What's new in Blood Bowl - Legendary Edition Patch 2.0.2.2

Feb 13, 2013
  • Fix bug when joining or sending invitations that could freeze the game.
  • Reconnection sequence in match: timer is back to 5 min. Match should be able to continue after a modem reboot.
  • Fix random unnoticed disconnections to server that could happen in match and lead to unexpected match results (rare bug).
  • Fix possible crash when managing a team after having watched a match through spectator mode.
  • Fix bug that could prevent the coach from registering in the matchmaking.
  • Fix some games not going to post match screen.
  • Fix player data displayed on post match screen.
  • Fix LAN Compatiblity between versions LE and CE.
  • Fix bug on journeymen hiring after match (not able to get journeymen having earned Xp during the match).
  • Fix bad coach status after failing connection to spectate a match that could prevent from receiving chats and game invitations.
  • Chat messages no more cleared when login out.
  • Fix a bug preventing from seeing team details or coach profile on league applications.
  • Fix missing cash reward information on league rules.
  • Fix a bug that could make the public chat room disappear.
  • Fix refresh team status on "Play" page after a player level ups.
  • Fix game freeze when failing to change a password.
  • Fix bug in team management where unexpected operations could happen on successively hiring and firing players on the same slot.
  • Matchmaking search/connect status correctly displayed after multiple connection tries.
  • Fix search coach results in community tabs that could be reset after a short time.
  • Live games list is now auto refreshed.
  • Live games list now shows the current turn for the games being played.
  • After a public league game, the coach is redirected to the team management page.

New in Blood Bowl - Legendary Edition Patch 2.0.2.1 (Jan 22, 2013)

  • Fixed private leagues playoff games no more going to prolongation
  • Fixed a possible freeze of the game during prematch screens.
  • All stadium are now correctly used in internet multiplayer.
  • Fixed unability to remove the timestamp in the chat .
  • Fixed turn duration setting in match making and challenge internet games.
  • Complementary fix for a bug that could provoque private league games score inversion.
  • Show league names instead of team names in "Live" tab.
  • Fixed coach names not showing up in load screen.
  • Fixed missing display of playoff games in the "Play" tab.

New in Blood Bowl - Legendary Edition Patch 2.0.2.0 (Jan 19, 2013)

  • Online league server change.
  • Added spectator mode for matches played through the multiplayer platform.

New in Blood Bowl - Legendary Edition Patch 2.0.1.8 (Nov 29, 2012)

  • Fixed a bug where a player on the ground could use Tackle

New in Blood Bowl - Legendary Edition Patch 2.0.1.7 (Nov 12, 2012)

  • Improved LAN compatibility between Legendary Edition and Chaos Edition.
  • Fixed a bug where an opponent player could not be played for an extra turn when hurt by a Wizard at the end of turn.
  • Fixed a bug where a player could try to pick up the ball when being pushed back on the ball.
  • Fixed an exploit with the Turnover popup.
  • Fixed a bug where a player could not continue his move after failing the Foul Appearance roll on a Blitz.
  • Fixed a bug where a player could use Dodge when leaving the tackle zones of opponents with Prehensile Tail and Tackle.
  • Fixed a bug where it was possible to move a player who had Taken Root on a push-push.

New in Blood Bowl - Legendary Edition Patch 2.0.1.4 (Apr 9, 2012)

  • Fixed a random network synchronization failure when using Throw Team-Mate.
  • Fixed a possible Turnover when using Wizard in opponent Turn.
  • Fixed players scale.
  • Fixed abnormal replays size.

New in Blood Bowl - Legendary Edition Patch 2.0.1.3 (Apr 2, 2012)

  • Fixed multiple issues with Saved Formations.
  • Fixed an exploit where one could place more than 11 players on the pitch.
  • Fixed Fan Factor changes at end of match.
  • Fixed Pouring Rain modifer wrongly applied with Big Hand skill.
  • Fixed an issue with Piling On freezing the game when a player has been pushed out of field.
  • Wizard: Can now only be used at the start of your turn or opponent turn.
  • Blood Lust: Fixed invalid roll made when pushed back in opponent end zone with ball / catching ball on end zone.
  • Dump-Off: Fixed wrong throwing arrow range.
  • Dump-Off: Cannot be used when player is hypnotized.
  • Leap: Fixed an exploit allowing a player to move one extra square.
  • Fixed a random crash in Real Time.

New in Blood Bowl - Legendary Edition Patch 2.0.1.2 (Apr 29, 2011)

  • Fixed a possible crash when placing players on the pitch.

