GrandeCaccia al Tesoro nell'Oceano! (Ita) [f205v]
  • z88_cart: game conversions and commercial applications [Nigel Barnes]
  • zx81_cass: over 550 games and applications [Nigel Barnes]
  • You can read the full changelog here: http://mamedev.org/releases/whatsnew_0183.txt

New in MAME 0.182s (Jan 25, 2017)

  • AMETesters Bugs Fixed:
  • 04907: [Flip Screen/Cocktail] (combatsc.cpp) combatsc, combatscj, combatsct, bootcamp: Score line is not flipped with screen
  • (Angelo Salese)
  • 05313: [DIP/Input] (namcos21.cpp) winrun, winrun91, winrungp,driveyes: Misplaced Controls (Angelo Salese)
  • 05392: [Documentation] (royalmah.cpp) janputer: info about "New Double Bet Mahjong" (Angelo Salese)
  • 06216: [Sound] (ptcsol.cpp) sol20: Audio support (Robbbert)
  • 06422: [Graphics] (rohga.cpp) wolffang: (Japanese Wolf Fang Only) Text at attract mode is cropped (David Haywood)
  • 06460: [Sound] (stlforce.cpp) stlforce: OKI6295 speed is too slow (system11)
  • 06461: [DIP/Input] (pacman.cpp) eeekk: 2P Start Button map is missing (Tafoid)
  • 06464: [Interface] Every system with softlists using the "requirement" sharedfeat: Software list items with the "requirement"
  • sharedfeat don't work (AJR)
  • 06467: [Gameplay] (hh_tms1k.cpp) elecdet: Every suspect gives the same alibi. (hap)
  • 06468: [DIP/Input] (gladiatr.cpp) gladiatr ogonsiro gcastle: Coinage DIP switches have no effect in sets using MCU simulation
  • (Vas Crabb)
  • New working machines:
  • Conic Electronic Basketball [hap, Sean Riddle]
  • Conic Multisport/Tandy Sports Arena [hap, Sean Riddle]
  • Enma Daio (Japan) [rtw, Ryan Holtz, Dullaron, Firebricks, redk9258, W. Perez, Anonymous from Switzerland, Darksoft, Smitdogg,
  • David Haywood, ShouTime, Andy Welburn, The Dumping Union]
  • Gakken Galaxy Invader 1000/Tandy Cosmic 1000 Fire Away [hap, Sean Riddle, Kevin Horton]
  • Hangzo (Japan, prototype)
  • [ShouTime, Smitdogg, David Haywood, Imhotep, Ryan Holtz, hap, Zhivko Dimitrov, spogghi, ANY, Arjen Hoekman, Arcade Addict, krick,
  • Dullaron, Eddie, f205v, rtw, Rod_Wod, Fabien Marsaud, InsertMoreCoins, Jan Stuhler, trap15, Macaw, Team Japump, Brandon Munger,
  • Juan Manuel Gutierrez, abelardator2, Jordi Bosch Creus, haynor666, Nestor Acebo Jimenez, Carl Perry, Jeremy McElroy,
  • Steven Boswell, JJaVMeTaL, Steven LeMaire, Matthew Shultz, Mark Riley has no toaster, Carlos Gutierrez, Bjorn Stahl,
  • Aldo Vittorio De Luca, Bruno Celsi, Philip Zumbrun, cornishdavey, Stefano De Dionigi, motoschifo, Mamesick, Daniel Hitchcock,
  • Patrick Wheeler, bisus, desodeso, Swos, Don Zaucker, Tox Nox Fox, Zak0077, giuppo, Moket, Frankie, robindan77, biasini, Dr_Zero,
  • motoschifo, Mameremember, John Wilke, Sean Sutton, Renato Mucciarelli, Berlioux Julien, Lior Aouate, The Dumping Union]
  • Mattel Dalla$ (J.R. handheld) [hap, Sean Riddle]
  • Mattel Thoroughbred Horse Race Analyzer [hap, Sean Riddle]
  • Motorola MC68705P5 Programmer [Vas Crabb]
  • Poly-Play (ZRE-PP) [SailorSat]
  • Tiger 7 in 1 Sports Stadium [hap, Sean Riddle]
  • New working clones:
  • Atari PC1 [rfka01]
  • Dynamite Duke (Japan, 25JUL89) [Corrado Tomaselli, The Dumping Union]
  • Fidelity Elite Avant Garde (model 6114-2/3/4, set 2) [Berger]
  • Fighting Fantasy (Japan revision ?) [Hammy, The Dumping Union]
  • King of the Monsters 2 - The Next Thing (older) [NeoSD]
  • Motorola MC68705P3 Programmer [Vas Crabb]
  • Motorola MC68705R3 Programmer [Vas Crabb]
  • Motorola MC68705U3 Programmer [Vas Crabb]
  • Poly-Play (ZRE-PP - Czech) [SailorSat]
  • Research Machines RM-380Z, COS 3.4D [zx70]
  • Research Machines RM-380Z, COS 3.4E [zx70]
  • Robo Army (NGM-032 ~ NGH-032) [JacKc]
  • Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II, set 2) [JacKc]
  • Skull Fang (Asia) [coolmod, The Dumping Union]
  • Star Fighter (bootleg of Astro Fighter) [f205v]
  • Machines promoted to working:
  • Novag Diablo 68000 [hap]
  • Novag Super Expert (several versions) [hap, Berger]
  • Novag Super Forte (several versions) [hap, Berger]
  • Future Flash [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen, Tomasz Slanina]
  • Force SYS68K/CPU-20 [Joakim Larsson Edstrom]
  • Otrona Attache [zx70]
  • Robo Army (NGM-032 ~ NGH-032) [JacKc]
  • Sky Robo [CAPS0ff, Angelo Salese]
  • You can view the full changelog here: http://mamedev.org/releases/whatsnew_0182.txt

New in MAME 0.181b (Dec 28, 2016)

  • MAMETesters Bugs Fixed:
  • 00101: [Misc.] (kaneko16.cpp) berlwallt, berlwallk: an error message "Copy Board" pops up. (Angelo Salese)
  • 02855: [DIP/Input] (hanaawas.cpp) hanaawas: Credits dip switch does not work (Angelo Salese)
  • 04796: [Flip Screen/Cocktail] (m58.cpp) 10yard and clones: Flip Screen/Cocktail Mode offset (Robbbert)
  • 04921: [Flip Screen/Cocktail] (fcrash.cpp) fcrash: Game sprites not flipped when Flip Screen is ON (Robbbert)
  • 04922: [Flip Screen/Cocktail] (finalizr.cpp) All sets in finalizr.c: Ships and scores should both be on top when screen is Flipped
  • (Robbbert)
  • 05006: [Graphics] (gb.cpp) gameboy [f1race]: Corrupted graphics (racetrack not lined up) (Wilbert Pol)
  • 06338: [DIP/Input] (mz2000.cpp) mz2000, mz2200: Mistakes in current keyboard matrix emulation and missing keys ! (AJR)
  • 06440: [Gameplay] (segag80r.cpp) Most/all sets in segag80r.cpp: game resets itself during play (smf)
  • 06449: [Color/Palette] (8080bw.cpp) sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea: In a 2-player game, colors don't
  • change at certain areas of the screen for each player's turn. (Robbbert)
  • 06450: [Color/Palette] (astinvad.cpp) spcking2: Incorrect colors at certain areas of the screen. (Robbbert)
  • 06451: [DIP/Input] (ccastles.cpp) All sets in ccastles.cpp: Map Button 2 to start a 2-player game in upright mode. (Tafoid)
  • 06452: [Flip Screen/Cocktail] (phoenix.cpp) phoenix: Cocktail Mode displays incorrectly (Robbbert)
  • New working machines:
  • Eeekk! [Andrew Welburn, Craig Anstett, smf]
  • Intel iSBC 286/10 [Al Kossow]
  • Intel iSBC 286/12 [Al Kossow]
  • Miss World 2002 [NeoGeo de Ahuizotla, Artemio Urbina, The Dumping Union]
  • Player's Edge Plus (XMP00011) 5-in-1 Wingboard (CG2298) [BrianT]
  • Power Flipper Pinball Shooting v1.33 [Jorge Silva]
  • Quiz Kid Racer [hap, Sean Riddle]
  • Steering Champ (GQ710 VER. UAA) [Bill D. / The Dumping Union, crzmx, smf]
  • Tokio / Scramble Formation (newer) [ShouTime, brizzo, David Haywood]
  • New working clones:
  • Fidelity Designer 2000 Display [yovan]
  • Flicky (128k Version, 315-5051, larger roms) [system11]
  • Golden Crown Hopper [Gerald COY]
  • Mahjong Clinic (Japan, set 2) [system11]
  • Momoko 120% (English text) [Paul Hogger]
  • Multi Wars (bootleg of UniWar S) [Paul Hogger]
  • Raiden (Korea, bootleg) [Tirino73]
  • Real Bout Fatal Fury / Real Bout Garou Densetsu (Korean release) [Brian Hargrove]
  • Same! Same! Same! (1P set, NEW VER! hack) [CAPS0ff, trap15]
  • Side by Side 2 Evoluzione RR (Ver 3.1 J) [ShouTime, The Dumping Union]
  • Simpson Junior (bootleg of J. J. Squawkers) [NeoGeo de Ahuizotla, Artemio Urbina, The Dumping Union]
  • Space Dungeon (larger roms) [Ordyne, The Dumping Union]
  • Super Visual Football: European Sega Cup (original rev) [Gerald COY]
  • The NewZealand Story (World, old version) (older PCB) [Porchy, The Dumping Union]
  • Tokio / Scramble Formation (older) [ShouTime, brizzo, David Haywood]
  • Tokio / Scramble Formation (US) [ShouTime, brizzo, David Haywood]
  • Turbo Force (US) [dos_]
  • VTech Laser Turbo XT [Miodrag Milanovic]
  • VTech Laser XT/3 [Miodrag Milanovic]
  • Machines promoted to working:
  • ACT Apricot PC [Dirk Best]
  • ACT Apricot Xi [Dirk Best]
  • K28: Talking Learning Computer (model 7-230) [O. Galibert]
  • Mattel Funtronics Jacks [hap, Sean Riddle]
  • Mattel Funtronics Red Light Green Light [hap, Sean Riddle]
  • Clones promoted to working:
  • Space Invader (Entex, COP444L version)
  • New machines marked as NOT_WORKING:
  • Apple Laser Writer II NT [Lord Nightmare, Joakim Larsson Edstrom]
  • Back To the Future (2.8) [PinMAME]
  • Dulmont Magnum [Carl, Dave Jones]
  • Ensoniq SQ-2 [R. Belmont, Guru]
  • Force SYS68K/CPU-20 [Joakim Larsson Edstrom]
  • Knights of Valour 3 HD (V105) [XingXing]
  • Monday Night Football (2.9, 50cts) [PinMAME]
  • Multistar 3 [Heihachi_73]
  • Royal Ascot II [Gerald COY, ShouTime, The Dumping Union]
  • New clones marked as NOT_WORKING:
  • Knights of Valour 3 HD (V101) [XingXing]
  • Knights of Valour 3 HD (V102) [XingXing]
  • Knights of Valour 3 HD (V103) [XingXing]
  • Knights of Valour 3 HD (V104) [XingXing]
  • Lost in Space (1.01 France) [PinMAME]
  • Sega Rally Championship - DX (original rev) [Gerald COY]
  • Terco 4426 CNC Programming station
  • Top Skater (USA) [Gerald COY]
  • Toshiba T1000 [shattered]
  • Virtua Striker 2 '99 (Step 1.5) [Gerald COY]
  • X-Files (3.03 France) [PinMAME]
  • New WORKING software list additions:
  • apricot_flop.xml: Demonstration Pictures, MS-DOS 2.11 BIOS VR2.7, MS-DOS 2.11 BIOS VR3.1, QUEST - The Adventure [Dirk Best]
  • Translations added or modified:
  • Catalan [Jordi Mallach]
  • Source Changes:
  • Created DYNAMIC_API macros for cleaner definition of dynamically linked functions. [Brad Hughes]
  • Double-check key state before UI autorepeat (fixes github issue #1169). [Brad Hughes]
  • m68k: Respect 68020 "freeze I-cache" bit; micro20 68020 cache test now passes. [R. Belmont]
  • micro20: Hack to start up at MacsBug/shell entry point, added terminal and devices. [R. Belmont]
  • i960: Added scanbyte and IP-relative lda opcodes, masked low bits of branch targets. [R. Belmont]
  • i960: Preliminary support for CALLS instruction and WIP on FAULTx instructions. [R. Belmont]
  • archimds: Fixed sound double-buffering. [R. Belmont]
  • aristmk5: Added default NVRAM to US sets so the games come up in a playable state. [Heihachi_73, R. Belmont]
  • * cuckoou, dolphntru, incasunu, magimask, magimaska, partygrs, qnileu, wcougaru
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0181.txt

New in MAME 0.180 (Nov 30, 2016)

  • MAMETesters Bugs Fixed:
  • 06436: [DIP/Input] (tecmo.cpp) gemini, geminib: Input issues (Tafoid)
  • 06432: [Graphics] Creating a game specific INI disables HLSL filters (Jezze)
  • 04933: [Flip Screen/Cocktail] (gaiden.cpp) gaiden and clones: Very slight offset down on flip screen (Osso)
  • 06427: [Documentation] (atarisy1.cpp) peterpak: A dash too much in the game description. (AntoPISA)
  • 03646: [Graphics] (segas16b.cpp) altbeastj, altbeast6 : Missing graphics in the crystal ball. (David Haywood)
  • 06407: [Compiling] (cps2.cpp) BUILD: Compiling a tinybuild with cps2 driver included crashes (smf)
  • 06413: [Interface] CONSOLE: Does nothing but allow "EXIT" (crazyc)
  • 05928: [Crash/Freeze] (zn.cpp) nbajamex: game crashes / nvram gets corrupted (Phil Bennett)
  • 06418: [Flip Screen/Cocktail] (8080bw.cpp) Color sets in 8080bw: No picture for second player in cocktail mode. (Robbbert)
  • 06417: [Crash/Freeze] MAME crashed with UI and HLSL (Jezze)
  • 06411: [Flip Screen/Cocktail] (equites.cpp) splndrbt and clones, hvoltage: Cocktail mode video isn't working correctly (Osso)
  • New working machines:
  • Candela CAN09 terminal [Joakim Larsson Edstrom]
  • Draw 88 Poker (V2.0) [Roberto Fresca, Charles MacDonald]
  • Entex Space Battle [hap, Sean Riddle]
  • Fidelity Designer 2100 Display [hap, Berger]
  • Fidelity Excel 68000 [hap, Berger]
  • Mephisto Montreux [unknown]
  • Player's Edge Plus (PP0001) Standard Draw Poker [BrianT]
  • Player's Edge Plus (PP0050) Joker Poker (4 sets) [BrianT]
  • Player's Edge Plus (PP0054) Deuces Wild Poker (El Cortez) [BrianT]
  • Player's Edge Plus (PP0195) 4 of a Kind Bonus Poker [BrianT]
  • Player's Edge Plus (PP0218) 4 of a Kind Bonus Poker [BrianT]
  • Player's Edge Plus (PP0232) Patriot Poker [BrianT]
  • Player's Edge Plus (PP0294) Aces and Faces Bonus Joker Poker [BrianT]
  • Player's Edge Plus (PP0295) Super Deuces Wild Poker [BrianT]
  • Player's Edge Plus (PP0445) Aces and Faces Bonus Joker Poker [BrianT]
  • Player's Edge Plus (PP0450) Loose Deuce Deuces Wild! Poker [BrianT]
  • Player's Edge Plus (PP0453) Joker Poker [BrianT]
  • Player's Edge Plus (X002002P+XP000038) Double Double Bonus Poker [BrianT]
  • Player's Edge Plus (X002240P+XP000038) Joker Poker (Two Pair or Better) [BrianT]
  • Radio Shack Monkey See [hap, Sean Riddle]
  • Bandai System Control Car: Cheetah/The Incredible Brain Buggy [hap, Sean Riddle]
  • Shikigami no Shiro - internal build (V1.02J 2001/09/27 18:45) [rtw, ShouTime, smf, O.Galibert]
  • Intel iSBC 286/12 [Al Kossow]
  • New working clones:
  • 1945k III (newer, OPCX1 PCB) [ShouTime, The Dumping Union]
  • Blue Shark (Model Racing bootleg) [f205v]
  • Burning Fight (prototype, ver 23.3, 910326) [Collin Foust]
  • Cosmic Invaders (bootleg of Space Invaders) [penrhos]
  • Forgotten Worlds (USA, B-Board 88618B-2, Rev. B) [Corrado Tomaselli, The Dumping Union]
  • Gran Premio F1 (Spanish bootleg of Pole Position II) [Rockman, Arcade Hacker]
  • Grand Prix Star (v3.0) [Hammy]
  • Hit the Ice (US, with riser board) [coolmod]
  • Mustache Boy (Italy) [ShouTime]
  • Metal Slug 2 Turbo (hack/bootleg) [system11, trap15]
  • Ozma Wars (Model Racing bootleg) [f205v]
  • Player's Edge Plus (PP0008) Standard Draw Poker (set 2, El Cortez) [BrianT]
  • Player's Edge Plus (PP0048) Joker Poker (set 4) [BrianT]
  • Player's Edge Plus (PP0057) Deuces Wild Poker (set 4) [BrianT]
  • Player's Edge Plus (PP0103) Deuces Wild Poker (set 2) [BrianT]
  • Player's Edge Plus (PP0126) Deuces Wild Poker (set 3) [BrianT]
  • Player's Edge Plus (PP0188) Standard Draw Poker (set 3) [BrianT]
  • Player's Edge Plus (PP0434) Bonus Poker Deluxe (set 2) [BrianT]
  • Player's Edge Plus (PP0447) Standard Draw Poker (set 3) [BrianT]
  • Player's Edge Plus (PP0452) Double Deuces Wild Poker (set 2) [BrianT]
  • Road Fighter (set 3, conversion hack on Hyper Sports PCB) [f205v]
  • Sol Divide - The Sword Of Darkness (Korea) [Nomax, The Dumping Union]
  • Stone Ball (2 Players, v1-20 21/10/1994) [Nomax, The Dumping Union]
  • Vendetta (World, 2 Players, ver. ?) [Corrado Tomaselli, The Dumping Union]
  • Machines promoted to working:
  • Exzisus (EX 1.0, Magnet System, prototype) [David Haywood]
  • Go By RC (V2.03O 1999/05/25 13:31) [smf]
  • Number Crash [kurobee]
  • Saitek RISC 2500 v1.04 [unknown]
  • Space Lords (rev C) [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen]
  • Tandy/Memorex Video Information System MD-2500 [Carl]
  • Time Scanner (TS 2.0, Magnet System, prototype) [David Haywood]
  • Xain'd Sleena (SC 3.0, Magnet System, prototype) [David Haywood]
  • Intel iSBC 286/10 [Carl]
  • Clones promoted to working:
  • RC De Go (V2.03J 1999/05/22 19:29) [smf]
  • Space Lords (rev A) [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen]
  • Space Lords (rev A, German) [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen]
  • Space Lords (rev B) [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen]
  • New machines marked as NOT_WORKING:
  • ACI Destiny Prodigy [Joakim Larsson Edstrom]
  • Acorn A4000 [Nigel Barnes]
  • Acorn A5000 [Nigel Barnes]
  • Bandai Super Note Club mu (Japan) [Team Europe]
  • Candela CAN09 main unit [Joakim Larsson Edstrom]
  • Datum [Robbbert]
  • Diamond Fever (0200302V, NSW/ACT) [Heihachi_73]
  • GMX Micro 20 [Al Kossow, R. Belmont]
  • Hazeltine 1500 [Al Kossow, Ryan Holtz]
  • Intel iSBC 86/05 [Al Kossow]
  • Intel iSBC 86/30 [Al Kossow]
  • Jungle Juice (0200240V, New Zealand) [Heihachi_73]
  • Kron K-180 [Joakim Larsson Edstrom]
  • Meng Hong Lou [Guru, Dyq, Bnathan]
  • Montana Choice (MG0025) Multi-Game [BrianT]
  • Montana Choice (MG0026) Multi-Game [BrianT]
  • Montana Choice (MG0182) Multi-Game [BrianT]
  • Player's Choice (MG0213) Multi-Game [BrianT]
  • Player's Edge (PK0858-PC075) Deuces Wild Poker (El Cortez) [BrianT]
  • Player's Edge Plus (X000013K+XK000012) Keno [BrianT]
  • Player's Edge Plus (X000846S+XS000006) Wild Star Red White & Blue Slots [BrianT]
  • Player's Choice - Original (30143011, NSW/ACT) [Heihachi_73]
  • Rider's Surf [PinMAME]
  • Simatic PG675 [R. Belmont, rfka01]
  • SYS68K/CPU-30SEN-R [Joakim Larsson Edstrom]
  • SYS68K/CPU-30SEN-R-501 [Joakim Larsson Edstrom]
  • Televideo TV910 [Al Kossow, R. Belmont]
  • New clones marked as NOT_WORKING:
  • Acorn A3010 [Nigel Barnes]
  • Acorn A3020 [Nigel Barnes]
  • Acorn A4 [Nigel Barnes]
  • Acorn A5000 Alpha [Nigel Barnes]
  • Archimedes 3000 [Nigel Barnes]
  • Archimedes 305 [Nigel Barnes]
  • Archimedes 410/1 [Nigel Barnes]
  • Archimedes 420/1 [Nigel Barnes]
  • Archimedes 440 [Nigel Barnes]
  • Archimedes 440/1 [Nigel Barnes]
  • Archimedes 540 [Nigel Barnes]
  • Cash Chameleon (0200437V, NSW/ACT) [Heihachi_73]
  • Cash Chameleon (0300781V, New Zealand) [Heihachi_73]
  • Chicken (0200530V, Queensland) [Heihachi_73]
  • Inca Sun (CHG1458, US) [Heihachi_73]
  • Star God (variable replay score) [PinMAME]
  • SYS68K/CPU-30BE/16 [Joakim Larsson Edstrom]
  • SYS68K/CPU-30BE/8 [Joakim Larsson Edstrom]
  • SYS68K/CPU-30Lite/4 [Joakim Larsson Edstrom]
  • SYS68K/CPU-30Lite/8 [Joakim Larsson Edstrom]
  • SYS68K/CPU-30X [Joakim Larsson Edstrom]
  • SYS68K/CPU-30XA [Joakim Larsson Edstrom]
  • SYS68K/CPU-30ZA [Joakim Larsson Edstrom]
  • SYS68K/CPU-30ZBE [Joakim Larsson Edstrom]
  • SYS68K/CPU-33 [Joakim Larsson Edstrom]
  • Time Crisis II (Japan, TSS1 Ver. B) [Bill D., The Dumping Union]
  • Time Crisis II (US, TSS5 Ver. A) [Naoki, Smitdogg, The Dumping Union]
  • Unicorn Dreaming (0101228V, New Zealand) [Heihachi_73]
  • Wild Amazon (01J01996, Venezuela) [Heihachi_73]
  • War: The Final Assault (Apr 7 1999) [CoolFox]
  • New WORKING software list additions:
  • atom_flop.xml: Egghead in Space, F14 Tomcat [Nigel Barnes]
  • bbcb_cass.xml: The Music System [Nigel Barnes]
  • bbcb_flop.xml: various games, applications, utilities [Nigel Barnes]
  • bbcb_flop_orig.xml: redumped Farm Management Suite double sided [Nigel Barnes]
  • bbcmc_flop.xml: ALPS, Astro Blaster, Carnival [Nigel Barnes]
  • megadriv.xml: Cool Spot (Euro, Prototype) [FakeShemp, Team Europe]
  • pet_rom.xml: SUPER*TOOL [Francesco Messineo]
  • pro128s_flop.xml: Disco Welcome [Nigel Barnes]
  • snes.xml: Syvalion (Euro, Prototype) [FakeShemp, Team Europe]
  • New NOT_WORKING software list additions:
  • archimedes.xml: RISC OS 3 Applications, many coverdisks and commercial applications [Nigel Barnes]
  • bbc_flop_6502.xml: Hi-InterSheet, Hi-View, Hi-Wordwise+ [Nigel Barnes]
  • electron_flop.xml: all known 5.25" DFS releases [Nigel Barnes]
  • pico.xml:
  • Cooking Pico (Jpn), Cooking Pico (Kor), Toy Story 2 (Kor), The Cloud is Wizard (Kor), Tago Galka (Kor), Dreamland Tour (Kor)
  • [Team Europe]
  • sawatte.xml: Doraemon Nobita no Dou Butsu Land, Soreike! Anpanman Onamae Na~ni, Ultra Hero Touch [Team Europe]
  • Translations added or modified:
  • German [rootfather]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0180.txt

New in MAME 0.179b (Oct 26, 2016)

  • MAMETESTERS BUGS FIXED:
  • [Interface] Cannot create INI for individual game when the game and the driver share the same name (Robbbert)
  • [Graphics] (namcona1.cpp) emeralda: Visible area too small (Angelo Salese)
  • [Crash/Freeze] (bnstars.cpp) bnstars1: Emulator hang & crash (Osso)
  • [Documentation] (nbmj8688.cpp) kaguya2f: wrong year is listed (system11)
  • [DIP/Input] (mz2000.cpp) mz2000, mz2200: Mistakes in current keyboard matrix emulation and missing keys ! (AJR)
  • [Graphics] (gb.cpp) gameboy [f1race]: Corrupted graphics (racetrack not lined up) (Wilbert Pol)
  • NEW WORKING MACHINES:
  • Fidelity Designer 2000 [yovan]
  • Fidelity Elite Avant Garde 2100 [hap, anonymous]
  • Istrebiteli [IgorR76, MetalliC]
  • Splendor Blast II [ShouTime]
  • Ocean to Ocean (Medal) (DECO Cassette MD) (No 10 / Ver 1 Japan) [Joseph, the Game Preservation Society, David Haywood]
  • Mahjong Senpu [system11, David Haywood]
  • Super Two In One [Edstrom, David Haywood]
  • Canon Multi 8 [hap, Sean Riddle]
  • Gakken Game Robot 9/Mego Fabulous Fred [hap, Sean Riddle]
  • VeriFone Tranz POS terminal [Ryan Holtz]
  • NEW WORKING CLONES:
  • Dead Or Alive 2 [defor]
  • Bombjack Twin (prototype? with adult pictures, set 2) [Sugoi Helsinki]
  • Ocean to Ocean (Medal) (DECO Cassette MD) (No 10 / Ver 6 US) [Joseph, the Game Preservation Society, David Haywood]
  • Splendor Blast (set 2) [Stefan Lindberg]
  • Splendor Blast (set 3) [caius, robotype]
  • Lady Maker [system11]
  • Demon's World / Horror Story (set 2) [Sugoi Helsinki]
  • Teenage Mutant Ninja Turtles (Asia 4 Players, version ?) [Abelardo Vidal, The Dumping Union]
  • Greyhound Electronics Poker (Version 50.02 ICB, set 4) [any]
  • UniWar S (Karateco) [MASH]
  • Video Hustler (bootleg, set 3) [f205v]
  • Fidelity Sensory 9 Playmatic S [anonymous]
  • Fidelity The Excellence (model 6080) [hap, yovan]
  • Fidelity The Excellence (model EP12) [anonymous]
  • Fidelity The Par Excellence (model 6083) [anonymous]
  • CLONES PROMOTED TO WORKING:
  • Power Drift (Japan, Link Version) [Angelo Salese]
  • Tatakae Genshizin Joe & Mac (Japan, bootleg) [AJR]
  • Fidelity Elite A/S Challenger [hap]
  • NEW MACHINES MARKED AS NOT_WORKING:
  • Big Casino [Guru]
  • Crazy Dou Di Zhu II [Guru, Dyq, Bnathan]
  • Tarzan Chuang Tian Guan (V109C, set 1) [Guru, Dyq, Bnathan]
  • Time Scanner (TS 2.0, Magnet System, prototype) [David Haywood, Ricky2001, ArcadeHacker, IFW]
  • Exzisus (EX 1.0, Magnet System, prototype) [David Haywood, Ricky2001, ArcadeHacker, IFW]
  • Xain'd Sleena (SC 3.0, Magnet System, prototype) [David Haywood, Ricky2001, ArcadeHacker, IFW]
  • Puzzle Yutnori [system11, David Haywood]
  • Grande Fratello (Ver. 1.7) [f205v]
  • Ron Jan [system11]
  • Super Triv Quiz I [any]
  • Humlan's Lyckohjul (Sweden, Ver. 402) [Edstrom, Robert Quenet]
  • Aceex 2814 modem [Joakim Larsson Edstrom]
  • Akai AX80 [Arashikage, R. Belmont]
  • Burroughs EF315-I220 teller terminal (ANZ) [Vas Crabb]
  • NEW CLONES MARKED AS NOT_WORKING:
  • Stargate (rev.5) [PinMAME]
  • Wing War R360 [Ordyne, The Dumping Union]
  • NEW WORKING SOFTWARE LIST ADDITIONS:
  • gameboy.xml: Pokemon - Cock Version (Bootleg) [Zeipher]
  • apple1.xml: Wumpus, Extended Monitor [Dagarman]
  • apple2.xml:
  • ProDOS v2.4.1 [John Brooks]
  • Gumball, Jumpman, Tapper [4am]
  • UniDOS 3.3 Plus v2.0.1, UniDOS Plus v2.1
  • Gamemaker, Hardball, The Heist, Law of the West, Master of the Lamps, Paper Models - The Christmas Kit, Pipe Dream, Portal, Racter, Rambo First Blood II, Shanghai, Where in Time is Carmen Sandiego v1.1 [TRex]
  • apple2gs.xml:
  • UniDOS 3.3 Plus v2.0.1, UniDOS Plus v2.1
  • Thexder v1, Cribbage King / Gin King v1.01 [TRex]
  • segacd.xml: rewritten replacing many sets with more well-documented dumps [FakeShemp]
  • snes.xml: update for various redumped games [Alex Jackson, byuu]
  • x68k_flop.xml:
  • Blade of The Great Elements (Test Version), Phalanx (Sample Version), Mahjong Gensoukyoku II - Mahjong Fantasia -The 2nd Stage The World of X68000 - Formula X, The World of X68000 - Fortress Attack & GJ, The World of X68000 - Logic Rush & Ah! Ohimesama!, The World of X68000 II - C Ryoku Kensa, The World of X68000 II - Cynthia, The World of X68000 II - Rush! & Useful, The World of X68000 II - T-94X [Wayder]
  • NWQ NOT_WORKING SOFTWARE LIST ADDITIONS:
  • x68k_flop.xml:
  • Login Disk & Book Series - X68000 Kessaku Game-sen
  • SOURCE CHANGES:
  • aristmk5: Fixed missing ARISTOCRAT_MK5_BIOS defines addition. [MASH]
  • core: Proposed for new system flags for 0.179 dev-cycle: [Angelo Salese]:
  • MACHINE_NODEVICE_MICROPHONE For unemulated microphone;
  • MACHINE_NODEVICE_CAMERA For unemulated camera;
  • MACHINE_NODEVICE_PRINTER For unemulated printer
  • MACHINE_NODEVICE_LAN For unemulated linking multi-cabinet capabilities;
  • MACHINE_NODEVICE_WAN For unemulated networking capabilities;
  • Restructured MACHINE_FLAGS into FATAL/WARNING/BTANB main categories, in order to make them easier to expose.
  • sh2: Added stub bus/sci/wdt devices for sh7604. [Angelo Salese]:
  • This also fixes Daytona USA CE for Sega Saturn.
  • cischeat: Various input related bug-fixes to Wild Pilot [Angelo Salese]:
  • Changed lightgun to an AD-stick.
  • Added player 2 inputs.
  • Fixed bogus start button starting a play even without a coin inserted.
  • mjsenpu: Added mahjong panel. [Angelo Salese]
  • core: Added new string conversion overloads:
  • [a|w|t|utf8]_from_[a|w|t|utf8_]string(xyz.c_str()) [Nathan Woods]
  • imgtool: Various changes and modernizations: [Nathan Woods]:
  • Fixed a bug that could cause module's close() callback to be invoked if an image failed to open or be created.
  • C++-ified imgtool_partition, imgtool_image, imgtool_stream, others.
  • Converted a number of pointers to references.
  • Made use of std functionality where possible.
  • coco: Changed to use required_ioport_array and optional_ioport [Nathan Woods]
  • omv1000: Removed second joystick. [einstein95]
  • 6809: Fixed disassembly when core is interrupted mid-instruction. [smf]
  • core: Ensured all CPUs export STATE_GENPCBASE and use safe_pcbase() for everything in the debugger, which allows interruptible CPUs to work properly. [smf]
  • pc: Fixed 16-bit audio in diagnose.exe for the Sound Blaster 16. [smf]:
  • The fix replaces the lowest bit of the page with the upper bit of the address, in the case of a 128k DMA.
  • This applies to the southbridge, cs4031, wd7600, ngen, and at devices.
  • ide: Added "headphones" to ATAPI CD-ROM drives. [smf]
  • ay8910: Implemented upper address check. [smf]:
  • Not configurable at present, but chips could be ordered from the factory with IDs other than 0.
  • chdman: Fixed addmeta --valuefile by calling the correct write_metadata. [smf]
  • dac: Started documenting the various DACs in use. [smf]:
  • ataxx: Fixed missing sound channel caused by one DAC not being hooked up and one DAC being hooked up to two addresses.
  • bestbest: Fixed high pitch screech caused by incorrect addressing (two DACs weren't hooked up and two were hooked up to two addresses).
  • cchasm: Fixed static noise generation caused by feeding the same bit to both DACs.
  • cheekyms: Slightly improved sound by implementing sound triggers as 8x1-bit DACs instead of 1x8-bit DAC.
  • galeb: Fixed sound by implementing it according to http://www.deltasoft.com.hr/retro/galebemu.htm & implemented enough of LOAD/SAVE to stop it hanging.
  • hard drivin: (all games in driver) Improved 12-bit controls, although centre still goes out of sync.
  • mea8000: Converted to a sound device.
  • megaphx: Fixed noisy samples due to wrong format.
  • microvsn: Fixed sound pitch caused by incorrect usage of write_signed8().
  • seicross: Changed to a 4-bit DAC as samples are packed nibble.
  • spaceg: Preliminary sound using space invaders samples.
  • suna8: Changed to a 4-bit DAC as samples are packed nibble.
  • vcombat: Fixed static during machine gun fire due to incorrect dc offset removal.
  • vectrex: Fixed noisy samples due to wrong format.
  • wheelfir: Fixed sound, EEPROM & analogue steering wheel and brake pedal.
  • osd: Fixed several small issues in HLSL/BGFX. [Jezze]:
  • Fixed target texture dimension when -intoverscan is used (this fixes the appereance of scanlines and shadow mask)
  • Added target_scale and screen_count uniforms
  • Rounded corners now remain aligned with screen bounds when -intoverscan is used (single screen only)
  • d3d9: Fixed null reference exception when toggling from fullscreen to window mode [Jezze]
  • d3d9: Disabled clearing render targets in several passes to reduce draw time, all texels are written with opaque anyway. [Jezze]
  • d3d9/bgfx: Reduced defocus effect to one pass and capped defocus strength to 2.0. [Jezze]
  • norautp: Added PROM, PAL and updated PCB layout for bjpoker [Guru]
  • various: Fixed various spelling errors. [Jordi Mallach]
  • various: Fixed various things in certain mahjong drivers. [system11]:
  • homedata: Added information about board types.
  • nbmj8688: Corrected kaguya*, secolove DIP switches and added DIP locations to all games.
  • nbmj8891: Fixed or improved DIP switches in hanamomo and scandal.
  • nbmj9195: Improved renaiclb and gal10ren DIP switches.
  • niyanpai: Fixed 4psimasy DIP switches.
  • niyanpai: Fixed mhhonban year and company.
  • srmp6: Added DIP locations.
  • ssv: Fixed hypreac2 DIP switches.
  • mjsister: Fixed DIP switches.
  • ninjakd2.cpp: Replaced mnight with World version, Kawakus license now mnightj [frsj8112, system11]
  • hp9845: Various changes: [F.Ulivi]:
  • Moved hp9845b_state class into a separate file.
  • Refactored handling of irq/sts/flg bits to allow for adding I/O slots.
  • Added I/O slots.
  • Implemented HP98035 RTC card.
  • hphybrid: Fixed indirect EXE instruction [F.Ulivi]
  • neogeo: Redumped irrmaze V2 ROM and fixed ROM loading. [Brian Hargrove, Razoola]
  • model1: Made wingwar360 not crash on startup. [David Haywood]:
  • Currently hangs after you insert coins waiting for the safety bar to lower.
  • Collisions in wingwar are broken since recent changes to swa.
  • model1: Fixed enough to get netmerc to boot, though there are many issues still and it is unplayable. [David Haywood]
  • model1: Made render list scanning code safer by masking accesses to the RAM size and using less pointer math. [David Haywood]
  • mjsenpu: Hooked up payout buttons and a hopper [David Haywood]
  • decocass: Tagged all sets as US / Japan based on which BIOS type they use (A = Japan, B = US/World). [David Haywood]
  • decocass: Made the different BIOS ROMs selectable and added Ocean to Ocean. [David Haywood]
  • cmi2x: Fixed envelope terminal flag diagnostic. [Ryan Holtz]
  • 6840ptm: Changed WRITE8 to WRITE_LINE for single-bit outputs. [Ryan Holtz]
  • cmi2x: Fixed MAST/TIM diagnostic test. [Ryan Holtz]
  • v1050: Fixed 8214 PICU hookup and promoted back to working. [Ryan Holtz]
  • tranz330: Added partially working driver for the VeriFone Tranz 330 point of sale terminal. [Ryan Holtz]:
  • Modem is not currently emulated, but it can be interacted with in a meaningful way and configured.
  • ds1386: Added Dallas DS1386-8K and DS1386-32K timekeepers (largely untested). [Ryan Holtz]
  • e15: Improved performance by using a timer to determine hblank. [Ryan Holtz]
  • rainbow: Various changes: [Bavarese]:
  • Fixed medium resolution mode.
  • Added first incarnation of Color Graphics Option for Rainbow-100 B.
  • Note: Highres and vector mode still have unfixed bugs.
  • Added clickable buttons to a few Midway layouts and cleaned up some code. [Risugami]
  • seattle: Added layout for San Francisco Rush [Risugami]
  • mjsister: A few input fixups [AJR]:
  • Identified the difficulty DIP switches.
  • Added some non-DIP inputs for service mode.
  • cninjabl2: Add sprites, changed title; promoted to WORKING with known problems [AJR]
  • witch: Fixed the code handling the "Hopper Active" DSW; no longer must it be low [AJR]
  • core: Misc. keyboard input improvements [AJR]:
  • Add BS, Tab, 00, 000 keys common on add-on keypads as input items; SDL may recognize these, but DirectInput does not
  • Assign Keypad 00 and Keypad 000 in several drivers' input lists
  • Add SDL keycode for "cancel" key
  • Add keypad keys as alternates to natural keyboard
  • core: Soft resets no longer turn back clocks on devices [AJR]:
  • Give RTCs their own phase of machine initialization, right after NVRAM loading
  • Make RTC feature flag overrides const, including one new one
  • Make rtc_clock_updated a required override
  • ui: Parenthesize optional items in input menus [AJR]
  • amusco: Various improvements; promoted to WORKING [AJR]:
  • Figured inputs out almost completely
  • Added blinking cursor for service mode
  • Hacked coins into working due to broken IRQ timings
  • Palette is in need of improvement
  • mc6845: Added readback for cursor blink state
  • pit8253: Eliminated device name from logging messages
  • Added row size as sixth parameter to debug dump command [AJR]
  • zodiac: Changed input type to keyboard [AJR]:
  • Added PORT_CHARs
  • Added notes on physical button layout
  • mz80b, mz2000: Various minor changes [AJR]:
  • Moved MZ-80B to mz2000.cpp driver (emulation remains non-working)
  • Overhauled character layouts, creating separate configurations for European and Japanese keyboards (MT #6338)
  • Added GRPH characters and kana to key names
  • octopus: Various changes: [Barry Rodewald]:
  • Added on-board serial comms controller.
  • Added serial vector ports.
  • Fix extended RAM, made 256k the default.
  • Inverted IRQ signal from RTC.
  • Added Centronics parallel port.
  • Added software list.
  • x68k: Added IPL ROM dumped from an early X68000 CZ-600CE, made default for the X68000. [The Dumping Union, Barry Rodewald]
  • linenoise: Fixed build with Visual Studio ('and' isn't supported). [dankan1890]
  • osd: Incorporated product/instance DirectInput device IDs. This should allow better disambiguation of devices. [Tomer Verona]
  • sms: Fixed Out Run sound in FM mode. [Enik Land]
  • core: Added swpath. Allows users to specify location of loose software. [Robbbert]
  • rc702: fixed ctc interrupt. [Robbbert]
  • accexx: Started skeleton driver for 1995 Accexx 28.8 modem. [Joakim Larsson Edstrom]
  • z80scc: Various improvements [Joakim Larsson Edstrom]:
  • Added support for shift left/right modes in zbus_r and zbus_w.
  • Improved variant handling including some incomplete read register maps.
  • Added external CTS and DCD interrupts.
  • Improved device reset values.
  • Added SWI acknowledge command.
  • Improved/fixed handling of WR9, RR2, RR3.
  • Added WR7' register.
  • Improved Tx handling, added Tx FIFO including special case with 1 slot Tx FIFO for NMOS and CMOS.
  • z80scc: IACK and reset improvements [Joakim Larsson Edstrom]:
  • Added IACK by reading RR2
  • Made z80daisy_iack return -1 when no vector found or disabled through the WR9 VIS.
  • Removed z80daisy_reti code to match SCC documentation.
  • Removed defacto reset values where possible and replaced them with documented SCC reset values.
  • 8530scc: Fixed typo (allows System 7 to boot on Mac drivers, and fixes X68000 mouse) [CharlesJS]
  • s3: Replaced Pinball sound ROMs with game specific sound dumps [barakandl]:
  • Williams System 3/4 Pinballs affected: World Cup, Contact, Disco Fever and Phoenix
  • es5506: Various fixes [Christian Brunschen]:
  • Fixed readback of global registers when the current page was in a certain range.
  • Made voices run for a zero-length loop, as real hardware does it and synthesizers rely on it.
  • These changes fix the playback of "Transwaves" on the VFX and SD-series synths.
  • stv: Added Taiwan 97/05/15 v1.14 BIOS [Corrado Tomaselli]
  • hiscore.dat: Updates [Leezer]
  • 8042kbdc: Fixed keyboard on SGI Indy/Indigo 2 driver. [Carl]
  • mcr: Redumped dpoker sound ROMs. [Sean Rider]
  • core: Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 [Miodrag Milanovic]:
  • Also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8.
  • Fixed alt-enter full screen toggling on SDL (Linux/Mac/BSD) builds. [Hans Ostermeyer]

