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Panzer Campaigns Stalingrad '42 1.01 Patch

Download Panzer Campaigns Stalingrad '42 1.01 Patch
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 Developer: HPS Simulations | More products from this developer
 Genre: TBS
 Price: FREE 
 Size: 1.37 MB
 Last Updated: September 18th, 2007 01:21
 Category: C: \ Patch
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    Download Panzer Campaigns Stalingrad 42 Patch

Panzer Campaigns Stalingrad 42 Patch description
Toward the end of 1942, the German High Command saw that the tide on the East Front had reached its peak

Toward the end of 1942, the German High Command saw that the tide on the East Front had reached its peak. After the setback in front of Moscow in 1941, the mighty German Army surged forward again in the summer of ’42.

After defeating an ill-fated Soviet summer offensive at Kharkov in May, they drove onward to the outskirts of Stalingrad by the late summer of that year. This is where the Stalingrad '42 game picks up the fight, including a number of scenarios covering the drive to the Volga.

After several months of bloody house to house fighting in the fall, the Soviet positions were reduced to pockets of rubble, barely 300 meters from the Volga. As the winter season approaches, Hitler remained fixated on taking the city, ultimately leading to disaster for his troops. He had badly underestimated the Soviet army’s ability to mount an offensive on his flanks.

The Russians cut through weak, poorly equipped, Rumanian troops and encircled the entire Sixth Army. In Stalingrad '42 you can re-fight this titanic struggle, exploring both the historical situation in addition to a number of plausible "What If" situations; a German retreat, a corseted flank defense, or a powerful panzer rescue force made available had Rommel been successful at el Alamein.

Stalingrad ’42 includes 42 scenarios covering three periods of the overall battle. There are ten individual scenarios
covering the early fighting in July and August. However, the Game focus is the Uranus Campaign and here there are 23 scenarios which include a full historical Campaign covering the period of encirclement with the relief effort, as well as a short campaign covering just the encirclement.

We’ve also come up with a number of historically plausible “What If” situations such as exploring an option that would see the Germans being permitted to retreat from the Volga when the danger was apparent, or if they had adopted a more logical (in hindsight) corset defense on their flanks with Germans divisions being interspersed with the Rumanians. Finally, there are nine December scenarios dealing with the encircled 6th Army and action along the Chir River.

Requirements:

· Pentium-based 133mhz+ PC with 32 megabytes of RAM
· 280 megabytes of hard drive space
· Windows 98/2K/XP operating system.
· DirectX 8.1+ is required and will install if not already present and not superceded.


What's New in This Release:

· Change to Rail Movement so that units in Rail Mode do not count against the total stacking in a hex, only against other units in Rail Mode.
· Added new Partisan unit type (see Users Manual in section on Movement).
· Added Partisan reinforcement type which moves to adjacent hex when arrival hex is occupied.
· Change to allow hexside ferries to convey Supply.
· Change so that indirect fire is twice as disruptive to HQ units as normal.
· Added new Quality Fatigue Modifier optional rule.
· Change to allow Engineers to ferry supply one hex across a river so that units on the other side are not Isolated.
· Detached units are displayed with their unit name in yellow.
· Change so that indirect fire and airstrikes spotted by only Detached units are half value.
· Split Air Strike Hex Limits into two values, one for each side.
· Added new Patrolling feature to use against Partisans and for spotting.
· Added the ability for an organization to receive Replacements in addition to the standard unit strength recovery feature (see Order of
· Battle editor and Users Manual under Combat Results).
· (Editor) Added the ability to define a Direct AI Order.
· (Editor) Added "A" hotkey for toggling Stockpile status.
· (Editor) Added the ability to highlight a single unit which allows AI orders to be given to individual units.
· (Editor) Added the ability to assign AI Orders to specific Operations in Strategies (See AI Order Dialog).
· (Editor) Added the ability to write a scenario summary to a text file (see File Menu).
· Added new Parameter Data Editor (pcparam.exe).




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