From the makers of FIFA, Total Club Manager 2005 puts you straight into the dugout of your favourite football team. Whether you are fighting for league survival or challenging to win the championship, TCM 2004 will put you in total control.
Manage the club the way you think it should be managed. Such managerial duties include: Buying and selling players in the most realistic transfer market to date; creating your own training sessions; disciplining players or granting them bonuses; dealing with national media and most importantly, keeping the fans happy.
Total Club Manager 2005 will realistically portray the pressures of the modern game. Do the job well and you could see yourself as the future national manager. Should you fail, it may be time to start looking for another club.
Here are some key features of "Total Club Manager 2005 1.2 UK Patch":
· The line-up crash has been fixed.
· Games will now save without any problems.
· Squad size will stay at sensible levels now with the team sizes being reduced over time.
· Substituted players keep their ratings and don't receive the worst possible rating.
· Players now play in their intended positions.
· Players will only accept a reasonable amount of offers in Create a Club.
· The Executive Boxes are fully displayed in the stadiums.
· Training objectives continue to work after one or more skill reaches a level of 99.
· The base values for goalkeeping, defending etc. are now displayed on the Player Information screen. This is true for the youth players too.
· Career mode offers are now working (not only offers from one country after the first round), it is no longer possible that two players receive offers from the same club
· Multiplayer games no longer crash during the half-time of a 3D match.
· Newly signed players will be able to play in the European Cup accordant to the competition rules.
· If the user selects man marking; this selection will be kept for the duration of the game.
· The reserve team formation is kept if selected on the Assistant's screen.
· The ticket prices are no longer reset to the default values after a season
· The match calendar in Italy won't create clashing match dates any more.
· The suitable mentors are now displayed in the correct colour.
· New match engine: with enhanced artificial intelligence lets you watch the games played by your team.
· Unique "football fusion" feature: allows you to play your team's matches rather than just watch them. Plus the option to pit your team from Total Club Manager 2005 against a friend's team in FIFA 2005.
· Create your own team from scratch: rather than assuming the manager's role at an existing club. After picking a real-world town for your team, you'll get to design their strip and their badge, allocate the team a nickname, and even determine how large its fan base is. After creating your team, you'll start out in your chosen country's lowest division with a squad that exclusively consists of randomly generated players.
· Players have a total of 26 attributes: six of which remain hidden from you at all times. In addition to those, each player will have up to four of 16 different characteristics, which include everything from "team player" to "media darling."
· Watch matches: on the full screen or opt for the interactive dugout view, you'll get to watch the match in a window in the centre of the screen--surrounded by all of the features and match information
· Get Angry!: shout any of around 12 different instructions to your team midgame, including things like "play dirty," "waste time," "keep possession," "kick the ball out," "shoot on sight," and "long ball."