It's A Wipe! Demo Changelog

What's new in It's A Wipe! Demo 1.9.9

May 31, 2016
  • What Time Is It?:
  • Fixed an issue with the save game date index. Apparently the engine was using some odd time calculation based off the run time since last startup. Changed it to actually be the system time.
  • Get Back In Line!:
  • Added a small change that after a fight ends, melee DPS will move back to the front row and Healers will move back to the front row.

New in It's A Wipe! Demo 1.8 (Dec 7, 2015)

  • Adds Player Made Raids

New in It's A Wipe! Demo 1.66 (Aug 26, 2013)

  • This patch adds an announcement log, among other small fixes.

New in It's A Wipe! Demo 1.63 (Aug 2, 2013)

  • Major Issue - The mechanics of the second fight in the 8th raid were not working properly.
  • Major Issue - Some video cards were causing the game to try to load in direct 3D mode, which has been deprecated in the game engine. Added changes to force OpenGL mode.
  • Issue - Raid Rows were not sticking properly when assigned after the first fight.
  • Minor Issue - Casting image tool tip is not removed during looting.
  • Minor Issue - When raising or decreasing a targets priority the button would lose the selected highlighting.

New in It's A Wipe! Demo 1.6 (Jul 25, 2013)

  • The last of the UI revamps are here!

New in It's A Wipe! Demo 1.59 (Jul 22, 2013)

  • Lots of revamped screens as we near the end of our second pass on the UI. A couple minor bug fixes as well.

New in It's A Wipe! Demo 1.58 (Jul 15, 2013)

  • A few big issues introduced in the last patch have been corrected, plus a couple minor graphic tweaks.

New in It's A Wipe! Demo 1.57 (Jul 8, 2013)

  • Lots of screens redone and a few bugs squashed!

New in It's A Wipe! Demo 1.56 (Jun 13, 2013)

  • A new loading logo and some bug fixes!

New in It's A Wipe! Demo 1.55 (Apr 29, 2013)

  • Bug fixes and a new sound effect!