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Warhammer: Mark of Chaos 1.6 European Patch

Download Warhammer: Mark of Chaos 1.6 European Patch
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 Downloads: 11,789
Rating: Good (3.4/5) | Rated by: 11 user(s)
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 Developer: Namco | More products from this developer
 Genre: RTS
 Price: FREE 
 Size: 279 MB
 Last Updated: December 14th, 2006 00:25
 Category: C: \ Patch
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    Download Warhammer Mark of Chaos 16 Euorpean Patch

Warhammer Mark of Chaos 16 Euorpean Patch description
Set in the heart of the Warhammer Universe, Warhammer®: Mark of Chaos puts the focus squarely on the battlefield

Over a year has passed since the Great War, during which the brutal Chaos armies swept across the Empire lands. Many fierce battles still rage across the Old World.

Portions of the defeated Chaos armies have retreated to the distant Northern Wastes, while others have fallen to hostile groups. Among these tribes, new Champions rise up in an effort to reunite the Chaos forces, yet eventually all fail. None can match the power of their fallen leader, Asavar Kul.

The united Empire and High Elf forces seek to hunt and destroy the Chaos hordes from the Empire territories, still alert because danger lurks around them in the form of smaller enemy warbands that loot the settlements of the border lands.

Now, four powerful armies - Empire, Chaos, Skaven and High Elves - along with other "dogs of war" including Orcs, Dwarfs, Vampires and Goblins, clash amidst breathtaking scenery in an epic battle for land and power.

Set in the heart of the Warhammer Universe, Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives players unprecedented customization and control of their army.

Here are some key features of "Warhammer Mark of Chaos":

· EPIC BATTLES ON A MASSIVE SCALE. Warhammer: Mark of Chaos delivers a huge sense of scale and detail. Players clash in epic battles on massive, breathtaking landscapes.
· FOCUS ON WAR. Warhammer: Mark of Chaos™ is about WAR, focusing on the armies and battles while de-emphasizing the tedious aspects of base and resource management.
· FOUR PLAYABLE ARMIES. Four fully playable armies-of Empire, Chaos, Skaven, and High Elves, along with controllable races of orcs, dwarfs, vampires, and goblins. Strong unit variety including Champions, Lords, and Heroes.
· CUSTOMIZE YOUR ARMY. Warhammer: Mark of Chaos allows players to build up their army, choosing from multiple races and units. Once they are assembled, the player can then decide on how they should look, what weapons they should carry and they can even design their own battle standards.
· VARIETY OF PLAY MODES. Dynamic campaign mode with an epic story of a brutal Chaos invasion, as well as multiple multiplayer modes for both casual and competitive gamers.


What's New in This Release:

