GAMES CATEGORIES:



NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>

7-DAY TOP DOWNLOAD

#
Item
Counter-Strike 1.6
90,144
GTA San Andreas Hot
Coffee (Adult) Mod
2.1

28,094
Mario Forever 4.4
20,675
Call of Duty 5:
World at War Patch
1.7

14,719
GTA Vice City -
Mamaia Vice Mod 1.5

12,485
The Sims 3 Patch
1.7.9

12,271
GTA Vice City Patch
1.1

11,413
Super Mario Bros
Galaxy Forever 2.0

10,348
GTA Vice City Mod -
Ultimate Vice City
2.0

9,942
Need for Speed: Most
Wanted Patch 1.3

9,087

WEEK'S BEST

  • Farm Frenzy 3: Ame...
  • 3 Cards to Dead Ti...
  • Real Crimes: Jack ...
  • Call of Duty 5: Wo...
  • Classic Car Racing
  • Sara's SuperS...
  • Cajun Cop: The Fre...
  • Hotel Dash: Suite ...
  • I SPY Spooky Mansi...
  • Little Folk Of Fae...
  • Cat Wash
  • Men of War: Red Ti...
  • Escape the Museum 2
  • LUXOR Adventures 0.9
  • Natalie Brooks - M...
  • Delicious - Emily&...
  • James Cameron'...
  • Operation Flashpoi...
  • Wanted: A Wild Wes...
  • Treasures of The S...
  • Westward IV: All A...
  • Cake Shop 2
  • Murder, She Wrote
  • Call of Duty: Mode...
  • King's Bounty...
  • Season of Mystery:...
  • Fishdom: Frosty Sp...
  • National Geographi...
  • Kellie Stanford: T...
  • Still Life 2 Demo
  • Home / Games / Patch
     Report spyware

    Steel Beasts Professional Patch 2.328

    Download button

    Downloads: 1,939  Add to download basket  Tell us about an update
    User Rating:
    Rated by:
    Fair (2.2/5)
    21 user(s)
    Developer:

    Genre / Price:

    Filesize:

    Last Updated:

    Category:
    eSim Games | More from this developer
    Sim / FREE
    9.95 MB
    January 24th, 2007, 13:20 GMT
    C: \ Patch

     Read user reviews (0)  Add a review  Refer to a friend  Subscribe

     

    Steel Beasts Professional Patch description

     

    Steel Beasts Professional has been tailored to the demands and high standards of professional military training

    Steel Beasts Professional has been tailored to the demands and high standards of professional military training. It models the gunner's and commander's position of various armored fighting vehicles in a virtual 3D environment, allowing both networked and solitaire training of single-vehicle, platoon, and reinforced company scenarios with a high level of tactical confidence, just like in real life.

    Here are some key features of "Steel Beasts Professional":

    · Runs on standard multimedia PC
    · Utilizes existing networks
    · Offers support for local area networks as well as internet connections
    · Is a low-overhead, high-payoff trainer for commanders and staffs of digital units
    · Offers flexibility for the training audience/echelons, task organizations, missions, and terrain
    · Offers scalability from single tank/squad to battalion level
    · Has a wide range of After Action Review (AAR) functions
    · Offers numerous virtual armored fighting and combat support vehicles
    · Incorporates planning/rehearsal tools useful in "real world" operational planning
    · Can be used in conjunction with high-quality replica control hardware (e.g., gunner's handles) made by AFV Sim.


    What's New in This Release:

    · Fixed bug (dismounted engineers' squad icon)
    · Fixed bug (Helicopters now only switch off engines after a proper landing)
    · Fixed bug (Fire on burning church is detached from the building)
    · Fixed bug (Improved thermal signatures for Bunkers)
    · Fixed bug (Hotkey X makes HIND move forward)
    · Fixed bug (Breaking up platoons and merging the sections later now results in proper unit designations)
    · Fixed bug (improved aiming for more vulnerable spots or targets)
    · Fixed bug (using the tree scatter tool on forest areas now results in tree replacement)
    · Fixed bug (Improved movement of troops within built-up areas)
    · Fixed bug (vehicles now continue reloading in multiplayer sessions if left alone by the player)
    · Fixed bug (M1 TCs hatch now locks in proper position)
    · Fixed bug (Sound of interrupted cal .50 reload process not properly synchronized)
    · Fixed bug (M1 TIS reticule pixel error)
    · Fixed bug (adjusted Mercedes GD240 vulnerability, espe-cially to small arms fire)
    · Fixed bug (Improved thermal signatures for many vehicles)
    · Fixed bug (adjusted rules for RPGs fired from within buildings)
    · Fixed bug (levitating vehicles in network sessions)
    · Fixed bug (SB PRO PE crashed to desktop when using the "Position" drop down menu while controlling infantry)
    · Fixed bug (reduced cal .50 muzzle flash)
    · Fixed bug (Tweaked collision model; a human operator must be in control of at least one of the colliding vehicles; collisions of computer-controlled vehicles with static environmental objects are less likely to result in severe damages)
    · Fixed bug (transient noise artifacts in multiplayer sessions)
    · Fixed bug (Manual steering from F8 position of multi-crewed vehicles now enabled)
    · Fixed bug (RPGs are exploding on the inside of walls of the buildings from which they are fired.)
    · Fixed bugs (Driving behavior improved especially for road marches)
    · Fixed bug (Network sessions: The ammo levels in PCs can get out of sync between clients and hosts)
    · Fixed bug (Network sessions: Client computers lose control over their organic dismounts.)
    · Fixed bug (M2/M3 Bradleys were too tough to kill)
    · Fixed bug (The CV90 tutorial dealing with UGV caused a crash to desktop)
    · Fixed bug (Deploying a UGV inside of a house made the building collapse)
    · Fixed bug (Network sessions: AAR event messages were timing out, making the AAR look very incomplete for clients)
    · Fixed bug (engines would turn themselves on frequently, even after stopping and having no contact with enemy and no orders)
    · Fixed bug (Network sessions: Client owned vehicles did not get repaired. The timer will eventually expire for them, but whatever is broken will stay that way.)
    · Fixed bug (Engineers would not mark breached lanes)
    · Fixed bug (Consistent tree collapse in network sessions, irrespective of host or client ownership)
    · Fixed bug (small rock clusters now require top speed collisions to cause serious damage)
    · Fixed bug (Computer-controlled BRDMs would not open fire on ASLAVs unless human observer was present)

      


    TAGS:

    Professional Patch | Steel Beasts | military simulation | professional | patch | steel



    HTML code for linking to this page:


    Go to top

    Windows tabGames tabDrivers tabMac tabLinux tabScripts tabMobile tabHandheld tabGadgets tabNews tab

    SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   ENTER NEWS SITE   |   ENGLISH BOARD   |   ROMANIAN FORUM