New in Blood Bowl - Legendary Edition Patch 2.0.1.1 (Feb 7, 2011)

  • It is now possible to create private leagues with settings similar to the current Open Leagues (Auld World, Naggaroth Open...).
  • These new leagues can be found in the League Finder tool (Type of league: Public League, Manager: Community).
  • It is possible to blacklist coaches when managing these leagues (Manage League, Teams, Blacklist).
  • Require Application (Yes/No): If set to No, teams can take part in the league without submitting an Application.
  • Only new teams (Yes/No): If set to Yes, only teams that haven't played a match can join the league.
  • Different settings for Matchmaking and Challenge are available (Ranked/Unranked).
  • Fixed a match lock up when trying to stand up a Vampire that failed his Blood Lust roll.
  • Fixed an exploit allowing to Blitz with more than one player in a turn.
  • Fixed a Turnover happening after catching the ball at Kick-Off.
  • Fixed Stab always used with Stakes.
  • Fixed an issue with players that cannot Blitz after some Kick-Off events.
  • Fixed a crash on High Kick event when selecting a player not on the pitch.
  • Fixed a crash on Touchback when selecting a player not on the pitch.
  • Fixed Horns still active after a Block or Blitz.
  • Fixed Shadowing and Tentacles being re-rolled when result is 0.
  • Fixed Star Players losing skills when playing with an exported team.
  • Fixed Blizzard allowing passes greater than Short Pass (player & AI).
  • Fixed Piling On sometimes freezing the game when used with the ball or on the ball carrier.
  • Fixed Leap where the player would roll for Leap multiple times.
  • Fixed Diving Tackle asked on a Leap.
  • Fixed the ball boucing twice at Kick-Off.
  • Fixed Blood Lust rolled when throwing a Bomb.
  • Fixed the timer of the Follow-up popup.
  • Fixed Hand-Off working on Hypnotized player.
  • Diving Tackle: Updated the popup to show the log.
  • Diving Tackle: Will not be asked on an unmodified Dodge roll of 1 or 6.
  • High Kick Event: The game will no longer put a random player at the ball destination on the timeout.
  • Updated the Re-roll popup to display correct informations with Shadowing and potentially other skills (ie for Shadowing: "You got 6 and require 6" instead of "You got 6 and require 8").
  • Added Tackle to the Optional Skills Block window.
  • Blitz Mode: Sponsor now gives more cash at the end of the season (5 periods in Campaign) before players are paid.
  • Blitz Mode: Fixed a bug in Campaign where players were paid at the end of a competition instead of at the end of the season (5 periods).

New in Blood Bowl - Legendary Edition Patch 2.0.1.0 (Dec 23, 2010)

  • Blood Lust:
  • It is now possible to re-plan the Action after a failed Blood Lust roll.
  • A sound is played when a Vampire fails the Blood Lust roll.
  • The log entry " uses skill Blood Lust" will now only be displayed on failed rolls.
  • New pause system in Internet play:
  • Only the acting team can now pause the game.
  • There is now a timer after each pause to prevent the player from pausing the game too much. The timer increases after each pause and resets to its minimal value after a certain amount of time without pausing.
  • Bribes:
  • It is now possible to use bribes on KO'd Secret Weapon players.
  • It is now possible to use more than one bribe on a single player.
  • Teams' details are now displayed on the loading screen.
  • It is now possible to run Matchmaking with multiple teams.
  • The reconnection timer should now be properly displayed in cutscenes.
  • Disturbing Presence: now applies to bouncing ball catch attempts.
  • Changing Weather: the ball will now only bounce twice when the weather is Nice.
  • Foul Appearance: now also checked before throwing the 2nd Block of Frenzy.
  • Piling On: now cannot be used when player has Taken Root.
  • Fixed an issue with Multiple Block automatically used in multiplayer games.
  • Fixed an issue with Frenzy allowing the player to throw 3 blocks in some situations.
  • Fixed a possible match lock up when using Dump-Off.
  • Fixed a possible match lock up on some Kick-Off events.
  • Fixed an issue with Stab preventing the player from using Dauntless or Multiple Block.
  • Fixed the Necromancer.
  • Fixed the timer in the Pre-Match sequence in multiplayer.
  • Fixed a treasury issue in Blitz Campaign/Competition.

New in Blood Bowl - Legendary Edition Patch 2.0.0.6 (Nov 17, 2010)

  • Fixed an issue with Blood Lust: there is now a Turnover when a Vampire uses Piling On or Wrestle under the effect of Blood Lust.
  • Fixed an issue with Hypnotic Gaze: now works correctly on a 6.
  • Addressed performance issues.

New in Blood Bowl - Legendary Edition Patch 2.0.0.5 (Nov 11, 2010)

  • Addressed performance issues

New in Blood Bowl - Legendary Edition Patch 2.0.0.3 (Oct 29, 2010)

  • Fixed an issue preventing a player who intercepted a bomb to throw it if he made a Blitz in the same turn.
  • Fixed special characters wrongly displayed in the Inducements list.
  • Fixed issues with the Italian translation.
  • Fixed network synchronization errors in Pre-Match.
  • Fixed network synchronization errors with Vampires.
  • Fixed an issue preventing games that suffered network synchronization errors to be taken into account.
  • Fixed an issue with players not being replaced by subs in a saved formation.
  • Added a Mouse Cursor for Hypnotic Gaze.