· Added an option for Mouse Wheel Zoom.
· Several new scenarios including both a Consolidated and a Sectional artillery Battle of Antietam (see scns 200 and 201)
· AI firing is now by stack instead of by unit.
· Activate AI when under Manual control now only activates AI Firing and not AI Movement.
· Added toolbar button for Command Range.
· Added new Proportional Opportunity Fire Optional Rule that causes Opportunity Fire generated by firing units to be more proportional to the total strength of the units firing.
· Added new Parameter Data value that controls when artillery crews are killed.
· Added new Alternate Fixed Unit release Optional Rule that releases
· Fixed units within 5 hexes of an enemy unit regardless of Line-of-Sight to that unit.
· Fix for some screensavers causing game to go blank.