UFO Afterlight 16 Patch description
UFO: Afterlight is a mixture of squad based tactical action and global strategy
UFO: Afterlight is a mixture of squad based tactical action and global strategy with the gamer controlling the actions of elite ground troops, and the running and construction of an intricate network of interlinking bases while collecting resources from everywhere.
UFO: Afterlight takes us to Mars, where a human colony has been built with the help of the Reticulans not long before the events of UFO: Aftershock took place. Mars base is self-sustainable and provides all the necessities for survival of humans on a foreign planet, mainly breathable air, water, food. Although the people inhabiting this colony have the technologies and knowledge required for their further development, basic survival is their major concern. Their only activity is the research of a nearby excavation site, which proves the existence of an ancient intelligent
and highly developed alien civilization.
The player will enter the game when the research drastically affects all Mars inhabitants. New and unexpected enemies appear in the form of robots, built centuries ago by the unknown aliens for their protection, whose purpose is to eliminate any traces of other civilizations on Mars.
Humans on Mars now have a good reason for their own development, even though not knowing yet that the planetary self-defense mechanism might not be the worst awaiting them, and that their unintentional opening of hyperspace gates will bring an even bigger enemy right to their door. After all attempts to contact the Earth Laputa fail, the colonists are left with no other choice than to fight the enemies with their own means, or be annihilated.
What's New in This Release:
Fixed:
· Clicking on empty space when all vehicles were at the home base caused the game to lock up
· Completing a capture mission sometimes yielded a different interrogation research than expected or none at all
· Capture missions for Reticulan factions didn't appear again if you failed to complete those missions or if they timed out
· Matriarch Interrogation research item didn't show up in the research list until you researched Matriarch Autopsy first
· Beastman Anatomy training for Reticulans displayed a wrong icon
· Fixed a peacetime trade contract with Reticulans where they should have offered crystals for items, but only requested items without offering the crystals
Changed:
· DVD check removed (no need to insert the DVD every time you play the game)