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    Home > Games > Server > Grand Theft Auto: San Andreas Windows Server > Changelog

    Grand Theft Auto: San Andreas Windows Server 0.2.2 - Changelog


    What's new in Grand Theft Auto: San Andreas Windows Server 0.2.2:

    · Chat window is now scrollable with upto 5 pages of text (50 lines).
    · Chat window now wraps text properly over multiple lines.
    · Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
    · All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
    · Name tags cannot be seen through walls/objects.
    · A car mod shop crash applying certain car mods has been fixed.
    · Pickup limit increased to 400.
    · The server can now disable all interior entrances/exits.
    · Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
    · The name tag drawing distance can be set from the server.
    · Insane stunt bonuses can be toggled on/off by the server.
    · Various netcode security updates.
    · 0.2.2 will use the second major version of SAC.
    · Player head movement sync added. Player's characters will look in the direction their camera is looking.
    · A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).
    · New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
    · Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
    · Fixed bug with setting player colors of players 100,101,102.
    · Increased timeouts to prevent connection loss.
    · Decreased CPU time required to process vehicles on the client.
    · Fixed animation problem with fire hydrant and spray can.
    · Fixed nametags with no player issue.
    · Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.




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