What's new in Command & Conquer Generals: Zero Hour Patch 1.04

Nov 22, 2008
  • 1. COMMAND CENTER CRASH- fixed the crash that would occur when upgrading a fake GLA command center.
  • 2. GARRISONED BUNKER CRASH- fixed the crash that would occur when a
  • stealth bomber attacked a garrisoned bunker or palace.
  • 3. FIXED THE UNFINISHED BUILDING EXPLOIT
  • Scud Storm (All GLA Generals)
  • Firebase (all USA Generals)
  • Gattling Tower (all China Generals)
  • Patriot Missile (all USA Generals)
  • Tunnel Network (Stealth and Demolition Generals)
  • 4. WORKERS STOPPING- fixed the problem that would cause GLA workers to
  • stop gathering resources when buying the Fortified Building Upgrade.
  • 5. GLA CAPTURING OPPONENT'S COMMAND CENTER- fixed an issue that caused the user's general's powers to become un-clickable after he captured
  • an opponent's command center.
  • 6. COLONEL BURTON- fixed the bug where he could destroy aircraft by
  • knife-attack.
  • 7. TANK HUNTER- his explosives no longer disappear when he dies. Instead,
  • they explode.
  • 8. SENTRY DRONES- no longer automatically engage on enemy units when
  • stealthed.
  • 9. USA AIR FORCE GENERAL- the rangers are now specific to the faction,
  • rather than being the default USA rangers.
  • 10. COMANCHES- now get the red rocket trails when they achieve heroic
  • rank.
  • 11. TEXT CHANGES- the tooltip for the Laser Defense Turret now indicates
  • the correct power usage.
  • 12. TOXIN GENERAL- Anthrax bomb now has Gamma toxin by default.
  • 13. BOMB TRUCK DISGUISED AS AVENGER- now uses the correct Avenger Model.
  • 14. ADDED NEW MAPS!
  • 15. ALL USA GENERALS
  • a. RAPTOR & STEALTH FIGHTER- fixed the laser missile upgrade.
  • b. PILOT- displays upgrade cameos for chemical suits and advanced
  • training.
  • c. COMANCHE-
  • i. Blades no longer collide with anything.
  • ii. Rocket pod "instant damage speed" removed.
  • d. CHINOOK-
  • i. No longer takes damage from flashbangs.
  • e. HUMVEE- transported units can now directly target air units.
  • f. TOMAHAWK- now drop salvage crate when destroyed by GLA.
  • g. SCOUT DRONE- Reduced effects of armor upgrade from 50% to 25%.
  • h. HELLFIRE DRONE- Reduced effects of armor upgrade from 50% to 25%.
  • i. SPY DRONE- now displays the upgrade cameo for drone armor.
  • j. FIREBASE- Armor adjusted to be vulnerable to snipers and immune to
  • melee and laser damage.
  • k. SENTRY DRONE-
  • i. Benefits from drone armor upgrade granting 25% bonus.
  • l. AVENGER-
  • i. Laser turret no longer has sight range.
  • ii. Composite armor upgrade has been removed.
  • iii. Now displays cameo for hellfire drone.
  • iv. Damage received vs. jet missiles improved from 30% to 23%.
  • v. Fixed the bug where the map would become slightly uncovered when
  • building an avenger.
  • vi. Locomotor has been corrected.
  • m. BATTLE DRONE- Increased vehicle repair rate from 5 to 10 points per
  • second.
  • n. FLASHBANGS- increased primary damage from 25 to 35.
  • o. SPECTRE GUNSHIP- level 1 hit points decreased from 1000 to 600.
  • 16. USA (BASE FACTION)
  • a. SPECTRE GUNSHIP- now grants less experience when killed.
  • b. POWER PLANT - now displays upgrade cameo for control rods.
  • c. SUPPLY DROP ZONE- now displays upgrade cameo for supply lines.
