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    World in Conflict UK Patch 1.007



    Downloads: 778  Add to download basket  Tell us about an update
    User Rating:
    Rated by:
    Good (3.5/5)
    16 user(s)
    Developer:

    Genre / Price:

    Filesize:

    Last Updated:

    Category:
    Massive Entertainment | More from this developer
    RTS / FREE
    81 MB
    March 4th, 2008, 15:43 GMT
    C: \ Patch

     Read user reviews (0)  Add a review  Refer to a friend  Subscribe

     

    World in Conflict UK Patch description

     

    World in Conflict represents the next generation of strategy games

    Developed by Massive Entertainment, World in Conflict represents the next generation of strategy games, with completely destructible 3D battlefields, aggressive team-based multiplayer action and a focus on fast, hard-hitting battles and epic adventures.

    World in Conflict presents a chillingly authentic Cold War scenario where the Berlin Wall never fell. Created by Cold War authority and best-selling author Larry Bond, the story begins in 1989 as the Soviets, fearing certain collapse, boldly advance into Europe.

    NATO responds in force only to be met on a second front -- a full-fledged invasion of the American homeland. Players take on the role of field commander, leading the era's most powerful military machines in the campaign to retake America's cities and suburbs.

    Here are some key features of "World in Conflict":

    · Super-Powered Warfare: Unleash the arsenals of the great military superpowers in the gripping single-player story created by Larry Bond
    · Bleeding-Edge Graphics – The latest version of Massive's proprietary Masstech engine allows for a full 360 degree range of camera control and features advanced lighting and physics effects
    · Complete Destructibility – As the battle rages, the world environment pays the price -- every object in the game will crumble under the force of war, including cars, buildings and forests
    · Deep Multiplayer Modes: Using Massive's proprietary Massgate multiplayer server system, World in Conflict will support up to 16 players for head-to-head and team-based battles
    · Real World Units: Players will take control of the most devastating arsenal of military weaponry ever created, including Soviet, American and NATO tanks, planes, trucks, troops and helicopters as well as nuclear weapons
    · Player Roles – Players will choose to play as Infantry, Armor, Support Forces, or Aerial specialists; multiplayer teams will need to master each role for maximum effectiveness


    What's New in This Release:

    New features:
    · New server list filters added, Rank Balance (Any, Rank Balanced, Not Rank Balanced).
    · New server list filters added, Game Mode (Any, Domination Only, Assault Only, Tug of War Only).
    · Some settings are now forced on Ranked Servers.
    · Implemented features to prevent clan smurfing.
    · Made all text messages more intelligible through better screen placing and color.
    · Added visual travel directions on some Tactical Aid markers.
    · Added a feature where player units are high-lighted when using VOIP.
    · Added text and sound warnings when doing damage to teammates.
    · Improved the alias functionality, making it possible to bind a specific key to a specific tactical aid and much more (see this post for details).
    · Changed the default colors available in "Set Player Color" (see this post for details).
    · Changed behavior for the mode Special Abilities. Activating it twice via the keyboard shortcut will no longer abort it.
    · Added ability to define your own colors in "Set Player Color".
    · The Options for "Play Now" has a new direct shortcut under the "Play Now" button.
    · "Play Now" will default to Rank Balanced Domination Only servers, this can be changed in "Options>Massgate".
    · Added an option to change camera height in "Options>Controls>Camera Maximum Height".
    · Added name of current server to end screen.
    · CheckMouseDown function added to python modding interface (mod specific).
    Units and balancing:
    · All out-of-role unit costs have been reduced.
    · Increased cost of the Laser Guided Bomb Tactical Aid for all roles.
    · Heavy Anti-Air Vehicle now gives 40% more score when killed.
    · Heavy Anti-Air Vehicle view range and fire range decreased.
    · Heavy Attack Helicopter fire range and special ability fire range decreased.
    · Heavy Attack Helicopter rocket accuracy decreased.
    · Medium Anti-Air Vehicle fire range decreased.
    · Medium Anti-Air Vehicle accuracy decreased.
    · Light Tank cannon damage increased.
    · Updated hit boxes for USSR Transport Truck.
    · Tweaked Tactical Aid marker behavior to make the rotation more responsive.
    · Tweaked the auto team balance feature to start earlier.
    · Tweaked do_quarry to fix incorrect path-finding in several places.
    Bug fixes:
    · Fixed a bug where Tactical Nukes sometimes wouldn't make Command Points go neutral.
    · Fixed a bug where infantry in houses would not always auto-acquire targets.
    · Fixed a bug with Reinforcement Menu sometimes not closing correctly right at the start of a game.
    · Fixed a crash bug on "Mission 1 - Invasion" of single-player.
    · Fixed a bug on do_xmas where a bridge would become impassable after having been blown apart and repaired three times.
    · Fixed a bug that made texture streaming sometimes fail on single core computers resulting in low resolution textures.

      


    TAGS:

    World in Conflict | cold war | best rts | world | conflict | patch

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