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    Home > Games > Maps > Call of Duty 5 Map - Zombie Woods > Changelog

    Call of Duty 5 Map - Zombie Woods 1.3 - Changelog


    What's new in Call of Duty 5 Map - Zombie Woods 1.3:

    · Plane crash site area is now an area that you have to buy a blocker to get into
    · Fixed zombie spawner that spawned inside of a tree and thus took a long time to end the round because they could not move
    · Fixed glitch where zombies got stuck under the plane wing
    · Fixed glitch where zombies could not attack you if you got under the plane wing
    · Fixed MP40 texture that was see-through in the plane crash site area
    · Fixed Grenade texture floating in the main spawn area
    · Fixed glitch where you could climb up the sandbags and go outside where zombies spawn
    · Fixed radio; it now works
    · Fixed mod name; it now shows up ("playing nazi zombies on...")
    · Removed concrete barriers in main spawn area
    · Changed map into a mod for easier installation
    · Changed zombie health increase per round from 100% to 125%
    · Changed fog settings
    · Changed number of starting zombies from 24 to 30
    · Added load screen image
    · Added foot steps and melee sounds




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