Dungeon Lords Patch description
Dungeon Lords is a new breed of epic Fantasy RPG, a unique combination of RPG and Fighter game action in full 3D.
Dungeon Lords is a new breed of epic Fantasy RPG, a unique combination of RPG and Fighter game action in full 3D, featuring a deep storyline shrouded in mystery, surprise, and betrayal.
Dungeon Lords is loaded with quests, personal missions, extensive skills and special abilities for customizing your own character hero from a variety of races and multiple class specializations, as you journey through an enchanted land of ancient castles, dark forests, and dungeon lairs braving an army of diabolical foes in real time action packed combat to uncover the secrets lying hidden within the depths of an evolving storyline.
Dungeon Lords can be played either single-player stand alone, or in multi-player group sessions.
Here are some key features of "Dungeon Lords Gameplay Movie":
· Non-stop game action and exploration in full 3rd person 3D, including outdoor wilderness, swamps, forests, mountains, arctic lands, towns, villages, castles, dungeons, temples, caves, and forbidden ruins.
· Nail-biting 3D combat action featuring an arsenal of attack and defense combo moves with real time player control of all combat tactics, including a vast selection of weaponry, magic spells and powerful artifacts.
· Loads of personal quests and missions, featuring a world full of NPC characters to interact and bargain with, some who may
become your ally, others who may be your enemy.
· Create your own character hero, choosing from a variety of races and multiple class specializations, featuring detailed character hero development that includes a host of personal attributes, skills, and special abilities.
· Extensive Inventory that features common, rare, and unique items.
· Full support for both Single-Player stand-alone and Multi-Player group game sessions.
Requirements:
·
Minimum
· OS: Windows® 98/Me/2000/XP with DirectX 9.0c or greater
· CPU: 1.0 GHz processor
· RAM: 384 MB
· CD-ROM/DVD-ROM: 4X speed
· Hard Drive Space: 1.8 GB available
· Video: 64 MB DirectX 8.1 card with hardware
· Transform & Lighting support (NVIDIA GeForce2 GTS or better)*
· Sound: DirectX 8.1b or better compatible
· Input: Keyboard and mouse
·
Recommended
· OS: Windows® XP with DirectX 9.0c or greater
· CPU: 2.4 GHz processor
· RAM: 512 MB
· CD-ROM/DVD-ROM: 4X speed
· Hard Drive Space: 1.8 GB available
· Video: 128 MB DirectX 9 card (NVIDIA GeForce FX 5700 or better)*
· Sound: DirectX 8.1b or better compatible
· Input: Keyboard and mouse
What's New in This Release:
· Monsters no longer get stuck in the wall/floor.
· Fixed: Spawnings at gates getting trapped in wall in Demon Realm.
· Fixed: Monsters no longer spawn in some floors (Celestial Towers, Arindale buildings).
· Fixed: Thrall guards no longer get stuck in Forbidden Gates.
· Game Settings & Keyboard Controls fixed.
· Players must now meet stats requirements to gain specialty class advancements.
· Completed quests no longer remain in quest log finished.
· Mage Aleister - Deliver Aleister's letter to Lord Davenmore.
· Vartugg: Travel to the Temple of the Naga in the Forbidden Lands.
· Staroxia: Journey to the Isle of the Damned in the Wea of Woe.
· Players can now re-enter the Shadow Ruins if exiting before completing the quest and not obtaining the Rod of Divinity.
· Character customization enabled.
· Valkyra - Valkyra arrives more quickly when summoned, eliminating problems related to delays causing her not to visit the altar.
· Weapons that must be charged can now be charged at the shrines.
· Various potion and rune buff effects corrected.
· Shield of Retribution - reflected spells now cause proper damage (e.g. Ice Bolt reflected from a Succubus will now freeze or do damage to the monster).
· Multiplayer will now operate more smoothly with 2-4 players over slower connections.