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Good (3.5/5) 20 user(s) |
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Ghost Recon Advanced Warfighter 2 Patch description |
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Tom Clancy’s Ghost Recon Advanced Warfighter 2 builds off of the events in the first game
Tom Clancy's Ghost Recon Advanced Warfighter 2 builds off of the events in the first game and places gamers in control of the U.S. military's elite fighting unit, the Ghosts.
In the year 2014, the rising conflict between Mexican loyalists and insurgent rebel forces has thrown Mexico into full-scale civil war. Under the command of Captain Scott Mitchell, the Ghosts are called upon to face an imminent threat to the United States and the free world.
The fate of two countries now lies in the hands of the Ghosts as they fend off an attack on U.S. soil. Equipped with the most cutting-edge weaponry and technology, the Ghosts must battle on both sides of the border to neutralize the escalating rebel threat.
Here are some key features of "Ghost Recon Advanced Warfighter 2 Teaser Trailer":
· Groundbreaking Visual Experience: The war zone in Tom Clancy's Ghost Recon Advanced Warfighter 2 comes to life as you navigate through trash-strewn streets and pick off enemies from behind bomb-scarred structures. The cutting-edge physics and particle systems will show you some of the most intense and realistic explosions, smoke, and environment destruction ever seen in a video game. Dynamic lighting and shadows will morph as real-time day/night cycles and a constantly changing weather system require you to adjust to the changing conditions on the fly. · All-New Battlegrounds: For the first time ever, the Ghosts will defend U.S. soil from a cross-border attack, taking the fight to all-new locations. The Ghosts will battle enemies in mountain terrains, barren deserts and even on their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches. · Vastly Improved Artificial Intelligence (AI): Watch your back as rebels send their own team members to flank your position or gain vantage points by utilizing vertical gameplay to pick you off from the rooftops above. Improved squad-mate AI will now feed you more of the information you need with descriptive commands like "enemy spotted behind red truck ahead." · Improved Cross-Com: The revolutionary new Cross-Com 2.0 will give the player more information than ever before. You will be able to see what your friendly forces see in the top left display and the click of a button will expand that to full-screen view for a clearer and more precise picture. This will give you a more comprehensive view of the entire battlefield. The new Full Command View will allow unprecedented precision in developing and issuing tactical plans on the battlefield. · Expanded Support: Command lethal air strikes with jet fighters, gain mobile cover for otherwise impassable situations and replenish armaments on the battlefield using an unmanned artillery MULE. Players can now heal their team on the battlefield, including squad leader Scott Mitchell, with an all-new Medic class of soldier.
What's New in This Release:
· Fixed some firewall server browsing issues. · Fixed server sorting to sort on number of players instead of max. · Fixed save crash on Ageia Island when running Extreme Physics mode. · Fixed missing Rate of Fire sound on the HK21. · Enabled all Map Editor functions. · Added tutorials to public-tools utorials (Only available in English) · Added various modding tools to public-tools · hud_visibility.xml added to settings folder, which enables advanced users to select transparency of hud elements. · hud_palett_2.xml added to settings folder, enables advanced users to change the colors of the hud and menus. · Fixed some issues with weapon mod equipping / removing. · Fixed some faulty server settings. · Fixed some collision issues on multiplayer maps. · Fixed bugs and occasional crashes. · Ghost speech properly disabled if you uncheck Voice Quotes in options · Additional fixes to the Serverlisting. · Fixed the bug when you tried to add favorites on a newly created profile. · Adds bundle support for custom maps (like in GRAW1). · Adds bundle support for mod (1 actived before game start).
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