Gothic 3 - Forsaken Gods Patch Changelog
What's new in Gothic 3 - Forsaken Gods Patch 2.1
Dec 20, 2011- Timing issue on multicore processors fixed (can be switched on or off by Timer.ThreadSafe in ge3.ini).
- Fixed error in the “forced subtitles” feature.
- Removed last remains of revolution logic.
- Improved shadow quality (shader 3.0 only).
- Screen noise improved.
- Improved Bloom/HDR.
- Depth of field / soft particle issue in combination with watersurface.
- FXAA implemented for Shader 3.0, edge smoothing removed.
- It’s easier to solve the quest “Bring the troops to Gotha” now.
- Theo has only a cudgel equipped.
- Removed Khadim’s key from Gerrell’s inventory.
- The hero doesn’t put away his staff or torch anymore when eating fruit, meat, fish, or bread.
- Useless type of “magic ore” removed from the game.
- The magic ore for Soma can now be distinguished from the usual magic ore and can’t be sold anymore.
- Garik’s shield doesn’t lie around openly anymore, but can be found in Garik’s chest.
- The teleport stone to Vengard can now be found in the temple of Vengard.
- Duplicate Faring_Trader_02 and Vangard_Trader_03 removed.
- Rollan and the Mystic Wanderer don’t stand inside each other anymore.
- NPC navigation in Okara improved.
- Collision at the entries of certain rooms corrected.
- Improved daily routines of the NPCs on the beach underneath Cape Dun.
- Improved Clovis’ daily routine after his return to Geldern.
- Improves Osch’s daily routine in Gotha.
- Thorus and Hanz are teachers now.
- “Hashishin’s chest” can only opened with the fitting key.
- Garik’s chest and his bow chest can only be opened with the fitting keys.
- Fixed all ten chests that could be looted endlessly.
- Basket in Vengard made accessible.
- Misplaced chests in Faring and near Silden relocated.
- Grass removed from the arena of Gotha.
- Several small fixes.
New in Gothic 3 - Forsaken Gods Patch 1.07 (Dec 29, 2008)
- Cannot find "Paladin General" for completing Lee quest
- Milten leaves the summoner's cave; Nobody in Vengard throne room after kiling the beast.
- The pranksters are fighting each-other.
- The ork warriors from Cape Dun have their bodies doubled
- Urbanus artifact quest
- Orc camp appears only after Inog gives you the quest
- Menu disappears when roasting meat
- Paladin Helmet is still present in game
- Theodor Sack of wheat blocker
- Milten remain blocked in the woods
- Floating box in Vengard
- Floating oil lamps in Vengard
- Theo's chest is properly placed
- Ogit leaves Montera
- Erthag and Ogit are walking trough the walls of a building.
- Hard coded english strings -now in the string table.
- Duplicate models removed
- Army of Gotha fighting among themselves.
- Erhag and Urbanus start fighting with each other
- NPCs fighting with each other during Hamlars escort mission
- GENERAL
- Fixed Focus Names over 90%
- Text issues resolved over 90%
- German VO issues resolved over 90%
- NPC's in a group will not fight each othe