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    Men of War: Assault Squad Patch 2.00.11

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    Downloads: 11,337  Tell us about an update
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    Category:
    1C Company | More from this developer
    Other / FREE
    988.00 MB
    February 7th, 2012, 02:36 GMT [view history]
    C: \ Patch

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    Men of War: Assault Squad Patch description

    This is the latest patch for the game Men of War: Assault Squad

    Men of War: Assault Squad is the new title in the "Men of War" series. Assault Squad takes place across the globe during the height of World War II and features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and - for the first time ever in the Men of War series - Japan) as well as increased realism and accessibility.

    With this update you can make sure that your gameplay is perfect and the game is bug free.

    What's New in This Release: [ read full changelog ]

    General:
    · Added SKS 45
    · Added MG 37(t)
    · Added Type4 rocket launcher ammo
    · Added M18 recoilless ammo
    · Added Tank Flame Canister
    · Added new 3d Model Hedgehogs
    · Added new 3d Model Hedgehogs kit
    · Added new 3d Model Barbed Wire
    · Added new 3d Model Barbed Wire kit
    · Added new 3d Model Pistol ammo
    · Added new 3d Model Mgun ammo
    · Added new 3d Model Rifle ammo
    · Added new 3d Model Heavy Mgun ammo
    · Added new 3d Model PTR ammo
    · Added new 3d Model Winchester ammo
    · Added new 3d Model Zenite ammo
    · Added new 3d Model Bazooka ammo
    · Added new 3d Model Panzerschreck ammo
    · Added new 3d Model PIAT ammo
    · Added new 3d Model mortar ammo
    · Added new 3d Model Nagan
    · Added new 3d Model Nagan Silencer
    · Added new 3d Model Welrod
    · Added new 3d Model Fuel Barrel
    · Added new 3d Model Matches
    · Added new enumerator graphics
    · Changed mgun rate of fire system to be more historical accurate and easier to set up
    · Changed smg rate of fire system to be more historical accurate and easier to set up
    · Changed red guards anti-tank members to carry SKS rifle
    · Changed heavy ammo drop to include bandages and sandbags
    · Changed UK Miners to carry Sten MK3 instead of Grease guns
    · Changed penetration system so turret hits no longer cause vehicle explosions
    · Changed penetration system so hidden weak spots are no longer cause of explosions
    · Changed penetration system so that explosion depend on the destruction of the vehicles chassis
    · Changed barbed wires and hedgehog kits to have unlimited usage
    · Changed engineer trucks inventory to fit new inventory specs
    · Changed trucks to only emit passengers not the driver when being on fire
    · Changed barbed wire to be queue-able
    · Changed Combat Engineers AT to carry hedgehog kit
    · Changed Combat Engineers AP to carry barbed wire kit
    · Changed Mine Disposal Experts to carry 2 dynamite
    · Increased range of pistols from 30m to 35m
    · Increased HE effect of AT-riflegrenade
    · Increased fire speed of SVT 40
    · Increased fire speed of Johnson rifle
    · Increased fire animation of pistols
    · Increased amount of APCRs of Black Prince from 5 to 10
    · Increased rate of fire of 4x .50cal Browning from 1500 rpm to 2000 rpm
    · Increased rate of fire of DS-39 from 650 rpm to 800 rpm
    · Increased rate of fire of MG 34 from 650 rpm to 800 rpm
    · Increased rate of fire of BESA from 600 rpm to 800 rpm
    · Increased rate of fire of BAR from 500 rpm to 650 rpm
    · Increased rate of fire of DShK from 450 rpm to 600 rpm
    · Increased rate of fire of Bren from 500 rpm to 520 rpm
    · Increased rate of fire of .30cal Browning from 550 rpm to 600 rpm
    · Increased rate of fire of pistols from 300 rpm to 350
    · Increased rate of fire of bolt action rifles from 24 rpm to 25 rpm
    · Increased reload time of 4x .50cal Browning from 13 sec to 20 sec
    · Increased reload time of all heavier mguns from 4.5 sec to 5.0 sec
    · Increased reload time of Browning .50cal from 3.5 sec to 5.0 sec
    · Increased reload time of DShK from 3.5 sec to 5.0 sec
    · Increased reload time of Vickers K from 4.0 sec to 5.0 sec
    · Increased reload time of Type99 mgun from 2.25 sec to 2.5 sec
    · Increased reload time of BAR from 2.0 sec to 2.5 sec
    · Increased reload time of Bren from 2.0 sec to 2.5 sec
    · Increased reload time of Nebelwerfer 41 from 60 sec to 75 sec
    · Increased penetration power of Ho-Ri I and Ho-Ri II
    · Increased accuracy of Chi-Ha 120
    · Increased build time of hedgehogs from 15 sec to 30 sec
    · Increased build time of barbed wire from 10 sec to 20 sec
    · Increased reload time of Sherman 105 from 20 sec to 25 sec
    · Increased reload time of Stuh42 from 20 sec to 25 sec
    · Reduced rate of fire of Type1 HMG from 500 rpm to 450 rpm
    · Reduced reload time of Vickers mgun from 6 sec to 4.5 sec
    · Reduced explosion power of vehicles
    · Reduced specular effects of Pershings, M12GMC, Shermans, Churchills and Black Prince
    · Reduced burn time of buildings
    · Reduced range of Stuh42 from 160m to 150m
    · Reduced range of Chi-Ha 120 from 180m to 160m
    · Reduced accuracy of level 1 experience soldiers with machine guns
    · Reduced range of AP grenades from 21.5m to 18.5m
    · Reduced AI throw range of AT grenades in order to remove AI issue: move, stop, move, stop until grenade throwing
    · Removed the fake ability to explode a Sturmtiger when shooting at its barrel
    · Removed sandbag kits from Charge! infantry
    · Removed the ability to interchange hollow charge projectiles between different weapons
    · Fixed ISU-122 gun barrel visuals
    · Fixed IS-2 turret volumes
    · Fixed IS-2 winter textures
    · Fixed mguns of IS-2
    · Fixed mguns of BA11
    · Fixed wrong grenades of Devil's Brigade
    · Fixed turret armor of M8 Greyhound
    · Fixed shield armor of SdKfz 251/1
    · Fixed gun mantlet armor of Nashorn
    · Fixed gun mantlet armor of Archer
    · Fixed a buggy code in the armored car props
    · Fixed portrait of Charge! infantry
    · Fixed ability to take mgun from BA64
    · Fixed ability to take mgun from SdKfz223
    · Fixed ability to take mgun from Stug3 G
    · Fixed ability to take mgun from Hetzer
    · Fixed ability to take mgun from M20
    · Fixed smoke grenades
    · Fixed many vehicle enumerator issues
    · Fixed Oerlikon fire effect
    · Fixed sound of SdKfz 232
    · Fixed Sturmtiger armor penetration
    · Fixed flamethrower max capacity