New in MAME 0.178b (Sep 28, 2016)

  • MAMETesters Bugs Fixed:
  • 01890: [Flip Screen/Cocktail] (rohga.c) schmeisr: Flip screen DIP
  • switch doesn't work. (Angelo Salese)
  • 01170: [Sound] (taitosj.c) piratpet, junglek, jungleh: First time you
  • load the game, no attract mode sound. (Angelo Salese)
  • 06138: [Crash/Freeze] (zn.c) jdredd: Game doesn't start (smf)
  • 00952: [Graphics] (tmnt.c) ssriders and clones: Characters judder when
  • walking diagonally (possibly priority related). (Angelo Salese)
  • 02446: [Known Issues/To-Do's] (lethal.c) lethalenj: Japanese version-
  • specific known issues. (Angelo Salese)
  • 06371: [Save/Restore] (8080bw.c) schasercv: Crashes on reload (-str 8)
  • in a staggered -str 20 run (Osso)
  • 00792: [DIP/Input] (segas24.c) dcclub: Shot power is uncontrollable.
  • (Angelo Salese)
  • 00435: [Gameplay] (hanaawas.c) hanaawas: Dealt cards are not random.
  • 00343: [Misc.] (seta.c) pairlove: Service mode black out.
  • (Angelo Salese)
  • 00611: [DIP/Input] (taito_b.c) silentd: DIP switch problems.
  • (Angelo Salese)
  • 00963: [Gameplay] (rollrace.c) rollrace, fightrol: When you insert
  • your initials, the scrolling bar of initials does not work properly.
  • (Angelo Salese)
  • 00490: [Sound] (homedata.c) hourouki: It is missing voices of "Reach",
  • "Ron" etc. (Angelo Salese)
  • 01044: [Sound] (metro.c) gakusai, gakusai2: All music played has the
  • drum machine playing VERY loudly. (Angelo Salese)
  • 02555: [DIP/Input] (jackal.c) jackal: Coin counters don't work
  • correctly. (Angelo Salese)
  • 06375: [Original Reference] (naomi.c) salmankt: Name is incorrect
  • (MetalliC)
  • 06368: [DIP/Input] (shangkid.c) shangkid, hiryuken: Buttons 1 and 2
  • are switched (Angelo Salese)
  • 02349: [DIP/Input] (mexico86.c) kikikai: The coinage dip switch
  • settings is not supported. (Angelo Salese)
  • 00399: [Graphics] (combatsc.c) combatsc: In 0.119, there are two rows
  • of garbage blocks at the top of the screen in the 2nd firing range
  • stage. (Angelo Salese)
  • 06364: [Crash/Freeze] (naomi.c) Assorted sets in naomi.c: Crash before
  • OK (MetalliC)
  • 06366: [Crash/Freeze] (maygay1b.c) All sets in maygay1b.hxx: Fatal
  • Error when starting (O. Galibert)
  • 06372: [Interface] Bitbanger device can no longer accept streams/
  • sockets/pipes (Nathan Woods)
  • 06374: [Crash/Freeze] (aristmk5.c) adonis: Changing System Configuration
  • to anything but game_prg causes a crash (Reagan Roush)
  • New clones added or promoted from NOT_WORKING status:
  • Apple //e Enhanced (France) [robcfg, R. Belmont]
  • Terminator 2 - Judgment Day (rev PA2 10/18/91) [Bicycle Repairman]
  • NBA Jam Extreme (ver. 1.10I) [farzeno]
  • Chicken Draw (2131-04, U5-0) [Brian Troha, The Dumping Union]
  • Gemini Wing (bootleg) [Asayuki]
  • Pinguinos (Spanish bootleg of Pengo) [Asociacion A.R.C.A.D.E.]
  • Street Fighter (Japan, pneumatic buttons)
  • [ShouTime, Smitdogg, Jan Stuhler, Paul Thacker, Sean Sutton, The Dumping
  • Union]
  • Condor (S C Novar bootleg of Phoenix) [f205v]
  • Raiden Fighters (Great Britain) [Bytestorm]
  • Stratovox (set 2) [MASH]
  • Nibbler (rev ?) [MASH]
  • Phoenix (Amstar, set 2) [MASH]
  • Sauro (bootleg) [Guru, MASH]
  • Crush Roller (set 5) [MASH]
  • Jumping Cross (set 2) [MASH]
  • Ms. Pac-Man (bootleg, set 2) [Siftware, MASH]
  • Battles (set 2) [Siftware, MASH]
  • Rolling Crush (version 1.03.E - 1999/01/29) [system11]
  • Popeye (Japan, Sky Skipper hardware) [ShouTime]
  • Elevator Action (4 pcb version, 1.1) [caius, The Dumping Union]
  • Le Grandchamps [MASH]
  • Road Riot 4WD (04 Dec 1991) [Hammy, The Dumping Union]
  • Super Qix (World/Japan, V1.0) [Lord Nightmare]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0178.txt

New in MAME 0.177b (Aug 31, 2016)

  • MAMETesters Bugs Fixed:
  • 00550: [Graphics] (atarisy2.c) apb: There is a graphics problem with
  • your police car at the point you drive away from your starting
  • square. (crazyc)
  • 01455: [DIP/Input] (segas18.c) lghost: Problem with crosshair (Pitou)
  • 05584: [Gameplay] (konamigx.c) rungun2, slamdnk2: during run mame
  • produces several messages about unknown protection command (Tafoid)
  • 05823: [Core] (coco12.c) -ramsize does nothing for emulation although
  • it does change the .ini file (Nathan Woods)
  • 06185: [DIP/Input] LIGHTGUNS: Aimtrak Dual Lightguns no longer
  • properly detect (Pitou)
  • 06269: [Debugger] DEBUGGER: Unable to use any valid cheats while
  • using debug (Ryan Holtz)
  • New machines added or promoted from NOT_WORKING status:
  • Alto-II [Juergen Buchmueller]
  • TeleNova Compis [Curt Coder]
  • Atari Portfolio [Curt Coder]
  • Victor 9000 [Curt Coder]
  • Wang Professional Computer [Curt Coder]
  • Vector 06c [MetalliC]
  • Intergirl [f205v]
  • Magical Butterfly (version U350C, protected) [AJR]
  • River Patrol (Japan) [MASH]
  • Techno Drive (Japan, TD/VER.B) [superctr]
  • Select-A-Game: Baseball 4 [hap, Kevin Horton]
  • Select-A-Game: Pinball [hap, Kevin Horton]
  • New clones added or promoted from NOT_WORKING status:
  • Compis II [Curt Coder]
  • The NewZealand Story (US, old version) (older PCB)
  • [CoolMod, The Dumping Union]
  • Metamorphic Force (ver AAA) [Abelardo Vidal]
  • Virtua Cop 3 (Rev B) [ShouTime, rtw]
  • Air Gallet (older) [Artemio Urbina]
  • Super Hang-On (Hang-On conversion, Japan, FD1094 317-0039)
  • [Charles MacDonald, ShouTime]
  • Deluxe 4 U (ver. 0107, 07/01/2000) [caius]
  • Dealer's Choice (E4A1) [Brian Troha, The Dumping Union]
  • Terminator 2 - Judgment Day (rev LG1 11/04/91) [Bicycle Repairman]
  • OutRun 2 Special Tours (Japan) (Rev A) (GDX-0011A) [ShouTime, rtw]
  • Casino Five (3315-02, U5-2B) [Brian Troha, The Dumping Union]
  • Wangan Midnight Maximum Tune 2 (Japan) (Rev A) [ShouTime, rtw]
  • Jolly Card (Austrian, set 2) [Roberto Fresca, Team Europe]
  • Golden Tee '98 Tournament (v3.02) [Brian Troha, The Dumping Union]
  • Gals Panic S - Extra Edition (Europe, set 2)
  • [Hammy, The Dumping Union]
  • Teenage Mutant Ninja Turtles (US 4 Players, version H) [The Iron Goat]
  • Gulf Storm (Korea) [system11]
  • Champion Base Ball (Japan set 3) [Siftware, MASH]
  • Escape from Mars (bootleg of Lunar Rescue) [Siftware, MASH]
  • New Zero Team (V33 SYSTEM TYPE_B hardware) [caius]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0177.txt

New in MAME 0.176b (Jul 27, 2016)

  • MAMETesters Bugs Fixed:
  • 06288: [Interface] UI:: Selecting "Category" after listing "Favorites"
  • causes exception (Vas Crabb)
  • 06291: [Interface] (carpolo.c) carpolo: Unable to view recorded video made
  • with -video bgfx/-window (Jezze)
  • 06286: [Misc.] (segaorun.c) shangon: Captured AVI video from this game shows
  • only sound, no image (Angelo Salese)
  • 06263: [Interface] UI: Choosing any filter which has no data makes the UI
  • unrecoverable (Maurizio Petrarota)
  • 06280: [Interface] PLUGINS: The plugin.ini file is created in the current folder
  • when it should be created in the "ini" path. (crazyc)
  • 06279: [Interface] PLUGINS: pluginspath does not resolve $HOME (crazyc)
  • 06285: [Gameplay] (vendetta.c) esckids, esckidsj: Slowdowns in gameplay (Osso)
  • 06284: [Interface] Watchdog dialog is not able to be captured (cuavas)
  • 06246: [Graphics] (legionna.c) cupsocsb, cupsocsb2: Black screen (Angelo Salese)
  • 06268: [Crash/Freeze] MAME can crash when switching languages (Vas Crabb)
  • 06266: [DIP/Input] (seta.c) metafox: Bonus_Life DIPSETTING values and labels are incorrect (Tafoid)
  • 06262: [Crash/Freeze] All sets using SHARC drc: Crash when running DRC (Linux only?) (Ville Linde)
  • 06305: [Crash/Freeze] (atpci.c) at586, at586x3, ficvt503: Use of -kbd slot options
  • 3270pc or pcat causes crash (crazyc)
  • 06304: [Crash/Freeze] (mac.c) macse30: Crash when attempting to use any slot option for -pds030 (Osso)
  • 06309: [Crash/Freeze] (mac.c) macsefd: Crash on Exit using -pds slot (Osso)
  • 05534: [Crash/Freeze] (pc8001.c) All sets in pc8001.c: Crash after OK (Robbbert)
  • 06324: [Crash/Freeze] (funkball.c) funkball: Fatal Error at Start (Osso)
  • 06323: [Debugger] (psikyosh.c) gunbird2, s1945iii: Crash when attempting to use -cheat (AJR)
  • 06313: [Crash/Freeze] (victor9k.c) Crash when using -fdc:5d:0 and -fdc:5d:1 slot with '525ssqd' option (Pernod)
  • 06312: [Crash/Freeze] (osborne1.c) Crash when using -mb8877:0 and -mb8877:1 slot with '525sssd' option (Pernod)
  • 06311: [Crash/Freeze] (myb3k.c) Crash when using -fdc:0 and -fdc:1 slot with '525sssd' option (Pernod)
  • 06281: [Crash/Freeze] astrocde [280zzap]: 280Zzzap/Dodgem Cartridge Resets (Duke)
  • Source Changes:
  • Scorpion4 7segment displays mostly fixed [John Parker]
  • Fixed coinage in Touchmaster 2000-8000 [MASH]
  • z80scc: fix dropped character problem for sun4_75, and fix edge cases
  • where datasheet recommendations are ignored allowing sun3/sun4 to
  • recognise keyboard and hk68v10 to work with correct SCC clock
  • [Joakim Larsson Edstrom]
  • pc9801: fixed mouse buttons [rzero9]
  • sun4 updates:
  • Added SPARCStation 1+, 4/110, and 4/4x0 ROMs [Al Kossow]
  • SPARC CPU core fixes [Ryan Holtz, Vas Crabb]
  • Preliminary counter/timer support [R. Belmont]
  • Separated sun4 and sun4c, started implementing unique original sun4
  • features. [R. Belmont]
  • Support both 8 and 16 context variants of sun4c arch [R. Belmont]
  • Improved original sun4 architecture support [R. Belmont]
  • Initial FDC hookup [Ryan Holtz]
  • Improved timers, logging - sun4_40 runs FORTH programs at ok
  • prompt [Ryan Holtz]
  • Add high-level emulation of Sun type 3/4/5/6 keyboards [Vas Crabb]:
  • U.S.A, Great Britain, Sweden and Japan layouts for Type 5
  • Layout selection settings for Type 4 and Type 5
  • Identification selection for type 4
  • Adaptor for connecting to RS-232 port representing level translator
  • Hook up to sun3, sun4 and sun4c
  • New WORKING software list additions:
  • pc98_cd.xml: Final batch of additions [rzero9]
  • pce_tourvision.xml: Added a number of new dumps (15) [system11, Tafoid]
  • poisk1_flop.xml: Added basic softlist [shattered]
  • New NOT_WORKING software list additions:
  • gamate.xml: Volcano Panic [Juan Felix Mateos and Mr. Postman]
  • gamate.xml: Hot Hero; Baseball [Peter Wilhelmsen]
  • gba_ereader.xml: Starting work doing the GBA e-reader software-list [Shideravan]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0176.txt

New in MAME 0.175b (Jun 29, 2016)

  • MAMETesters Bugs Fixed:
  • 06244: [Speed] (namconb1.c) machbrkr, outfxies: Degraded performance speed (Osso)
  • 06241: [Crash/Freeze] Most sets in neodriv.hxx: cheats enabled cause MAME to crash (cuavas)
  • 06235: [Graphics] (pacman.c) pacman: X and Y flip bits are ignored when sprite is rendered at top of screen due to vertical wrapping (Robbbert)
  • 06234: [DIP/Input] (nbmj9195.c) mscoutm, imekura, mjegolf: Incorrect inputs in some mahjong games (Tourniquet)
  • 03321: [DIP/Input] (mario.c) mario: Dip switch titles for bonus life don't match gameplay (anikom15)
  • 06225: [Crash/Freeze] (midtunit.c) mk, mk2: Game doesn't start - crash while loading (cuavas)
  • 06196: [Interface] Window mode, can't set window size anymore (bradhugh)
  • 06222: [Graphics] Artwork + HLSL + Vector Game = Cropped Screen and Wrong Screen Position (Jezze)
  • 06195: [Crash/Freeze] -video BGFX is crashing after selecting 'Select New Machine' and launching another machine (Ryan Holtz)
  • 06223: [Crash/Freeze] (ataxx.c) All sets in ataxx.cpp: Fatal error: Missing some required objects, unable to proceed (Tafoid)
  • 06221: [Interface] PLUGINS: pluginspath option not fully recognized (crazyc)
  • 06236: [Misc.] (ptcsol.c) sol20: SVT format file names problem! (Robbbert)
  • 05783: [Misc.] (ptcsol.c) sol20: SVT format differs from Solace emu! (Robbbert)
  • 06215: [Misc.] (sorcerer.c) sorcererd: Refuse to load some cpm programs! (Robbbert)
  • Netlist changes [Couriersud]:
  • Introduced HINT(device, hint) to clarify that hints are inheritent
  • and not specific to devices.
  • Added improved profiling support to netlist. Statistics output now
  • proposes devices for which whole device activation/deactivation be
  • disabled. No significant improvement for pong, but breakout
  • experiences a 10% improvement.
  • Introduced perftime_t and perfcount_t for gathering statistics.
  • These templates do not create any code if statistics are not kept.
  • Make help2man ./nltool produce usuable output.
  • Replaced shared_ptr by unique_ptr.
  • Better seperation of setup_t and netlist_t.
  • Fixed bugs in rdtsc code. Refactored timer code.
  • Moved options code from include to cpp file.
  • More truthtable refactoring. Removed half-finished code for
  • internal state support. As implemented, this would have had no
  • support for timing delays.
  • All netlist device setup is now done in the device constructor. This
  • significantly increases readability and stability and allowed to remove
  • init_object calls and start calls.
  • Removed a significant amount of dead code.
  • Remove ATTR_HOT and ATTR_COLD. Refactored netlist_time.
  • More STL usage and c++11.
  • Get rid of nl_math. Remove nl_util.h and moved contents to
  • plib/putil.h.
  • Memory fun [O.Galibert]:
  • Added AM_SELECT/addrselect field. Replaces the old
  • AM_MIRROR/AM_MASK combo used to mirror a handler and get the
  • mirrored bits in the offset.
  • Removed mask and/or mirror from where it didn't belong. Simplified
  • a lot of instances of mask that just weren't needed, especially in
  • bus handlers. Used the short forms of install handlers where
  • possible.
  • Replaced the 60s hippy, "It's cool man" range parameter handling in
  • map_range that tried to guess what was meant when the values
  • passed were not entirely sensible, by a cranky, diner
  • waitress-turned IRS auditor curmudgeon. Main control function has
  • a series of 14 tests just to find a reason to fatalerror out your
  • requests. You have been warned.
  • New machines added or promoted from NOT_WORKING status:
  • Tektronix 4404 [R. Belmont, Al Kossow]
  • Entex Electronic Soccer [hap, Sean Riddle]
  • U.S. Games Super Sports-4 [hap, Sean Riddle]
  • Reversi Sensory Challenger [hap, yovan]
  • iSBC 80/10 [Nigel Barnes]
  • iSBC 80/10A [Nigel Barnes]
  • iSBC 80/10B [Nigel Barnes]
  • iSBC 80/30 [Nigel Barnes]
  • Flaming 7 (Red, White & Blue 7's + Hollywood Nights) [Roberto Fresca, Vas Crabb, Ioannis Bampoulas]
  • Super 9 Sensory Chess Challenger [hap, anonymous]
  • Fidelity Elite Avant Garde (model 6117-9) [anonymous]
  • Moto Frenzy [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen]
  • Kyuukoukabakugekitai - Dive Bomber Squad [Andy Welburn, ShouTime, Smitdogg, David Haywood, Imhotep,
  • Ryan Holtz, hap, Zhivko Dimitrov, spogghi, ANY, Arjen Hoekman, Arcade Addict, krick, Dullaron,
  • Eddie, f205v, rtw, Rod_Wod, Fabien Marsaud, InsertMoreCoins, Jan Stuhler, trap15, Macaw,
  • Team Japump, Brandon Munger, Juan Manuel Gutierrez, abelardator2, Jordi Bosch Creus, haynor666,
  • Nestor Acebo Jimenez, Carl Perry, Jeremy McElroy, Steven Boswell, JJaVMeTaL, Steven LeMaire,
  • Matthew Shultz, Mark Riley has no toaster, Carlos Gutierrez, Bjorn Stahl, Aldo Vittorio De Luca,
  • Bruno Celsi, Philip Zumbrun, cornishdavey, Stefano De Dionigi, motoschifo, Mamesick,
  • Daniel Hitchcock, Patrick Wheeler, bisus, desodeso, Swos, Don Zaucker, Tox Nox Fox, Zak0077,
  • giuppo, Moket, Frankie, robindan77, biasini, Dr_Zero, motoschifo, Mameremember, John Wilke,
  • Sean Sutton, Renato Mucciarelli, Berlioux Julien, Lior Aouate, The Dumping Union]
  • 1943: Battle for Midway Mark II (US) [Gracious Anonymous Donor, caius, The Dumping Union]
  • New clones added or promoted from NOT_WORKING status:
  • Super Street Fighter II: The Tournament Battle (Japan 931005) [ShouTime]
  • Electronic Battleship (1982 version) [hap, Sean Riddle]
  • Lethal Weapon 3 (2.07 USA) [Zab]
  • Side by Side (Ver 2.6 J) [ShouTime, The Dumping Union]
  • Side by Side 2 (Ver 2.6 OK) [ShouTime, The Dumping Union]
  • Mutant Warrior (Altered Beast - Datsu bootleg) [gmx, The Dumping Union]
  • Ufo Robo Dangar (4/07/1987) [ShouTime, The Dumping Union]
  • Ufo Robo Dangar (9/26/1986, Japan) [ShouTime, The Dumping Union]
  • Out Zone (Zero Wing TP-015 PCB conversion) [caius, The Dumping Union]
  • Astro Combat (Proel bootleg, encrypted) [Any]
  • Space Invaders (CV Version, smaller roms) [Andrew Welburn]
  • Scramble (Model Racing, Italian bootleg) [Piero Andreini, PaTrYcK]
  • Metamorphic Force (ver EAA - alternate) [caius]
  • Major Poker (3 different sets with Micro Manufacturing intro) [Roberto Fresca, Ioannis Bampoulas]
  • Lucky Poker (bootleg/hack of Major Poker) [Roberto Fresca, Ioannis Bampoulas]
  • Royal Card (Austrian, set 8) [Roberto Fresca, Ioannis Bampoulas]
  • Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, set 1) [Roberto Fresca, Ioannis Bampoulas]
  • Galaxian (bootleg, set 4) [Dyno Dastardly, Janniz]
  • Marvel Vs. Capcom 2 New Age of Heroes (USA) (Rev A) [rtw, Ryan Holtz, Tourniquet, Smitdogg, The Dumping Union]
  • River Patrol (Japan) [ShouTime]
  • E.D.F. : Earth Defense Force (Japan, prototype) [ShouTime]
  • Flaming 7 (Custom Hardware, Egyptian Gold, 2000 Bonus) [Roberto Fresca, Ioannis Bampoulas]
  • Flaming 7 (Taiwanese Hardware, unknown version) [Roberto Fresca, Ioannis Bampoulas]
  • Teenage Mutant Hero Turtles - Turtles in Time (4 Players ver EAA) [Nomax]
  • Buena Suerte (Spanish/Portuguese, set 23) [Roberto Fresca]
  • Hyper Bishi Bashi (GE876 VER. KAA) [Guru, smf]
  • Varth (bootleg) [Robbbert]
  • New machines marked as NOT_WORKING:
  • V-Tech V-Smile Pro [TeamEurope]
  • World Club Champion Football Serie A 2001-2002 Ver. 2 (CDP-10001C) [any, f205v, ShouTime, rtw]
  • World Club Champion Football Serie A 2001-2002 DIMM FIRM Ver.3.03 (CDP-10003) [any]
  • World Club Champion Football Serie A 2002-2003 Drive Checker (CDV-10007) [any, f205v, ShouTime, rtw]
  • Flaming 7 (Custom Hardware, Main, 50) [Roberto Fresca, Ioannis Bampoulas]
  • Flaming 7 (Custom Hardware, Main, 500) [Roberto Fresca, Ioannis Bampoulas]
  • Flaming 7 (Custom Hardware, Main, 2000) [Roberto Fresca, Ioannis Bampoulas]
  • Fidelity Elite A/S Challenger [hap, anonymous]
  • Alesis QS-7 [Felipe Sanches]
  • CPU-30 [Joakim Larsson Edstrom]
  • The full changelog can be found here: http://mamedev.org/releases/whatsnew_0175.txt

New in MAME 0.174b (May 25, 2016)

  • MAMETesters Bugs Fixed:
  • 03753: [Crash/Freeze] (psikyosh.c) daraku: [debug] Assert in debug build (Tourniquet)
  • 06209: [Core] Window is always on top after ALT+ENTER from Full Screen in Direct3D (Jezze)
  • 06218: [Sound] (holeland.c) holeland: Missing speech synthesis chip (system11)
  • 05932: [Interface] Joysticks Using PPJOY Driver Do not work anymore (Quench)
  • 01617: [Graphics] (segag80v.c) elim2, zektor: Missing left graphics line from the boarder. (Olivier Galibert)
  • 06169: [DIP/Input] (ninjaw.c) ninjawu: Credit count is wrong on coin slot 2 (Osso)
  • 05871: [Crash/Freeze] (pacman.c) puckman: Double-free starting up puckman when using -mt (Robbbert)
  • 05831: [Crash/Freeze] all: mame hangs when command bench is higher than 299 (Robbbert)
  • 06206: [Crash/Freeze] (astrafr.c) Most sets in astrafr.c: Crash/Exception at Initialization (Robbbert)
  • 04935: [Flip Screen/Cocktail] (jailbrek.c) jailbrek and clones: Offset right 1/2 Screen when Flip Screen is on (Osso)
  • 04920: [Flip Screen/Cocktail] (esd16.c) multchmp, multchmpk: Flip Screen contents need proper mirroring (Osso)
  • 04912: [Flip Screen/Cocktail] (dblewing.c) dblewing: Flip Screen offset down + "Split" sprites (Osso)
  • 06190: [Color/Palette] (iteagle.c) Most sets in iteagle.c: Palette changes when using machines with MIPS DRC (Carl)
  • 06188: [Documentation] (1942.c) 1942h: Year should be 1991 (Tafoid)
  • 06198: [Crash/Freeze] (advision.c) advision: If launched without a cartridge image, MAME crashes (AJR)
  • 06189: [Misc.] (trs80.c) All sets in trs80.cpp: Current disk emu supports only SSSD ! (Robbbert)
  • Source Changes:
  • chdman.cpp: fix for code that expects to be able to dereference a
  • pointer that it knows may be null [Vas Crabb]
  • redumped Atomiswave BIOS, confirmed good, added information
  • [Brizzo, MetalliC]
  • screen: Add svg shapes pre-computation [O. Galibert]
  • plugins/layout: layout embedded script helper plugin [Carl]
  • h8: Add dtc, dma, watchdog (WIP) [O. Galibert]
  • h8: Fixes, lots of [O. Galibert]
  • cybiko: Make work a little emore, add v1 flash [O. Galibert]
  • a5200: fixed regression when loading headerless carts from fullpath.
  • [Fabio Priuli]
  • neogeo.cpp: huge clean up of the cartslot code in order to better
  • exploit slot devices: [Fabio Priuli]
  • moved cart-specific components to the carts itself removing the
  • fake protection devices from the main system, since they never
  • belonged there
  • removed hacky rom region destruction/construction when a new cart
  • is inserted, replacing it with proper bank pointers to the carts
  • (except for ymsnd and ymsnd.deltat region which will require
  • modernization of the ym devices)
  • started re-organization of bootleg boards emulation, so to reduce
  • the need of collapsing everything into a single cart type with
  • multiple protection devices, more work is needed
  • neopcb.cpp: moved to a separate source file the emulation for JAMMA
  • PCB versions of a few neogeo games, since they don't have a cartslot.
  • [Fabio Priuli]
  • neogeo.xml: added information about Japanese titles and release dates
  • to the software list and aligned the list to the driver. [Fabio Priuli]
  • cybiko: Remove the ram mirror, it hides when the code fails [O.Galibert]
  • vector: Move clipping to avgdvg, the only user. Simplify [O. Galibert]
  • nes.cpp: removed configuration settings to enforce sprite limit and to
  • turn off drawing of top/bottom 8 lines: the code to make these work
  • was removed before 0.106 and the option were doing nothing since then.
  • [Fabio Priuli]
  • dumped program rom for Gigas (MC-8123, 317-5002) Gigas set, works now
  • [Corrado Tomaselli]
  • Make watchdog timer a separate device [AJR]
  • A few addition to A800 software lists [K1W1]
  • megadrive: added custom X24C02 emulation to NBA Jam cart, making
  • finally possible to save records at exit. Hopefully, this will help
  • finding the problem in our core emulation. [Fabio Priuli]
  • Sonik Fighter (encrypted): Decrypted the program, changed the game
  • description adding version, and corrected year. [Roberto Fresca]
  • megatech: updated to use fixed slot config. [Fabio Priuli]
  • skns: add the Korean modbios [system11]
  • dumped Wangan Midnight Maximum Tune 1/2 card reader-printer firmware
  • [winteriscoming]
  • dumped Initial D card reader-printer firmware [Smitdogg]
  • NetBSD fix, from pull request #852 [Thomas Klausner]
  • sv8000.cpp: inputs are more appropriate as IPT_KEYPAD. [Fabio Priuli]
  • model1.cpp: Some modernization and cleanup. [Ryan Holtz]
  • Update to LZMA 16.0 [Vas Crabb]
  • metlfrzr encryption is the same as cshooter.cpp [Peter Wilhelmsen]
  • metlfrzr.cpp [Angelo Salese]
  • Added IRQ, ROM banking and base color
  • Fixed decrypted opcodes hookup
  • Preliminary T5182 hookup
  • Added base sprites
  • Fixed sound comms (reversed semaphore access wrt darkmist), coins and
  • sound now fully working
  • DIPs are still not fully functional - but the game operates/plays fine
  • New Lucky 8 Lines / New Super 8 Lines improvements:
  • [Roberto Fresca]
  • Proper inputs. DIP switches: Coin A settings, Key In default (W-4 / Witch Bonus)
  • Player 2: not supported by game (W-4 / Witch Bonus)
  • Created/added new layout for 1 player only (set 3, W-4 / Witch Bonus)
  • Fixed parent/clone relationship (all sets)
  • Added game versions to IGS Champion League sets. [Roberto Fresca]
  • Flaming 7 improvements [Roberto Fresca]:
  • Added more descriptive notes and boot instructions.
  • Documented some wire hacks and the DS2401 sillicon serial number device.
  • Name convention. Change the set name according with the two custom graphics
  • sets.
  • Added proper machine driver and memory map.
  • Added D-Up, Take, Bet, Start, Main Door switch, Logic Door switch,
  • Cash Door switch, Coin A, Coin B, Coin C, Reset, Stats/Setup, and GFX
  • selectable DIP switches.
  • Stats/Setup needs PORT_TOGGLE.
  • Maximum Bet, Reels Speed, Payout Type, Coin-In Timeout DIP switches.
  • Key In input.
  • Identified Button Lockout input, all the Holds, Big, Low.
  • Identified all the Coin-In and Change lines, WT RXD & COUT RTS lines.
  • Added other active lines.
  • Marked as unknown the $d801 port lines. They seem unused.
  • Marked as unknown also the $d802 port lines.
  • Standardization of all active inputs.
  • PORT_DIPLOCATION for the first bank of DIP switches.
  • Second DIP switches bank: Coin A coinage, Coin B coinage and Credits per
  • Bill, plus diplocations.
  • Third DIP switches bank: Denomination and Progressive Sign, plus
  • diplocations.
  • 4th DIP switches bank: Button Lockout and Lockout Polarity, Printer
  • Type, plus diplocations. Added notes about 1 active line.
  • Unknown DIP switches and diplocations.
  • Continuing work to move object initialization from start to
  • constructor. Removed family_t. All of this can be determined at
  • runtime from object as well. As part of this, the "template" to write
  • devices has changed. Converted a number of devices to use the new
  • template. [Couriersud]
  • All netlist devices now follow new syntax. Removed dead code. All sub
  • devices are now forced to be initialized in the constructor. Device
  • setup now completely in constructor. Removed start call. [Couriersud]
  • apple2c updates: [R. Belmont]:
  • Writing to VBLDIS also lowers the VBL IRQ if it's active
  • Support for "Mockingboard4C" add-on by request of French Touch
  • Change SMS/GG master clocks to match service manuals. [Enik]
  • Fix TH handling and audio control of the SMSJ, based on Charles' findings. [Enik]
  • ti99: New per-chip system ROMs; fixed gromemu and mbx cartridge types,
  • multi-cart extender now allows cartridge switch without emulator reset
  • [Michael Zapf]
  • Corrected ROM filenames for holeland.zip, enabled SPO256 to resolve missing
  • speech, verified and measures all the clocks - updated comments at the top
  • re: remaining priority issue. Fixed MT Bug #06218 [system11, Osso]
  • unixpc: switched to bankdev, started filling out the skeleton [R. Belmont]
  • gamecom: all but 2 games are now working [Robbbert]
  • pockchal: renamed the system to "Pocket Challenge W" as documented on
  • Jpn Wikipedia, renamed accordingly the software list [Fabio Priuli]
  • Added software list for Saturn Video CD carts, to preserve dumps made
  • by zyrobs in 2013/2014. The carts cannot currently be used in the
  • driver, but at least dumps won't be lost. [Fabio Priuli]
  • aristmk6.cpp: Added proper descriptions to most sets and removed a few
  • duplicated sets. [Heihachi_73]
  • pockchalw.xml: added more dumps [TeamEurope]
  • pockchalw.xml: added proper info and PCB documentation (the latter
  • courtesy of TeamEurope pictures) [Fabio Priuli]
  • gameking.xml: Added six new dumps. [TeamEurope]
  • spc1500.cpp: added a cassette software list with some images, courtesy
  • of Anna Wu [Fabio Priuli]
  • Added tons of Thomson software to softlists. [Reagan Roush]
  • apple2: update software list to include 4am clean cracks A-L as of
  • Sep. 2015 [R. Belmont, B2K24]
  • gameboy.xml: Finally started documenting Game Boy PCBs, based on
  • no-intro and Tauwasser's pictures [Fabio Priuli]
  • gba.cpp: Added preliminary support for the 3D Matrix Memory Controller
  • used by 64MB video cartridges. Disney Collection 2 works, while other
  • dumps still fail (possibly due to reason unrelated to the mapper
  • emulation...) [Fabio Priuli]
  • emumem: Get rid of the install_* return value [O. Galibert]
  • UML: Added TZCNT instruction (Trailing Zero Count) [Ville Linde]
  • ti99_cart: Updated softlist to per-chip dumps; removed some broken dumps
  • [Michael Zapf]
  • r9751.xml: Add CBX 9005.2.79 software [Brandon Munger]
  • r9751: Fix race condition in PDC device. Multi disk load now possible.
  • [Brandon Munger]
  • DirectInput8: Correct joystick polling methods to better support older
  • joysticks which previously only worked with DirectInput7 [Quench]
  • New machines added or promoted from NOT_WORKING status:
  • Metal Freezer [Arcade Addict, Smitdogg, The Dumping Union, Angelo Salese]
  • Crossed Swords 2 (bootleg of CD version) [David Haywood]
  • Math Marvel [hap, Sean Riddle]
  • Iowa Premium Player (2131-21, U5-1) [Brian Troha, The Dumping Union]
  • Idol Mahjong Final Romance 2 (bootleg of CD version) [Robbbert]
  • New clones added or promoted from NOT_WORKING status:
  • X-Men Vs. Street Fighter (Japan 961023)
  • Extermination (US, Romstar) [farzeno]
  • The J.League 1994 (Japan, Rev A) [Alex Cmaylo]
  • Pit Fighter Rev 2 [R. Coltrane, Lord Nightmare, Sean Sutton, Smitdogg, The Dumping Union]
  • Triki Triki (Lover Boy bootleg) [Rafael Alonso (from ARCADE VINTAGE)]
  • Street Fight (Germany - Benelux) [caius]
  • Mercenario (Commando bootleg) [Rockman]
  • Hyper Street Fighter II: The Anniversary Edition (Japan 040202) [ShouTime]
  • Champion League (v220I, dual program, set 1) [Roberto Fresca, f205v]
  • Champion League (v220I, dual program, set 2) [Roberto Fresca, f205v]
  • Holeland (set 2) [AUMAP]
  • New Lucky 8 Lines / New Super 8 Lines (W-4, Lucky97 HW) [Roberto Fresca, Ioannis Bampoulas]
  • Shogun Warriors (Korea?) [TeamEurope, Ryan Holtz, The Dumping Union]
  • Rage of the Dragons (NGH-2640?)
  • New machines marked as NOT_WORKING:
  • Force Computers ISCSI-1 VME board [Joakim Larsson Edstrom]
  • Master's Golf [MooglyGuy, ShouTime]
  • Microbee Premium Plus [Robbbert]
  • IBM3153 Terminal [Robbbert]
  • Road Burners (ver 1.04) [ShouTime]
  • Flaming 7 - Hollywood Nights [Roberto Fresca, Ioannis Bampoulas]
  • Sharp PC-G815 [Robbbert]
  • Electronic Battleship [hap, Sean Riddle]
  • House of the Dead 4 (Export) (Rev B) [Layer]
  • Notable New WORKING software list additions:
  • pce_tourvision.xml: Cyber Core, Download, Vigilante [system11]
  • nes.xml: Venice Beach Volleyball (Gluk Video) [sewave]
  • nes.xml: Happily Ever After [Sean McGee, NintendoPlayer]
  • megadriv.xml: Sega Channel (Jpn), two revisions [Kiddo Cabbusses, RetroJunkie]
  • m5_cart.xml: Dream Shopper [Ola Andersson]

