· [Crash/Freeze] Atomiswave-based games in naomi.c: Game gets stuck in boot process.
· [Documentation] samsh5sp & clones: according to title, year is 2004 not 2003
· [Crash/Freeze] -burnin causes crash in vector games
· [Multisession]: Hang after loading via internal UI (multisession)
Bugs fixed:
· 02539: [Crash/Freeze] phrcraze, phrcrazs: [debug] Access Violation
· 02531: [Sound] mshuttle, mshuttlj, mshutlj2: Moon shuttle speech wrong
Source Changes:
· Connected firefox audio enables and improved volume balance so you
· can hear the speech chip. Also fixed speech chip frequency.
· marked Hacha Mecha Fighter (nmk16.c) BG rom as a bad dump.
· Improved the poker41 and pulltabs button-lamps layouts to look more
· realistic.
· Fixed the colors of Yumefuda. Added two new palette functions in
· generic.c: paletteram_xRRRRRGGGGGBBBBB_split1_w() and
· paletteram_xRRRRRGGGGGBBBBB_split2_w() (used by Yumefuda).
· Added function to get the status of CA2 on the 6821 PIA emulator.
· Added new tool ldresample to assist in resynchronizing audio tracks in
· a CHD with frames. Currently still WIP but useful if you know what
· you're doing.