Rome: Total Realism is a complete modification for Rome: Total War developed by an international team of skilled individuals with a passion for history. The essence of the modification is to provide a realistic approach to Rome: Total War's often lacking historical merit.
What's New in This Release:
Seventeen fully playable factions
Two hundred new historically accurate army units
Totally revamped combat stastics system
New "Area of Recruitment" gameplay mechanic
Comprehensive graphical overhaul of the front end
Introduction video, faction elimination videos
The campaign map has been redesigned
Classical soundtrack conceived by a professional composer.
Many new custom battle locations
Additional historical battles
Authentic battle formations and army deployments
Enhancements enabling the AI to fight "smarter"
Gloss textures enabling environmental reflections
Installation instructions:
1. Uninstall all traces of Rome: Total War from your PC.
2. Install a clean version of Rome Total War 1.0 from your CD-ROM.
3. Install the official Rome Total War 1.2 Update Patch
4. Install Rome Total Realism 6.0 Gold into your Rome Total War directory.
5. [Optional] Install the Music Addon (recommended)
6. Play!
Note:
If you already have an unmodified version 6.1, 6.2, 6.2 hotfix installation, or 6.3:
1. Install the Rome Total Realism 6.0 Gold patch.
2. [Optional] Install the Music Addon (recommended)
3. Play!
What's New in This Release:
Fixed typos in Caetrati cavalry description (Fixed finally). (export_units)
Fixed map bug near Mytilene. (map_heights)
Fixed Antioch map bug. (map_regions)
Fixed thracian infantry. (export_descr_unit)
Reverted the MTM code to pre-RC4 status as advised by Nero. (export_descr_buildings)
Fixed Argyraspides description. (export_units)
Fixed road in undisclosed region. (map_features, map_regions)
Fixed typos in Caetrati cavalry descrition. (export_units)
Fixed Bactria temple bug. (descr_strat)
Fixed Large temple of Tanit. (export_buildings)
Fixed all cities with wrong building order. (descr_strat)
Fixed Gallic mercenaries upkeep. (export_descr_units)
Fixed Carthaginian stables. (export_descr_buildings, export_buildings)
Fixed elephant resource. (descr_regions, export_descr_buildings)
Made Illyrian Hoplitai spear units without phalanx ability. (export_descr_unit, export_units)
Added Nero's fix for the polytheism plugin. (export_buildings)
Fixed Chakdara and Saramana's building order. (descr_strat)
Fixed Bostra revolting bug. (descr_strat)
Fixed Jaxarta culture type. (descr_strat)
Fixed Maronia mine issue. (descr_strat)
Lowered Caetrati Cavalry's armor value by 2. (export_descr_unit)
Fixed numidian priests trigger. (export_descr_ancillaries)
Fixed eastern rebel general primary and second weapons. (export_descr_unit)
Levy hoplites are now recruitable by the greek cities with barracks. (export_descr_buildings)
Fixed thracian family tree. (descr_strat)
Added Caius' new successor models for the Seleucids and Ptolemaics.
(New texture for the Seleucid Xystophoroi; new models for: Ptolemaic Legeonarioi, Ptolemaic Agema, Ptolemaic Hetairoi, Seleucid Xystophoroi, Thorakismenoi Elephantes (Crew only), Seleucid Chrysaspides, Seleucid Argyraspides)
Changed armenian temple in capital. (descr_strat)
Gave pontus ability to train Chalkaspides. (export_descr_unit)
Fixed weird typo in the descr_strat. (descr_strat)