New in MAME 0.173b (Apr 27, 2016)

  • MAMETesters Bugs Fixed:
  • 04965: [Interface] Games with no screen produce no "final.png" with -STR (Osso)
  • 04919: [Flip Screen/Cocktail] (dynduke.c) All sets in dynduke.c: Most of background
  • missing on Flip Screen (Osso)
  • 06181: [Documentation] (vicdual.c) tranqgun: The correct description is
  • "Tranquillizer Gun" (M.A.S.H.)
  • 06170: [Compiling] OpenMP: OpenMP-enabled builds of MAME 0.172 fail to compile (Jindřich Makovička)
  • 05897: [Misc.] (hornet.c) gradius4: "MASK ROM CHECK" in service mode fails (Ville Linde)
  • 06176: [Crash/Freeze] (ksys573.c) All sets in ksys573.c using CD: Unable to boot (crazyc)
  • 06019: [Interface] Wrong default bios outputted with -listxml command. (dankan1890)
  • 06174: [DIP/Input] (twincobr.c) fshark, skyshark, hishouza, tp84, tp84a, tp84b: Dipswitch info
  • 01792: [DIP/Input] (subsino2.c) bishjan: Keyboard mode does not work (Luca Elia)
  • 06175: [Misc.] (apple2.c) apple2jp: Ctrl-T = Inverse kana ? (R. Belmont)
  • 06182: [Core] (cgenie.c) All sets in cgenie.cpp: Crashing upon starting! (Fabio Priuli)
  • 06163: [Misc.] (apple2e.c) apple2e: XPS Diagnostic IIe test failed! (R. Belmont)
  • 06074: [DIP/Input] (glasgow.c) glasgow: Mouse no longer able to move chess pieces (Robbbert)
  • 06173: [Core] All software saving SRAM: Software loaded outside of software list
  • (e.g. -cart PATH_TO_ROM) fails to save SRAM (dankan1890)
  • 06172: [DIP/Input] (sms.c) Default input mapping for two paddle devices causes a conflict (AJR)
  • 06178: [Crash/Freeze] liblrabl: Reset during second loop of attract mode. (Angelo Salese)
  • Source Changes:
  • new Android icon images [JacKc]
  • Compressed internal layouts [David Haywood]
  • TMS5220/5110 merge Part 1 [Lord Nightmare]
  • Crystal Colours (Ver 1.02): Added default NVRAM. Also added more
  • technical notes [Roberto Fresca]
  • Added dedicated inputs for both Crystals Colours sets. Also added more
  • technical notes. [Roberto Fresca]
  • Iterate over core classes C++11 style [AJR]
  • borrow string processing code from ui.cpp so that £ works in layouts
  • (using UTF-8 encoding at least) [David Haywood]
  • updated sc4fd7tha.lay with UTF8 encoding of £ sign [Krick]
  • Recognize the full range of controller inputs [AJR]
  • redump leapstertv [Team Europe]
  • Initial Catalan translation [jmallach]
  • naomi.c: add Derby Owners II protection key [MetalliC]
  • Reduce the incidence of required_device in subdevices [AJR]
  • UML: Added FCOPYI and ICOPYF instructions to pass raw data between
  • integer and floating-point registers. [Ville Linde]
  • mips3: Fix behavior for 32/64 bit mode floating point register
  • aliasing.[Happy]
  • Magic10 driver: Added technical notes, game status, defined clocks,
  • fixed inaccurate notes, and some driver cleanups. [Roberto Fresca]
  • screen: svg rendering from inside the rom. [O. Galibert]
  • Updated Portuguese (Brazil) [Ashura-X]
  • luaengine: add plugin options menu [Carl]
  • Major Havoc: Updated Gamma CPU address decoding/mirroring from the
  • schematic [Lord Nightmare]
  • FB01: fix ROM label to match actual chip [anonymous]
  • Magic Crystals: Improve ROM labeling for Japan set based on PCB
  • picture, and noted that the Japan set we have is revision 2, but a
  • revision 0 exists, undumped [Lord Nightmare]
  • TMS5220: add a 'combined rs/ws write' function for systems which
  • require both pins to change at exactly the same time and not to reset
  • the chip. [Lord Nightmare]
  • Revert software-installed slot/image options when changing software [AJR]
  • Remove emu.h's stealth include of emuopts.h through mconfig.h;
  • reduce dependency on emuopts.h in other headers and source files.
  • MCFG_CPU_FORCE_NO_DRC is now a CPU configuration parameter rather than
  • a global one; it still works to override the -drc option setting.
  • fix some missing gfx in bbusters / mechatt [dink]
  • Make overscan on integer scaled targets optional (add option -intoverscan). [Calamity]
  • luaengine: direct and region accessors [Carl]
  • This one documents what I think is a real bug of the Japanese game
  • Sports Pad Soccer: part of the player 2 input is read from player 1
  • input instead. Also, reorganized code of the Japanese Sports
  • Pad controller device and replace some PORT_CUSTOM/PORT_CHANGED
  • callbacks with PORT_READ_LINE/PORT_WRITE_LINE. [Enik]
  • Add experimental cheat lua plugin [Carl]
  • Improvements to tape driver of hp9845b [F. Ulivi]
  • info.cpp: Improved documentation of input devices in the -listxml
  • output, since having just a generic 'number of buttons' is rather
  • pointless in the context of home systems with configurable controllers
  • (being them keyboards, keypads or joypads). Now the various
  • controllers are listed separately with the number of buttons they
  • have. Frontend authors who relied on the "buttons" attribute of the
  • input node for any kind of filter shall now scan all available
  • controllers and take the maximum among their "buttons" attribute
  • (possibly discarding keyboards and keypads if they want) to recover
  • the old value. [Fabio Priuli]
  • info.cpp: Started to acknowledge PORT_16WAY inputs in -lx, since they
  • were reported as 8-ways so far. [Fabio Priuli]
  • Devfind revision phase 1, cleaning out some legacy stuff [AJR]
  • Eliminate the cached device_t::m_region pointer and its region()
  • getter method. Devices that need to bind to a region with the same
  • tag should use optional/required_memory_region or
  • optional/required_region_ptr with DEVICE_SELF as the subtag; this
  • improves error checking. (DEVICE_SELF has been moved to device.h
  • for greater visibility in the source.)
  • Allow required/optional_region_ptr to specify a specific length
  • which must match that of the region found.
  • Implement finder_base::finder_tag() getter for diagnostic purposes.
  • Perform some (not very efficient) validity checks on memory region
  • finders instead of allowing them to automatically pass.
  • Privatize device_memory_interface::m_addrspace.
  • Magic 10 driver: Added technical notes and a missing PLD dump. [f205v]
  • Added m62(kidniki) to nl.lua. Started some experiments around parallel
  • solving of linear equations. This code is not active. Fix kidniki
  • audio performance. [Couriersud]
  • plugins/timer: add sample plugin for game time [Carl]
  • info.cpp: first attempt to fix the longstanding issue about inputs
  • owned by devices being always tagged as P1 inputs in -lx.
  • [Fabio Priuli]
  • plugins/cheatfind: start lua cheat finder library [Carl]
  • apple2: Additional work on the PC Transporter [Peter Ferrie, R. Belmont]
  • Basic TCP server based on libuv [Inaki Baz Castillo,Miodrag Milanovic]
  • intv: Converted controller inputs to be slot devices. [Fabio Priuli]
  • intvecs: Converted hand controllers, keyboard and synth to be slot
  • devices, by using a temporary hack to workaround the impossibility to
  • plug the same device into 2 different slots as these keyboard require.
  • [Fabio Priuli]
  • Skeleton implementation for Universal windows main app classes. [Brad Hughes]
  • String Translate for Chinese (Traditional / Simplified) [YuiFAN]
  • diimage.cpp: Allow image devices to be configured with a fixed (not
  • user selectable) piece of software and updated a few options and menu
  • to acknowledge such possibility. [Fabio Priuli]
  • macs.cpp: Converted to use generic cartslot with fixed software
  • configuration. Cleaned up loading and banking systems in the driver as
  • a result. [Fabio Priuli]
  • Added extra bit as delay between bytes to make 1 stop bit work [Joakim Larsson]
  • apple2: Further PC Transporter work. V30 now boots. [Peter Ferrie, R. Belmont]
  • mips3: Fixed DMULT and DMULTU in both interpreter and DRC modes. [marathonman]
  • ng_aes.cpp: converted AES controllers to work through slot devices.
  • Also, separated more clearly the CD component by the base unit.
  • [Fabio Priuli]
  • am9517: add clone with the non-standard mask behavior of the PC
  • Transporter ASIC [Carl, R. Belmont]
  • apple2: updated PC Transporter to use alternate DMAC emulation & fixed
  • V30 clock. [Peter Ferrie, R. Belmont]
  • apple2: PC Transporter: halt V30 properly on startup, XT has 8-bit
  • ISA, improved 6502 CGA framebuffer writes. [R. Belmont]
  • screen: Fix alpha handling, cdkong looks good now [O. Galibert]
  • bgfx: Add data-driven render target clearing [Ryan Holtz]
  • Significant speed improvement:
  • added a new solver using compressed row format
  • fixed sorting
  • As a result, netlist performance on kidniki nearly doubled. The
  • performance increase is mainly due to the fact that sorting decreases
  • the number of operations for gaussian elimination of the kidniki
  • matrix from ~7800 to 707. In addition, compressed row format improves
  • L1 usage. [Couriersud]
  • Eliminate device_t::static_config, a type-unsafe legacy feature. [AJR]
  • Rewrite or remove every last instance of MCFG_DEVICE_CONFIG and its
  • two aliases, including within comments and dead code.
  • Make the Z80/Z180 daisy chain an interface that interfaces with the
  • existing interface. Z8000 has been hooked up to this as well (p8000_16
  • already configures it), but currently does nothing with it.
  • mips3: Fixed interpreter bug where BADCOP exceptions would execute the
  • faulting opcode twice. [Ryan Holtz]
  • Update strings.po [aviloria]
  • Update German GUI translation [rootfather]
  • Added ImGui based debugger. [Barry Rodewald]
  • apple2e: fix C800 internal ROM reading [R. Belmont]
  • New PlayChoice-10 BIOS (Single Screen, Freeplay fix, Newer?) [Firehawke]
  • apple2: fixed inverse text drawing. [R. Belmont]
  • Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim Stepin]
  • soft is hard and hard is soft. Two is one and one is two. No wonder
  • "-video accel" has substandard performance if opengl is disabled.
  • [Couriersud]
  • These init calls all returned false. No need for a return value in
  • this case. [Couriersud]
  • Iterate over devices C++11 style [AJR]
  • Replace the old device_iterator and its specialized versions with
  • functionally equivalent classes that use standard operators to yield
  • references to devices/interfaces rather than pointers. With
  • range-based for loops, they no longer have to be stored in named
  • variables, though they can also be reused concurrently since the
  • iteration state is now maintained by a subclass.
  • Add a few more typical getters to device_t::subdevice_list.
  • bgfx: Added SuperEagle shader. [Ryan Holtz]
  • Refactored distortion pass [ImJezze]
  • separated curvature parameter into distortion, cubic_distortion and
  • distort_corner
  • distortion and cubic_distortion can be negative, to compensate each
  • other
  • distort_corner is intependent from the image distortion
  • neogeo: reworked inputs to work through the slot device interface. you
  • can now configure the 15-pin ports available in the multicart driver
  • (neogeo) with the -crtl1 and -ctrl2 options. Thus, if you want to launch
  • janshin in neogeo with the mahjong control panel you shall now prescribe
  • -edge "" -ctrl1 mahjong
  • and set accordingly the dipswitch (the first option disables inputs
  • from the edge connector). When you run single game drivers (e.g. mslug,
  • or kof94, etc.), instead, a unique controller is available and cannot
  • be modified. In particular, the janshin driver already comes
  • pre-configured in the proper way. [Fabio Priuli]
  • Refactor OSD window. [Brad Hughes]
  • Unified renderer in osd_window as std::unique_ptr
  • Made windows all std::shared_ptr Made window lists
  • std::list Updated OSD SDL worker_param
  • to not use malloc (not compatible with smart pointers) Made renderer
  • pointer to window a weak reference. May not be available during
  • destruction of the window.
  • Alta Tensione: Added technical notes, game status, and patched the
  • boot protection. [Roberto Fresca]
  • Split UI and frontend part from core [Miodrag Milanovic]
  • Implemented dynamic loading of precompiled solver code. [Couriersud]
  • saturn.cpp: converted controllers to work through slot devices,
  • cleaning up the related code. [Fabio Priuli]
  • saturn.cpp: Added support for SegaTap adapter (4 controllers) and
  • Sega Multitap adapter (6 controllers). Saturn Bomberman can now be
  • played as intended. [Fabio Priuli]
  • softlist.cpp: add support for "rom_ignore". [Fabio Priuli]
  • itgambl2.cpp driver: Added technical notes and some clean-ups
  • [Roberto Fresca]
  • apple2: fixed Apple II J-Plus text drawing, and updated notes
  • [R. Belmont]
  • r9751: add more floppy debugging and fix DMA masking
  • [Brandon Munger]
  • ioport.cpp: extended core input to support up to 10 players.
  • [Fabio Priuli]
  • dumped Dreamcast bios MPR-21933, confirmed match MPR-21931 [CoolMod]
  • sf.c: does not have COIN3, and protection MCU on sfj is an i8751 [Yu]
  • cgenie.cpp: expanded .cas support so that also files created by
  • Genieous emulator can be loaded. [Fabio Priuli]
  • Added "selection" parameter to chain input sampler [ImJezze]
  • if specified all textures (.png) within the same directoy of the
  • given texture will be selectable via slider in the UI
  • also added slider for "shadow mask tile mode" to HLSL chain
  • bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
  • Archive handling improvements [Vas Crabb]
  • Improve error handling in 7zip file I/O code
  • Fix reading 7zip files >=4GB on LP32/LLP64 targets
  • Update to LZMA SDK to 15.14, supports new 7zip features
  • Stop relying on local hacks to LZMA SDK
  • Support most ZIP64 features excluding directory compression
  • Support LZMA-compressed files in ZIP archives
  • Support Info-ZIP UTF-8 file name fields
  • Fix phantom files/directories when browsing archives
  • Report archive handling errors
  • Update to expat 2.1.1 for security and bug fixes [Vas Crabb]:
  • xbox\chihiro: usb is now partially usable [Samuele Zannoli]
  • control,bulk,interrupt transfers work
  • started hle simulation of usb devices on chihiro baseboard
  • there is a first implementation of xbox game controller
  • the chihiro bios can now enter system configuration menu
  • hp9845: added capabilty to load option ROMs [F. Ulivi]
  • ti99: Several code changes [Michael Zapf]
  • GROMs with clock input line and improved timing behavior
  • TMS9928A delivers GROMCLK if configured
  • TI-99/8 mainboard: implemented custom chips (vaquerro,
  • mofetta, amigo) for low-level emulation
  • fixed HOLD feature of TMS9995
  • moved v9938 from console to EVPC where it belongs, dropped videowrp,
  • fixed issues with paged37x cartridges
  • fixed issues with Horizon Ramdisk
  • n64: Do SI dma transfer after delay, not before [Happy]
  • tourvis.cpp: changed to use Software Lists, trimmed all ROMs to
  • correct sizes, confirming that the majority match exactly the
  • PCE roms (only 3 differ, Gomola Speed which could be an alt
  • revision, R-Type II which has been hacked, and Be Ball where there
  • is an unknown single byte change. [David Haywood]
  • New machines added or promoted from NOT_WORKING status:
  • New 2001 (Italy, Ver. 2.00N) [f205v]
  • Ultraman Monster Battle [hap, Kevin Horton, Rik]
  • Crystals Colours (Ver 1.02) [Roberto Fresca, f205v]
  • Android (newer build?) [Chris Hardy]
  • Fidelity Sensory Chess Challenger 9 [hap, Berger]
  • Dragon's Heaven (development board) [Brian Hargrove]
  • Tiny Toon Adventures (prototype) (PlayChoice-10) [Tony Swann]
  • Tiger Copy Cat (2 versions) [hap, Sean Riddle]
  • Sushi Bar [colour thief, Ryan Holtz, Smitdogg, JordanRom, Mucci, F. Marsaud,
  • King Hanco, Sonic, B. Munger, R. Gatto, Bigster, Dullaron, Brizzo, Shoutime,
  • MetalliC, The Dumping Union]
  • Touch & Go (Korea, unprotected) [system11]
  • Pokonyan (Japan 940322) [sylphia]
  • Last Hope (bootleg AES to MVS conversion, no coin support)
  • New clones added or promoted from NOT_WORKING status:
  • Operation Wolf (Japan, prototype) [caius]
  • Majestic Twelve - The Space Invaders Part IV (US)
  • [Artemio Urbina, The Dumping Union]
  • Kamikaze (Potomac Games) [Blair Quinney]
  • Major Title 2 (World, set 2) [Porchy]
  • Atomic Robo-kid (set 2) [Alex Cmaylo]
  • Beast Busters (Japan, Version 2) [ShouTime]
  • Mystic Warriors (ver AAB) [Bill D / The Dumping Union]
  • Raiden DX (Japan, set 2) [Alex Cmaylo]
  • Vs. Excitebike (set EB4-3 E) [Matt Osborn]
  • Spelling B (1979 version) [hap, Sean Riddle]
  • Dragon Saber (World, DO2) [Layer from jammaplus]
  • 1945k III (older, OPCX1 PCB) [system11]
  • Bestri (Korea, set 2) [system11]
  • DoDonPachi Dai-Ou-Jou (2002.10.07 Black Ver., bootleg Knights of Valour Super Heroes conversion)
  • Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver., bootleg cartridge conversion)
  • Espgaluda (2003/10/15 Master Ver, bootleg cartridge conversion)
  • Champion Number (V0.67) [Roberto Fresca, f205v]
  • Unitron 1024 [Felipe Sanches]
  • New machines marked as NOT_WORKING:
  • Konami Gradius (handheld) [hap, Sean Riddle]
  • Luna Park (ver. 1.2) [Roberto Fresca, f205v]
  • Jungle (VI3.02) [f205v]
  • Konami Lone Ranger (handheld) [hap, Sean Riddle]
  • Sonik Fighter (encrypted) [Roberto Fresca, Ioannis Bampoulas]
  • Fidelity Phantom [hap, Lord Nightmare]
  • Alta Tensione (ver. 2.01a) [Roberto Fresca, f205v]
  • Euro Double Star Record (ver.1.2) [Roberto Fresca, f205v]
  • Nu, pogodi! [hap, Igor]
  • Print Club 2 2000 Summer [Bill D, The Dumping Union]
  • Print Club 2 Kobe Luminaire '99 (Print Club Custom 3) (J 991203 V1.000) [Ryan Holtz, Bill D, The Dumping Union]
  • Print Club 2 Vol. 6 Winter (J 970121 V1.200) [Ryan Holtz, Bill D, The Dumping Union]
  • Print Club 2 Vol. 8 Summer (J 970616 V1.100) [Ryan Holtz, Bill D, The Dumping Union]
  • Print Club 2 Vol. 9 Autumn (J V1.100) [Ryan Holtz, Bill D, The Dumping Union]
  • Print Club Winnie-the-Pooh Vol. 2 (J 971218 V1.000) [Ryan Holtz, Bill D, The Dumping Union]
  • Print Club Winnie-the-Pooh Vol. 3 (J 980406 V1.000) [Ryan Holtz, Bill D, The Dumping Union]
  • Various Aristocrat MK5 and MK6 sets
  • Polaroid Instant Memories [Alex Cmaylo]
  • New clones marked as NOT_WORKING:
  • Wonder Boy (system 2, set 2, 315-5176) [Silvio Grazini]
  • New WORKING software list additions:
  • coco_flop: Donkey Kong Remix [Sock Master]
  • megadriv.xml: F1 - World Championship Edition (US, Prototype) [oliverthepig]
  • neogeo.xml: Last Hope
  • lynx.xml: Zaku
  • New NOT_WORKING software list additions:
  • pce_tourvision.xml: Dragon Saber - After Story of Dragon Spirit [system11]
  • pce_tourvision.xml: Bull Fight - Ring no Haja [system11]
  • pce_tourvision.xml: Parasol Stars

New in MAME 0.172b (Mar 31, 2016)

  • MAMETesters Bugs Fixed:
  • 06168: [Crash/Freeze] (neogeo.c) kof10th: Unable to start/Fatal error (ajrhacker)
  • 06159: [Crash/Freeze] (triforce.c) triforce: Crash/Exception before OK (Osso)
  • 06144: [Crash/Freeze] Running with -video d3d -numscreens 2 and above crashes MAME
  • 06152: [Interface] "Show mouse pointer" option stays off (dankan1890)
  • 06147: [Sound] (model2.c) daytona: Some songs can not be played and cause audio
  • to halt (R. Belmont)
  • 06145: [DIP/Input] (astrocde.c) gorf and clones: Gorf Outputs missing Quark Laser
  • (Joystick) Lamp Output (David Haywood)
  • 06143: [Documentation] They are "Master Sets", NOT "Originals" (dankan1890)
  • 02389: [DIP/Input] (nbmj8688.c) housemnq, housemn2, bijokkog, bijokkoy: Inputs
  • slightly wrong for the LCD games. (cuavas)
  • 06156: [Interface] a5200,a7800,smspal,sms1,sms1pal,aes,vectrex,a400,a800,c64,c128:
  • GUI software list cartridge picker fails to select cartridge
  • Source Changes:
  • Added data-driven shader system for BGFX renderer [Ryan Holtz]
  • Allows an arbitrary number of passes, with arbitrary connections
  • between passes.
  • Ships by default with three effects: default, unfiltered, and hlsl
  • default: Simple bilinear stretch
  • unfiltered: Simple nearest-neighbor stretch
  • hlsl: A close reimplementation of the Direct3D HLSL shaders. Does
  • not currently support bloom or vectors.
  • Select the "shader chain" you wish to use with -bgfx_screen_chains
  • Adjust the settings to your liking with slider controls, saving and
  • loading settings and presets will be added in a future version.
  • See bgfx/chains/hlsl.json ans bgfx/hlsl/blit.json for JSON format
  • rules.
  • For additional information, see the official MAME documentation.
  • Improved Scanline Simulation [ImJezze]:
  • Changed the amount of scanline darkness, a setting of 1.0 now
  • becomes fully black (to get the same result as before, halve your
  • current setting)
  • Scanline height now depends on the brightness of the underlying
  • color
  • The amount of the scanline brightness and overdrive now depends on
  • the scanline darkness
  • Renamed 'Scanline Screen Height' to 'Scanline Screen Scale' and
  • 'Scanline Indiv. Height' to 'Scanline Height'
  • Fixed Bloom Level Alignment
  • Fixed target dimensions of bloom levels, which results in much
  • better alignment, especially for games with very low resolutions.
  • Therefore, current bloom settings might appear less intense than
  • before.
  • Quality and Performance improvements
  • HLSL now uses non-power-of-two-sized target surfaces (breaks
  • compatibility with graphics cards based on R300/R400/NV30 and older)
  • HLSL target surfaces now have the size of the screen canvas
  • Removed HLSL pre-scale factor
  • HLSL now uses a sharp bilinear interpolation to pre-scale textures
  • to screen canvas size, based on [Themaister]'s implementation
  • Improved overall performance. Based on the previously required
  • pre-scale factors, speedups range 5-50% depending on graphics
  • hardware, more if a higher prescale factor was used.
  • Improved shadow mask quality (pixel-perfect) in screen-mode
  • Fixed half source texel offset of bloom level alignment
  • Removed ./hlsl/artwork_support folder
  • All shaders after pre-scale are now based on screen coordinates
  • (workaground until both raster and vector passes can work on texture
  • coordinates)
  • Disabled distortion shader for more than one screen and for
  • artworks in full mode, does not affect artworks in cropped mode
  • (workaground until both raster and vector passes can work on texture
  • coordinates)
  • The full changelog is available here: http://mamedev.org/releases/whatsnew_0172.txt

New in MAME 0.171b (Feb 25, 2016)

  • MAMETesters Bugs Fixed:
  • 06137: [Crash/Freeze] (maygay1bsw.c) Many sets in maygay1bsw.cpp: Several games
  • are crashing while "initializing.." (Osso)
  • 06135: [Interface] ROM-less games cannot be started from internal UI
  • 02327: [Graphics] (megasys1.c) chimerab: Priorty PROM is missing. (David Haywood)
  • 06134: [Misc.] all games with LED outputs: ledutil no longer works (micko)
  • 06139: [Color/Palette] (x68k.c) x68k [akumajo]: Some elements turn blue (crazyc)
  • Source Changes:New video chip support : Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO]
  • Pyon Pyon Jump: [Roberto Fresca]
  • Create derivative machine driver.
  • Hooked the V9938 Yamaha VDP.
  • Added the DIP switches bank #1
  • Hooked the system input ports.
  • Added support for Yamaha YM2149.
  • Decoupled the YM2149 data read.
  • Correct bankswitching.
  • Added sound latch & output port.
  • Version added to the game description.
  • Proper inputs + DIP switches support.
  • Second CPU IRQ ack. Promoted to working.
  • OKI M5205 ADPCM samples support.
  • pulsarlb: Added extra bios [Robbbert]
  • Modernized sound volume setting code in various Atari drivers [AJR]
  • Fixed F3 soft-reset on Arkanoid sets with MCU [Lord Nightmare]
  • osdmini: Fixes build issues [Stuart Carnie]
  • Replaced osd_lock with std::mutex [Miodrag Milanovic]
  • Software list entries can now supply slot option defaults [AJR]
  • 8271: Unload head after programmed revolutions [Nigel Barnes]
  • apple2: Fix parallel card ACK handling, Print Shop almost works with
  • the lx810l now. [R. Belmont]
  • Nibble driver: Rewrote the whole driver. Added video hardware,
  • preliminary machine driver and memory map. Decoded the graphics.
  • [Roberto Fresca]
  • Made anonymous timer non-anonymous in arkanoid.cpp, fixes savestates
  • for the sets using the original Taito MCU code [Lord Nightmare]
  • Allow load/saved state slots to be bound to joystick buttons [Victor Vasiliev]
  • Dumped "Dead or Alive 2 (Rev A)", match existent set, fix game and EPRROM names
  • [Smitdogg, The Dumping Union]
  • Dumped "King of Fighters XI" EN, match JP one, add notes [Brizzo]
  • Substantial improvements to Web Audio sound backend for Emscripten
  • port. [Grant Galitz]
  • disound: Don't crash on state load when the mixer is disabled by lack
  • of inputs (misconfiguration or missing samples) [O. Galibert]
  • Initial import of MEWUI to MAME [Maurizio Petrarota]
  • External DATs grouped into a single view. [Maurizio Petrarota]
  • New video chip support: Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO]
  • z80.cpp: Added a debug mechanism for /WAIT pin assertion mechanism
  • (enable with STALLS_ON_WAIT_ASSERT in CPU core), and hooked it up to
  • Night Gal driver as a quick example. [Angelo Salese]
  • Make octal flag part of address_space/address_space_config [AJR]
  • Added unknown NAOMI development(?) board BOOT ROM [coolmod]
  • Initial support for BGFX [Ryan Holtz, Dario Manesku, Branimir Karadic, Miodrag Milanovic]
  • Significant speed improvements to the BGFX renderer. [Ryan Holtz]
  • Added basic JSON-based single-pass shader effect support to BGFX renderer. [Ryan Holtz]
  • Added hat trick hero 93 PALs [Alex Cmaylo]
  • catnmous: graphical improvements [Vernimark, Vas Crabb]
  • Redumped Cat and Mouse colour sprite ROM as the correct size
  • Implement sprite ROM banking
  • Improve colour palette using resistor values from board photographs
  • laserbat: fix inadvertently swapped TMS organ chip clocks (fixes music) [Vas Crabb]
  • Make Zaccaria 1B11107 and 1B11142 boards devices and share common parts [Vas Crabb]
  • apple1: Completely rewrote the driver in modern idioms. All
  • functionality should be the same. [R. Belmont]
  • Descrambled the ROM on the Xerox NoteTaker, and mapped it in the
  • correct areas to make it start to boot. [Lord Nightmare]
  • Xerox NoteTaker: Corrected CPU Clock speed, and map at least some of RAM
  • [Lord Nightmare]
  • The rest of the changelog can be found here: http://mamedev.org/releases/whatsnew_0171.txt

New in MAME 0.170b (Jan 28, 2016)

