Logical game of an average level of complexity for the adult and children.
The objective of the game is the clearing of a field of multi-coloured blocks, placed on it.
Your score is equal the beginning of the game to some value. It depends on the sizes of a field and level of complexity.
It is necessary, by of turn of group of blocks made in a framework, to construct of one or several lines (number, column, diagonal) blocks of one colour, more than 5 pieces in everyone. Thus they will disappear, and your score will be increased by a defined value (it depends on number of disappearing blocks). At each course your score decreases on the value, which depends on a level of complexity.
If on a field remains four or less blocks of one colour, they are automatically removed. At removal of all blocks of one colour, your score is increased by some bonus number. It depends on the sizes of a field and level of complexity of the game. At full to clearing of a field and positive value of the score you pass to the following round. Otherwise game is considered completed. At transition to the following round on the score the additional value is calculated. The number of roundes is not limited.
You should make clearing of a field for the time, fixed for a round. The return score of time is carried on. At equality of the counter of time to zero the game comes to an end. The time is restored at the beginning of each new round. The score is carried on on a collection of results in all roundes. It's quite simple!
What's New in This Release: [ read full changelog ]