  • d. PALADIN- now displays the upgrade cameo for hellfire drone.
  • 17. USA AIR FORCE GENERAL
  • a. COMANCHE- now displays upgrade for stealth upgrade.
  • b. POWER PLANT- now displays upgrade cameo for control rods.
  • c. SUPPLY CENTER- now displays upgrade cameo for supply lines.
  • d. SUPPLY DROP ZONE- - now displays upgrade cameo for supply
  • lines.
  • e. CHINOOK- build time increased from 15 to 25 seconds.
  • f. KING RAPTOR- laser guided missile only increased damage by 12% rather
  • than 25% for the other factions.
  • g. AURORA-
  • i. Bomb damage increased from 900 to 1000.
  • ii. Bomb damage radius increased from 70 to 100.
  • h. CARPET BOMBER- now has to be activated in the general's experience menu
  • (Level 1 - experience point). Is deployed from the Strategy Center.
  • 18. USA LASER GENERAL
  • a. LASER DEFENSE TURRET- correct number of Rangers appear when destroyed.
  • 19. USA SUPERWEAPON GENERAL
  • a. AURORA ALPHA-
  • i. New unique model.
  • ii. Secondary attack damage decreased from 1000 to 900.
  • iii. Secondary attack range decreased from 100 to 70.
  • b. BATTLE DRONE- reduced drone armor upgrade from 50% to 25%.
  • c. PATRIOT BATTERY- now spawns rangers when destroyed.
  • d. DAISY CUTTER FUEL BOMB-
  • i. Damage reduced from 1000 to 900.
  • ii. Damage radius reduced from 100 to 70.
  • e. Avenger-
  • i. Now available without the Strategy Center.
  • ii. Decreased price from 2400 to 2000.
  • 20. ALL CHINA GENERALS
  • a. PROPAGANDA TOWER- now displays the upgrade cameo for subliminal
  • messaging.
  • b. INTERNET CENTER- now displays the upgrade cameo for satellite hack 1
  • and 2.
  • c. GATTLING TANK- experience required to level up is more spread out (gets
  • to level 2 sooner and to level 3 later).
  • d. INFERNO CANNON-
  • i. It only takes three shots to trigger a napalm firestorm (down from
  • six).
  • e. NAPALM MISSILES-
  • i. Now inflicts burning death instead of explosion death.
  • ii. Range reduced from 320 to 300.
  • 21. CHINA (BASE FACTION)
  • a. HELIX- now displays upgrade cameo for black napalm.
  • b. INFERNO CANNON- Speed increased from 20 to 30.
  • 22. CHINA INFANTRY GENERAL
  • a. MINI GUNNER-
  • i. Now displays upgrade cameo for capture building.
  • ii. Reduced price from 400 to 350.
  • iii. Range reduced from 125 to 115.
  • b. ASSAULT TROOP CRAWLER-
  • i. Decreased heal rate to 2% (non-upgraded) and 4% (upgraded).
  • ii. Now displays the upgrade cameo for subliminal messaging.
  • c. ATTACK OUTPOST-
  • i. Now displays the upgrade cameo for subliminal messaging
  • ii. Decreased slots from 10 to 8.
  • iii. Decreased included Tank Hunters from 4 to 3.
  • iv. Decreased health from 350 to 300
  • v. Decreased heal rate to 1% (non-upgraded) and 2% (upgraded).
  • d. ASSAULT HELIX-
  • i. Decreased health from 300 to 265.
  • ii. Can now build special bunker and drop napalm bombs.
  • 23. CHINA NUKE GENERAL
  • a. RADIATION FIELDS
  • i. Changed ambient sound to toxic ambient sound.
  • ii. Reduced health from 120 to 100 allowing medics to clean them up faster.
  • iii. Increased lifetime from 2.5 seconds to 10 seconds.
  • iv. Now uses toxic FX on death.
  • v. Reduced geometry radius from 10 to 6.