  • MAMETesters Bugs Fixed:
  • 06097: [Crash/Freeze] (viper.c) Most sets in viper.c: Crashing at start
  • (32-bit only) (Robbbert)
  • 06127: [DIP/Input] (m92.c) thndblst: "Continuous Play" dip switch
  • value incorrectly labeled (kane)
  • 06126: [Crash/Freeze] (suna8.c) hardhea2b: Exception at start (Osso)
  • 04900: [Flip Screen/Cocktail] (battlex.c) battlex: Missing Title and
  • Text while flipped (Osso)
  • 06117: [Multisession] (bfm_sc2.c) qntoond, quintoon: MAME crashed when
  • switching games (Osso)
  • 02640: [Gameplay] (megasys1.c) kazan, iganinju: Multiple issues (slow graphic
  • rendering, missing graphics) (Angelo Salese)
  • 06114: [DIP/Input] (cps1.c) sf2m10: Kick inputs are not working LK MK HK (Osso)
  • 06090: [Crash/Freeze] (namcos10.c) mrdrilr2, mrdrlr2a: Crash during Init (Osso)
  • 06046: [Speed] Several drivers using mc6845.c: Speed is always 90-98% when
  • throttled (crazyc)
  • 06104: [Gameplay] (x1.c) x1 [druaga]: druaga fails to get past
  • loading screen (crazyc)
  • 06124: [Crash/Freeze] (phc25.c) phc25, spc1000, fc100: phc25, fc100 crash
  • at start; spc1000 crash when a letter key is pressed (Osso)
  • 06122: [Crash/Freeze] (x68k.c) x68000 [ffight]: crashes with stack crawl (crazyc)
  • Source Changes:
  • Added more accurate SSi S14001A speech chip emulation, written by one
  • of the people at SSi who originally laid out the S14001a silicon in
  • 1974/5! [Ed Bernard]
  • nokia_3310.cpp: started implementing the driver based on available
  • information. Also added dumps for various models. [Sandro Ronco]
  • Corrections to some ROM names and labels on Elevator Action based on
  • pcb pictures. [Lord Nightmare, brizzo]
  • tispeak.cpp: Dumped and added correct version of 1979 US Speak &
  • Spell. [Sean Riddle]
  • vicdual: rewrote carnival music board emulation, copy-pasted samples
  • handling from audio/pulsar.cpp. Kept sample names and function names
  • the same. [hap]
  • XAudio2 support [Brad Hughes]
  • Removed this == nullptr checks and fixed most of the resulting
  • crashes. [MooglyGuy, Tafoid]
  • psychic5.cpp: added SCREEN_RAW_PARAMS [Angelo Salese]
  • More configuration fixes [AJR]
  • terrafb: remove unused NB1414M4
  • segas16b.cpp: sanity check forgotten in last confix
  • sega16sp.cpp: fix region width, make required (as last confix
  • allows)
  • psychic5.cpp: Fixed sprite disable for Bombs Away. [Angelo Salese]
  • Pass and return palette devices by reference, not as pointers [AJR]
  • Add screen_device::has_palette()
  • Require device_gfx_interface::gfx() and palette() to access members
  • Getters for atari_vad_device return devices as references, not
  • pointers
  • Driver configuration fixes [AJR]
  • Implement found() method for object finders
  • a1200, cubo, midzeus2, etc.: remove spurious palette tags
  • bagman, sbagman & clones: correct PROM region lengths
  • atomicp, snapper: remove unused(?) sprite device w/no ROMs
  • taitotz: replace HLE rendering with actual chip emulation [Ville Linde]
  • NAOMI/Chihiro docs update [f205v]
  • document rest of Atomiswave registers [brizzo, MetalliC]
  • added dump of World Club Champion Football's camera sensor board [ANY]
  • tourvis.cpp: Added V4.0 BIOS to the Tourvision driver [system11]
  • OS/2 patch [KO Myung-Hun]
  • Arkanoid: Add note about the number of optical quadrature slots (24)
  • the arkanoid 1:20 geared spinner's quadrature wheel. [brizzo]
  • Arkanoid.cpp: Set YM2149 emulation to mix channels the same way the
  • real pcb mixes them, by directly tying them together with no mixing
  • resistors. This introduces some distortion, but is more accurate
  • to actual pcb audio. [Lord Nightmare]
  • 40love.cpp: added global color select bank, fixes colors in later
  • levels for Forty-Love [Angelo Salese]
  • spc1000: cassette tape motor fixed for working properly [Miso Kim]
  • arkanoid.cpp: Added emulation of the 68705 timer and timer interrupts.
  • Fixed bugs with MCU port c ddr handling, latches and edge detection,
  • added missing interrupt on Z80 write to MCU, and removed a boost
  • interleave hack which was made unnecessary by these fixes. Switched
  • the Arkanoid (older) sets to use original Taito A75 06 MCU code as
  • opposed to the bootleg MCU code used until now. The 3 (newer) and 1
  • Tournament sets still use hand-hacked bootleg MCU code until original
  • MCU chips can be dumped and/or decapped. All 9 of the dumped Arkanoid
  • MCU code roms now work, if hooked up to the appropriate drivers. Hooked
  • the now-working 'deprotected Taito' MCU dump up to arkanoidjbl. Added an
  • alternate gfx rom dumped from an original 'older' US board. [Lord Nightmare, Brizzo]
  • some fast invaders improvements [ANY]
  • Return std::string objects by value rather than pass by reference [AJR]
  • strprintf is unaltered, but strformat now takes one fewer argument
  • state_string_export still fills a buffer, but has been made const
  • get_default_card_software now takes no arguments but returns a string
  • Some comments on TRS-01 'early radar scope' 5-PCB set. Fixed some ROM
  • names based on PCB pictures from Superully. [Lord Nightmare]
  • segas18.cpp: Add documentation of a Laser Ghost test PCB [Arzeno Fabrice]
  • meadwttl.cpp: ROM labels update for Bombs Away (Meadows) [Stiletto, Andrew Welburn]
  • common osd path environment var expansion [Jeffrey Clark]
  • add lua console support back in [Jeffrey Clark]
  • pc9801_86: add pcm [Carl]
  • added official updater roms to the calspeeda set so that you can
  • update the hdd / game revision if you so please [mrsinister]
  • ts803: can display text and graphics, can boot from disk [Gabriele D'Antona]
  • dccons.c
  • Dreamcast v1.022 "no MIL-CD" BIOS dumped [Leonard Oliveira]
  • Katana Set5 Dev.Box BIOS v1.001 found [MetalliC]
  • sorted out bioses/flashes, removed outdated comments [MetalliC]
  • apple2e: fix $c800 arbitration, fixes IDE and SCSI cards
  • among others. [R. Belmont]
  • R9751: Clean up, add timer register, and add another system disk
  • set to software list [Brandon Munger]
  • makedep.py: Finish making it python3-compatible [O. Galibert]
  • sfkick.cpp: Fill in missing dipswitches and added dip locations. [Brian Troha]
  • Added pre-compiled headers support to build system [Miodrag Milanovic]
  • improvements to hp9845b driver [F.Ulivi]
  • Increase debug console maximum parameters in debugcon.h [ConHuevosGuey]
  • m68k: fix 020+ bfins instruction results and flags [Till Harbaum]
  • fidelz80: redumped CC10B PRG ROM [Berger]
  • rf5c400: added external memory r/w function [Ville Linde]
  • marywu: Most of the hardware has been mapped by analysing the pcb tracks. [Felipe Sanches]
  • This set of commits include:
  • a video layout with all 30 LEDs 13 double-digit 7seg modules
  • an improved memory map hooking up the couple AY8910-3 chips, 2kb of Static RAM and the keyboard/display controller (an i8279 clone)
  • multiplexing signals for the 7seg displays
  • LEDs being controlled by the IO ports of the 2 AY8910-3 chips
  • 8-bit set of DIP-Switches, a 2x16 keyboard and 4 push buttons mapped to the i8279 scanlines and return lines
  • Some more validity checking improvements: [AJR]
  • The -validate command now accepts an optional string, validating only
  • matching drivers. This has proven useful for debugging. The default is
  • to validate all drivers as usual.
  • Devices' names are tracked when validating their auto-finders.
  • Have sound_stream::input_name return the std::string it constructs [AJR]
  • Added SteamLink initial support [Sam Lantiga, Miodrag Milanovic]
  • Refactored NTSC pass and added sliders [ImJezze]
  • merged YIQ encode and decode pass into one NTSC pass
  • fixed half texel offset
  • re-added usage of A value
  • re-added usage of P value
  • re-added jitter of B value
  • changed default O value to 0
  • reduced sample count to 64
  • removed duplicate YIQ settings definition
  • added sliders for most NTSC settings
  • fit B value jitter between a min/max range of 0 and 1
  • fit A and B value between a min/max range of -1 and 1
  • Refactored color convergence pass
  • color convergence is now independent from ratio
  • color convergence is now limited to a maximum of 10
  • the radial color convergence now "translates" the most outer
  • pixel as they would be translated by the linear color convergence
  • with the same amount
  • added color convergence pass to vector rendering
  • Misc.
  • fixed half texel offset in pre-scale pass
  • fit scan-line jitter between a min/max range of 0 and 1
  • color convolution, defocus and phosphor pass will now be skipped
  • if all influencing parameters are 0
  • added hum bar simulation based on [MooglyGuy's] GLSL port of the MAME shader pipeline
  • added monochrome-chessboard.png
  • added slot-mask-aligned.png (to simulate a TFT LCD
  • New machines added or promoted from NOT_WORKING status:
  • Wing Force (Japan, prototype) [ShouTime]
  • Snow Board Championship [Charles MacDonald, David Haywood]
  • Waku Waku Marine [Ryan Holtz, Smitdogg, Shoutime, The Dumping Union]
  • Il Galeone [f205v]
  • Last Four (09:12 16/01/2001) [f205v]
  • Samsung SPC-1500 [Miso Kim]
  • TI-1250 [hap, Sean Riddle]
  • Speak & Spell Compact (3 versions) [hap, Sean Riddle, Lord Nightmare, Kevin Horton, plgDavid(David Viens)]
  • Ordisavant (France) [TeamEurope, dlfrsilver]
  • New clones added or promoted from NOT_WORKING status:
  • Gun Dealer (bootleg) [Yrouel]
  • Rambo 3 (bootleg of Ikari, Joystick hack) [Any]
  • Laser Ghost (Japan) (FD1094 317-0164) [Charles MacDonald, ShouTime]
  • Strider (USA, B-Board 90629B-3, Street Fighter II conversion) [system11]
  • Nova 2001 (Japan, hack?) [system11]
  • Stadium Hero '96 (USA, EAH) [Kevin Eshbach, The Dumping Union]
  • Multi Game '96 (Italy) [system11]
  • Sly Spy (US revision 4) [system11]
  • New machines marked as NOT_WORKING:
  • Sequential Circuits Prophet-600 [R. Belmont]
  • Didact mp68a [Joakim Larsson]
  • Didact md6802 [Joakim Larsson]
  • Esselte 100 [Joakim Larsson]
  • Labeled 'WU- MARY-1A [Felipe Sanches]
  • Various Tourvision (PCE bootleg) cartridges [system11, The Dumping Union]
  • 1943 Kai, After Burner, Armed-F, Ballistix, Be Ball, Chōzetsurinjin Beraboh Man, Bomberman,
  • Chuka Taisen, Coryoon, Daisenpu, Dead Moon, Devil Crush, Dodge Ball, Dragon Spirit, Final Blaster
  • Final Match Tennis, Gunhed, Hana Taka Daka, Jinmu Densho, Kiki Kaikai, Legend of Hero Tonma
  • Mizubaku Daibouken Liquid Kids, Mr Heli, Ninja Ryukenden, Operation Wolf, Override, Pac-Land
  • PC Genjin Punkic Cyborg, Power Drift, Pro Yakyuu World Stadium '91, Psycho Chaser, Puzzle Boy
  • Raiden, R-Type II, Saiga No Nindou - Ninja Spirit, Salamander, Shinobi, Side Arms, Skweek
  • Son Son II, Tatsujin, Terra Cresta II, Toy Shop Boys, Veigues, Winning Shot, W-Ring, Xevious
  • Doraemon Meikyuu Daisakusen
  • Unknown Tab Austria Poker [ANY]
  • Roland TR-606 [hap, Kevin Horton]
  • Pyon Pyon Jump [Ryan Holtz, Smitdogg, Shoutime, Roberto Fresca, The Dumping Union]
  • Fidelity Voice Excellence [plgDavid, hap]
  • Fidelity Sensory Chess Challenger 12-B [Berger]
  • Dragon Treasure 3 (Rev A) (GDS-0041A) [Jorge Valero, rtw, The Dumping Union]
  • New clones marked as NOT_WORKING:
  • Fidelity Voice Chess Challenger (Spanish) [Berger]
  • Fidelity Voice Chess Challenger (German, French) [plgDavid, hap]
  • Sega Bass Fishing Challenge Version A [gamerfan, brizzo, MetalliC, Smitdogg, The Dumping Union]
  • Raizin Ping Pong (V2.01J) [Shoutime]
  • Power Shovel ni Norou!! - Power Shovel Simulator (v2.07J, alt) [Shoutime]
  • Desert Patrol (set 2) (Project Support Engineering (Telegames license)) [blinddog1, Paul Swan, gregf]
  • Maniac Square (protected) [Charles MacDonald]
  • Pacman Club (set 1, Argentina) [Roberto Fresca]
  • Pacman Club (set 2, Argentina) [Roberto Fresca]
  • New WORKING software list additions:
  • tutor.xml: Tron (Jpn) [TeamEurope, Steve]
  • snotec.xml: added 4 new cart dumps. [TeamEurope]
  • Added 10 new cart dumps for PreComputer 1000. [TeamEurope]
  • Added 2 new cart dumps for Ordisavant (France). [TeamEurope, dlfrsilver]
  • c64_flop.xml: Added Little Knight Arthur. [Pasi Hytönen]
  • c64_cart.xml: Added KoalaPainter. [Curt Coder]
  • New NOT_WORKING software list additions:
  • casloopy.xml: Loopy Town no Oheya ga Hoshii! [TeamEurope, Steve]
  • casloopy.xml: Lupiton no Wonder Palette [TeamEurope, Steve]
  • database.xml: Leapfrog [TeamEurope & Steve]

New in MAME 0.169b (Dec 30, 2015)

  • MAMETesters Bugs Fixed:
  • 00363: [Gameplay] (vsnes.c) balonfgt: When you try to play balonfgt using both screens,
  • the 2 screens get out of sync almost immediately. (David Haywood)
  • 03860: [DIP/Input] (vsnes.c) hogalley, vsfdf : Shots don't hit. (David Haywood)
  • 05618: [Graphics] (dooyong.c) pollux: Title screen is static (David Haywood)
  • 04222: [Color/Palette] (dooyong.c) pollux, polluxa, polluxa2: The 2 characters in the ending scene have wrong colors (David Haywood)
  • 02844: [Graphics] (megasys1.c) soldam: Graphics corruption in high score listing (David Haywood)
  • 00365: [Misc.] (megasys1.c) 64street: characters don't move in attract mode (David Haywood)
  • 00366: [Misc.] (megasys1.c) chimerab: no movements in attract mode / instruction screen (David Haywood)
  • 05963: [Graphics] (megasys1.c) tshingen, tshingna: Missing graphical mosaic/resolution effect (David Haywood)
  • 06098: [Graphics] (segaybd.c) gloc: Priority issue after game start (David Haywood)
  • 06067: [Graphics] (megasys1.c) 64street, 64streetj: 64th Street - missing background graphics interaction (Angelo Salese)
  • 06093: [DIP/Input] (stv.c) ffreveng: should have 5 working buttons (David Haywood)
  • 06091: [Crash/Freeze] (pc9801.c) pc9801ux: Crash 7-8 seconds into emulation (crazyc)
  • 04857: [Crash/Freeze] (playch10.c) pc_pinbt: Hangs after insert coin (Osso)
  • Source Changes:
  • Fix dates on the prose2k sets based on their internal datecodes
  • [Lord Nightmare]
  • Fixed BGM regression in Hot Chase [Angelo Salese]
  • rungun.c: Added '936 ROM readback. [Angelo Salese]
  • rungun.cpp: added video priority mode bit, fixes title screen missing
  • rotation effect. [Angelo Salese]
  • rungun.cpp: Fixed Run N Gun single/dual monitor logic setup.
  • [Angelo Salese]
  • Dumped the bipolar PROMS at locations 4a, 1m, and 3m of Club Pacman /
  • Lambada (Argentina). Only one at location 7f is remaining.
  • [Roberto Fresca]
  • EF9365 video controller skeleton added and connected to Squale [Jean-Francois DEL NERO]
  • Club Pacman: Dumped and added the remaining color PROMs They match the
  • pacman/mspacman ones. [Roberto Fresca]
  • Pacman Club: Changed game year and description, according with some
  • facts. [Roberto Fresca]
  • EF9365 driver improved. Squale palette and charset corrected. [Jean-Francois DEL NERO]
  • Initial conversion of core to C++14. Note that compilers are now
  • limited to GCC 4.9.0 and up, Clang 3.4.0 and up, and VS2013 and up
  • [Miodrag Milanovic]
  • zn: Added ZN-1 development version BIOS. [Guru, R. Belmont]
  • rewrote GameKing skeleton driver, dumped + added internal ROM, boots
  • and runs menu, not yet fully working [Peter Trauner]
  • correct gfx rom for space train [f205v]
  • glass.cpp: Verified clocks & pin 7 status of the OKI M6295 from real PCB.
  • [system11, The Dumping Union]
  • pet_rom.xml: Added MONJANA/1. [Ruud Baltissen]
  • Jaleco Megasystem 1 improvements:
  • add Sprite Mosaic effect (port of FBA code) [iq_132, dink]
  • used extensively by Chimera Beast
  • use 68k byte write smearing on main RAM [David Haywood]
  • fixes attract movement in 64th Street, Chimera Beast
  • emulate 'Sprite Trails' effect and attempted to emulate sprite clearing
  • effect [David Haywood]
  • used on P47 'Jaleco Logo'
  • added memory mirrors on type B hardware [Angelo Salese]
  • fixes 64th Street background destruction
  • established that St. Dragon press start text is a raster effect, however
  • method of specifying line etc. is unknown (MCU?) so not currently
  • enabled [Angelo Salese]
  • enabled Soldam hack for parent set as well as Japan set. It seems likely
  • that enabling 16x16 tiles on one of the layers forces one of the others to
  • use 16x16 tile addressing even in 8x8 mode, further testing needed before
  • doing it that way tho [David Haywood]
  • fixes the high score table text
  • change refresh rate to ~56.19hz using raw params [Angelo Salese]
  • now matches video references
  • Added Bandai Super Note Club Software List. [Team Europe]
  • spc1000:Using timing difference for cassette deck motor on/off toggle [Miso Kim]
  • sun3: switch to new Z80SCC device, add RS232 ports (not functioning yet) [R. Belmont]
  • Re-write S2636 from scratch as needed for subhuntr: [Vas Crabb]:
  • Needs raw screen parameters and calls from scanline timer to work properly
  • Collision and completion bits generated correctly including duplicates
  • Supports background and score display
  • Generates audio tone from line frequency
  • Several times faster when rendering per scanline
  • laserbat.c improvements: [Vas Crabb]:
  • Use proper video timings
  • Implement shell and area effects
  • There are still horizontal alignment issues between layers
  • Decode PLA bitstream and use for video mixing
  • Add PLA from lazarian to laserbat as bad dump as it's needed now
  • Add PLA from catnmous to clone as bad dump as it's needed now
  • Fix colours - detailed explanation in source comments
  • Fix inputs - cocktail P2 controls and all 16 DIP switches work now
  • Support cocktail mode (set in Machine Configuration - uses a sense line)
  • Fix conditions for latching sound data
  • Fix catnmous audio CPU memory map and ROM loading by tracing program
  • Hook up catnmous audio CPU peripherals deduced by tracing program
  • Add more notes on sound and video hardware
  • laserbat, lazarian and catnmous are playable now
  • k053252: just reset internal screen state when a frequency clock
  • change occurs. [Angelo Salese]
  • Fixed gfx decoding for Konami GX BIOS [Angelo Salese]
  • Fixed k055555 write access, fixing Lethal Enforcers 2 text colors properly [Angelo Salese]
  • Split Taito TC0780FPA into its own device [Ville Linde]
  • mac: use real split ROMs for maciici [Guru]
  • Refactoring memory map validity checking [ARJ]
  • Modernize `simple_list` code [Vittorio Romeo]
  • Modernize x86log.h and x86log.cpp [Vittorio Romeo]
  • monzagp: added car inputs and collisions. [Sandro Ronco]
  • Make -verifyroms verify sub-devices like mpu401 and c2040fdc [qmc2]
  • partial dumps of Namco FCA and FCB JVSIO MCU's firmware
  • [Darksoft, MetalliC, Mitsurugi]
  • apollo: cleanups and enhancements [Hans Ostermeyer]:
  • Split OMTI8621 ISA device into PC and Apollo versions (Apollo
  • doesn't have a BIOS extension ROM, PC does)
  • Cleaned up OMTI8621 logging
  • Forced slot # of OMTI board so we can look it up and auto-set the
  • node ID
  • Adjusted mouse sensitivity
  • Squale Floppy drives working, EF9365 emulation improvement. [Jean-Francois DEL NERO]
  • HLSL: Improved Defocus, Fixed LCD screen, Extended Shadow Mask and Bloom [ImJezze]
  • Made defocus strength equal for x/y and independent from screen size
  • defocus is now independent from screen size and ratio horizontal and
  • vertical defocus now have the same strength replaced asymmetric
  • defocus kernel by a symmetric kernel defocus is now limited to a
  • maximum of 10 added shader uniforms for orientation and rotation
  • settings Fixed HLSL for LCD screen
  • fixed wrong detection of vector screen, which meant that a LCD screen
  • was also detected as vector screen re-enabled scan-line and other CRT
  • related sliders for LCD screen Extended Shadow Mask and Bloom
  • functionality
  • added shadow mask option to choose between "Screen" and "Source" tile
  • mode ("Screen" is the default as before) added bloom option to choose
  • between "Addition" and "Darken" blend mode ("Addition" is the default
  • as before) the alpha channel of a shadow mask is now filled with the
  • background color of the screen by the amount of the inverted alpha
  • value added monochrome-matrix.png which can be used in combination
  • with "Source" tile mode and "Darken" blend mode to simulate a STN LCD
  • qt5 debugger port [O. Galibert]
  • Major EF9365 driver update : All display functions emulated [Jean-Francois DEL NERO]
  • All hardware vector drawing commands are now working. All characters [Jean-Francois DEL NERO]
  • type drawing supported (Horizontal, Vertical, Titled, Zoomed...)
  • 512x512, 512x256 (EF9366),256x256 resolutions supported. New user
  • settings : Number of bitplans, Display resolution/mode. Busy time
  • dynamically generated for vectors and characters drawing. Various
  • fixes. Code clean-up.
  • gamate.cpp: verified bios ROM dumps on multiple consoles [Peter Wilhelmsen, Morten Shearman Kirkegaard]
  • cps2.cpp: Emulated Spinner for aiming in Eco Fighters, enabled it by default [David Haywood]
  • aquarium: Fixed music banking and video priorities [David Haywood]
  • Various improvements to the internal debugger [Barry Rodewald]:
  • make closed windows actually disappear
  • add Run and Hide Debugger menu option
  • set initial windows so that they don't overlap
  • make the window colours less garish
  • add memory window
  • honour -debugger_font and -debugger_font_size
  • make title bars the size of the debugger font
  • make window editors appear over the window it is related to
  • stop text being drawn out of bounds in window titles and editors
  • fix order in which windows are rendered
  • make new windows appear in a cascade fashion
  • In the debugger, memory views now can show data as 32 bit, 64 bit and 80 bit floating point numbers.
  • [Samuele Zannoli, R. Belmont]
  • Build system now autodetects and builds cleanly on Raspberry Pi 2; other ARM Linux targets should also work [Miodrag Milanovic, R. Belmont]
  • New machines added or promoted from NOT_WORKING status:
  • Glass (Ver 1.1, Break Edition, Version 1994) (unprotected) [system11]
  • Panda Train (Novamatic 1.7) [f205v]
  • Tomy Power House Pinball [hap, Sean Riddle]
  • Joker Poker (Coinmaster set 1) [MASH]
  • Mattel Dungeons & Dragons - Computer Labyrinth Game [hap, Sean Riddle]
  • Spelling B (1978 version) [hap, Sean Riddle]
  • Mr. Challenger [hap, Sean Riddle]
  • Run and Gun / Run and Gun (dual screen) [Angelo Salese]
  • despite previously being marked as working these never really worked properly
  • Lazarian / Laser Battle [Vas Crabb]
  • see notes above, wasn't really playable before
  • Captain Flag (Japan) [Ryan Holtz, coolmod, Smitdogg, The Dumping Union, Luca Elia]
  • Various Player's Edge Plus sets [BrianT]:
  • Player's Edge Plus (PP0733) Double Aces and Faces
  • Player's Edge Plus (PS0047) Wild Cherry Slots
  • Player's Edge Plus (PS0092) Wild Cherry Slots
  • Player's Edge Plus (PS0358) Wild Star Red White & Blue Slots
  • Player's Edge Plus (PS0470) Triple Diamond Slots
  • Player's Edge Plus (PS0628) Double Black Jack Slots
  • Player's Edge Plus (PS0708) Double Cherry Bar Slots
  • Player's Edge Plus (X002127P+XP000043) Double Bonus Poker featuring 'Your Property' Royals
  • Player's Edge Plus (X002134P+XP000043) Faces 'n' Deuces Double Bonus Poker
  • Player's Edge Plus (X002152P+XP000043) Blackjack Poker
  • Player's Edge Plus (X002211P+XP000043) Double Double Bonus with 3 Jacks Poker
  • Player's Edge Plus (X002236P+XP000043) Double Double Bonus with 3 Aces Poker
  • Player's Edge Plus (X002279P+XP000057) Ace$ Bonus
  • New clones added or promoted from NOT_WORKING status:
  • Lethal Enforcers (ver EAA, 09/09/92 09:44) [caius]
  • Orius (ver UAA) [Ryan Holtz, Smitdogg, The Dumping Union]
  • Gallop Racer 3 (Export) [Ryan Holtz, Smitdogg, The Dumping Union]
  • Super Slam (set 3) [f205v]
  • Super Street Fighter II Turbo (Hispanic 940223) [Artemio Urbina]
  • Zombie Revenge (Rev A) [Ryan Holtz, Smitdogg, The Dumping Union]
  • Ninja-Kid II / NinjaKun Ashura no Shou (set 4) [system11]
  • Hat Trick Hero '93 (Ver 1.0A 1993/02/28) [Bill D, The Dumping Union]
  • Ring of Destruction: Slammasters II (Hispanic 940902) [Raul Delgado]
  • Miss World '96 (Nude) (set 4) [system11]
  • Double Dragon II - The Revenge (US, bootleg) [system11]
  • Space Chaser (Model Racing bootleg) [Piero Andreini]
  • Street Fighter II': Champion Edition (M10 bootleg) [Robbbert, Marco]
  • Street Fighter II': Champion Edition ('Taiwan' bootleg with PAL)
  • [rtw, Smitdogg, The Dumping Union]
  • Pirates (set 2) [caius]
  • Genesis (USA, NTSC, with TMSS chip) [David Haywood]
  • Space Train [f205v, David Haywood]
  • Aquarium (US) [funstuff]
  • Knock Out! (bootleg) [Tirino73]
  • Ameisenbaer (German, Galaxian hardware) [f205v]
  • Dragonninja (bootleg with 68705) [f205v]
  • Various Player's Edge Plus sets [BrianT]:
  • Player's Edge Plus (PP0060) Standard Draw Poker (set 3)
  • Player's Edge Plus (PP0094) Standard Draw Poker
  • Player's Edge Plus (PP0129) Joker Poker (Two Pair or Better)
  • Player's Edge Plus (PP0189) Standard Draw Poker
  • Player's Edge Plus (PP0190) Deuces Wild Poker (set 3)
  • Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 3)
  • Player's Edge Plus (PP0290) Deuces Wild Poker (set 2)
  • Player's Edge Plus (PP0409) 4 of a Kind Bonus Poker
  • Player's Edge Plus (PP0418) Standard Draw Poker
  • Player's Edge Plus (PP0526) Deuces Wild Poker
  • Player's Edge Plus (PP0540) Double Bonus Poker
  • Player's Edge Plus (PP0562) 10's or Better
  • Player's Edge Plus (PP0587) Standard Draw Poker
  • Player's Edge Plus (PP0711) Bonus Poker Deluxe
  • Player's Edge Plus (PP0797) One Eyed Jacks Wild Poker
  • Player's Edge Plus (KE1001) Keno
  • Player's Edge Plus (KE1012) Keno (set 3)
  • Player's Edge Plus (PS0364) Wild Star Red White & Blue Slots
  • Player's Edge Plus (PS0425) Sizzling Sevens Slots
  • Player's Edge Plus (PS0631) Wild Star Red White & Blue Slots
  • Player's Edge Plus (PS0722) River Gambler Slots
  • Player's Edge Plus (X002033P+XP000112) White Hot Aces Poker
  • Player's Edge Plus (X002034P+XP000112) White Hot Aces Poker
  • Player's Edge Plus (X002270P+XP000053) Jackpot Poker
  • Player's Edge Plus (X002315P+XP000112) Triple Bonus Poker Plus
  • Player's Edge Plus (X002376P+XP000112) Super Double Bonus Poker
  • Player's Edge Plus (XMP00022) 5-in-1 Wingboard (CG2346) - Spanish
  • Player's Edge Plus (XM00002P+XMP00006) Multi-Poker (MGM Grand Detroit Casino)
  • Player's Edge Plus (PP0822 A5W-A6F) Standard Draw Poker
  • New machines marked as NOT_WORKING:
  • Tektronix TekXpress XP330 X Terminal [Justin Kerk]
  • Patinho Feio (first computer developed in Brazil, in 1971) [Felipe Sanches]
  • unknown animal-themed game (bottom) [Roberto Fresca, Matt B]
  • unknown animal-themed game (top) [Roberto Fresca, Matt B]
  • Tokyo Bus Guide (Rev A) [ShouTime, rtw]
  • Mortal Kombat 3 (SNES bootleg) [Kevin Eshbach]
  • Bandai Super Note Club (Japan) [Team Europe]
  • Bandai Super Note Club EX (Japan) [Team Europe]
  • HP9845B [F.Ulvi]
  • Saturn ST-17xx series DVD players [Justin Kerk]
  • ROLM 9751 [Brandon Munger]
  • SGI IRIS Indigo (R3000) [MooglyGuy, Jan-Jaap]
  • Philips CD-i 220 (Mono-II board) [MooglyGuy, Lord_Nightmare, balrog]
  • Sansa Fuze 2 [David Haywood]
  • need to establish if full firmware can be built from internal rom dump
  • and firmware updates
  • Nokia 3310
  • we only have firmware update files, probably need actual internal
  • roms / complete firmware dumps?
  • Torch CF240 [Nigel Barnes]
  • Various skeleton drivers for mechanical / non-video systems:
  • Ameri-Hockey
  • Turbo Drive (ICE)
  • Standard Change-Makers System 500 / 500E
  • Awesome Toss'em (Lazer-tron)
  • After Shock (Lazer-tron)
  • Bozo's Pail Toss (v2.07)
  • Ribbit Racing (Lazer-tron)
  • Candy Crane (AGE)
  • Clown Roll Down (Elwood)
  • Various Player's Edge Plus sets [BrianT]:
  • Player's Edge Plus (X000006K+XK000001) Keno
  • Player's Edge Plus (X000013K+XK000011) Keno
  • Player's Edge Plus (PP0596) Spades Sequential Royal Double Bonus Poker
  • Player's Edge Plus (PP0598) Hearts Sequential Royal Double Bonus Poker
  • Various World Club Champion Football sets [f205v, ANY, MetalliC]:
  • World Club Champion Football Serie A 2002-2003 Ver. 2.12 (CDV-10002)
  • World Club Champion Football Serie A 2002-2003 Ver. 2.34 (CDV-10008)
  • World Club Champion Football European Clubs 2004-2005 (CDV-10013)
  • World Club Champion Football European Clubs 2004-2005 Ver. 1.1 (CDV-10015)
  • World Club Champion Football European Clubs 2004-2005 Ver. 3.22 (CDV-10015P)
  • World Club Champion Football European Clubs 2005-2006 (CDV-10027)
  • New clones marked as NOT_WORKING:
  • Mexico 86 (bootleg of Kick and Run) (set 2) [f205v]
  • World Combat / Warzaid (ver UCD:B) [arcadecomponents.com]
  • Dragon World (Korea, V040K) [Ryan Holtz, Smitdogg, The Dumping Union]
  • Klax (set 2, bootleg) [ANY]
  • Multi Game (Versione 3.8.6T - 1.5.6, 25-AUG-97) (V378?) [Tirino73]
  • Hard Head 2 (v2.0, bootleg) [system11]
  • New WORKING software list additions:
  • megadriv.xml: Sega MegaDrive/Genesis cartridges
  • Toy Story (prototype) [PtoPOnline]
  • Stargate (prototype) [PtoPOnline]
  • tutor.xml: Tomy Tutor & Pyuuta cartridges:
  • 4-nin Mahjan (Jpn) [Team Europe, SSJ]
  • verified Bermuda Triangle as identical to Torpedo Terror [Team Europe, SSJ]
  • New NOT_WORKING software list additions:
  • gamate.xml: Bit Corp Gamate cartridges [Peter Wilhelmsen, Morten Shearman Kirkegaard]
  • some of these work better than others
  • Legend of Dragon Knight
  • Fist of Thunder
  • Jewelriss
  • Mars Voyage
  • Flying Goblins
  • World Cup Soccer
  • Punk Boy
  • Famous 7
  • Tough Guy
  • Fantasy Travel
  • QuizFighter
  • Further Adventures of Hannibal the Cat
  • Basketball
  • Bao Qing Tian
  • Robin Hood
  • Riddle of the Ancient Tomb
  • Insect War
  • 4-in-1
  • One Million Whys
  • Dinosaur Park (redump)
  • The Golden Pyramid (redump)
  • saturn.xml: Sega Saturn CD-ROMs:
  • actually playable, but marked as not working due to driver state
  • Rayman (Prototype 19950720) [D$wizz Taylor]
  • supracan.xml: Funtech Super A'Can cartridges:
  • DMA issues make this not playable
  • Formosa Duel [Team Europe, SSJ]
  • gmaster.xml: Hartung Game Master cartridges:
  • 3-on-3 Soccer (Fuss-ball) [Peter Trauner, SSJ]

New in MAME 0.168b (Dec 1, 2015)

  • Source Changes:
  • zx: Start of a hardware-correct rewrite [O. Galibert]
  • Aristocrat MKV driver: More accurate documentation. Also added some
  • technical notes. [Roberto Fresca]
  • osborne1 improvements [Vas Crabb]
  • Bank low 16k according to schematics, passes memory test
  • Handle memory mapped I/O addresses according to schematics
  • Correct vectoring of IEEE488 interrupt
  • Add serial port emulation
  • Fix beeper frequency/timing
  • Fix scrolling behvaviour in standard and SCREEN-PAC modes
  • Implement RESET key (generates NMI, F12 by default)
  • Show contents of video memory in F4 tilemap viewer
  • Add configured banking and save state support
  • Osborne Vixen: fixed screen (thanks to OG who added M1 support to the
  • Z80). Various other fixes. Marked as Working [Robbbert]
  • n64: Simulation of cpu cycles from the skipped RDRAM initialization. [Happy]
  • This allows later SI initialization to see something closer to an
  • expected value for the system uptime.
  • making logerror part of machine and device classes [Miodrag Milanovic]
  • display tag of device that logged message
  • naomi/triforce docs update [f205v]
  • peplus.c: Documentation update based on newly found PSR (Program
  • Summary Report). [Kevin N, BrianT]
  • TMS5xxx: Fix for occasional audio 'spike' instability/wraparound
  • glitches caused by improper truncation in the lattice filter
  • multiplier. This is not an optimal fix as it isn't correct to
  • hardware, but it works better than the previous approximation.
  • [Lord Nightmare]
  • Derived a new machine with improved memory map, remapped the roms
  • load, and created proper inputs set for Genie (ICP-1, set 2). Also
  • added technical notes and findings... [Roberto Fresca]
  • Goldnpkr.c driver: Added games and technical notes, and some
  • clean-ups... [Roberto Fresca]
  • Fix all instances of PVS-Studio warning V578, "An odd bitwise operation
  • detected. Consider verifying it". [MooglyGuy]
  • Sharp MZ series:
  • MZ-700: Increased speed of basic (MT 06058) by using bankdev; [Robbbert]
  • MZ-700: Fixed shift, ctrl, function keys;
  • MZ-800: Fixed crash when ramdisk accessed;
  • MZ1500: now starts up and can run some programs;
  • MZ-800, MZ-80K, MZ-80A can load mzf tapes.
  • Fix some instances of PVS-Studio warning V501, "There are identical
  • sub-expressions to the left and to the right of an operator". [MooglyGuy]
  • hdc92x4: Fix ambiguity of ?: operator flagged by PVS-Studio [MooglyGuy]
  • Jack Potten's Poker (NGold, set 3) improvemente: Fixed wrong inputs /
  • coin lines through dedicated inputs. Also fixed graphics.
  • [Roberto Fresca]
  • Serial ports added to imds2 [F. Ulivi]
  • Fix PVS-Studio warning V562, "It's odd to compare a bool type value with
  • a value of 0/1" [MooglyGuy]
  • Fix PVS-Studio warning V564, "The &/| operator is applied to bool
  • type value. You've probably forgotten to include parentheses." [MooglyGuy]
  • goldnpkr.c driver improvements. [Roberto Fresca]
  • cmpacman: fix two DIP switches [Vas Crabb]
  • Added partial decryption to the ICP1 daughterboard games. (currently
  • only pokerduc set). Since it's just partial, commented out the code
  • for now.... [Roberto Fresca]
  • For a more detailed changelog, you can visit the official release notes: http://mamedev.org/releases/whatsnew_0168.txt

New in MAME 0.167b (Oct 29, 2015)

