Grand Ages: Rome Patch Changelog

What's new in Grand Ages: Rome Patch 1.11

Apr 8, 2009
  • Difficulty adjustment
  • Houses are now deserted every 60 seconds during unemployment (was 30 seconds)
  • Deserted buildings health degeneration 3x slower than previously (roughly 9 minutes before fire)
  • Fire extinguished by Prefectures twice as quickly
  • Fixed Well and Big Fountain hygiene contribution radii.
  • Increased aqueduct HP.
  • UI improvements
  • Map overview tweaks.
  • Colorized outposts on map overview.
  • Important notifications now blink
  • New notification sound for important notifications
  • It's harder to accidentally go to realm overview mode
  • Added explanatory text to trade dialog.
  • Trade buildings remember last route.
  • Multiplayer
  • Multiplayer desync fixes.
  • Fixed problems occuring while entering a room
  • Fixed problem with account creation
  • Fixed several desync bugs.
  • Increased starting resources on some multiplayer maps.
  • Miscellaneous
  • Military behaviour fixes.
  • Improved worker reallocation.
  • Capped Trade Contract benefit.
  • Fixed Thespian, Wine Export and Flax Exports character talents.
  • Reduced bad weather duration and intensity
  • Stability and compatibility improvements
  • Fixes
  • Fixed riots under Martial Law.
  • Fixed autosave mechanism.
  • Fixed two crashes on saving the game.
  • Stability and compatibility improvements
  • Added auto-update-function