VCMI Project 0.92
A new engine tool for the game Heroes3: In The Wake of Gods
VCMI Project is a Heroes3: In The Wake of Gods engine with lots of new features. VCMI is written in C++ and uses SDL for graphics. Improve your Heroes 3 game's interface, display and even battle system.
- Support for HoMM 3 graphics and maps of any size
- Scennario selection menu
- Adventure map with all objects, sailing, casting spells
- Complete town interface, hero window, exchange screen, kingdom overview, thieves' guild
- Battles: handling most of spells, creature banks, sieges, stack queue, basic battle AI
- Various game mechanics: grail, combined artifacts, hero specialities, win and loss conditions and more
- High resolutions
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What's New in version 0.9
- Provisional support creature-adding mods
- New filesystem allowing easier resource adding/replacing
- Reorganized package for better compatibility with HotA and not affecting the original game