  • MAMETesters Bugs Fixed:
  • 00100: [Sound] (galdrvr.c) froggermc: After starting a game, the sound cuts off. (Osso)
  • 05596: [Color/Palette] (thunderj.c) thunderj & clones: palette problem in the briefing (hap)
  • 06049: [Gameplay] (ibmpcjr.c) ibmpcjr [kingqst, mouser, pitfall2, scubavnt] : some
  • softlist games are broken (crazyc)
  • Source Changes:
  • piggypas.c: fixed CPU type, added layout and some inputs. [Sandro Ronco]
  • firebeat: add proper dongle dumps for kbm3rd, pop4 and popn5 [Guru, Ville Linde]
  • Fix reversion for PI. PI transfers round length up, not down. Add [Happy]
  • field for VI interlaced modes. Display of interlaced video still
  • needs work.
  • adding ROM dump of Commodore MPS-1000 dot matrix printer [Felipe Sanches]
  • dvk_ksm: update memory map, rom checksums. [shattered]
  • ec1840, ec1841: clean up memory options [shattered]
  • Victor 9000 Keyboard: Added two key labels I realized I'd forgotten.
  • Updated comments to be more clear about keys with multiple contacts
  • underneath but only one metal contact on the key. Noted in comments
  • that the symbolic and mode keys on the numeric keypad (except for
  • decimal point) are beige, not white. [Lord Nightmare]
  • DEC LA120: Make the status leds and 7seg displays a popmessage(), for
  • now. [Lord Nightmare]
  • Votrax TNT: fixed the memory map mirroring based on schematic.
  • [Lord Nightmare, Kevtris]
  • added correct sprite rom dumps to Led Storm Rally 2011 (US) [Guru]
  • adjusted the rom loading / gfxdecoding in the driver to accommodate
  • the correct ROMs for Led Storm Rally 2011 [David Haywood]
  • z80scc rework [Joakim Larsson]
  • z80scc_channel class rebased on device_t instead of z80sio_channel
  • Improved LOG printouts
  • Interrupt support started
  • Made register pointer bits shared bewtween A and B channel as per
  • spec
  • Variant type keeping moved from channel class to device class where
  • it belongs
  • Clocks are blocked until Rx/Tx enabled by ROM code
  • Improved logging
  • Started variant handling
  • tiki100: Added 8088 expansion ROMs. [Person]
  • tiki100: Used PROM for memory mapping. [Curt Coder]
  • tiki100: Added expansion bus and skeleton for 8088 card. [Curt Coder]
  • tiki100: Connected the I/O space to the expansion bus, and added the
  • 360KB floppy format for MS-DOS. [Curt Coder]
  • tiki100: Added raw screen parameters. [Curt Coder]
  • tiki100: Added DART speed select jumper. [Curt Coder]
  • tiki100: Added skeleton for Winchester controller. [Curt Coder]
  • tiki100: Added the expansion bus slots to the Z80 daisy chain.
  • [Curt Coder]
  • tiki100: Added BUSRQ, BUSAK, and EXIN to the expansion bus.
  • [Curt Coder]
  • PTY support for u*x OSes [F.Ulivi]
  • Fix to allow mips3 exceptions to detect branch delay slots for setting
  • EPC. Minor cleanup/correction for n64.c [Happy]
  • Added Siemens Sicomp PC16-05 BIOS ROM (Multitech MPF-PC/700 mainboard) [rfka01]
  • Split cat.c into separate drivers for canon cat and iai swyft. [Lord Nightmare]
  • PSX GPU: Fix the 24bit rendering of video sequences on games such as
  • GranTurismo and Digimon World 3 [Felipe Sanches]
  • ETI-660 fixed and working [Robbbert]
  • Camputers Lynx 48k, 96k, 128k fixed and working. [Robbbert]
  • Game-A-Tron gambling hardware changes [Roberto Fresca]:
  • Added siren/alarm input to Pull Tabs, and beeps/alarm input to Four
  • In One Poker. All these are present in the Test Mode. However,
  • their functions aren't clear.
  • Switched the PSG to SN76489, since it's present in the Bingo PCB.
  • Added technical notes and more documentation.
  • Pinball, Bally early solid state (by17.c by35.c) [Quench]
  • Add mockup playfield layouts for Playboy, PowerPlay and Matahari
  • that includes input/output devices
  • Add sound to first gen -35 games
  • Various fixes based on schematics and measurements.
  • TMS52xx: Fix a bug where if the FIFO contained exactly 0 bytes and a
  • SPEAK (VSM) command was issued, the command would instantly terminate
  • due to the FIFO being empty even though the chip wasn't in SPEAK
  • EXTERNAL mode. Fixes speech in TI Extended Basic [Lord Nightmare]
  • wackygtr: added inputs and internal layout. [Sandro Ronco]
  • Aristocrat MKV driver: Added the undumped PLD devices to Adonis
  • (parent) ROM_LOAD since is running in the same hardware than the
  • recent added clon. [Roberto Fresca]
  • Aristocrat MKV driver: Added PCB ASCII layout and components
  • description. Added extra documentation and some notes. [Roberto
  • Fresca]
  • Aristocrat MKV driver improvements [Roberto Fresca]
  • Added the undumped ST93C46 serial EEPROMS to Adonisa, and added a placeholder to
  • the parent set for the same devices, flagged as NO_DUMP. Added master
  • crystal via #define, and derived the CPU clock. Added some technical
  • notes.
  • saa5050: graphics generator and character rounding [Nigel Barnes]
  • implemented graphics generator, no longer read from fake ROM
  • added character rounding
  • improved control code handling
  • added ROMs for variants saa5051, saa5053, saa5054, saa5055,
  • saa5056, saa5057
  • osborne1: add SCREEN-PAC support [Vas Crabb]
  • implement 104-column and pseudo-80-column modes
  • correct scrolling in 52-column mode according to schematics
  • approximate scrolling in 104-column and pseudo-80-column modes
  • rework Osborne 1 memory and I/O maps to match schematics
  • bbc: floppy formats and rom updates [Nigel Barnes]
  • improved ssd, dsd handling
  • added Acorn DOS and CPM formats
  • added known good rom configuration for acw443 (Cambridge
  • Workstation)
  • removed some BAD_DUMP flags
  • bbc: various softlists [Nigel Barnes]
  • bbca_cass - new titles and additional info added
  • bbcb_cass - new titles and additional info added
  • bbcb_flop - preliminary list containing test cases
  • bbcm_flop - preliminary list
  • bbc_32016_flop - requires additional hardware emulated
  • bbc_65c102_flop - requires additional hardware emulated
  • bbc_80186_flop - requires additional hardware emulated
  • bbc_arm_flop - requires additional hardware emulated
  • bbc_z80_flop - requires additional hardware emulated
  • pro128s_flop - all known available dumps
  • bbc: fdc intrq/drq causes nmi [Nigel Barnes]
  • HLSL changes [ImJezze]
  • Unified HLSL render pipline for raster and vector graphics
  • simplified draw call of render pass functions
  • reduced number of used render targets from 7 to 4 (2 native and 2
  • pre-scaled)
  • made render pass functions (nearly) independent from each other
  • unified render pipeline for raster and vector graphics, which means
  • that all effects are now also available for vector graphics
  • (except scan-lines)
  • removed/replaced simple.fx by primary.fx
  • removed CU_PHOSPHOR_IGNORE uniform, which was only used in phosphor
  • pass function and is now directly set
  • added CU_TARGET_DIMS uniform based on the current render target
  • added CU_QUAD_DIMS uniform based on the current full screen polygon
  • quad
  • removed pre-scale knowledge from shaders
  • fixed DX9 related half pixel offset in most shaders
  • reduced shadow mask color bleeding
  • fixed defocus strength with different pre-scales
  • added slight noise to bloom effect to reduce the color banding of
  • lower bloom levels
  • fixed position of reflection effect when screen is rotated or
  • flipped
  • fixed roundness and size of rounded corners in any aspect ratio
  • added distortion pass, which is applied after the bloom pass and
  • moved curvature, vignetting, rounded corners and reflection effect
  • to this pass
  • fixed bloom stair-step artifacts when screen is curved
  • added smooth border effect and option, its amount is limited by the
  • amount of rounded corners
  • added bloom overdrive effect and options, this effect allows to
  • overdrive pure colors like red, green and blue to become more
  • brighter
  • merged vector and raster bloom options, use vector.ini or
  • raster.ini to distinguish
  • added raster.ini and lcd.ini to parse_standard_inis()
  • added bounds() and screen_bounds() getter to layout_view
  • added current_view() getter to render_target
  • many other small changes and refactoring
  • fixed vector intensity
  • fixed vector flicker
  • replace beam width by beam width min. and beam width max. width, this
  • makes it possible to create a linear dynamic beam width by the amount
  • of intensity of the beam
  • added beam intensity weight, this adds an exponential factor to the
  • dynamic beam width (values greater than 0 will push larger intensities
  • more than smaller intensities)
  • fixed ratio of "vector points" (zero-length lines)
  • psxcd: Declaring ROM images for the CDROM controller MCU. [Felipe Sanches]
  • Apollo changes:
  • fixed the Apollo floppy disk emulation
  • added the media option -node_id resp. -ni to set the node ID from a
  • node ID rom image file
  • fixed the unmapped ISA Bus access to return 0xff instead of 0x00
  • removed excessive log entries from unmapped ISA Bus access
  • fixed date (and some other issues) in mc146818 (new in MAME 0166)
  • Fix for imds2 driver after i8271 modernization [F.Ulivi]
  • namcos23: fix the polynew conversion [O. Galibert]
  • namcos23: Go back to z-sorting [O. Galibert]
  • deorphaned the software lists for cd32, 3do_m2 and pippin so that they get
  • parsed by the validity checker etc. [Shideravan]
  • amstrad: added Draysoft Doubler expansion [Barry Rodewald]
  • Changed the qotna set to run in a US-Export hardware.
  • Even when is NSW/ACT, the program seems to run in that hardware.
  • Added more documentation. [Roberto Fresca]
  • apple2: fixed "The Mill" 6809 card so OS9 can boot. [robj, R. Belmont]
  • Changed the vpoker set description to Videotronics Draw Poker,
  • since the game is "Draw Poker". Two companies sold it with
  • different name. Documented the legal issues and added links.
  • [Roberto Fresca]
  • Update VMX/Altivec RGB implementation (fixes PowerPC) [Vas Crabb]
  • New machines added or promoted from NOT_WORKING status:
  • Attack Pla Rail (Japan, AP1/VER.A) [Guru, R. Belmont]
  • Led Storm Rally 2011 (US) [Guru, David Haywood]
  • Player's Edge Plus (X002287P+XP000057) Pay the Aces NO Faces Bonus Poker [BrianT]
  • Exidy Sorcerer II [Robbbert]
  • Unisonic Champion 2711 [David Viens]
  • SegaSonic Popcorn Shop (Rev B) [ShouTime, The Dumping Union - insert full credit list here]
  • New clones added or promoted from NOT_WORKING status:
  • Final Fight (USA 900424) [Bonky0013]
  • Lightning Swords [System11, The Dumping Union]
  • Air Duel (World, M82) [system11, The Dumping Union]
  • Ken-Go (set 2) [caius]
  • Master Boy (Italian, PCB Rev A, set 2) [Any, The Dumping Union]
  • WEC Le Mans 24 (v1.26) [Any, The Dumping Union]
  • Wonder Stick (set 2, censored) [Any, The Dumping Union]
  • Sliver (set 2) [Any, The Dumping Union]
  • Joe & Mac Returns (Japan, Version 1.2, 1994.06.06) [rtw, The Dumping Union]
  • Led Storm Rally 2011 (World) [system11]
  • Player's Edge Plus (KE0004) Keno [Badbaud, BrianT]
  • Player's Edge Plus (KE1006) Keno [Badbaud, BrianT]
  • Player's Edge Plus (KE1013) Keno (set 2) [Badbaud, BrianT]
  • Player's Edge Plus (PP0042) 10's or Better (set 2) [Badbaud, BrianT]
  • Player's Edge Plus (PP0045) 10's or Better (Gambler Downtown Reno) [Badbaud, BrianT]
  • Player's Edge Plus (PP0045) 10's or Better (Par-A-Dice Riverboat Casino) [Badbaud, BrianT]
  • Player's Edge Plus (PP0045) 10's or Better (Annie Oakely's Central City) [Badbaud, BrianT]
  • Player's Edge Plus (PP0055) Deuces Wild Poker (set 2, Skyline Casino) [Badbaud, BrianT]
  • Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 2, Skyline Casino) [Badbaud, BrianT]
  • Player's Edge Plus (PP0430) Deuces Joker Wild Poker [Badbaud, BrianT]
  • Player's Edge Plus (PP0459) Joker Poker [Badbaud, BrianT]
  • Player's Edge Plus (PP0515) Double Bonus Poker (set 4) [Badbaud, BrianT]
  • Player's Edge Plus (X000055P+XP000038) Deuces Wild Poker (Sunset Station Hotel-Casino)
  • [Badbaud, BrianT]
  • Player's Edge Plus (X000426P+XP000038) Joker Poker [Badbaud, BrianT]
  • Player's Edge Plus (X002179P+XP000119) Double Bonus Poker [BrianT]
  • Player's Edge Plus (XM00006P+XMP00002) Multi-Poker (The Orleans) [Badbaud, BrianT]
  • New machines marked as NOT_WORKING:
  • Micral 80-22G [Robbbert]
  • Data RD100 [Robbbert]
  • Proteus III [Robbbert]
  • Neo Print (Japan) (T2d) [Bonky0013]
  • Cuckoo (MV4104, Export) [Roberto Fresca]
  • Mine, Mine, Mine (Export) [Roberto Fresca]
  • Party Gras (MV4115/6, Export) [Roberto Fresca]
  • Penguin Pays (Export) [Roberto Fresca]
  • Wild Cougar (Export) [Roberto Fresca]
  • Boot Scootin' (Export, 92.767%) [Roberto Fresca]
  • Bumble Bugs (Export, 92.691%) [Roberto Fresca]
  • Cash Chameleon (Export) [Roberto Fresca]
  • Sub Hunter [Piero Andreini]
  • The Chariot Challenge (04J00714, NSW/ACT) [Roberto Fresca]
  • Eagle 1600 [SomeGuy]
  • New clones marked as NOT_WORKING:
  • Dolphin Treasure (Export) [Roberto Fresca]
  • Magic Mask (MV4115, Export, set 2) [Roberto Fresca]
  • Adonis (MV4124/1, Export) [Roberto Fresca]
  • Mega-CD with 32X (Japan, NTSC) [Shideravan]
  • Mega-CD with 32X (Europe, PAL) [Shideravan]
  • Adonis (0100751V, NSW/ACT) [Roberto Fresca]
  • Dolphin Treasure (Export) [Roberto Fresca]
  • Queen of the Nile (MV4091, NSW/ACT) [Roberto Fresca]
  • New WORKING software list additions:
  • a2600.xml: Atari 2600 cartridges
  • Stella's Stocking 2008 [The Dumping Union]
  • megadriv.xml
  • Putty Squad (prototype) [?]

New in MAME 0.166b (Oct 1, 2015)

  • MAMETesters Bugs Fixed:
  • 05969: [Graphics] (galaxian.c) jumpbug and clones: Missing scrolling starfield (Osso)
  • 06028: [Sound] (neogeo.c) neogeo.c: Wrong volume of SSG versus the FM &
  • ADPCM sound generation parts (Dr.Venom)
  • 06029: [Crash/Freeze] (cclimber.c) yamato: game is broken [2 bugs] (Osso)
  • 00999: [Sound] (segaxbd.c) gprider: There are no demo sounds even when
  • the dip switch is on. (David Haywood, Ariane Fugmann)
  • 04701: [Graphics] (seta.c) blandia, blandiap: Graphic garbage (Mamesick)
  • 00878: [Graphics] (suna8.c) rranger: A piece of the yellow box on the map screen after
  • the game start is over the CREDIT text. (Luca Elia)
  • 05971: [Graphics] (suna8.c) sranger and others clones: graphics issues (Luca Elia)
  • 06024: [Crash/Freeze] (system1.c) hvymetal, choplift: Crashing with a message in IC TEST (David Haywood)
  • 05345: [Core] (a2600.c) a2600 [dodgeem, haunted]: Assorted issues related to 6502 CPU
  • 05718: [Graphics] (a2600.c) a2600p: The demo "TOM/JONES by trilobit" is not working properly.
  • 05714: [Graphics] (a2600.c) a2600p: The demo "(core) by wamma" is not working properly.
  • 05622: [Graphics] (msx.c) MSX2 and MSX2+: Screen resolutions and refresh rates are wrong. (Wilbert Pol)
  • 05623: [Graphics] (msx.c) MSX2 and MSX2+: Top and bottom screenborders are wrong for both PAL and NTSC (Wilbert Pol)
  • 05872: [DIP/Input] (sms.c) sms, sms1 [alexbmx][megumi]: Incorrect behavior of the Sports Pad (US model) emulation
  • Source Changes:
  • TMS51xx: Got rid of the request_bits and FIFO implementation, both of
  • which were incorrect to hardware. Minor ZPAR fix. Some comment
  • cleanup. [Lord Nightmare]
  • TMS5110.c: Finally fixed zpar logic correctly. [Lord Nightmare]
  • TMS5220: implemented talk status state machine properly as shown by
  • patent. Got rid of m_target_* hack in favor of loading data from ROM
  • as needed. Fixed ZPAR logic. Fixed pitch zeroing to match(?) patent.
  • [Lord Nightmare]
  • Added missing PLD for Quantum. [Andrew Welburn]
  • TMS5220: Purge process() of gotos to hopefully make the compiler's
  • optimizer happier. Add a hack so Victory's "Shields Up" sample and the
  • sample afterward aren't corrupted. [Lord Nightmare]
  • TMS5110: Purge process() of gotos to hopefully make the compiler's
  • optimizer happier. [Lord Nightmare]
  • chihiro.c: under the hood 3d accelerator changes [Samuele Zannoli]
  • correct some errors
  • add more primitives to some graphic methods
  • add color mask support
  • method 0x100 (NOP) generates correct interrupt
  • some method parameters are readable from mmio registers
  • chihiro.c/xbox.c: Various updates [Samuele Zannoli]
  • support render targets different than rgb32
  • support 16 bit depth buffer
  • support independent clearing of stencil and depth values
  • update rom loading
  • add xbox hack to avoid stalling
  • set xbox bios 4134 as the one used
  • xbox.c: now it is able to execute the default.xbe from an iso image [Samuele Zannoli]
  • Naomi / Chihiro docs update [f205v]
  • Fixed GetModuleHandle to be universal. [Vladimir Kryvian]
  • C352: Add divider for System 23, change enum format [Ian Karlsson]
  • groundfx.c: fix accelerator [baritonomarchetto]
  • besta: hook up 68230 and make its ROM self-test pass [shattered]
  • at, at_keybc: hook up Display Switch and remove irrelevant DSW0 [shattered]
  • Add skeleton support for K1801VM2 (as clone of T11) and skeleton TMS5110
  • Add same FAST_START_HACK as in tms5220, makes snmath word delay closer to hardware. [Lord Nightmare]
  • cps1.c: varthu - Added correct dump of VA63B.1A [Caius, The Dumping Union]
  • deco32.c: Added some missing PAL dumps [Caius, www.jammarcade.net]
  • asst128: use better ROM dumps [shattered]
  • apple2/apple2e: fix raster parameters, French Touch "Scroll Scroll
  • Scroll" demo now syncs on apple2e driver. [R. Belmont]
  • suna8.c: Overhauled the rendering of text sprites, added masking [Luca Elia]
  • Not perfect yet but improves a few effects compared to PCB videos.
  • goldstar.c: improve input and DIP switch documentation [Vas Crabb, hsialin]
  • cmast91: Document Skill Stop DIP switch and Stop 1/2/3 buttons,
  • correct settings for '7' In Double Up Game and make descriptions
  • consistent with other games
  • cmezspin: fix DIP switches and inputs (more like cmv4 than cmasterb),
  • add improved layout to match corrected inputs
  • opengl: fix overly-strict requirement on SCREEN shaders to match docs
  • [cgwg]
  • n64.c: Development Disk Drive setting support [LuigiBlood]
  • apple2e.c: select displayed page for floating bus [Peter Ferrie]
  • French Touch "Crazy Cycles" no longer hangs, but still missing effects
  • Sega X-Board
  • Converted 'X Board' to be a device
  • Correctly emulated the 'Twin' X-Board setup which was used by GP Rider
  • (a bridge board with shared RAM) [David Haywood, Ariane Fugmann]
  • bbc: clones, floppy formats, softlists, and cleanups. [Nigel Barnes]
  • Added clone bbcb1770, bbcb now 8271 only.
  • Added clone pro128s, Olivetti Prodest PC 128S.
  • Added clones Acorn Business Computers and Cambridge Workstation.
  • Added clone reutapm, Reuters APM board.
  • Improved floppy formats, added dsd and double density formats for ADFS.
  • Added speech PHROMs, not yet hooked up correctly.
  • Added softlists bbcb_de_cass, bbcb_us_flop and bbcmc_flop.
  • Added S11 links (dipswitch) to specify Econet ID.
  • Address map cleanups.
  • macrossp.c: Add PAL dumps to Macross Plus [Caius]
  • cninja.c: Add PAL dumps to Caveman Ninja [www.jammarcade.net]
  • Sega Pico PCM improvements [ValleyBell]
  • pcd: implement pcx video device [Carl, Axel Muhr]
  • al520ex: added preliminary Magic Sound expansion (not working)
  • netdev: fix pcap crashes on OS X [Rob Braun]
  • IGS 027A: Amazonia King V104BR [Felipe Sanches]
  • preliminary decryption of newly added igs_m027.c sets [iq_132]
  • adjust NeoGeo sound balance based on some hw recordings [Dr.Venom]
  • improve amazonia decryption [iq_132]
  • TMS5220 and TMS5110: Fix an off-by-one in the interpolator causing the
  • k5 coefficient to not be zeroed during unvoiced frames. Fixes various
  • speech glitches. [Lord Nightmare]
  • TMS5220 and TMS5110: Fixed incorrect implementation of pitch zero
  • which caused an improperly long period with no pitch at an
  • interpolation inhibited -> voiced boundary. Moved unvoiced parameter
  • zeroing into the frame parser, as on the original chips. Some minor
  • TALK/SPEN state machine changes as well, which should have minimal
  • effect. [Lord Nightmare]
  • added 'global_inputs' (disabled by default) to allow MAME to read
  • inputs even when it doesn't have the focus [Scrooge McClunk]
  • 315-5124.c: Minor changes and fix a regression that in theory could
  • affect zoomed sprites in TMS9918 modes. [Enik Land]
  • gamegear.c / sms.c: Improve GG-SMS scaling code a little and update
  • the Todo list. Fixed MT#05872 regarding incorrect behavior of the
  • Sports Pad (US model) emulation. [Enik Land]
  • Fix PSG chips to have volume reg inited on reset to 0x0 based on tests
  • by ValleyBell. Made Sega PSG chips start up with register 0x3 selected
  • (volume for channel 2) based on hardware tests by Nemesis.
  • [Lord Nightmare, ValleyBell, Nemesis]
  • naomi.c: redumped ss2005 and initdv2j [Guru, R. Belmont]
  • ksys573: redumped CDs for drmn8m and gtrfrk9m [Guru]
  • dumped another rom on amazona [Felipe Sanches]
  • Significant accuracy improvements, documentation and other updates to
  • the ER-2055 EAROM emulation used for several Atari games, based on
  • schematics and datasheets. It now uses a state machine to keep track
  • of the current EAROM bus state. [Lord Nightmare]
  • Simplified coreutil.c gregorian_days_in_month. [William Krick]
  • DEC LA120: Keyboard matrix is done, keyboard reading should work in theory. UART partly attached. Corrected cpu XTAL. [Lord Nightmare]
  • DEC LA120: Implemented LED output via logerror; marked one ROM as bad
  • since it fails its internal checksum tests. [Lord Nightmare]
  • m68k: fix corner case for 020+ bitfield instructions [Till Harbaum]
  • Fixed Counter Steer booting [Angelo Salese]
  • Spotted Slave CPU bus request line;
  • Fixed address line swapping for Slave CPU area at 0x2000-0x2fff;
  • n64.c: N64 changes:
  • PI transfers round down/truncate the last bit.
  • SI transfers signal busy while waiting for a delay.
  • Preliminary work for separating VI and RDP functionality.
  • VI timing period is now set dynamically from the VI registers. VI
  • timing should now be accurate (for NTSC)
  • DEC LA120: Redumped firmware ROM, now passes checksum test.
  • [Brian Walenz]
  • a2600: new 6502 PC=cur inst, old 6502 PC=prev inst (MT 5345)
  • [Mike Saarna, Trebor, R. Belmont]
  • Seperate Space Warp into it's own skeleton driver. [mixxmaster]
  • m68k: fix 020+ PACK/UNPK nibble ordering [Till Harbaum, R. Belmont]
  • i8271: modernize [Carl]
  • Convert galastrm, model2, midzeus, namcos23, and hng64 drivers
  • to universal "poly" rasterizing interface. [Andrew Gardner]
  • Preliminary refactor of IGS017/IGS031 video hardware to be a device
  • so that it can be used by the igs_m027.c games (IGS gamblers) once
  • the internal ARM roms have been dumped [David Haywood]
  • reduce tagmap lookups in taito_f3.c
  • (was causing severe slowdown in arkretrn) [David Haywood]
  • a7800: More accurate representation of the Activision cart hardware
  • for utilized hotspots. Rampage no longer crashes when P1 selects
  • Lizzy. [Mike Saarna]
  • New machines added or promoted from NOT_WORKING status:
  • Waku Waku Sonic Patrol Car [Will Medved, Ryan Holtz, The Dumping Union] TI DataMan [hap, Sean Riddle]
  • New clones added or promoted from NOT_WORKING status:
  • Revolution X (prototype, rev 5.0 5/23/94) [Chris Engel]
  • Soccer Superstars (ver UAC) [Smitdogg, The Dumping Union]
  • Shocking (Korea, set 2) [Arcade Belgium (dump by Nomax)]
  • J. J. Squawkers (older) [Alex Marshall]
  • Rolling Thunder (oldest) [Layer (from neo-arcadia & jammaplus)]
  • Point Blank (World, GN2 Rev B, set 2)
  • [Caius, Smitdogg, The Dumping Union]
  • Oriental Legend (ver. 111, Korean Board) [DarkSoft]
  • Minefield (The Logicshop, bootleg) [David Haywood, Guru]
  • Route 16 (set 1) [Siftware, MASH]
  • (old set 1 is now 'Route 16 (set 3, bootleg?)')
  • New Sinbad 7 (set 2) [Siftware, MASH]
  • various Sega decrypted bootleg sets [Misc contributors]
  • New machines marked as NOT_WORKING:
  • Amazonia King II (V202BR) [Macgaiver]
  • Commodore MPS-1230 NLQ Printer [Guru, R. Belmont]
  • VTech Genius KID ABC Fan (Germany) [TeamEurope]
  • VTech CARS 2 Laptop (Germany) [TeamEurope]
  • Cobra: The Arcade (CBR1 Ver. B) [Guru]
  • Canon S-80 typowriter [Felipe Sanches]
  • Mizar 8105 [Joakim Larsson]
  • Heurikon HK68K/V10 VME board [Joakim Larsson]
  • LG GP40NW10 USB DVD writer [O. Galibert]
  • Brother MT735 thermal printer [Cowering, O. Galibert]
  • DECwriter III (LA120) [Lord Nightmare, NeXT]
  • Smart Toss 'em / Smartball (Ver 2.0) [David Haywood]
  • MVME350 - Streaming Tape Controller support QIC-02 [Joakim Larsson]
  • Squale [Miodrag Milanovic, thanks to Olivier Aichelbaum]
  • ZAP - Z80 Applications Processor (by Steve Ciarcia - 1981) [Felipe Sanches]
  • Wacky Gator (Data East - 1990) [Felipe Sanches]
  • Piggy Pass (Doyle & Assoc.)
  • Hoop Shot (Doyle & Assoc.)
  • Round and Round (Rev 6) (Quick $ilver)
  • Fiddle Stix (1st Rev) (Quick $ilver)
  • Jack & The Beanstalk (Doyle & Assoc.?) (bad dump)
  • Dump The Ump (bad dump)
  • 3 Lil' Pigs (bad dump)
  • New clones marked as NOT_WORKING:
  • Rescue (Free Enterprise Games, bootleg) [David Haywood, Guru]
  • (some code seems missing even after descrambling?)
  • Tora Tora (prototype?, set 2) [Siftware]
  • Hard Head (bootleg, set 2) [leniad]
  • Kung Fu (IGS, v100) [Siftware]
  • Ridge Racer V Arcade Battle (RRV1 Ver. A) [Guru]
  • Soul Calibur III (SC31002-NA-A key, NA-A disc) [Guru]
  • Tekken 5.1 (TE53 Ver. B) [Guru]
  • New WORKING software list additions:
  • tutor.xml: (Tomy Tutor & Pyuuta cartridges)
  • Rescue Copter [3D] (Jpn) [Ryan Holtz, Team Europe]
  • Triple Command (Jpn) [Ryan Holtz, Team Europe]
  • nes.xml: (Nintendo Entertainment System cartridges)
  • Booky Man (Spa) [SSJ, TeamEurope]
  • a800_flop.xml: (Atari 400 / 800 floppy disks)
  • Elektra Glide [Curt Coder]
  • KoalaPainter (Light Pen) [Curt Coder]
  • c64_flop.xml: (Commodore 64 diskettes)
  • Elektra Glide [Curt Coder]
  • KoalaPainter (Light Pen) [Curt Coder]
  • New NOT_WORKING software list additions:
  • gameking.xml: (TimeTop GameKing cartridges)
  • various 4-in-1 sets [SSJ, TeamEurope]
  • gameking3.xml: (TimeTop GameKing 3 cartridges)
  • Fly Cab [SSJ, TeamEurope]
  • gbcolor.xml: (Nintendo Game Boy Color cartridges)
  • Magic Lamp [SSJ, TeamEurope, Taizou]
  • Binary Monster 2 - Adventure of Hell(TW) [SSJ, TeamEurope]
  • nes.xml: (Nintendo Entertainment System cartridges)
  • Coolboy RS-17 (203-in-1) [SSJ, TeamEurope]
  • pico.xml: (Sega Pico cartridges)
  • Anpanman Eigo - Tanosii Kanibaru (Tw) [TeamEurope]
  • Doraemon Machinaka (Tw) [TeamEurope]
  • Mickey To Ookina Furudokei (Tw)) [TeamEurope]
  • Ojamajo Doremi Dokka~n! (Jpn) [TeamEurope]
  • Professor Pico and the Paintbox Puzzle (Euro) [TeamEurope]
  • Peter Pan - Neverland e Ikou! ~10th Anniversary Edition~ (Jpn) [TeamEurope]
  • Sanou Kaihatsu Series 5 Meiro - Kioku (CD Tsuki) (Jpn) [TeamEurope]
  • Susie-chan to Marvy o-Tetsudai Da~isuki! (Jpn) [TeamEurope]
  • vc4000.xml: (Interton VC 4000 cartridges)
  • Come Frutas [SSJ, TeamEurope]
  • jaguar.xml: (Atari Jaguar cartridges)
  • Air Cars (1994 version) [Porchy]

New in MAME 0.157b (Jan 3, 2015)

  • MAMETesters Bugs Fixed:
  • 05808: [DIP/Input] (cps1.c) sf2amf: Wrong input 'references'. (darq)
  • 05805: [Sound] (cps1.c) dinohunt: [possible] Unused YM2151 chip? (darq)
  • 05804: [DIP/Input] (cps1.c) dinohunt: Wrong P3 controls mapping (darq)
  • 03659: [Crash/Freeze] (atarisy2.c) All Sets in atarisy2.c: Crashes when loading autosave with "-str 2" (Osso)
  • 01591: [Graphics] (atarisy2.c) paperboy, paperboyr1, paperboyr2: Flashing text in service mode (Alex Jackson)
  • 00380: [Graphics] (atarisy2.c) 720: The sprites in 720 flicker/disappear sometimes in recent MAME versions. (Alex Jackson)
  • 05789: [DIP/Input] (prehisle.c) Wrong vblank IP_ACTIVE_HIGH value. (Alex Jackson)
  • 04648: [Flip Screen/Cocktail] (btime.c) All sets in btime.c: Misplaced graphics for player 2 in cocktail mode (Alex Jackson)
  • Source Changes:
  • dreamwld.c: Fill in dipswitches for Cute Fighter and PCB layout.
  • Add missing Atari System 1 TTL Motherboard PAL. [Kevin Eshbach]
  • Updated location/PAL information for Puzzle Bobble 3 (Japan) intaito_f3.c. [Kevin Eshbach]
  • Add more info to the GitHub readme to prevent confusion. [Justin Kerk]
  • add some Smashing Drive hw details [Demul Team]
  • redump / verify Fight Fever romsets [DsNo]
  • add communication MCU ROM (dumped from a prototype) to the Riding Hero sets [Brian Hargrove]
  • atvtrack.c make Smashing Drive going somewhere instead of han emulator [MetalliC, Demul team]
  • renegade.c: replace custom sound with MSM5205 [Alex Jackson]
  • raiden2cop.c: Endian safety fix [Alex Jackson]
  • btime.c: fix flip screen [Alex Jackson]
  • naomi.c: use full M4 PIC16 dumps instead of partial "readouts", ad handmade 'dumps' with master keys for not yet properly dumped PIC [rtw, MetalliC]
  • naomi.c: use full M4 PIC16 dumps instead of partial "readouts", ad handmade 'dumps' with master keys for not yet properly dumped PIC [rtw, MetalliC]
  • Chihiro vertex programs update [Samuele Zannoli]
  • lindbergh: Fake pit and real pci bridges [O. Galibert]
  • pci: expansion rom management [O. Galibert]
  • lindbergh: Match card and video bios [O. Galibert]
  • Fix debugger memory display of little-endian memory region [Alex Jackson]
  • m68k: disassembler support for FTRAP. [R. Belmont]
  • luaengine: add API versioning [Luca Bruno]
  • viper.c: added NVRAM and dongle to Police 911 2 [Guru, dogpn]
  • pci: Fix some initialisations, valgrind stops complaining [O.Galibert]
  • pci: Autodetect multifunction devices [O. Galibert]
  • i82875p: toud display fix [O. Galibert]
  • redumped "Melty Blood Act Cadenza Version B (GDL-0039)" [rtw, ShouTime]
  • changed Melty Blood series game names as per title screen texts [metallic]
  • igs009.c - Updated dips and added locations to comply with the manua for Jingle Bell & Gran Prix '98. [Bad A. Billy]
  • 82875p: Add overflow device, high smram [O. Galibert]
  • pci: Add more pci bridge registers [O. Galibert]
  • hikaru.c update add protecton keys for AirTrix and Planet Harrier [CaH4e3, MetalliC]
  • rom labels and ROM_LOADs corrections&cleanup [MetalliC]
  • Use consistent logical ID for joystick registration log [tomyun]
  • Bump version in *nix man pages [wallyweek]
  • Initial implementation of "Dona Barata" driver (brazilian whack-a-mole) [Felipe Sanches]
  • SH-2: added default SSR value, makes EGWord to boot [Angelo Salese]
  • Verified clocks for Yam! Yam!? and Last Day / D-Day [system11]
  • Do not check gl_lib() without OpenGL support [Tarnyko]
  • k053936.c: fix potential out-of-bounds memory access; remove some dea code [Alex Jackson]
  • Attempt at fixing the new Stepper device to load correctly for AW games. This is part 1 of a plan to remove the stepper_interface for a devcb2 setup. [James Wallace]
  • debug: fix the gui for smaller fonts [Fabrice Bellet]
  • Using a font pointsize different from 11pt has a consequence tha fontWidth (in pixels) is not an integer anymore. [Fabrice Bellet]
  • debug: fix a string overflow in comments [Fabrice Bellet]
  • debug: dont update asm view in the start_hook() [Fabrice Bellet]
  • The curpc can be in the middle of an instruction being decoded, so i is not pertinent to recompute the disassembly starting from thi address. [Fabrice Bellet]
  • debug: fix the avl trees logic [Fabrice Bellet]
  • The ancestor heights of a node were not updated properly. [Fabrice Bellet]
  • debug: better handling of duplicate memory access [Fabrice Bellet]
  • Don't remove and reinsert nodes that correspond to a duplicate memor access, because tree rebalancing kills performances. Update the node' element content instead. [Fabrice Bellet]
  • debug: fix wrong initial m_topleft.x value in memory view [Fabrice Bellet]
  • Significant change to Stepper motor device behaviour, using devcb interfaces. [James Wallace]
  • cpu: Rewrote Rockwell PPS-4 CPU core based on bitsavers.org documents. Add led8seg_gts1 (Futaba) to rendlay.c/h and us them in gts1.lay. Add Rockwell devices 10696, 10788 and A17x preliminary implementations [Juergen Buchmueller]
  • New functions added:
  • MCFG_STEPPER_ADD(tag) - add a stepper device
  • MCFG_STEPPER_REEL_TYPE(type) - the equivalent of the first line in th old interface, now also takes NOT_A_REEL for printer and simila applications MCFG_STEPPER_START_INDEX(int index) - the old second lin of the interface, the position (in half steps) where the optic ta first triggers. MCFG_STEPPER_END_INDEX(int index) - the old thir line of the interface, the last position (in half steps) where the optic tab triggers. MCFG_STEPPER_INDEX_PATTERN(int pattern) - a coi pattern in hexadecimal that has to be on the motor for the index t trigger (0 if no specific pattern is needed MCFG_STEPPER_INIT_PHASE(int phase) - starting phase of the motor
  • All drivers have been updated, testing done to all specific drivers Scorpion 4 was particularly complex. [James Wallace]
  • qt/debug: Device tree view. Looks cool with mu100 or lindbio [O. Galibert]
  • tms5110.c: implement output and read bit commands. [Lord Nightmare]
  • namcops2 updates:
  • added BIOS and dongle for Time Crisis 4 [Guru]
  • added dongle for Gundam vs. Gundam [Guru, Darksoft]
  • debug/qt: Add a per-device window [O. Galibert]
  • SDL2: Improved Alt-Enter functionality (now works on all screens a once) and prefer upper-left placement of windowed mode windows [R. Belmont]
  • dinohunt: fixed player 3 inputs (MT05804) [darq]
  • luaengine: add memory-reading capabilities [Luca Bruno]
  • chihiro: added support for zbuffer and stencil plus render target methods [Samuele Zannoli]
  • Fix "-mt" for SDLMAME windows build [Calamity, Couriersud].
  • Changed sdl_window_info to be closer to C++ [Couriersud]:
  • Made some members private
  • moved static functions into sdl_window_info
  • extended work_param struct with constructors for better readability
  • Fixed save state regressions in the following drivers [Osso]:
  • arcadecl.c, batman.c, eprom.c, foodf.c, liberatr.c, atarisys2.c, gstream.c pasha2.c, f-32.c, lastfght.c, bfm_sc1.c, bmcpokr.c, centiped.c, jangou.c, merit.c segas16a.c, asteroid.c, seibuspi.c
  • Started developing a CPU core for the series of processors based on th ARCompact instruction set, namely the ARCtangent A-5. This is still preliminary the disassembly is mostly complete but the output could still be tidied, an many instructions are not yet implemented and based on code execution some o the ones that are could be incorrect. This is currently used by the 'leapster driver. [David Haywood]
  • m68k: generate the correct kind of stack frame for 68010 bus errors. [R. Belmont]
  • New games added or promoted from NOT_WORKING status>:
  • Cute Fighter [system11, David Haywood]
  • Su Ho Seong [system11, David Haywood]
  • New clones added:
  • Star Wars (set 3) [Andrew Welburn]
  • Mortal Kombat (Yawdim bootleg, set 3) [Guru]
  • Brick Blast (bootleg of Wall Crash) [Edcross & Rockman (from Aumap)]
  • D-Day (Dooyong) (Korea) [system11]
  • Yam Yam (Korea) [system11]
  • Space Duel (version 1) [Mariusz Wojcieszek]
  • Space Duel (prototype) [Mariusz Wojcieszek]
  • Montana Choice (MG0183) Multi-Game [BrianT] (not working)
  • Player's Edge Plus (X002478P+XP000154) Joker Poker - French [BrianT]
  • Player's Edge Plus (X002479P+XP000154) Joker Poker - French [BrianT]
  • Player's Edge Plus (X002478P+XP000154) Joker Poker (Aces or Better) - Frenc [BrianT]
  • Player's Edge Plus (X002485P+XP000154) Standard Draw Poker - Frenc [BrianT]
  • Guilty Gear XX #Reload (GDL-0019) [rtw]
  • Melty Blood Act Cadenza (GDL-0028) [rtw, ShouTime]
  • Ridge Racer V Arcade Battle (RRV2 Ver. A) [Guru, Darksoft]
  • Atari Football II [Mariusz Wojcieszek]
  • Super Street Fighter II Turbo (Asia 940223 Phoenix Edition) (bootleg) [Anonymous]
  • F1 Exhaust Note (Japan) [ShouTime, The Dumping Union]
  • Radikal Bikers (Version 2.02) [Ricky2001 (from AUMAP)]
  • Dharma Doujou (World) [rtw]
  • Dominos 4 (Cocktail) [Mariusz Wojcieszek]
  • Super Breakout (Cocktail, prototype) [Mariusz Wojcieszek]
  • New games marked as GAME_NOT_WORKING:
  • House of the Dead 4 (Export) [soyandroid, Guru]
  • Virtua Fighter 5 (Export) [soyandroid]
  • After Burner Climax (Export) [soyandroid]
  • Let's Go Jungle (Export) [soyandroid]
  • Outrun 2 SP SDX [soyandroid]
  • Power Smash 3 / Virtua Tennis 3 (Export) [soyandroid]
  • Virtua Tennis 3 (Japan) [Guru]
  • Initial D4 (Rev D) [Guru]
  • Initial D4 (Rev C) [Guru]
  • Sega Race-TV (Export) [soyandroid, Guru]
  • House of the Dead EX (Japan) [soyandroid]
  • Rambo (Export) [soyandroid, Guru]
  • Hummer Extreme [soyandroid]
  • VBios updater [Guru]
  • 2 Spicy [Guru]
  • Ghost Squad Evolution [Guru]
  • Primeval Hunt [Guru]
  • Star Horse Progress Returns (satellite) [CaH4e3]
  • Pride GP 2003 (PR21 Ver. A) [Guru, Darksoft]
  • Quiz Mobile Suit Gundam: Monsenshi (QG1 Ver. A) [Guru, Darksoft]
  • Time Crisis 4 [Guru]
  • Tekken 5 Dark Resurrection [Guru, Darksoft]

