A useful tool use for map editing
It's functionality will range from map tiling over custom zones and entity placement to creating linestrips for pathes or collision.
The controls are arranged in a gridkey manner:
QWER will select the tool category
ASDF contains the tools of the selected category.
- Project, Map and Asset management.
- Indefinite mapsizes, no restrictions to tile in any direction.
- Powerful brush tools to create your map.
- Creating Entities with custom attributes (enemy spawns, doors, switches, chests etc).
- Creating Triggers with custom attributes (death zones, triggers, areas etc)
- Export to XML in an easy-to-parse format.
- Focus on workflow and usabilty
In a hurry? Add it to your Download Basket!
What's New in This Release:
- Cleaned up the interface
- Custom layerlist
- Disabled skinning