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    Tactical Studies Series: Tigers Unleashed Patch 1.00.07

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    Downloads: 152  Tell us about an update
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    Category:
    HPS Simulations | More from this developer
    TBS / FREE
    5.16 MB
    April 8th, 2012, 10:46 GMT [view history]
    C: \ Patch

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    Tactical Studies Series: Tigers Unleashed Patch description

    This is the latest patch for the game Tactical Studies Series: Tigers Unleashed

    Tigers Unleashed is a unique, ultra-realistic tactical/grand-tactical level combat simulation set on the Eastern Front of World War Two between 1939-1942.

    It is a strategy-type game, where the player assumes the role of a combat Task Force Commander responsible for anything from a ski infantry company to a heavy panzer battlegroup.

    The basic units are squads and platoons, which are used as building blocks to create larger units.

    With this update you can make sure your game runs free and without any bugs.

    Requirements:

    · Tactical Studies Series: Tigers Unleashed

    What's New in This Release: [ read full changelog ]

    · Corrected game closing issue when ending a scenario early and clicking “Reveal All” on Results Form.
    · Added “hot keys” to scroll map: A,a, or 4: scroll left; D, d or 6: scroll right; W, w or 8: scroll up; X, x or 2to scroll down. Main Form must be active/focused.
    · Staff Officers Form automatically closed (if visible) on end of player's turn.
    · Main Menu disabled during combat phase.
    · Adjusted text and hint captions on “Issue SOP Orders to Other units” panel (Unit Data Form) to be more informative and specific to the unit's situation.
    · Added option to clear unit movement paths for each force (if applicable) when a turn 1 game file is initially loaded. This provides an easy way to remove unwanted paths entered by the scenario designer. Main Menu | Command | Clear All Unit Orders At Start of Game. To clear paths in the set-up phase, use the [Reset Move Formation] or [Rest Move Force] buttons on the placement form.
    · Updated the Damage panel on Unit Information form to only show guns and systems applicable to the unit/weapon.
    · Removed “thousands separator” comma from the text in most up/down editing boxes.
    · Added “Fred Last Turn” unit status dot (Preferences | Display).
    · Corrected size of village, town, and city IP types in the IP data table (were too small).
    · Adjusted form that shows terrain in a location - it was sometimes incorrectly showing a “double entry” for Permanent IP's (buildings).
    · Corrected an error where Urban/Close-in SOP orders weren't being correctly assigned to other units in the force when selected to do so.
    · Removed “Temp Avail” entries from Staff Officers and Force SOP Settings forms (these were units created temporarily for combat or other operation purposes)
    · Expanded LOS cross-section to show when “point” type features (buildings, obstacles, etc.) are in a location, but the LOS misses (passes-through) them; they have no effect.
    · Force tree returns to original selection/display after completing operations initiated by clicking on it.
    · SOP orders given to a composite unit HQ are now no longer automatically issued to the other sub-units in the composite unit.
    · Added text on Force SOP Settings Form showing the weapon system(s) of the selected unit/composite group.
    · Corrected an access error when giving unit orders to enter an IP if there were also unknown IP's in the location.
    · Corrected an intermittent c++ error introduced in last update when composite unit passengers are unloaded and the composite unit HQ was not the carrier.
    · Corrected c++ error when detachments assigned to composite units were unloaded.
    · Added option to change unit facing arrow colors (Preferences Form).

      


    TAGS:

    Tigers Unleashed Patch | Tigers Unleashed update | Tigers Unleashed | tactical | studies | series



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