This is a very useful upgrade that will fix several problems and bugs. Similar to classic titles such as Advance Wars and Battle Isle, the game takes turn-based strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to a wider audience.
What's New in This Release: [ read full changelog ]
· A wrong button text was replaced in Achievement screen (only English installation)
· Fixed a bug whereby units could be used several times in one round is fixed
· A problem on exit of the players after the round of attack ads of the radius of unit has been fixed
· A problem with the (F6) was fixed
· If you have problems with playing the corporate video can be skipped by the video command-entry. This leads one from a right click on the desktop icon and select properties of Future Wars. Going to the line "goal," to the farthest place to put a space and submit the following (! discarding anything from the existing entries and without quotes): "-novideo"
· A crash in the campaign (campaign_14 resolved)
· Have been possible invalid lines of KI caused by modification values corrected
· Wrong display of the attack radius by changing the values of table has been fixed
· A misstatement of soil textures with several changes of texture mods has been fixed.
· The changes are effective on all profiles, there must be no new profile created.