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    Aquatica Engine

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    Category:
    MagicIndie Softworks | More from this developer
    Other / USD 19.99 buy button
    8.66 MB
    June 6th, 2009, 17:47 GMT
    C: \ Tools

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    Aquatica Engine description

    This is an engine that will help you with your game making

    Aquatica engine can be used to simplify the implementation of water surfaces in application with DirectX9 graphics.

    Aquatica engine will be distributed in C++/HLSL source code format. The C++ source code is divided among 22 classes. Rendering uses DirectX9 libraries. Shaders are written in HLSL. Aquatica engine is fully object oriented.

    Here are some key features of "Aquatica Engine":

    · Water surface approximation using heightmaps.
    · Heightmaps can be generated in real-time using FFT or Perlin noise.
    · Generation of normalmaps
    · Generation of geometry: simple grid, geomipmap grid, radial grid
    · Water rendering options include: reflections, refractions, CPU/GPU vertex displacement, foam rendering, sunlight reflection rendering, depth effects.
    · 4 DirectX9 based rendering engines are available for different types of hardware, starting with DirectX7 and up to Shader Model 3.0

    Limitations:

    · Personal use only

      


    TAGS:

    game engine | create game | make game | aquatica | engine | create



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