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    SOF2 - Goldrush Public Beta 1.2

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    Downloads: 14,355  Add to download basket  Tell us about an update
    User Rating:
    Rated by:
    Good (3.6/5)
    66 user(s)
    Developer:

    Genre / Price:

    Filesize:

    Last Updated:

    Category:
    Jolt Online Gaming Ltd | More from this developer
    FPS / FREE
    67.10 MB
    May 5th, 2003, 23:56 GMT
    C: \ Patch

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    SOF2 - Goldrush Public Beta 1.2 description

     

    Patch for a multiplayer modification for Soldier of Fortune 2

    A multiplayer modification for Soldier of Fortune 2 is out!

    New in version 1.2:

    Added: g_allowColoredTeamNames (0 = off, 1 = on) Default = 0
    Added: g_allowEnemyNames (0-1) Default = 0 (off) -> If set to 1 the names of enemies will be shown in teamgames
    Added: g_allowAutoUnderFire (0-1) Default = 1 (on) -> Under certain circumstances players shout "under fire"
    Added: g_allowBotsDoTaunts (0-1) Default = 1 (on) -> Bots can do a BIT of voicetaunting (like hahaha, woo, etc)
    Fixed: Playernames weren't shown in FFA games, fixed now
    Fixed: Subway Gold (invisible brush in blue base - near flag for cctf)
    Fixed: Jungledust (fixed bad brush + expanded bases for sabo)
    Fixed: Vertigo Gold (fix some places where players can get stuck)
    Added: Added support for INF and DEM in Vertigo Gold
    Added: New gametype based on INF: Infinite Infiltration (interval respawn, case recovery, buzz sound)
    Added: New gametype based on INF: Escape (red team must pickup their briefcase and bring it to the escape point)
    Fixed: No more teamscores during warmup (SOF2 bug)
    Fixed: bot_minplayers works properly now (adds automatically bots is # of real players - Fixed: Bots again navigate better through the maps and use some weapons better (knives, nades, barjonet, etc)
    Fixed: Bots can plant bombs now in SABO
    Fixed: The coughing sounds in LASTMAN have been replaced by a buzzing sound (more helpfull to locate other player)
    Fixed: ELIM now can be played with both pickups and outfits
    Fixed: Crosshairs now also change color (friends/enemies) in spec/ghost mode, when following another player in 1P view
    Fixed: Updated the manual a bit

      


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