New in MAME 0.154b (Jul 23, 2014)

  • MAMETesters Bugs Fixed:
  • 05627: [Speed] (dec0.c) slyspy and clones: comparing to other games in this driver performance is low (Alex Jackson)
  • 05562: [Sound] (lwings.c) lwings, trojan, sectionz, avengers and clones: The music tempo is fast. (hap)
  • 01630: [Color/Palette] (tecmo16.c) fstarfrc, ginkun, riot: broken colors on sprites (David Haywood)
  • 05616: [Save/Restore] All sets using 6809/6309 cpu: Unreliable (failing) save states (Alex Jackson)
  • 05620: [Graphics] Crosshair: Selected graphic does not display properly
  • 01109: [Graphics] (rpunch.c) svolleyk: [possible] Red arrow indicator doesn't appear. (David Haywood)
  • 05585: [Sound] (lwings.c) avengers, avengers2, buraiken: Sometimes the sound repeat in every stage start (hap)
  • 05589: [Graphics] (vulgus.c) vulgus vulgusj vulgusa: big enemies diseppear on right and partially appear on left side of screen (hap)
  • 05609: [DIP/Input] (dec0.c) baddudes and drgninja: Continue Dip Switch is incorrect (Tafoid)
  • 05239: [Misc.] (system16.c) dduxbl: AddressSanitizer: heap-buffer-overflow (Alex Jackson)
  • 04348: [Graphics] (rpunch.c) svolley, svolleyk, svolleyu: Arrow and confettis missing / Probable missing layer (David Haywood)
  • 05503: [Crash/Freeze] (system16.c) dduxbl: [debug] Screen corrupt and/or crashes (Alex Jackson)
  • 05246: [Misc.] (parodius.c) all parodius.c sets: AddressSanitizer: heap-use-after-free (Alex Jackson)
  • 05244: [Misc.] (nsmpoker.c) nsmpoker: AddressSanitizer: heap-buffer-overflow (Alex Jackson)
  • 05504: [Crash/Freeze] (nsmpoker.c) nsmpoker: [debug] Hangs after OK (Alex Jackson)
  • 05537: [Multisession] (namcos1.c) All namcos1.c sets: switching games from namcos1 driver in mame internal menu cause program to crash (Alex Jackson)
  • 04097: [Speed] (namcos1.c) All sets in namcos1.c: Performance regression (Alex Jackson)
  • 05602: [Save/Restore] (nitedrvr.c) nitedrvr: Random characters appear in the middle of the screen using -autosave (hap)
  • 03164: [Graphics] (taito_l.c) fhawk, fhawkj: Rare sprites'bug (David Haywood)
  • 05598: [Gameplay] (mole.c) mole: At the beginning of second round, game becomes unplayable (hap)
  • 05581: [Sound] (cps3.c) sfiii, sfiii2 and clones: Ken's short grunt voice plays twice (hap)
  • 05264: [Sound] (taito_l.c) champwr: Music cues missing (do not play) (Mamesick)
  • 01546: [Gameplay] (taito_l.c) champwr: The gameplay is too fast. (Mamesick)
  • 04571: [Graphics] (dwarfd.c) All sets in dwarfd.c: Graphics regression/corruption (crazyc)
  • 05487: [DIP/Input] (fromanc2.c) fromancr: Can't save any Service menu (F2) settings. (hap)
  • 05442: [Graphics] (astinvad.c) kamikaze, astinvad: Incorrect flashing on screen (hap)
  • 03599: [Graphics] (taito_f3.c) gseeker and clones: missing background graphics on the right side (Alex Jackson)
  • 00371: [Graphics] (alpha68k.c) gangwarsu: There's a problem in the 3rd stage, just before the boss. (David Haywood)
  • 05555: [Crash/Freeze] (upscope.c) upscope: Game jumps into Service Mode (Duke)
  • 05515: [Crash/Freeze] All PCE-based sets: Crash with -aviwrite or -mngwrite (Firewave)
  • 05506: [Crash/Freeze] (shanghai.c) All shanghai.c sets: [debug] Assertion (Firewave)
  • 05242: [Misc.] (mystwarr.c) mystwarr, mtlchamp and clones: AddressSanitizer: heap-buffer-overflow (Alex Jackson)
  • 05569: [Compiling] Makefile misinterprets host name in BIGENDIAN autodetection (R. Belmont)
  • 05543: [DIP/Input] (goodejan.c) goodejan, totmejan: I found out most of DIP-SW settings. On mame most of settings are unknown. (Tafoid)
  • 05542: [DIP/Input] (surpratk.c) suratk, suratka: Last dip switch currently called 'Unused' (after 'Service Mode' ON/OFF) should be renamed to 'Bonus Quiz' (Tafoid)
  • 00493: [Graphics] (kaneko16.c) berlwall: When finishing a level, the timer bonus doesn't show correctly. It says "Timer x 10 = ". (Luca Elia)
  • 03447: [Graphics] (vegas.c) gauntdl, gauntdl24, gauntleg, gauntleg12: Texture with alpha channel is not drawn properly. (Phil Bennett)
  • 05548: [DIP/Input] (system1.c) wbml, wbmlb, wbmlbg, wbmlbge, wbmljb, wbmljo, wbmlvc: DIP Setting FREE PLAY option is missing. Unknown DIP is should be Unused.
  • 05522: [Misc.] chdman: *CD* FLAC compresion doesn't work for GDI images (R. Belmont)
  • 05523: [Crash/Freeze] (coinmstr.c) supnudg2: Crash at Initialization (Tafoid)
  • 05524: [Color/Palette] Assorted sets - adjusting brightness or other levels in sliders causes color changes (Alex Jackson)
  • 05491: [Gameplay] (bfm_sc4.c) All sets in bfm_sc4.c: Failure to pass INITIALIZING in-game. (R. Belmont)
  • 05521: [Crash/Freeze] Attemping to load 0-sized roms or samples causes crash (Olivier Galibert)
  • 05501: [Crash/Freeze] (namcos12.c) golgo13, g13knd: After initial screen on boot, nothing but black screen (hap)
  • 05500: [Crash/Freeze] (galaga.c) galaga, digdug, polepos: Game freezes just before finishing POST (hap)
  • 05499: [Crash/Freeze] (namcona1.c) All sets in namcona1.c: Assert after OK (Alex Jackson)
  • Source Changes:
  • fixed startup order issue introduced in r28777 [smf]
  • MNG is now written when -mngwrite is used together with -aviwrite
  • [Oliver Stöneberg]
  • added makefile define SSE2 to enable specially optimized code
  • [Oliver Stöneberg]
  • Redumped all the Super Star '97 graphics ROMs as TC531000 mask ROMs.
  • [Siftware, Quench, Guru]
  • device_gfx_interface and memory system improvements: [Alex Jackson]
  • Added macros to facilitate declaring gfxdecode info arrays as members
  • of a device class.
  • AM_SHAREs in a device's internal address map or its default address
  • map are now tagmapped as children of that device rather than siblings
  • (analogous to how handlers in internal/default address maps are
  • scoped).
  • Fixed bloom misalignment with HLSL. [MooglyGuy]
  • Maygay M1 and MV1 converted to standard i8279 drivers. [J.Wallace]
  • konamigx: Reverb me harder baby! [O. Galibert]
  • namcona1.c improvements: [Alex Jackson]
  • rewrite tilemap drawing code
  • use set_palette_offset
  • use GFXDECODE_RAM
  • ROM loading and miscellaneous cleanups
  • Chihiro improvements: [Samuele Zannoli]
  • i386 cpu x87 opcodes FPREM and FPREM1 must clear status bit C2 not
  • Add basic management of some Nvidia APU sound registers.
  • Store modelview/projection matrices and translate/scale vectors
  • sent to NV2A.
  • Store vertex program (vertex shader) sent to NV2A 3d accelerator.
  • Added debug command "chihiro grab_texture,,", it
  • saves to the next used texture of type .
  • Fixed DXT3 and adds DXt5 texture decompression.
  • Add 3d accelerator method 0x1800 for indexed mode vertex sending.
  • added PIC dump to Mega Phoenix [Enricnes (from AUMAP)]
  • bladestl.c: simplify rom loading, reduce tagmap lookups [Alex Jackson]
  • BFM BD1 and ROC10937 now have proper device line accessors for the
  • clock (sclk), reset (por) and data (data). All affected drivers have
  • been updated to use these [J. Wallace]
  • corefile: Don't crash on 0-length files [O. Galibert]
  • Added vblank bit in Model 2 Old Revision, fixes Virtua Cop booting
  • [Angelo Salese]
  • Hooked up lightgun inputs in Virtua Cop [Angelo Salese]
  • Fixes for PowerPC AltiVec compile [Vas Crabb]
  • Fix tools build on OS/2 [KO Myung-Hun]
  • sh2.c: Modernised cpu core. [Wilbert Pol]
  • cvs.c: updated the driver to use modern speech rom reading. [Fabio Priuli]
  • tms5110.c: removed legacy handlers, now that no drivers use them anymore. [Fabio Priuli]
  • network: Please don't kill save states [O. Galibert]
  • nscsi: save some state [O. Galibert]
  • m68k: Update used and modified bits in the page tables and greatly
  • improved PTEST results on 68040. [R. Belmont]
  • tatsumi.c: Filled in missing dipswitches and added dipswitch locations
  • to Round Up 5 - Super Delta Force. [Brian Troha]
  • SDL: fix OS X compile with non-official SDL
  • [R. Belmont, based on a patch by Fernando Lemos]
  • Netlist: All analysis is now based on an immutable list of terminals.
  • The dynamic list now is only used in the "hot" core. This is the base
  • for possible further optimizations using multiple lists; e.g. a
  • high-low transition list and a low-high transition list. [Couriersud]
  • Fix transparency in SDL2.0 code. [Couriersud]
  • CPS-1 update [Team CPS-1]:
  • Added full documentation to nemoa
  • nemoa -> nemor1 to follow the new cps1 standard
  • Minor reorder and cleanup
  • MC68681: support timer-driven serial channels. Fixes SC4 fruit
  • machine games. [R. Belmont]
  • SCSI Port using WRITELINE and DEVCB2. The slot number and SCSI ID are
  • separate so you can for example have -harddisk1 as ID 6 and -harddisk
  • 2 as ID 5. The HLE'd CD & HD have configuration switches to set the
  • ID, real emulated hardware will specify the ID using it's own method.
  • [smf]
  • gp9001.c (toaplan2.c): convert to device_gfx_interface, cleanups
  • [Alex Jackson]
  • Fix brightness sliders in drivers that use black_pen() and/or
  • white_pen() [Alex Jackson]
  • MOS 6551 Fixed uninitialised variable that could prevent transmit irq
  • from being generated after reset. [smf]
  • Added serial printer, renamed centronics printer to match.
  • Standardised the configuration of rs232 devices. All serial devices
  • are now connected using an rs232 port. [smf]
  • Use the correct call to free memory in windows osd_close [smf]
  • Simplified netlist code. It now always provides a stable solution
  • instead of rescheduling the solver. [Couriersud]
  • Naomi: documentation update [f205v]
  • memory: Stop the watchpoints from messing with the opcode decryption
  • [O. Galibert]
  • emupal.c: add support for RAM-based palettes with indirect lookups.
  • Update various drivers to use it [Alex Jackson]
  • chd updates: [MetalliC]
  • Bugfixed byte order for GD-ROM audio tracks so FLAC compression is
  • effective
  • Fixed uninitialized struct on MSVC (and possibly other) builds
  • Naomi: small correction to World Kicks game code [f205v]
  • cdrom: fix uninitialized flags [MetalliC]
  • ym2612: Sync timer fixes from GenPlus-GX, fixes MT #5049. [Enik Land]
  • namcoic.c: remove legacy read/write handlers [Alex Jackson]
  • mccs1850: Fix multi-write [O. Galibert]
  • Naomi updates: [MetalliC]
  • 5 more BAD_DUMP GD-ROMs redumped from source
  • All SHA1s updated to latest. 'chdman copy' on existing valid CHDs
  • will update your files to the new SHA1s.
  • ioport_array_finder: [Alex Jackson]
  • ioport_array_finder is a new device finder template for finding,
  • unsurprisingly, an array of ioports. It is mainly intended to help
  • handle multiplexed ioports without runtime tagmap lookups in a more
  • elegant way than was previously possible.
  • TMS34010: Use the CONVSP/CONVDP registers to adjust source and
  • destination addresses when window clipping or y-reverse is applied
  • [Phil Bennett]
  • inder_vid.c - Mirrored TMS34010 RAM at 0x7fc00000 and 0xffc00000. With
  • the previous TMS34010 change, this fixes the window clipping issues at
  • y=0 [Phil Bennett]
  • mb8795: Fix packet sizes [O. Galibert]
  • cyberbal.c: Use separate palette for each screen [Alex Jackson]
  • mc6847: Added internal character generator ROM and M5C6847P-1 variant.
  • [Curt Coder, Anna Wu]
  • mc6847: Added character generator ROM for S68047. [Curt Coder]
  • h8: Fix missing debugger hook calls [O. Galibert]
  • Made osd_interface base class for OSD and moved initialization for
  • each subsystem in it as virtual calls. [Miodrag Milanovic]
  • Moved midi handling in base class
  • Cleaned running_machine of information of next machine
  • All is cleaned after exiting of running_machine so debugger window
  • is removed as well till next machine is started
  • Made osdmini to compile
  • h8_sci: Implement sync-start [O. Galibert]
  • h8: Fix problem in the sleep instruction [O. Galibert]
  • at45dbxx: Fix communications [O. Galibert]
  • s3: added Diamond Stealth 3D 2000 Pro card. [Malice, Barry Rodewald]
  • voodoo - Fixed alpha test to run on the alpha combiner output and not
  • on a_other. Do the test before the color combiner steps to potentially
  • save some effort. [Phil Bennett]
  • Improvements to "The Berlin Wall" [Luca Elia]
  • Scrambling of sprite offset registers (fixes MT bug 493)
  • background: added scroll register (screen shaking effect), fixed
  • flipping
  • Fixed flipped tilemap offset.
  • funworld.c: Proper decryption of rcdino4 code pages. [Peter Ferrie]
  • Merged video/gticlub functionality to K001005/1006 devices. Converted
  • K001005 to use the new poly manager. [Ville Linde]
  • CHD cleanups: [MetalliC]
  • Double quote filenames with spaces when writing .gdi files
  • Give audio files .raw extension when writing .gdi files
  • cdrom_read_subcode() now returns false if the image doesn't contain
  • subcodes
  • i8257: new 8257 based on am9517a [Carl]
  • i8244.c: Prevent out of bound accesses of local collision_map
  • variable. Fixed MT#005551. [Wilbert Pol]
  • 315_5124.c: Improved CRAM writes. Fixes wrong colors on sega logo for
  • robocop3 on gamegear. [Enik Land]
  • i8275x: Fixed DMA burst length. It is specified in received
  • characters, not character clocks. [Curt Coder]
  • i8275: Added character attributes and special character codes.
  • [Curt Coder]
  • surpratk.c - Added "Bonus Quiz" Dip. [kamilz, Tafoid]
  • goodejan.c - Researched and added missing DIP information/locations as
  • well as some useful notes of observations. [kamilz, Tafoid]
  • image.c: Added support for loading a default battery, instead of a
  • fixed fill value, when no battery is found. This allows for loading
  • factory formatted sram/nvram from softlist. [Fabio Priuli]
  • williams.c: use bankdevs instead of dynamic address map modification.
  • Reorganize code and driver state class [Alex Jackson]
  • i960.c: Save some additional state [Phil Bennett]
  • emupal.c: Support palette RAM less than the full width of the data bus
  • it's on, without the need for per-driver trampolines. Started removing
  • said trampolines. [Alex Jackson]
  • enabled rgbsse.h for Visual Studio 64-bit builds as well and use
  • rgbgen.h for all DEBUG builds since this is the fastest combination
  • [Oliver Stöneberg]
  • 88games.c: modernized banking [Alex Jackson]
  • rcdino4 improvements...
  • Improved decryption, game boots now. [Peter Ferrie]
  • Created a dedicated machine driver. [Roberto Fresca]
  • Adjusted the tilemap size accordingly. [Roberto Fresca]
  • Added the proper color banking. [Roberto Fresca]
  • Hooked DIP switches and proper inputs. [Roberto Fresca]
  • Refactored fd1094's decryption code in order to make the function more
  • amenable to inversion. [Andreas Naive]
  • Reorganized OSD, handling more sound output systems and debuggers,
  • defaults left same as before [Miodrag Milanovic]
  • Created osd_options as base option class for non-system specific
  • options
  • Created WD7600 chipset device. megapc: Made into a separate driver
  • class, hooked up WD7600. [Barry Rodewald]
  • eepromser: added support for X24C44 [ANY]
  • i86: Add 0x6x instruction shadows, used by DEC Rainbow MS-DOS 2.01.
  • [R. Belmont, based on a patch by Bavarese]
  • digfx.c, drawgfx.c: don't do unneeded processing or allocate unneeded
  • memory for RAW gfx layouts; add -valid check that extxoffs/extyoffs
  • info are present when the layout size demands them [Alex Jackson]
  • arm7: Added Thumb version of BLX. [R. Belmont]
  • Coco Loco: Added ASCII PCB layout [Roberto Fresca]
  • drawgfx.c: make it possible to reset the total elements of a
  • gfx_element [Alex Jackson]
  • nemesis.c: use resnet for palette [Alex Jackson, Couriersud]
  • HotMind: Restored missing text layer, added Ticket/Token dispensers
  • and replaced the sound PIC with a hand modified version for correct
  • background music playback. [Quench]
  • LuckBoomH: Corrected the text layer and inputs, added Ticket/Token
  • dispensers and replaced the sound PIC with a hand modified version for
  • correct sample and music playback. [Quench]
  • wpc_95: Make it testable [O. Galibert]
  • fmtowns: added clone FM Towns II FreshTV [caius, Barry Rodewald]
  • sigmab52 updates: [Sandro Ronco]
  • improved inputs
  • added preliminary sound
  • fixed DIPLOCATION
  • added nvram
  • various cleanups
  • m37710: support direct read [Alex Jackson]
  • Reconstructed the SEGA FD1094 key for altbeastj1 (317-0065)
  • [Chris Hardy, Andreas Naive]
  • Added proper bipolar proms to Bonus Chance. [Roberto Fresca]
  • debugqt: Fix 'source' capability. [Happy]
  • debugqt: Un-revert and add fix for focus seizure [Carl]
  • screen.c: Ensure the vblank timer and the partial-update-reset timer always
  • fire in the correct order when vblank starts on scanline 0 [Alex Jackson]
  • Work on the Sega System16b version of Ace Attacker [Chris Hardy, Andreas Naive]
  • Reconstructed SEGA FD1094 key (317-0059). Some errors could remain.
  • Found the differences, in some sprite ROMs, with the System16a
  • version to be due to a BAD_DUMP with stuck bits. Both sets use the
  • same sprite ROMs now.
  • naomi/chihiro/triforce: Updated set documentation [f205v]
  • m68000: Smear byte writes the same as a real 68000. Fix the debugger so
  • watchpoints continue to work as expected [Alex Jackson]
  • bladestl.c: add RC filters to YM2203 SSG channels (based on schematic,
  • identical to ddribble) [Alex Jackson]
  • williams.c - Added two video board PROMs to joust2 and made ROM names
  • more descriptive [Joe Magiera]
  • cbuster.c: Add PCB locations to the Crude Buster / Two Crude sets
  • [Artemio Urbina]
  • cbuster.c: Correct Crude Buster / Two Crude to use actual measured
  • clock speeds. [Artemio Urbina]
  • adp.c updates: [Sandro Ronco]
  • Added NVRAM support.
  • Hooked up RTC.
  • Added inputs to fstation.
  • Removed unused code.
  • Created machine_manager as singleton class that contains (for now)
  • one running machine [Miodrag Milanovic]
  • Updated LUA engine to run in machine_manager instead of being
  • initialized per machine
  • Added "-console" option so emulator can be started with LUA enabled
  • console
  • Update LUA to version 5.2.3
  • Enabled SQLite3 to be compiled and added LUA module for it
  • motoxgo: Fix point rom loading [O. Galibert]
  • segajw.c updates: [Sandro Ronco]
  • Hooked up ACRTC
  • Added inputs
  • Added NVRAM support
  • Hooked up RAMDAC device to following drivers [Angelo Salese]:
  • adp.c
  • bmcbowl.c
  • coinmvga.c
  • highvdeo.c
  • magicard.c
  • segajw.c
  • i86.c: Four new 8086 opcode aliases: 0xc0 is 0xc2; 0xc1 = 0xc3; 0xc8 =
  • 0xca; 0xc9 = 0xcb as documented at OS 2 Museum. [Bavarese]
  • rx50_dsk.h/c: Rainbow specific; The RX50 _disk drive_ was used in
  • different architectures. Floppy format used by Rainbow-100 and -190.
  • Track layout (post-amble, some positions) yet unverified. Currently
  • only raw 400 K disk dumps are supported (*.img). [Bavarese]
  • Work on System24's remaining sgmast set [Chris Hardy, Andreas Naive]
  • Reconstructed SEGA FD1094 key (317-0058-05d)
  • Tossed the previous alternate reads away as confirmed duplicate
  • disks of sgmastj & sgmast (with differences in the highscores'
  • track)
  • naomi.c: redumped tetkiwam and ngdup23c to current standards. [MetalliC]
  • Lua overhaul [Olivier Galibert, Miodrag Milanovic]
  • upd765: implement scan data and read track [Carl]
  • fail command when drive not ready and check ready before command (verified on real
  • hardware) stop polling when first byte of command sent (verified)
  • SDL: fix 0.153 regression where user GLSL shaders didn't work.
  • [R. Belmont]
  • SDL: Fix shaders for games that output indexed16 (e.g. pacman).
  • [R. Belmont]
  • namcos1.c: Completely rewrote the emulation of the CUS117 MMU. The MMU
  • is no longer emulated by modifying address maps at runtime, an
  • operation which has become excessively slow as the core memory system
  • has accumulated features and complexity over the years. Instead, the
  • MMU is now a device which works on similar principles to the
  • address_map_bank_device. The recent multisession regression is fixed,
  • all games in the driver should now run substantially faster, and most
  • importantly the driver code is now much cleaner and easier to
  • understand. [Alex Jackson]
  • chihiro.c: [f205v]
  • Added exact release dates, GDX info and descriptions for all known
  • existing games/releases not yet secured or dumped
  • Added v5 CHDs redumps for: GDX-0002B, GDX-0003A, GDX-0006G,
  • GDX-0024A
  • triforce.c: [f205v]
  • Added exact release dates, GDT info and descriptions for all known
  • existing games/releases not yet secured or dumped
  • Added v5 CHDs redumps for: GDT-0002, GDT-0013E, GDT-0015
  • SDL: fix -prescale 0.153 regression. [R. Belmont]
  • fixed -j compilation with VS2013 [Oliver Stöneberg]
  • atahle: Added CS1 active status register. [Curt Coder]
  • SDL: Always supply screen size uniforms to GLSL shaders, and fix bug
  • with X multihead. [R. Belmont]
  • seta.c: Verify clocks and fix refresh rate for daioh. [trap15]
  • m68040: fbcc dasm fixes [O. Galibert]
  • Recreated yet again the CHDs from r30949 (no new sets) which all had
  • different SHA1 hashes due to bugfixes with CHDMAN since 0.153 release.
  • [f205v]
  • nscsi_cd: I told'ya, there's no disk in the drive [O. Galibert]
  • Updated m72.c with a Guru-readme for Ninja Spirit. Changed labels
  • where appropriate to match information and added PALs/PROMs. [Guru]
  • NeoGeo (multi)slot work [S. Smith, David Haywood]
  • converted all protection types to be MAME devices
  • created cartridge (slot) device types for each type of cartridge
  • containing the above protection devices
  • made the 'neogeo' set emulate a 6-slot MVS system allowing for
  • multiple cartridges to be mounted, for example
  • "mame64 neogeo -cart1 mslug -cart2 mslugx -cart3 mslug3"
  • is the command-line syntax to launch an MVS unit with 3 Metal
  • Slug games installed.
  • many of the hacks / bootlegs won't work in multi-slot setups,
  • this is true to hardware
  • some carts (kof95, kof2002 for example) can block recognition
  • of carts in higher slots if the NVRAM isn't already initialized.
  • this appears to be true to original hardware because the kof95h
  • set fixes this issue, powering off/on the system fixes it.
  • sound banking isn't 100% correctly handled so the odd game may
  • fail with the slot system (trally) but regular loading still
  • works
  • the slot / multislot support makes use of the Software Lists
  • rather than the internal sets, please ensure the correct softlist
  • XML file is present in your hash folder
  • i86.c: 0x60 shadow omitted in previous patch. Needed for DOS 2. [Bavarese]
  • Add width and endianness attributes to data areas in software lists.
  • Update neogeo.xml and megadriv.xml to take advantage of them. [Alex Jackson]
  • m6502: remove expensive and unused attotime precalculation at start of
  • each timeslice [Alex Jackson]
  • funworld.c: Inserted some more switches, Saloon now boots, and
  • service mode is mostly working. Added default nvram to jolycrdb, game
  • seems to work now. [Peter Ferrie]
  • sh2: fix and enable memory system bypass for SH-1 & SH-2 DRC.
  • [R. Belmont]
  • schedule.c: make yield() actually yield again, rather than be a
  • synonym for spin() [Alex Jackson]
  • schedule.c: rebuild_execute_list() after loading a savestate to ensure
  • the order of execution remains consistent. Fixes 0.153 savestate
  • regressions in various drivers [Alex Jackson]
  • nec v25: Implement programmable clock divider via
  • execute_clocks_to_cycles() instead of set_clock_scale(). Properly
  • restore the clock divider on state load [Alex Jackson]
  • Cool Pool: added 2nd button and button labels [Gamez Fan]
  • Document recent measurements done on the AY8910. [Couriersud]
  • m6809: add missing members to save registration, fix typo in
  • device_post_load() and add HD6309-specific pre_save() and post_load()
  • Fixes savestate regressions in many drivers using this CPU family [Alex Jackson]
  • Also adds a complete dump of the FD1089B 317-0027 key! [briantro]
  • fd1089.c: Document the newly redumped FD1089A 317-0027 along with it's
  • unencrypted data range. [Charles MacDonald]
  • CPS-1 update [Team CPS-1]:
  • Added missing documentation to kenseim
  • Minor cleanups and fixes
  • Updated information about measurements and model derived from those. [Couriersud]
  • Chihiro WIP [Samuele Zannoli]
  • Add NV2A vertex program disassembler
  • Added two new debugger commands, grab_vprog to save the
  • currently uploaded vertex program, and vprogdis [] to disassemble a vertex program.
  • Implemented alpha-test, blending, and logical per-fragment
  • operations. Improves many 2D displays in outr2.
  • nec cpu: add missing items to save state [Alex Jackson]
  • USE 64bit intermediary results in
  • sound_stream::generate_resampled_data. This will allow sound drivers
  • to make use of the full width of stream_sample_t. [Couriersud]
  • Include missing members in save state in driver dkong.c. [Couriersud]
  • SDL: rebuild all GL textures when the core changes resolutions.
  • [R. Belmont]
  • dreamwld.c: Fill in some missing dips for Rolling Crush and Baryon -
  • Future Assault. [Brian Troha]
  • tigeroad.c: Added PCB locations to the Tiger Road sets.
  • [Bonky0013, Brian Troha]
  • dec0.c: convert slyspy tilemap protection to use bankdev [Alex Jackson]
  • Fixed typo in voodoo [Aaron Stover]
  • Baby Pacman works except for sound [Robbbert]
  • Granny and the Gators works except for sound [Robbbert]
  • Dakar, Motor Show improved. [Robbbert]
  • Fix uninitialized auto; should fix instances where a game with cheats active
  • using multiple expressions in one action crashes at start. [m4st4]
  • JSMESS: Add shim for Web Audio sound module. [Katelyn Gadd, Justin Kerk]
  • New games added or promoted from NOT_WORKING status:
  • Wyvern F-0 [Guru, ????]
  • Fireball [ANY]
  • Pong Doubles [DICE Team, Couriersud]
  • Coco Loco
  • [Roberto Fresca, Angelo Salese, Punkyas (from AUMAP), Ricky2001 (from AUMAP)]
  • Leader (version Z 2E, Greece) [Roberto Fresca]
  • Neraidoula (Fairy Butterfly) [Roberto Fresca]
  • LuckBoomH - Lucky Boom (Hard Times hardware) [Quench]
  • Step Champ (GQ930 VER. JA) [any]
  • Gallag Video Game / Petalouda (Butterfly, x50) [Roberto Fresca]
  • Juuouki (set 1, Japan, FD1094 317-0065) [Chris Hardy, Andreas Naive]
  • Ming Xing 100 (Star 100) [Roberto Fresca]
  • Ken Sei Mogura - Street Fighter II (1994.04.18, Ver 1.00)
  • [Alan Meades, Porchy, David Haywood, hap, Santeri Saarimaa]
  • Super Masters Golf (World?, Floppy Based, FD1094 317-0058-05d?)
  • [Chris Hardy, Andreas Naive]
  • Ace Attacker (FD1094 317-0059) [Chris Hardy, hap, Andreas Naive]
  • Super Pacman (v1.2) + Cherry Master (Corsica, v8.31) [Roberto Fresca]
  • Tetris + Cherry Master (Corsica, v8.01, set 1) [Roberto Fresca]
  • Royal Card (Italian, Dino 4 hardware, encrypted)
  • [Roberto Fresca, Peter Ferrie]
  • Rolling Crush (version 1.07.E - 1999/02/11)
  • [David Haywood, Osso, caius]
  • Player's Edge Plus (X002272P+XP000055) Black Jack Bonus Poker [BrianT]
  • Player's Edge Plus (X002275P+XP000055) Black Jack Bonus Poker [BrianT]
  • Player's Edge Plus (PP0766 A5W-A6F) Standard Draw Poker [BrianT]
  • Player's Edge Plus (PP0801 A5W-A6F) 10's or Better [BrianT]
  • Player's Edge Plus (PP0802 A5W-A6F) Standard Draw Poker [BrianT]
  • Player's Edge Plus (PP0803 A5W-A6F) Joker Poker [BrianT]
  • Player's Edge Plus (PP0803 A50-A6N) Joker Poker [BrianT]
  • Player's Edge Plus (PP0804 A5W-A6F) Bonus Poker Deluxe [BrianT]
  • Player's Edge Plus (PP0806 A5W-A6F) Standard Draw Poker [BrianT]
  • Player's Edge Plus (PP0818 A5W-A6F) Joker Poker (Aces or Better)
  • [BrianT]
  • Player's Edge Plus (PP0819 A5W-A6F) Bonus Poker Deluxe [BrianT]
  • Player's Edge Plus (PP0825 A59-A7C) White Hot Aces [BrianT]
  • Player's Edge Plus (XM00013P+XMP00025) Multi-Poker [BrianT]
  • Player's Edge Plus (PP0816) Treasure Chest Poker [BrianT, wolf767]
  • New clones added:
  • Black Tiger / Black Dragon (mixed bootleg?) [Bonky0013]
  • Nemo (World 901109) [muddymusic]
  • Spectrum 2000 (vertical) [Shoutime]
  • Gun.Smoke (bootleg) [Felipe Sanches]
  • Fire Hawk (vertical) [system11] (NOT WORKING, incomplete dump)
  • Borench (set 2) [zozo]
  • VS Mahjong Otome Ryouran (newer) [arcademodbios]
  • Snake Pit (9/14/84) [Dale Luck]
  • Sen Jing - Guardian Storm (Japan) [ShouTime]
  • The Berlin Wall (Korea) [system11]
  • Pollux (NTC license) [system11]
  • Dragon Bowl (set 2, unencrypted program) [system11]
  • Tao Taido (2/3 button version) [ShouTime]
  • Player's Edge Plus (PP0431) Deuces Joker Wild Poker (International)
  • [BrianT]
  • Player's Edge Plus (PP0242) Deuces Wild Poker (International English/Spanish)
  • [BrianT]
  • Player's Edge Plus (PP0288) Standard Draw Poker (Spanish) [BrianT]
  • Player's Edge Plus (PP0431) Deuces Joker Wild Poker [BrianT]
  • Player's Edge Plus (PP0449) Standard Draw Poker (International English/Spanish)
  • [BrianT]
  • Player's Edge Plus (X000150P+XP000038) Standard Draw Poker [BrianT]
  • Player's Edge Plus (X000242P+XP000053) Deuces Wild Poker [BrianT]
  • Player's Edge Plus (X000516P+XP000038) Double Bonus Poker [BrianT]
  • Player's Edge Plus (X002038P+XP000038) Nevada Bonus Poker [BrianT]
  • Player's Edge Plus (X002044P+XP000038) Triple Bonus Poker [BrianT]
  • Player's Edge Plus (X002306P+XP000112) Triple Double Bonus Poker
  • [BrianT]
  • Player's Edge Plus (X002310P+XP000112) Triple Double Bonus Poker
  • [BrianT]
  • Player's Edge Plus (XMP00013) 5-in-1 Wingboard (CG2346) - Spanish
  • [BrianT]
  • Player's Edge Plus (XMP00026) 5-in-1 Wingboard (CG2346) - Spanish
  • [BrianT]
  • Player's Edge Plus (PP0009) Standard Draw Poker [BrianT]
  • Player's Edge Plus (PP0046) 10's or Better (International) [BrianT]
  • Player's Edge Plus (PP0063) 10's or Better [BrianT]
  • Player's Edge Plus (PP0127) Deuces Joker Wild Poker (International)
  • [BrianT]
  • Player's Edge Plus (PP0171) Joker Poker (International) [BrianT]
  • Player's Edge Plus (PP0190) Deuces Wild Poker (International) [BrianT]
  • Player's Edge Plus (PP0197) Standard Draw Poker (International)
  • [BrianT]
  • Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (International)
  • [BrianT]
  • Player's Edge Plus (PP0516) Double Bonus Poker (International)
  • [BrianT]
  • Player's Edge Plus (XM00009P+XMP00002) Multi-Poker [BrianT]
  • Player's Edge Plus (IP0028) Joker Poker - French [BrianT]
  • Player's Edge Plus (IP0029) Joker Poker - French [BrianT]
  • Player's Edge Plus (IP0031) Standard Draw Poker - French [BrianT]
  • Player's Edge Plus (IP0051) Joker Poker - French [BrianT]
  • Player's Edge Plus (IP0058) Standard Draw Poker - French [BrianT]
  • Player's Edge Plus (IP0062) Joker Poker - French [BrianT]
  • Player's Edge Plus (IP0101) Joker Poker - French [BrianT]
  • Player's Edge Plus (IP0103) Joker Poker - French [BrianT]
  • Player's Edge Plus (IP0105) Joker Poker - French [BrianT]
  • Player's Edge Plus (IP0108) Standard Draw Poker - French [BrianT]
  • Player's Edge Plus (IP0111) Joker Poker - French [BrianT]
  • Player's Edge Plus (IP0112) Standard Draw Poker - French [BrianT]
  • Player's Edge Plus (IP0112) Standard Draw Poker - French [BrianT]
  • Player's Edge Plus (IP0115) Joker Poker - French [BrianT]
  • Player's Edge Plus (IP0116) Standard Draw Poker - French [BrianT]
  • Player's Edge Plus (IP0118) Standard Draw Poker - French [BrianT]
  • Player's Edge Plus (IP0120) Standard Draw Poker - French [BrianT]
  • Player's Edge Plus (X002419P+XP000064) Deuces Wild Bonus Poker - French
  • [BrianT]
  • Player's Edge Plus (X002421P+XP000064) Deuces Wild Bonus Poker - French
  • [BrianT]
  • Player's Edge Plus (PP0043) 10's or Better (International)
  • [BrianT, wolf767]
  • Player's Edge Plus (PP0046) 10's or Better (set 2) [BrianT, wolf767]
  • Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (International)
  • [BrianT, wolf767]
  • Player's Edge Plus (X002276P+XP000055) Black Jack Bonus Poker
  • [BrianT, wolf767]
  • Player's Edge Plus (X000550P+XP000055) Joker Poker (Two Pair or Better)
  • [BrianT]
  • Crazy Cross [Arzeno Fabrice, The Dumping Union]
  • Bouncing Balls (Adult) [system11, The Dumping Union]
  • Maya (set 3) [system11, The Dumping Union]
  • Pleiads (Irecsa) [Erik De Maeyer]
  • Gang Wars (Japan) [jets from emufrance and Layer from neo-arcadia]
  • Pleiads (Spanish bootleg) [Basilio García]
  • Quaaak (bootleg of Frogger) [Martin Ponweiser]
  • Mystery Castle (alternate set) [PinMAME]
  • Atari 4x4 [PinMAME]
  • Black Belt (Squawk and Talk) [PinMAME]
  • Party Animal (German) [PinMAME]
  • Strange Science (German) [PinMAME]
  • Star Wars (1.04) [PinMAME]
  • Baywatch (England) [PinMAME]
  • Rotation VIII (v. 1.15) [PinMAME]
  • Rotation VIII (v. 1.01) [PinMAME]
  • Moon Light (Inder) [PinMAME]
  • Halley Comet (alternate version) [PinMAME]
  • F14 Tomcat (P-5) [PinMAME]
  • Pin-Bot (P-4) [PinMAME]
  • Still Crazy (L-1) [PinMAME]
  • Apollo 13 (1.00) [PinMAME]
  • Independence Day (v2.01) [PinMAME]
  • Playboy (3.02) [PinMAME]
  • Cactus Canyon (1.0) [PinMAME]
  • Cactus Canyon (1.04 Test 0.2) [PinMAME]
  • Congo (1.1) [PinMAME]
  • Safe Cracker (0.91) [PinMAME]
  • Judge Dredd (L-5) [PinMAME]
  • Judge Dredd (L-4) [PinMAME]
  • Star Trek: The Next Generation (P-8) [PinMAME]
  • Star Trek: The Next Generation (P-4) [PinMAME]
  • Star Trek: The Next Generation (LX-3) [PinMAME]
  • The Getaway: High Speed II (P-B) [PinMAME]
  • Corvette (LX2) [PinMAME]
  • Corvette (LA1) [PinMAME]
  • Johnny Mnemonic (0.5R) [PinMAME]
  • No Fear: Dangerous Sports (1.0) [PinMAME]
  • Terminator 3 (3.01) series [PinMAME]
  • Simpsons Pinball party 3.00 series [PinMAME]
  • Harley Davidson 1.03 (UK Only) [PinMAME]
  • Zira [PinMAME]
  • Meg-Aaton (alternate set) [PinMAME]
  • Nautilus [PinMAME]
  • The Raid [PinMAME]
  • Star Fire (alternate set) [PinMAME]
  • Flash Dragon [PinMAME]
  • Skill Flight (Playmatic) [PinMAME]
  • Bone Busters Inc. (French) [PinMAME]
  • Pool Sharks (LA-5) [PinMAME]
  • Flash (L-2) [PinMAME]
  • HyperBall (L-2) [PinMAME]
  • Joust (L-1) [PinMAME]
  • Jungle Lord (L-1) [PinMAME]
  • Thunderball (P-2) [PinMAME]
  • Thunderball (P-3) [PinMAME]
  • Popeye Saves The Earth (LA-4) [PinMAME]
  • Indianapolis 500 (1.0R) [PinMAME]
  • World Cup Soccer (La-2) [PinMAME]
  • Joust 2 - Survival of the Fittest (revision 1) [Joe Magiera]
  • Two Crude (US, set 2) [Artemio Urbina]
  • Tazz-Mania (bootleg on Galaxian hardware with Starfield) [anonymous]
  • Midnight Run: Road Fighters 2 (Asia v1.10)
  • [ShouTime, The Dumping Union]
  • Miss Pukman ('Made in Greece' bootleg) [AUMAP]
  • Zero Time (Datamat) [AUMAP]
  • Raiden Fighters (Evaluation Software For Show, Germany)
  • [Karen, Justin and The Dumping Union]
  • Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 100, CN)
  • [Joerg Hartenberger]
  • Space Invaders (Electromar, Spanish) [Roselson, Ricky2001 from Aumap]
  • Come-Cocos (Ms. Pac-Man) ('Made in Greece' bootleg) [Paturlas from AUMAP]
  • Galaga '88 (02-03-88) [Andrew Welburn]
  • Peek-a-Boo! (US, ver 1.0)
  • 42 (hack of 1942) [ivanva]
  • SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)
  • [Charles MacDonald, ShouTime, The Dumping Union]
  • Tiger Road (US) [Bonky0013, The Dumping Union]
  • Center Court (prototype, MC-8123B) [Alan Meades, Porchy]
  • Lunar Lander (screen test) [Clay Cowgill]
  • New games marked as GAME_NOT_WORKING:
  • Initial D Arcade Stage (Export) (Rev A) (GDS-0025A)
  • [Ripper006, MetalliC]
  • Rhythm Tengoku [ShouTime, rtw]
  • Magical Butterfly (version U350C, encrypted) [Roberto Fresca]
  • Bonus Chance (W-8) [Roberto Fresca]
  • F-Zero AX (Rev. C) (GDT-0004C) [ShouTime, rtw, R. Belmont]
  • F-Zero AX (Rev. E) (GDT-0004E) [ShouTime, rtw, R. Belmont]
  • Crazy Bonus 2000 [Roberto Fresca]
  • Tetris + Cherry Master (Corsica, v8.01, set 2)
  • [Roberto Fresca, John Mpampoylas ]
  • Tetris + Cherry Master (+K, Canada Version, encrypted)
  • [Roberto Fresca, John Mpampoylas ]
  • Mario Kart Arcade GP 2 (MK21 Ver. A) [Guru]
  • Mario Kart Arcade GP 2 (MK21 Ver. A alt dump) [bobaruni]

