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Medal of Honor Pacific Assault 1.1 to 1.2 Patch

Download Medal of Honor Pacific Assault 1.1 to 1.2 Patch
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 Downloads: 4,973
Rating: Good (3.2/5) | Rated by: 30 user(s)
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 Developer: Electronic Arts Inc. | More products from this developer
 Genre: FPS
 Price: FREE 
 Size: 86.4 MB
 Last Updated: September 20th, 2005 01:33
 Category: C: \ Patch
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    Download Medal of Honor Pacific Assault 11 12 Patch

Medal of Honor Pacific Assault 11 12 Patch description
Medal of Honor Pacific Assault puts you in the boots of a WWII soldier in the Pacific Theater of Operations.

Medal of Honor Pacific Assault puts you in the boots of a WWII soldier in the Pacific Theater of Operations. As Marine Private Tommy Conlin, you must survive the devastating attack on Pearl Harbor and then join the Allied crusade to defeat imperial Japan's bloody conquest of the Pacific.

From the attack at Pearl Harbor to the pivotal battle against Japanese Forces at Tarawa Island, Medal of Honor Pacific Assault gives PC gamers a sense of the courage it took to endure and overcome the Japanese threat in WWII and fight for VICTORY in the Pacific.

Here are some key features of "Medal of Honor Pacific Assault 10 12 Patch":

· Destroy the Japanese Empire -- From defending Battleship Row at Pearl Harbor to maneuvering the jungles of Guadalcanal, fight your way through more than 35 single-player levels in the Pacific Theatre.

· Ground-Breaking Technology -- Medal of Honor Pacific Assault sets a new benchmark in real-world visuals, with Havok™ physics, mind-blowing lighting, textures, mirroring effects, and much more.

· Revamped A.I. -- The all-new artificial intelligence takes advantage of squad tactics to create real, emergent environments.

· All-New Multiplayer Elements -- With class based gameplay, all-new Invader gametype, integrated PunkBuster™ Technology, and
eight original gameplay scenarios, multiplayer is more intense than ever before.

· Verge of Death -- When pinned down by suppression fire and on your last breath, call a medic over, and hope for healing in time.


What's New in This Release:

· Patch 2 contains all fixes from all previous patches including Patch 1.
· Numerous single player levels have been modified to improve product polish.
· Various crash exploits have been repaired.
· Server passwords now work as intended.
· Players with negative bonus points can now join stat-tracked servers.
· Retaining class when transitioning no longer allows bypassing of class restrictions.
· An Ammo Tech Weapons exploit has been fixed.
· Player can no longer use blocked weapons.
· After voting for map change, map rotations now function correctly.
· Muted Spectators can no longer chat with teammates.
· Player Deaths now clear after transition.
· Team wins no longer carry over after relaunching from shell.
· Bashing is now allowed from all bolt action rifles when rechambering.
· Red exploding barrels now injure players.
· Blur FX no longer remains after dismounting turret.
· Holstering your weapon now makes you run faster.
· Players no longer respawn looking at the ground.
· There is now a dot at the center of the dynamic crosshair.
· The crosshair now changes contextually based on your target.
· Dead bodies no longer look propped up and not dead.
· The escape key no longer loses funtionality in game.
· The Welcome Screen Message of the Day allows multiple items to be displayed now.
· Shooting a dead player no longer raises your accuracy.
· Numerous localization fixes for all territories
· Team Kill Banning
· Banning now works as intended. The duration of the ban in seconds can be adjusted via the g_teamkillbanduration variable. The variable can be set to 0 to indicate that the ban should be permanent.
· Full Screen Anti-Aliasing (FSAA)
· This patch allows you to turn on full-screen anti-aliasing. To turn it on you must modify the value of the following variable:
· r_multisample_quality 0 - No multi-sampling
· 1 - 1 x multi-sampling
· 2 - 2 x multi-sampling
· 16 - 16 x mutli-sampling
· The software will automatically degrade the value of r_multisample_quality to the highest possible value that your hardware is capable of. In order to see the results of this change you will need to exit the game and return. Once set, the value of this variable will be preserved.
· The default value for r_multisample_quality is 0 or No multi-sampling.




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