Joint Task Force 12 Patch description
Joint Task Force is the real-time strategy (RTS) game where you command the frontline forces in the most hazardous conflict
Joint Task Force is the real-time strategy (RTS) game where you command the frontline forces in tomorrow’s most hazardous conflicts.
Lead twenty dramatic missions in explosive war-zones including the Middle East, Central Asia, and the Balkans. the player will cover half the globe
Experience the evolution of warfare firsthand as you bring superior tactics and military technology to bear against dangerous and unconventional forces. No game has been so gritty or immediate.
Use the principle of combined arms to your maximum advantage. All battlefield units — including infantry, tanks, artillery, reconnaissance and helicopters — are strongest when used together. Your men’s lives depend on your level-headed strategy.
Here are some key features of "Joint
Task Force":
· Elaborate story line, 5 campaigns and 1 tutorial
· Manipulate media and civilians
· Invest in your heroes; take them to the next mission
· News channel which provides background information and live coverage of battle
· Satellite recon at your disposal
· Several terrain types: Desert, Winter Valley, Rocky Mountain, Jungle and Cave
· Realistic physics for units and buildings
· Dynamic weather with effect on game flow
· Destructable terrain objects
· Multiplayer modes include: Domination, Deathmatch and Cooperative mode
· Campaign playable in multiplayer
· Multiplayer modes will be able to handle 8 players over LAN and internet. With a brand new multiplayer mode.
What's New in This Release:
· Fixed a bug that allowed hints to popup while an ingame movie is playing under some specific circumstances.
· Fixed a bug that caused texts were shown in X_text_X format for custom maps.
· Fixed a bug that caused shared unit control not working properly in multiplayer games under some specific circumstances.
· Fixed a bug that blocks progression in IRQ4 mission after a certain point.
· Fixed a bug that blocks progression in SOM3 mission after completing the last objective.
· Added the manual for the WorkShop editor.
Note: Save games made during the missions in version 1.1 are no longer usable in version 1.2, however all autosaves that have been made in between missions can still be loaded. Please see readme.txt for a complete list of changes