New in MAME 0.153b (Apr 7, 2014)

  • 05266: [Crash/Freeze] (tempest.c) tempest: Game resets at odd times
  • during red levels (couriersud)
  • 04722: [Crash/Freeze] cliffhgr, cobram3, cubeqst, firefox, mach3, usvsthem: All
  • Laserdisc games show error when exiting game (Aaron Giles)
  • 05025: [Misc.] (neodrvr.c) neogeo.c: Neo Diagnostics show Z80 issue (hap)
  • 05065: [Misc.] (dblcrown.c) dblcrown: Wrong loaded PLD (Roberto Fresca)
  • 00810: [Graphics] (wiz.c) wiz: Mid Boss (blue dragon) has missalligned
  • sprites tiles. (hap)
  • 00811: [Graphics] (wiz.c) stinger: Graphic problem in cocktail mode, the big
  • satellite sprite has a small line glitch. (hap)
  • 00809: [Sound] (wiz.c) wiz: Sound is dreadful after a death and stage restart. (hap)
  • 05472: [DIP/Input] (cps1.c) willow , willowo: Incorrect default dip swiches
  • settings in Willow USA ver. (Tafoid)
  • 05471: [DIP/Input] (cps1.c) ghoulsu: Default dip switches values are wrong in
  • Ghouls'n Ghosts USA ver. (Tafoid)
  • 05470: [DIP/Input] (cps1.c) strider: Default dip switches values are wrong in
  • Strider USA ver. (Tafoid)
  • 03975: [Sound] (nycaptor.c) cyclshtg, bronx: Some sounds are not emulated (Osso)
  • 05276: [Graphics] (witch.c) witch, pbchmp95: Graphics corruption (Osso)
  • 04993: [Flip Screen/Cocktail] (toaplan2.c) Many sets in toaplan2.c: Sprites
  • and text offset UP offscreen while Flip Screen ON (Alex Jackson)
  • 05468: [DIP/Input] (segahang.c) sharrier: Min/Max settings for analog input
  • are incorrect
  • 05466: [Crash/Freeze] (cdi.c) All sets in cdi.c: All sets in cdi.c: Quizard
  • games do not boot after initial startup screen (Osso)
  • 05467: [Graphics] (cave.c) agallet: Graphic glitch in attract mode (Alex Jackson)
  • 04308: [Interface] .INP playback fails (Out of Sync) when paused during
  • recording. (Alex Jackson)
  • 05245: [Crash/Freeze] (opwolf.c) all opwolf.c sets: Hang on exit
  • with -autosave (Alex Jackson)
  • 05465: [Graphics] (galivan.c) all games in galivan.c: sprite lag, background
  • and sprites unaligned (Alex Jackson)
  • 04679: [Gameplay] (gei.c) jokpokera, jokpokerb, jokpokerc: Coin In Does Not
  • Work (Osso)
  • 04174: [Gameplay] (asteroid.c) asteroidb: Game is not booting correctly
  • 05440: [Interface] all games with tilemaps and a colortable: F4 graphics
  • viewer fails to show tilemaps in games that use a colortable (Alex Jackson)
  • 05459: [Documentation] (model3.c) lemans24: Error in the title. Missing space
  • between "Le" and "Mans".
  • 04934: [Flip Screen/Cocktail] (hexion.c) hexion: Severe right and up screen
  • offset with overscroll on Flip Screen (Alex Jackson)
  • 03346: [Color/Palette] (lucky74.c) lucky74, lucky74a: The colors in the
  • initialization screen are stronger in the 32bit build (Osso)
  • 03726: [Sound] (popeye.c) popeye: Discrete sound filter for AY-3-8910 voice
  • A not emulated (Alex Jackson)
  • 03438: [Crash/Freeze] (maygayv1.c) screenpl + clones: Unable to start game (Osso)
  • 05430: [Crash/Freeze] (tugboat.c) noahsark: The game demo mode freezes after
  • the monkey got onto the ship. No freezes on the game play though. (Osso)
  • 04906: [Flip Screen/Cocktail] (chinagat.c) All sets in chinagat.c: Sprite offset
  • right while screen is flipped (Osso)
  • 04914: [Flip Screen/Cocktail] (ddragon.c) ddragon, ddragon2 and clones: Offset
  • right graphics with flip screen ON (Osso)
  • 04982: [Flip Screen/Cocktail] (xain.c) All sets in xain.c: Sprites right offset
  • with Flip Screen ON (Osso)
  • 04984: [Flip Screen/Cocktail] (wwfwfest.c) All sets in wwfwfest.c: Sprites
  • right offset with Flip Screen ON (Osso)
  • 04983: [Flip Screen/Cocktail] (wwfsstar.c) All sets in wwfsstar.c: Sprites
  • right offset with Flip Screen ON (Osso)
  • 04986: [Flip Screen/Cocktail] (vball.c) All sets in vball.c: Sprites right
  • offset with Flip Screen ON (Osso)
  • 04916: [Flip Screen/Cocktail] (ddragon3.c) All sets in ddragon3.c: Down/right
  • offset on Flip Screen (Osso)
  • 05256: [Speed] (jaguar.c) area51mx, a51mxr3k, maxforce, maxf_102, maxf_ng,
  • vcircle: Very slow gameplay/missing Video (smf)
  • 04797: [Flip Screen/Cocktail] (dec0.c) All sets in dec0.c: Flip Screen/Cocktail
  • Mode offset (Osso)
  • 04724: [Flip Screen/Cocktail] (dec8.c) oscar, oscaru, oscarj1, oscarj2, cobracom,
  • cobracomj: Screen flipping is no more working (Osso)
  • 05429: [Save/Restore] (neogeo.inc) all sets in neogeo.inc: Loading a savestate
  • crashes MAME (Alex Jackson)
  • 04898: [Flip Screen/Cocktail] (argus.c) butasan and clone: Flip Screen shows
  • "split" sprites (Osso)
  • 05407: [Documentation] (gei.c) quiz, quizvid: might be Elettronolo original &
  • "Video Quiz" bootleg note (Stiletto)
  • 05427: [Documentation] MAME.lst issues
  • 03329: [Misc.] (phoenix.c) falcon, fenix: initialisation "garbage" differs
  • between 32bit and 64bit (Osso)
  • 03344: [Color/Palette] (twins.c) twins: The color of the initialization screen
  • differs between 32bit and 64bit builds (Osso)
  • 05420: [Compiling] (pong.c) pong, pongf: Impossible to compile with an
  • old GCC version. (couriersud)
  • 02879: [Sound] (hyperspt.c) roadf, roadf2: Road Fighter has no VLM5030
  • speech (M.A.S.H.)
  • 04992: [Flip Screen/Cocktail] (toaplan1.c) All sets in toaplan1.c: Most/all
  • background and text not visible during Flip Screen (hap)
  • 05401: [Graphics] (firetrk.c) montecar: colors invert when you crash (hap)
  • 04645: [Gameplay] (firetrk.c) montecar: Incorrect gameplay elements (hap)
  • 05312: [Crash/Freeze] (namcona1.c) All games in namcona1.c: Emulator crashes
  • when hard resetting or switching games (Osso)
  • 03976: [Save/Restore] (ms32.c) gametngk: Unplayable game after loading
  • savestate (or -autosave) (Osso)
  • 04005: [Save/Restore] (ms32.c) All sets in ms32.c: Black screen after
  • loading savestate (or -autosave) (Osso)
  • 05406: [Documentation] (cd32.c) CD Express list in comments in source missing
  • game (Stiletto)
  • 04102: [Save/Restore] (f1gp.c) f1gp, f1gpb: Background graphics corruption
  • on state (Osso)
  • 05404: [Core] all: Screenshots from 64-bit builds have off-by-1 color
  • errors (Alex Jackson)
  • 04157: [Graphics] (seattle.c) calspeed: Incorrect alpha in Mt. Shasta
  • stage on 64-bit build (Alex Jackson)
  • 05405: [Known Issues/To-Do's] (8080bw.c) attackfc: Missing overlay? (hap)
  • 05403: [Documentation] (centiped.c) caterplr, magworm: Manufacturers not listed

New in MAME 0.152b (Feb 25, 2014)

  • MAMETesters Bugs Fixed:
  • 04424: [Graphics] (seta.c) thunderlbl: [debug] Severe graphic issues (Osso)
  • 05357: [Crash/Freeze] (taitogn.c) nightrai: fails to boot into the game (smf)
  • 05236: [Graphics] multiple monitor support doesn't work with d3d
  • 05391: [Misc.] (cave.c) ppsatan: manufacturer info for ppsatan
  • 05383: [Graphics] (twin16.c) hpuncher: Screen is split and graphics are offset (Alex Jackson)
  • 00785: [Sound] (omegrace.c) omegrace: Corrupted music after completing first several levels. (hap)
  • 05214: [Color/Palette] vector games: Vector games with color overlay show in b&w on Windows D3D render when HLSL is disabled. (hap)
  • 05384: [DIP/Input] (lethal.c) lethaleneab, lethaleneae: Language DIP Switch not changing the language (Tafoid)
  • 05355: [DIP/Input] (cps1.c) sf2m3 ; sf2m8: Kick inputs are not working LK MK HK (Osso)
  • 05375: [Documentation] (sderby.c) sderby, sderby2: 1 set name and 1 full name need changed
  • 05373: [Crash/Freeze] (capbowl.c) capbowl3, capbowl4: Black screen after starting game (Phil Bennett)
  • 05366: [Core] (harddriv.c) harddriv and clones, racedriv and clones: RTC Day and Month error and fails to start
  • 05365: [Documentation] (namcos21.c) driveyes: The correct description is "Driver's Eyes (Japan)"
  • 05364: [Compiling] Error when compiling with NO_USE_QTDEBUG
  • 05356: [Color/Palette] (midvunit.c) offroadc: Off Road Challenge and clones have wrong color in some textures (Phil Bennett)
  • 05207: [Graphics] All vector games: In the vector games, graphics remains imprinted even when exit the game. (hap)
  • 04947: [Graphics] (midvunit.c) offroadc: Missing selection indicator within service mode. (Phil Bennett)
  • Source Changes:
  • vsnes.c: Verified second half roms for vs baseball usa e-1 set, fix one mislabeled rom [Dead_Body]
  • midvunit.c - Fixed polygon pixel color selection [Phil Bennett]
  • peplus.c: Corrected a couple of color CAP sizes. Added the CG graphics roms for Ace$ Bonus Poker. [BrianT]
  • scsi: Fixed hard disk images with 256-byte sectors. [Curt Coder]
  • Added a simple DC blocker filter to the speaker toggle device [R. Belmont]
  • konendev.c: Corrected CPU type (PPC403) and added some hardware notes [Phil Bennett]
  • sf.c: update prom names for Street Fighter (World, Analog buttons) set.[Porchy]
  • exidy440.c: Replaced prom dump for all games in driver located at 3K.
  • It is unique to all the other proms and different in size. [Joe Magiera, Tafoid]
  • nss.c: update bios rom locations and update inst rom label for smw; marked nss v3 bios as possible hack [Kiddcade, Porchy]
  • CPS-1 update [Artemio Urbina]:
  • Redumped CDU_22A.7F in dinou to match real pcb, verified on two different sources
  • Tweaks to the idehd timing, which are still based on complete fiction. [smf]
  • Added a new macro MCFG_DEVICE_CARD_DEFAULT_BIOS, which can be used in the machine config to set the default BIOS for a slot card device.
  • SDL: fix non-Qt non-Windows build (MT #5364) [R. Belmont]
  • Added SCSI status code & set it in all command handlers. It is sent over the bus when in status phase. In case of an error further information should be set in m_sense_key/m_sense_asc/m_sense_ascq & m_sense_information so that it can be returned by executing a request sense command [smf]
  • Set the error bit in the IDE status register if the command causes a check condition [smf]
  • vsnes.c: update labels of vs. Super Mario Bros roms to match physical chips exactly. [Dead_Body]
  • z80dma: Implemented Auto Restart. [Curt Coder]
  • TMS57002 fixes and improvements: [Phil Bennett]
  • Moved CA/ID post-increment outside of execution. Fixes case where dual instructions post-increment, also reduces number of generated instructions.
  • Fixed data ordering of external memory accesses.
  • Don't generate redundant instructions for undefined rounding modes; remap them in decode.
  • Set XOA to 0 on reset.
  • Use [READ|WRITE]LINE_MEMBER for I/O lines.
  • Added PC0 line.
  • Added registers to debugger state.
  • wd_fdc: Fixed ready interrupt polarity. Added a soft_reset() function which resets only the FDC and not the floppy image devices, thus preserving the correct ready states. [Curt Coder]
  • Rewrote Konami 056800 (MIRAC): [Phil Bennett]
  • Implemented as an 8-bit device
  • Fixed address mapping
  • Removed bogus timer interrupt
  • Fixed interrupt handling
  • 054539.c: Fixed input clock rate and implemented programmable timer based on hardware measurements [Phil Bennett, Stefan Lindberg]
  • lethal.c, mystwarr,c, tmnt.c: Hooked up 054539 timer interrupt. Fixes music tempo in some games [Phil Bennett]
  • qdrmfgp.c: Hooked up 054539 timer interrupt for qdrmfgp, fixed IRQ acknowledge handling [Phil Bennett]
  • plygonet.c: Hooked up 054539 timer interrupt, removed non-existent second 054539 and fixed EEPROM regression [Phil Bennett]
  • hornet.c, gticlub.c: Implemented sound interrupt timer [Phil Bennett]
  • konamigx.c improvements: [Phil Bennett]
  • * Hooked up 056800 device
  • * Hooked up 054539 timer interrupt
  • * Removed sound hacks
  • * All DSP RAM tests now pass, winspike sound now works
  • -konamigq.c improvements: [Phil Bennett]
  • * Hooked up 056800 device
  • * Hooked up 054539 timer interrupt
  • * Added TMS57002 DASP
  • -ultrsprt.c improvements: [Phil Bennett]
  • * Hooked up 054539 timer interrupt
  • * Implemented VRAM double buffering
  • * Improved trackball inputs
  • * Fixed sound
  • -zr107.c improvements: [Phil Bennett]
  • * Hooked up 054539 timer interrupt
  • * Fixed sound in all games
  • -rungun.c improvements: [Phil Bennett]
  • * Hooked up 054539 timer interrupt. Fixes music tempo
  • * Implemented sound CPU NMI control
  • * Fixed 054539 #2 regression
  • -Saves the race driving DSK zram [smf]
  • -Added all the available beatmania IIDX hard drives and Video CD's/DVD's,
  • updated the hard drive labels from pictures online. [smf]
  • -mcs96: Misc. fixes [O. Galibert]
  • -diserial: Remove defines, cleanup clocks/timers, add sync support [O. Galibert]
  • -verified The Gladiator internal ROM on an Overseas cart [Artemio Urbina]
  • -wd_fdc: Set CRC error bit if CRC error found during Read Address
  • command. Tiki 100 determines whether the disk is in FM or MFM format
  • by checking this. [Curt Coder]
  • -CPS-1 update:
  • * Dumped and added IOB2.11D to sf2ee and sf2ue [Porchy], S9263B.1A to
  • sf2ce and sf2hf sets and clones [Porchy], CP1B9KA.9K to pang3
  • [Zabanitu]
  • -snk6502.c: Adjusted Nibbler board clock rate to use actual known
  • master clock and a logical divisor. [Tafoid]
  • -jedutil.c: [Kevin Eshbach]
  • * Corrected the output of the PAL20X4, PAL20X8, PAL20X10 to show the
  • XOR on the relevant sum of products.
  • * When viewing a device the size of the JED file is verified to match
  • the size of the device.
  • * Replaced hard-coded symbol strings with constants.
  • * Started experimental work for supporting RICOH PAL’s. (Currently
  • ifdef'ed out.)
  • * Added support for viewing the following devices and the
  • corresponding regression test data. (PALCE16V8, PAL10P8, PAL12P6,
  • PAL14P4, PAL16P2, PAL16P8, PAL16RP4, PAL16RP6, PAL16RP8, PAL6L16,
  • PAL8L14, PAL12H10, PAL12L10, PAL14H8, PAL14L8, PAL16H6, PAL16L6,
  • PAL18H4, PAL18L4, PAL20C1 and PAL20L2)
  • -Added flip screen support to Royal Mahjong and brothers [Angelo Salese]
  • V9958: Added preliminary screen modes 10/11/12, used by Puzzle
  • Star/Sexy Boom [Angelo Salese, Wilbert Pol]
  • -vsnes.c: Corrected rom labels and fixed set description for vspinbal
  • set [Dead_Body]
  • -cinemat.c: Correct dipswitches for Vectorbeam's Warrior. [Timothy Shiels]
  • -vsnes.c: More updated ROM labels, for vs top gun and vs gradius [Dead_Body]
  • -i386: Fixed P6 CMOVcc instructions, and added CMOV feature flag to
  • Pentium Pro and Pentium II CPUs. Added MMX feature flag to Pentium
  • MMX. [Barry Rodewald]
  • -Fixed a complement by two bug in V9958 YJK table, fixes for good
  • colors in Puzzle Star / Sexy Boom / some MSX2+ games. [Angelo Salese]
  • -Kludged Puzzle Star (Sang Ho Soft) hang at title screen [Angelo Salese]
  • -Added the SHA1 for System 573 700B01 now that we have a dump. It
  • currently expects a different response from the H8 at bootup than the
  • other BIOS versions, so the data is stored in a fake rom until it's
  • HLE'd better of we get a dump of the H8 internal rom
  • [smf, innocent2k, anthonyoftga]
  • -document that ketsui roms exist with different fill in the unused
  • areas [Artemio Urbina]
  • -upd765: Fixed sense drive status command, and allow floppy connectors
  • without drives. [Curt Coder]
  • -fixed scudsp & ssp1601 entries [Vito]
  • -Reduce smearing on hlsl prescale [MooglyGuy]
  • -Corrected 7486 description in head file [MASH]
  • -various PGM protection cleanups / fixes (orlegend, olds, svgpcb) [iq_132]
  • -finished modernising i2cmem [smf]
  • -remodernised x76f041/x76f100 & zs01 so that logging becomes easy again
  • & uses READ_LINE_MEMBER/WRITE_LINE_MEMBER so the pins can be bound to
  • directly. Hooked up x76f041 to the early beatmania IIDX games. They
  • all pass the security check eventually but it takes a long time as it
  • repeatedly reads the first byte, it's possible that the contents
  • aren't correct as the game says the security is OK even when the data
  • returned is not what it's checking for. [smf]
  • -Added a work round so that CR589 firmware updating works again, either
  • from the separate CD's or as part of the game install (for example DDR
  • MAX). [smf]
  • -playch10: update Playchoice-10 BIOS ROM names to match exact chip
  • labels and types [Dead_Body]
  • -naomi/dc: Sanitize screen format, fixes MT5349 [O. Galibert]
  • -redumped some System 573 CD's [Guru]
  • -CPS-1 update: Added S222B.1A PAL to ffightj and clones.
  • [Charles MacDonald, Porchy, Smitdogg, The Dumping Union]
  • -Created DS1204 device & switched megatouch to use it instead of it's
  • own local version (driver could do with some more tidying up as not
  • all games use a key but currently it is hooked up to all games).
  • Default data comes from a region instead of coded in driver, commands
  • & security match are now compared, data is clocked on the correct
  • edge, key can be written to and is saved to nvram. [smf]
  • -redumped bad roms for First Funky Fighter [Yohji, Smitdogg, The Dumping Union]
  • -Merged othldrby.c with toaplan2.c driver [Angelo Salese]
  • -Converted Toaplan 2 to use SCREEN_RAW_PARAMS [Angelo Salese]
  • -Added a core for uPD4992 RTC, used by Othello Derby and Power Kick [Angelo Salese]
  • -Hooked up ds1204, but haven't found what it checks for yet. Change
  • PATCH_PROTECTION to 0 in tmaster.c and VERBOSE_LEVEL to 2 in ds1204.c
  • then look for "-> command" in error.log to find the subsequent read
  • from the dq pin for reading the identification and secure memory. For
  • tm4k the first two bytes of the nvram need to be 0x00, 0xa0. From
  • scratch you'll need to play a game before it will complain about the
  • protection, but after that it will complain on every boot. It tries
  • five different contents for the compare register at various points
  • during the bootup, this may be for obfuscation as the real chip will
  • return random results if the key is wrong. If the keys are available
  • it might be easier to dump them than figure out exactly what it wants.
  • [smf]
  • -svgpcb: added igs027a rom, runs intro, dies trying to go in game, not
  • sure why yet [rtw, David Haywood]
  • -Created a skeleton for the Konami 573 Multi Session Unit, renamed
  • digital io board source file to match and moved pcb layout from
  • driver. [smf]
  • -Added skeleton for konami 573 memory card reader and network pcb unit
  • devices [smf]
  • -redumped keyboard mania 3 [Guru]
  • -Updated konam80s atapi dma kludge so that Guitar Freaks 7th Mix (and
  • alot of others) load again [smf]
  • -Mambo A GO-GO CD redump in raw mode + raw subcode. [any]
  • -Improved Sega Bloxeed dipswitches. [Zaphod]
  • -Added basic 3d FIFO understanding and hooked up FIFO irq processed to
  • Hyper Neo Geo 64, meaning a far better 3d display in all games
  • [Angelo Salese]
  • -mc2661: Added various transmission and reception logic to help make
  • the above possible [Barry Rodewald]
  • -twin16.c: [Alex Jackson]
  • * Use the correct gfx ROMs for all the vulcan/gradius2 sets
  • * Load gfx ROMs using standard macros instead of custom postprocessing
  • * Replace custom read/write handlers with AM_REGION, AM_SHARE, or banks as appropriate
  • * Fix Extra Life dipswitches in vulcana and vulcanb
  • * Fix cuebrick NVRAM size
  • * Fix audio cpu RAM size
  • * Use XTALs for clocks
  • -Windows: Fixed D3D multimonitor support. [GroovyMAME]
  • -Slot options can now be configured inline without creating an array.
  • Legacy support for old configuration uses MCFG_FRAGMENT_ADD, which
  • required changing so the current device could be updated by the
  • fragment. [smf]
  • -converted cassette, pccard1 & pccard2 slots to use new MCFG macros [smf]
  • -Uses MCFG_SLOT_DEFAULT_OPTION instead of MCFG_DEVICE_SLOT_INTERFACE
  • where only the default option is changed. [smf]
  • -m68k: add ability for externally-thrown bus errors to have proper
  • details [R. Belmont]
  • -uses device_mconfig_additions() to add ata slots, which allows you to
  • just add the device and configure it rather than using the
  • MCFG_ATA_INTERFACE_ADD #define. [smf]
  • -allow building with ICL on Windows if you have it installed into MSVC [Dean London]
  • The ICL compiler on Windows installs over MSVC and piggybacks onto the
  • build tools Microsoft provide. To enable compilation use USE_ICL=1
  • when compiling with MSVC_BUILD=1 (from the ICL enabled command prompt)
  • + gives a more stable build than the MSVC compiler + more informative
  • compile errors when using ICL compared to MSVC compiler + can still
  • use MSVC debugging tools (better than GCC) + can use additional intel
  • tools etc.
  • build is still slower than GCC one
  • -aristmk4.c: [Lord-Data]
  • * Option to raise outputs for physical meters to be used
  • * Option to disable making sound effects for emulated meters
  • * Option to disable virtual emulation of hopper/coin release system
  • -k005289.c: refactored, removed redundant state variables and
  • unneccessary floating point math, added savestate support
  • [Alex Jackson]
  • -Removed support for static config from slots and converted the two
  • devices using it to machine config fragments [smf]
  • -Pong update: [couriersud]
  • * based on feedback from IRC hopefully fixed issues like "jumping"
  • * adjusted VR1 and VR2 to 50%
  • * disabled all printf output.
  • -converted serial & rs232 devices to devcb2 [smf]
  • -diimage: Added load_software_region() function that loads a software
  • list region into a shared_ptr. [Curt Coder]
  • -Added preliminary sound to ghosteo.c by borrowing code from vegaeo.c. [Osso]
  • -z8.c: Modernized cpu core. [Wilbert Pol]
  • -midyunit.c [Andy Welsh]
  • Fixed inputs and DIP Switches for hiimpact,
  • shimpact and clones which were all imported from TROG and mostly
  • incorrect.
  • -Added Signetics 8X300 microcontroller core, updated Wicat driver to
  • use it. [Barry Rodewald]
  • -replaced read rx/cts/dcd callbacks in ACIA6850 write write handlers,
  • which allows multiple chips to be connected together without using
  • glue methods. [smf]
  • -Changed Guitar Freaks 7m onwards to use a 32mb PCMCIA card [smf]
  • -Redumped some beatmania IIDX CD's [Guru]
  • -Redumped several Konami GV CD's [Guru]
  • -Redumped several Konami M2 CD's [Guru]
  • -Redumped various System 573 CD's [Guru]
  • -i8089: implement remaining instructions and support execution from
  • "io" space. [Carl]
  • -replaced read callbacks in I8251/Z80DART (and clones)/MC2661/
  • MC68901/IM6402/MOS6551/Z80STI/MC6852/MC6854/ZX8302 with
  • write handlers, which allows multiple chips to be connected
  • together without using glue methods. [smf]
  • -Removed a load of unused code from MC68901, probably left
  • over when it was converted to use diserial. [smf]
  • -Removed dependency clutter in c64 expansion port, c128 driver,
  • ecbbus & econet [smf]
  • -nemesis.c: added PORT_TOGGLE and PORT_NAMEs to Konami GT.
  • [baritonomarchetto]
  • -Rom locations added for Battles (Xevious bootleg), G.I. Joe,
  • Ghosts'n Goblins (US), Victory Road and Guerilla War (Version
  • 1) as well as nvram location to The Simpsons. [Kevin Eshbach]
  • -Added readmes for gijoe, moo, xexex, lethal, mystwarr also
  • updating simpsons. [Guru]
  • New games added or promoted from NOT_WORKING status:
  • Long Beach [any, hap]
  • The Gladiator / Road of the Sword / Shen Jian [David Haywood, rtw]
  • Blastaball (Arcadia, V 2.1) [Unigame]
  • Pharaohs Match (Arcadia) [Unigame]
  • Delta Command (Arcadia) [Unigame]
  • Wave shark/Jet Wave [Phil Bennett]
  • Puzzle Star (Sang Ho Soft) [Angelo Salese, Wilbert Pol]
  • Dancing Stage - Internet Ranking Ver (GC845 VER. EBA) [smf, skype]
  • Player's Edge Plus (XM00007P+XMP00006) Multi-Poker [BrianT, Ken]
  • Player's Edge Plus (X000838S+XS000002) Five Times Pay Slots [BrianT, Kevin]
  • Player's Edge Plus (X000841S+XS000002) Five Times Pay Slots [BrianT, Kevin]
  • Player's Edge Plus (X001087S+XS000006) Double Double Diamond Slots [BrianT, Kevin]
  • Player's Edge Plus (IP0079) Standard Draw Poker - French [BrianT, Ken]
  • Player's Edge Plus (X002420P+XP000064) Deuces Wild Bonus Poker - French [BrianT, Ken]
  • Power Kick [bodger319, Yohji, Smitdogg, The Dumping Union, Angelo Salese]
  • S.V.G. - Spectral vs Generation (M68k label V100JP)
  • (ARM label V100JP ROM 05/12/05 S.V.G V100) (Japan, JAMMA PCB) [rtw, David Haywood]
  • New clones added:
  • Scramble (Recreativos Franco, Spanish bootleg) [Basilio Garcia]
  • The Gladiator / Road of the Sword / Shen Jian (M68k label V100) (ARM label V101, ROM 03/13/03 SHEN JIAN) [Artemio Urbina]
  • Super Chase - Criminal Termination (1992/10/26 20:24:29 CHASE 3 VER 1.1, prototype) [Unigame]
  • Brick Zone (v1.1) [Unigame]
  • Cadash (World, prototype) [Unigame]
  • 1942 (prototype?) [Unigame]
  • 4 En Raya (set 2) [Unigame]
  • Gallop Racer (English Ver 10.17.K) [Arzeno Fabrice, The Dumping Union]
  • Chase Bombers (prototype) [Unigame]
  • The First Funky Fighter (set 2) [Unigame]
  • Cobra Command (Data East LD, set 2) [Unigame] (not working)
  • Spy Hunter (prototype) [Unigame] (not working, needs more work)
  • U.N. Defense Force: Earth Joker (Japan, prototype?) [Unigame]
  • Syvalion (World, prototype) [Unigame]
  • Donkey Kong Junior (P kit) [Chris Psaros]
  • Who Dunit (version 9.0) [Joe Magiera]
  • Commando (US set 2) [Kevin Eshbach]
  • Bucky O'Hare (ver EA) [caius]
  • Player's Edge Plus (PP0055) Deuces Wild Poker (set 2) [BrianT]
  • Player's Edge Plus (PP0171) Joker Poker [BrianT]
  • Player's Edge Plus (X000054P+XP000038) Deuces Wild Poker [BrianT]
  • Player's Edge Plus (PP0002) Standard Draw Poker [BrianT, Ken]
  • Player's Edge Plus (PP0045) 10's or Better [BrianT, Ken]
  • Player's Edge Plus (PP0455) Joker Poker [BrianT, Ken]
  • Player's Edge Plus (PP0458) Joker Poker [BrianT, Ken]
  • Player's Edge Plus (PP0536) Joker Poker [BrianT, Ken]
  • Player's Edge Plus (PP0726) Double Bonus Poker [BrianT, Ken]
  • Player's Edge Plus (IP0074) Joker Poker - French [BrianT, Ken]
  • Player's Edge Plus (X000045P+XP000038) 10's or Better [BrianT, Ken]
  • Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2426) [BrianT, Ken]
  • Player's Edge Plus (PP0417) Deuces Wild Poker (set 2) [BrianT, Kevin]
  • Player's Edge Plus (PP0002) Standard Draw Poker (set 2) [BrianT, Ken]
  • Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2352) [BrianT, Ken]
  • Player's Edge Plus (PP0046) 10's or Better [BrianT, Ken]
  • Player's Edge Plus (X000002P+XP000038) Standard Draw Poker [BrianT, Ken]
  • Player's Edge Plus (X000060P+XP000038) Standard Draw Poker [BrianT, Ken]
  • Player's Edge Plus (X000171P+XP000038) Joker Poker [BrianT, Ken]
  • Player's Edge Plus (X000417P+XP000053) Deuces Wild Poker [BrianT, Ken]
  • Player's Edge Plus (X000459P+XP000038) Joker Poker [BrianT, Ken]
  • Player's Edge Plus (X002043P+XP000038) Triple Bonus Poker [BrianT, Ken]
  • Player's Edge Plus (X002066P+XP000038) Double Double Bonus Poker [BrianT, Ken]
  • Player's Edge Plus (X002121P+XP000037) Standard Draw Poker [BrianT, Ken]
  • Player's Edge Plus (X002150P+XP000038) 4 of a Kind Bonus Poker [BrianT, Ken]
  • Player's Edge Plus (X002180P+XP000038) Double Bonus Poker [BrianT, Ken]
  • Touchmaster 4000 (v6.03 New Jersey) [Brian Troha, The Dumping Union]
  • Touchmaster 4000 (v6.01 Minnesota) [Brian Troha, The Dumping Union]
  • Touchmaster 5000 (v7.10 Minnesota) [Brian Troha, The Dumping Union]
  • Touchmaster 7000 (v8.05 New Jersey) [Brian Troha, The Dumping Union]
  • Touchmaster 7000 (v8.04 Minnesota) [Brian Troha, The Dumping Union]
  • Touchmaster 7000 (v8.00 Minnesota) [Brian Troha, The Dumping Union]
  • World Kicks (WK3 Ver. A) [Guru]
  • Wivern Wings [Brian Troha, Tormod, Smitdogg, The Dumping Union]
  • Invasion - The Abductors (version 3.0) [Brian Troha, Smitdogg, The Dumping Union]
  • Street Fighter III: New Generation (Euro 970204) [Layne, Smitdogg, The Dumping Union]
  • New games marked as GAME_NOT_WORKING:
  • beatmania IIDX Substream (983 JAA) [smf]
  • beatmania IIDX 5th style (GCA17 JA) [smf]
  • beatmania IIDX (863 JAB) [Guru]
  • beatmania IIDX 3rd style (GC992 JAC) [smf]
  • beatmania IIDX 6th style (GCB4U JAB) [smf]
  • Tokimeki Memorial Oshiete Your Heart (GQ673 JAA) [Guru]
  • Total Vice (ver AAB) [Guru]
  • Super Six Plus II English Mark Darts [Jim Stolis]
  • Tokimeki Memorial Oshiete Your Heart Seal Version Plus (GE756 JAA) [Guru]
  • Submarine (Midway) [John Robertson, hap]
  • Mambo A Go-Go e-Amusement (GQA40 VER. JRB) [smf]
  • Touch de Uno! [R. Belmont, bodger319, gamerfan, f205v, Yohji, Smitdogg, rtw, The Dumping Union]

