Second Life Viewer is a handy utility that allows you to connect, communicate and explore the world of Second Life. Try it right now!
What's New in This Release: [ read full changelog ]
Enhancements:
· SH-2646[c] shiny HUD objects are not fullbright in GL_dev branch
· SH-2684[c] select physics shape from file disabled
· SH-2716[c] Adding a Mesh Physics to the Upload window fails
· SH-2768[c] Please return transparency checkerboard to texture preview
· Mesh objects stop being visible in current viewer (3.2.4)
· SH-2794[c] Sculpty prims flashing and becoming random shapes then restoring rapidly since Viewer 3.2.4 (246439) rolled out 13th Dec 2011
· SH-2963[c] "Highlight Transparent" does not highlight 100% transparent objects
· STORM-1793[c] 1) Treat all mini-map altitudes above 1020 m as the same height 2) Improve z-level accuracy
· STORM-1803[c] Adding raw anim file upload support
· Details... button on PERMISSION_DEBIT dialog triggers run_time_permissions() with a deny action
· STORM-1808[c] Indicate ability to build
· STORM-1810[c] Display Z coordinate in Script Error Window
Crash and Performance Fixes:
· crash at LLIMModel::sendNoUnreadMessages
· crash in LLNotificationManager::onNotification(), various stacks.
· Viewer crash on login in LLUIString::updateResult
· crash on startup at LLWindowWin32::switchContext(int,LLCoordScreen const &,int,LLCoordScreen const * const)
· crash in LLSecAPIBasicHandler::_writeProtectedData()
· crash at LLVOAvatarSelf::wearableUpdated(LLWearableType::EType,int)
· Viewer crashes when receiving multiple inventory offer notifications
· MAINT-710[c] [PUBLIC][CRASH] llrender/llvertexbuffer.cpp(1863) : error 2012-02-26T06:54:14Z ERROR: VertexBufferStrider::get: VertexBufferStrider could not find valid vertex data.
· Viewer locks up when quickly switching between Mid and Low quality graphics
· SH-2592[c] (OS X Lion) Graphics issues with Atmospheric Shaders enabled on Intel HD 3000, 10.7.2
· Crash when trying to resize the bottom sections
· EXP-1879[c] Crash in People floater in mouselook mode
Bug Fixes:
· Received Items panel state does not persist between sessions
· Can see "typing" messages from users who are not allowed to IM you
· Horizontal scrollbar shown in Received Items panel when Vertical scrollbar is displayed
· As a designer, I would like to specify default floater positions using relative coordinates
· Unable to sort folders in "recent items" tab
· EXP-1507[c] Viewer 3 displays planar texture repeat values in Build floater as double of the actual value
· EXP-1513[c] Underscore ( _ ) fails to show in first chat entry in Local Chat
· received items - purchasing some bodyparts and clothing from a prim marked for sale show wrong inventory icons
· EXP-1671[c] "Translate chat" checkbox in the nearby chat log window should be disabled or hidden until valid token is specified in Preferences
· Drag and drop can be blocked in right edge of Outbox floater
· EXP-1801[c] "Snapshot to disk" always saves as PNG, no matter what you selected in the snapshot floater first.
· EXP-1806[c] CTRL-W no longer closes floaters
· EXP-1807[c] Linux viewer doesn't start, due to "libSDL-1.2.so.0: cannot open shared object file"
· EXP-1813[c] Unable to toggle between "Starts local chat" and "Affects movement" in Preferences>General>Pressing letter keys
· Linux viewer fails to start due to shared libraries not found
· EXP-1815[c] Changes to Favorites are not reflected on the login locations menu
· EXP-1818[c] World/Local/Reference editing mode hidden
· Location & Favorites bar splitter should be draggable to 200 px on left and 150 px on right.
· EXP-1820[c] Bing chat translation to Chinese throws error
· EXP-1821[c] Double click on free space shows Group chat.
· EXP-1822[c] After deleting an item from inventory and confirming "ok" to delete, focus leaves inventory
· EXP-1823[c] "Items coming in too fast" message inappropriately displayed.
· EXP-1833[c] "translate chat" checkbox in nearby chat should only show when enabled
· parsing notifications.xml during startup can take > 40 seconds (in non-release builds)
· EXP-1838[c] objects attached to hands do not appear in the avatar detatch menu
· EXP-1839[c] Red slashed circle from Block Voice does not persist
· EXP-1840[c] When two inventory windows are open and "properties" are viewed, one window suddenly moves in front of the other window
· Selecting a large number of inventory items can block the viewer for a long time.
· Media controls cannot be selected or set in Build tools texture tab
· Text positioning issues in Floaters, Notifications, UI, and toasts with UI size smaller than 1
· Unable to mute a nearby avatar in Voice Settings if the speakers list is sorted by name
· Privacy settings such as Show Favorites on login or chat log settings can be set to default when modifying other preferences before login
· EXP-1853[c] Misspelled value in llbvhloader.cpp
· Text positioning in mini inspector a couple pixels too low
· Calling cards, library items, 'no tansfer' objects can be copied to Merchant outbox via ctrl-v
· Received Items panel heading in incorrect position
· Unexpected scrollbar in text notification
· Notes in Landmark listing show vertical text scrollbar before needed
· Scroll list listings in group roles tab and other areas shows vertical scroll bar before needed
· EXP-1880[c] Update Media affects framerate even when Media is disabled.
· Toolbar button tooltips display off screen for right hand tool bar, bottom tool bar, and tooltips on top bar items show off screen
· Errors in navigating text when editing Landmarks and picks once a vertical scrollbar is shown
· "owner" "creator" "created" should be bold. Check spacing as well
· STORM-1718[c] For notifications.xml Mute and Ignore in ScriptDialog and ScriptDialogGroup can collide with user-supplied fields causing unexpected behavior
· STORM-1741[c] Collection of color and skinning issues
· STORM-1795[c] Ad-hoc messages are received even when "Only friends and groups can call or IM me"
· STORM-1807[c] Play animation floater 2nd play button active while animation is playing
· STORM-1809[c] The word "Multiple" does NOT show in the edit window when editing prims or linksets with mixed textures in LL V3