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F.E.A.R. 1.06 to 1.07 All Languages Patch

Download F.E.A.R. 1.06 to 1.07 All Languages Patch
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 Downloads: 3,378
Rating: Good (3.1/5) | Rated by: 17 user(s)
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 Developer: Monolith | More products from this developer
 Genre: FPS
 Price: FREE 
 Size: 38.9 MB
 Last Updated: August 27th, 2006 06:32
 Category: C: \ Patch
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    Download F E A R 106 107 All Languages Patch

F E A R 106 107 All Languages Patch description
F.E.A.R.is an intense combat experience with rich atmosphere and a deeply intense paranormal storyline.

F.E.A.R.™ (First Encounter Assault Recon) is an intense combat experience with rich atmosphere and a deeply intense paranormal storyline presented entirely in first person. Be the hero in your own spine-tingling epic of action, tension, and terror… and discover the true meaning of fear.

An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. A Special Forces team is sent in by the government to contain the situation, but contact is severed as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart before they can even react.

In light of the desperate situation the F.E.A.R. team is assembled. As part of this elite classified strike team created to deal with the most unusual and shocking of threats your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control and make any other intervention useless.

Here are some key features of "F.E.A.R":

· Hyper-stylized combat for breathtaking cinematic quality action
· Gripping supernatural storyline for spine-tingling intensity of play
· Multi-player action with multiple gameplay modes and all single player capabilities
· Advanced graphics and physics for visceral movie-like experience
· Enemies with special abilities and A.I. so intuitive it’s like battling living, breathing players


Requirements:

· US version
of Windows(R) 2000/XP with latest service pack installed
· DirectX(R) 9.0c June Edition (Included) or higher
· Pentium(R) 4 1.7 GHz or equivalent
· 512MB RAM
· 64MB DirectX(R) 9.0 compliant video card with pixel shader support
· A Monitor that can display in 4:3 aspect ratio
· 1.4GB free hard drive space for installation
· Additional hard drive space for a Windows(R) swap file and saved game files.
· CD-ROM or DVD drive
· 100% Windows(R) compatible computer system (including compatible
· 32-bit drivers for CD-ROM, video card, sound card, and input
· devices)
· 16-bit DirectX(R) 9.0 compliant sound card with support for EAX 2.0
· Windows(R) compatible Mouse and Keyboard


What's New in This Release:

· Added Friends List functionality to the main Multiplayer options menu.
· The FEAR.exe executable has been split into two parts, FEAR.exe and FEARMP.exe to be compatible with F.E.A.R. Combat. The only differences users will notice is a short pause when switching from single player to multiplayer and vice versa, and the change in desktop and Start Menu shortcuts.
· Team autobalancing has been added to the options for multiplayer team games. The new options are the last few entries in the game mode options menu. They are set to be off by default. Teams can be autobalanced up to every quarter round by team size, and up to every round by score. The score ratio used for autobalancing is also adjustable.
· Added Favorite Servers option on server browser screen. Servers can be added to the favorites list by selecting them in the server browser menu and clicking the add to favorites button.
· Added support for the Message of the Day. This can be accessed from the "Message of the Day" option on the main server browser screen.
· Added in-game option to mute selected players in Chat. This is accessed from the main in-game menu screen.
· Changed minimum player requirements for votes to succeed. If fewer players than the set minimum are on the server, a unanimous vote will be allowed to succeed.
· In-game graphics for votes have been modified to better show when they are starting and underway.
· Players and teams can now receive points for picking up or stealing the enemy flag in CTF. This option can be set from the CTF and Slowmo CTF game options screens.
· Added two new DM/Control maps, Stockpile and Waterworks.
· Added a new CTF/Conquer All map, Depot.
· Details for standard information such as player names, version, and mod can be displayed for server versions other than the current game client.
· Added options to the version filter. Available options are now "All", "Same Version", "Same Mod", and "Same Version and Mod".
· Fixed a bug where the server message and briefing override strings would sometimes display a null character instead of a carriage return.
· Added server option to allow setting a time delay for how long a player must wait between calling votes.
· Added support for a special NavMarker icon to designate the flag carrier to his or her teammates in CTF.
· Added indicators to the Team selection screen in MP to display the current team scores and make the current player count more obvious.
· Made the end of round delay timers for round ending and scoreboard visibility adjustable in the server options.
· Updated some MP HUD elements to scale at higher resolutions.




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