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    Home > Games > Emu > MAME > Changelog

    MAME 0.146b - Changelog


    What's new in MAME 0.139b:

    · [Crash/Freeze] Atomiswave-based games in naomi.c: Game gets stuck in boot process.
    · [Documentation] samsh5sp & clones: according to title, year is 2004 not 2003
    · [Crash/Freeze] -burnin causes crash in vector games
    · [Multisession]: Hang after loading via internal UI (multisession)



    What's new in MAME 0.128b:

    Bugs fixed:
    · 02539: [Crash/Freeze] phrcraze, phrcrazs: [debug] Access Violation
    · 02531: [Sound] mshuttle, mshuttlj, mshutlj2: Moon shuttle speech wrong

    Source Changes:
    · Connected firefox audio enables and improved volume balance so you
    · can hear the speech chip. Also fixed speech chip frequency.

    · marked Hacha Mecha Fighter (nmk16.c) BG rom as a bad dump.

    · Improved the poker41 and pulltabs button-lamps layouts to look more
    · realistic.

    · Fixed the colors of Yumefuda. Added two new palette functions in
    · generic.c: paletteram_xRRRRRGGGGGBBBBB_split1_w() and
    · paletteram_xRRRRRGGGGGBBBBB_split2_w() (used by Yumefuda).

    · Added function to get the status of CA2 on the 6821 PIA emulator.

    · Added new tool ldresample to assist in resynchronizing audio tracks in
    · a CHD with frames. Currently still WIP but useful if you know what
    · you're doing.




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