Grand Theft Auto: San Andreas Patch 1.01

Try the latest patch for the game Grand Theft Auto: San Andreas that brings many fixes
Grand Theft Auto: San Andreas is an open world third-person shooter/action/driving simulation game that also incorporates role-playing elements, all meant to offer you an unforgettable experience.

You play C.J. a young man who returns to Los Santos after he is informed of his mother's murder. The game takes you from petty crimes to full scale robberies and intricate missions that are carried out in multiple cities and regions.

The game offers a multitude of elements in terms of gameplay. You can choose to carry out the missions which elaborate the main story or roam around the city to take control of certain areas of simply speed on the highway in your modified car.

By using this update players will make sure that the registered version of the Grand Theft Auto: San Andreas is up to date and you can benefit from the latest features and gameplay improvements available.

last updated on:
August 10th, 2005, 13:52 GMT
file size:
10.9 MB
price:
FREE!
genre
3rd Person
developed by:
Rockstar Games
category:
C: \ Patch

FREE!

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user rating 766

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3 Screenshots
Grand Theft Auto: San Andreas PatchGrand Theft Auto: San Andreas PatchGrand Theft Auto: San Andreas Patch
What's New in This Release:
  • Issue fixed on machines where the OS has been updated (one OS installed over top of another) and has 2 registry keys that point to the users "My Documents"
  • folder (we incorrectly used to assume the Win2000 folder, now correctly uses the last installed OS folder) - users know this as "user account period bug".
  • Crash when entering advanced display options with only 32 meg of video ram (32 meg of video ram is not supported and will only allow use of 640*480 in 16 and 32 bit. At this resolution it is likely you will see the "Black Roads" LOD problem). We do NOT however disallow machines with 32 meg of video ram from running GRAND THEFT AUTO: San Andreas.
  • Crash when entering advanced display options on a dual monitor machine after :- starting game on primary monitor in maximum resolution, exiting, starting again in maximum resolution on secondary monitor. Secondary monitor maximum resolution had to be greater than maximum resolution of primary monitor.
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