Rome Total War Realism Gold Patch description
Rome: Total Realism is a complete modification for Rome: Total War
Rome: Total Realism is a complete modification for Rome: Total War developed by an international team of skilled individuals with a passion for history. The essence of the modification is to provide a realistic approach to Rome: Total War's often lacking historical merit.
What's New in This Release:
· Seventeen fully playable factions
· Two hundred new historically accurate army units
· Totally revamped combat stastics system
· New "Area of Recruitment" gameplay mechanic
· Comprehensive graphical overhaul of the front end
· Introduction video, faction elimination videos
· The campaign map has been redesigned
· Classical soundtrack conceived by a professional composer.
· Many new custom battle locations
· Additional historical battles
· Authentic battle formations and army deployments
· Enhancements enabling the AI to fight "smarter"
· Gloss textures enabling environmental reflections
Installation instructions:
1. Uninstall all traces of Rome: Total War from your PC.
2. Install a clean version of Rome Total War 1.0 from your CD-ROM.
3. Install the official Rome Total War 1.2 Update Patch
4. Install Rome Total Realism 6.0
Gold into your Rome Total War directory.
5. [Optional] Install the Music Addon (recommended)
6. Play!
Note:
If you already have an unmodified version 6.1, 6.2, 6.2 hotfix installation, or 6.3:
1. Install the Rome Total Realism 6.0 Gold patch.
2. [Optional] Install the Music Addon (recommended)
3. Play!
What's New in This Release:
· Fixed typos in Caetrati cavalry description (Fixed finally). (export_units)
· Fixed map bug near Mytilene. (map_heights)
· Fixed Antioch map bug. (map_regions)
· Fixed thracian infantry. (export_descr_unit)
· Reverted the MTM code to pre-RC4 status as advised by Nero. (export_descr_buildings)
· Fixed Argyraspides description. (export_units)
· Fixed road in undisclosed region. (map_features, map_regions)
· Fixed typos in Caetrati cavalry descrition. (export_units)
· Fixed Bactria temple bug. (descr_strat)
· Fixed Large temple of Tanit. (export_buildings)
· Fixed all cities with wrong building order. (descr_strat)
· Fixed Gallic mercenaries upkeep. (export_descr_units)
· Fixed Carthaginian stables. (export_descr_buildings, export_buildings)
· Fixed elephant resource. (descr_regions, export_descr_buildings)
· Made Illyrian Hoplitai spear units without phalanx ability. (export_descr_unit, export_units)
· Added Nero's fix for the polytheism plugin. (export_buildings)
· Fixed Chakdara and Saramana's building order. (descr_strat)
· Fixed Bostra revolting bug. (descr_strat)
· Fixed Jaxarta culture type. (descr_strat)
· Fixed Maronia mine issue. (descr_strat)
· Lowered Caetrati Cavalry's armor value by 2. (export_descr_unit)
· Fixed numidian priests trigger. (export_descr_ancillaries)
· Fixed eastern rebel general primary and second weapons. (export_descr_unit)
· Levy hoplites are now recruitable by the greek cities with barracks. (export_descr_buildings)
· Fixed thracian family tree. (descr_strat)
· Added Caius' new successor models for the Seleucids and Ptolemaics.
· (New texture for the Seleucid Xystophoroi; new models for: Ptolemaic Legeonarioi, Ptolemaic Agema, Ptolemaic Hetairoi, Seleucid Xystophoroi, Thorakismenoi Elephantes (Crew only), Seleucid Chrysaspides, Seleucid Argyraspides)
· Changed armenian temple in capital. (descr_strat)
· Gave pontus ability to train Chalkaspides. (export_descr_unit)
· Fixed weird typo in the descr_strat. (descr_strat)