The Battle for Middle-earth II will enhance every existing feature and offer players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the New Line Cinema films.
Full of new content, including an entirely new faction, completely new single player campaign, and additional units for all six existing factions, The Lord of the Rings, The Battle for Middle-earth II, The Rise of the Witch-King, allows players to explore the evil side of Middle-earth and its land.
The all new single player campaign's innovative new units will help to tell the story of the evil Witch-King's rise to power, domination of Angmar, and invasion of the great kingdom of Arnor, home to Aragorn's ancestors. To fully experience the evil side of Middle-earth, gamers can now play as the all new Angmar faction in skirmish, multiplayer, and War of the Ring modes.
Experience a whole new depth of strategy and upgraded War of the Ring and Create-A-Hero features. Create-A-Hero's entirely new Troll class boasts additional weapons and armor that will allow players to have even more freedom in customizing their game play.
War of the Ring, the risk-style meta-game, offers upgraded army persistence, a new siege dynamic on the Living World Map, and unified territories that serve as major control points.
What's New in This Release:
· All Lumbermills now cost 350 and spawn 5 workers instead of 4.
· Structure and Technology armor more resistant to Pierce (2% from 20%).
· Factory Armor more resistant to Pierce (2% from 10%).
· Resource Armor more resistant to Pierce (5% from 10%).
· All units that use siege armor are more resistant to Pierce (5% from 20%).