Bone Making Of Movie description
Making of the Bone
Jeff Smith's epic comic story comes to life as you take on the role of unlikely hero Fone Bone searching for his lost cousins in a strange and mysterious valley far from his beloved Boneville.
There is a scene in Bone: Crown of Horns that perfectly sums up what makes the Bone series so special. Thorn Harvestar, our heroine, needs to touch the Crown of Horns, but she can’t quite reach; her leg is wedged in the mouth of one very dead Kingdok, the leader of the Rat Creatures. The situation is grave: if Thorn does not touch the Crown, the Lord of the Locusts will destroy the world. So Fone Bone, our hero, grabs Thorn’s hand, shuffles his feet on the floor, and touches the Crown. Static electricity does the rest.
It’s a wonderful scene – funny, ingenious, suspenseful – in what is the best graphic novel series of the past fifteen years. Fone Bone and his cousins get lost, and find themselves stranded in a valley full of strange creatures – dragons, talking bugs, rat creatures, a giant mountain lion, and a princess and her grandmother, to name but a few. There they find themselves involved in a clash between good and evil, with all the usual accoutrements of the epic – a heroic
quest, during which the heroine undergoes a process of self-discovery and comes into her own– but the magic of this series lies in its humbler details. Smiley Bone playing his banjo; Lucius giving Grandma Ben a flower; Fone Bone writing bad love poems for Thorn.
Such attention to detail is a tribute to Jeff Smith’s storytelling skills – others include fine artwork; crisp, compelling storylines; and funny, yet surprisingly complex, characters. Fone Bone, who resembles Snoopy, is also the romantic interest of the lovely Thorn. Grandma Ben is a mighty warrior who calls everyone “dear” and enters cow races in her spare time. Phoney Bone is a self-centered liar, but he’s also brave and intensely loyal to his cousins. Suitable for all age groups, the Bone series is a must-buy for all libraries.
The Bone cousins – Fone Bone, Phoney Bone, and Smiley Bone – get run out of Boneville when Phoney Bone’s scheme to run for mayor backfires, as Phoney Bone’s schemes always do. They get split up by a swarm of locusts and end up in a mysterious valley populated by talking animals – possums, hedgehogs, rat creatures, dragons, and a garrulous bug named Ted.
Fone Bone, who is the hero of our story, is being followed by a fire-breathing dragon and a pair of rat creatures. The rat creatures want to eat him, preferably baked in a quiche; what the red dragon wants may be worse. After several close calls, Fone Bone meets up with two humans, Grandma Ben & her granddaughter Thorn, and with their help he is reunited with his cousins in the town of Barrelhaven. However, all is not well—the rat creatures are massing for war, and a mysterious hooded figure wants Phoney Bone’s soul…
The Bones look like a cross between Snoopy & the Schmoo, and there are three of them: Fone Bone is honest and brave; Phoney Bone is a cross between Scrooge McDuck & the Grinch; and Smiley Bone is the village idiot personified. They are the stars in what is, in my opinion, the best graphic novel series of the past fifteen years. The Sandman series is highly praised, of course (and rightly so), but there are patches in Sandman where the storyline meanders and the art is quite uneven; the quality of the Bone graphic novels is remarkably consistent. Many reviewers also ignore the fact that Sandman is best enjoyed by an older audience, whereas Bone can be enjoyed by all ages.