New in MAME 0.150b (Sep 17, 2013)

  • MAMETesters Bugs Fixed:
  • 02106: [Speed] (ddragon.c) ddragon2, ddragon2u: [possible] The game slows down in the first level, after the helicopter appears (Phil Bennett)
  • 03908: [Graphics] (ddragon.c) ddragon2, ddragon2u: [possible]
  • Missing graphics when starting 2Player (Phil Bennett)
  • 00416: [Crash/Freeze] (ddragon.c) ddragonw1: When finishing the game its reset and so go to check rom screen again and freezes! (Phil Bennett)
  • 05287: [DIP/Input] (namcos2.c) sgunner2, sgunner2j: Player 2
  • Start missing (Tafoid)
  • 05241: [Misc.] (moo.c) All moo.c sets: AddressSanitizer: heapuseafterfree (Firewave)
  • 05281: [Color/Palette] (8080bw.c) rollingc: Wrong colors (hap)
  • 05207: [Graphics] All vector games: In the vector games, graphics remains imprinted even when exit the game. (MooglyGuy)
  • 05162: [Core] Toggling HLSL off then on with ctrlaltF5 will drop its use of aperture.png (MooglyGuy)
  • 05218: [Graphics] crash when hlsl_read is set to 1 (MooglyGuy)
  • 05214: [Color/Palette] (bzone.c) bzone: bzone displays black and white. (MooglyGuy)
  • 05235: [Core] You can't alttab and back with HLSL enabled and in 148 you could (MooglyGuy)
  • 05056: [Crash/Freeze] (badlands.c) badlandsb, badlandsb2: Access Violation after OK (Osso)
  • 05268: [Color/Palette] (mappy.c) todruaga: Sprites use wrong colors (Osso)
  • 00032: [Graphics] (taito_f3.c) tcobra2: There are stray flashing pixels on the bottom left of the helicopter. (David Haywood)
  • 00942: [Sound] (topspeed.c) topspeed: Engine sounds only play when driving in tunnels or under bridges, and turbo sounds never play. (Phil Bennett)
  • 05089: [Crash/Freeze] (aristmk5.c) goldprmd, magicmsk: Crash after OK (Firewave)
  • 00980: [Sound] (taito_b.c) tetrist: The sound has strange intermittent noise in background. Also, the music tempo is wrong (Brian Troha)
  • 05284: [Sound] exprraid and clones: YM3526 has incorrect frequency (Phil Bennett)
  • Source Changes:
  • Make modernized i86 core endiansafe again [Alex Jackson]
  • Created new device_video_interface. Right now its sole purpose is to [Aaron Giles]
  • house a screen tag and to find the screen at startup, providing an m_screen object that can be used. One nice feature is that if there is only one screen and no screen has been specified, it will auto configure to that screen. This removes the need to explicitly specify a screen in the configuration for a large chunk of drivers (though doing so never hurts). A new macro MCFG_VIDEO_SET_SCREEN is provided, though devices are encouraged to define their own that maps there so it is obvious which device is being targeted. The device_video_interface's validation function will error if an invalid screen is specified or if no screen is provided but there are multiple screens present.
  • Updated all devices that currently had an m_screen in them to use the device_video_interface instead. This also has the nice benefit of flagging videorelated devices for categorization purposes. It also means all these devices inherit the same screenfinding behaviors. For
  • devices that had interfaces that specified a screen tag, those have been removed and all existing structs updated.
  • Added an optional_device m_screen to the base driver_device. If you name your screen "screen" (as most drivers do), you will have free access to your screen this way.
  • Future updates include:
  • Updating all devices referencing machine.primary_screen to use the device_video_interface instead
  • Updating all drivers referencing machine.primary_screen to use the m_screen instead
  • Removing machine.primary_screen entirely
  • i286: modernize [Carl]
  • Modernized galeco, okim6376, vr0video, mb87078, snk6502 devices. [Osso]
  • Adds a watchpoint debug view. [Andrew Gardner]
  • Adds the watchpoint view to the QT Debugger's "Break|Watchpoints" window. [Andrew Gardner]
  • Fix longstanding architectural wart: the priority bitmap is no longer [Aaron Giles] owned by the tilemap system, and no longer exists globally in the machine. Instead it is allocated perscreen for all systems. This has several sideeffects:
  • 1. Previously, the pdrawgfx functions were already changed to take the priority bitmap as a parameter. Now all other handcrafted functions that mess with the priority bitmap generally must do so as well, and have been updated.
  • 2. Calls to the tilemap system now need to provide a screen_device. This is not just for the priority_bitmap, but also for screen flipping, which previously always assumed the "primary screen" when doing flipping calculations.
  • 3. All devices that implemented tilemaplike functionality have been updated to follow the same pattern, since they largely tend to call through to the core tilemap system at some point.
  • ym2413.c Reverted KSL value order to 0, 1.5, 3.0, 6.0dB/oct after testing with a real YM2413 [Wouter Vermaelen]
  • Modernized galaxian sound device. [Osso]
  • Split eeprom.c into a base class base_eeprom_device and a [Aaron Giles]
  • serialspecific subclass serial_eeprom_device. Moved the latter into its own file eepromser.c and significantly cleaned up/simplified the code. The new code should be functionally the same as the previous code, but expect that to change soon. As a sideeffect, the size and bus width of the EEPROM is now specified in the ADD macro rather than in the interface structure.
  • Rewrite serial EEPROM devices, breaking them out into separate chips [Aaron Giles] of the proper size and protocol. Update all drivers, removing custom
  • implementations, and replacing them with standard ones. Moved core read, write, erase functionality into the EEPROM base class a simulated delays in write/erase cycles. Still some more testing/verification work left to do.
  • Add support for CD2501ECD variant of tms52xx, used in the TI 99/8 prototype. Renamed TMC0285 to the more correct CD2501E in the TI 99/4a. [mizapf, Lord Nightmare]
  • started integrating DECO104 findings from Charles, done a preliminary hookup of Double Wings to it (input ports bit order not yet verified)
  • Nuked old bad simulation code for DW [Charles MacDonald, David Haywood]
  • Modernized MultiPCM, mjkjidai, renegage, ninjaw_subwoofer devices [Osso]
  • 3x3puzzl.c: Correct dipswitches and add dipswitch locations for Casanova. [Brian Troha]
  • opwolf.c: fix coinage dips in opwolfj [Alex Jackson]
  • fixed undefined order of evaluation in FETCH and READ functions in src/emu/cpu/i386/i386priv.h [Carl, Oliver Stöneberg]
  • Modernized the s14001a and exidy sound devices. [Osso]
  • Modernized the Seibu ADPCM device and converted the Seibu sound system to be a device. [Osso]
  • added makefile define FASTDEBUG to disable some debugspecific stuff, that is causing performance hits (for e.g. profiling) [Oliver Stöneberg]
  • neogeo.c: endian fix for kof2003 protection [Alex Jackson]
  • Converted the T5182 to a device. [Osso]
  • add support for a China internal ROM to kov2p sets [XingXing]
  • Modernized Mirco3D noise device. [Osso]
  • Added initial code for internal web server [Miodrag Milanovic]
  • SDL: Revise the IX man pages [wallyweek]
  • Moved tilemap_memory into a generic memory_array class, since it is [Aaron Giles] more generally useful than just in tilemaps. Code is now in memarray.
  • Converted the Atari RLE motion objects device from a halfassed device [Aaron Giles] into a fullassed device, leveraging the memory_array class.
  • neogeo.c: fix memory leak, clean up inputs a bit [Alex Jackson]
  • Added eeprompar., implementing a simple interface for parallel [Aaron Giles] EEPROMs.
  • Created atari_eeprom_device which wraps a 2804 or 2816 EEPROM with the [Aaron Giles] standard Atari writelocking mechanism. Updated all drivers to use this, and removed all EEPROM stuff from atarigen.
  • wd_fdc: Don't switch off the motor when the fdc doesn't have a motor control pin [O. Galibert, Duke]
  • Assorted fixes based on PCB observations: [system11] galpanic.c Fixed rom names for newfant and added new set.
  • splash.c Adjusted msm5205 clocks to proper values.
  • tumblep.c Fixed sound hardware speeds to match PCB for chokchok, htchctch and cookbib.
  • segas16b.c: Corrected rom labels and added PCB locations to the MVP (set 2, US, FD1094 3170143) set. [Layne]
  • sandscrp.c: Added dipswitch locations and corrected default settings for the Sand Scorpion sets. [Brian Troha]
  • MC6801/6803 updates: [R. Belmont]
  • Support for timer output capture to pin P21
  • Support for externallyclocked serial
  • Added devcb2 hook for serial xmit to easily differentiate xmit from other Port 2 updates. Bits are still also sent to Port 2 of course.
  • captcommb: various graphical issues fixed, marked as working [Barry Harris]
  • taito_b.c: Correct the Tetris C12 set and fill in missing Nastar roms needed for the conversion, correcting missing sound samples. Added a note about the missing PALs for both Tetris BSystem conversions. [Brian Troha]
  • altbeastbl hook up gfx writes properly [Barry Harris]
  • taitosnd.c Improve TC0140SYT/PC060HA NMI handling, preventing lost interrupts [Phil Bennett]
  • topspeed.c Various updates: [Phil Bennett, Andy Welburn]
  • Fixed MSM5205 hookups and implemented engine sound
  • Added Z80 CTC
  • Added volume controls
  • Corrected 68000 clocks and VSYNC frequency
  • Changed interrupt handling to match hardware
  • Added motor control notes
  • Fixed sprite list parsing (no more mysterious red dot on the far left)
  • Corrected b14671/b14681 ROM locations
  • PGM: Implement some missing asic25/asic28 registers. This fixes the high score screen for olds & clones. [rockywall, Creamy Mami]
  • multipcm: Use address space instead of direct memory region [R. Belmont]
  • Chihiro.c: [Samuele Zannoli]
  • add more patches needed until usb is implemented
  • add support for more texture formats and drawing primitives to the 3d accelerator
  • Separate Ensoniq "pump" device out from esq5505.c [R. Belmont]
  • replace badly dumped sprite rom in tcobra2 + clones [Kevin Eshbach]
  • cninja.c: Corrected redump of Caveman Ninja (World Rev 1) and added PCB locations to the original Caveman Ninja sets. [Bonky0013, The Dumping Union]
  • Added Macronix 29LV160TMC subtype to intelfsh.c, used by Sega
  • Dreamcast [Angelo Salese]
  • i186: move 80186 peripherals into the cpu [Carl]
  • leland: finish modernizing the leland sound and use new 80186 [Carl]
  • cps1.c: Added correct MBJ 22B rom to Muscle Bomber: The Body Explosion (Japan 930713) set. [Layne, Smitdogg, The Dumping Union]
  • fix sprite priority issues in nmk16.c (tested on tdragon2 PCB) [trap15]
  • Fixed dblewing Lives dip switch. [lain]
  • Modernized Sega Model 1 sound board; now shared instead of copy/pasted. [R. Belmont]
  • segae.c: clean up, add savestate support [Alex Jackson]
  • terracre.c: Remove nonexistent second ym2203 from terracren. Remove silly input port hack from horekid [Alex Jackson]
  • ISA16_IDE_CD in southbridge_device with two BUS_MASTER_IDE_CONTROLLERs. [smf]
  • snk68.c: Added dipswitch locations to all sets in the driver.[Brian Troha]
  • cave.c: Correct name to Guwange (Japan, Special Ver. 00/07/07) as verified by hex editor. [Brian Troha]
  • 8080bw.c: fix setnames for Space Invaders (TV/Cocktail version) sets based on recent dump: sitva>sitv (newer 'tv0h' version), sitv>sitvo (older 'tv01' version) [Lord Nightmare, Andrew Welburn]
  • Removed local ATAPI code in preparation to use the new code, but the CPU gets lost after executing the first instruction. [smf]
  • refactored to use ATA_INTERFACE [smf]
  • HLSL updates: [MooglyGuy]
  • Removed hlsl_read and hlsl_write options now that all slider options are plumbed and have values matching the INI settings
  • Added more surface release calls in order to fix device resetting
  • Fixed draw order for quads, overlays now appear on top of vectors in nonHLSL mode
  • Moved aperture.png loading into create_resources/delete_resources so that it is correctly reloaded when HLSL is toggled on and off
  • galpani2.c: Added complete PCB layout. [The Guru]
  • galpani2.c: Added Dipswitch locations to all sets. [Brian Troha]
  • Restructured NTSC encode/decode shaders for better readability. [MooglyGuy]
  • MIDI: fixed some SysEx issues [Christian Brunschen]
  • updated zlib to 1.2.8 [Oliver Stöneberg]
  • Made both DRC and NonDRC compile for MIPS, RSP and SH2 core and added option to enable/disable DRC from command line (drc nodrc by default it's on) [Miodrag Milanovic]
  • Added command line option to force DRC C backend [Miodrag Milanovic]
  • SCSP: hooked up DGATE functionality for DMA [Angelo Salese]
  • AICA: Implemented DMA [Angelo Salese]
  • SCSP: fixed DMA when SH2 enables it [Angelo Salese]
  • PowerVR2: Added SPG control register, used to change pixel clock
  • dynamically [Angelo Salese]
  • nemesis.c dipswitch fixes: Rename "Upright Controls" dipswitch to "Players" in gwarrior and twinbee, and make 2 players default (neither game supports cocktail cabinets). Make default difficulty normal in all games. [Alex Jackson]
  • PowerVR2: Added preliminary YUV converter [Angelo Salese]
  • Refactored Konami System 573 to use ATA_INTERFACE [smf]
  • AICA: Hooked up AICAtoSH4 irqs [Angelo Salese]
  • Started rearchitecting the HLSL system to be datadriven [MooglyGuy]
  • PowerVR: Added YUV_TW texture hookup (used by Soul Calibur at very least) [Angelo Salese]
  • PowerVR: Support for nontextured polygons with packed and floating
  • colors [Angelo Salese]
  • namcos22: revised hardware info [Guru]
  • Updates to jedutils and other minor things [Kevin Eschbach]
  • Documentation on the earlier version of the Deco Cassette System
  • Documented some pals on a bootleg Free Kick that need to be dumped
  • Documented the location of the roms on Twin Cobra 2
  • Added support to jedutil to view the PAL20X10, PAL20X8 and PAL20X4
  • Added some preliminary work on figuring out what the undocumented fuses for the PALCE16V8 are. (The data sheet does not document what all of the fuses are.)
  • Refactored dreamcast to use an ATA interface [smf]
  • 2 new BIOS versions, 1 new CHRROM, and existing CHRROM confirmed good [Cowering]
  • stfight.c Hooked up ADPCM/coin control MCU. Changed YM2203 clocks to 1.5MHz for cshooter and 4.5MHz for empcity/stfight (see notes) [Phil Bennett]
  • Renamed TLCS900H to TMP95C061, moved the I/O handling into it's own class & hooked up TO1/TO3 to output on Port A. A hack is needed because ngpc doesn't set PACR/PAFC, which may be because it's a custom part. Changed Taito PJC to use TMP95C063. Separated I/O Ports on both
  • CPU's so you can apply the devcb2 callbacks individually. [smf]
  • Added 8/16 bit data bus configuration to TLCS900H. Default is 16bit, neogeo pocket is 8 bit [smf]
  • ddealer.c: Correct clock speeds for Double Dealer to match PCB. [system11]
  • ddealer.c: Fill in several missing dipswitch settings and add dipswitch locations. [Brian Troha]
  • trvmadns.c: Added PCB layout for Trivia Madness. [Brian Troha]
  • Use 2864 for ROM. This allows XTIDECFG to flash the rom. Tested with 2.0.0 beta 3. You must disable SDP because eeprompar doesn't emulate it & you must load from a file as if you load from eeprom then it only finds zeros. [smf]
  • Renamed IDE8 to XTIDE. [smf]
  • polepos.c: Added Dipswitch locations to the Pole Position and Pole Position 2 sets. [Brian Troha]
  • added undocumented opcode that behaves like DPCL [smf]
  • Preliminary SET FEATURES support. Only set transfer mode is currently supported, but this checks/sets flags in the identify device buffer.
  • The buffer has been moved up into atahle and the idehd has been changed to work with words instead of bytes. [smf]
  • yunsung8.c: Added PCB layout for Cannon Ball (Vertical). [Brian Troha]
  • ddragon.c: Cleanup based on Double Dragon schematics [Phil Bennett]
  • Fixed subCPU interrupt mechanism
  • Implemented common RAM bus lock
  • Added interrupt acks
  • peplus.c: Minor corrections and documentation updates including known
  • payout tables for some sets. [Brian Troha]
  • cubeqcpu.c, f8.c, minx.c, i8085.c, i860.c, i960.c, jaguar.c, lh5801.c, m6800.c, m37710.c, mb86233.c, mb88xx.c, mcs48.c, mc68hc11.c, mcs51.c, mn10200.c, pic16c5x.c, pic16c62x.c, tlcs900.c, pps4.c, s2650.c: Modernized cpu cores. [Wilbert Pol]
  • exprraid.c: Cleanups from schematics: [Phil Bennett]
  • Corrected CPU and YM3526 clock frequencies
  • Improved protection simulation
  • Added interrupt acks
  • Added service coin input
  • New games added or promoted from NOT_WORKING status:
  • Casanova [Yohji, Smitdogg, The Dumping Union, David Haywood, Mariusz Wojcieszek]
  • Double Wings [Charles MacDonald, David Haywood]
  • Puzzli 2 [David Haywood, rtw]
  • Puzzli 2 Super [David Haywood, rtw]
  • Panic Road [David Haywood]
  • Poka Poka Satan
  • [bodger319, Yohji, Smitdogg, The Dumping Union, Luca Elia]
  • Touchstar Bonanza [Mariusz Wojcieszek]
  • Midnight Landing (Germany) [Phil Bennett]
  • Super Game Mega Type 1 [Tirino73, Mariusz Wojcieszek]
  • Tap a Tune [Phil Bennett, Mariusz Wojcieszek]
  • New clones added:
  • Grand Striker (Japan) [Yohji, Smitdogg, The Dumping Union]
  • Mechanized Attack (Japan) [ShouTime, The Dumping Union]
  • Cyberbots: Fullmetal Madness (Japan 950424) (decrypted bootleg)
  • [Yohji, Smitdogg, The Dumping Union]
  • Knights of Valour Super Heroes Plus / Sangoku Senki Super Heroes Plus (ver. 101)
  • [XingXing]
  • Night Slashers (US Rev 1.2, HuC6280 Sound CPU)
  • [Smitdogg, The Dumping Union]
  • Cosmic Guerilla (Spanish bootleg) [Angel Maestre]
  • Dungeons & Dragons: Tower of Doom (Asia 940412)
  • [Tormod, The Dumping Union]
  • Street Fighter II: The World Warrior (Japan 920312)
  • [Tormod, Layne, Smitdogg, The Dumping Union]
  • Street Fighter EX Plus (Japan 970407)
  • [Tormod, Smitdogg, The Dumping Union]
  • Street Fighter II: The World Warrior (Japan 910522)
  • [Yohji, Kevin Eshbach, bodger319, Smitdogg, The Dumping Union]
  • Manx TT Superbike DX (Revision D) [ShouTime, The Dumping Union]
  • Tekken Tag Tournament (Japan, TEG2/VER.C1)
  • [Brian Troha, Smitdogg, The Dumping Union]
  • Street Fighter II': Champion Edition (Hung Hsi, bootleg)
  • [iq_132, Smitdogg, The Dumping Union]
  • Enforce (Japan, Analog Controls) [ShouTime, The Dumping Union]
  • Bubble Bobble II (Ver 0.0J 1993/12/13, prototype) [Dsyde, muddymusic]
  • Pipe Dream (Taiwan) [Bonky0013, The Dumping Union]
  • Crazy Kong (bootleg on Galaxian hardware, encrypted)
  • [Ricky2001 / AUMAP]
  • Excelsior (set 2) [Bonky0013, The Dumping Union]
  • Space Invaders (TV Version, set 2) [Andrew Welburn, The Dumping Union]
  • Puzzle Bang Bang (Korea, version 2.9 / 990108) [gplee, The Guru]
  • Turbo Out Run (Japan, Out Run upgrade, FD1094 3170117)
  • [Charles MacDonald, ShouTime, The Dumping Union]
  • Cotton (set 2, Japan, Rev B, FD1094 3170179b)
  • [Charles MacDonald, ShouTime, The Dumping Union]
  • Chase Bombers (Japan) [ShouTime, The Dumping Union]
  • New Fantasia (Set 2) [system11]
  • Manx TT Superbike DX (Revision D)
  • [ShouTime, The Dumping Union, R. Belmont, Brian Troha]
  • Pole Position (World) [Andrew Welburn, The Dumping Union]
  • Ikari 3 (Korea, 8Way Joystick) [jysx012]
  • Gals Panic 3 (Korea) [gplee, The Guru]
  • PunchOut!! (Japan) [ShouTime, The Dumping Union]
  • Pigskin 621AD (rev 1.1 6/05/90)
  • [Ben FinoRadin, Nicolas Francfort, Brian Troha, The Dumping Union]
  • Jurassic Park (Japan, Rev A, Convertion) [ShouTime, The Dumping Union]
  • Violent Storm (ver EAC) [RanaElia]
  • Free Kick (bootleg set 3) [Kevin Eshbach, The Dumping Union]
  • Street Fighter II: The World Warrior (Japan 910411)
  • [Kevin Eshbach, Bill D., Layne, Smitdogg, The Dumping Union]
  • DoDonPachi DaiOuJou (2002.10.07.Black Ver) [djvinc]
  • Trivia Madness Series B Question set
  • [mister_rf, Paul Vining, Brian Troha, The Dumping Union]
  • New games marked as GAME_NOT_WORKING:
  • Usagi Online (v2.04J) [ShouTime, The Dumping Union, R. Belmont]
  • Casanova [Yohji, Smitdogg, The Dumping Union]

New in MAME 0.149b (Jun 12, 2013)

  • MAMETesters Bugs Fixed
  • [Crash/Freeze] (crystal.c) crysbios, donghaer, officeye, topbladv:
  • [debug] Crash after OK (Robbbert)
  • [Crash/Freeze] (pluto5.c) hb_dacz: Crash after OK (Robbbert)
  • [Crash/Freeze] (mpu5.c) Many sets in mpu5.c: Crash after OK (Robbbert)
  • [Crash/Freeze] (bwidow.c) bwidow: After last life the game
  • crashes (MooglyGuy)
  • [Crash/Freeze] (vegas.c) sf2049: Integer Divide By Zero (Firewave)
  • [Crash/Freeze] mhavoc, starwars and clones: Various vector
  • games will crash/freeze in MAME (MooglyGuy)
  • [Documentation] (ddenlovr.c) ultrchmph: The correct description
  • is "Cheng Ba Shi Jie - Chao Shi Kong Guan Jun" and the region is Taiwan
  • instead Hong Kong. (Fujix)
  • [Sound] (galdrvr.c) explorer: No sound and effect (hap)
  • [Graphics] (armedf.c) cclimbr2: Missing blinking white dot (hap)
  • Source Changes
  • Added NVRAMs for devices in software item named folder
  • [Miodrag Milanovic]
  • Changed keycus into a device and moved it into it's own file, only 3
  • parameters are saved instead of 64k. Changed I/O to 16 bits & uses
  • memory maps instead of installing at runtime. Simplified digital
  • player 3 inputs that are hooked up to dac inputs. [smf]
  • diserial: Added methods for clocking the receiver/transmitter outside
  • of the timers. [Curt Coder]
  • Removes more MAME anonymous timers. [Andrew Gardner]
  • Added DIP switch location to Namco System 11 & 12, also removed unused
  • test dip switches. [smf]
  • HLSL changes: [MooglyGuy]
  • Upped vertex buffer size to 64k verts, fixes assert in starwars and
  • alphaone, please include the printed error message in any
  • subsequent encounterings of the assert.
  • Improved vector rendering (beam width 1.5 suggested)
  • Ducked raster bloom default to 0.225 to reduce washout
  • i386dasm.c [Peter Ferrie]
  • fix improper signed display in some opcode parameters
  • Register the device post load after the devices are started, in case
  • starting the device causes something (like sound_stream) to register
  • it's own post load [smf]
  • audit.c: Fixed software list chd verification. [qmc2]
  • mazerbla.c: add notes about the game pcbs [Lord Nightmare, Quarterarcade]
  • replace first rom of Ambush with a fresh dump, marked the old set as
  • likely hacked [Ricky2001 (from AUMAP)]
  • zn.c: added YMZ280 sound emulation to hvnsgate [smf, hap]
  • m6800: Resolved out_sc2_func for M6808/HD6301/HD63701 variants.
  • [Curt Coder]
  • ksys573: Externalize the digital board [O. Galibert]
  • Added a check for a bus error when fetching an instruction, the bus
  • error condition is cleared before the fetch so bus errors in the
  • debugger don't cause an exception to be triggered. [smf]
  • m6502: Redo the prefetch and reset the state on debugger PC change
  • [O. Galibert]
  • savquest.c: added HASP emulator; marked BIOS as bad dump because it's
  • incomplete [Peter Ferrie]
  • z80dart: Merged in uPD7201 and modernized the interface. [Curt Coder]
  • emuopts.c: Added a new option -statename which allows to specify the
  • location of state saving, relative to -state_directory (whose usage
  • remains unchanged). Syntax is basically the same as snapname, allowing
  • for the / character as path separator, %g as the driver name, and
  • %d_[media] as the image name mounted in the "media" device.
  • For example, using -statename foo/%g when running "mame wrally" will
  • store save states into the folder sta/foo/wrally/ ; using -statename
  • %g/%d_cart when running "mess nes -cart smb" will store save states
  • into the folder sta/nes/smb/ ; using -statename %g/%d_cdrm when
  • running "mess pce -cart cdsys -cdrm draculax" will store save states
  • into sta/pce/draculax/ Specifying a media switch which is not
  • available (e.g. %d_cdrm in a c64) or a media switch where no image is
  • mounted (e.g. %d_cdrm in pce while playing a hucard game) will revert
  • the option to its default value %g and save states will be stored in
  • sta/*gamename*/ as in previous versions. [Fabio Priuli]
  • msm5205.c: modernized the device. [Fabio Priuli]
  • Added ds2401 rom loading to digital i/o board, rather than specifying
  • it in each game. Fixes Mambo A Go-Go booting. [smf]
  • snes_snd: modernized the SNES sound device [Fabio Priuli]
  • tms6100: modernized theTMS6100 and M58819 devices. [Osso]
  • Moved default card config, device inputs and clock off the slot
  • interface so they can be specified for all cards [smf]
  • Added support for machine config fragments that are applied when the
  • cart is loaded, converted NCR 53C7xx to devcb2 as an example [smf]
  • Converted NCR5380N to devcb2 [smf]
  • Converted NCR5390 to devcb2 & use MCFG_DEVICE_CLOCK to set SCSI chip
  • clock [smf]
  • pcshare: make all the common pc hardware in various pc based drivers
  • inherit from pcat_base_state [Carl]
  • Adds the Image menu to the QT debugger's main window. This allows the
  • user to mount disk/c images from the UI. [Andrew Gardner]
  • uiimage.c: when creating a new file from the File Manager, require the
  • user to enter an extension too [Fabio Priuli]
  • modernized the RP5H01 device [Osso]
  • Converted the Konami System 573 Security Cassettes to use slots. The
  • current setting is no longer saved, so the default cassette is "game".
  • Some games have additional I/O connected via the security cassette,
  • which is now hooked up when the cassette is loaded instead of patched
  • directly into the memory map. If the game has a separate "install"
  • cassette then you need to select this and hard reset (shift+F3 or
  • select reset from the slot menu) before it will let you install from
  • the CD. [smf]
  • modernized the MB14241 and MathBox devices. [Osso]
  • inpttype.h: Use O1 instead of O0 on the critical function
  • [Hans Ostermeyer]
  • Fixed clipping of device address maps if the size of the map caused
  • the end address to wrap. Added a proof of concept implementation of a
  • address map bank device, which allows you to bank memory maps. Hooked
  • it up to Taito GNET as an example [smf]
  • Finished converting Taito GNET to use address maps instead of
  • installing at run time [smf]
  • Modernized the geebee and warpwarp sound devices [Osso]
  • finished modernizing gp9001 [smf]
  • modernized the MM58274C RTC device. [Fabio Priuli]
  • Allow AM_NOP in device address maps, there may be others that should
  • be allowed. [smf]
  • Created a PCCARD slot and Linear Flash Card for System 573. Uses
  • bankdev.c for banking the onboard flash chips and the pccard slots.
  • This adds an extra two calls to the memory system & intelfsh.c already
  • called the memory system for accessing the data. [smf]
  • Split rf5c296 and ata flash functionality from taitogn.c into their
  • own devices. The pccard slot has had to revert to use memory handlers
  • instead of device maps for the moment [smf]
  • modernized Kaneko Pandora device. [Osso]
  • modernized the TMS9927 device [Fabio Priuli]
  • Modernized the PIT8253 device. [Fabio Priuli]
  • modernized speaker device. [Fabio Priuli]
  • modernized Taito I/O devices. [Osso]
  • Roms renamed for set gtmrusa to match actual labels. [Porchy]
  • Started to split ide hd from ide controller [smf]
  • firebeat: split midi keyboard to separate device [Carl]
  • Modernized Flower sound device. [Osso]
  • Added better .ini defaults for HLSL, and hooked up bloom sliders. [MooglyGuy]
  • Added macros for read/write delegates. [Curt Coder]
  • QT Debugger: WIP for a new breakpoints window. [Andrew Gardner]
  • Modernized nmk112 device. [Osso]
  • Modernized Namco I/O devices (56xx, 58xx, 59xx) [Osso, Fabio Priuli]
  • naomi video: Pretend-modernize the powervr2 [O. Galibert]
  • powervr2: Some register groups are obviously 32 bits, so make them so [O. Galibert]
  • naomi: Better IRQ isolation [O. Galibert]
  • naomig1: Make the dma cpu-independant [O. Galibert]
  • First pass at tidying up ide interface. It no longer tries to force
  • everything to act as a PC. A copy of the VIA VT83C461 datasheet would
  • be useful to remove some of the hacks added to make the games using it
  • work again. [smf]
  • Modernize adc1038 and adc12138 devices. [Osso]
  • Added USE_SIMD flag to RSP headers and began converting some opcodes
  • to use SSE* intrinsics. Current plan is to target SSSE3-capable
  • hardware (Core2 and up), with the resulting speedup theorized to be on
  • the order of 5-10x when conversion is complete, though this applies
  • only to situations where the emulation is heavily bottlenecked by the
  • RSP. [MooglyGuy]
  • nmk16.c: raphero sound improvements [trap15]
  • Added SIMD code for the rest of the RSP vector load instructions [MooglyGuy]
  • Improved Dragon World II protection routines [iq_132]
  • Verified pacuman gfx roms [elnaib and Santy14]
  • New games added or promoted from NOT_WORKING status
  • Top XXI (Version 1.2) [Roberto Fresca, ANY]
  • Attack Force [Piero Andreini]
  • New clones added
  • Commando Bootleg 2 [Kevin Eshbach]
  • Cresta Mundo (Laguna S.A. Spanish Moon Cresta bootleg) [Roselson (from AUMAP)]
  • WWF: Wrestlemania (rev 1.1 07/11/95) [Brian Troha, The Dumping Union]
  • Scramble (Reben S.A. Spanish bootleg) [Roselson (from Aumap)]
  • Sky Soldiers (bootleg) [ANY]
  • Galaxian (bootleg, set 2) [ANY]
  • Nudge Double Up (JPM SRU) [jameswal]
  • Unknown SRU Game [jameswal]
  • Borderline (Tranquilizer Gun conversion)
  • [Ricky2001 (from AUMAP)] (not working, bad ROM)
  • Mysterious Stones - Dr. Kick in Adventure (Itisa PCB)
  • [Ricky2001 (from AUMAP)]
  • Aerolitos (Spanish bootleg of Asteroids) [Basilio García]
  • Satan of Saturn (Inder S.A., bootleg) [Basilio García]
  • Suzuka 8 Hours 2 (Japan) [ShouTime, The Dumping Union]
  • TeddyBoy Blues (Old Ver. bootleg) [any]
  • Car Action (set 2) [any]
  • Space Chaser (set 4) [any]
  • Mission Craft (version 2.7) [Artemio Urbina, The Dumping Union]
  • Crazy Climber (Spanish, Operamatic bootleg) [Basilio García]
  • Impacto (Billport S.A., Spanish bootleg of Scramble) [Basilio Garcia]
  • Scramble (Petaco S.A., Spanish bootleg) [Basilio Garcia]
  • Ave Fenix (Spanish bootleg of Phoenix) [Basilio García]
  • Pajaro del Espacio (Spanish bootleg of UniWar S) [Basilio García]
  • Battle Zone (bootleg of Mayday) [Basilio García]
  • Air Inferno (Japan) [Shoutime]
  • Crisis Zone (CSZO4 Ver. A)
  • [Tormod, BrianT, Smitdogg, The Dumping Union]
  • Crisis Zone (CSZO3 Ver. B, set 2)
  • [Tormod, BrianT, Smitdogg, The Dumping Union]
  • ThunderJaws (rev 3) [Artemio Urbina, The Dumping Union]
  • Contra (Japan, set 2) [Artemio Urbina, The Dumping Union]
  • Challenge Pro Golf [Tormod, The Dumping Union]
  • New games marked as GAME_NOT_WORKING
  • Music Ball [AUMAP]
  • Guttang Gottong (bootleg on Galaxian type hardware) [Basilio García]
  • Reel Good Time (Rebuild) (EPOCH) (Version 1.0) [Dr Slots/MPU Mecca]
  • Treasure Hunt (Global) (EPOCH) (Version 1.6) [Dr Slots/MPU Mecca]

New in MAME 0.139b (Jul 30, 2010)

  • [Crash/Freeze] Atomiswave-based games in naomi.c: Game gets stuck in boot process.
  • [Documentation] samsh5sp & clones: according to title, year is 2004 not 2003
  • [Crash/Freeze] -burnin causes crash in vector games
  • [Multisession]: Hang after loading via internal UI (multisession)

New in MAME 0.128b (Oct 20, 2008)

  • Bugs fixed:
  • 02539: [Crash/Freeze] phrcraze, phrcrazs: [debug] Access Violation
  • 02531: [Sound] mshuttle, mshuttlj, mshutlj2: Moon shuttle speech wrong
  • Source Changes:
  • Connected firefox audio enables and improved volume balance so you
  • can hear the speech chip. Also fixed speech chip frequency.
  • marked Hacha Mecha Fighter (nmk16.c) BG rom as a bad dump.
  • Improved the poker41 and pulltabs button-lamps layouts to look more
  • realistic.
  • Fixed the colors of Yumefuda. Added two new palette functions in
  • generic.c: paletteram_xRRRRRGGGGGBBBBB_split1_w() and
  • paletteram_xRRRRRGGGGGBBBBB_split2_w() (used by Yumefuda).
  • Added function to get the status of CA2 on the 6821 PIA emulator.
  • Added new tool ldresample to assist in resynchronizing audio tracks in
  • a CHD with frames. Currently still WIP but useful if you know what
  • you're doing.