    Multiplayer:
    · Added competitive multiplayer unit setting, enforced on ranked (removed redundant or unhistorical units that don't fit the creators vision of the game. It also balances the amount of armored cars/tanks per faction and makes it easier to understand the strong points of individual units)
    · Added test mode mod (usage at your own risk)
    · Increased CP of heavier LMGs from 3.5 CP to 5 CP
    · Increased CP of lighter LMGs from 3.0 to 4 CP
    · Increased capping power of Tankmen from 0.0 to 0.25
    · Increased capping power of Miners from 0.5 to 1.0
    · Increased capping power of Sappers from 0.5 to 1.0
    · Increased capping power of Radio Op from 0.5 to 1.0
    · Increased capping power of Squad leaders from 1.0 to 1.5
    · Increased capping power of Snipers from 0.5 to 2.0
    · Increased capping power of Scouts from 0.5 to 2.0
    · Increased capping power of Officer from 5.0 to 10.0
    · Increased recall-in timer of all single mgunners to 2min
    · Increased price of US mgunner from 35 MP to 40 MP
    · Increased price of US Regular Infantry from 155 MP to 160 MP
    · Increased price of Soviet Heavy MG from 90 MP to 110 MP
    · Increased price of Pak40 from 385 MP to 400 MP
    · Increased price of Tiger I from 1100 MP to 1200 MP
    · Increased price of Vickers AA from 750 MP to 800 MP
    · Reduced capping power of Conscript infantry from 1.0 to 0.5
    · Reduced capping power of Elite infantry from 4.0 to 3.0
    · Reduced price of Su-122 from 1000 MP to 900 MP
    · Reduced price of Panther from 1350 MP to 1250 MP
    · Reduced price of Jagdpanzer IV from 1150 MP to 1100 MP
    · Reduced price of SdKfz 223 from 200 MP to 180 MP
    · Reduced price of Type 1 Heavy MG from 100 MP to 90 MP
    · Reduced price of M16 from 250 MP to 225 MP
    · Reduced price of Chi-Ri from 1500 MP to 1400 MP
    · Reduced price of Chi-To from 950 MP to 900 MP
    · Reduced price of Ho-I from 360 MP to 350 MP
    · Reduced price of Isuzu AA truck from 250 MP to 240 MP
    · Reduced special points price of Naval tanks from 6 to 4
    · Reduced CP of Scouts from 8 CP to 5 CP
    · Reduced CP of Banzai! special unit
    · Reduced Naval tanks call-in to 1 tank
    · Fixed crew on Isuzu Mortar truck
    · Fixed crew on Isuzu AA truck
    · Fixed small map issues

    Skirmish:
    · Changed vehicle emit code to equal multiplayer
    · Reduced difficulty of the last section of the introduction mission
    · Fixed skirmishes to use correct IS-2 model
    · Fixed bren carrier crew on [UK] Scheldt
    · Fixed hold fire mode of Japanese artillery on [Soviet Union] Manchuria
    · Fixed small map issues

      Softpedia guarantees that Men of War: Assault Squad Patch 2.00.11 is 100% CLEAN, which means it does not contain any form of malware, including spyware, viruses, trojans and backdoors. [read more >]


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    Men of War: Assault Squad | Assault Squad patch | Men of War patch | men | war | assault



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