What's new in Blood Bowl - Legendary Edition Patch 2.0.2.2
Feb 13, 2013
- Fix bug when joining or sending invitations that could freeze the game.
- Reconnection sequence in match: timer is back to 5 min. Match should be able to continue after a modem reboot.
- Fix random unnoticed disconnections to server that could happen in match and lead to unexpected match results (rare bug).
- Fix possible crash when managing a team after having watched a match through spectator mode.
- Fix bug that could prevent the coach from registering in the matchmaking.
- Fix some games not going to post match screen.
- Fix player data displayed on post match screen.
- Fix LAN Compatiblity between versions LE and CE.
- Fix bug on journeymen hiring after match (not able to get journeymen having earned Xp during the match).
- Fix bad coach status after failing connection to spectate a match that could prevent from receiving chats and game invitations.
- Chat messages no more cleared when login out.
- Fix a bug preventing from seeing team details or coach profile on league applications.
- Fix missing cash reward information on league rules.
- Fix a bug that could make the public chat room disappear.
- Fix refresh team status on "Play" page after a player level ups.
- Fix game freeze when failing to change a password.
- Fix bug in team management where unexpected operations could happen on successively hiring and firing players on the same slot.
- Matchmaking search/connect status correctly displayed after multiple connection tries.
- Fix search coach results in community tabs that could be reset after a short time.
- Live games list is now auto refreshed.
- Live games list now shows the current turn for the games being played.
- After a public league game, the coach is redirected to the team management page.
New in Blood Bowl - Legendary Edition Patch 2.0.2.1 (Jan 22, 2013)
- Fixed private leagues playoff games no more going to prolongation
- Fixed a possible freeze of the game during prematch screens.
- All stadium are now correctly used in internet multiplayer.
- Fixed unability to remove the timestamp in the chat .
- Fixed turn duration setting in match making and challenge internet games.
- Complementary fix for a bug that could provoque private league games score inversion.
- Show league names instead of team names in "Live" tab.
- Fixed coach names not showing up in load screen.
- Fixed missing display of playoff games in the "Play" tab.
New in Blood Bowl - Legendary Edition Patch 2.0.2.0 (Jan 19, 2013)
- Online league server change.
- Added spectator mode for matches played through the multiplayer platform.
New in Blood Bowl - Legendary Edition Patch 2.0.1.8 (Nov 29, 2012)
- Fixed a bug where a player on the ground could use Tackle
New in Blood Bowl - Legendary Edition Patch 2.0.1.7 (Nov 12, 2012)
- Improved LAN compatibility between Legendary Edition and Chaos Edition.
- Fixed a bug where an opponent player could not be played for an extra turn when hurt by a Wizard at the end of turn.
- Fixed a bug where a player could try to pick up the ball when being pushed back on the ball.
- Fixed an exploit with the Turnover popup.
- Fixed a bug where a player could not continue his move after failing the Foul Appearance roll on a Blitz.
- Fixed a bug where a player could use Dodge when leaving the tackle zones of opponents with Prehensile Tail and Tackle.
- Fixed a bug where it was possible to move a player who had Taken Root on a push-push.
New in Blood Bowl - Legendary Edition Patch 2.0.1.4 (Apr 9, 2012)
- Fixed a random network synchronization failure when using Throw Team-Mate.
- Fixed a possible Turnover when using Wizard in opponent Turn.
- Fixed players scale.
- Fixed abnormal replays size.
New in Blood Bowl - Legendary Edition Patch 2.0.1.3 (Apr 2, 2012)
- Fixed multiple issues with Saved Formations.
- Fixed an exploit where one could place more than 11 players on the pitch.
- Fixed Fan Factor changes at end of match.
- Fixed Pouring Rain modifer wrongly applied with Big Hand skill.
- Fixed an issue with Piling On freezing the game when a player has been pushed out of field.
- Wizard: Can now only be used at the start of your turn or opponent turn.
- Blood Lust: Fixed invalid roll made when pushed back in opponent end zone with ball / catching ball on end zone.
- Dump-Off: Fixed wrong throwing arrow range.
- Dump-Off: Cannot be used when player is hypnotized.
- Leap: Fixed an exploit allowing a player to move one extra square.
- Fixed a random crash in Real Time.
New in Blood Bowl - Legendary Edition Patch 2.0.1.2 (Apr 29, 2011)
- Fixed a possible crash when placing players on the pitch.
New in Blood Bowl - Legendary Edition Patch 2.0.1.1 (Feb 7, 2011)
- It is now possible to create private leagues with settings similar to the current Open Leagues (Auld World, Naggaroth Open...).
- These new leagues can be found in the League Finder tool (Type of league: Public League, Manager: Community).
- It is possible to blacklist coaches when managing these leagues (Manage League, Teams, Blacklist).
