What's new in Grand Theft Auto: San Andreas Windows Server 0.2.2

Dec 1, 2008
  • Chat window is now scrollable with upto 5 pages of text (50 lines).
  • Chat window now wraps text properly over multiple lines.
  • Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
  • All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
  • Name tags cannot be seen through walls/objects.
  • A car mod shop crash applying certain car mods has been fixed.
  • Pickup limit increased to 400.
  • The server can now disable all interior entrances/exits.
  • Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
  • The name tag drawing distance can be set from the server.
  • Insane stunt bonuses can be toggled on/off by the server.
  • Various netcode security updates.
  • 0.2.2 will use the second major version of SAC.
  • Player head movement sync added. Player's characters will look in the direction their camera is looking.
  • A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).
  • New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
  • Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
  • Fixed bug with setting player colors of players 100,101,102.
  • Increased timeouts to prevent connection loss.
  • Decreased CPU time required to process vehicles on the client.
  • Fixed animation problem with fire hydrant and spray can.
  • Fixed nametags with no player issue.
  • Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.