SpellForce 2 Shadow Wars Patch description
SpellForce II the player takes over both roles - he is Commander of his troops and also a front fighting hero.
For five years the terrible conflict around the mysterious Shadows sundered the country of the Dark Elves and fanned the flames of a civil war amongst them. Even beyond the borders of their territories unrest prevails: a new power rises in Eo, a threat that seems to spread its shadow over the whole realm and endangers the people's ancient alliances...
Craig Un'Shallach, Dark Elf General and member of the Dracon caste, fights alongside his clan against the influence of the ominous Shadows, but the tide of war turns against him. When defeat seems imminent, his daughter Nightsong escapes in order to warn of the approaching menace.
She flees into the borderlands between the realms of humans and the dark elves to alarm the humans about the pact between Shadows and Dark Elves and of the army of the Shadows, which advances under the guidance of the insane alchemist Sorvina towards the realms of the light!
With this alarming knowledge Nightsong reaches the fortress of the Shaikan, the legendary dragon warriors, bonded by blood with an ancient dragon, feared by the races of light and darkness alike. There she receives the unexpected assistance of a courageous Shaikan who joins her journey to tell the tale of the Shadows and Sorvina and to save his homeland and family.
However, to resist the impeding doom powerful armies will be required. The dormant alliance of light must be reforged, no easy task for two creatures counted amongst the enemies of Light... You will have to make the difference!
Here are some key features of "SpellForce 2 Shadow Wars":
· Innovative new Role-Playing-Strategy Genre
· Click’n’Fight and Quick-Action-Buttons: The revolutionary control system guarantees instant action, and a wealth of unique tactical possibilities at your fingertips
· Optimize your strategies with the new replay feature
· Master
an epic quest with a gripping storyline and 50+ hours of game-play and a wealth of sub-quests!
· Take your pick from a rich variety of skills and spells offering endless combinations for your character
· Choose from over 100 original Avatar skills
· Easy Skill tree system that allows you individual character development
· Form your band of customizable heroes with their own motives and goals – from powerful elemental mages to necromancer, healers or archers
· Enjoy a highly detailed and living fantasy world that adapts to the actions of the player: Fight monsters, gather items, adventure, trade and collect mighty artifacts to use for your battles
· Experience spectacular landscapes with striking environmental effects, from third person to isometric view
· Lead The Realm, The Clans or The Pact to victory, with 12 very different units consisting of infantry, cavalry and flyers
· Command 9 different races: humans, elves, dwarves, trolls, orcs, barbarians, dark elves, gargoyles and shadows
· Special unit characteristics like camouflage or berserk
· Fight against even more AI controlled races such as the dreadful Undead or wild Beastmen
· Unleash the mighty masters of the battlefield: the powerful Titans
· Experience different multi-player modes in over 30 stunning multi-player maps for Player vs. Player & Player vs. AI/Monsters, including exciting online interaction with intelligent and adaptive enemy AI
· Unique to any multiplayer game, Avatars gain levels & equipment and can be used in both RTS and RPG, player vs. player or co-op multi-player games
What's New in This Release:
· This is the SpellForce 2 Patch directly from Phenomic Game Development updating the Real-Time Strategy game to v1.01 and fixing several things listed below in more information.
· The following issues are addressed in this patch:
· Rebalancing of the difficulty level for some Free Game Maps.
· Problems with auto detection of some NVidia FX graphic cards resolved.
· Occasional Desync. problems in multiplayer have been resolved.
· After finishing the campaign the player can now continue to play and journey stones are active again.
· AI improvements for skirmish and free game mode.
· Lip sync problems fixed (sentences will not be cut off).
· Animation glitches in multi player resolved.
· Errors in Morca Dialogue resolved.
· Chat messages are now colour coded by team colour.
· In the free game start screen only the maps appropriate for the avatar level are highlighted. You can still choose the greyed out maps if you want more or less of a challenge.
· Several localization bugs fixed.
· After loading a save game buildings are now sinking into the ground again slowly and not just vanishing.
· Sometimes spell effects would be displayed on a unit beyond the duration. This has been corrected.
· Overly long avatar names could cause crashes in free game and multiplayer. Avatar names are now limited.
· Random Access Violation Errors appearing have now been fixed.
· When changing to the main menu or changing a map game would crash in rare cases. This has been fixed.
· An Access Violation could appear when two characters where casting "Riposte" and met in melee. This has been fixed.
· After winning an internet game an Access Violation Error sometimes appeared. This has been resolved.
· Unhandled Exception Errors could appear when special combinations of defensive and offensive spells on several units interacted and the unit died during that time. This has been resolved.
· The boss enemy will now no longer appear when saving and loading after the final Cutscene.
· The Moon now has proper reflections on the water.