  • vi. Damage radius is now smaller.
  • b. HELIX- now displays upgrade cameo for nuke bomb.
  • c. MIG- removed upgrade cameo for black napalm, since it is not available.
  • d. BATTLEMASTER- now displays upgrade cameo for isotope stability.
  • e. CARPET BOMB- delay increased from 2:30 to 3:00.
  • f. TROOPCRAWLER- Now contains the Tank General's Red Guard rather than
  • base China's.
  • 24. CHINA TANK GENERAL
  • a. TROOPCRAWLER-
  • i. Increased price from 1200 to 1400.
  • ii. Now contains the Tank General's Red Guard rather than base China's.
  • b. GATTLING TANK- evened out the experience points needed to level up (0 -
  • 80 - 200 - 300).
  • 25. ALL GLA GENERALS
  • a. QUAD CANNONS-
  • i. Now 50% more resistant to fire damage.
  • ii. Damage with the AP upgrade is now sequentially higher after each weapon
  • crate upgrade. Previously, damage was slightly reduced after the second
  • upgrade.
  • b. ALL BUILDINGS- now display upgrade cameo for fortified structure (when
  • appropriate).
  • c. SCUD LAUNCHER- now drops salvage crate when destroyed by GLA.
  • d. RADAR VAN- stealth detection range increased from 200 to 250.
  • e. BATTLE BUS-
  • i. Transported units can directly target air units.
  • ii. Decreased speed from 75 to 70.
  • f. SCUD MISSILES- Can now do damage to structures
  • g. MARAUDER- weapon range increased from 150 to 170.
  • h. TECHNICAL-
  • i. Cannon (salvage upgrade) damage now has different properties.
  • ii. Machine gun damage reduced from 15 to 10.
  • iii. Damage increases when purchasing AP Bullets after the second salvage
  • upgrade.
  • i. HIJACKER- can no longer capture the battle bus, when occupied.
  • 26. GLA (BASE FACTION)
  • a. SCUD STORM, SCORPION- now displays upgrade cameo for Anthrax Beta.
  • b. REBEL- now displays upgrade cameo for Booby Traps.
  • c. BOMB TRUCK- now displays upgrade cameo for Anthrax Beta.
  • d. TECHNICAL- increased build time from 3 to 5.
  • e. SABOTEUR- now available in barracks after the war factory is built.
  • f. TUNNEL NETWORK- damage caused by gun increased from 10 to 15.
  • g. MARAUDER TANK-
  • i. Armor increased from 430 to 500.
  • ii. Weapon range increased from 150 to 170.
  • 27. GLA DEMO GENERAL
  • a. Most units that can commit suicide only explode when committing suicide
  • and not when they are destroyed.
  • b. TECHNICAL-
  • i. Increased build time from 3 to 5 seconds.
  • ii. With the demolition upgrade, the technical can only explode by manual
  • command.
  • c. TERRORIST- the explosion power increased.
  • d. TUNNEL NETWORK- damage caused by gun increased from 10 to 15.
  • e. MARAUDER TANK-
  • i. Health increased from 430 to 500.
  • ii. Weapon range increased from 150 to 170.
  • f. JARMEN KELL- can no longer detect stealthed units.
  • 28. GLA TOXIN GENERAL
  • a. ANTHRAX GAMMA UPGRADE- price increased from 1000 to 1500.
  • b. RPGs- the effect of gamma upgrade has been reduced.
  • c. TECHNICAL- increased build time from 3 to 5.
  • d. MARAUDER TANK-
  • i. Health increased from 430 to 500.
  • ii. Weapon range increased from 150 to 170.
  • 29. GLA STEALTH GENERAL
  • a. TECHNICAL- increased build time from 3 to 5.
  • b. TUNNEL NETWORK- damage caused by gun increased from 10 to 15.
  • c. SABOTEUR- now available in barracks after the war factory is
  • built.