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    Home > Games > Games Demo > Clan Lord > Changelog

    Clan Lord 807 - Changelog


    What's new in Clan Lord 807:

    · A couple of touch-ups to a couple of areas.
    · The splash screen has a lot of SPLASH! (But possibly a paucity of puddles.) Thanks to everyone for participating in a fun event.



    What's new in Clan Lord 804:

    · No notable changes this version.



    What's new in Clan Lord 801:

    · You’ll have to explore to find this Chaos Storm’s changes.



    What's new in Clan Lord 798:

    · You’ll have to explore to find this Chaos Storm’s changes.
    · No crashes in 830 days and counting.



    What's new in Clan Lord 795:

    · Pets unleashed for healers! Over 50 pets to find, and more coming every update. Note: this feature is still very early in development, and there will likely be many bug fixes and balance tweaks in the future.
    · No crashes in 809 days and counting.



    What's new in Clan Lord 792:

    · Chased away the “phantom white line” in the player window.
    · Acid Cobras are quieter.
    · No crashes in 788 days and counting.



    What's new in Clan Lord 789:

    · No crashes in 767 days and counting.
    · You’ll have to explore to find the rest of this storm’s changes.



    What's new in Clan Lord 786:

    · Season's Beatings!
    · No crashes in 744 days and counting.
    · You'll have to explore to find the rest of this storm's changes.



    What's new in Clan Lord 783:

    · No notable world changes this version.
    · No crashes in 723 days and counting. We’ve tied the record!



    What's new in Clan Lord 780:

    · No notable world changes this version.
    · No crashes in 702 days and counting. The record is 723 days.



    What's new in Clan Lord 774:

    · No notable world changes to report.
    · Fixed a minor window-placement issue with the Mac client.



    What's new in Clan Lord 771:

    · No notable changes to report.
    · No crashes in 639 days and counting. The record is 723 days.



    What's new in Clan Lord 768:

    · Some new areas, a new monster, a new quest and a lot of silliness.
    · No crashes in 618 days and counting. The record is 723 days.
    · You’ll have to explore to find the rest of this storm’s changes.



    What's new in Clan Lord 765:

    · No crashes in 597 days and counting. The record is 723 days.
    · Nothing visibly new this time.



    What's new in Clan Lord 759:

    · No crashes in 555 days and counting. The record is 723 days.
    · You’ll have to explore to find the rest of this storm’s changes.



    What's new in Clan Lord 756:

    · Books now read a little easier.
    · Happy 10th Anniversary to ThoomCare!
    · No crashes in 534 days and counting. The record is 723 days.
    · You’ll have to explore to find the rest of this storm’s changes.



    What's new in Clan Lord 753:

    · Rain and snow should no longer leak into interior locations. Please /BUG any noticeable problems with the repairs.
    · New fashionable ways to stay warm and dry.



    What's new in Clan Lord 750:

    · Informed sources tell us that development and testing continue on new projects.
    · No crashes in 492 days and counting. The record is 723 days.



    What's new in Clan Lord 747:

    · Development and testing continues on new projects.
    · No crashes in 471 days and counting. The record is 723 days.



    What's new in Clan Lord 738:

    · Work continues on new projects.
    · No crashes in 408 days and counting. The record is 723 days.
    · You’ll have to explore to find the rest of this storm’s changes.



    What's new in Clan Lord 735:

    · No crashes in 387 days and counting. The record is 723 days.



    What's new in Clan Lord 729:

    · Tempests washed up driftwood, shells, and wave-worn baubles.
    · You’ll have to explore to discover this Chaos Storm’s changes.



    What's new in Clan Lord 726:

    · Development continues on two, maybe three new projects.
    · You’ll have to explore to discover this Chaos Storm’s changes.



    What's new in Clan Lord 723:

    · You’ll have to explore to discover this Chaos Storm’s changes.



    What's new in Clan Lord 720:

    · A navigation problem with the flying island has been repaired: certain valid destinations that had inadvertently become unreachable (notably over the South Forest mirror) should now be accessible again.



    What's new in Clan Lord 717:

    · Minor world corrections; nothing earthshaking.



    What's new in Clan Lord 714:

    · Some sticky links got the grease.
    · No crashes in 220 days and counting.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes. Wear waterproof boots.



    What's new in Clan Lord 711:

    · Some sticky links got the grease.
    · No crashes in 220 days and counting.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes. Wear waterproof boots.



