Depths of Peril 1009 Patch description
Depths of Peril is a single player action RPG with strong strategy elements.
Depths of Peril is a single player action role-playing game (RPG) with strong strategy elements. You play as a faction leader protecting the barbarian city, Jorvik, by destroying threatening monsters and completing quests. At the same time, you compete with rival factions to see who will rule the city. Barbarians choose their leaders by fighting to the death!
As a faction leader, you must deal with rival factions through diplomacy, trade, and in time, war. Between battles and raids against other barbarian factions, you build the most powerful faction possible, to withstand your enemies. Building the power of a faction involves exploring a fantasy world, slaying dangerous monsters, solving quests for the city, avoiding deadly traps, and plundering loot to share within your faction.
But in this world
, actions actually have consequences, so take care. Annoying the powerful and aggressive Legion of Fear faction will cause them to declare war and destroy you. Ignored Orc uprisings in the Black Forest will cause even more trouble. Protect ally covenants that are being raided, because friends are hard to come by. With this said, have fun...
Requirements:
· Minimum 1.2 GHz
· cpu 128MB RAM
· GeForce 2
What's New in This Release:
· fixed Cold typo
· fixed not being able to finish tutorial in hardcore mode
· changed covenant stash to shared stash wording in tutorial quest
· fixed some html/vbulletin export ordering issues
· fixed localization of covenant short names
· fixed Resume Game translation
· now Default Frequency is localized
· now numCovenants option is localized
· now guard & relic comparison stuff is localized
· fixed some localization problems with hotkeys
· localized saved monster text for journal stats
· fixed some other journal localization issues
· fixed Close not being localized on the equipment menu
· localized quest progress stuff correctly
· localized a few more things on keyboard screen
· fixed an issue with cfg files not supporting unicode correctly
· simplified version UI
· made selected entity UI a bit bigger
· decreased starting max damage of monsters a bit
· made first areas have less champion, elite, and unique monsters
· added loner challenge mode