- Require Application (Yes/No): If set to No, teams can take part in the league without submitting an Application.
- Only new teams (Yes/No): If set to Yes, only teams that haven't played a match can join the league.
- Different settings for Matchmaking and Challenge are available (Ranked/Unranked).
- Fixed a match lock up when trying to stand up a Vampire that failed his Blood Lust roll.
- Fixed an exploit allowing to Blitz with more than one player in a turn.
- Fixed a Turnover happening after catching the ball at Kick-Off.
- Fixed Stab always used with Stakes.
- Fixed an issue with players that cannot Blitz after some Kick-Off events.
- Fixed a crash on High Kick event when selecting a player not on the pitch.
- Fixed a crash on Touchback when selecting a player not on the pitch.
- Fixed Horns still active after a Block or Blitz.
- Fixed Shadowing and Tentacles being re-rolled when result is 0.
- Fixed Star Players losing skills when playing with an exported team.
- Fixed Blizzard allowing passes greater than Short Pass (player & AI).
- Fixed Piling On sometimes freezing the game when used with the ball or on the ball carrier.
- Fixed Leap where the player would roll for Leap multiple times.
- Fixed Diving Tackle asked on a Leap.
- Fixed the ball boucing twice at Kick-Off.
- Fixed Blood Lust rolled when throwing a Bomb.
- Fixed the timer of the Follow-up popup.
- Fixed Hand-Off working on Hypnotized player.
- Diving Tackle: Updated the popup to show the log.
- Diving Tackle: Will not be asked on an unmodified Dodge roll of 1 or 6.
- High Kick Event: The game will no longer put a random player at the ball destination on the timeout.
- Updated the Re-roll popup to display correct informations with Shadowing and potentially other skills (ie for Shadowing: "You got 6 and require 6" instead of "You got 6 and require 8").
- Added Tackle to the Optional Skills Block window.
- Blitz Mode: Sponsor now gives more cash at the end of the season (5 periods in Campaign) before players are paid.
- Blitz Mode: Fixed a bug in Campaign where players were paid at the end of a competition instead of at the end of the season (5 periods).
New in Blood Bowl - Legendary Edition Patch 2.0.1.0 (Dec 23, 2010)
- Blood Lust:
- It is now possible to re-plan the Action after a failed Blood Lust roll.
- A sound is played when a Vampire fails the Blood Lust roll.
- The log entry " uses skill Blood Lust" will now only be displayed on failed rolls.
- New pause system in Internet play:
- Only the acting team can now pause the game.
- There is now a timer after each pause to prevent the player from pausing the game too much. The timer increases after each pause and resets to its minimal value after a certain amount of time without pausing.
- Bribes:
- It is now possible to use bribes on KO'd Secret Weapon players.
- It is now possible to use more than one bribe on a single player.
- Teams' details are now displayed on the loading screen.
- It is now possible to run Matchmaking with multiple teams.
- The reconnection timer should now be properly displayed in cutscenes.
- Disturbing Presence: now applies to bouncing ball catch attempts.
- Changing Weather: the ball will now only bounce twice when the weather is Nice.
- Foul Appearance: now also checked before throwing the 2nd Block of Frenzy.
- Piling On: now cannot be used when player has Taken Root.
- Fixed an issue with Multiple Block automatically used in multiplayer games.
- Fixed an issue with Frenzy allowing the player to throw 3 blocks in some situations.
- Fixed a possible match lock up when using Dump-Off.
- Fixed a possible match lock up on some Kick-Off events.
- Fixed an issue with Stab preventing the player from using Dauntless or Multiple Block.
- Fixed the Necromancer.
- Fixed the timer in the Pre-Match sequence in multiplayer.
- Fixed a treasury issue in Blitz Campaign/Competition.
New in Blood Bowl - Legendary Edition Patch 2.0.0.6 (Nov 17, 2010)
- Fixed an issue with Blood Lust: there is now a Turnover when a Vampire uses Piling On or Wrestle under the effect of Blood Lust.
- Fixed an issue with Hypnotic Gaze: now works correctly on a 6.
- Addressed performance issues.
New in Blood Bowl - Legendary Edition Patch 2.0.0.5 (Nov 11, 2010)
- Addressed performance issues
New in Blood Bowl - Legendary Edition Patch 2.0.0.3 (Oct 29, 2010)
- Fixed an issue preventing a player who intercepted a bomb to throw it if he made a Blitz in the same turn.
- Fixed special characters wrongly displayed in the Inducements list.
- Fixed issues with the Italian translation.
- Fixed network synchronization errors in Pre-Match.
- Fixed network synchronization errors with Vampires.
- Fixed an issue preventing games that suffered network synchronization errors to be taken into account.
- Fixed an issue with players not being replaced by subs in a saved formation.
- Added a Mouse Cursor for Hypnotic Gaze.