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  • Home > Games > Tools
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    PBAnimMapper Beta

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    Downloads: 119  Tell us about an update
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    Category:
    Thomas Haaks | More from this developer
    Other / FREE
    1.46 MB
    September 21st, 2011, 07:29 GMT
    C: \ Tools

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    PBAnimMapper description

    A useful tool that will help you with your creating animations for your games

    A little tool to define areas for animation sequences from a big image containing all frames (not necessarily ordered).

    The software is relatively easy to use. Just follow these simple steps:
    Load an image
    Specify a frame width and height
    Specify a startx and starty position
    Play around with offsetx and offsety position. The position of the next frame is xpos + framewidth + offsetx
    Nr of frames specifies how many red rectangles with a sequenced number are drawn
    Skip frames defines how many FPS are skipped before the next animation frame is shown. Use this to control the speed of your animation. PB AnimMapper uses a fixed frame rate of 60 FPS
    Sequence of frames allows you to select the frames and the order they are drawn
    A sequence is a comma separated list of values
    A value is a frame number or a range
    A range is made of two numbers separated by a minus sign (like 5-10, meaning frames 5, 6, 7, 8, 9, 10)
    You can name the animation whatever you want
    Use the Test Animation button to preview your animation
    Use the Save Animation button to save an UFF file which is an XML like file format, supported by PlayBasic
    Use the Load Animation button to load an UFF file and playback the stored animation

    Requirements:

    · OS: Windows Vista/7

      Softpedia guarantees that PBAnimMapper Beta is 100% CLEAN, which means it does not contain any form of malware, including spyware, viruses, trojans and backdoors. [read more >]


    TAGS:

    Animation Mapper | game making | animation sequences | anim | mapper | animation



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