SimCity Societies 4 Patch description
Featuring an all-new, revolutionary feature set, SimCity Societies allows you to create your own kinds of cities and shape their
Featuring an all-new, revolutionary feature set, SimCity Societies allows you to create your own kinds of cities and shape their cultures and environments.
Make your cities green or polluted, contemporary or futuristic, rural or urban. Create an artistic society or a police state, an industrial city or a spiritual community - or any society that you could possibly want!
Here are some key features of "SimCity Societies":
· SimCity Societies is the most versatile city building game.
· Combine and connect elements of your city like never before with the ultimate building block tool kit.
· This innovative, modular approach to city-building makes SimCity Societies accessible to players of all levels, while still providing tremendous new possibilities to veteran players of the SimCity series.
· Shape your city by choosing your values
· Mix and match societal values—productivity, prosperity, creativity, spirituality, authority, and knowledge—to determine the core attributes of your city.
· Witness the evolution of your city as its appearance and sounds adapt to reflect these values.
· Build unique homes, workplaces, leisure-time venues, and parks.
· Choose from more than 500 unique objects which can be combined and connected in almost limitless combinations.
· Take inspiration
from a variety of architectural styles, ranging from the realistic to the fanciful, rural to urban, industrial to futuristic.
· As your city evolves, you unlock new buildings to advance your society.
· Share your creations with your friends online.
· Modify almost everything in the game, from the names of your Sims and buildings, to building textures and statistics, and even Sim behaviors.
What's New in This Release:
New features:
· In all modes of play:
· Added The Burgazoid 6000 disaster.
· Added The Ornithosaurus Wrecks disaster.
· Six new events: epidemic, investment bubble, riot, strike, scientific breakthrough, pilgrimage,
· Two new crises: religious holiday, counter-cultural revolution.
· New building abilities for Eyesore, Minor Eyesore, Contagious, Inspiration
· Mod management tool, accessible from the main menu. Enables you to enable/disable or delete mods. Provides link to the mod exchange online.
· New Buildings:
· Additional variants of 15 home types.
· Two new venues ??? Supermarket and Carousel
· Two new workplaces???Warehouse, Low-rise Office Building
Fixes and improvements:
· Fix for Having a very large city with a very high worker population while the Happiness Icon indicator is turned on causes the game to crash
· Fix for - GREEK - The HotKeys "V" and "Shift+V" are not functional
· Fix for crash that could occur on exit with a fire in the city
· Fix for: Hitting return to the main menu skipping prompts for save/load when it comes after an achievement
· Fix for goto nearest firestation button not working with district fire stations
· Fix for camera not focusing on UFO attack after focusing on Fire (However, it is still possible for the camera to be below the UFO if the UFO is very high when the ???!??? button is clicked.)
· Fix for Creepy smoke and ghost effects don't activate when entering haunted profiles
· Fix for building costs not updating in gallery when cost modifier is in effect
· Fix for crash for unaligned particle memory with new ATI Catalyst 8.3 drivers
· Fix for Building Ghosts not displaying Custom Textures as they are being placed
· Fix for Culture Car Sets not being expandable
· Fix for ambients being unable to be overwritten by mods
· Fix for custom bump maps not showing up in game
· Fix for: high-resolutions textures are not swapping out even when camera is too high to benefit from their detail. Reduces memory usage.
· Fix for: error in shadow and batch rendering that may have been causing some DirectX errors / slowdowns
· Changes in materials handling and in UI texture pinning reduce memory usage