New Features
· Added Flanking and Charge feedback.
· Added indication in the Multiplayer Lobby on list of players of which ones are in a game.
Fixes
· Fixed several crash, out of sync and other bugs during replays.
· Fixed a bug where the Credits did not load after completing a Campaign.
· Fixed issues in the Tutorial where triggers were broken.
· Fixed a crash in the Multiplayer
lobby.
· Fixed a freeze that occured after clicking on the Cancel button in the Create Army menu after playing a Ladder game.
· Fixed a crash that occured when you attempted to move Gutterunners out of bounds via their Tunnel ability.
· Fixed minor user interface bugs.
· Music volume balance.
· Fixed a bug where players attempting to join a multiplayer game already started remained attempting indefinitely.
· Fixed a bug where the Move Speed value was displayed incorrectly in the game.
· Fixed a bug where some army bonuses were not displayed.
· Changed the orientation of the tower cannons on the Hightower multiplayer map.
· Changed the location of the rally point of the reinforcement camp in the center of the Village in Squeeze map.
General Balance Changes
· Ranged units hit heroes more likely.
· Heroes now suffer additional damage when attacked from behind by melee units.
· Heroes can escape harder from pursuing units.
· Fixed a bug which caused heroes to level up faster than intended.
· Armor upgrade prices for units generally lowered.
· Level upgrade cost for artillery units increased.
Skill Balance Changes
The Empire
· Prayers of Sigmar - Increases the lifetime of Strength of Sigmar by 2 sec (instead of 1).
· Strength of Sigmar - Lifetime increased from 10 seconds to 15.
· Strength of Sigmar - Cooldown reduced from 60 seconds to 45.
· Strength of Sigmar - Power cost reduced from 300 to 150.
· Fireball - Base chance to hit for area component increased from 10 to 11.
· Fireball - Bonus chance to hit by skill ranks for area component lowered from 5% to 2.2%.
· Fireball - Tooltip corrected. Bonus chance to hit to target is 10%.
· Master of Aqshy - Chance to hit reduced from 5% to 1.4% for every rank of the skill.
· Conflagration of Doom - Cooldown and power cost increased from 45 seconds and 225 power to 60 seconds and 300 power.
· conflagration of Doom - Inner area damage reduced from 3 to 2 hit points.
· Conflagration of Doom - Inner area base chance to hit increased from 30% to 35%.
· Conflagration of Doom - Outer area base chance to hit increased from 10% to 15%.
· Conflagration of Doom - Outer area bonus chance to hit decreased from 5% to 3%.
· Herald of the Storm - Cooldown and power cost decreased from 30 seconds and 150 power to 20 seconds and 100 power.
· Herald of the Storm - Bonus chance to hit reduced from 10% to 8%.
· Herald of the Storm - Now jumps up to 5 targets at the base rank of the skill.
· Earthlord - Chance to hit increased from 0.2% per skill level to 0.4%.
Hordes of Chaos
· Wind of Death - Cooldown and power cost increased from 50 seconds and 250 power to 55 seconds and 275 power.
· Lord of Shadow - Fixed skill to the tooltip. This will cause an overall 19% area radius decrease to the current state of the skill.
· Infernal Storm - Chance to hit decreased from 5% to 4% per skill level.
· Sumptuous Pestilence - Cooldown and power increased from 30 seconds and 150 power to 40 seconds and 200 power.
Skaven
· Warpbombs - Cooldown and power cost reduced from 50 seconds and 250 power to 40 seconds and 200 power.
· Warpbombs - Area reduced from 3.0 to 2.5.
· Warpstone Shower - Damage reduced from 2 to 1.
· Whirling Doom - Cooldown and power cost decreased from 60 seconds and 300 power to 35 seconds and 175 power.
· Whirling Doom - Chance to hit reduced from 40% to 15%.
· Whirling Doom - Chance to hit upgrade reduced from 8% to 3% per level.
High Elves
· Asuryan's Chosen - Cooldown and power cost reduced from 50 seconds and 250 power to 40 seconds and 200 power.
· Asuryan's Chosen - Base number of wisps reduced from 7 to 5.
· Asuryan's Chosen - Duration increased from 15 seconds to 20 seconds.
· Asuryan's Chosen - Base chance to hit increased from 5% to 10%.
· Wrath of Khaine - Damage to target increased from 1 to 2.
· Wrath of Khaine - The based skill already included the +50% chance to hit to the target. This has been corrected to the tooltip.
· Wrath of Khaine - Added 1% bonus per skill level to the chance to hit of the area component of the spell.
· Master of Hoeth - Magic resistance reduced is changed from 2 per skill level to 1.
· Flames of the Phoenix - Cooldown and power cost increased from 50 seconds and 250 power to 60 seconds and 300 power.
Orcs and Goblins
· Brain Bursta - Cooldown and power cost increased from 20 seconds and 100 power to 35 seconds and 175 power.
· Brain Bursta - Base chance to hit reduced from 15% to 10%.
· Brain Bursta - Bonus chance to hit reduced from 3% per level to 2%.
· Fists of Gork - Cooldown and power cost increased from 50 seconds and 250 power to 60 seconds and 300 power.
· Fists of Gork - Base number of fists increased from 7 to 10.
· Buzzin Swarm - Morale damage reduced from 50 to 25 and bonus per level reduced from 10 to 5.
Item Changes
· Fixed function of damage reflection of Armor of Retribution.
· Magical infusion potions' price increased to 150-250-350 gold (minor-.
· Power Stones' price increased to 250-500-750 gold.
· The cooldown of scrolls increased from 30 seconds to 60.
· Elixir of Invigoration is on a 10 minutes cooldown.
· Potion of Fortitude price increased to 400 gold.




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