VCMI Project 0.92

A new engine tool for the game Heroes3: In The Wake of Gods
VCMI Project is a Heroes3: In The Wake of Gods engine with lots of new features. VCMI is written in C++ and uses SDL for graphics. Improve your Heroes 3 game's interface, display and even battle system.

Main features:

  • Support for HoMM 3 graphics and maps of any size
  • Scennario selection menu
  • Adventure map with all objects, sailing, casting spells
  • Complete town interface, hero window, exchange screen, kingdom overview, thieves' guild
  • Battles: handling most of spells, creature banks, sieges, stack queue, basic battle AI
  • Various game mechanics: grail, combined artifacts, hero specialities, win and loss conditions and more
  • High resolutions

last updated on:
May 5th, 2013, 14:27 GMT
file size:
6.8 MB
price:
FREE!
genre
TBS
developed by:
Mateusz B
category:
C: \ Tools

FREE!

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What's New in version 0.9
  • GENERAL:
  • Provisional support creature-adding mods
  • New filesystem allowing easier resource adding/replacing
  • Reorganized package for better compatibility with HotA and not affecting the original game
read full changelog

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