Far Cry 2 Patch Changelog

What's new in Far Cry 2 Patch 1.03

May 12, 2015
  • Single Player:
  • Fix some random crash occurring during specific Malaria attacks
  • Fix health damage not following the difficulty level when switching difficulty during player's walkthrough
  • Fix some camera issue when using a mortar near a rock
  • Multiplayer:
  • Add the possibility to play Rank matches on a selection of user maps
  • Add deaths in scoreboard
  • Balance current damage model
  • Show VIP on Scoreboard (for your team only)
  • Players can stay on the same host for consecutive matches in Ranked match
  • Add a Quick match button when selecting a map in the Map community
  • Fix vehicles spawning on their initial position immediately after being destroyed by an explosion
  • Fix client being disconnected from the host randomly and not being able to see it after that
  • Fix death message does not appear randomly
  • Fix some issues when interacting with objects
  • Fix bandolier doesn't always unlock extra ammo
  • Fix some bug when healing another player and getting wounded at the same time
  • Fix diamond gain in rank mode
  • Fix players don't get a request to keep a map after playing on a IGE map
  • DLC Fix some issues when using the crossbow
  • Dedicated server
  • Add remote control
  • Remove "shaky" interface
  • Reduce approximately 80% of CPU usage
  • Reduce approximately 50% of memory usage
  • Extra feature:
  • The activation requirement has been removed from the PC DVD version of the game.
  • The game disc is no longer required to be present in the drive for gameplay.
  • Add a "hardcore mode" that will provide a new damage model where all weapons do much more damage to increase realism.
  • Many of the new features were requested by members of the community and we would like to thanks everyone for taking the time to communicate with us, we hope you will enjoy the improvements.

New in Far Cry 2 Patch 1.02 (Dec 18, 2008)

  • General:
  • Added triple-header support to the game.
  • A widescreen option has been added and can be enabled in the display options menu.
  • Fixed certain characters that weren't allowed during profile creation
  • Multiplayer:
  • In ranked matches, players can now play more than one match on the same host.
  • Fixed the direct join by IP functionality.
  • Players can now filter the server list using different parameters (ping, PunkBuster, game mode, dedicated, server name, number of players, ranked/unranked).
  • It is now possible to conduct a multiplayer match search from the map leader board.
  • Added the minimum number of players in the host options.
  • Added the player's death count in the scoreboard.
  • The host can now set the respawn time in advanced options, for player matches only.
  • The host can now set the starting rank of all players in the match, in advanced options, for player matches only.
  • The ping system has been improved to display a more accurate result.
  • It is now possible to add a clan name to the player’s name through the use_clan_tag console command.
  • Added quickmatch to the map download screen.
  • Gameplay:
  • The VIP is shown on the scoreboard, for your team only.
  • The scoreboard is now displayed by the highest XP points to the lowest.
  • The IEDs are now destructible by shooting on them or throwing a grenade close to them.
  • The distance from a wounded teammate is now displayed.