    What's new in Clan Lord 708:

    · Huan Husbard and his colleagues, who had had a totally fantastical and fictive grasp of their respective inventories, have been brought back to reality... insofar as that’s even possible.
    · No crashes in 199 days and counting.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes.



    What's new in Clan Lord 705:

    · Mostly just internal enhancements this time.



    What's new in Clan Lord 702:

    · Mostly just internal enhancements this time.
    · No crashes in 157 days and counting.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes.



    What's new in Clan Lord 699:

    · The Bloodpool’s cravings have been somewhat... adjusted.
    · The Belt of the Wild should no longer track monsters into the wild gray yonder.
    · Homes containing absurdly excessive amounts of furniture should no longer crash or lock up the client.
    · No crashes in 136 days and counting.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes.



    What's new in Clan Lord 696:

    · Reason-messages are once again allowed with anonymous good karma; the v687 restriction, disallowing such messages with anonymous bad karma, remains in effect. (Our bad, so to speak.)
    · Wisewood wands are slightly, um, wiser.



    What's new in Clan Lord 693:

    · Minor acoustic retouchings in the Bard Hall.
    · No crashes in 94 days and counting.



    What's new in Clan Lord 690:

    · Certain magic potions have been fitted with magic corks.
    · No crashes in 73 days and counting.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes.



    What's new in Clan Lord 687:

    · Amazing breakthrough: dry rot conquered! Wood should now be more robust.
    · Messages are no longer allowed to accompany anonymous karma bequests. That is, /THANKs and /CURSEs may be either signed or anonymous, and they may or may not include a reason message. But you may no longer send karma anonymously if there’s a reason attached.
    · No crashes in 52 days and counting.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes.



    What's new in Clan Lord 666:

    · Some types of inadvertent “health poisoning” should now be fixed. “Advertent” health poisoning is a whole ’nother matter, of course.
    · For those transitioning Arindal players who had registered with GygesGM, your characters should start receiving accelerated ranks this update.
    · Development continues on new projects.
    · No crashes in 572 days and counting.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes... if you dare!



    What's new in Clan Lord 657:

    · If you don’t like the weather... wait a minute.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes.



    What's new in Clan Lord 654:

    · Lava hurts... but only when it’s supposed to.



    What's new in Clan Lord 651:

    · Several construction projects around town have been completed.
    · A metaphysical gerbil has been retrained.
    · Great swords are once again merely ‘great’.
    · Bank tellers now understand “withdraw all” and “deposit all” for personal accounts. (Fiduciary regulations require that banking commands for clan accounts continue to use explicit, numeric amounts.)
    · Numerous other bug fixes.



    What's new in Clan Lord 648:

    · Several construction projects around town have been completed.
    · A metaphysical gerbil has been retrained.
    · Great swords are once again merely ‘great’.
    · Bank tellers now understand “withdraw all” and “deposit all” for personal accounts. (Fiduciary regulations require that banking commands for clan accounts continue to use explicit, numeric amounts.)
    · Fixed a silly bug that caused the Mac client (under OS 8/9) to quit immediately upon launch.
    · Numerous other bug fixes. Please continue to /BUG any problems, comments and suggestions.
    · No crashes in 446 days and counting.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes. Enjoy!



    What's new in Clan Lord 646:

    · Mushrooms?
    · The widely reviled “balance tax” has been waived in certain cases.
    · The Hunting Preserve is, uh, reserved for hunting. In particular, management reserves the right to refuse to serve the vitally-challenged. It’s all part of the conservation service! Please observe all posted regulations.
    · No crashes in 404 days and counting.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes



    What's new in Clan Lord 639:

    · The Puddleby Zoning Board has reviewed and approved permits for several shovel-ready construction projects.
    · No crashes in 383 days and counting. (Does it still count, now that the server has moved to an entirely new machine, operating system, CPU, etc., etc.?)
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes. Enjoy!



    What's new in Clan Lord 636:

    · Wuchagott has trained with Mentus, and should now properly identify items in storage.
    · A (harmless) crashing bug in the Mac client, at the very end of the autoupdate process, has been fixed. If you were affected by this crash, then you may expect it to recur, one last & final time, as you update to v633.
    · No crashes in 341 days and counting. The record is 723 days.
    · You’ll have to explore to discover the rest of this Chaos Storm’s changes.




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